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a guest Mar 21st, 2019 47 Never
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  1. # # # # # # # # # # # # # # # #
  2. # #                         # #
  3. # #  DEVELOPER: SakuraGFX   # #
  4. # #  SCRIPTver: 2.1.2       # #
  5. # #  VERSION: 1.2           # #
  6. # #                         # #
  7. # # # # # # # # # # # # # # # #
  8.  
  9.  
  10. options:
  11. # =========================================== #
  12. #                  config                     #
  13. # =========================================== #
  14.  
  15.     other: %player% is dead.
  16.     potion: &f%player%は&d魔法で殺された
  17.     fall: &ftest
  18.     blockexplosion: &f%player%は%attackername%による爆破に巻きこまれた
  19.     entityexplosion: &f%player%は%attackername%の爆破に巻きこまれた
  20.     lava: &f%player%は&c溶岩に飲み込まれ溶けた
  21.     drown: &f%player%は&a高いところから落下し死んだ
  22.  
  23. #   %player% - playername
  24. #   %attacker% - attackername
  25. #   %attacker's health% - attackerhealth
  26.  
  27.  
  28. # # # # # # # # # # # # # # # # # # # # # # # #
  29. #  ____              _      _____    _ _ _    #
  30. # |  _ \  ___  _ __ | |_   | ____|__| (_) |_  #
  31. # | | | |/ _ \| '_ \| __|  |  _| / _` | | __| #
  32. # | |_| | (_) | | | | |_   | |__| (_| | | |_  #
  33. # |____/ \___/|_| |_|\__|  |_____\__,_|_|\__| #
  34. #                                             #
  35. # # # # # # # # # # # # # # # # # # # # # # # #
  36. on death of player:
  37.     if arg-1 is not set:
  38.         if victim is player:
  39.             set the death message to "{@other}"
  40.     if damage was caused by attack:
  41.         if victim is player:
  42.             set the death message to "&c%player%&7&l<< &f%attacker%'s HP &e&l%attacker's health%"
  43.     if damage was caused by potion:
  44.         if victim is player:
  45.             set the death message to "{@potion}"
  46.     if damage was caused by fall:
  47.         if victim is player:
  48.             set the death message to "{@fall}"
  49.     if damage was caused by block explosion:
  50.         if victim is player:
  51.             set the death message to "{@blockexplosion}"
  52.     if damage was caused by entity explosion:
  53.         if victim is player:
  54.             set the death message to "{@entityexplosion}"
  55.     if damage was caused by lava:
  56.         if victim is player:
  57.             set the death message to "{@lava}"
  58.     if damage was caused by drown:
  59.         if victim is player:
  60.             set the death message to "{@drown}"
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