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Jan 26th, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  8. Vendor:
  9. VRAM: 8079 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.122 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.253100 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/27/2020 12:02:01 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 1d74 -> priority: 1
  32. Thread -> id: 2b4c -> priority: 1
  33. Thread -> id: 359c -> priority: 1
  34. Thread -> id: 20b4 -> priority: 1
  35. Thread -> id: 3104 -> priority: 1
  36. Thread -> id: 14b8 -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174367.
  43. Total: 273.594600 ms (FindLiveObjects: 7.937300 ms CreateObjectMapping: 14.098300 ms MarkObjects: 251.297700 ms DeleteObjects: 0.261000 ms)
  44.  
  45. Joystick reconnected ("Controller (XBOX 360 For Windows)").
  46.  
  47. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  48.  
  49. Tamer ID: 284713
  50.  
  51. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  52.  
  53. Unloading 20 Unused Serialized files (Serialized files now loaded: 9)
  54.  
  55. Unloading 2492 unused Assets to reduce memory usage. Loaded Objects now: 206794.
  56. Total: 274.745700 ms (FindLiveObjects: 7.984900 ms CreateObjectMapping: 16.611000 ms MarkObjects: 248.450600 ms DeleteObjects: 1.698800 ms)
  57.  
  58. Unloading 6 Unused Serialized files (Serialized files now loaded: 10)
  59.  
  60. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 206838.
  61. Total: 274.889600 ms (FindLiveObjects: 8.795100 ms CreateObjectMapping: 12.636000 ms MarkObjects: 253.229800 ms DeleteObjects: 0.228200 ms)
  62.  
  63. Unloading 9 Unused Serialized files (Serialized files now loaded: 10)
  64.  
  65. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 211545.
  66. Total: 281.633600 ms (FindLiveObjects: 7.830400 ms CreateObjectMapping: 16.780800 ms MarkObjects: 256.834800 ms DeleteObjects: 0.187400 ms)
  67.  
  68. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  69.  
  70. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 211545.
  71. Total: 274.095200 ms (FindLiveObjects: 7.921200 ms CreateObjectMapping: 16.376700 ms MarkObjects: 249.617700 ms DeleteObjects: 0.179300 ms)
  72.  
  73. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  74.  
  75. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 211545.
  76. Total: 273.263600 ms (FindLiveObjects: 8.177300 ms CreateObjectMapping: 15.744200 ms MarkObjects: 249.161500 ms DeleteObjects: 0.179900 ms)
  77.  
  78. Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
  79.  
  80. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211580.
  81. Total: 274.471600 ms (FindLiveObjects: 7.988900 ms CreateObjectMapping: 15.988300 ms MarkObjects: 250.314500 ms DeleteObjects: 0.179700 ms)
  82.  
  83. Unloading 14 Unused Serialized files (Serialized files now loaded: 10)
  84.  
  85. Unloading 812 unused Assets to reduce memory usage. Loaded Objects now: 215783.
  86. Total: 278.181400 ms (FindLiveObjects: 8.237200 ms CreateObjectMapping: 16.073600 ms MarkObjects: 252.816400 ms DeleteObjects: 1.054000 ms)
  87.  
  88. Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
  89.  
  90. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 215810.
  91. Total: 279.439900 ms (FindLiveObjects: 8.694800 ms CreateObjectMapping: 16.412000 ms MarkObjects: 254.034400 ms DeleteObjects: 0.298500 ms)
  92.  
  93. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  94.  
  95. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 215810.
  96. Total: 276.353000 ms (FindLiveObjects: 8.609000 ms CreateObjectMapping: 15.989400 ms MarkObjects: 251.548000 ms DeleteObjects: 0.206200 ms)
  97.  
  98. Close Time: 1/27/2020 12:05:02 AM
  99.  
  100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
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