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- [The Crossing, Firulf Vista]
- Utter bedlam confronts you as you step out into this street. This is the point where anyone and everyone who passes through the Northeast Gate either leaving town or arriving must cross paths. You quickly conclude this is no spot to stop and admire the scenery of the regions of the Eastern Tier beyond, nor to study the local architecture around you, since the momentum of the crowd carries you along, almost without your realizing it.
- You also see a town guard and a stone stairway.
- Next move: go northeast gate
- Obvious paths: east, south, west.
- HR>
- Mapped exits: go stone stairway
- RT with no EXP.
- [automapper]: sneak east
- *** Retry movement
- ...wait 1 seconds.
- HR> [automapper]: sneak east
- You can't sneak in that direction.
- ********************************
- MOVE FAILED - Type: sneak | Movement: sneak east | Depth: 1
- Remaining Path: east go northeast gate
- go
- northeast
- RETRYING Movement...1 / 5 Tries.
- ********************************
- H>
- *** AUTOMOVE FAILED. ***
- Destination: NTR
- [Moving: sneak east]
- [automapper]: sneak east
- H>
- You can't sneak in that direction.
- [Script finished (In 2.9927034 seconds): automapper.cmd(523)]
- H> [ubercombat]: look
- [The Crossing, Firulf Vista]
- Utter bedlam confronts you as you step out into this street. This is the point where anyone and everyone who passes through the Northeast Gate either leaving town or arriving must cross paths. You quickly conclude this is no spot to stop and admire the scenery of the regions of the Eastern Tier beyond, nor to study the local architecture around you, since the momentum of the crowd carries you along, almost without your realizing it.
- You also see a town guard and a stone stairway.
- Obvious paths: east, south, west.
- H> [ubercombat]: east
- You can't sneak in that direction.
- H> align 30
- You come out of hiding.
- Your relationship with nature and the elements of the surrounding area are out of phase. You cannot seem to align here.
- Roundtime: 5 sec.
- R> beseech dark to sing
- It's not dark in here!
- >
- MOVING TO: 199
- ===============================
- * ~ ARRIVED AT YOUR COMBAT LOCATION!
- ** HUNTING: Arthelun Cabalists
- ===============================
- >
- ================================
- * ~ CHECKING FOR EMPTY ROOM! ~
- * WILL HUNT WITH FRIENDS
- * IF THEY ARE IN YOUR FRIENDS VARIABLE
- ================================
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