unbind all
sv_cheats "1"
rate "30000"
cl_cmdrate "102.400002"
cl_updaterate "16"
cl_interp "0"
cl_interp_ratio "1"
cl_bob_lower_amt 10
net_graph "0"
cvar_unhide_all "1"
spec_autodirector "0"
sv_pure_kick_clients "0"
sv_showimpacts "0"
hud_showtargetid "0"
cl_teamid_overhead "0"
cl_disablefreezecam "1"
spec_freeze_time "0"
hud_takesshots "0"
hud_saytext_time "0"
hud_drawhistory_time "0"
sv_ignoregrenaderadio "0"
cl_teamid_overhead_maxdist_spec "0"
hidehud 8329
voice_enable "0"
mat_postprocess_enable "0"
cl_teamid_overhead_maxdist "0"
mp_display_kill_assists 0
sv_voiceenable "0"
volume "0.300000"
cvar_unhide_all
sv_nomvp 1
sv_nostats 1
sv_nonemesis 1
mat_setvideomode 1280 720 1
bind "a" "host_framerate 50;echo Now Capturing @ 50 FPS"
bind "z" "host_framerate 100;echo Now Capturing @ 100 FPS"
bind "e" "host_framerate 200;echo Now Capturing @ 200 FPS"
bind "r" "host_framerate 300;echo Now Capturing @ 300 FPS"
bind "t" "host_framerate 400;echo Now Capturing @ 400 FPS"
bind "y" "host_framerate 500"
bind "u" "host_framerate 0"
bind "F1" "cl_draw_hud 0"
bind "F2" "cl_draw_hud 1"
bind "F3" "demoui"
bind "F4" "X-ray"
bind "F5" "r_drawparticles 0"
bind "F6" "r_drawparticles 1"
bind "w" "exec camera_de_base"
bind "x" "exec camera_normale"
bind "c" "exec camera_lente"
bind "v" "exec camera_lente_2"
bind "UPARROW" "+forward"
bind "LEFTARROW" "+moveleft"
bind "DOWNARROW" "+back"
bind "RIGHTARROW" "+moveright"
bind "KP_LEFTARROW" "+left"
bind "KP_RIGHTARROW" "+right"
bind "KP_DOWNARROW" "+movedown"
bind "KP_UPARROW" "+moveup"
cl_showhelp "0"
cl_crosshairalpha "200"
cl_crosshaircolor "5"
cl_crosshaircolor_b "50"
cl_crosshaircolor_r "50"
cl_crosshaircolor_g "250"
cl_crosshairdot "0"
cl_crosshairgap "-2"
cl_crosshairsize "4"
cl_crosshairusealpha "1"
cl_crosshairthickness "0.5"
cl_fixedcrosshairgap "0"
cl_crosshair_outline "0"
cl_crosshair_outline_draw "0"
hud_showtargetid 0
cl_phys_props_enable 1
cl_ragdoll_physics_enable 1
cl_show_splashes 1
cl_ejectbrass 1
cl_forcepreload 1
cl_phys_props_enable 1
cl_phys_props_max 1
cl_wpn_sway_scale 1
jpeg_quality 100
mat_forceaniso 16
mat_trilinear 1
mat_wateroverlaysize 256
mat_vsync 0
mat_hdr_enabled 0
mat_hdr_level 0
mat_picmip 0
mat_reducefillrate 0
mat_antialias 16
mat_bloomscale 1
mat_bumpmap 1
mat_clipz 0
mat_fastnobump 0
mat_fastspecular 1
mat_mipmaptextures 1
mat_specular 1
mat_picmip 0
mp_playerid 2
mp_decals 500
muzzleflash_light 1
r_occlusion 1
r_propsmaxdist 5000000
r_renderoverlayfragment 1
r_waterforceexpensive 1
r_cheapwaterstart 0
r_cheapwaterend 0
r_avglight 1
r_decal_cullsize 0
r_decals 2048
r_drawdetailprops 1
r_drawflecks 1
r_drawmodeldecals 1
r_dynamic 1
r_eyes 1
r_lightaverage 1
r_shadows 2
r_teeth 1
r_waterforceexpensive 1
r_lod -5
r_rootlod -7
r_3dsky 1
rope_averagelight 1
rope_smooth 1
rope_subdiv 1
rope_wind_dist 1
host_sync_fps 1
host_thread_mode 0
mat_suppress "effects/flashbang.vmt"
mat_suppress "effects/flashbang_white.vmt"
mat_suppress "particle/smoke_dust.vmt"
mat_suppress "particle/smokegrenade.vtf"
mat_suppress "particle/smokegrenade_thick.vtf"
mat_suppress "particle/particle_smokegrenade.vmt"
mat_suppress "particle/particle_smokegrenade0.vmt"
mat_suppress "particle/particle_smokegrenade2.vmt"
mat_suppress "particle/particle_smokegrenade3.vmt"
mat_suppress "particle/particle_smokegrenade4.vmt"
mat_suppress "particle/particle_smokegrenade5.vmt"
mat_suppress "particle/particle_smokegrenade6.vmt"
mat_suppress "particle/particle_smokegrenade7.vmt"
mat_suppress "particle/particle_smokegrenade8.vmt"
mat_suppress "particle/particle_smokegrenade9.vmt"
mat_suppress "particle/particle_smokegrenade10.vmt"
mat_suppress "particle/particle_smokegrenade11.vmt"
mat_suppress "particle/particle_smokegrenade12.vmt"
mat_suppress "particle/particle_smokegrenade13.vmt"
mat_suppress "particle/particle_smokegrenade14.vmt"
mat_suppress "particle/particle_smokegrenade15.vmt"
mat_suppress "particle/particle_smokegrenade16.vmt"
mat_suppress "particle/particle_smokegrenade17.vmt"
mat_suppress "particle/particle_smokegrenade18.vmt"
mat_suppress "particle/particle_smokegrenade19.vmt"
mat_suppress "particle/particle_smokegrenade20.vmt"
mat_suppress "particle/particle_smokegrenade21.vmt"
mat_suppress "particle/particle_smokegrenade22.vmt"
mat_suppress "particle/particle_smokegrenade23.vmt"
mat_suppress "particle/particle_smokegrenade24.vmt"
mat_suppress "particle/particle_smokegrenade25.vmt"
mat_suppress "particle/particle_smokegrenade26.vmt"
mat_suppress "particle/particle_smokegrenade27.vmt"
mat_suppress "particle/particle_smokegrenade28.vmt"
mat_suppress "particle/particle_smokegrenade29.vmt"
mat_suppress "particle/particle_smokegrenade30.vmt"
mat_suppress "particle/particle_smokegrenade31.vmt"
mat_suppress "particle/particle_smokegrenade32.vmt"
mat_suppress "particle/particle_smokegrenade33.vmt"
mat_suppress "particle/particle_smokegrenade34.vmt"
mat_suppress "particle/particle_smokegrenade35.vmt"
mat_suppress "particle/particle_smokegrenade36.vmt"
mat_suppress "particle/particle_smokegrenade37.vmt"
mat_suppress "particle/particle_smokegrenade38.vmt"
mat_suppress "particle/particle_smokegrenade39.vmt"
mat_suppress "particle/particle_smokegrenade40.vmt"
mat_suppress "particle/screenspace_fog.vmt"