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  1. local key = Enum.KeyCode.LeftControl
  2. local y = Instance.new("Part")
  3. y.Size = Vector3.new(4,1,4)
  4. y.Material = Enum.Material.Neon
  5. y.Transparency = 0.95
  6. y.Anchored = true
  7.  
  8. local r = game:GetService("RunService")
  9. local c = game:GetService("ContextActionService")
  10. local p = game:GetService("Players").LocalPlayer
  11. local d = game:GetService("Debris")
  12.  
  13. function xyz(actionName,inputState,inputObj)
  14.     if inputState == Enum.UserInputState.Begin then
  15.         r:BindToRenderStep("xyz",1,function()
  16.             local x = y:Clone()
  17.             x.Color = Color3.fromHSV(tick()%1,1,1)
  18.             x.CFrame = p.Character.HumanoidRootPart.CFrame - Vector3.new(0,3.5)
  19.             x.Parent = workspace
  20.             d:AddItem(x,3)
  21.         end)
  22.     end
  23.     if inputState == Enum.UserInputState.End then
  24.         r:UnbindFromRenderStep("xyz")
  25.     end
  26. end
  27. c:BindAction("xyz",xyz,false,key)
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