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  1. *** Call stack at first throw:
  2. (
  3. 0 CoreFoundation 0x90452bba __raiseError + 410
  4. 1 libobjc.A.dylib 0x99118509 objc_exception_throw + 56
  5. 2 CoreFoundation 0x904528e8 +[NSException raise:format:arguments:] + 136
  6. 3 CoreFoundation 0x9045285a +[NSException raise:format:] + 58
  7. 4 Foundation 0x93406963 -[NSFileManager fileSystemRepresentationWithPath:] + 134
  8. 5 Foundation 0x934068d7 -[NSString(NSPathUtilities) fileSystemRepresentation] + 62
  9. 6 Foundation 0x93406471 -[NSFileManager directoryContentsAtPath:matchingExtension:options:keepExtension:error:] + 137
  10. 7 Foundation 0x93492c5a -[NSFileManager directoryContentsAtPath:matchingExtension:options:keepExtension:] + 71
  11. 8 Foundation 0x93492c0d -[NSFileManager directoryContentsAtPath:] + 65
  12. 9 Bitfighterd 0x00070b6d _Z9getLevelsSsRN3TNL6VectorISsEE + 185
  13. 10 Bitfighterd 0x0009aadc _ZN3Zap15LevelListLoader14buildLevelListEv + 164
  14. 11 Bitfighterd 0x000eb7a5 main + 343
  15. 12 Bitfighterd 0x00020d06 _start + 216
  16. 13 Bitfighterd 0x00020c2d start + 41
  17. )
  18.  
  19.  
  20. Thread 0 Crashed: Dispatch queue: com.apple.main-thread
  21. 0 com.apple.CoreFoundation 0x9049da07 ___TERMINATING_DUE_TO_UNCAUGHT_EXCEPTION___ + 7
  22. 1 libobjc.A.dylib 0x99118509 objc_exception_throw + 56
  23. 2 com.apple.CoreFoundation 0x904528e8 +[NSException raise:format:arguments:] + 136
  24. 3 com.apple.CoreFoundation 0x9045285a +[NSException raise:format:] + 58
  25. 4 com.apple.Foundation 0x93406963 -[NSFileManager fileSystemRepresentationWithPath:] + 134
  26. 5 com.apple.Foundation 0x934068d7 -[NSString(NSPathUtilities) fileSystemRepresentation] + 62
  27. 6 com.apple.Foundation 0x93406471 -[NSFileManager directoryContentsAtPath:matchingExtension:options:keepExtension:error:] + 137
  28. 7 com.apple.Foundation 0x93492c5a -[NSFileManager directoryContentsAtPath:matchingExtension:options:keepExtension:] + 71
  29. 8 com.apple.Foundation 0x93492c0d -[NSFileManager directoryContentsAtPath:] + 65
  30. 9 Bitfighterd 0x00070b6d getLevels(std::string, TNL::Vector<std::string>&) + 185 (Directory.mm:46)
  31. 10 Bitfighterd 0x0009aadc Zap::LevelListLoader::buildLevelList() + 164 (gameLoader.cpp:310)
  32. 11 Bitfighterd 0x000eb7a5 main + 343 (main.cpp:1800)
  33. 12 Bitfighterd 0x00020d06 _start + 216
  34. 13 Bitfighterd 0x00020c2d start + 41
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