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skyrimprefs.ini

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Feb 27th, 2021
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  1. [AudioMenu]
  2. fAudioMasterVolume=0.4000
  3. fVal0=0.7000
  4. fVal1=0.6500
  5. fVal2=1.0000
  6. fVal3=0.8500
  7. fVal4=0.6500
  8. fVal5=0.8500
  9. fVal6=0.6500
  10. fVal7=0.8500
  11. uID0=94881
  12. uID1=1007612
  13. uID2=554685
  14. uID3=466532
  15. uID4=522251
  16. uID5=410705
  17. uID6=106685
  18. uID7=436251246
  19.  
  20.  
  21. [Clouds]
  22. fCloudLevel0Distance=16384.0000
  23. fCloudLevel1Distance=32768.0000
  24. fCloudLevel2Distance=262144.0000
  25. fCloudNearFadeDistance=9000.0000
  26.  
  27.  
  28. [Controls]
  29. bAlwaysRunByDefault=1
  30. bGamePadRumble=1
  31. bInvertYValues=0
  32. fGamepadHeadingSensitivity=0.6667
  33. fMouseHeadingSensitivity=0.0153
  34. bUseKinect=0
  35.  
  36.  
  37. [Decals]
  38. bDecals=1
  39. bSkinnedDecals=1
  40. uMaxDecals=1000
  41. uMaxSkinDecals=100
  42. iMaxDecalsPerFrame=100
  43. iMaxSkinDecalsPerFrame=25
  44.  
  45.  
  46. [Display]
  47. bBorderless=1
  48. bDrawLandShadows=1
  49. bEnableImprovedSnow=1
  50. bEnableProjecteUVDiffuseNormals=1
  51. bFull Screen=1
  52. bFXAAEnabled=1
  53. bIBLFEnable=1
  54. bIndEnable=0
  55. bSAO_CS_Enable=0
  56. bSAOEnable=1
  57. bScreenSpaceReflectionEnabled=1
  58. bShadowsOnGrass=1
  59. bToggleSparkles=1
  60. bTreesReceiveShadows=1
  61. bUse64bitsHDRRenderTarget=1
  62. bUsePrecipitationOcclusion=1
  63. bUseTAA=0
  64. bVolumetricLightingEnable=1
  65. fDynamicDOFBlurMultiplier=0.0000
  66. ffocusShadowMapDoubleEveryXUnit=450.0000
  67. fGamma=1.0800
  68. fInteriorShadowDistance=3000.0000
  69. fLeafAnimDampenDistEnd=4600.0000
  70. fLeafAnimDampenDistStart=3600.0000
  71. fLightLODStartFade=3750.0000
  72. fMeshLODFadeBoundDefault=256.0000
  73. fMeshLODFadePercentDefault=1.2000
  74. fMeshLODLevel1FadeDist=999999.0000
  75. fMeshLODLevel1FadeTreeDistance=8960.0000
  76. fMeshLODLevel2FadeDist=999999.0000
  77. fMeshLODLevel2FadeTreeDistance=5376.0000
  78. fProjectedUVDiffuseNormalTilingScale=0.2000
  79. fProjectedUVNormalDetailTilingScale=0.8000
  80. fShadowDistance=10000.0000
  81. fTreesMidLODSwitchDist=8960.0000
  82. iMaxDecalsPerFrame=800
  83. iMaxSkinDecalsPerFrame=250
  84. iNumFocusShadow=4
  85. iSaveGameScreenShotHeight=192
  86. iSaveGameScreenShotHeighWSt=192
  87. iSaveGameScreenShotWidth=256
  88. iSaveGameScreenShotWidthWS=320
  89. iScreenShotIndex=2
  90. iShadowMapResolution=4096
  91. iShadowMaskQuarter=4
  92. iSize H=720
  93. iSize W=1280
  94. iVolumetricLightingQuality=2
  95. iVSyncPresentInterval=0
  96. iNumSplits=2
  97. uBookRatio=2
  98. bForceCreateTarget=0
  99. iReflectionResolutionDivider=2
  100. iAdapter=0
  101.  
  102.  
  103. [GamePlay]
  104. bShowFloatingQuestMarkers=1
  105. bShowQuestMarkers=1
  106. iDifficulty=4
  107.  
  108.  
  109. [General]
  110. b30GrassVS=0
  111. bEnableStoryManagerLogging=0
  112. fLightingOutputColourClampPostEnv=1.0000
  113. fLightingOutputColourClampPostLit=1.0000
  114. fLightingOutputColourClampPostSpec=1.0000
  115. iStoryManagerLoggingEvent=-1
  116. uLargeRefLODGridSize=11
  117.  
  118.  
  119. [Grass]
  120. fGrassMaxStartFadeDistance=8500.0000
  121. fGrassMinStartFadeDistance=0.0000
  122. fGrassStartFadeDistance=6375.0000
  123.  
  124.  
  125. [Imagespace]
  126. bDoDepthOfField=0
  127. bLensFlare=1
  128.  
  129.  
  130. [Interface]
  131. bDialogueSubtitles=0
  132. bGeneralSubtitles=0
  133. bShowCompass=1
  134. fMouseCursorSpeed=1.0000
  135.  
  136.  
  137. [Launcher]
  138. sD3DDevice="NVIDIA GeForce RTX 2080 SUPER"
  139. uLastAspectRatio=1
  140.  
  141.  
  142. [LOD]
  143. fLODFadeOutMultActors=15.0000
  144. fLODFadeOutMultItems=10.0000
  145. fLODFadeOutMultObjects=30.0000
  146. fLODFadeOutMultSkyCell=1.0000
  147.  
  148.  
  149. [MAIN]
  150. bCrosshairEnabled=1
  151. bGamepadEnable=1
  152. bSaveOnPause=0
  153. bSaveOnRest=0
  154. bSaveOnTravel=0
  155. bSaveOnWait=0
  156. fHUDOpacity=1.0000
  157. fSkyCellRefFadeDistance=600000.0000
  158.  
  159.  
  160. [NavMesh]
  161. fCoverSideHighAlpha=0.8000
  162. fCoverSideLowAlpha=0.6500
  163. fEdgeDistFromVert=10.0000
  164. fEdgeFullAlpha=1.0000
  165. fEdgeHighAlpha=0.7500
  166. fEdgeLowAlpha=0.5000
  167. fEdgeThickness=10.0000
  168. fLedgeBoxHalfHeight=25.0000
  169. fObstacleAlpha=0.5000
  170. fPointSize=2.5000
  171. fTriangleFullAlpha=0.7000
  172. fTriangleHighAlpha=0.3500
  173. fTriangleLowAlpha=0.2000
  174.  
  175.  
  176. [Particles]
  177. iMaxDesired=2000
  178.  
  179.  
  180. [SaveGame]
  181. fAutosaveEveryXMins=60.0000
  182.  
  183.  
  184. [TerrainManager]
  185. bShowLODInEditor=1
  186. fBlockLevel0Distance=60000.0000
  187. fBlockLevel1Distance=90000.0000
  188. fBlockMaximumDistance=250000.0000
  189. fSplitDistanceMult=1.5000
  190. fTreeLoadDistance=75000.0000
  191.  
  192.  
  193. [Trees]
  194. bRenderSkinnedTrees=1
  195. uiMaxSkinnedTreesToRender=120
  196.  
  197.  
  198. [Water]
  199. bUseWaterDepth=1
  200. bUseWaterDisplacements=1
  201. bUseWaterReflections=1
  202. bUseWaterRefractions=1
  203.  
  204.  
  205. [Bethesda.net]
  206. uPersistentUuidData3=0
  207. uPersistentUuidData2=0
  208. uPersistentUuidData1=0
  209. uPersistentUuidData0=0
  210.  
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