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  1. Techniques=AmbientLight,Curves,HDR,LumaSharpen,MagicBloom,Vignette
  2. TechniqueSorting=LeiFx_Tech,AdaptiveFog,ASCII,AmbientLight,AdaptiveSharpen,Border,BloomAndLensFlares,Cartoon,Chromakey,CA,ColorMatrix,Colourfulness,Clarity,Curves,CinematicDOF,Daltonize,AdvancedCRT,Deband,KNearestNeighbors,NonLocalMeans,DisplayDepth,DepthHaze,DPX,Crosshair,Depth3D,Emphasize,EyeAdaption,HDR,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,MotionBlur,FilmGrain,FilmicAnamorphSharpen,FilmGrain2,FilmicPass,Mode1,Mode2,Mode3,GaussianBlur,GlitchB,HighPassSharp,FXAA,HQ4X,HSLShift,Layer,Levels,LiftGammaGain,LevelsPlus,LUT,LumaSharpen,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Monochrome,MultiLUT,MagicBloom,Nightvision,PerfectPerspective,ChromaticAberration,MXAO,Tint,Nostalgia,ReflectiveBumpmapping,Before,After,StageDepth,Technicolor,Technicolor2,SurfaceBlur,Tonemap,TiltShift,TriDither,UIDetect,UIDetect_Before,UIDetect_After,SMAA,Vibrance,UIMask_Top,UIMask_Bottom,Vignette
  3.  
  4. [ASCII.fx]
  5. Ascii_spacing=1
  6. Ascii_font=1
  7. Ascii_font_color=1.000000,1.000000,1.000000
  8. Ascii_font_color_mode=2
  9. Ascii_background_color=0.000000,0.000000,0.000000
  10. Ascii_invert_brightness=0
  11. Ascii_swap_colors=0
  12. Ascii_dithering=1
  13. Ascii_dithering_intensity=2.000000
  14. Ascii_dithering_debug_gradient=0
  15.  
  16. [Monochrome.fx]
  17. Monochrome_preset=0
  18. Monochrome_conversion_values=0.210000,0.720000,0.070000
  19. Monochrome_color_saturation=0.000000
  20.  
  21. [3DFX.fx]
  22. DITHERAMOUNT=0.810000
  23. DITHERBIAS=16
  24. LEIFX_PIXELWIDTH=0.000000
  25. LEIFX_LINES=1.000000
  26. GAMMA_LEVEL=0.714000
  27.  
  28. [MXAO.fx]
  29. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6
  30. MXAO_FADE_DEPTH_END=0.400000
  31. MXAO_SAMPLE_RADIUS=0.500000
  32. MXAO_DEBUG_VIEW_ENABLE=0
  33. MXAO_SAMPLE_NORMAL_BIAS=0.800000
  34. MXAO_GLOBAL_RENDER_SCALE=0.752000
  35. MXAO_FADE_DEPTH_START=0.050000
  36. MXAO_SSAO_AMOUNT=3.810000
  37. MXAO_BLEND_TYPE=0
  38.  
  39. [LightDoF.fx]
  40. fLightDoF_Width=5.000000
  41. fLightDoF_Amount=10.000000
  42. f2LightDoF_CA=0.000000,1.000000
  43. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  44. bLightDoF_UseCA=0
  45. bLightDoF_AutoFocus=4294967295
  46. fLightDoF_AutoFocusSpeed=0.100000
  47. bLightDoF_UseMouseFocus=0
  48. fLightDoF_ManualFocus=0.000000
  49.  
  50. [Depth3D.fx]
  51. Depth_Map_Adjust=7.500000
  52. Depth_Map=0
  53. Divergence=25.000000
  54. Depth_Map_View=0
  55. ZPD=0.010000
  56. Auto_Depth_Range=0.125000
  57. WP=0
  58. Offset=0.000000
  59. Depth_Map_Flip=0
  60. Weapon_Scale=0
  61. Weapon_Adjust=0.000000,0.000000
  62. Weapon_Depth_Adjust=0.000000
  63. Stereoscopic_Mode=0
  64. Anaglyph_Desaturation=1.000000
  65. Perspective=0
  66. Eye_Swap=0
  67. Side_Bars=1
  68. SCSC=0
  69. Cursor_STT=0.125000,0.500000,0.750000
  70. Cursor_Color=1.000000,1.000000,1.000000
  71.  
  72. [AdaptiveFog.fx]
  73. FogColor=0.900000,0.900000,0.900000
  74. FogCurve=1.500000
  75. MaxFogFactor=0.800000
  76. FogStart=0.050000
  77. BloomPower=10.000000
  78. BloomThreshold=10.250000
  79. BloomWidth=0.200000
  80.  
  81. [FXAA.fx]
  82. Subpix=0.250000
  83. EdgeThreshold=0.125000
  84. EdgeThresholdMin=0.000000
  85.  
  86. [AdaptiveSharpen.fx]
  87. curve_height=0.186000
  88. L_compr_low=0.167000
  89. D_compr_low=0.250000
  90. curveslope=0.500000
  91. L_overshoot=0.003000
  92. D_overshoot=0.009000
  93. L_compr_high=0.334000
  94. D_compr_high=0.500000
  95. scale_lim=0.100000
  96. scale_cs=0.056000
  97. pm_p=0.700000
  98.  
  99. [HQ4X.fx]
  100. s=1.500000
  101. k=-1.100000
  102. mx=1.000000
  103. max_w=0.750000
  104. min_w=0.030000
  105. lum_add=0.330000
  106.  
  107. [MultiLUT.fx]
  108. fLUT_LutSelector=0
  109. fLUT_AmountChroma=1.000000
  110. fLUT_AmountLuma=1.000000
  111.  
  112. [Colourfulness.fx]
  113. lim_luma=0.700000
  114. colourfulness=0.400000
  115. enable_dither=0
  116. col_noise=1
  117. backbuffer_bits=8.000000
  118.  
  119. [Vibrance.fx]
  120. Vibrance=0.755000
  121. VibranceRGBBalance=1.000000,1.000000,1.000000
  122.  
  123. [DPX.fx]
  124. Strength=1.000000
  125. RGB_Curve=8.000000,8.000000,8.000000
  126. RGB_C=0.360000,0.360000,0.340000
  127. Contrast=0.100000
  128. Saturation=3.000000
  129. Colorfulness=2.500000
  130.  
  131. [Vignette.fx]
  132. Type=0
  133. Ratio=1.000000
  134. Center=0.500000,0.500000
  135. Radius=2.000000
  136. Amount=-1.000000
  137. Slope=2
  138.  
  139. [CinematicDOF.fx]
  140. ManualFocusPlane=10.000000
  141. UseAutoFocus=1
  142. UseMouseDrivenAutoFocus=1
  143. FNumber=2.800000
  144. AutoFocusTransitionSpeed=0.200000
  145. AutoFocusPoint=0.500000,0.500000
  146. FocalLength=120.000000
  147. HighlightGainFarPlane=0.000000
  148. ShowOutOfFocusPlaneOnMouseDown=1
  149. HighlightType=1
  150. OutOfFocusPlaneColor=0.800000,0.800000,0.800000
  151. OutOfFocusPlaneColorTransparency=0.700000
  152. FocusPlaneColor=0.000000,0.000000,1.000000
  153. FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
  154. FarPlaneMaxBlur=1.000000
  155. NearPlaneMaxBlur=1.000000
  156. BlurQuality=5.000000
  157. PostBlurSmoothing=0.000000
  158. HighlightEdgeBias=0.000000
  159. HighlightAnamorphicFactor=1.000000
  160. HighlightAnamorphicSpreadFactor=0.000000
  161. HighlightAnamorphicAlignmentFactor=0.000000
  162. HighlightThresholdFarPlane=0.500000
  163. HighlightNormalizingFactor=0.000000
  164. HighlightGainNearPlane=0.000000
  165. HighlightThresholdNearPlane=0.500000
  166. ShowCoCValues=0
  167.  
  168. [Clarity.fx]
  169. ClarityRadius=3
  170. ClarityBlendMode=2
  171. ClarityOffset=2.000000
  172. ClarityDarkIntensity=0.400000
  173. ClarityBlendIfDark=50
  174. ClarityBlendIfLight=205
  175. ClarityViewBlendIfMask=0
  176. ClarityStrength=0.400000
  177. ClarityLightIntensity=0.000000
  178. ClarityViewMask=0
  179.  
  180. [Splitscreen.fx]
  181. splitscreen_mode=0
  182.  
  183. [Border.fx]
  184. border_width=0.000000,0.000000
  185. border_ratio=2.350000
  186. border_color=0.000000,0.000000,0.000000
  187.  
  188. [Nostalgia.fx]
  189. Nostalgia_palette=0
  190. Nostalgia_color_5=0.000000,0.800000,0.333333
  191. Nostalgia_color_13=0.666667,1.000000,0.400000
  192. Nostalgia_color_0=0.000000,0.000000,0.000000
  193. Nostalgia_color_12=0.466667,0.466667,0.466667
  194. Nostalgia_color_1=1.000000,1.000000,1.000000
  195. Nostalgia_color_11=0.200000,0.200000,0.200000
  196. Nostalgia_color_2=0.533333,0.000000,0.000000
  197. Nostalgia_color_3=0.666667,1.000000,0.933333
  198. Nostalgia_color_10=1.000000,0.466667,0.466667
  199. Nostalgia_color_4=0.800000,0.266667,0.800000
  200. Nostalgia_color_6=0.000000,0.000000,0.666667
  201. Nostalgia_color_15=0.733333,0.733333,0.733333
  202. Nostalgia_color_7=0.933333,0.933333,0.466667
  203. Nostalgia_color_14=0.000000,0.533333,1.000000
  204. Nostalgia_color_8=0.866667,0.533333,0.333333
  205. Nostalgia_color_9=0.400000,0.266667,0.000000
  206.  
  207. [Cartoon.fx]
  208. Power=1.500000
  209. EdgeSlope=1.500000
  210.  
  211. [Sepia.fx]
  212. Tint=0.550000,0.430000,0.420000
  213. Strength=0.580000
  214.  
  215. [FilmicPass.fx]
  216. Linearization=0.500000
  217. Strength=0.850000
  218. Contrast=1.000000
  219. Fade=0.400000
  220. Bleach=0.000000
  221. Saturation=-0.150000
  222. GreenCurve=1.000000
  223. RedCurve=1.000000
  224. BlueCurve=1.000000
  225. BaseCurve=1.500000
  226. BaseGamma=1.000000
  227. EffectGamma=0.650000
  228. EffectGammaR=1.000000
  229. EffectGammaG=1.000000
  230. EffectGammaB=1.000000
  231. LumCoeff=0.212656,0.715158,0.072186
  232.  
  233. [ChromaticAberration.fx]
  234. Shift=3.438000,-1.385000
  235. Strength=0.252000
  236.  
  237. [FakeHDR.fx]
  238. HDRPower=1.252000
  239. radius1=0.793000
  240. radius2=0.870000
  241.  
  242. [EyeAdaption.fx]
  243. fAdp_Strength=1.000000
  244. fAdp_Delay=1.600000
  245. fAdp_DarkenMidtones=0.200000
  246. fAdp_BrightenMidtones=0.200000
  247. fAdp_TriggerRadius=6.000000
  248. fAdp_DarkenHighlights=0.100000
  249. fAdp_BrightenHighlights=0.100000
  250. fAdp_Equilibrium=0.500000
  251. fAdp_BrightenShadows=0.100000
  252. fAdp_DarkenShadows=0.100000
  253.  
  254. [Emphasize.fx]
  255. FocusDepth=0.026000
  256. Sphere_FocusVertical=0.500000
  257. FocusRangeDepth=0.001000
  258. BlendColor=0.000000,0.000000,0.000000
  259. FocusEdgeDepth=0.050000
  260. Spherical=0
  261. BlendFactor=0.000000
  262. Sphere_FocusHorizontal=0.500000
  263. Sphere_FieldOfView=75
  264. EffectFactor=0.900000
  265.  
  266. [DisplayDepth.fx]
  267. bUIUsePreprocessorDefs=0
  268. fUIFarPlane=1000.000000
  269. iUIReversed=1
  270. iUIUpsideDown=0
  271. iUIPresentType=1
  272. iUILogarithmic=0
  273.  
  274. [PerfectPerspective.fx]
  275. Projection=0
  276. DebugPreview=0
  277. FOV=0
  278. Vertical=0.500000
  279. Type=0
  280. ResScale=1920,1920
  281. BorderColor=0.027000,0.027000,0.027000,0.000000
  282. Zooming=1.000000
  283. MirrorBorders=1
  284.  
  285. [Denoise.fx]
  286. LerpCoefficeint=0.800000
  287. NoiseLevel=0.150000
  288. WeightThreshold=0.030000
  289. CounterThreshold=0.050000
  290. GaussianSigma=50.000000
  291.  
  292. [Deband.fx]
  293. Threshold=0.004000
  294. Range=16.000000
  295. Iterations=1
  296. Grain=0.006000
  297.  
  298. [UIMask.fx]
  299. fMask_Intensity=1.000000
  300. bDisplayMask=0
  301.  
  302. [Daltonize.fx]
  303. Type=0
  304.  
  305. [SurfaceBlur.fx]
  306. BlurRadius=1
  307. DebugMode=0
  308. BlurOffset=1.000000
  309. BlurEdge=0.500000
  310. BlurStrength=1.000000
  311.  
  312. [Curves.fx]
  313. Mode=0
  314. Formula=0
  315. Contrast=0.320000
  316.  
  317. [SMAA.fx]
  318. EdgeDetectionType=1
  319. EdgeDetectionThreshold=0.050000
  320. MaxSearchSteps=32
  321. MaxSearchStepsDiagonal=16
  322. CornerRounding=25
  323. DebugOutput=0
  324.  
  325. [FakeMotionBlur.fx]
  326. mbRecall=0.400000
  327. mbSoftness=1.000000
  328.  
  329. [MagicBloom.fx]
  330. f2Adapt_Clip=0.000000,1.000000
  331. fBloom_Intensity=0.408000
  332. fBloom_Threshold=2.000000
  333. fDirt_Intensity=0.000000
  334. fExposure=0.500000
  335. fAdapt_Sensitivity=1.000000
  336. fAdapt_Speed=0.100000
  337. iDebug=0
  338. iAdapt_Precision=2
  339.  
  340. [FineSharp.fx]
  341. cstr=0.900000
  342. sstr=2.000000
  343. pstr=1.272000
  344. xstr=0.190000
  345. lstr=1.490000
  346. xrep=0.250000
  347.  
  348. [GaussianBlur.fx]
  349. GaussianBlurRadius=1
  350. GaussianBlurOffset=1.000000
  351. GaussianBlurStrength=0.300000
  352.  
  353. [Glitch.fx]
  354. Amount=1.000000
  355. bUseUV=0
  356.  
  357. [FilmGrain2.fx]
  358. grainamount=0.050000
  359. coloramount=0.600000
  360. lumamount=1.000000
  361. grainsize=1.600000
  362.  
  363. [LumaSharpen.fx]
  364. pattern=1
  365. sharp_strength=0.650000
  366. sharp_clamp=0.035000
  367. offset_bias=1.000000
  368. show_sharpen=0
  369.  
  370. [AmbientLight.fx]
  371. alAdaptBaseMult=1.000000
  372. alDebug=0
  373. AL_DirtTex=0
  374. alInt=5.034000
  375. alThreshold=15.000000
  376. AL_Adaptation=1
  377. AL_Dirt=1
  378. alAdapt=0.700000
  379. alLensThresh=0.500000
  380. alAdaptBaseBlackLvL=2
  381. AL_Vibrance=0
  382. AL_Adaptive=0
  383. alDirtInt=1.000000
  384. alLensInt=2.000000
  385. alDirtOVInt=1.000000
  386. AL_Lens=0
  387.  
  388. [Layer.fx]
  389. Layer_Blend=1.000000
  390.  
  391. [TiltShift.fx]
  392. Line=0
  393. BlurMultiplier=6.000000
  394. Axis=0
  395. Offset=-0.086000
  396. BlurCurve=2.769000
  397.  
  398. [LiftGammaGain.fx]
  399. RGB_Lift=1.000000,1.000000,1.000000
  400. RGB_Gamma=1.000000,1.000000,1.000000
  401. RGB_Gain=1.000000,1.000000,1.000000
  402.  
  403. [Tonemap.fx]
  404. Gamma=1.000000
  405. Bleach=0.000000
  406. Defog=0.000000
  407. Exposure=0.000000
  408. Saturation=0.000000
  409. FogColor=0.000000,0.000000,1.000000
  410.  
  411. [Technicolor2.fx]
  412. ColorStrength=0.200000,0.200000,0.200000
  413. Saturation=1.000000
  414. Brightness=1.000000
  415. Strength=1.000000
  416.  
  417. [Technicolor.fx]
  418. Power=4.000000
  419. RGBNegativeAmount=0.880000,0.880000,0.880000
  420. Strength=0.400000
  421.  
  422. [StageDepth.fx]
  423. Stage_Opacity=1.000000
  424. Stage_depth=0.678000
  425.  
  426. [LUT.fx]
  427. fLUT_AmountChroma=1.000000
  428. fLUT_AmountLuma=1.000000
  429.  
  430. [ReflectiveBumpMapping.fx]
  431. fRBM_BlurWidthPixels=100.000000
  432. iRBM_SampleCount=32
  433. fRBM_LowerThreshold=0.100000
  434. fRBM_ReliefHeight=0.300000
  435. fRBM_ColorMask_Orange=1.000000
  436. fRBM_FresnelReflectance=0.300000
  437. fRBM_FresnelMult=0.500000
  438. fRBM_UpperThreshold=0.200000
  439. fRBM_ColorMask_Red=1.000000
  440. fRBM_ColorMask_Yellow=1.000000
  441. fRBM_ColorMask_Green=1.000000
  442. fRBM_ColorMask_Cyan=1.000000
  443. fRBM_ColorMask_Blue=1.000000
  444. fRBM_ColorMask_Magenta=1.000000
  445.  
  446. [Levels.fx]
  447. BlackPoint=16
  448. WhitePoint=235
  449. HighlightClipping=0
  450.  
  451. [Prism.fx]
  452. Aberration=8
  453. SampleCount=8
  454. Curve=3.673000
  455. Automatic=1
  456.  
  457. [LevelsPlus.fx]
  458. EnableLevels=0
  459. OutputWhitePoint=1.000000,1.000000,1.000000
  460. HighlightClipping=0
  461. InputBlackPoint=0.062745,0.070588,0.078431
  462. InputWhitePoint=0.913725,0.870588,0.827451
  463. InputGamma=1.000000,1.000000,1.000000
  464. OutputBlackPoint=0.000000,0.000000,0.000000
  465. enableACESFilmRec2020old=0
  466. ColorRangeShift=0.000000,0.000000,0.000000
  467. ColorRangeShiftSwitch=0
  468. enableACESFilmRec2020=0
  469. enableACESFitted=0
  470. ACESLuminancePercentage=100,100,100
  471.  
  472. [HSLShift.fx]
  473. HUEGreen=0.250000,0.750000,0.250000
  474. HUERed=0.750000,0.250000,0.250000
  475. HUEOrange=0.750000,0.500000,0.250000
  476. HUEYellow=0.750000,0.750000,0.250000
  477. HUECyan=0.250000,0.750000,0.750000
  478. HUEBlue=0.250000,0.250000,0.750000
  479. HUEPurple=0.500000,0.250000,0.750000
  480. HUEMagenta=0.750000,0.250000,0.750000
  481.  
  482. [HighPassSharpen.fx]
  483. HighPassSharpRadius=1
  484. HighPassViewBlendIfMask=0
  485. HighPassSharpOffset=1.000000
  486. HighPassBlendMode=1
  487. HighPassBlendIfLight=255
  488. HighPassBlendIfDark=0
  489. HighPassLightIntensity=1.000000
  490. HighPassDarkIntensity=1.000000
  491. HighPassSharpStrength=0.400000
  492. HighPassViewSharpMask=0
  493.  
  494. [DOF.fx]
  495. DOF_FARBLURCURVE=2.000000
  496. fADOF_ShapeCurvatureAmount=0.300000
  497. DOF_AUTOFOCUS=4294967295
  498. DOF_MOUSEDRIVEN_AF=0
  499. fGPDOFChromaAmount=0.150000
  500. DOF_INFINITEFOCUS=1.000000
  501. fGPDOFBiasCurve=2.000000
  502. DOF_FOCUSPOINT=0.500000,0.415000
  503. bADOF_ShapeApertureEnable=0
  504. DOF_FOCUSSAMPLES=10
  505. DOF_MANUALFOCUSDEPTH=0.401000
  506. DOF_NEARBLURCURVE=1.600000
  507. fGPDOFBrightnessMultiplier=2.000000
  508. bGPDOFPolygonalBokeh=1
  509. fRingDOFFringe=0.500000
  510. DOF_FOCUSRADIUS=0.125000
  511. DOF_BLURRADIUS=15.000000
  512. fADOF_BokehCurve=4.000000
  513. iRingDOFSamples=6
  514. iRingDOFRings=4
  515. fGPDOFBrightnessThreshold=0.500000
  516. fRingDOFThreshold=0.700000
  517. bADOF_ShapeCurvatureEnable=0
  518. fRingDOFGain=27.000000
  519. fRingDOFBias=0.000000
  520. bADOF_ImageChromaEnable=0
  521. iMagicDOFBlurQuality=8
  522. fMagicDOFColorCurve=4.000000
  523. iGPDOFQuality=6
  524. fADOF_ShapeChromaAmount=0.125000
  525. fADOF_ShapeRotation=15.000000
  526. iGPDOFPolygonCount=5
  527. fGPDOFBias=10.000000
  528. fADOF_SmootheningAmount=1.000000
  529. bMatsoDOFChromaEnable=1
  530. fMatsoDOFChromaPow=1.400000
  531. fMatsoDOFBokehCurve=8.000000
  532. iADOF_ShapeQuality=17
  533. iMatsoDOFBokehQuality=2
  534. fMatsoDOFBokehAngle=0.000000
  535. bADOF_RotAnimationEnable=0
  536. fADOF_RotAnimationSpeed=2.000000
  537. fADOF_ShapeWeightAmount=1.000000
  538. fADOF_ShapeApertureAmount=0.010000
  539. bADOF_ShapeAnamorphEnable=0
  540. fADOF_ShapeAnamorphRatio=0.200000
  541. bADOF_ShapeDistortEnable=0
  542. bADOF_ShapeChromaEnable=0
  543. fADOF_ShapeWeightCurve=4.000000
  544. fADOF_ShapeDistortAmount=0.200000
  545. bADOF_ShapeDiffusionEnable=0
  546. fADOF_ShapeDiffusionAmount=0.100000
  547. bADOF_ShapeWeightEnable=0
  548. iADOF_ImageChromaHues=5
  549. iADOF_ShapeChromaMode=3
  550. fADOF_ImageChromaCurve=1.000000
  551. fADOF_ImageChromaAmount=3.000000
  552.  
  553. [FilmicAnamorphSharpen.fx]
  554. DepthMaskContrast=128
  555. Strength=60.000000
  556. DepthMask=1
  557. Offset=0.100000
  558. Coefficient=0
  559. Clamp=0.650000
  560. Preview=0
  561.  
  562. [ColorMatrix.fx]
  563. ColorMatrix_Red=0.817000,0.183000,0.000000
  564. ColorMatrix_Green=0.333000,0.667000,0.000000
  565. ColorMatrix_Blue=0.000000,0.125000,0.875000
  566. Strength=1.000000
  567.  
  568. [Bloom.fx]
  569. bGodrayEnable=0
  570. iBloomMixmode=2
  571. fBloomSaturation=0.800000
  572. bAnamFlareEnable=0
  573. fBloomThreshold=0.800000
  574. fLensdirtSaturation=2.000000
  575. fBloomAmount=0.800000
  576. fLensdirtIntensity=0.400000
  577. fBloomTint=0.700000,0.800000,1.000000
  578. fFlareLuminance=0.095000
  579. bLensdirtEnable=0
  580. iLensdirtMixmode=1
  581. bLenzEnable=0
  582. fLensdirtTint=1.000000,1.000000,1.000000
  583. fAnamFlareThreshold=0.900000
  584. fAnamFlareWideness=2.400000
  585. fAnamFlareAmount=14.500000
  586. fAnamFlareCurve=1.200000
  587. fAnamFlareColor=0.012000,0.313000,0.588000
  588. fLenzIntensity=1.000000
  589. fLenzThreshold=0.800000
  590. bChapFlareEnable=0
  591. fChapFlareTreshold=0.900000
  592. iChapFlareCount=15
  593. fChapFlareDispersal=0.250000
  594. fFlareIntensity=2.070000
  595. fChapFlareSize=0.450000
  596. fChapFlareCA=0.000000,0.010000,0.020000
  597. fChapFlareIntensity=100.000000
  598. fGodrayDecay=0.990000
  599. fGodrayExposure=1.000000
  600. fGodrayWeight=1.250000
  601. fGodrayDensity=1.000000
  602. fGodrayThreshold=0.900000
  603. iGodraySamples=128
  604. fFlareBlur=200.000000
  605. fFlareTint=0.137000,0.216000,1.000000
  606.  
  607. [CRT.fx]
  608. Angle=0.000000,0.000000
  609. Amount=1.000000
  610. ScanlineGaussian=1
  611. Resolution=5.571000
  612. Gamma=2.400000
  613. Brightness=3.000000
  614. Curvature=0
  615. MonitorGamma=2.200000
  616. ScanlineIntensity=2
  617. CurvatureRadius=1.500000
  618. CornerSize=0.010000
  619. ViewerDistance=2.000000
  620. Overscan=1.010000
  621. Oversample=1
  622.  
  623. [DepthHaze.fx]
  624. FogStart=0.200000
  625. EffectStrength=0.900000
  626. FogColor=0.800000,0.800000,0.800000
  627. FogFactor=0.200000
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