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Bolo2

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Nov 1st, 2015
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  1. Initialize engine version: 5.0.2f1 (0b02744d4013)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: AMD Radeon HD 6800 Series (ID=0x6738)
  6. Vendor: ATI
  7. VRAM: 1011 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  22. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  23. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  24. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  25. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  26. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  27. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  28. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  29. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  32. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  33. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  34. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  35. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. - Completed reload, in 0.057 seconds
  38. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  39. <RI> Initializing input.
  40.  
  41. <RI> Input initialized.
  42.  
  43. <RI> Initialized touch support.
  44.  
  45. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  47. Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found
  48. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  49. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  50. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  51. Steamworks: Initialised and ready for use.
  52.  
  53. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  54.  
  55. Process name: Subnautica
  56.  
  57. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  58.  
  59. changeset 23050, QualityLevel = 0
  60.  
  61. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  62.  
  63. OK Running Win64
  64.  
  65. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  66.  
  67. SystemInfo:
  68. deviceModel = Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz (8110 MB)
  69. deviceName = CHRIS-PC
  70. deviceType = Desktop
  71. deviceUniqueIdentifier = 49105e72e7dce71bfa55e3ea4ee2a480a4a8a386
  72. graphicsDeviceID = 26424
  73. graphicsDeviceName = AMD Radeon HD 6800 Series
  74. graphicsDeviceVendor = ATI
  75. graphicsDeviceVendorID = 4098
  76. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  77. graphicsMemorySize = 1011
  78. graphicsShaderLevel = 50
  79. npotSupport = Full
  80. operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit
  81. processorCount = 8
  82. processorType = Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz
  83. supportedRenderTargetCount = 8
  84. supports3DTextures = True
  85. supportsAccelerometer = False
  86. supportsComputeShaders = True
  87. supportsGyroscope = False
  88. supportsImageEffects = True
  89. supportsInstancing = True
  90. supportsLocationService = False
  91. supportsRenderTextures = True
  92. supportsRenderToCubemap = True
  93. supportsShadows = True
  94. supportsSparseTextures = False
  95. supportsStencil = 1
  96. supportsVibration = False
  97. systemMemorySize = 8110
  98.  
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  101.  
  102. InputEx : maxWidth:1920, maxHeight:1080, monitorAspect:1.777778
  103.  
  104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  105.  
  106. Steamworks: Received stats and achievements from Steam
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  109.  
  110. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  113.  
  114. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  117.  
  118. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  121.  
  122. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  125.  
  126. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  129.  
  130. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  133.  
  134. The referenced script on this Behaviour is missing!
  135.  
  136. (Filename: Line: 1560)
  137.  
  138. The referenced script on this Behaviour is missing!
  139.  
  140. (Filename: Line: 1713)
  141.  
  142. The referenced script on this Behaviour is missing!
  143.  
  144. (Filename: Line: 1713)
  145.  
  146. The referenced script on this Behaviour is missing!
  147.  
  148. (Filename: Line: 1713)
  149.  
  150. The referenced script on this Behaviour is missing!
  151.  
  152. (Filename: Line: 1713)
  153.  
  154. The referenced script on this Behaviour is missing!
  155.  
  156. (Filename: Line: 1713)
  157.  
  158. The referenced script on this Behaviour is missing!
  159.  
  160. (Filename: Line: 1713)
  161.  
  162. The referenced script on this Behaviour is missing!
  163.  
  164. (Filename: Line: 1713)
  165.  
  166. The referenced script on this Behaviour is missing!
  167.  
  168. (Filename: Line: 1713)
  169.  
  170. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  171. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  172. UnloadTime: 2.833489 ms
  173. PrefabListSpawner: Spawning prefab Language
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  176.  
  177. PrefabListSpawner: Spawning prefab UnitTests
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  180.  
  181. PrefabListSpawner: Spawning prefab ConsoleCommands
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  184.  
  185. PrefabListSpawner: Spawning prefab TechTree
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  188.  
  189. PrefabListSpawner: Spawning prefab EcoManager
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  192.  
  193. PrefabListSpawner: Spawning prefab FPSCounter
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  196.  
  197. PrefabListSpawner: Spawning prefab GoalManager
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  200.  
  201. PrefabListSpawner: Spawning prefab IngameMenu
  202.  
  203. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  204.  
  205. Enabled: OVROptions
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  208.  
  209. PrefabListSpawner: Spawning prefab WorldArrowManager
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  212.  
  213. PrefabListSpawner: Spawning prefab StreamingServer
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  216.  
  217. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  220.  
  221. PrefabListSpawner: Spawning prefab LightShaftManager
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  224.  
  225. PrefabListSpawner: Spawning prefab MonitorLauncher
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  228.  
  229. PrefabListSpawner: Spawning prefab DNADatabase
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  232.  
  233. PrefabListSpawner: Spawning prefab Exploder
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  236.  
  237. PrefabListSpawner: Spawning prefab GUI
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  240.  
  241. PrefabListSpawner: Spawning prefab RandomLoot
  242.  
  243. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  244.  
  245. PrefabListSpawner: Spawning prefab TelemetryManager
  246.  
  247. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  248.  
  249. PrefabListSpawner: Spawning prefab SteamEconomy
  250.  
  251. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  252.  
  253. PrefabListSpawner: Spawning prefab HandReticle
  254.  
  255. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  256.  
  257. PrefabListSpawner: Spawning prefab RandomStart
  258.  
  259. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  260.  
  261. PrefabListSpawner: Spawning prefab SchoolFishManager
  262.  
  263. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  264.  
  265. PrefabListSpawner: Spawning prefab WorldSimulationManager
  266.  
  267. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  268.  
  269. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  270.  
  271. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  272.  
  273.  
  274. Unloading 215 unused Assets to reduce memory usage. Loaded Objects now: 12458.
  275. Total: 5.506287 ms (FindLiveObjects: 0.385305 ms CreateObjectMapping: 0.397914 ms MarkObjects: 4.610467 ms DeleteObjects: 0.110254 ms)
  276.  
  277. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  280.  
  281. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  282.  
  283. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  284.  
  285. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  286. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
  287. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  288. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  289. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  290. Caching tech types for 1187 prefabs
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  293.  
  294. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  297.  
  298. Registered source Player, now in order of:
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  301.  
  302. isPlayer: True
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  305.  
  306. Disabled: OVROptions
  307.  
  308. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  309.  
  310. CheckResources () for MainCamera (WaterscapeVolumeOnCamera) should be overwritten.
  311.  
  312. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  313.  
  314. CheckResources () for MainCamera (WaterscapeSurface) should be overwritten.
  315.  
  316. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  317.  
  318. Read prefab pool settings:
  319. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  320.  
  321. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  322.  
  323. Read prefab pool settings:
  324. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  327.  
  328. Rebuilding CurvedScreen mesh
  329.  
  330. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  331.  
  332. CheckResources () for Main Camera setup (WaterscapeSurface) should be overwritten.
  333.  
  334. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  335.  
  336. CheckResources () for Main Camera setup (WaterscapeVolumeOnCamera) should be overwritten.
  337.  
  338. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  339.  
  340. L0: EstimateCompactOctreeBytes total ms: 0.266 self ms: 0.2666
  341.  
  342. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  343.  
  344. Heartbeat CSV, time s,109.6675, GC.GetTotalMemory MB,71.35156, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,31, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  345.  
  346. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  347.  
  348. The referenced script on this Behaviour is missing!
  349.  
  350. (Filename: Line: 1713)
  351.  
  352. The referenced script on this Behaviour is missing!
  353.  
  354. (Filename: Line: 1713)
  355.  
  356. The referenced script on this Behaviour is missing!
  357.  
  358. (Filename: Line: 1713)
  359.  
  360. The referenced script on this Behaviour is missing!
  361.  
  362. (Filename: Line: 1713)
  363.  
  364. The referenced script on this Behaviour is missing!
  365.  
  366. (Filename: Line: 1713)
  367.  
  368. session id = 6692920
  369.  
  370. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  371.  
  372. Cyclops::Awake frame 11179
  373.  
  374. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  375.  
  376. The referenced script on this Behaviour is missing!
  377.  
  378. (Filename: Line: 1713)
  379.  
  380. The referenced script on this Behaviour is missing!
  381.  
  382. (Filename: Line: 1713)
  383.  
  384. The referenced script on this Behaviour is missing!
  385.  
  386. (Filename: Line: 1713)
  387.  
  388. The referenced script on this Behaviour is missing!
  389.  
  390. (Filename: Line: 1713)
  391.  
  392. The referenced script on this Behaviour is missing!
  393.  
  394. (Filename: Line: 1713)
  395.  
  396. The referenced script on this Behaviour is missing!
  397.  
  398. (Filename: Line: 1713)
  399.  
  400. The referenced script on this Behaviour is missing!
  401.  
  402. (Filename: Line: 1713)
  403.  
  404. The referenced script on this Behaviour is missing!
  405.  
  406. (Filename: Line: 1713)
  407.  
  408. The referenced script on this Behaviour is missing!
  409.  
  410. (Filename: Line: 1713)
  411.  
  412. Streamer not ready for __LIGHTMAPPED_PREFAB__
  413.  
  414. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  415.  
  416. found 98 renderers
  417.  
  418. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  419.  
  420. L0: Loading lightmapped prefab scene cyclops total ms: 1102.786 self ms: 1102.786
  421.  
  422. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  423.  
  424. Loaded lightmapped prefab cyclops frame 11179
  425.  
  426. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  427.  
  428. The referenced script on this Behaviour is missing!
  429.  
  430. (Filename: Line: 1713)
  431.  
  432. The referenced script on this Behaviour is missing!
  433.  
  434. (Filename: Line: 1713)
  435.  
  436. The referenced script on this Behaviour is missing!
  437.  
  438. (Filename: Line: 1713)
  439.  
  440. The referenced script on this Behaviour is missing!
  441.  
  442. (Filename: Line: 1713)
  443.  
  444. WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePod/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  445.  
  446. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  447.  
  448. Streamer not ready for LootCube(Clone)
  449.  
  450. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  451.  
  452. Streamer not ready for LootCube(Clone)
  453.  
  454. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  455.  
  456. Streamer not ready for LootCube(Clone)
  457.  
  458. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  459.  
  460. Streamer not ready for Knife(Clone)
  461.  
  462. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  463.  
  464. L0: Loading lightmapped prefab scene EscapePod total ms: 170.2055 self ms: 170.2058
  465.  
  466. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  467.  
  468. Loaded lightmapped prefab EscapePod frame 11188
  469.  
  470. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  471.  
  472. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
  473.  
  474. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  475.  
  476. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  477.  
  478. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  479.  
  480. Streamer not ready for Aurora
  481.  
  482. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  483.  
  484. L0: Loading lightmapped prefab scene Aurora total ms: 342.8841 self ms: 342.8841
  485.  
  486. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  487.  
  488. Loaded lightmapped prefab Aurora frame 11211
  489.  
  490. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  491.  
  492. Streamer not ready for Aurora
  493.  
  494. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  495.  
  496. PAXTerrainController::Initialize called - state = idle, frame = 11211
  497.  
  498. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  499.  
  500. LightmappedPrefabs all loaded, maybe starting intro vignette frame 11211
  501.  
  502. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  503.  
  504. builders ready, building world..
  505.  
  506. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  507.  
  508. loading static world at SNUnmanagedData\Build18
  509.  
  510. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  511.  
  512. SteamAuth: Steam checks ok
  513.  
  514. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  515.  
  516. PAXTerrainController::MountWorld frame 11212
  517.  
  518. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  519.  
  520. World in SNUnmanagedData\Build18 is from version 39
  521.  
  522. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  523.  
  524. LargeWorld: Loading world frame 11212
  525.  
  526. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  527.  
  528. LargeWorld land == Voxeland (Voxeland)
  529.  
  530. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  531.  
  532. LargeWorldStreamer::Deinitialize called, frame 11212
  533.  
  534. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  535.  
  536. LargeWorldStreamer::Initialize frame 11212
  537.  
  538. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  539.  
  540. Read streaming settings:
  541. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  544.  
  545. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  546. LargeWorldStreamer allocated space for 26,20,26 octree batches
  547.  
  548. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  549.  
  550. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  551.  
  552. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  553.  
  554. Calling LoadPrefabDatabase frame 11212
  555.  
  556. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  557.  
  558. The referenced script on this Behaviour is missing!
  559.  
  560. (Filename: Line: 1713)
  561.  
  562. The referenced script on this Behaviour is missing!
  563.  
  564. (Filename: Line: 1560)
  565.  
  566. The referenced script on this Behaviour is missing!
  567.  
  568. (Filename: Line: 1713)
  569.  
  570. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes)
  571. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  572.  
  573. (Filename: Line: 1652)
  574.  
  575. The referenced script on this Behaviour is missing!
  576.  
  577. (Filename: Line: 1560)
  578.  
  579. The referenced script on this Behaviour is missing!
  580.  
  581. (Filename: Line: 1713)
  582.  
  583. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes)
  584. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  585.  
  586. (Filename: Line: 1652)
  587.  
  588. The referenced script on this Behaviour is missing!
  589.  
  590. (Filename: Line: 1560)
  591.  
  592. The referenced script on this Behaviour is missing!
  593.  
  594. (Filename: Line: 1713)
  595.  
  596. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes)
  597. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  598.  
  599. (Filename: Line: 1652)
  600.  
  601. The referenced script on this Behaviour is missing!
  602.  
  603. (Filename: Line: 1560)
  604.  
  605. The referenced script on this Behaviour is missing!
  606.  
  607. (Filename: Line: 1713)
  608.  
  609. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes)
  610. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  611.  
  612. (Filename: Line: 1652)
  613.  
  614. The referenced script on this Behaviour is missing!
  615.  
  616. (Filename: Line: 1560)
  617.  
  618. The referenced script on this Behaviour is missing!
  619.  
  620. (Filename: Line: 1713)
  621.  
  622. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes)
  623. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  624.  
  625. (Filename: Line: 1652)
  626.  
  627. The referenced script on this Behaviour is missing!
  628.  
  629. (Filename: Line: 1560)
  630.  
  631. The referenced script on this Behaviour is missing!
  632.  
  633. (Filename: Line: 1713)
  634.  
  635. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes)
  636. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  637.  
  638. (Filename: Line: 1652)
  639.  
  640. The referenced script on this Behaviour is missing!
  641.  
  642. (Filename: Line: 1560)
  643.  
  644. The referenced script on this Behaviour is missing!
  645.  
  646. (Filename: Line: 1713)
  647.  
  648. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes)
  649. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  650.  
  651. (Filename: Line: 1652)
  652.  
  653. The referenced script on this Behaviour is missing!
  654.  
  655. (Filename: Line: 1560)
  656.  
  657. The referenced script on this Behaviour is missing!
  658.  
  659. (Filename: Line: 1713)
  660.  
  661. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes)
  662. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  663.  
  664. (Filename: Line: 1652)
  665.  
  666. The referenced script on this Behaviour is missing!
  667.  
  668. (Filename: Line: 1560)
  669.  
  670. The referenced script on this Behaviour is missing!
  671.  
  672. (Filename: Line: 1713)
  673.  
  674. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes)
  675. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  676.  
  677. (Filename: Line: 1652)
  678.  
  679. The referenced script on this Behaviour is missing!
  680.  
  681. (Filename: Line: 1560)
  682.  
  683. The referenced script on this Behaviour is missing!
  684.  
  685. (Filename: Line: 1713)
  686.  
  687. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes)
  688. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  689.  
  690. (Filename: Line: 1652)
  691.  
  692. The referenced script on this Behaviour is missing!
  693.  
  694. (Filename: Line: 1560)
  695.  
  696. The referenced script on this Behaviour is missing!
  697.  
  698. (Filename: Line: 1713)
  699.  
  700. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes)
  701. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  702.  
  703. (Filename: Line: 1652)
  704.  
  705. The referenced script on this Behaviour is missing!
  706.  
  707. (Filename: Line: 1560)
  708.  
  709. The referenced script on this Behaviour is missing!
  710.  
  711. (Filename: Line: 1713)
  712.  
  713. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes)
  714. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  715.  
  716. (Filename: Line: 1652)
  717.  
  718. The referenced script on this Behaviour is missing!
  719.  
  720. (Filename: Line: 1560)
  721.  
  722. The referenced script on this Behaviour is missing!
  723.  
  724. (Filename: Line: 1713)
  725.  
  726. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes)
  727. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  728.  
  729. (Filename: Line: 1652)
  730.  
  731. The referenced script on this Behaviour is missing!
  732.  
  733. (Filename: Line: 1560)
  734.  
  735. The referenced script on this Behaviour is missing!
  736.  
  737. (Filename: Line: 1713)
  738.  
  739. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes)
  740. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  741.  
  742. (Filename: Line: 1652)
  743.  
  744. The referenced script on this Behaviour is missing!
  745.  
  746. (Filename: Line: 1713)
  747.  
  748. The referenced script on this Behaviour is missing!
  749.  
  750. (Filename: Line: 1713)
  751.  
  752. The referenced script on this Behaviour is missing!
  753.  
  754. (Filename: Line: 1713)
  755.  
  756. The referenced script on this Behaviour is missing!
  757.  
  758. (Filename: Line: 1713)
  759.  
  760. The referenced script on this Behaviour is missing!
  761.  
  762. (Filename: Line: 1713)
  763.  
  764. The referenced script on this Behaviour is missing!
  765.  
  766. (Filename: Line: 1713)
  767.  
  768. The referenced script on this Behaviour is missing!
  769.  
  770. (Filename: Line: 1713)
  771.  
  772. The referenced script on this Behaviour is missing!
  773.  
  774. (Filename: Line: 1713)
  775.  
  776. L2: PreLoad WorldEntities total ms: 34252.62 self ms: 34252.62
  777.  
  778. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  779.  
  780. L1: Initialize prefab database (WorldEntities) total ms: 34254.68 self ms: 1.5729
  781.  
  782. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  783.  
  784. L1: Initialize protobuf serializer total ms: 13.6086 self ms: 13.6089
  785.  
  786. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  787.  
  788. L1: SaveLoadManager.Initialize total ms: 1.3436 self ms: 1.3439
  789.  
  790. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  791.  
  792. Read prefab pool settings:
  793. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  794.  
  795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  796.  
  797. Player::OnProtoDeserialize frame 11212, pos = (8.6, 5.7, -151.6)
  798.  
  799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  800.  
  801. L1: LoadSceneObjects total ms: 212.9817 self ms: 212.982
  802.  
  803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  804.  
  805. L1: LoadGlobalRoot total ms: 1.5277 self ms: 1.5277
  806.  
  807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  808.  
  809. L1: RefreshExistingBatchesForPlayMode total ms: 45.205 self ms: 45.2053
  810.  
  811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  812.  
  813. loading palette for LargeWorld at BlockPrefabs
  814.  
  815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  816.  
  817. L1: Loading heightmap total ms: 155.2311 self ms: 155.2311
  818.  
  819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  820.  
  821. biome map downsample factor: 4
  822.  
  823. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  824.  
  825. LargeWorld: calling land.Rebuild frame 11212
  826.  
  827. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  828.  
  829. L0: MountWorld total ms: 37493.62 self ms: 2805.644
  830.  
  831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  832.  
  833. OK world mounted: SNUnmanagedData\Build18
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  836.  
  837. Growing ChunkWorkspace to meshRes = 32
  838.  
  839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  840.  
  841. NullReferenceException: Object reference not set to an instance of an object
  842. at VoxelandChunk.PushLayer (UnityEngine.Mesh hi, UnityEngine.Mesh lo, Int32 layer) [0x00000] in <filename unknown>:0
  843.  
  844. at VoxelandChunk.BuildLayerObjects () [0x00000] in <filename unknown>:0
  845.  
  846. at Voxeland.BuildChunk (Int32 cx, Int32 cy, Int32 cz) [0x00000] in <filename unknown>:0
  847.  
  848. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward, Boolean forceRebuild) [0x00000] in <filename unknown>:0
  849.  
  850. at Voxeland.BuildBestChunk (Vector3 lsRef, Vector3 lsForward) [0x00000] in <filename unknown>:0
  851.  
  852. at Voxeland.Update () [0x00000] in <filename unknown>:0
  853.  
  854. (Filename: Line: -1)
  855.  
  856. WorldSimulatorManger: world size is 102,80,102
  857.  
  858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  859.  
  860. Read clip map settings for quality 0:
  861. {"chunkMeshRes":16,"numSlices":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxFinalizeMS":2,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175}
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  864.  
  865. Prewarming all workspaces for res = 16
  866.  
  867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  868.  
  869. Growing ChunkWorkspace to meshRes = 16
  870.  
  871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  872.  
  873. Growing ChunkWorkspace to meshRes = 16
  874.  
  875. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  876.  
  877. ClipMapManager initialize done
  878.  
  879. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  880.  
  881. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  882.  
  883. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  884.  
  885. FMOD Error (ERR_EVENT_NOTFOUND): The requested event, bus or vca could not be found.
  886.  
  887. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  888.  
  889. ERROR: Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11 block 2812,2969,1909 wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen.
  890.  
  891. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
RAW Paste Data