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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = owner
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. -- Roblox deleted Jeerve's account for no reason so he's leaking this extremely rare script. Fk roblox I can't wait for their shty site to run out of business --
  87. --
  88. --
  89. --
  90.  
  91. script.Parent = game.Players.LocalPlayer.PlayerGui
  92. local banlist = {"ragedrawr","",""}
  93. playerGui = game.Players.LocalPlayer.PlayerGui
  94. playa = game.Players.LocalPlayer
  95. script.Name = "Main"
  96. local weegee = "http://www.roblox.com/asset/?id=53933616"
  97. local Black = Color3.new(0/255,0/255,0/255)
  98. local White = Color3.new(255/255,255/255,255/255)
  99. local main = Instance.new("ScreenGui",playerGui)
  100. main.Name = "AdministratorGUI"
  101. local frame = Instance.new("Frame",main)
  102. frame.Name = "Border"
  103. frame.Active = true
  104. frame.BackgroundColor3 = Black
  105. frame.BackgroundTransparency = 0.7
  106. frame.BorderColor3 = Black
  107. frame.Size = UDim2.new(0.4,0,1,0)
  108. frame.Position = UDim2.new(-0.39,0,0.25,0)
  109. local usertest = Instance.new("TextBox",frame)
  110. usertest.Name = "User"
  111. usertest.BackgroundColor3 = Black
  112. usertest.BackgroundTransparency = 0.2
  113. usertest.Position = UDim2.new(0,10,0,10)
  114. usertest.Size = UDim2.new(0,100,0,50)
  115. usertest.FontSize = 5
  116. usertest.Text = "me"
  117. usertest.TextColor3 = White
  118. local kbutton = Instance.new("TextButton",frame)
  119. kbutton.Name = "KillButton"
  120. kbutton.Position = UDim2.new(0,130,0,10)
  121. kbutton.Size = UDim2.new(0,100,0,50)
  122. kbutton.Style = 1
  123. kbutton.FontSize = 6
  124. kbutton.Text = "Kill"
  125. kbutton.TextColor3 = White
  126. local msg = Instance.new("TextButton",frame)
  127. msg.Name = "BroadcastButton"
  128. msg.Position = UDim2.new(0,250,0,10)
  129. msg.Size = UDim2.new(0,100,0,50)
  130. msg.Style = 1
  131. msg.FontSize = 6
  132. msg.Text = "Msg"
  133. msg.TextColor3 = White
  134. local option = Instance.new("TextBox",frame)
  135. option.Name = "MsgText"
  136. option.Position = UDim2.new(0,490,0,10)
  137. option.Size = UDim2.new(0,100,0,50)
  138. option.BackgroundColor3 = Black
  139. option.BackgroundTransparency = 0.3
  140. option.Text = "Message"
  141. option.FontSize = 5
  142. option.TextColor3 = White
  143. local ttbutton = Instance.new("TextButton",frame)
  144. ttbutton.Name = "TTButton"
  145. ttbutton.Position = UDim2.new(0,10,0,75)
  146. ttbutton.Size = UDim2.new(0,100,0,50)
  147. ttbutton.Style = 1
  148. ttbutton.FontSize = 6
  149. ttbutton.Text = "TTs"
  150. ttbutton.TextColor3 = White
  151. local nkdbutton = Instance.new("TextButton",frame)
  152. nkdbutton.Name = "NKDButton"
  153. nkdbutton.Position = UDim2.new(0,130,0,75)
  154. nkdbutton.Size = UDim2.new(0,100,0,50)
  155. nkdbutton.Style = 1
  156. nkdbutton.FontSize = 6
  157. nkdbutton.Text = "Naked"
  158. nkdbutton.TextColor3 = White
  159. local tw = Instance.new("TextButton",frame)
  160. tw.Name = "TWButton"
  161. tw.Position = UDim2.new(0,250,0,75)
  162. tw.Size = UDim2.new(0,100,0,50)
  163. tw.Style = 1
  164. tw.FontSize = 6
  165. tw.Text = "Bumf"
  166. tw.TextColor3 = White
  167. local twuser = Instance.new("TextBox",frame)
  168. twuser.Name = "twuser2"
  169. twuser.Position = UDim2.new(0,490,0,75)
  170. twuser.Size = UDim2.new(0,100,0,50)
  171. twuser.BackgroundColor3 = Black
  172. twuser.BackgroundTransparency = 0.3
  173. twuser.Text = "Option2"
  174. twuser.FontSize = 5
  175. twuser.TextColor3 = White
  176. local dkbutton = Instance.new("TextButton",frame)
  177. dkbutton.Name = "DKButton"
  178. dkbutton.Position = UDim2.new(0,10,0,150)
  179. dkbutton.Size = UDim2.new(0,100,0,50)
  180. dkbutton.Style = 1
  181. dkbutton.FontSize = 6
  182. dkbutton.Text = "DK"
  183. dkbutton.TextColor3 = White
  184. local sdkbutton = Instance.new("TextButton",frame)
  185. sdkbutton.Name = "SDKButton"
  186. sdkbutton.Position = UDim2.new(0,130,0,150)
  187. sdkbutton.Size = UDim2.new(0,100,0,50)
  188. sdkbutton.Style = 1
  189. sdkbutton.FontSize = 6
  190. sdkbutton.Text = "SDK"
  191. sdkbutton.TextColor3 = White
  192. local mdkbutton = Instance.new("TextButton",frame)
  193. mdkbutton.Name = "MDKButton"
  194. mdkbutton.Position = UDim2.new(0,250,0,150)
  195. mdkbutton.Size = UDim2.new(0,100,0,50)
  196. mdkbutton.Style = 1
  197. mdkbutton.FontSize = 6
  198. mdkbutton.Text = "MDK"
  199. mdkbutton.TextColor3 = White
  200. local hdkbutton = Instance.new("TextButton",frame)
  201. hdkbutton.Name = "HDKButton"
  202. hdkbutton.Position = UDim2.new(0,490,0,150)
  203. hdkbutton.Size = UDim2.new(0,100,0,50)
  204. hdkbutton.Style = 1
  205. hdkbutton.FontSize = 6
  206. hdkbutton.Text = "HDK"
  207. hdkbutton.TextColor3 = White
  208. local godbutton = Instance.new("TextButton",frame)
  209. godbutton.Name = "GodButton"
  210. godbutton.Position = UDim2.new(0,10,0,210)
  211. godbutton.Size = UDim2.new(0,100,0,50)
  212. godbutton.Style = 1
  213. godbutton.FontSize = 6
  214. godbutton.Text = "God"
  215. godbutton.TextColor3 = White
  216. local kick = Instance.new("TextButton",frame)
  217. kick.Name = "KickButton"
  218. kick.Position = UDim2.new(0,130,0,210)
  219. kick.Size = UDim2.new(0,100,0,50)
  220. kick.Style = 1
  221. kick.FontSize = 6
  222. kick.Text = "Kick"
  223. kick.TextColor3 = White
  224. local ban = Instance.new("TextButton",frame)
  225. ban.Name = "BanButton"
  226. ban.Position = UDim2.new(0,250,0,210)
  227. ban.Size = UDim2.new(0,100,0,50)
  228. ban.Style = 1
  229. ban.FontSize = 6
  230. ban.Text = "Ban"
  231. ban.TextColor3 = White
  232. local sbj = Instance.new("TextButton",frame)
  233. sbj.Name = "SBJButton"
  234. sbj.Position = UDim2.new(0,10,0,280)
  235. sbj.Size = UDim2.new(0,100,0,50)
  236. sbj.Style = 1
  237. sbj.FontSize = 6
  238. sbj.Text = "SBJ"
  239. sbj.TextColor3 = White
  240. local n = Instance.new("TextButton",frame)
  241. n.Name = "MakeButton"
  242. n.Position = UDim2.new(0,130,0,280)
  243. n.Size = UDim2.new(0,100,0,50)
  244. n.Style = 1
  245. n.FontSize = 6
  246. n.Text = "Make"
  247. n.TextColor3 = White
  248. local c = Instance.new("TextButton",frame)
  249. c.Name = "CawmButton"
  250. c.Position = UDim2.new(0,250,0,280)
  251. c.Size = UDim2.new(0,100,0,50)
  252. c.Style = 1
  253. c.FontSize = 6
  254. c.Text = [=['Cum']=]
  255. c.TextColor3 = White
  256. local dkinp = Instance.new("TextButton",frame)
  257. dkinp.Name = "TourButton"
  258. dkinp.Position = UDim2.new(0,370,0,10)
  259. dkinp.Size = UDim2.new(0,100,0,50)
  260. dkinp.Style = 1
  261. dkinp.FontSize = 6
  262. dkinp.Text = [=[Tour]=]
  263. dkinp.TextColor3 = White
  264. local dkinperson=Instance.new('TextButton',frame)
  265. dkinperson.Name = "dkinpersonButton"
  266. dkinperson.Position = UDim2.new(0,370,0,280)
  267. dkinperson.Size = UDim2.new(0,100,0,50)
  268. dkinperson.Style = 1
  269. dkinperson.FontSize = 4
  270. dkinperson.Text = [=[DK in person]=]
  271. dkinperson.TextColor3 = White
  272. local queeeef=Instance.new('TextButton',frame)
  273. queeeef.Name = "QueeeefButton"
  274. queeeef.Position = UDim2.new(0,370,0,210)
  275. queeeef.Size = UDim2.new(0,100,0,50)
  276. queeeef.Style = 1
  277. queeeef.FontSize = 6
  278. queeeef.Text = [=['Queef']=]
  279. queeeef.TextColor3 = White
  280. local base=Instance.new('TextButton',frame)
  281. base.Name = "BaseButton"
  282. base.Position = UDim2.new(0,370,0,150)
  283. base.Size = UDim2.new(0,100,0,50)
  284. base.Style = 1
  285. base.FontSize = 6
  286. base.Text = [=[Base]=]
  287. base.TextColor3 = White
  288. local base_white=Instance.new('TextButton',frame)
  289. base_white.Name = "Base_WhiteButton"
  290. base_white.Position = UDim2.new(0,370,0,75)
  291. base_white.Size = UDim2.new(0,100,0,50)
  292. base_white.Style = 1
  293. base_white.FontSize = 4
  294. base_white.Text = [=[White_Base]=]
  295. base_white.TextColor3 = White
  296. local evolve = Instance.new("TextButton",frame)
  297. evolve.Name = "EvolveButton"
  298. evolve.Position = UDim2.new(0,490,0,280)
  299. evolve.Size = UDim2.new(0,100,0,50)
  300. evolve.Style = 1
  301. evolve.FontSize = 6
  302. evolve.Text = "Evolve"
  303. evolve.TextColor3 = White
  304. local cn = Instance.new("TextButton",frame)
  305. cn.Name = "NameButton"
  306. cn.Position = UDim2.new(0,370,0,350)
  307. cn.Size = UDim2.new(0,100,0,50)
  308. cn.Style = 1
  309. cn.FontSize = 6
  310. cn.Text = "Name"
  311. cn.TextColor3 = White
  312. local explo = Instance.new("TextButton",frame)
  313. explo.Name = "ExplodeButton"
  314. explo.Position = UDim2.new(0,490,0,350)
  315. explo.Size = UDim2.new(0,100,0,50)
  316. explo.Style = 1
  317. explo.FontSize = 6
  318. explo.Text = "Explode"
  319. explo.TextColor3 = White
  320. local threeway = Instance.new("TextButton",frame)
  321. threeway.Name = "ThreeWayButton"
  322. threeway.Position = UDim2.new(0,250,0,350)
  323. threeway.Size = UDim2.new(0,100,0,50)
  324. threeway.Style = 1
  325. threeway.FontSize = 6
  326. threeway.Text = "3w"
  327. threeway.TextColor3 = White
  328. local threewayuser = Instance.new("TextBox",frame)
  329. threewayuser.Name = "ThreeWayUser"
  330. threewayuser.Position = UDim2.new(0,130,0,350)
  331. threewayuser.Size = UDim2.new(0,100,0,50)
  332. threewayuser.BackgroundColor3 = Black
  333. threewayuser.BackgroundTransparency = 0.3
  334. threewayuser.Text = "Option3"
  335. threewayuser.FontSize = 5
  336. threewayuser.TextColor3 = White
  337. local bjay = Instance.new("TextButton",frame)
  338. bjay.Name = "BjButton"
  339. bjay.Position = UDim2.new(0,10,0,350)
  340. bjay.Size = UDim2.new(0,100,0,50)
  341. bjay.Style = 1
  342. bjay.FontSize = 6
  343. bjay.Text = "Bj"
  344. bjay.TextColor3 = White
  345.  
  346. function fBase(c)
  347.         for i,v in pairs(workspace:children()) do
  348.                 if v.Name == 'Base' then
  349.                         v:Destroy''
  350.                 end
  351.         end
  352.         local b = Instance.new('Part',workspace)
  353.         b.BrickColor = BrickColor.new(c)
  354.         b.Anchored=true
  355.         b.Name='Base'
  356.         b.Locked=true
  357.         b.Size=Vector3.new(512,1.2,512)
  358.         b.CFrame=CFrame.new(0,0.5,0)
  359. end
  360. function SearchPlayer(Player,tab)
  361.     if tab==nil then tab={} end
  362.     if Player:lower()=="others" then
  363.         local s={}
  364.         for i,v in pairs(game.Players:GetChildren()) do
  365.             if v ~= game.Players.LocalPlayer then
  366.                 table.insert(s,v)
  367.             end
  368.         end
  369.         return s
  370.     end
  371.     if Player:lower()=="all" then
  372.         local s={}
  373.         for i,v in pairs(game.Players:GetPlayers()) do
  374.             table.insert(s,v)
  375.         end
  376.         return s
  377.     end
  378.     for i,v in pairs(game.Players:GetPlayers()) do
  379.         if v.Name:lower():find(Player:lower())==1 then
  380.             table.insert(tab,v)
  381.         end
  382.     end
  383.     if Player:lower()=="me" then
  384.         local s={}
  385.         for i,v in pairs(game.Players:GetChildren()) do
  386.             if v == game.Players.LocalPlayer then
  387.                 table.insert(s,v)
  388.             end
  389.         end
  390.         return s
  391.     end
  392.     return tab
  393. end
  394. function kbuttonclick()
  395.     local user=usertest.Text
  396.     for i,v in pairs(SearchPlayer(user)) do
  397.         v.Character:BreakJoints()
  398.     end
  399. end
  400. function dkclick()
  401.     local user=usertest.Text
  402.         local sizorz=4
  403.     for i,v in pairs(SearchPlayer(user)) do
  404.        
  405.         coroutine.resume(coroutine.create(function()
  406.         person=v.Name
  407.         color = "Pastel brown"
  408.         pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
  409.         D = Instance.new("Model",workspace[person])
  410.         D.Name = "Nice thing"
  411.         bg = Instance.new("BodyGyro",workspace[person].Torso)
  412.         d = Instance.new("Part")
  413.         d.TopSurface = 0
  414.         d.BottomSurface = 0
  415.         d.Name = "Main"
  416.         d.Parent = workspace[person]["Nice thing"]
  417.         d.formFactor = 3
  418.         d.Size = Vector3.new(1,sizorz+0.5,1)
  419.         d.BrickColor = BrickColor.new(color)
  420.         d.Position = workspace[person].Head.Position
  421.         d.CanCollide = true
  422.         local cy = Instance.new("CylinderMesh")
  423.         cy.Parent = d
  424.         cy.Scale = Vector3.new(1.05,1,1.05)
  425.         w = Instance.new("Weld")
  426.         w.Parent = workspace[person].Head
  427.         w.Part0 = d
  428.         w.Part1 = workspace[person].Head
  429.         w.C0 = CFrame.new(0,-0.6,1.8)*CFrame.Angles(math.rad(30),0,0)
  430.         local c = Instance.new("Part")
  431.         c.Name = "Mush"
  432.         c.BottomSurface = 0
  433.         c.TopSurface = 0
  434.         c.FormFactor = 3
  435.         c.Size = Vector3.new(1,1,1)
  436.         c.CFrame = CFrame.new(d.Position)
  437.         c.BrickColor = BrickColor.new("Pink")
  438.         c.CanCollide = true
  439.         c.Parent = workspace[person]["Nice thing"]
  440.         local msm = Instance.new("SpecialMesh")
  441.         msm.Parent = c
  442.         msm.MeshType = "Head"
  443.         msm.Scale = Vector3.new(1,0.6,1)
  444.         local cw = Instance.new("Weld")
  445.         cw.Parent = c
  446.         cw.Part0 = d
  447.         cw.Part1 = c
  448.         cw.C0 = CFrame.new(0,2.3,0)
  449.         local ball1 = Instance.new("Part")
  450.         ball1.Parent = workspace[person]["Nice thing"]
  451.         ball1.Name = "Left Ball"
  452.         ball1.BottomSurface = 0
  453.         ball1.TopSurface = 0
  454.         ball1.CanCollide = true
  455.         ball1.formFactor = 3
  456.         ball1.Size = Vector3.new(1.2,1.2,1.2)
  457.         ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
  458.         ball1.BrickColor = BrickColor.new(color)
  459.         local bsm = Instance.new("SpecialMesh")
  460.         bsm.Parent = ball1
  461.         bsm.MeshType = "Sphere"
  462.         local b1w = Instance.new("Weld")
  463.         b1w.Parent = ball1
  464.         b1w.Part0 = workspace[person].Torso
  465.         b1w.Part1 = ball1
  466.         b1w.C0 = CFrame.new(-0.6,-1,-0.8)
  467.         local ball2 = Instance.new("Part")
  468.         ball2.Parent = workspace[person]["Nice thing"]
  469.         ball2.Name = "Right Ball"
  470.         ball2.BottomSurface = 0
  471.         ball2.CanCollide = true
  472.         ball2.TopSurface = 0
  473.         ball2.formFactor = 3
  474.         ball2.Size = Vector3.new(1.2,1.2,1.2)
  475.         ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
  476.         ball2.BrickColor = BrickColor.new(color)
  477.         local b2sm = Instance.new("SpecialMesh")
  478.         b2sm.Parent = ball2
  479.         b2sm.MeshType = "Sphere"
  480.         local b2w = Instance.new("Weld")
  481.         b2w.Parent = ball2
  482.         b2w.Part0 = workspace[person].Torso
  483.         b2w.Part1 = ball2
  484.         b2w.C0 = CFrame.new(0.6,-1,-0.8)
  485. local char=v.Character
  486. local t=char.Torso
  487. local lw=Instance.new('Weld',t)
  488. lw.Name='leftWeld'
  489. lw.Part0=t
  490. lw.Part1=char['Left Arm']
  491. lw.C0=CFrame.new(-1.15,1,-1) *CFrame.Angles(math.rad(100),math.rad(10),math.rad(20))
  492. local rw=Instance.new('Weld',t)
  493. rw.Name='rightWeld'
  494. rw.Part0=t
  495. rw.Part1=char['Right Arm']
  496. rw.C0=CFrame.new(1.15,1,-1) *CFrame.Angles(math.rad(100),math.rad(-10),math.rad(-20))
  497. while wait() do
  498. lw.C0=CFrame.new(-1.15,1,-1) *CFrame.Angles(math.rad(100),math.rad(10),math.rad(20))
  499. rw.C0=CFrame.new(1.15,1,-1) *CFrame.Angles(math.rad(100),math.rad(-10),math.rad(-20))
  500. wait(0.05)
  501. lw.C0=CFrame.new(-1.15,0.8,-1) *CFrame.Angles(math.rad(95),math.rad(10),math.rad(20))
  502. rw.C0=CFrame.new(1.15,0.8,-1) *CFrame.Angles(math.rad(95),math.rad(-10),math.rad(-20))
  503. wait(0.05)
  504. lw.C0=CFrame.new(-1.15,0.6,-1) *CFrame.Angles(math.rad(90),math.rad(10),math.rad(20))
  505. rw.C0=CFrame.new(1.15,0.6,-1) *CFrame.Angles(math.rad(90),math.rad(-10),math.rad(-20))
  506. wait(0.05)
  507. lw.C0=CFrame.new(-1.15,0.4,-1) *CFrame.Angles(math.rad(85),math.rad(10),math.rad(20))
  508. rw.C0=CFrame.new(1.15,0.4,-1) *CFrame.Angles(math.rad(85),math.rad(-10),math.rad(-20))
  509. wait(0.05)
  510. lw.C0=CFrame.new(-1.15,0.2,-1) *CFrame.Angles(math.rad(80),math.rad(10),math.rad(20))
  511. rw.C0=CFrame.new(1.15,0.2,-1) *CFrame.Angles(math.rad(80),math.rad(-10),math.rad(-20))
  512. wait(0.05)
  513. end end))
  514.     end
  515. end
  516. function cawm()
  517.         local user = usertest.Text
  518.         for i,v in pairs(SearchPlayer(user)) do
  519.                 person = v.Name
  520.                 while true do
  521.                                                 local s = Instance.new("Part",workspace[person]["Nice thing"])
  522.                                 s.BrickColor = BrickColor.new("White")
  523.                                 s.Size = Vector3.new(0.5,0.5,0.5)
  524.                                 s.TopSurface = 0
  525.                                 s.BottomSurface = 0
  526.                                 s.Shape = 0
  527.                                 s.CFrame = CFrame.new(workspace[person]["Nice thing"].Main.Position+Vector3.new(0,1,0))
  528.             local dm = Instance.new("SpecialMesh")
  529.             dm.MeshType = "Sphere"
  530.             dm.Parent = s
  531.             dm.Scale = Vector3.new(0.1,0.1,0.1)
  532.                 wait(0.5)
  533.         end
  534.         end
  535. end
  536. function invisible()
  537. local user=usertest.Text
  538. for i,v in pairs(SearchPlayer(user)) do
  539. char = v.Character
  540. char["Left Arm"].Transparency = 1
  541. char["Right Arm"].Transparency = 1
  542. char["Left Leg"].Transparency = 1
  543. char["Right Leg"].Transparency = 1
  544. char.Torso.Transparency = 1
  545. char.Head.Transparency = 1
  546. char.Head.face.Texture = nil
  547. for i,v in pairs(char:children()) do
  548. if v.className == "Hat" then
  549. v.Transparency = 1
  550. end
  551. end
  552. end
  553. end
  554. function FF(x)
  555. local abc = Instance.new("ForceField",x)
  556. end
  557. function godclick()
  558. local user = usertest.Text
  559. for i, v in pairs(SearchPlayer(user)) do
  560. v.Character.Humanoid.MaxHealth = math.huge
  561. FF(v.Character)
  562. end
  563. end
  564. function twclick()
  565.         local user = usertest.Text
  566.         local user2 = twuser.Text
  567.         for i,v in pairs(SearchPlayer(user)) do
  568.                 for c,b in pairs(SearchPlayer(user2)) do
  569. pcall(function()
  570. n1 = v.Name
  571. n2 = b.Name
  572. t1 = workspace[n1].Torso
  573. t2 = workspace[n2].Torso
  574. t2.Parent.Humanoid.PlatformStand = true
  575. t1["Left Shoulder"]:Remove()
  576. ls1 = Instance.new("Weld")
  577. ls1.Parent = t1
  578. ls1.Part0 = t1
  579. ls1.Part1 = t1.Parent["Left Arm"]
  580. ls1.C0 = CFrame.new(-1.5,0,0)
  581. ls1.Name = "Left Shoulder"
  582. t1["Right Shoulder"]:Remove()
  583. rs1 = Instance.new("Weld")
  584. rs1.Parent = t1
  585. rs1.Part0 = t1
  586. rs1.Part1 = t1.Parent["Right Arm"]
  587. rs1.C0 = CFrame.new(1.5,0,0)
  588. rs1.Name = "Right Shoulder"
  589. t2["Left Shoulder"]:Remove()
  590. ls2 = Instance.new("Weld")
  591. ls2.Parent = t2
  592. ls2.Part0 = t2
  593. ls2.Part1 = t2.Parent["Left Arm"]
  594. ls2.C0 = CFrame.new(-1.5,0,0)
  595. ls2.Name = "Left Shoulder"
  596. t2["Right Shoulder"]:Remove()
  597. rs2 = Instance.new("Weld")
  598. rs2.Parent = t2
  599. rs2.Part0 = t2
  600. rs2.Part1 = t2.Parent["Right Arm"]
  601. rs2.C0 = CFrame.new(1.5,0,0)
  602. rs2.Name = "Right Shoulder"
  603. t2["Left Hip"]:Remove()
  604. lh2 = Instance.new("Weld")
  605. lh2.Parent = t2
  606. lh2.Part0 = t2
  607. lh2.Part1 = t2.Parent["Left Leg"]
  608. lh2.C0 = CFrame.new(-0.5,-2,0)
  609. lh2.Name = "Left Hip"
  610. t2["Right Hip"]:Remove()
  611. rh2 = Instance.new("Weld")
  612. rh2.Parent = t2
  613. rh2.Part0 = t2
  614. rh2.Part1 = t2.Parent["Right Leg"]
  615. rh2.C0 = CFrame.new(0.5,-2,0)
  616. rh2.Name = "Right Hip"
  617. local d = Instance.new("Part")
  618. d.TopSurface = 0
  619. d.BottomSurface = 0
  620. d.CanCollide = false
  621. d.BrickColor = BrickColor.new("Pastel brown")
  622. d.Shape = "Ball"
  623. d.Parent = t1
  624. d.Size = Vector3.new(1,1,1)
  625. local dm = Instance.new("SpecialMesh")
  626. dm.MeshType = "Sphere"
  627. dm.Parent = d
  628. dm.Scale = Vector3.new(0.7,0.7,0.7)
  629. fWeld("weld",t1,t1,d,true,-0.35,-1.3,-0.6,0,0,0)
  630. d2 = d:Clone()
  631. d2.Parent = t1
  632. fWeld("weld",t1,t1,d2,true,0.35,-1.3,-0.6,0,0,0)
  633. local c = Instance.new("Part")
  634. c.TopSurface = 0
  635. c.BottomSurface = 0
  636. c.CanCollide = false
  637. c.BrickColor = BrickColor.new("Pastel brown")
  638. c.Parent = t1
  639. c.formFactor = "Custom"
  640. c.Size = Vector3.new(0.6,1.3,0.6)
  641. cm = Instance.new("CylinderMesh")
  642. cm.Parent = c
  643. a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-90),0,0)
  644. c2 = d:Clone()
  645. c2.BrickColor = BrickColor.new("Pink")
  646. c2.Mesh.Scale = Vector3.new(0.599,0.62,0.699)
  647. c2.Parent = t1
  648. c2.Mesh.MeshType = "Head"
  649. fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,0,0,0)
  650. local bl = Instance.new("Part")
  651. bl.TopSurface = 0
  652. bl.BottomSurface = 0
  653. bl.CanCollide = false
  654. bl.BrickColor = BrickColor.new("Pastel brown")
  655. bl.Shape = "Ball"
  656. bl.Parent = t2
  657. bl.Size = Vector3.new(1,1,1)
  658. local dm = Instance.new("SpecialMesh")
  659. dm.MeshType = "Sphere"
  660. dm.Parent = bl
  661. dm.Scale = Vector3.new(1.2,1.2,1.2)
  662. fWeld("weld",t2,t2,bl,true,-0.5,-1,0,0,0,0)
  663. local br = Instance.new("Part")
  664. br.TopSurface = 0
  665. br.BottomSurface = 0
  666. br.CanCollide = false
  667. br.BrickColor = BrickColor.new("Pastel brown")
  668. br.Shape = "Ball"
  669. br.Parent = t2
  670. br.Size = Vector3.new(1,1,1)
  671. local dm = Instance.new("SpecialMesh")
  672. dm.MeshType = "Sphere"
  673. dm.Parent = br
  674. dm.Scale = Vector3.new(1.2,1.2,1.2)
  675. fWeld("weld",t2,t2,br,true,0.5,-1,0,0,0,0)
  676. lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
  677. rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
  678. ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0)
  679. rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0)
  680. ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0)
  681. rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0)
  682. if t1:findFirstChild("weldx") ~= nil then
  683. t1.weldx:Remove()
  684. end
  685. end)
  686. coroutine.resume(coroutine.create(function()
  687. while wait() do
  688. for i = 1,6*5 do
  689. we.C1 = we.C1 * CFrame.new(0,-0.4/5,0)
  690. wait()
  691. end
  692.  
  693. for i = 1,6*5 do
  694. we.C1 = we.C1 * CFrame.new(0,0.4/5,0)
  695. wait()
  696. end
  697. end
  698. end))
  699. coroutine.resume(coroutine.create(function()
  700. while wait() do
  701.         for i=1,90 do
  702.                 n.C0 = n.C0 *CFrame.Angles(0,0,math.rad(-1))
  703.                 wait(0.0005)
  704.         end
  705.         for i=1,90 do
  706.                 n.C0 = n.C0 *CFrame.Angles(0,0,math.rad(1))
  707.                 wait(0.0005)
  708.         end
  709. end
  710. end))
  711.             end
  712.         end
  713. end
  714. function fWeld(zName,zParent,zPart0,zPart1,zCoco,a,b,c,d,e,f)
  715.         local funcw = Instance.new("Weld")
  716.         funcw.Name = zName
  717.         funcw.Parent = zParent
  718.         funcw.Part0 = zPart0
  719.         funcw.Part1 = zPart1
  720.         if (zCoco == true) then
  721.         funcw.C0 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
  722.         else
  723.         funcw.C1 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
  724.         end
  725.         return funcw
  726. end
  727. function ttbuttonclick()
  728.     local user = usertest.Text
  729.          local size = twuser.Text
  730.         local abcd=size*2
  731.     for i,v in pairs(SearchPlayer(user)) do
  732.                 t2 = v.Character.Torso
  733.                 mdl = Instance.new("Model",t2)
  734.                 mdl.Name = "Mangos"
  735.                 local bl = Instance.new("Part")
  736.                 bl.TopSurface = 0
  737.                 bl.BottomSurface = 0
  738.                 bl.CanCollide = true
  739.                 bl.BrickColor = BrickColor.new("Pastel brown")
  740.                 bl.Shape = "Ball"
  741.                 bl.Parent = mdl
  742.                 bl.Size = Vector3.new(size,size,size)
  743.                 local dm = Instance.new("SpecialMesh")
  744.                 dm.MeshType = "Sphere"
  745.                 dm.Parent = bl
  746.                 dm.Scale = Vector3.new(1.2,1.2,1.2)
  747.                 fWeld("weld",mdl,t2,bl,true,-size/2,size/abcd,-size/2,0,0,0)
  748.                 local br = Instance.new("Part")
  749.                 br.TopSurface = 0
  750.                 br.BottomSurface = 0
  751.                 br.CanCollide = true
  752.                 br.BrickColor = BrickColor.new("Pastel brown")
  753.                 br.Shape = "Ball"
  754.                 br.Parent = mdl
  755.                 br.Size = Vector3.new(size,size,size)
  756.                 local dm = Instance.new("SpecialMesh")
  757.                 dm.MeshType = "Sphere"
  758.                 dm.Parent = br
  759.                 dm.Scale = Vector3.new(1.2,1.2,1.2)
  760.                 fWeld("weld",mdl,t2,br,true,size/2,size/abcd,-size/2,0,0,0)
  761.                 local bln = Instance.new("Part")
  762.                 bln.BrickColor = BrickColor.new("Pink")
  763.                 bln.TopSurface = 0
  764.                 bln.BottomSurface = 0
  765.                 bln.CanCollide = true
  766.                 bln.Shape = "Ball"
  767.                 bln.Parent = mdl
  768.                 bln.Size = Vector3.new(1,1,1)
  769.         bln.CFrame = CFrame.new(bl.Position)
  770.                 local dm = Instance.new("SpecialMesh")
  771.                 dm.MeshType = "Sphere"
  772.                 dm.Parent = bln
  773.                 dm.Scale = Vector3.new(size/10,size/10,size/10)
  774.         if size == 1 then
  775.         dm.Scale = Vector3.new(0.2,0.2,0.2)
  776.                 end
  777.                 fWeld("weld",mdl,t2,bln,true,-size/2,size/abcd,-size-size/10,0,0,0)
  778.                 local brn = Instance.new("Part")
  779.                 brn.BrickColor = BrickColor.new("Pink")
  780.                 brn.TopSurface = 0
  781.                 brn.BottomSurface = 0
  782.                 brn.CanCollide = true
  783.                 brn.Shape = "Ball"
  784.                 brn.Parent = mdl
  785.                 brn.Size = Vector3.new(1,1,1)
  786.         brn.CFrame = CFrame.new(br.Position)
  787.                 local dm = Instance.new("SpecialMesh")
  788.                 dm.MeshType = "Sphere"
  789.                 dm.Parent = brn
  790.                 dm.Scale = Vector3.new(size/10,size/10,size/10)
  791.         if size == 1 then
  792.         dm.Scale = Vector3.new(0.2,0.2,0.2)
  793.                 end
  794.                 fWeld("weld",mdl,t2,brn,true,size/2,size/abcd,-size-size/10,0,0,0)
  795.     end
  796. end
  797. function msgclick()
  798.     local user = usertest.Text
  799.     local message = option.Text
  800.     for i,v in pairs(SearchPlayer(user)) do
  801.         local msg = message
  802.         msg = message:gsub(([[`]]),"\127")
  803.         game:service'Chat':Chat(v.Character.Head,msg,Enum.ChatColor.Blue)
  804.     end
  805. end
  806. function nkdbuttonclick()
  807.         nkdclr = BrickColor.new("Pastel brown")
  808.         local user = usertest.Text
  809.         for i,v in pairs(SearchPlayer(user)) do
  810.                 v.Character["Left Arm"].BrickColor = nkdclr
  811.                 v.Character["Right Arm"].BrickColor = nkdclr
  812.                 v.Character["Left Leg"].BrickColor = nkdclr
  813.                 v.Character["Right Leg"].BrickColor = nkdclr
  814.                 v.Character.Head.BrickColor = nkdclr
  815.                 v.Character.Torso.BrickColor = nkdclr
  816.                 if v.Character.Torso.roblox then
  817.                     v.Character.Torso.roblox:Destroy()
  818.                 end
  819.                 if v.Character.Shirt then
  820.                         v.Character.Shirt:Destroy()
  821.                 end
  822.                 if v.Character.Pants then
  823.                         v.Character.Pants:Destroy()
  824.                 end
  825.                 if v.Character["Body Colors"] then
  826.                         local bc = v.Character["Body Colors"]
  827.                         bc.TorsoColor = nkdclr
  828.                         bc.LeftArmColor = nkdclr
  829.                         bc.LeftLegColor = nkdclr
  830.                         bc.RightArmColor = nkdclr
  831.                         bc.RightLegColor = nkdclr
  832.                         bc.HeadColor = nkdclr
  833.                 end
  834.                 if v.Character["Shirt Graphic"] then
  835.                         v.Character["Shirt Graphic"]:Destroy()
  836.                         v.Character.Torso.roblox:Destroy()
  837.                 end
  838.                 v.Character["Left Arm"].BrickColor = nkdclr
  839.                 v.Character["Right Arm"].BrickColor = nkdclr
  840.                 v.Character["Left Leg"].BrickColor = nkdclr
  841.                 v.Character["Right Leg"].BrickColor = nkdclr
  842.                 v.Character.Head.BrickColor = nkdclr
  843.                 v.Character.Torso.BrickColor = nkdclr
  844.         end
  845. end
  846. function threewayc()
  847.         local user=usertest.Text
  848.         local user2=twuser.Text
  849.         local user3=threewayuser.Text
  850.         for i,v in pairs(SearchPlayer(user)) do
  851.                 for c,b in pairs(SearchPlayer(user2)) do
  852.                         for y,x in pairs(SearchPlayer(user3)) do
  853.                         coroutine.resume(coroutine.create(function()
  854.                         p1 = v.Name
  855.                         p2 = b.Name
  856.                         p3 = x.Name
  857.                         repeat wait()
  858.                         until workspace[p1] and workspace[p2] and workspace[p3]
  859.                         t1 = workspace[p1].Torso
  860.                         t2 = workspace[p2].Torso
  861.                         t3 = workspace[p3].Torso
  862.                         t1.Parent.Humanoid.WalkSpeed = 6
  863.                         t2.Parent.Humanoid.PlatformStand = true
  864.                         t3.Parent.Humanoid.PlatformStand = true
  865.                         pcall(function() t1.D:Destroy(); end)
  866.                         model = Instance.new("Model",t1)
  867.                         model.Name = "D"
  868.                         d1 = Instance.new("Part",model)
  869.                         d1.Name = "Main1"
  870.                         d1.BrickColor = BrickColor.new("Pastel brown")
  871.                         d1.formFactor = "Custom"
  872.                         d1.TopSurface = 0
  873.                         d1.BottomSurface = 0
  874.                         d1.Size = Vector3.new(0.5,4,0.5)
  875.                         d1.CFrame = CFrame.new(t1.Parent.Head.Position)
  876.                         c1 = Instance.new("CylinderMesh",d1)
  877.                         wd1 = Instance.new("Weld",d1)
  878.                         wd1.Part0 = d1
  879.                         wd1.Part1 = t1.Parent.Head
  880.                         wd1.C0 = CFrame.new(0,-1.5,2.5) * CFrame.Angles(math.rad(90),0,0)
  881.                         b1 = Instance.new("Part",model)
  882.                         b1.Name = "B1"
  883.                         b1.BrickColor = d1.BrickColor
  884.                         b1.TopSurface = 0
  885.                         b1.BottomSurface = 0
  886.                         b1.formFactor = "Custom"
  887.                         b1.Size = Vector3.new(1,1,1)
  888.                         b1.Shape = "Ball"
  889.                         bm1 = Instance.new("SpecialMesh",b1)
  890.                         bm1.MeshType = "Sphere"
  891.                         wb1 = Instance.new("Weld",b1)
  892.                         wb1.Part0 = b1
  893.                         wb1.Part1 = d1
  894.                         wb1.C0 = CFrame.new(0.4,0.8,0.3)
  895.                         b2 = Instance.new("Part",model)
  896.                         b2.Name = "B2"
  897.                         b2.BrickColor = d1.BrickColor
  898.                         b2.TopSurface = 0
  899.                         b2.BottomSurface = 0
  900.                         b2.formFactor = "Custom"
  901.                         b2.Size = Vector3.new(1,1,1)
  902.                         b2.Shape = "Ball"
  903.                         bm2 = Instance.new("SpecialMesh",b1)
  904.                         bm2.MeshType = "Sphere"
  905.                         wb2 = Instance.new("Weld",b2)
  906.                         wb2.Part0 = b2
  907.                         wb2.Part1 = d1
  908.                         wb2.C0 = CFrame.new(-0.4,0.8,0.3)
  909.                         c1 = Instance.new("Part",model)
  910.                         c1.Name = "Tip"
  911.                         c1.BrickColor = BrickColor.new("Pink")
  912.                         c1.TopSurface = 0
  913.                         c1.BottomSurface = 0
  914.                         c1.formFactor = "Custom"
  915.                         c1.Size = Vector3.new(0.6,0.6,0.6)
  916.                         sm1 = Instance.new("SpecialMesh",c1)
  917.                         wc1 = Instance.new("Weld",c1)
  918.                         wc1.Part0 = c1
  919.                         wc1.Part1 = d1
  920.                         wc1.C0 = CFrame.new(0,-2,0)
  921.                         pcall(function() t3["D2"]:Destroy(); end)
  922.                         model2 = Instance.new("Model",t3)
  923.                         model2.Name = "D2"
  924.                         d2 = Instance.new("Part",model2)
  925.                         d2.Name = "Main2"
  926.                         d2.formFactor = "Custom"
  927.                         d2.TopSurface = 0
  928.                         d2.BottomSurface = 0
  929.                         d2.BrickColor = d1.BrickColor
  930.                         d2.Size = Vector3.new(0.4,1,0.4)
  931.                         cm2 = Instance.new("CylinderMesh",d2)
  932.                         wd2 = Instance.new("Weld",d2)
  933.                         wd2.Part0 = d2
  934.                         wd2.Part1 = t3.Parent.Head
  935.                         wd2.C0 = CFrame.new(0,-1,2.5) *CFrame.Angles(math.rad(90),0,0)
  936.                         b3 = Instance.new("Part",model2)
  937.                         b3.Name = "B1"
  938.                         b3.BrickColor = d2.BrickColor
  939.                         b3.TopSurface = 0
  940.                         b3.BottomSurface = 0
  941.                         b3.formFactor = "Custom"
  942.                         b3.Size = Vector3.new(0.5,0.5,0.5)
  943.                         b3.Shape = "Ball"
  944.                         bm3 = Instance.new("SpecialMesh",b3)
  945.                         bm3.MeshType = "Sphere"
  946.                         bm3.Scale = Vector3.new(0.5,0.5,0.5)
  947.                         wb3 = Instance.new("Weld",b3)
  948.                         wb3.Part0 = b3
  949.                         wb3.Part1 = d2
  950.                         wb3.C0 = CFrame.new(0.3,0.4,0)
  951.                         b4 = Instance.new("Part",model2)
  952.                         b4.Name = "B2"
  953.                         b4.BrickColor = d2.BrickColor
  954.                         b4.TopSurface = 0
  955.                         b4.BottomSurface = 0
  956.                         b4.formFactor = "Custom"
  957.                         b4.Size = Vector3.new(0.5,0.5,0.5)
  958.                         b4.Shape = "Ball"
  959.                         bm4 = Instance.new("SpecialMesh",b4)
  960.                         bm4.MeshType = "Sphere"
  961.                         bm4.Scale = Vector3.new(0.5,0.5,0.5)
  962.                         wb4 = Instance.new("Weld",b4)
  963.                         wb4.Part0 = b4
  964.                         wb4.Part1 = d2
  965.                         wb4.C0 = CFrame.new(-0.3,0.4,0)
  966.                         c2 = Instance.new("Part",model2)
  967.                         c2.Name = "Tip"
  968.                         c2.BrickColor = BrickColor.new("Pink")
  969.                         c2.TopSurface = 0
  970.                         c2.BottomSurface = 0
  971.                         c2.formFactor = "Custom"
  972.                         c2.Size = Vector3.new(0.389,0.389,0.389)
  973.                         sm1 = Instance.new("SpecialMesh",c2)
  974.                         wc2 = Instance.new("Weld",c2)
  975.                         wc2.Part0 = c2
  976.                         wc2.Part1 = d2
  977.                         wc2.C0 = CFrame.new(0,-0.5,0)
  978.                         for i,v in pairs(t1:children()) do
  979.                                 if v.className == "Weld" then v:Destroy(); end
  980.                         end
  981.                         for i,v in pairs(t2:children()) do
  982.                                 if v.className == "Weld" then v:Destroy(); end
  983.                         end
  984.                         for i,v in pairs(t3:children()) do
  985.                                 if v.className == "Weld" then v:Destroy(); end
  986.                         end
  987.  
  988.                         ls1 = Instance.new("Weld",t1)
  989.                         ls1.Part0 = t1.Parent["Left Arm"]
  990.                         ls1.Part1 = t1
  991.                         ls1.C0 = CFrame.new(1.2,1,0) *CFrame.Angles(math.rad(-75),0,math.rad(35))
  992.                         rs1 = Instance.new("Weld",t1)
  993.                         rs1.Part0 = t1.Parent["Right Arm"]
  994.                         rs1.Part1 = t1
  995.                         rs1.C0 = CFrame.new(-1.2,1,0) *CFrame.Angles(math.rad(-75),0,math.rad(-35))
  996.                         lh1 = Instance.new("Weld",t1)
  997.                         lh1.Part0 = t1.Parent["Left Leg"]
  998.                         lh1.Part1 = t1
  999.                         lh1.C0 = CFrame.new(0.3,1.8,0.5) *CFrame.Angles(math.rad(45),math.rad(35),0)
  1000.                         rh1 = Instance.new("Weld",t1)
  1001.                         rh1.Part0 = t1.Parent["Right Leg"]
  1002.                         rh1.Part1 = t1
  1003.                         rh1.C0 = CFrame.new(-0.3,1.8,0.5) *CFrame.Angles(math.rad(45),math.rad(-35),0)
  1004.                         ls2 = Instance.new("Weld",t2)
  1005.                         ls2.Part0 = t2.Parent["Left Arm"]
  1006.                         ls2.Part1 = t2
  1007.                         ls2.C0 = CFrame.new(1.35,-1,0)
  1008.                         rs2 = Instance.new("Weld",t2)
  1009.                         rs2.Part0 = t2.Parent["Right Arm"]
  1010.                         rs2.Part1 = t2
  1011.                         rs2.C0 = CFrame.new(-1.35,-1,0)
  1012.                         lh2 = Instance.new("Weld",t2)
  1013.                         lh2.Part0 = t2.Parent["Left Leg"]
  1014.                         lh2.Part1 = t2
  1015.                         lh2.C0 = CFrame.new(0.3,1.8,0.4) *CFrame.Angles(math.rad(25),0,math.rad(15))
  1016.                         rh2 = Instance.new("Weld",t2)
  1017.                         rh2.Part0 = t2.Parent["Right Leg"]
  1018.                         rh2.Part1 = t2
  1019.                         rh2.C0 = CFrame.new(-0.3,1.8,0.4) *CFrame.Angles(math.rad(25),0,math.rad(-15))
  1020.                         ls3 = Instance.new("Weld",t3)
  1021.                         ls3.Part0 = t3.Parent["Left Arm"]
  1022.                         ls3.Part1 = t3
  1023.                         ls3.C0 = CFrame.new(1.5,0.4,0.3) *CFrame.Angles(math.rad(-68),math.rad(30),0)
  1024.                         rs3 = Instance.new("Weld",t3)
  1025.                         rs3.Part0 = t3.Parent["Right Arm"]
  1026.                         rs3.Part1 = t3
  1027.                         rs3.C0 = CFrame.new(-1.5,0.4,0.5) *CFrame.Angles(math.rad(-68),math.rad(-30),0)
  1028.                         lh3 = Instance.new("Weld",t3)
  1029.                         lh3.Part0 = t3.Parent["Left Leg"]
  1030.                         lh3.Part1 = t3
  1031.                         lh3.C0 = CFrame.new(0.3,1.8,0.4) *CFrame.Angles(math.rad(25),0,math.rad(15))
  1032.                         rh3 = Instance.new("Weld",t3)
  1033.                         rh3.Part0 = t3.Parent["Right Leg"]
  1034.                         rh3.Part1 = t3
  1035.                         rh3.C0 = CFrame.new(-0.3,1.8,0.4) *CFrame.Angles(math.rad(25),0,math.rad(-15))
  1036.  
  1037.                         wp12 = Instance.new("Weld",t1)
  1038.                         wp12.Part0 = t1
  1039.                         wp12.Part1 = t2
  1040.                         wp12.C0 = CFrame.new(0,-1,-4)
  1041.                         wp12.C1 = CFrame.Angles(math.rad(90),0,0)
  1042.  
  1043.                         wp23 = Instance.new("Weld",t2)
  1044.                         wp23.Part0 = t2
  1045.                         wp23.Part1 = t3
  1046.                         wp23.C0 = CFrame.new(0,3,-1)
  1047.                         wp23.C1 = CFrame.Angles(math.rad(40),math.rad(180),0)
  1048.  
  1049.  
  1050.                         while wait() do
  1051.                                 wait(0.05)
  1052.                                 for i=-4,-5,-0.1 do
  1053.                                         wp12.C0 = CFrame.new(0,-1,i)
  1054.                                         wait(0.005)
  1055.                                 end
  1056.                                 wb3.C0 = CFrame.new(0.3,0,0)
  1057.                                 wb4.C0 = CFrame.new(-0.3,0,0)
  1058.                                 wait(0.05)
  1059.                                 for i=-5,-4,0.1 do
  1060.                                         wp12.C0 = CFrame.new(0,-1,i)
  1061.                                         wait(0.005)
  1062.                                 end
  1063.                                 wb3.C0 = CFrame.new(0.3,0.4,0)
  1064.                                 wb4.C0 = CFrame.new(-0.3,0.4,0)
  1065.                         end end))
  1066.                 end
  1067.         end
  1068.         end
  1069. end
  1070. function sdkclick()
  1071. local user=usertest.Text
  1072. for i,v in pairs(SearchPlayer(user)) do
  1073.         person=v.Name
  1074.         color = "Pastel brown"
  1075.         pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
  1076.         D = Instance.new("Model",workspace[person])
  1077.         D.Name = "Nice thing"
  1078.         bg = Instance.new("BodyGyro",workspace[person].Torso)
  1079.         d = Instance.new("Part")
  1080.         d.TopSurface = 0
  1081.         d.BottomSurface = 0
  1082.         d.Name = "Main"
  1083.         d.Parent = workspace[person]["Nice thing"]
  1084.         d.formFactor = 3
  1085.         d.Size = Vector3.new(0.6,1,0.6)
  1086.         d.BrickColor = BrickColor.new(color)
  1087.         d.Position = workspace[person].Head.Position
  1088.         d.CanCollide = true
  1089.         local cy = Instance.new("CylinderMesh")
  1090.         cy.Parent = d
  1091.                     cy.Scale = Vector3.new(1.1,2,1.1)
  1092.         w = Instance.new("Weld")
  1093.         w.Parent = workspace[person].Head
  1094.         w.Part0 = d
  1095.         w.Part1 = workspace[person].Head
  1096.         w.C0 = CFrame.new(0,-1,2.35)*CFrame.Angles(math.rad(90),0,0)
  1097.         local c = Instance.new("Part")
  1098.         c.Name = "Mush"
  1099.         c.BottomSurface = 0
  1100.         c.TopSurface = 0
  1101.         c.FormFactor = 3
  1102.         c.Size = Vector3.new(0.6,0.6,0.6)
  1103.         c.CFrame = CFrame.new(d.Position)
  1104.         c.BrickColor = BrickColor.new("Pink")
  1105.         c.CanCollide = true
  1106.         c.Parent = workspace[person]["Nice thing"]
  1107.         local msm = Instance.new("SpecialMesh")
  1108.         msm.Parent = c
  1109.         msm.MeshType = "Head"
  1110.                 msm.Scale = Vector3.new(0.99,0.99,0.99)
  1111.         local cw = Instance.new("Weld")
  1112.         cw.Parent = c
  1113.         cw.Part0 = d
  1114.         cw.Part1 = c
  1115.         cw.C0 = CFrame.new(0,1,0)
  1116.         local ball1 = Instance.new("Part")
  1117.         ball1.Parent = workspace[person]["Nice thing"]
  1118.         ball1.Name = "Left Ball"
  1119.         ball1.BottomSurface = 0
  1120.         ball1.TopSurface = 0
  1121.         ball1.CanCollide = true
  1122.         ball1.formFactor = 3
  1123.         ball1.Size = Vector3.new(1,1,1)
  1124.         ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
  1125.         ball1.BrickColor = BrickColor.new(color)
  1126.         local bsm = Instance.new("SpecialMesh")
  1127.         bsm.Parent = ball1
  1128.         bsm.MeshType = "Sphere"
  1129.                         bsm.Scale = Vector3.new(0.8,0.8,0.8)
  1130.         local b1w = Instance.new("Weld")
  1131.         b1w.Parent = ball1
  1132.         b1w.Part0 = workspace[person]["Left Leg"]
  1133.         b1w.Part1 = ball1
  1134.         b1w.C0 = CFrame.new(0.75,1,-0.6)
  1135.         local ball2 = Instance.new("Part")
  1136.         ball2.Parent = workspace[person]["Nice thing"]
  1137.         ball2.Name = "Right Ball"
  1138.         ball2.BottomSurface = 0
  1139.         ball2.CanCollide = true
  1140.         ball2.TopSurface = 0
  1141.         ball2.formFactor = 3
  1142.         ball2.Size = Vector3.new(1,1,1)
  1143.         ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
  1144.         ball2.BrickColor = BrickColor.new(color)
  1145.         local b2sm = Instance.new("SpecialMesh")
  1146.         b2sm.Parent = ball2
  1147.         b2sm.MeshType = "Sphere"
  1148.                         b2sm.Scale = Vector3.new(0.8,0.8,0.8)
  1149.         local b2w = Instance.new("Weld")
  1150.         b2w.Parent = ball2
  1151.         b2w.Part0 = workspace[person]["Right Leg"]
  1152.         b2w.Part1 = ball2
  1153.         b2w.C0 = CFrame.new(-0.75,1,-0.6)
  1154. local me = v
  1155. local c = me.Character
  1156. rs = c.Torso["Right Shoulder"]
  1157. ls = c.Torso["Left Shoulder"]
  1158. t = c.Torso
  1159. lh = t["Left Hip"]
  1160. rh = t["Right Hip"]
  1161. n = t.Neck
  1162. anim = c.Animate
  1163. if (anim ~= nil) or (anim) then
  1164. anim.Disabled = true
  1165. end
  1166. local cfa = CFrame.Angles
  1167. ls:SetDesiredAngle(0)
  1168. rs:SetDesiredAngle(0)
  1169. lh:SetDesiredAngle(0)
  1170. rh:SetDesiredAngle(0)
  1171. n:SetDesiredAngle(0)
  1172. for i=1,10 do
  1173.         ls.C0 = ls.C0 * cfa(0,math.rad(-1),math.rad(-2))
  1174.         rs.C0 = rs.C0 * cfa(0,math.rad(1),math.rad(2))
  1175. end
  1176. end
  1177. end
  1178. function mdkclick()
  1179.     local user=usertest.Text
  1180.     for i,v in pairs(SearchPlayer(user)) do
  1181.                     t1 = v.Character.Torso
  1182.                 local mdl = Instance.new("Model",t1)
  1183.                 mdl.Name = "MiniDK"
  1184.                 local d = Instance.new("Part")
  1185.         d.TopSurface = 0
  1186.         d.BottomSurface = 0
  1187.                 d.CanCollide = true
  1188.                 d.BrickColor = BrickColor.new("Pastel brown")
  1189.                 d.Shape = "Ball"
  1190.                                 d.Parent = mdl
  1191.                 d.Size = Vector3.new(1,1,1)
  1192.                 local dm = Instance.new("SpecialMesh")
  1193.                 dm.MeshType = "Sphere"
  1194.                 dm.Parent = d
  1195.                 dm.Scale = Vector3.new(0.4,0.4,0.4)
  1196.                 fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
  1197.                 d2 = d:Clone()
  1198.                 d2.Parent = mdl
  1199.                 fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
  1200.                 local c = Instance.new("Part")
  1201.                 c.TopSurface = 0 c.BottomSurface = 0
  1202.                 c.CanCollide = true
  1203.                 c.BrickColor = BrickColor.new("Pastel brown")
  1204.                 c.Parent = mdl
  1205.                 c.formFactor = "Custom"
  1206.                 c.Size = Vector3.new(0.4,1.3,0.4)
  1207.                 cm = Instance.new("CylinderMesh")
  1208.                 cm.Parent = c
  1209.                 a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
  1210.                 c2 = d:Clone()
  1211.                 c2.BrickColor = BrickColor.new("Pink")
  1212.                 c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
  1213.                 c2.Parent = mdl
  1214.                 fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
  1215.                                 local d = Instance.new("Part")
  1216.                 d.TopSurface = 0
  1217.                 d.BottomSurface = 0
  1218.                 d.CanCollide = true
  1219.                 d.BrickColor = BrickColor.new("Pastel brown")
  1220.                 d.Shape = "Ball" d.Parent = mdl
  1221.                 d.Size = Vector3.new(1,1,1)
  1222.                 local dm = Instance.new("SpecialMesh")
  1223.                 dm.MeshType = "Sphere"
  1224.                 dm.Parent = d
  1225.                 dm.Scale = Vector3.new(0.4,0.4,0.4)
  1226.                 fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
  1227.                 d2 = d:Clone()
  1228.                 d2.Parent = mdl
  1229.                 fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
  1230.                 local c = Instance.new("Part")
  1231.                 c.TopSurface = 0 c.BottomSurface = 0
  1232.                 c.CanCollide = true
  1233.                 c.BrickColor = BrickColor.new("Pastel brown")
  1234.                 c.Parent = mdl
  1235.                 c.formFactor = "Custom"
  1236.                 c.Size = Vector3.new(0.4,1.3,0.4)
  1237.                 cm = Instance.new("CylinderMesh")
  1238.                 cm.Parent = c
  1239.                 a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
  1240.                 c2 = d:Clone()
  1241.                 c2.BrickColor = BrickColor.new("Pink")
  1242.                 c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
  1243.                 c2.Parent = mdl
  1244.                                          c2.Name = "Mush"
  1245.                 fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
  1246.     end
  1247. end
  1248. function kickclick()
  1249.     local user=usertest.Text
  1250.     for i,v in pairs(SearchPlayer(user)) do
  1251.         if v ~= playa then
  1252.             v:Remove()
  1253.         end
  1254.     end
  1255. end
  1256. function banclick()
  1257.     local user=usertest.Text
  1258.     for i,v in pairs(SearchPlayer(user)) do
  1259.         if v ~= playa then
  1260.             v:Remove()
  1261.             table.insert(banlist,v)
  1262.         end
  1263.     end
  1264. end
  1265. function hdkclick()
  1266. local user=usertest.Text
  1267. for i,v in pairs(SearchPlayer(user)) do
  1268.         person=v.Name
  1269.         color = "Pastel brown"
  1270.         pcall(function() v.Character["Nice thing"]:Remove() end)
  1271.         D = Instance.new("Model",workspace[person])
  1272.         D.Name = "Nice thing"
  1273.         bg = Instance.new("BodyGyro",workspace[person].Torso)
  1274.         d = Instance.new("Part")
  1275.         d.TopSurface = 0
  1276.         d.BottomSurface = 0
  1277.         d.Name = "Main"
  1278.         d.Parent = workspace[person]["Nice thing"]
  1279.         d.formFactor = 3
  1280.         d.Size = Vector3.new(2,5,2)
  1281.         d.BrickColor = BrickColor.new(color)
  1282.         d.Position = workspace[person].Head.Position
  1283.         d.CanCollide = true
  1284.         local cy = Instance.new("CylinderMesh")
  1285.         cy.Parent = d
  1286.         cy.Scale = Vector3.new(0.6,1,0.6)
  1287.         w = Instance.new("Weld")
  1288.         w.Parent = workspace[person].Head
  1289.         w.Part0 = d
  1290.         w.Part1 = workspace[person].Head
  1291.         w.C0 = CFrame.new(0,-2.5,2.35)*CFrame.Angles(math.rad(90),0,0)
  1292.         local c = Instance.new("Part")
  1293.         c.Name = "Mush"
  1294.         c.BottomSurface = 0
  1295.         c.TopSurface = 0
  1296.         c.FormFactor = 3
  1297.         c.Size = Vector3.new(1,1,1)
  1298.         c.CFrame = CFrame.new(d.Position)
  1299.         c.BrickColor = BrickColor.new("Pink")
  1300.         c.CanCollide = true
  1301.         c.Parent = workspace[person]["Nice thing"]
  1302.         local msm = Instance.new("SpecialMesh")
  1303.         msm.Parent = c
  1304.         msm.MeshType = "Head"
  1305.                 msm.Scale = Vector3.new(1.199,1.199,1.199)
  1306.         local cw = Instance.new("Weld")
  1307.         cw.Parent = c
  1308.         cw.Part0 = d
  1309.         cw.Part1 = c
  1310.         cw.C0 = CFrame.new(0,2.5,0)
  1311.         local ball1 = Instance.new("Part")
  1312.         ball1.Parent = workspace[person]["Nice thing"]
  1313.         ball1.Name = "Left Ball"
  1314.         ball1.BottomSurface = 0
  1315.         ball1.TopSurface = 0
  1316.         ball1.CanCollide = true
  1317.         ball1.formFactor = 3
  1318.         ball1.Size = Vector3.new(2,2,2)
  1319.         ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
  1320.         ball1.BrickColor = BrickColor.new(color)
  1321.         local bsm = Instance.new("SpecialMesh")
  1322.         bsm.Parent = ball1
  1323.         bsm.MeshType = "Sphere"
  1324.                         bsm.Scale = Vector3.new(0.8,0.8,0.8)
  1325.         local b1w = Instance.new("Weld")
  1326.         b1w.Parent = ball1
  1327.         b1w.Part0 = workspace[person]["Left Leg"]
  1328.         b1w.Part1 = ball1
  1329.         b1w.C0 = CFrame.new(1.2,0.5,-0.6)
  1330.         local ball2 = Instance.new("Part")
  1331.         ball2.Parent = workspace[person]["Nice thing"]
  1332.         ball2.Name = "Right Ball"
  1333.         ball2.BottomSurface = 0
  1334.         ball2.CanCollide = true
  1335.         ball2.TopSurface = 0
  1336.         ball2.formFactor = 3
  1337.         ball2.Size = Vector3.new(2,2,2)
  1338.         ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
  1339.         ball2.BrickColor = BrickColor.new(color)
  1340.         local b2sm = Instance.new("SpecialMesh")
  1341.         b2sm.Parent = ball2
  1342.         b2sm.MeshType = "Sphere"
  1343.                         b2sm.Scale = Vector3.new(0.8,0.8,0.8)
  1344.         local b2w = Instance.new("Weld")
  1345.         b2w.Parent = ball2
  1346.         b2w.Part0 = workspace[person]["Right Leg"]
  1347.         b2w.Part1 = ball2
  1348.         b2w.C0 = CFrame.new(-1.2,0.5,-0.6)
  1349.                
  1350. end
  1351. end
  1352. function Status(player)
  1353.     for i,v in pairs(banlist) do
  1354.         if game.Players[v.Name] == game.Players[player.Name] then
  1355.             player:Remove()
  1356.         end
  1357.     end
  1358. end
  1359. on = true
  1360. yes = true
  1361. local Anchored = true
  1362. local Base = Instance.new("Part")
  1363. Base.Name = "Trunk"
  1364. Base.formFactor = "Custom"
  1365. Base.TopSurface = 0
  1366. Base.BottomSurface = 0
  1367. Base.Anchored = true
  1368. Base.BrickColor = BrickColor.new("Pastel brown")
  1369. local Leaves = Base:Clone()
  1370. Leaves.Name = "Leaves"
  1371. Leaves.CanCollide = true
  1372. Leaves.BrickColor = BrickColor.new("Pink")
  1373. local leafmesh = Instance.new("SpecialMesh")
  1374. --[[leafmesh.MeshType = "FileMesh"
  1375. leafmesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
  1376. leafmesh.TextureId = "http://www.roblox.com/asset/?id=2861779" ]]--
  1377. leafmesh.Parent = Leaves
  1378. leafmesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  1379. local basemesh = Instance.new("CylinderMesh",Base)
  1380. local function Weld(x,y)
  1381.         local weld = Instance.new("Weld")
  1382.         weld.Part0 = x
  1383.         weld.Part1 = y
  1384.         local CJ = CFrame.new(x.Position)
  1385.         weld.C0 = x.CFrame:inverse() * CJ
  1386.         weld.C1 = y.CFrame:inverse() * CJ
  1387.         weld.Parent = x
  1388. end
  1389. -- get dot product of yz angles
  1390. local function dot(c1,c2)
  1391.         local m = CFrame.Angles(math.pi/2,0,0)
  1392.         return (c1*m).lookVector:Dot((c2*m).lookVector)
  1393. end
  1394. -- multiplier for various sizes of foliage
  1395. local leaf_mult = {
  1396.         Vector3.new(1.5,1.5,1.2);
  1397.         Vector3.new(1.5,1,1.5);
  1398.         Vector3.new(1.2,1.5,1.5);
  1399.         Vector3.new(1.5,1.5,1.5);
  1400. }
  1401. local function Branch(base,c)
  1402.         if c <= 0 then
  1403.                 -- if the complexity has run out, generate some foliage
  1404.                 local leaves = Leaves:Clone()
  1405.                 local vol = base.Size.x+base.Size.y+base.Size.z -- determine size based on branch size
  1406.                 leaves.Mesh.Scale = leaf_mult[math.random(1,#leaf_mult)]*math.random(2,4)/2
  1407.                 leaves.Size = leaves.Mesh.Scale*0.50
  1408.                 leaves.CFrame = base.CFrame * CFrame.new(0,base.Size.y/2,0) -- center foliage at top of branch
  1409.                 leaves.Parent = base.Parent
  1410.                 if not Anchored then
  1411.                         Weld(leaves,base)
  1412.                         leaves.Anchored = false
  1413.                 end
  1414.         else
  1415.                 -- otherwise, make some more branches
  1416.                 local pos = base.CFrame*CFrame.new(0,base.Size/2,0)
  1417.                 local height = base.Size.y
  1418.                 local width = base.Size.x
  1419.                 local nb = math.random(2,2) -- # of possible branches (2 seems to work fine for now)
  1420.                 local r = math.random(45,135) -- rotation of branches on y axis
  1421.                 -- branch split angle difference
  1422.                 -- the less complexity, the greater the possible angle
  1423.                 -- minimum: 20-75; maximum: 40-80
  1424.                 local da = math.random(20+55/c,40+40/c)
  1425.                 -- branch angle (overall angle of all branches)
  1426.                 local ba = math.random(-da/3,da/3)
  1427.                 -- ba+da/2 shouldn't be near or greater than 90 degrees
  1428.                 for i=0,nb-1 do -- for each branch
  1429.                         local branch = base:Clone()
  1430.                         branch.Name = "Branch"
  1431.                         local h = height*math.random(95,115)/100 -- height .95 to 1.15 of original
  1432.                         -- make new cframe
  1433.                         -- move new to top of base, then apply branch angle (ba)
  1434.                         local new = branch.CFrame * CFrame.new(0,height/2,0) * CFrame.Angles(0,0,math.rad(ba))
  1435.                         -- next, rotate branch so that it faces away from others, also apply overall rotation (r)
  1436.                         -- also, apply the split angle (da)
  1437.                         -- finally, move branch upward by half it's size
  1438.                         new = new * CFrame.Angles(0,i*(math.pi*2/nb)+r,math.rad(da/2)) * CFrame.new(0,h/2,0)
  1439.                         -- determine width by branch's final angle; greater the angle, smaller the width
  1440.                         -- also shave off a bit of width for more dramatic change in size
  1441.                         -- a frustum cone mesh would really help here
  1442.                         local w = dot(new,branch.CFrame)*width*0.9
  1443.                         branch.Size = Vector3.new(w,h,w)
  1444.                         branch.CFrame = new
  1445.                         branch.Parent = base.Parent
  1446.                         if not Anchored then
  1447.                                 Weld(branch,base)
  1448.                                 branch.Anchored = false
  1449.                         end
  1450.                         -- create the next set of branches with one less complexity
  1451.                         Branch(branch,c-1)
  1452.                 end
  1453.         end
  1454. --        wait()        -- uncomment to generate slower
  1455. end
  1456. -- Main Function ----------------
  1457. function GenerateTree(location,complexity,width,height,anchor)
  1458. print(","..complexity..","..width..","..height)
  1459. if on then
  1460.         local tree = Instance.new("Model")
  1461.         tree.Name = "Tree"
  1462.         tree.Parent = workspace
  1463.         local base = Base:Clone()
  1464.         base.Parent = tree
  1465.         base.Size = Vector3.new(width,height,width)
  1466.         -- move up by half its height, and rotate randomly
  1467.         base.CFrame = CFrame.new(location) * CFrame.new(0,height/2,0) * CFrame.Angles(0,math.rad(math.random(1,360)),0)
  1468.         -- start branching
  1469.         if not Anchored then
  1470.                 Weld(base,anchor)
  1471.                 base.Anchored = false
  1472.         end
  1473.         Branch(base,complexity)
  1474.         return tree
  1475. end
  1476. end
  1477. function sbjclick()
  1478. local user=usertest.Text
  1479. for i,v in pairs(SearchPlayer(user)) do
  1480. coroutine.resume(coroutine.create(function()
  1481. local char=v.Character
  1482. local t=char.Torso
  1483. n=t.Neck
  1484. local lw=Instance.new('Weld',t)
  1485. lw.Name='leftWeld'
  1486. lw.Part0=t
  1487. lw.Part1=char['Left Arm']
  1488. lw.C0=CFrame.new(-1,1,-1) *CFrame.Angles(math.rad(100),math.rad(10),math.rad(30))
  1489. local rw=Instance.new('Weld',t)
  1490. rw.Name='rightWeld'
  1491. rw.Part0=t
  1492. rw.Part1=char['Right Arm']
  1493. rw.C0=CFrame.new(1,0.5,-1) *CFrame.Angles(math.rad(80),math.rad(-10),math.rad(-30))
  1494. name = v.Name
  1495. seg = 5
  1496.         person = v.Name
  1497.         color = "Pastel brown"
  1498.                   repeat wait() until workspace[person]
  1499.         pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
  1500.         D = Instance.new("Model",workspace[person])
  1501.         D.Name = "Nice thing"
  1502.         bg = Instance.new("BodyGyro",workspace[person].Torso)
  1503.         d = Instance.new("Part")
  1504.         d.TopSurface = 0
  1505.         d.BottomSurface = 0
  1506.         d.Name = "Main"
  1507.         d.Parent = workspace[person]["Nice thing"]
  1508.         d.formFactor = 3
  1509.         d.Size = Vector3.new(1,1,1)
  1510.         d.BrickColor = BrickColor.new(color)
  1511.         d.Position = workspace[person].Torso.Position
  1512.         d.CanCollide = true
  1513.         local cy = Instance.new("CylinderMesh")
  1514.         cy.Parent = d
  1515.                   cy.Scale = Vector3.new(0.3,1,0.3)
  1516.         w = Instance.new("Weld")
  1517.         w.Parent = workspace[person].Torso
  1518.         w.Part0 = d
  1519.         w.Part1 = workspace[person].Torso
  1520.         w.C0 = CFrame.new(0,-0.8,1)*CFrame.Angles(math.rad(90),0,0)
  1521. function Neck(char,segs)
  1522.         for i = 1,segs do
  1523.                 local nseg = Instance.new("Part", char)
  1524.                 nseg.Name = "Part"..i
  1525.                 nseg.Anchored = false
  1526.                 nseg.CanCollide = true
  1527.                 nseg.Size = Vector3.new(1,1,1)
  1528.                 nseg.BrickColor = BrickColor.new'Pastel brown'
  1529.                 local mseg = Instance.new("CylinderMesh",nseg)
  1530.                 mseg.Scale = Vector3.new(0.3,0.8,0.3)
  1531.                 nseg:BreakJoints()
  1532.                 local wseg = Instance.new("Weld", nseg)
  1533.                 if i == 1 then
  1534.                         wseg.Part0 = char
  1535.                 else
  1536.                         wseg.Part0 = char["Part"..i-1]
  1537.                 end
  1538.                 wseg.Part1 = nseg
  1539.                 if i == 1 then
  1540.                         wseg.C1 = CFrame.new(0,-0.8,0.34)
  1541.                 else
  1542.                         wseg.C1 = CFrame.new(0,-0.8,0.35)
  1543.                 end
  1544.                 char["Part"..i].Weld.C0 = CFrame.Angles(math.pi/4,0,0)
  1545.                 if nseg.Name == 'Part'..seg then
  1546.                         nseg.Mesh:destroy'';
  1547.                         nseg.BrickColor = BrickColor.new'Pink';
  1548.                         mesh=Instance.new("SpecialMesh",nseg)
  1549.                         mesh.Scale = Vector3.new(0.4,0.35,0.4)
  1550.                         --nseg.Weld.C1 = CFrame.new(0,0,0) *CFrame.Angles(0,0,0)
  1551.                         char["Part"..seg].Weld.C0 = CFrame.new(0,0.1,0.8) *CFrame.Angles(math.rad(-55),0,0)
  1552.                 end
  1553.         end
  1554. end
  1555.         local ball1 = Instance.new("Part")
  1556.         ball1.Parent = workspace[person]["Nice thing"]
  1557.         ball1.Name = "Left Ball"
  1558.         ball1.BottomSurface = 0
  1559.         ball1.TopSurface = 0
  1560.         ball1.CanCollide = true
  1561.         ball1.formFactor = 3
  1562.         ball1.Size = Vector3.new(1.5,1.5,1.5)
  1563.         ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
  1564.         ball1.BrickColor = BrickColor.new(color)
  1565.         local bsm = Instance.new("SpecialMesh")
  1566.         bsm.Parent = ball1
  1567.         bsm.MeshType = "Sphere"
  1568.                   bsm.Scale = Vector3.new(0.3,0.3,0.3)
  1569.         local b1w = Instance.new("Weld")
  1570.         b1w.Parent = ball1
  1571.         b1w.Part0 = workspace[person]["Left Leg"]
  1572.         b1w.Part1 = ball1
  1573.         b1w.C0 = CFrame.new(0.3,1,-0.6)
  1574.         local ball2 = Instance.new("Part")
  1575.         ball2.Parent = workspace[person]["Nice thing"]
  1576.         ball2.Name = "Right Ball"
  1577.         ball2.BottomSurface = 0
  1578.         ball2.CanCollide = true
  1579.         ball2.TopSurface = 0
  1580.         ball2.formFactor = 3
  1581.         ball2.Size = Vector3.new(1.5,1.5,1.5)
  1582.         ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
  1583.         ball2.BrickColor = BrickColor.new(color)
  1584.         local b2sm = Instance.new("SpecialMesh")
  1585.         b2sm.Parent = ball2
  1586.         b2sm.MeshType = "Sphere"
  1587.                   b2sm.Scale = Vector3.new(0.3,0.3,0.3)
  1588.         local b2w = Instance.new("Weld")
  1589.         b2w.Parent = ball2
  1590.         b2w.Part0 = workspace[person]["Right Leg"]
  1591.         b2w.Part1 = ball2
  1592.         b2w.C0 = CFrame.new(-0.3,1,-0.6)
  1593. Neck(d,seg)
  1594.  
  1595. while wait() do
  1596.         for i=1,50 do
  1597.                 n.C0 = n.C0 *CFrame.Angles(math.rad(-0.2),0,0)
  1598.                 wait(0.0015)
  1599.         end
  1600.         for i=1,50 do
  1601.                 n.C0 = n.C0 *CFrame.Angles(math.rad(0.2),0,0)
  1602.                 wait(0.0015)
  1603.         end
  1604. end end))
  1605. end
  1606. end
  1607. function nclick()
  1608.         local user=usertest.Text
  1609.         local name=twuser.Text
  1610.         for i,v in pairs(SearchPlayer(user)) do
  1611.                 for c,b in pairs(SearchPlayer(name)) do
  1612.                         v.CharacterAppearance = b.CharacterAppearance
  1613.                         v.Character:BreakJoints()
  1614.                 end
  1615.         end
  1616. end
  1617.  
  1618. function dkinpc()
  1619. local user=usertest.Text
  1620. for i,v in pairs(SearchPlayer(user)) do
  1621.         coroutine.resume(coroutine.create(function()
  1622.         person=v.Name
  1623.         color = "Pastel brown"
  1624.         pcall(function() v.Character["Nice thing"]:Remove() end)
  1625.         D = Instance.new("Model",workspace[person])
  1626.         D.Name = "Nice thing"
  1627.         bg = Instance.new("BodyGyro",workspace[person].Torso)
  1628.         d = Instance.new("Part")
  1629.         d.TopSurface = 0
  1630.         d.BottomSurface = 0
  1631.         d.Name = "Main"
  1632.         d.Parent = workspace[person]["Nice thing"]
  1633.         d.formFactor = 3
  1634.         d.Size = Vector3.new(1,1,1)
  1635.         d.BrickColor = BrickColor.new(color)
  1636.         d.Position = workspace[person].Head.Position
  1637.         d.CanCollide = true
  1638.         local cy = Instance.new("CylinderMesh")
  1639.         cy.Parent = d
  1640.                     cy.Scale = Vector3.new(0.8,1,0.8)
  1641.         w = Instance.new("Weld")
  1642.         w.Parent = workspace[person].Head
  1643.         w.Part0 = d
  1644.         w.Part1 = workspace[person].Head
  1645.         w.C0 = CFrame.new(0,-1,2.5)*CFrame.Angles(math.rad(90),0,0)
  1646.                 local ball1 = Instance.new("Part")
  1647.         ball1.Parent = workspace[person]["Nice thing"]
  1648.         ball1.Name = "Left Ball"
  1649.         ball1.BottomSurface = 0
  1650.         ball1.TopSurface = 0
  1651.         ball1.CanCollide = true
  1652.         ball1.formFactor = 3
  1653.         ball1.Size = Vector3.new(1,1,1)
  1654.         ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
  1655.         ball1.BrickColor = BrickColor.new(color)
  1656.         local bsm = Instance.new("SpecialMesh")
  1657.         bsm.Parent = ball1
  1658.         bsm.MeshType = "Sphere"
  1659.         bsm.Scale = Vector3.new(0.9,0.9,0.9)
  1660.         local b1w = Instance.new("Weld")
  1661.         b1w.Parent = ball1
  1662.         b1w.Part0 = workspace[person]["Left Leg"]
  1663.         b1w.Part1 = ball1
  1664.         b1w.C0 = CFrame.new(0.855,0.6,-0.6)
  1665.         local ball2 = Instance.new("Part")
  1666.         ball2.Parent = workspace[person]["Nice thing"]
  1667.         ball2.Name = "Right Ball"
  1668.         ball2.BottomSurface = 0
  1669.         ball2.CanCollide = true
  1670.         ball2.TopSurface = 0
  1671.         ball2.formFactor = 3
  1672.         ball2.Size = Vector3.new(1,1,1)
  1673.         ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
  1674.         ball2.BrickColor = BrickColor.new(color)
  1675.         local b2sm = Instance.new("SpecialMesh")
  1676.         b2sm.Parent = ball2
  1677.         b2sm.MeshType = "Sphere"
  1678.                         b2sm.Scale = Vector3.new(0.9,0.9,0.9)
  1679.         local b2w = Instance.new("Weld")
  1680.         b2w.Parent = ball2
  1681.         b2w.Part0 = workspace[person]["Right Leg"]
  1682.         b2w.Part1 = ball2
  1683.         b2w.C0 = CFrame.new(-0.855,0.6,-0.6)
  1684. name = v.Name
  1685. seg = twuser.Text
  1686. seg = seg+1
  1687.  
  1688. function Neck(char,segs)
  1689.         for i = 1,segs do
  1690.                 local nseg = Instance.new("Part", char)
  1691.                 nseg.Name = "seg"..i
  1692.                 nseg.Anchored = false
  1693.                 nseg.CanCollide = true
  1694.                 nseg.Size = Vector3.new(1,1,1)
  1695.                 nseg.BrickColor = BrickColor.new'Pastel brown'
  1696.                 local mseg = Instance.new("CylinderMesh",nseg)
  1697.                 mseg.Scale = Vector3.new(0.8,1.2,0.8)
  1698.                 nseg:BreakJoints()
  1699.                 local wseg = Instance.new("Weld", nseg)
  1700.                 if i == 1 then
  1701.                         wseg.Part0 = char
  1702.                 else
  1703.                         wseg.Part0 = char["seg"..i-1]
  1704.                 end
  1705.                 wseg.Part1 = nseg
  1706.                 if i == 1 then
  1707.                         wseg.C1 = CFrame.new(0,-1,0)
  1708.                 else
  1709.                         wseg.C1 = CFrame.new(0,-0.8,0)
  1710.                 end
  1711.                                 if nseg.Name == "seg"..seg then
  1712.                                         nseg.Mesh:Destroy()
  1713.                                         nseg.BrickColor = BrickColor.new'Pink'
  1714.                                         local mseg = Instance.new("SpecialMesh",nseg)
  1715.                                         mseg.Scale = Vector3.new(1,0.8,1)
  1716.                                 end
  1717.                 char["seg"..i].Weld.C0 = CFrame.Angles(0,0,math.pi/8)
  1718.         end
  1719. end
  1720.  
  1721. Neck(workspace[name]["Nice thing"].Main,seg)
  1722.  
  1723. while wait(0.05) do
  1724.                 if tostring(seg):len() >= 1 and tostring(seg):len() <= 9 then
  1725.                         cfa = CFrame.Angles(math.cos(tick()*(seg/(seg/10)))/(seg/(seg/10)),0,0)
  1726.                 end
  1727.                 if tostring(seg):len() >= 10 and tostring(seg):len() <= 99 then
  1728.                         cfa = CFrame.Angles(math.cos(tick()*(seg/(seg/100)))/(seg/(seg/100)),0,0)
  1729.                 end
  1730.                 if seg == 100 then
  1731.                         cfa = CFrame.Angles(math.cos(tick()*(seg/2))/(seg/2),0,0)
  1732.                 end
  1733.                
  1734.         for i = 1,seg do
  1735.                 workspace[name]["Nice thing"].Main["seg"..i].Weld.C0 = cfa
  1736.         end
  1737.         --workspace[name].Torso.Neck.C0 = CFrame.new(math.cos((tick()*3)+math.pi)*3.7,((math.cos((tick()*6)+math.pi)*1.5)*0.8)+((seg/2)+(seg/10)),0) * CFrame.Angles(math.pi/2,((math.sin((tick()*3)+math.pi/2)*(math.pi/2)))+math.pi,0)
  1738. end end))
  1739.  
  1740. end
  1741. end
  1742.  
  1743. function dkpc()
  1744.         local user=usertest.Text
  1745.         local user2=twuser.Text
  1746.         for i,v in pairs(SearchPlayer(user)) do
  1747.                 for c,b in pairs(SearchPlayer(user2)) do
  1748. coroutine.resume(coroutine.create(function()
  1749.         local t2 = b.Character
  1750.         person=v.Name
  1751.         color = "Pastel brown"
  1752.                 workspace[person].Torso.Anchored=true
  1753.         pcall(function() v.Character["Nice thing"]:Remove() end)
  1754.         D = Instance.new("Model",workspace[person])
  1755.         D.Name = "Nice thing"
  1756.         bg = Instance.new("BodyGyro",workspace[person].Torso)
  1757.         d = Instance.new("Part")
  1758.         d.TopSurface = 0
  1759.         d.BottomSurface = 0
  1760.         d.Name = "Main"
  1761.         d.Parent = workspace[person]["Nice thing"]
  1762.         d.formFactor = 3
  1763.         d.Size = Vector3.new(1,5,1)
  1764.         d.BrickColor = BrickColor.new(color)
  1765.         d.Position = workspace[person].Head.Position
  1766.         d.CanCollide = true
  1767.         local cy = Instance.new("CylinderMesh")
  1768.         cy.Parent = d
  1769.                     cy.Scale = Vector3.new(0.6,1,0.6)
  1770.         w = Instance.new("Weld")
  1771.         w.Parent = workspace[person].Head
  1772.         w.Part0 = d
  1773.         w.Part1 = workspace[person].Head
  1774.         w.C0 = CFrame.new(0,-2,2.35)*CFrame.Angles(math.rad(70),0,0)
  1775.         local c = Instance.new("Part")
  1776.         c.Name = "Mush"
  1777.         c.BottomSurface = 0
  1778.         c.TopSurface = 0
  1779.         c.FormFactor = 3
  1780.         c.Size = Vector3.new(1,1,1)
  1781.         c.CFrame = CFrame.new(d.Position)
  1782.         c.BrickColor = BrickColor.new("Pink")
  1783.         c.CanCollide = true
  1784.         c.Parent = workspace[person]["Nice thing"]
  1785.         local msm = Instance.new("SpecialMesh")
  1786.         msm.Parent = c
  1787.         msm.MeshType = "Head"
  1788.                 msm.Scale = Vector3.new(1.199,1.199,1.199)
  1789.         local cw = Instance.new("Weld")
  1790.         cw.Parent = c
  1791.         cw.Part0 = d
  1792.         cw.Part1 = c
  1793.         cw.C0 = CFrame.new(0,2.5,0)
  1794.         local ball1 = Instance.new("Part")
  1795.         ball1.Parent = workspace[person]["Nice thing"]
  1796.         ball1.Name = "Left Ball"
  1797.         ball1.BottomSurface = 0
  1798.         ball1.TopSurface = 0
  1799.         ball1.CanCollide = true
  1800.         ball1.formFactor = 3
  1801.         ball1.Size = Vector3.new(2,2,2)
  1802.         ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
  1803.         ball1.BrickColor = BrickColor.new(color)
  1804.         local bsm = Instance.new("SpecialMesh")
  1805.         bsm.Parent = ball1
  1806.         bsm.MeshType = "Sphere"
  1807.                         bsm.Scale = Vector3.new(0.8,0.8,0.8)
  1808.         local b1w = Instance.new("Weld")
  1809.         b1w.Parent = ball1
  1810.         b1w.Part0 = workspace[person]["Left Leg"]
  1811.         b1w.Part1 = ball1
  1812.         b1w.C0 = CFrame.new(1.2,0.5,-0.6)
  1813.         local ball2 = Instance.new("Part")
  1814.         ball2.Parent = workspace[person]["Nice thing"]
  1815.         ball2.Name = "Right Ball"
  1816.         ball2.BottomSurface = 0
  1817.         ball2.CanCollide = true
  1818.         ball2.TopSurface = 0
  1819.         ball2.formFactor = 3
  1820.         ball2.Size = Vector3.new(2,2,2)
  1821.         ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
  1822.         ball2.BrickColor = BrickColor.new(color)
  1823.         local b2sm = Instance.new("SpecialMesh")
  1824.         b2sm.Parent = ball2
  1825.         b2sm.MeshType = "Sphere"
  1826.                         b2sm.Scale = Vector3.new(0.8,0.8,0.8)
  1827.         local b2w = Instance.new("Weld")
  1828.         b2w.Parent = ball2
  1829.         b2w.Part0 = workspace[person]["Right Leg"]
  1830.         b2w.Part1 = ball2
  1831.         b2w.C0 = CFrame.new(-1.2,0.5,-0.6)
  1832.                 local newweld=Instance.new('Weld',d)
  1833.                 newweld.Part0=d
  1834.                 newweld.Part1=t2.Torso
  1835.                 newweld.C0=CFrame.new(0,2,1)*CFrame.Angles(math.rad(90),0,0)
  1836. ls2 = Instance.new("Weld",t2)
  1837.                         ls.Part0 = t2["Left Arm"]
  1838.                         ls.Part1 = t2.Torso
  1839.                         ls.C0 = CFrame.new(1.35,-1,0)
  1840.                         rs = Instance.new("Weld",t2)
  1841.                         rs.Part0 = t2["Right Arm"]
  1842.                         rs.Part1 = t2.Torso
  1843.                         rs.C0 = CFrame.new(-1.35,-1,0)
  1844.                         lh = Instance.new("Weld",t2)
  1845.                         lh.Part0 = t2["Left Leg"]
  1846.                         lh.Part1 = t2.Torso
  1847.                         lh.C0 = CFrame.new(0.3,1.8,0.4) *CFrame.Angles(math.rad(25),0,math.rad(15))
  1848.                         rh = Instance.new("Weld",t2)
  1849.                         rh.Part0 = t2["Right Leg"]
  1850.                         rh.Part1 = t2.Torso
  1851.                         rh.C0 = CFrame.new(-0.3,1.8,0.4) *CFrame.Angles(math.rad(25),0,math.rad(-15))
  1852. while true do
  1853.         for i=1,135/2 do
  1854.                 rs.C0 = rs.C0 * cfa(0,0,math.rad(2))
  1855.                 ls.C0 = ls.C0 * cfa(0,0,math.rad(2))
  1856.                 wait(0.0005)
  1857.         end
  1858.         for i=1,135/2 do
  1859.                 rs.C0 = rs.C0 * cfa(0,0,math.rad(-2))
  1860.                 ls.C0 = ls.C0 * cfa(0,0,math.rad(-2))
  1861.                 wait(0.0005)
  1862.         end
  1863. end end))
  1864.                 end
  1865.         end
  1866. end
  1867. function basec()
  1868.         fBase("Dark green")
  1869. end
  1870. function basewc()
  1871.         fBase("White")
  1872. end
  1873. function q()
  1874.         local user=usertest.Text
  1875.         for i,v in pairs(SearchPlayer(user)) do
  1876.                 _c=v.Character
  1877.                 t=_c.Torso
  1878.                 ls=t['Left Shoulder']
  1879.                 rs=t['Right Shoulder']
  1880.                 lh=t['Left Hip']
  1881.                 rh=t['Right Hip']
  1882.                 n=t.Neck
  1883.                 _c.Animate.Disabled=true
  1884.                 cfa=CFrame.Angles
  1885.                 cf=CFrame.new
  1886.                 for i=1,180 do
  1887.                         ls.C0 = ls.C0 *cfa(0,0,math.rad(-1))
  1888.                         rs.C0 = rs.C0 *cfa(0,0,math.rad(1))
  1889.                 end
  1890.                 for i=1,35 do
  1891.                         lh.C0 = lh.C0 *cf(0,0.01,0) *cfa(math.rad(-1.2),0,0)
  1892.                         rh.C0 = rh.C0 *cf(0,0.01,0) *cfa(math.rad(-1.2),0,0)
  1893.                 end
  1894.                 t.Parent:MoveTo(t.Position+Vector3.new(0,5,0))
  1895.                 t.Anchored=true
  1896.                 _c.Head.Anchored=true
  1897.                 local s=Instance.new('Smoke',t)
  1898.                 s.Opacity=0.5
  1899.                 s.RiseVelocity=(-25)
  1900.                 s.Size=0.1
  1901.         end
  1902. end
  1903.  
  1904. function evolvec()
  1905.         local user=usertest.Text
  1906.         for i,v in pairs(SearchPlayer(user)) do
  1907. coroutine.resume(coroutine.create(function()
  1908. person=v.Name
  1909. local surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
  1910. color = "Pastel brown"
  1911. pcall(function() v.Character["Nice thing"]:Remove() end)
  1912. D = Instance.new("Model",workspace[person])
  1913. D.Name = "Nice thing"
  1914. bg = Instance.new("BodyGyro",workspace[person].Torso)
  1915. d = Instance.new("Part")
  1916. d.TopSurface = 0
  1917. d.BottomSurface = 0
  1918. d.Name = "Main"
  1919. d.Parent = workspace[person]["Nice thing"]
  1920. d.formFactor = 3
  1921. d.Size = Vector3.new(1,1,1)
  1922. d.BrickColor = BrickColor.new(color)
  1923. d.Position = workspace[person].Head.Position
  1924. d.CanCollide = true
  1925. local cy = Instance.new("CylinderMesh")
  1926. cy.Parent = d
  1927. cy.Scale = Vector3.new(1,1,1)
  1928. w = Instance.new("Weld")
  1929. w.Parent = workspace[person].Head
  1930. w.Part0 = d
  1931. w.Part1 = workspace[person].Head
  1932. w.C0 = CFrame.new(0,-1,2.5)*CFrame.Angles(math.rad(90),0,0)
  1933. local ball1 = Instance.new("Part")
  1934. ball1.Parent = workspace[person]["Nice thing"]
  1935. ball1.Name = "Left Ball"
  1936. ball1.BottomSurface = 0
  1937. ball1.TopSurface = 0
  1938. ball1.CanCollide = true
  1939. ball1.formFactor = 3
  1940. ball1.Size = Vector3.new(1,1,1)
  1941. ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
  1942. ball1.BrickColor = BrickColor.new(color)
  1943. local bsm = Instance.new("SpecialMesh")
  1944. bsm.Parent = ball1
  1945. bsm.MeshType = "Sphere"
  1946. bsm.Scale = Vector3.new(0.9,0.9,0.9)
  1947. local b1w = Instance.new("Weld")
  1948. b1w.Parent = ball1
  1949. b1w.Part0 = workspace[person]["Left Leg"]
  1950. b1w.Part1 = ball1
  1951. b1w.C0 = CFrame.new(0.855,0.6,-0.6)
  1952. local ball2 = Instance.new("Part")
  1953. ball2.Parent = workspace[person]["Nice thing"]
  1954. ball2.Name = "Right Ball"
  1955. ball2.BottomSurface = 0
  1956. ball2.CanCollide = true
  1957. ball2.TopSurface = 0
  1958. ball2.formFactor = 3
  1959. ball2.Size = Vector3.new(1,1,1)
  1960. ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
  1961. ball2.BrickColor = BrickColor.new(color)
  1962. local b2sm = Instance.new("SpecialMesh")
  1963. b2sm.Parent = ball2
  1964. b2sm.MeshType = "Sphere"
  1965. b2sm.Scale = Vector3.new(0.9,0.9,0.9)
  1966. local b2w = Instance.new("Weld")
  1967. b2w.Parent = ball2
  1968. b2w.Part0 = workspace[person]["Right Leg"]
  1969. b2w.Part1 = ball2
  1970. b2w.C0 = CFrame.new(-0.855,0.6,-0.6)
  1971. name = v.Name
  1972. seg = tonumber(twuser.Text)
  1973. other = seg+50
  1974.  
  1975. function newNeck(char,segs)
  1976. for i = 1,segs do
  1977. local nseg = Instance.new("Part", char)
  1978. nseg.Name = "seg"..i
  1979. nseg.Anchored = false
  1980. nseg.CanCollide = true
  1981. nseg.Size = Vector3.new(1,1,1)
  1982. nseg.BrickColor = BrickColor.new'Pastel brown'
  1983. local mseg = Instance.new("CylinderMesh",nseg)
  1984. mseg.Scale = Vector3.new(1,1,1)
  1985. nseg:BreakJoints()
  1986. local wseg = Instance.new("Weld", nseg)
  1987. if i == 1 then
  1988. wseg.Part0 = char
  1989. else
  1990. wseg.Part0 = char["seg"..i-1]
  1991. end
  1992. wseg.Part1 = nseg
  1993. if i == 1 then
  1994. wseg.C1 = CFrame.new(0,-1,0)
  1995. else
  1996. wseg.C1 = CFrame.new(0,-0.8,0)
  1997. end
  1998. if nseg.Name == "seg"..seg then
  1999. nseg.Mesh:Destroy()
  2000. nseg.BrickColor = BrickColor.new'Pink'
  2001. local mseg = Instance.new("SpecialMesh",nseg)
  2002. mseg.Scale = Vector3.new(1,0.8,1)
  2003. end
  2004. char["seg"..i].Weld.C0 = CFrame.Angles(math.rad(1.5),0,0)
  2005. if i > seg then
  2006. nseg.Transparency = 1
  2007. end
  2008. end
  2009. end
  2010.  
  2011. newNeck(workspace[name]["Nice thing"].Main,other)
  2012. par=workspace[name]["Nice thing"].Main
  2013. while true do
  2014. for i=1,seg do
  2015.         par["seg"..i].Mesh.Scale = Vector3.new(1,1,1)
  2016.         wait(0.015)
  2017.         par["seg"..i+1].Mesh.Scale = Vector3.new(2,1,2)
  2018.         if par["seg"..i+1].Name == "seg"..seg then
  2019.                 par["seg"..i+1].Mesh.Scale = Vector3.new(2,2,2)
  2020.         end
  2021.         wait(0.015)
  2022.         par["seg"..i+2].Mesh.Scale = Vector3.new(3,1,3)
  2023.         if par["seg"..i+2].Name == "seg"..seg then
  2024.                 par["seg"..i+2].Mesh.Scale = Vector3.new(3,3,3)
  2025.         end
  2026.         wait(0.015)
  2027.         par["seg"..i+3].Mesh.Scale = Vector3.new(4,1,4)
  2028.         if par["seg"..i+3].Name == "seg"..seg then
  2029.                 par["seg"..i+3].Mesh.Scale = Vector3.new(4,4,4)
  2030.         end
  2031.         wait(0.015)
  2032.         par["seg"..i+4].Mesh.Scale = Vector3.new(3,1,3)
  2033.         if par["seg"..i+4].Name == "seg"..seg then
  2034.                 local s = Instance.new("Part",par["seg"..seg])
  2035.                 s.Size = Vector3.new(2,2,2)
  2036.                 for i,v in pairs(surfaces) do
  2037.                         s[v]=0
  2038.                 end
  2039.                 s.BrickColor = BrickColor.new('White')
  2040.                 s.Shape = 'Ball'
  2041.                 local mesh = Instance.new("SpecialMesh",s)
  2042.                 mesh.MeshType = 'Sphere'
  2043.                 s.CFrame=CFrame.new(par["seg"..seg].Position)
  2044.                 par["seg"..i+4].Mesh.Scale = Vector3.new(3,3,3)
  2045.         end
  2046.         wait(0.015)
  2047.         par["seg"..i+5].Mesh.Scale = Vector3.new(2,1,2)
  2048.         if par["seg"..i+6].Name == "seg"..seg then
  2049.                 par["seg"..i+6].Mesh.Scale = Vector3.new(2,2,2)
  2050.         end
  2051.         wait(0.015)
  2052.         par["seg"..i+6].Mesh.Scale = Vector3.new(1,1,1)
  2053.         if par["seg"..i+6].Name == "seg"..seg then
  2054.                 par["seg"..i+6].Mesh.Scale = Vector3.new(1,1,1)
  2055.         end
  2056.         wait(0.015)
  2057. end
  2058. wait(0.2)
  2059. end
  2060. end))
  2061.         end
  2062. end
  2063.  
  2064. function nc()
  2065.         local user=usertest.Text
  2066.         for i,v in pairs(SearchPlayer(user)) do
  2067. local me=v;
  2068. local char=v.Character;
  2069. for _,c in pairs(char:children()) do
  2070. if c.className == 'Model' then
  2071. c:Destroy'';
  2072. end
  2073. end
  2074. local name=twuser.Text
  2075. local model=Instance.new('Model',char);
  2076. local humanoid=Instance.new('Humanoid',model);
  2077. local copy=char.Head:Clone'';
  2078. local weld=Instance.new('Weld',char.Head);
  2079. weld.Part0=char.Head
  2080. weld.Part1=copy
  2081. model.Name=name;
  2082. char.Head.Transparency=1;
  2083. humanoid.MaxHealth=0;
  2084. humanoid.Health=1;
  2085. copy.Parent=model;
  2086. copy.Name='Head';
  2087.         end
  2088. end
  2089.  
  2090. function exp()
  2091.         local user=usertest.Text
  2092.         for i,v in pairs(SearchPlayer(user)) do
  2093.                 local explosion=Instance.new("Explosion",v.Character)
  2094.                 explosion.Position = v.Character.Head.Position
  2095.         end
  2096. end
  2097.  
  2098. function bjclick()
  2099.         local user=usertest.Text
  2100.         local user2=twuser.Text
  2101.         for i,v in pairs(SearchPlayer(user)) do
  2102.                 for c,b in pairs(SearchPlayer(user2)) do
  2103. n2 = v.Name
  2104. n1 = b.Name
  2105.  
  2106. pcall(function()
  2107. t1 = game.Players[n1].Character.Torso
  2108. t2 = game.Players[n2].Character.Torso
  2109. t2.Parent.Humanoid.PlatformStand = true
  2110. t1["Left Shoulder"]:Remove()
  2111. ls1 = Instance.new("Weld")
  2112. ls1.Parent = t1
  2113. ls1.Part0 = t1
  2114. ls1.Part1 = t1.Parent["Left Arm"]
  2115. ls1.C0 = CFrame.new(-1.5,0,0)
  2116. ls1.Name = "Left Shoulder"
  2117. t1["Right Shoulder"]:Remove()
  2118. rs1 = Instance.new("Weld")
  2119. rs1.Parent = t1
  2120. rs1.Part0 = t1
  2121. rs1.Part1 = t1.Parent["Right Arm"]
  2122. rs1.C0 = CFrame.new(1.5,0,0)
  2123. rs1.Name = "Right Shoulder"
  2124. t2["Left Shoulder"]:Remove()
  2125. ls2 = Instance.new("Weld")
  2126. ls2.Parent = t2
  2127. ls2.Part0 = t2
  2128. ls2.Part1 = t2.Parent["Left Arm"]
  2129. ls2.C0 = CFrame.new(-1.5,0,0)
  2130. ls2.Name = "Left Shoulder"
  2131. t2["Right Shoulder"]:Remove()
  2132. rs2 = Instance.new("Weld")
  2133. rs2.Parent = t2
  2134. rs2.Part0 = t2
  2135. rs2.Part1 = t2.Parent["Right Arm"]
  2136. rs2.C0 = CFrame.new(1.5,0,0)
  2137. rs2.Name = "Right Shoulder"
  2138. t2["Left Hip"]:Remove()
  2139. lh2 = Instance.new("Weld")
  2140. lh2.Parent = t2
  2141. lh2.Part0 = t2
  2142. lh2.Part1 = t2.Parent["Left Leg"]
  2143. lh2.C0 = CFrame.new(-0.5,-2,0)
  2144. lh2.Name = "Left Hip"
  2145. t2["Right Hip"]:Remove()
  2146. rh2 = Instance.new("Weld")
  2147. rh2.Parent = t2
  2148. rh2.Part0 = t2
  2149. rh2.Part1 = t2.Parent["Right Leg"]
  2150. rh2.C0 = CFrame.new(0.5,-2,0)
  2151. rh2.Name = "Right Hip"
  2152. local d = Instance.new("Part")
  2153. d.TopSurface = 0
  2154. d.BottomSurface = 0
  2155. d.CanCollide = false
  2156. d.BrickColor = BrickColor.new("Medium stone grey")
  2157. d.Shape = "Ball"
  2158. d.Parent = t1
  2159. d.Size = Vector3.new(1,1,1)
  2160. local dm = Instance.new("SpecialMesh")
  2161. dm.MeshType = "Sphere"
  2162. dm.Parent = d
  2163. dm.Scale = Vector3.new(0.4,0.4,0.4)
  2164. fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
  2165. d2 = d:Clone()
  2166. d2.Parent = t1
  2167. fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
  2168. local c = Instance.new("Part")
  2169. c.TopSurface = 0
  2170. c.BottomSurface = 0
  2171. c.CanCollide = false
  2172. c.BrickColor = BrickColor.new("Pastel brown")
  2173. c.Parent = t1
  2174. c.formFactor = "Custom"
  2175. c.Size = Vector3.new(0.4,1.3,0.4)
  2176. cm = Instance.new("CylinderMesh")
  2177. cm.Parent = c
  2178. a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
  2179. c2 = d:Clone()
  2180. c2.BrickColor = BrickColor.new("Medium stone grey")
  2181. c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
  2182. c2.Parent = t1
  2183. fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
  2184. local bl = Instance.new("Part")
  2185. bl.TopSurface = 0
  2186. bl.BottomSurface = 0
  2187. bl.CanCollide = false
  2188. bl.BrickColor = BrickColor.new("Pastel brown")
  2189. bl.Shape = "Ball"
  2190. bl.Parent = t2
  2191. bl.Size = Vector3.new(1,1,1)
  2192. local dm = Instance.new("SpecialMesh")
  2193. dm.MeshType = "Sphere"
  2194. dm.Parent = bl
  2195. dm.Scale = Vector3.new(1.2,1.2,1.2)
  2196. fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
  2197. local br = Instance.new("Part")
  2198. br.TopSurface = 0
  2199. br.BottomSurface = 0
  2200. br.CanCollide = false
  2201. br.BrickColor = BrickColor.new("Pastel brown")
  2202. br.Shape = "Ball"
  2203. br.Parent = t2
  2204. br.Size = Vector3.new(1,1,1)
  2205. local dm = Instance.new("SpecialMesh")
  2206. dm.MeshType = "Sphere"
  2207. dm.Parent = br
  2208. dm.Scale = Vector3.new(1.2,1.2,1.2)
  2209. fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
  2210. local bln = Instance.new("Part")
  2211. bln.TopSurface = 0
  2212. bln.BottomSurface = 0
  2213. bln.CanCollide = false
  2214. bln.Shape = "Ball"
  2215. bln.Parent = t2
  2216. bln.Size = Vector3.new(1,1,1)
  2217. local dm = Instance.new("SpecialMesh")
  2218. dm.MeshType = "Sphere"
  2219. dm.Parent = bln
  2220. dm.Scale = Vector3.new(0.2,0.2,0.2)
  2221. fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
  2222. local brn = Instance.new("Part")
  2223. brn.TopSurface = 0
  2224. brn.BottomSurface = 0
  2225. brn.CanCollide = false
  2226. brn.Shape = "Ball"
  2227. brn.Parent = t2
  2228. brn.Size = Vector3.new(1,1,1)
  2229. local dm = Instance.new("SpecialMesh")
  2230. dm.MeshType = "Sphere"
  2231. dm.Parent = brn
  2232. dm.Scale = Vector3.new(0.2,0.2,0.2)
  2233. fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
  2234. lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
  2235. rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
  2236. ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.7,-0.2,0)
  2237. rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.7,0.2,0)
  2238. ls1.C1 = CFrame.new(-0.5,0.9,0.5) * CFrame.Angles(-1.2,.2,0)
  2239. rs1.C1 = CFrame.new(0.5,0.9,0.5) * CFrame.Angles(-1.2,-.2,0)
  2240. if t1:findFirstChild("weldx") ~= nil then
  2241. t1.weldx:Remove()
  2242. end
  2243. we = fWeld("weldx", t1, t1, t2, true, 0, -1.8, -2.47, math.rad(-130), 0, 172.79)
  2244. n = t2.Neck
  2245. n.C0 = CFrame.new(0, 1.2, 0) * CFrame.Angles(math.rad(-235), math.rad(180), 0)
  2246. end)
  2247. coroutine.resume(coroutine.create(function()
  2248. while wait() do
  2249. for i = 1,6 do
  2250. we.C1 = we.C1 * CFrame.new(0.0,0.05,-0.05)
  2251. ls2.C1 = ls2.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.014,-0.004,0)
  2252. rs2.C1 = rs2.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.014,-0.004,0)
  2253. ls1.C1 = ls1.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.020,0,0)
  2254. rs1.C1 = rs1.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.020,0,0)
  2255. wait()
  2256. end
  2257.  
  2258. for i = 1,6 do
  2259. we.C1 = we.C1 * CFrame.new(0.0,-0.05,0.05)
  2260. ls2.C1 = ls2.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.014,0.004,0)
  2261. rs2.C1 = rs2.C1 * CFrame.new(0,0,0) * CFrame.Angles(-0.014,0.004,0)
  2262. ls1.C1 = ls1.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.020,0,0)
  2263. rs1.C1 = rs1.C1 * CFrame.new(0,0,0) * CFrame.Angles(0.020,0,0)
  2264. wait()
  2265. end
  2266. end
  2267. end))
  2268. end
  2269. end
  2270. end
  2271.  
  2272.  
  2273. msg.MouseButton1Click:connect(msgclick)
  2274. kbutton.MouseButton1Click:connect(kbuttonclick)
  2275. ttbutton.MouseButton1Click:connect(ttbuttonclick)
  2276. nkdbutton.MouseButton1Click:connect(nkdbuttonclick)
  2277. tw.MouseButton1Click:connect(twclick)
  2278. dkbutton.MouseButton1Click:connect(dkclick)
  2279. sdkbutton.MouseButton1Click:connect(sdkclick)
  2280. mdkbutton.MouseButton1Click:connect(mdkclick)
  2281. hdkbutton.MouseButton1Click:connect(hdkclick)
  2282. godbutton.MouseButton1Click:connect(godclick)
  2283. kick.MouseButton1Click:connect(kickclick)
  2284. ban.MouseButton1Click:connect(banclick)
  2285. sbj.MouseButton1Click:connect(sbjclick)
  2286. n.MouseButton1Click:connect(nclick)
  2287. c.MouseButton1Click:connect(cawm)
  2288. dkinp.MouseButton1Click:connect(dkinpc)
  2289. dkinperson.MouseButton1Click:connect(dkpc)
  2290. base.MouseButton1Click:connect(basec)
  2291. queeeef.MouseButton1Click:connect(q)
  2292. base_white.MouseButton1Click:connect(basewc)
  2293. evolve.MouseButton1Click:connect(evolvec)
  2294. cn.MouseButton1Click:connect(nc)
  2295. explo.MouseButton1Click:connect(exp)
  2296. threeway.MouseButton1Click:connect(threewayc)
  2297. bjay.MouseButton1Click:connect(bjclick)
  2298. frame.MouseEnter:connect(function()
  2299. frame:TweenPosition(UDim2.new(0,0,0.25,0), "Out", "Quad", 1, true)
  2300. end)
  2301. frame.MouseLeave:connect(function()
  2302. frame:TweenPosition(UDim2.new(-0.39,0,0.25,0), "Out", "Quad", 1, true)
  2303. end)
  2304. game.Players.PlayerAdded:connect(Status)
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