Advertisement
Guest User

Untitled

a guest
Aug 22nd, 2017
91
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 45.34 KB | None | 0 0
  1. --fixed by Scenius
  2. plr = game.Players.LocalPlayer
  3. repeat
  4. wait(0.4)
  5. until plr.Character
  6. chr = plr.Character
  7. human = chr:FindFirstChild("Humanoid")
  8. mouse = plr:GetMouse()
  9. selected = false
  10. equipd = false
  11. tors = chr.Torso
  12. rarm = chr["Right Arm"]
  13. larm = chr["Left Arm"]
  14. rleg = chr["Right Leg"]
  15. lleg = chr["Left Leg"]
  16. hrp = chr.HumanoidRootPart
  17. head = chr.Head
  18. anim = human.Animator
  19. activu = false
  20. Heartbeat = Instance.new("BindableEvent")
  21. Heartbeat.Name = "Heartbeat"
  22. Heartbeat.Parent = script
  23. frame = 0.03333333333333333
  24. tf = 0
  25. game:GetService("RunService").Heartbeat:connect(function(s, p)
  26. tf = tf + s
  27. if tf >= frame then
  28. for i = 1, math.floor(tf / frame) do
  29. Heartbeat:Fire()
  30. end
  31. tf = tf - frame * math.floor(tf / frame)
  32. end
  33. end)
  34. function swait(num)
  35. if num == 0 or num == nil then
  36. Heartbeat.Event:wait()
  37. else
  38. for i = 1, num do
  39. Heartbeat.Event:wait()
  40. end
  41. end
  42. end
  43. tool = Instance.new("Tool")
  44. tool.CanBeDropped = false
  45. tool.RequiresHandle = false
  46. tool.Name = "fir"
  47. tool.Parent = plr.Backpack
  48. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  49. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  50. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  51. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  52. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  53. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  54. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  55. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  56. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  57. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  58. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  59. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  60. RS = tors:FindFirstChild("Right Shoulder")
  61. LS = tors:FindFirstChild("Left Shoulder")
  62. RH = tors:FindFirstChild("Right Hip")
  63. LH = tors:FindFirstChild("Left Hip")
  64. RJ = hrp:FindFirstChild("RootJoint")
  65. N = tors:FindFirstChild("Neck")
  66. cf = CFrame.new
  67. ang = CFrame.Angles
  68. rd = math.rad
  69. rd2 = math.random
  70. function nooutline(p)
  71. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  72. end
  73. function makepart(color, name, reflec, mater, parnt, cfram)
  74. local port = Instance.new("Part")
  75. port.BrickColor = BrickColor.new(color)
  76. port.Name = name
  77. nooutline(port)
  78. port.Reflectance = reflec
  79. port.Material = mater
  80. port.Anchored = false
  81. port.CanCollide = false
  82. port.Locked = true
  83. port.Size = Vector3.new(0.2, 0.2, 0.2)
  84. port.Parent = parnt
  85. return port
  86. end
  87. function makemesh(meshtype, scale, meshid, parent)
  88. local mes = Instance.new("SpecialMesh")
  89. mes.MeshType = meshtype
  90. mes.Scale = scale
  91. if meshtype == "FileMesh" then
  92. mes.MeshId = meshid
  93. end
  94. mes.Parent = parent
  95. return mes
  96. end
  97. function makeweld(parent, p0, p1, c0, c1)
  98. local wel = Instance.new("Weld")
  99. wel.Part0 = p0
  100. wel.Part1 = p1
  101. wel.C0 = c0
  102. if c1 ~= nil then
  103. wel.C1 = c1
  104. end
  105. wel.Parent = parent
  106. return wel
  107. end
  108. function smokz(prnt)
  109. s = Instance.new("Smoke")
  110. s.Color = Color3.new(1, 1, 1)
  111. s.Enabled = false
  112. s.Name = "smok"
  113. s.Opacity = 0.5
  114. s.RiseVelocity = 0.2
  115. s.Size = 0.1
  116. s.Parent = prnt
  117. end
  118. function glow(tz, paz, smokinz, length)
  119. if tz.Parent:FindFirstChildOfClass("Humanoid") and paz.Transparency == 1 then
  120. do
  121. local s = Instance.new("Sound")
  122. s.SoundId = "rbxassetid://298181829"
  123. s.Volume = 0.25
  124. s.Pitch = math.random(9, 11) / 10
  125. s.Parent = paz
  126. s:Play()
  127. paz.Transparency = 0.7
  128. if smokinz == true then
  129. paz.smok.Enabled = true
  130. end
  131. delay(length, function()
  132. paz.Transparency = 1
  133. paz.smok.Enabled = false
  134. s:Destroy()
  135. end)
  136. end
  137. end
  138. end
  139. function makeglow()
  140. for _, p in pairs(chr:GetChildren()) do
  141. if p.ClassName == "Accessory" then
  142. do
  143. local h = p:FindFirstChildOfClass("Part")
  144. local nh = h:Clone()
  145. nh.Parent = nil
  146. nh.CFrame = h.CFrame
  147. nh.Transparency = 1
  148. nh.Name = "Glow"
  149. nh.Material = "Neon"
  150. nh.BrickColor = BrickColor.new("Really red")
  151. nh.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  152. nh.Parent = h
  153. makeweld(nh, nh, h, cf(0, 0, 0))
  154. local m = nh:FindFirstChildOfClass("SpecialMesh")
  155. m.Scale = m.Scale + Vector3.new(0.06, 0.06, 0.06)
  156. m.TextureId = ""
  157. smokz(nh)
  158. nh.Touched:connect(function(po)
  159. glow(po, nh, true, 0.8)
  160. end)
  161. end
  162. elseif p.ClassName == "Part" and p ~= hrp then
  163. do
  164. local n = p:Clone()
  165. n.Parent = nil
  166. n.Transparency = 1
  167. n.Material = "Neon"
  168. n.Name = "Glow"
  169. n.BrickColor = BrickColor.new("Really red")
  170. n.CFrame = p.CFrame
  171. n.CustomPhysicalProperties = PhysicalProperties.new(0.2, 0.3, 0.5)
  172. n.Parent = p
  173. makeweld(n, n, p, cf(0, 0, 0))
  174. smokz(n)
  175. n.Touched:connect(function(po)
  176. glow(po, n, true, 0.8)
  177. end)
  178. if n:FindFirstChildOfClass("Decal") then
  179. n:FindFirstChildOfClass("Decal"):Destroy()
  180. end
  181. if p:FindFirstChildOfClass("SpecialMesh") then
  182. local c = p:FindFirstChildOfClass("SpecialMesh"):Clone()
  183. c.Parent = nil
  184. c.Scale = c.Scale + Vector3.new(0.05, 0.05, 0.05)
  185. c.Parent = n
  186. else
  187. local m = Instance.new("BlockMesh")
  188. m.Scale = Vector3.new(1.05, 1.025, 1.05)
  189. if p == tors then
  190. m.Scale = Vector3.new(1.05, 1.05, 1.05)
  191. end
  192. m.Parent = n
  193. end
  194. end
  195. end
  196. end
  197. end
  198. makeglow()
  199. function fglow(glopart, duration)
  200. for _ = 1, 4 do
  201. swait()
  202. glopart.Transparency = glopart.Transparency - 0.075
  203. end
  204. delay(duration, function()
  205. for _ = 1, 4 do
  206. swait()
  207. glopart.Transparency = glopart.Transparency + 0.075
  208. end
  209. end)
  210. end
  211. function lerpz(joint, prop, cfrmz, alp)
  212. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  213. end
  214. function resetlerp()
  215. RJ.C0 = RJC0
  216. RJ.C1 = RJC1
  217. N.C0 = NC0
  218. N.C1 = NC1
  219. RS.C0 = RSC0
  220. RS.C1 = RSC1
  221. LS.C0 = LSC0
  222. LS.C1 = LSC1
  223. RH.C0 = RHC0
  224. RH.C1 = RHC1
  225. LH.C0 = LHC0
  226. end
  227. function rsmash()
  228. if activu == true or selected == false then
  229. return
  230. end
  231. coroutine.resume(coroutine.create(function()
  232. fglow(rarm.Glow, 3)
  233. end))
  234. activu = true
  235. human.WalkSpeed
  236. animo(false)
  237. local pe = Instance.new("ParticleEmitter")
  238. pe.Color = ColorSequence.new(Color3.new(1, 0, 0))
  239. pe.LightEmission = 0.9
  240. pe.Size = NumberSequence.new(0.5)
  241. pe.Texture = "rbxassetid://272050333"
  242. pe.Transparency = NumberSequence.new(0.1)
  243. pe.Lifetime = NumberRange.new(0.1)
  244. pe.Rate = 1
  245. pe.RotSpeed = NumberRange.new(360)
  246. pe.Speed = NumberRange.new(3)
  247. pe.VelocitySpread = 360
  248. pe.Parent = rarm.Glow
  249. local pe2 = Instance.new("ParticleEmitter")
  250. pe2.Color = ColorSequence.new(Color3.new(1, 0, 0))
  251. pe2.LightEmission = 0.9
  252. pe2.Size = NumberSequence.new(5)
  253. pe2.Texture = "rbxassetid://516107903"
  254. pe2.Transparency = NumberSequence.new(0.4)
  255. pe2.ZOffset = 2
  256. pe2.Enabled = false
  257. pe2.LockedToPart = true
  258. pe2.Lifetime = NumberRange.new(0.07)
  259. pe2.Rate = 8
  260. pe2.Rotation = NumberRange.new(0, 360)
  261. pe2.RotSpeed = NumberRange.new(0)
  262. pe2.Speed = NumberRange.new(0)
  263. pe2.VelocitySpread = 180
  264. pe2.Parent = rarm.Glow
  265. for _ = 1, 45 do
  266. swait()
  267. lerpz(RJ, "C0", RJC0 * cf(0, 0.8, -0.2) * ang(rd(10), rd(0), rd(-70)), 0.2)
  268. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(2), rd(68)), 0.2)
  269. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(25, 35)), rd(rd2(-15, -5)), rd(rd2(80, 90))), 0.2)
  270. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  271. lerpz(LS, "C0", LSC0 * cf(-0.15, -0.4, 0.5) * ang(rd(-10), rd(60), rd(-86)), 0.2)
  272. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(80), rd(0)), 0.2)
  273. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-29), rd(-2)), 0.2)
  274. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  275. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  276. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  277. pe.Rate = pe.Rate + 25
  278. end
  279. pe2.Enabled = true
  280. pe.Speed = NumberRange.new(10)
  281. for _ = 1, 30 do
  282. swait()
  283. lerpz(RJ, "C0", RJC0 * cf(0, 1.2, -0.2) * ang(rd(5), rd(6), rd(-109)), 0.2)
  284. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(-6), rd(96)), 0.2)
  285. lerpz(RS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(10, 20)), rd(rd2(-25, -15)), rd(rd2(100, 110))), 0.2)
  286. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-46)), 0.2)
  287. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.2)
  288. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.2)
  289. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.2)
  290. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.2)
  291. end
  292. for l = 1, 3 do
  293. swait()
  294. lerpz(RJ, "C0", RJC0 * cf(0.4, -1.6, -0.2) * ang(rd(5), rd(6), rd(60)), 0.3 + l / 4)
  295. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-4), rd(-35)), 0.3 + l / 4)
  296. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(-58), rd(95)), 0.3 + l / 4)
  297. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.3 + l / 4)
  298. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-66)), 0.3 + l / 4)
  299. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.3 + l / 4)
  300. lerpz(RH, "C0", RHC0 * cf(0, 0.1, 0) * ang(rd(-6), rd(-39), rd(-2)), 0.3 + l / 4)
  301. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-10)), 0.3 + l / 4)
  302. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.3 + l / 4)
  303. end
  304. pe:Destroy()
  305. pe2:Destroy()
  306. KABOOMZ()
  307. rarm.Glow.smok.Enabled = true
  308. for _ = 1, 8 do
  309. swait()
  310. lerpz(RJ, "C0", RJC0 * cf(1.5, -1.6, -0.7) * ang(rd(5), rd(18), rd(95)), 0.8)
  311. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(14), rd(-10), rd(-15)), 0.8)
  312. lerpz(RS, "C0", RSC0 * cf(0.3, -0.4, 0.55) * ang(rd(0), rd(40), rd(65)), 0.8)
  313. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-80), rd(0)), 0.8)
  314. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-10), rd(60), rd(-86)), 0.8)
  315. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(30), rd(0)), 0.8)
  316. lerpz(RH, "C0", RHC0 * cf(0, 0.7, 0) * ang(rd(-6), rd(-39), rd(24)), 0.8)
  317. lerpz(LH, "C0", LHC0 * cf(0.4, 0.2, -0.2) * ang(rd(-6), rd(80), rd(-20)), 0.8)
  318. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(0)), 0.8)
  319. end
  320. wait(1.5)
  321. animo(true)
  322. human.WalkSpeed = human.WalkSpeed + 16
  323. for _ = 1, 24 do
  324. swait()
  325. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  326. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  327. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  328. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  329. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  330. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  331. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  332. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  333. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  334. end
  335. resetlerp()
  336. rarm.Glow.smok.Enabled = false
  337. activu = false
  338. end
  339. function jum()
  340. if activu == true or selected == false then
  341. return
  342. end
  343. coroutine.resume(coroutine.create(function()
  344. fglow(rleg.Glow, 1)
  345. fglow(lleg.Glow, 1)
  346. end))
  347. activu = true
  348. human.WalkSpeed
  349. local pe = Instance.new("ParticleEmitter")
  350. pe.Color = ColorSequence.new(Color3.new(1, 0, 0))
  351. pe.LightEmission = 0.9
  352. pe.Size = NumberSequence.new(0.5)
  353. pe.Texture = "rbxassetid://272050333"
  354. pe.Transparency = NumberSequence.new(0.1)
  355. pe.Lifetime = NumberRange.new(0.1)
  356. pe.Rate = 250
  357. pe.RotSpeed = NumberRange.new(360)
  358. pe.Speed = NumberRange.new(3)
  359. pe.VelocitySpread = 360
  360. pe.Parent = rleg.Glow
  361. local pea = pe:Clone()
  362. pea.Parent = lleg.Glow
  363. local pe2 = Instance.new("ParticleEmitter")
  364. pe2.Color = ColorSequence.new(Color3.new(1, 0, 0))
  365. pe2.LightEmission = 0.9
  366. pe2.Size = NumberSequence.new(5)
  367. pe2.Texture = "rbxassetid://516107903"
  368. pe2.Transparency = NumberSequence.new(0.4)
  369. pe2.ZOffset = 2
  370. pe2.Enabled = true
  371. pe2.LockedToPart = true
  372. pe2.Lifetime = NumberRange.new(0.07)
  373. pe2.Rate = 8
  374. pe2.Rotation = NumberRange.new(0, 360)
  375. pe2.RotSpeed = NumberRange.new(0)
  376. pe2.Speed = NumberRange.new(0)
  377. pe2.VelocitySpread = 180
  378. pe2.Parent = lleg.Glow
  379. local pea2 = pe2:Clone()
  380. pea2.Parent = rleg.Glow
  381. for l = 1, 30 do
  382. swait()
  383. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.5) * ang(rd(6), rd(0), rd(0)), 0.02 + l / 40)
  384. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(12), rd(0), rd(0)), 0.02 + l / 40)
  385. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-8), rd(-7), rd(-10)), 0.02 + l / 40)
  386. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  387. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-8), rd(7), rd(10)), 0.02 + l / 40)
  388. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  389. lerpz(RH, "C0", RHC0 * cf(0.4, 0.5, 0) * ang(rd(0), rd(-6), rd(8)), 0.02 + l / 40)
  390. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  391. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(3), rd(0), rd(42)), 0.02 + l / 40)
  392. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.02 + l / 40)
  393. end
  394. pe:Destroy()
  395. pe2:Destroy()
  396. pea:Destroy()
  397. pea2:Destroy()
  398. local bfor = Instance.new("BodyPosition")
  399. bfor.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  400. bfor.P = 2500
  401. bfor.Position = hrp.Position + Vector3.new(0, 500, 0)
  402. bfor.Parent = hrp
  403. KABOOMZ2()
  404. human.WalkSpeed = human.WalkSpeed + 16
  405. coroutine.resume(coroutine.create(function()
  406. swait(3)
  407. bfor:Destroy()
  408. end))
  409. for _ = 1, 18 do
  410. swait()
  411. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-3), rd(0), rd(0)), 0.6)
  412. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-12), rd(0), rd(0)), 0.6)
  413. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-9), rd(-9), rd(-15)), 0.6)
  414. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  415. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-9), rd(9), rd(15)), 0.6)
  416. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  417. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(-12)), 0.6)
  418. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  419. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(12)), 0.6)
  420. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.6)
  421. end
  422. for _ = 1, 18 do
  423. swait()
  424. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  425. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  426. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  427. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  428. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  429. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  430. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  431. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  432. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  433. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  434. end
  435. resetlerp()
  436. activu = false
  437. end
  438. function KABOOMZ()
  439. local effspwn = Instance.new("Part")
  440. coroutine.resume(coroutine.create(function()
  441. local sound1 = Instance.new("Sound")
  442. sound1.SoundId = "rbxassetid://138137702"
  443. sound1.MaxDistance = 300
  444. sound1.EmitterSize = 20
  445. sound1.Volume = 5
  446. sound1.Pitch = 0.95
  447. sound1.Parent = effspwn
  448. local sound2 = Instance.new("Sound")
  449. sound2.SoundId = "rbxassetid://157878578"
  450. sound2.MaxDistance = 300
  451. sound2.EmitterSize = 20
  452. sound2.Volume = 2
  453. sound2.Pitch = 0.9
  454. sound2.Parent = effspwn
  455. local sound3 = Instance.new("Sound")
  456. sound3.SoundId = "rbxassetid://138250406"
  457. sound2.MaxDistance = 400
  458. sound2.EmitterSize = 30
  459. sound2.Volume = 1.5
  460. sound2.Pitch = 0.6
  461. sound2.Parent = effspwn
  462. sound2:Play()
  463. wait()
  464. sound1:Play()
  465. sound3:Play()
  466. end))
  467. local model = Instance.new("Model")
  468. game.Debris:AddItem(model, 20)
  469. model.Name = "smasheffects"
  470. model.Parent = workspace
  471. effspwn.Name = "spwnr"
  472. effspwn.Size = Vector3.new(1, 1, 1)
  473. effspwn.Anchored = true
  474. effspwn.CanCollide = false
  475. effspwn.Transparency = 1
  476. effspwn.CFrame = rarm.CFrame * CFrame.new(0, -0.7, 0)
  477. effspwn.Parent = model
  478. coroutine.resume(coroutine.create(function()
  479. local shok = Instance.new("Part")
  480. shok.Name = "whoosh"
  481. shok.BrickColor = BrickColor.new("Institutional white")
  482. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  483. shok.Size = Vector3.new(1, 1, 1)
  484. shok.Anchored = true
  485. shok.Material = "Neon"
  486. shok.Transparency = 0.1
  487. shok.CanCollide = false
  488. shok.Parent = model
  489. game.Debris:AddItem(shok, 12)
  490. local mesh = Instance.new("SpecialMesh")
  491. mesh.MeshType = "FileMesh"
  492. mesh.MeshId = "rbxassetid://437347603"
  493. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  494. mesh.Parent = shok
  495. for e = 1, 8 do
  496. wait()
  497. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  498. shok.Transparency = shok.Transparency + 0.035
  499. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -14), 0.4)
  500. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  501. hito(shok, 10, 50, 3)
  502. end
  503. for e = 1, 16 do
  504. wait()
  505. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  506. shok.Transparency = shok.Transparency + 0.11
  507. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -5), 0.4)
  508. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  509. hito(shok, 10, 50, 3)
  510. end
  511. end))
  512. coroutine.resume(coroutine.create(function()
  513. local shok = Instance.new("Part")
  514. shok.Name = "wring1"
  515. shok.BrickColor = BrickColor.new("Institutional white")
  516. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  517. shok.Size = Vector3.new(1, 1, 1)
  518. shok.Anchored = true
  519. shok.Material = "Neon"
  520. shok.Transparency = 0.25
  521. shok.CanCollide = false
  522. shok.Parent = model
  523. game.Debris:AddItem(shok, 12)
  524. local mesh = Instance.new("SpecialMesh")
  525. mesh.MeshType = "FileMesh"
  526. mesh.MeshId = "rbxassetid://3270017"
  527. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  528. mesh.Parent = shok
  529. for e = 1, 30 do
  530. wait()
  531. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  532. shok.Transparency = shok.Transparency + 0.002
  533. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  534. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  535. end
  536. for e = 1, 38 do
  537. wait()
  538. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  539. shok.Transparency = shok.Transparency + 0.002
  540. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  541. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  542. end
  543. for e = 1, 24 do
  544. wait()
  545. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  546. shok.Transparency = shok.Transparency + 0.03
  547. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  548. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  549. end
  550. end))
  551. coroutine.resume(coroutine.create(function()
  552. local shok = Instance.new("Part")
  553. shok.Name = "wring2"
  554. shok.BrickColor = BrickColor.new("Institutional white")
  555. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  556. shok.Size = Vector3.new(1, 1, 1)
  557. shok.Anchored = true
  558. shok.Material = "Neon"
  559. shok.Transparency = 0.25
  560. shok.CanCollide = false
  561. shok.Parent = model
  562. game.Debris:AddItem(shok, 12)
  563. local mesh = Instance.new("SpecialMesh")
  564. mesh.MeshType = "FileMesh"
  565. mesh.MeshId = "rbxassetid://3270017"
  566. mesh.Scale = Vector3.new(12, 12, 0.05)
  567. mesh.Parent = shok
  568. for e = 1, 30 do
  569. wait()
  570. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  571. shok.Transparency = shok.Transparency + 0.002
  572. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  573. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  574. end
  575. for e = 1, 38 do
  576. wait()
  577. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  578. shok.Transparency = shok.Transparency + 0.002
  579. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  580. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  581. end
  582. for e = 1, 24 do
  583. wait()
  584. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  585. shok.Transparency = shok.Transparency + 0.03
  586. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  587. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  588. end
  589. end))
  590. coroutine.resume(coroutine.create(function()
  591. local shok = Instance.new("Part")
  592. shok.Name = "coil1"
  593. shok.BrickColor = BrickColor.new("Institutional white")
  594. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  595. shok.Size = Vector3.new(1, 1, 1)
  596. shok.Anchored = true
  597. shok.Material = "Neon"
  598. shok.Transparency = 0.25
  599. shok.CanCollide = false
  600. shok.Parent = model
  601. game.Debris:AddItem(shok, 12)
  602. local mesh = Instance.new("SpecialMesh")
  603. mesh.MeshType = "FileMesh"
  604. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  605. mesh.Scale = Vector3.new(12, 12, 12)
  606. mesh.Parent = shok
  607. for e = 1, 15 do
  608. wait()
  609. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  610. shok.Transparency = shok.Transparency + 0.004
  611. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  612. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  613. end
  614. for e = 1, 16 do
  615. wait()
  616. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  617. shok.Transparency = shok.Transparency + 0.004
  618. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  619. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  620. end
  621. for e = 1, 12 do
  622. wait()
  623. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  624. shok.Transparency = shok.Transparency + 0.06
  625. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  626. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  627. end
  628. end))
  629. coroutine.resume(coroutine.create(function()
  630. local shok = Instance.new("Part")
  631. shok.Name = "coil2"
  632. shok.BrickColor = BrickColor.new("Institutional white")
  633. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  634. shok.Size = Vector3.new(1, 1, 1)
  635. shok.Anchored = true
  636. shok.Material = "Neon"
  637. shok.Transparency = 0.25
  638. shok.CanCollide = false
  639. shok.Parent = model
  640. game.Debris:AddItem(shok, 12)
  641. local mesh = Instance.new("SpecialMesh")
  642. mesh.MeshType = "FileMesh"
  643. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  644. mesh.Scale = Vector3.new(6, 12, 6)
  645. mesh.Parent = shok
  646. for e = 1, 15 do
  647. wait()
  648. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  649. shok.Transparency = shok.Transparency + 0.005
  650. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  651. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  652. end
  653. for e = 1, 16 do
  654. wait()
  655. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  656. shok.Transparency = shok.Transparency + 0.005
  657. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  658. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  659. end
  660. for e = 1, 12 do
  661. wait()
  662. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  663. shok.Transparency = shok.Transparency + 0.09
  664. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  665. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  666. end
  667. end))
  668. coroutine.resume(coroutine.create(function()
  669. local shok = Instance.new("Part")
  670. shok.Name = "shokwve"
  671. shok.BrickColor = BrickColor.new("Institutional white")
  672. shok.Position = effspwn.Position - Vector3.new(0, 0.8, 0)
  673. shok.Size = Vector3.new(1, 1, 1)
  674. shok.Anchored = true
  675. shok.Material = "Neon"
  676. shok.Transparency = 0.6
  677. shok.CanCollide = false
  678. shok.Parent = model
  679. game.Debris:AddItem(shok, 12)
  680. local mesh = Instance.new("SpecialMesh")
  681. mesh.MeshType = "FileMesh"
  682. mesh.MeshId = "rbxassetid://489415447"
  683. mesh.Scale = Vector3.new(1, 1, 1)
  684. mesh.Parent = shok
  685. for e = 1, 12 do
  686. wait()
  687. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  688. shok.Transparency = shok.Transparency + 0.002
  689. end
  690. for e = 1, 32 do
  691. wait()
  692. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  693. shok.Transparency = shok.Transparency + 0.002
  694. end
  695. for e = 1, 24 do
  696. wait()
  697. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  698. shok.Transparency = shok.Transparency + 0.03
  699. end
  700. end))
  701. coroutine.resume(coroutine.create(function()
  702. local shok = Instance.new("Part")
  703. shok.Name = "shock2"
  704. shok.BrickColor = BrickColor.new("Institutional white")
  705. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  706. shok.Size = Vector3.new(1, 1, 1)
  707. shok.Anchored = true
  708. shok.Material = "Neon"
  709. shok.Transparency = 0.35
  710. shok.CanCollide = false
  711. shok.Parent = model
  712. game.Debris:AddItem(shok, 12)
  713. local mesh = Instance.new("SpecialMesh")
  714. mesh.MeshType = "FileMesh"
  715. mesh.MeshId = "rbxassetid://489415447"
  716. mesh.Scale = Vector3.new(12, 12, 12)
  717. mesh.Parent = shok
  718. for e = 1, 15 do
  719. wait()
  720. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  721. shok.Transparency = shok.Transparency + 0.004
  722. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  723. end
  724. for e = 1, 16 do
  725. wait()
  726. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  727. shok.Transparency = shok.Transparency + 0.004
  728. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  729. end
  730. for e = 1, 12 do
  731. wait()
  732. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  733. shok.Transparency = shok.Transparency + 0.06
  734. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  735. end
  736. end))
  737. coroutine.resume(coroutine.create(function()
  738. local shok = Instance.new("Part")
  739. shok.Name = "shock3"
  740. shok.BrickColor = BrickColor.new("Institutional white")
  741. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  742. shok.Size = Vector3.new(1, 1, 1)
  743. shok.Anchored = true
  744. shok.Material = "Neon"
  745. shok.Transparency = 0.35
  746. shok.CanCollide = false
  747. shok.Parent = model
  748. game.Debris:AddItem(shok, 12)
  749. local mesh = Instance.new("SpecialMesh")
  750. mesh.MeshType = "FileMesh"
  751. mesh.MeshId = "rbxassetid://489415447"
  752. mesh.Scale = Vector3.new(12, 12, 12)
  753. mesh.Parent = shok
  754. for e = 1, 15 do
  755. wait()
  756. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  757. shok.Transparency = shok.Transparency + 0.004
  758. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  759. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  760. end
  761. for e = 1, 16 do
  762. wait()
  763. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  764. shok.Transparency = shok.Transparency + 0.004
  765. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  766. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  767. end
  768. for e = 1, 12 do
  769. wait()
  770. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  771. shok.Transparency = shok.Transparency + 0.06
  772. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  773. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  774. end
  775. end))
  776. end
  777. function KABOOMZ2()
  778. local effspwn = Instance.new("Part")
  779. coroutine.resume(coroutine.create(function()
  780. local sound1 = Instance.new("Sound")
  781. sound1.SoundId = "rbxassetid://138137702"
  782. sound1.MaxDistance = 300
  783. sound1.EmitterSize = 20
  784. sound1.Volume = 2.5
  785. sound1.Pitch = 0.65
  786. sound1.Parent = effspwn
  787. local sound2 = Instance.new("Sound")
  788. sound2.SoundId = "rbxassetid://157878578"
  789. sound2.MaxDistance = 300
  790. sound2.EmitterSize = 20
  791. sound2.Volume = 1
  792. sound2.Pitch = 0.7
  793. sound2.Parent = effspwn
  794. local sound3 = Instance.new("Sound")
  795. sound3.SoundId = "rbxassetid://138250406"
  796. sound2.MaxDistance = 400
  797. sound2.EmitterSize = 30
  798. sound2.Volume = 0.5
  799. sound2.Pitch = 0.5
  800. sound2.Parent = effspwn
  801. sound2:Play()
  802. wait()
  803. sound1:Play()
  804. sound3:Play()
  805. end))
  806. local model = Instance.new("Model")
  807. game.Debris:AddItem(model, 20)
  808. model.Name = "smasheffects"
  809. model.Parent = workspace
  810. effspwn.Name = "spwnr"
  811. effspwn.Size = Vector3.new(1, 1, 1)
  812. effspwn.Anchored = true
  813. effspwn.CanCollide = false
  814. effspwn.Transparency = 1
  815. effspwn.CFrame = hrp.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  816. effspwn.Parent = model
  817. coroutine.resume(coroutine.create(function()
  818. local shok = Instance.new("Part")
  819. shok.Name = "whoosh"
  820. shok.BrickColor = BrickColor.new("Institutional white")
  821. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  822. shok.Size = Vector3.new(1, 1, 1)
  823. shok.Anchored = true
  824. shok.Material = "Neon"
  825. shok.Transparency = 0.1
  826. shok.CanCollide = false
  827. shok.Parent = model
  828. game.Debris:AddItem(shok, 12)
  829. local mesh = Instance.new("SpecialMesh")
  830. mesh.MeshType = "FileMesh"
  831. mesh.MeshId = "rbxassetid://437347603"
  832. mesh.Scale = Vector3.new(0.8, 0.8, 0.3)
  833. mesh.Parent = shok
  834. for e = 1, 8 do
  835. wait()
  836. mesh.Scale = mesh.Scale + Vector3.new(0.24, 0.24, 0.22)
  837. shok.Transparency = shok.Transparency + 0.035
  838. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -22), 0.4)
  839. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(29))
  840. end
  841. for e = 1, 16 do
  842. wait()
  843. mesh.Scale = mesh.Scale + Vector3.new(0.13, 0.13, 0.12)
  844. shok.Transparency = shok.Transparency + 0.11
  845. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -10), 0.4)
  846. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(15))
  847. end
  848. end))
  849. coroutine.resume(coroutine.create(function()
  850. local shok = Instance.new("Part")
  851. shok.Name = "wring1"
  852. shok.BrickColor = BrickColor.new("Institutional white")
  853. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  854. shok.Size = Vector3.new(1, 1, 1)
  855. shok.Anchored = true
  856. shok.Material = "Neon"
  857. shok.Transparency = 0.25
  858. shok.CanCollide = false
  859. shok.Parent = model
  860. game.Debris:AddItem(shok, 12)
  861. local mesh = Instance.new("SpecialMesh")
  862. mesh.MeshType = "FileMesh"
  863. mesh.MeshId = "rbxassetid://3270017"
  864. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  865. mesh.Parent = shok
  866. for e = 1, 30 do
  867. wait()
  868. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  869. shok.Transparency = shok.Transparency + 0.002
  870. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  871. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  872. end
  873. for e = 1, 38 do
  874. wait()
  875. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  876. shok.Transparency = shok.Transparency + 0.002
  877. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  878. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  879. end
  880. for e = 1, 24 do
  881. wait()
  882. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  883. shok.Transparency = shok.Transparency + 0.03
  884. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  885. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  886. end
  887. end))
  888. coroutine.resume(coroutine.create(function()
  889. local shok = Instance.new("Part")
  890. shok.Name = "wring2"
  891. shok.BrickColor = BrickColor.new("Institutional white")
  892. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  893. shok.Size = Vector3.new(1, 1, 1)
  894. shok.Anchored = true
  895. shok.Material = "Neon"
  896. shok.Transparency = 0.25
  897. shok.CanCollide = false
  898. shok.Parent = model
  899. game.Debris:AddItem(shok, 12)
  900. local mesh = Instance.new("SpecialMesh")
  901. mesh.MeshType = "FileMesh"
  902. mesh.MeshId = "rbxassetid://3270017"
  903. mesh.Scale = Vector3.new(12, 12, 0.05)
  904. mesh.Parent = shok
  905. for e = 1, 30 do
  906. wait()
  907. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  908. shok.Transparency = shok.Transparency + 0.002
  909. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  910. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  911. end
  912. for e = 1, 38 do
  913. wait()
  914. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  915. shok.Transparency = shok.Transparency + 0.002
  916. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  917. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  918. end
  919. for e = 1, 24 do
  920. wait()
  921. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  922. shok.Transparency = shok.Transparency + 0.03
  923. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  924. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  925. end
  926. end))
  927. coroutine.resume(coroutine.create(function()
  928. local shok = Instance.new("Part")
  929. shok.Name = "coil1"
  930. shok.BrickColor = BrickColor.new("Institutional white")
  931. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  932. shok.Size = Vector3.new(1, 1, 1)
  933. shok.Anchored = true
  934. shok.Material = "Neon"
  935. shok.Transparency = 0.25
  936. shok.CanCollide = false
  937. shok.Parent = model
  938. game.Debris:AddItem(shok, 12)
  939. local mesh = Instance.new("SpecialMesh")
  940. mesh.MeshType = "FileMesh"
  941. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  942. mesh.Scale = Vector3.new(12, 12, 12)
  943. mesh.Parent = shok
  944. for e = 1, 15 do
  945. wait()
  946. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  947. shok.Transparency = shok.Transparency + 0.004
  948. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  949. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  950. end
  951. for e = 1, 16 do
  952. wait()
  953. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  954. shok.Transparency = shok.Transparency + 0.004
  955. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  956. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  957. end
  958. for e = 1, 12 do
  959. wait()
  960. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  961. shok.Transparency = shok.Transparency + 0.06
  962. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  963. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  964. end
  965. end))
  966. coroutine.resume(coroutine.create(function()
  967. local shok = Instance.new("Part")
  968. shok.Name = "coil2"
  969. shok.BrickColor = BrickColor.new("Institutional white")
  970. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  971. shok.Size = Vector3.new(1, 1, 1)
  972. shok.Anchored = true
  973. shok.Material = "Neon"
  974. shok.Transparency = 0.25
  975. shok.CanCollide = false
  976. shok.Parent = model
  977. game.Debris:AddItem(shok, 12)
  978. local mesh = Instance.new("SpecialMesh")
  979. mesh.MeshType = "FileMesh"
  980. mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
  981. mesh.Scale = Vector3.new(6, 12, 6)
  982. mesh.Parent = shok
  983. for e = 1, 15 do
  984. wait()
  985. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  986. shok.Transparency = shok.Transparency + 0.005
  987. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  988. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  989. end
  990. for e = 1, 16 do
  991. wait()
  992. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  993. shok.Transparency = shok.Transparency + 0.005
  994. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  995. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  996. end
  997. for e = 1, 12 do
  998. wait()
  999. mesh.Scale = mesh.Scale + Vector3.new(1.1, 2.4, 1.1)
  1000. shok.Transparency = shok.Transparency + 0.09
  1001. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1002. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-60), math.rad(0))
  1003. end
  1004. end))
  1005. coroutine.resume(coroutine.create(function()
  1006. local shok = Instance.new("Part")
  1007. shok.Name = "shokwve"
  1008. shok.BrickColor = BrickColor.new("Institutional white")
  1009. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1010. shok.Size = Vector3.new(1, 1, 1)
  1011. shok.Anchored = true
  1012. shok.Material = "Neon"
  1013. shok.Transparency = 0.6
  1014. shok.CanCollide = false
  1015. shok.Parent = model
  1016. game.Debris:AddItem(shok, 12)
  1017. local mesh = Instance.new("SpecialMesh")
  1018. mesh.MeshType = "FileMesh"
  1019. mesh.MeshId = "rbxassetid://489415447"
  1020. mesh.Scale = Vector3.new(1, 1, 1)
  1021. mesh.Parent = shok
  1022. for e = 1, 12 do
  1023. wait()
  1024. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1025. shok.Transparency = shok.Transparency + 0.002
  1026. end
  1027. for e = 1, 32 do
  1028. wait()
  1029. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1030. shok.Transparency = shok.Transparency + 0.002
  1031. end
  1032. for e = 1, 24 do
  1033. wait()
  1034. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1035. shok.Transparency = shok.Transparency + 0.03
  1036. end
  1037. end))
  1038. coroutine.resume(coroutine.create(function()
  1039. local shok = Instance.new("Part")
  1040. shok.Name = "shock2"
  1041. shok.BrickColor = BrickColor.new("Institutional white")
  1042. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1043. shok.Size = Vector3.new(1, 1, 1)
  1044. shok.Anchored = true
  1045. shok.Material = "Neon"
  1046. shok.Transparency = 0.35
  1047. shok.CanCollide = false
  1048. shok.Parent = model
  1049. game.Debris:AddItem(shok, 12)
  1050. local mesh = Instance.new("SpecialMesh")
  1051. mesh.MeshType = "FileMesh"
  1052. mesh.MeshId = "rbxassetid://489415447"
  1053. mesh.Scale = Vector3.new(12, 12, 12)
  1054. mesh.Parent = shok
  1055. for e = 1, 15 do
  1056. wait()
  1057. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1058. shok.Transparency = shok.Transparency + 0.004
  1059. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1060. end
  1061. for e = 1, 16 do
  1062. wait()
  1063. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1064. shok.Transparency = shok.Transparency + 0.004
  1065. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1066. end
  1067. for e = 1, 12 do
  1068. wait()
  1069. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1070. shok.Transparency = shok.Transparency + 0.06
  1071. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1072. end
  1073. end))
  1074. coroutine.resume(coroutine.create(function()
  1075. local shok = Instance.new("Part")
  1076. shok.Name = "shock3"
  1077. shok.BrickColor = BrickColor.new("Institutional white")
  1078. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1079. shok.Size = Vector3.new(1, 1, 1)
  1080. shok.Anchored = true
  1081. shok.Material = "Neon"
  1082. shok.Transparency = 0.35
  1083. shok.CanCollide = false
  1084. shok.Parent = model
  1085. game.Debris:AddItem(shok, 12)
  1086. local mesh = Instance.new("SpecialMesh")
  1087. mesh.MeshType = "FileMesh"
  1088. mesh.MeshId = "rbxassetid://489415447"
  1089. mesh.Scale = Vector3.new(12, 12, 12)
  1090. mesh.Parent = shok
  1091. for e = 1, 15 do
  1092. wait()
  1093. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1094. shok.Transparency = shok.Transparency + 0.004
  1095. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1096. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1097. end
  1098. for e = 1, 16 do
  1099. wait()
  1100. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  1101. shok.Transparency = shok.Transparency + 0.004
  1102. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1103. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1104. end
  1105. for e = 1, 12 do
  1106. wait()
  1107. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  1108. shok.Transparency = shok.Transparency + 0.06
  1109. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  1110. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  1111. end
  1112. end))
  1113. end
  1114. function hito(partoz, magn, dmg, debtim)
  1115. for _, guy in pairs(workspace:GetChildren()) do
  1116. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("Head") and guy ~= chr and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  1117. do
  1118. local humz = guy:FindFirstChild("Humanoid")
  1119. local hed = guy:FindFirstChild("Head")
  1120. humz:TakeDamage(dmg)
  1121. local db = Instance.new("StringValue")
  1122. db.Name = "alabo"
  1123. db.Parent = hed
  1124. delay(debtim, function()
  1125. db:Destroy()
  1126. end)
  1127. end
  1128. end
  1129. end
  1130. end
  1131. function animo(yep)
  1132. if yep == true then
  1133. anim.Parent = human
  1134. chr.Animate.Disabled = false
  1135. elseif yep == false then
  1136. chr.Animate.Disabled = true
  1137. anim.Parent = nil
  1138. end
  1139. end
  1140. mouse.KeyDown:connect(function(key)
  1141. if key == "e" then
  1142. rsmash()
  1143. end
  1144. if key == "t" then
  1145. jum()
  1146. end
  1147. end)
  1148. tool.Equipped:connect(function()
  1149. selected = true
  1150. end)
  1151. tool.Unequipped:connect(function()
  1152. selected = false
  1153. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement