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- jam_menuClose = {
- removeAllActions player;
- player call jam_initSpawnMenu;
- };
- jam_initSpawnMenu = {
- removeAllActions player;
- player addAction ["SpawnMenu", {call jam_vehicleSideSelect}];
- };
- jam_vehicleSideSelect = {
- removeAllActions player;
- player addAction ["********************", {}];
- player addAction ["<t color='#3BA6FF'>BLUFOR</t>", {call jam_bluforVehicleTypeSelect}];
- player addAction ["<t color='#8A0808'>OPFOR</t>", {call jam_opforVehicleTypeSelect}];
- player addAction ["<t color='#088A08'>INDEP</t>", {call jam_indepVehicleTypeSelect}];
- player addAction ["<t color='#BF00FF'>CIV</t>", {call jam_civVehicleTypeSelect}];
- player addAction ["<t color='#BDBDBD'>Close</t>", {call jam_menuClose}];
- player addAction ["********************", {}];
- };
- player call jam_initSpawnMenu;
- /////////////////////////////BLUFOR////////////////////////////////////////
- jam_bluforVehicleTypeSelect = {
- removeAllActions player;
- player addAction ["********************", {}];
- player addAction ["<t color='#42D6FC'>AIR</t>", {call jam_BAList}];
- player addAction ["<t color='#42D6FC'>GROUND</t>", {call jam_BGList}];
- // player addAction ["<t color='#42D6FC'>WATER</t>", {call jam_BWList}];
- // player addAction ["<t color='#42D6FC'>DRONE</t>", {call jam_BDList}];
- // player addAction ["<t color='#42D6FC'>TURRET</t>", {call jam_BTList}];
- player addAction ["<t color='#E6E6E6'>Return</t>", {call jam_vehicleSideSelect}];
- player addAction ["<t color='#BDBDBD'>Close</t>", {call jam_menuClose}];
- player addAction ["********************", {}];
- };
- ////////////////////////////////////OPFOR//////////////////////////////////
- jam_opforVehicleTypeSelect = {
- removeAllActions player;
- player addAction ["********************", {}];
- player addAction ["<t color='#42D6FC'>AIR</t>", {call jam_OAList}];
- player addAction ["<t color='#42D6FC'>GROUND</t>", {call jam_OGList}];
- // player addAction ["<t color='#42D6FC'>WATER</t>", {call jam_BWList}];
- // player addAction ["<t color='#42D6FC'>DRONE</t>", {call jam_BDList}];
- // player addAction ["<t color='#42D6FC'>TURRET</t>", {call jam_BTList}];
- player addAction ["<t color='#E6E6E6'>Return</t>", {call jam_vehicleSideSelect}];
- player addAction ["<t color='#BDBDBD'>Close</t>", {call jam_menuClose}];
- player addAction ["********************", {}];
- };
- //////////////////////////////INDEP////////////////////////////////////////////
- jam_indepVehicleTypeSelect = {
- removeAllActions player;
- player addAction ["********************", {}];
- player addAction ["<t color='#42D6FC'>AIR</t>", {call jam_IAList}];
- player addAction ["<t color='#42D6FC'>GROUND</t>", {call jam_IGList}];
- // player addAction ["<t color='#42D6FC'>WATER</t>", {call jam_BWList}];
- // player addAction ["<t color='#42D6FC'>DRONE</t>", {call jam_BDList}];
- // player addAction ["<t color='#42D6FC'>TURRET</t>", {call jam_BTList}];
- player addAction ["<t color='#E6E6E6'>Return</t>", {call jam_vehicleSideSelect}];
- player addAction ["<t color='#BDBDBD'>Close</t>", {call jam_menuClose}];
- player addAction ["********************", {}];
- };
- ///////////////////////////////////CIV//////////////////////////////////////////
- jam_civVehicleTypeSelect = {
- removeAllActions player;
- player addAction ["********************", {}];
- player addAction ["<t color='#42D6FC'>AIR</t>", {call jam_CAList}];
- player addAction ["<t color='#42D6FC'>GROUND</t>", {call jam_CGList}];
- // player addAction ["<t color='#42D6FC'>WATER</t>", {call jam_BWList}];
- // player addAction ["<t color='#42D6FC'>DRONE</t>", {call jam_BDList}];
- // player addAction ["<t color='#42D6FC'>TURRET</t>", {call jam_BTList}];
- player addAction ["<t color='#E6E6E6'>Return</t>", {call jam_vehicleSideSelect}];
- player addAction ["<t color='#BDBDBD'>Close</t>", {call jam_menuClose}];
- player addAction ["********************", {}];
- };
- //////////////////////////BLUFOR/////////////////////////////////////////
- jam_BAList = {
- execVM "VehicleSpawner\BLUFOR\AIR\HummingBird.sqf";
- };
- jam_BGList = {
- execVM "VehicleSpawner\BLUFOR\GROUND\Hunter.sqf";
- };
- ///////////////////////////////OPFOR/////////////////////////////////////
- jam_OAList = {
- execVM "VehicleSpawner\OPFOR\AIR\Orca.sqf";
- };
- jam_OGList = {
- execVM "VehicleSpawner\OPFOR\GROUND\Ifrid.sqf";
- };
- ///////////////////////////INDEP/////////////////////////////////////////////
- jam_IAList = {
- execVM "VehicleSpawner\INDEPENDED\AIR\Mohawk.sqf";
- };
- jam_IGList = {
- execVM "VehicleSpawner\INDEPENDED\GROUND\Kuma.sqf";
- };
- ////////////////////////////////////////CIV/////////////////////////////////////
- jam_CAList = {
- execVM "VehicleSpawner\CIV\AIR\M900.sqf";
- };
- jam_CGList = {
- execVM "VehicleSpawner\CIV\GROUND\Offroad.sqf";
- };
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