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  1. boo = method(args...).getVAlue();
  2.    
  3. public class PcThinkAnswer {
  4.     private int direction;
  5.     private int mapIndex;
  6.     private int turnIndexH;
  7.     private int turnIndexV;
  8.     private boolean isAttack;
  9.     private boolean isDefense;
  10.  
  11.     public int getDirection() { return direction; }
  12.     public void setDirection(int direction) { this.direction = direction; }
  13.  
  14.     public int getMapIndex() { return mapIndex;}
  15.     public void setMapIndex(int mapIndex) {this.mapIndex = mapIndex; }
  16.  
  17.     public int getTurnIndexH() { return turnIndexH; }
  18.     public void setTurnIndexH(int turnIndexH) { this.turnIndexH = turnIndexH; }
  19.  
  20.     public int getTurnIndexV() { return turnIndexV; }
  21.     public void setTurnIndexV(int turnIndexV) { this.turnIndexV = turnIndexV; }
  22.  
  23.     public boolean getIsAttack() { return isAttack; }
  24.     public void setIsAttack(boolean attack) { isAttack = attack; }
  25.  
  26.     public boolean getIsDefense() { return isDefense; }
  27.     public void setIsDefense(boolean defense) { isDefense = defense; }
  28.  
  29. }
  30.    
  31. private void pcTurn(PcThinkAnswer think) {
  32.     if (think.getDirection() == 0) {
  33.         think.setMapIndex(convertVHtoIndex(think.getTurnIndexV(), think.getTurnIndexH()));
  34.         pcSetSymbol(think.getMapIndex(), think.getTurnIndexH(), think.getTurnIndexV());
  35.     } else {
  36.         think.setMapIndex(convertVHtoIndex(think.getTurnIndexH(), think.getTurnIndexV()));
  37.         pcSetSymbol(think.getMapIndex(), think.getTurnIndexV(), think.getTurnIndexH());
  38.     }
  39. }
  40.    
  41. private PcThinkAnswer toThink(String symbol) {
  42.     PcThinkAnswer thinkAnswer = new PcThinkAnswer(); // a object
  43.  
  44.     boolean isDefense = false; // vars
  45.     boolean isAttack = false;
  46.     int turnIndexH = 0;
  47.     int turnIndexV = 0;
  48.     int mapIndex = 0;
  49.     int direction = 0;
  50.     int directionFactor = 1;
  51.  
  52.     // ... some code
  53.     // ...
  54.     // ...
  55.  
  56.  
  57.     thinkAnswer.setIsAttack(isAttack); // write to object
  58.     thinkAnswer.setIsDefense(isDefense);
  59.     thinkAnswer.setMapIndex(mapIndex);
  60.     thinkAnswer.setTurnIndexH(turnIndexH);
  61.     thinkAnswer.setTurnIndexV(turnIndexV);
  62.     thinkAnswer.setDirection(direction);
  63.  
  64.     return thinkAnswer;
  65. }
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