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- Alex:
- Item_Information:
- Item_Name: "&5AK(B)-48"
- Item_Type: 65
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Damage: 1
- Projectile_Speed: 18
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_WITHER_SHOOT-1-2-0,ENTITY_GENERIC_EXPLODE-1-2-0
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 20-true
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Reload:
- Enable: true
- Reload_Amount: 30
- Reload_Duration: 70
- Sounds_Reloading: BLOCK_PISTON_EXTEND-1-1-10,ENTITY_SKELETON_HURT-1-0-20,BLOCK_PISTON_CONTRACT-1-1-60
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_PLAYER_LEVELUP-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.2
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- SR:
- Item_Information:
- Item_Name: "&7Sniper"
- Item_Type: 263
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Projectile_Type: arrow
- Projectile_Damage: 10
- Projectile_Speed: 50
- Bullet_Spread: 0
- Sounds_Shoot: entity_firework_blast-1-2-0,
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: 20-true
- Fully_Automatic:
- Enable: false
- Fire_Rate: 1
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Duration: 80
- Sounds_Reloading: BLOCK_PISTON_EXTEND-1-1-10,ENTITY_SKELETON_HURT-1-0-20,BLOCK_PISTON_CONTRACT-1-1-60
- Headshot:
- Enable: true
- Bonus_Damage: 20
- Sounds_Shooter: ENTITY_PLAYER_LEVELUP-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Scope:
- Enable: true
- Zoom_Amount: 10
- Zoom_Bullet_Spread: 0.2
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- sad:
- Item_Information:
- Item_Name: "&e散弾銃"
- Item_Type: 287
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Right_Click_To_Shoot: true
- Projectile_Amount: 4
- Projectile_Type: snowball
- Projectile_Damage: 1
- Projectile_Speed: 15
- Bullet_Spread: 5
- Sounds_Shoot: entity_ghast_shoot-1-2-0
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Fully_Automatic:
- Enable: true
- Fire_Rate: 2
- Reload:
- Enable: true
- Reload_Amount: 60
- Reload_Duration: 150
- Sounds_Reloading: BLOCK_PISTON_EXTEND-1-1-10,ENTITY_SKELETON_HURT-1-0-20,BLOCK_PISTON_CONTRACT-1-1-60
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_PLAYER_LEVELUP-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.2
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
- Flux:
- Item_Information:
- Item_Name: "&5Ak改"
- Item_Type: 361
- Shooting:
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Right_Click_To_Shoot: true
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Damage: 1
- Projectile_Speed: 20
- Bullet_Spread: 0
- Sounds_Shoot: entity_item_break-1-2-0
- Remove_Arrows_On_Impact: true
- Remove_Bullet_Drop: true
- Removal_Or_Drag_Delay: false
- Fully_Automatic:
- Enable: true
- Fire_Rate: 3
- Reload:
- Enable: true
- Reload_Amount: 45
- Reload_Duration: 55
- Sounds_Reloading: BLOCK_PISTON_EXTEND-1-1-10,ENTITY_SKELETON_HURT-1-0-20,BLOCK_PISTON_CONTRACT-1-1-60
- Headshot:
- Enable: true
- Bonus_Damage: 1
- Sounds_Shooter: ENTITY_PLAYER_LEVELUP-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0
- Scope:
- Enable: true
- Zoom_Amount: 2
- Zoom_Bullet_Spread: 0.2
- Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
- Hit_Events:
- Enable: true
- Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
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