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  1. bloodborne.zip version 0.0 manual
  2.  
  3. recommended bindings:
  4. primary fire - mouse1 - standard light attack, repeated presses combos attack
  5. secondary fire - mouse2 - heavy attack, hold to fully charge.
  6. zoom - Q - shoot your gun
  7. user1 - F - use blood vials, heals 40% hp
  8. user2 - G - generate blood bullets, +5 bullets for 30% hp cost
  9. reload - R - does nothing except light up lil button on screen
  10.  
  11. mechanics:
  12. items - the health and ammo pickups require the player to press "+use" on them to pick up
  13. parrying - shoot your gun at an enemy during their attack phase to stun them
  14. visceral attack - if an enemy is stunned you can perform a super powerful attack by pressing "primary fire" up close
  15. backstab - fully charged heavy attack will stun an enemy if hit from behind, can perform a visceral after stunning
  16. rally - if you are damaged, you have a short period of time to regain health by attacking foes, orange bar designates rally
  17. current skill also affects the amount of time you have before rally drains
  18. blood echoes - granted upon slaying an enemy, the counter in the upper right - currently useless. viscerals and bosses grant extra
  19. blood echoes, current skill also affects this
  20. dodging - tapping the "+speed" key and a movement direction will cause the player to dodge, during this time the player has
  21. frames of invincibility and projectiles will pass through.
  22. - dodging costs stamina, and over-spending (bottoming out) your stamina will incur a 1.5x penalty to
  23. recovery time.
  24. blood vials - spawns in place of health items, has a faint red glow -
  25. stimpacks - 1 vial
  26. medikits - 2 vial
  27. berserk - 5 vial
  28. soulsphere - 5 vial
  29. megasphere - 5 vial
  30. QS bullet - ammo for your gun, replaces all ammo and gun pickups, has a faint blue glow -
  31. small ammo - 1 bullet
  32. big ammo - 2 bullet
  33. weapon - 6 bullet
  34. backpack - 6 bullet
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