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Jan 25th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: Radeon RX 580 Series (ID=0x67df)
  8. Vendor:
  9. VRAM: 8172 MB
  10. Driver: 26.20.15002.61
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 7.843 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 27.639900 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/25/2020 8:39:12 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.5
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 39ac -> priority: 1
  32. Thread -> id: 3bfc -> priority: 1
  33. Thread -> id: b78 -> priority: 1
  34. Thread -> id: 1dbc -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 173989.
  41. Total: 386.233600 ms (FindLiveObjects: 9.282200 ms CreateObjectMapping: 16.227500 ms MarkObjects: 360.355900 ms DeleteObjects: 0.367700 ms)
  42.  
  43. Tamer ID: 479689
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174793.
  50. Total: 421.587400 ms (FindLiveObjects: 16.662800 ms CreateObjectMapping: 17.312000 ms MarkObjects: 387.245100 ms DeleteObjects: 0.366600 ms)
  51.  
  52. Join 1026
  53.  
  54. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  55.  
  56. Exit 1026
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  59.  
  60. Join 1008
  61.  
  62. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  63.  
  64. Exit 1008
  65.  
  66. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  67.  
  68. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  69.  
  70. Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 194313.
  71. Total: 469.475200 ms (FindLiveObjects: 16.691100 ms CreateObjectMapping: 20.242700 ms MarkObjects: 430.900500 ms DeleteObjects: 1.640600 ms)
  72.  
  73. Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
  74.  
  75. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 200053.
  76. Total: 398.315300 ms (FindLiveObjects: 11.739500 ms CreateObjectMapping: 18.227500 ms MarkObjects: 367.338600 ms DeleteObjects: 1.009200 ms)
  77.  
  78. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  79.  
  80. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 207112.
  81. Total: 398.068800 ms (FindLiveObjects: 11.669500 ms CreateObjectMapping: 16.785500 ms MarkObjects: 368.710600 ms DeleteObjects: 0.902900 ms)
  82.  
  83. Unloading 7 Unused Serialized files (Serialized files now loaded: 4)
  84.  
  85. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211593.
  86. Total: 429.438600 ms (FindLiveObjects: 13.220400 ms CreateObjectMapping: 18.321400 ms MarkObjects: 396.628500 ms DeleteObjects: 1.267800 ms)
  87.  
  88. Unloading 5 Unused Serialized files (Serialized files now loaded: 7)
  89.  
  90. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211688.
  91. Total: 410.072500 ms (FindLiveObjects: 12.584200 ms CreateObjectMapping: 16.446000 ms MarkObjects: 380.701800 ms DeleteObjects: 0.340100 ms)
  92.  
  93. Unloading 6 Unused Serialized files (Serialized files now loaded: 7)
  94.  
  95. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219483.
  96. Total: 402.104600 ms (FindLiveObjects: 16.308600 ms CreateObjectMapping: 17.588700 ms MarkObjects: 367.250100 ms DeleteObjects: 0.956700 ms)
  97.  
  98. Unloading 7 Unused Serialized files (Serialized files now loaded: 9)
  99.  
  100. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224854.
  101. Total: 437.618700 ms (FindLiveObjects: 28.980100 ms CreateObjectMapping: 25.094300 ms MarkObjects: 383.200100 ms DeleteObjects: 0.343800 ms)
  102.  
  103. Unloading 8 Unused Serialized files (Serialized files now loaded: 9)
  104.  
  105. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230956.
  106. Total: 418.101900 ms (FindLiveObjects: 11.929700 ms CreateObjectMapping: 23.097600 ms MarkObjects: 382.398200 ms DeleteObjects: 0.676000 ms)
  107.  
  108. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  109.  
  110. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238116.
  111. Total: 454.262000 ms (FindLiveObjects: 22.494400 ms CreateObjectMapping: 30.017400 ms MarkObjects: 401.487800 ms DeleteObjects: 0.261900 ms)
  112.  
  113. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  114.  
  115. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238116.
  116. Total: 460.376600 ms (FindLiveObjects: 14.091100 ms CreateObjectMapping: 24.140000 ms MarkObjects: 421.781700 ms DeleteObjects: 0.363200 ms)
  117.  
  118. Unloading 0 Unused Serialized files (Serialized files now loaded: 10)
  119.  
  120. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238116.
  121. Total: 463.302500 ms (FindLiveObjects: 17.677900 ms CreateObjectMapping: 25.225200 ms MarkObjects: 420.059000 ms DeleteObjects: 0.339800 ms)
  122.  
  123. Join 0
  124.  
  125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  126.  
  127. Join 1
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  130.  
  131. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  132.  
  133. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  134.  
  135. Exit 1
  136.  
  137. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  138.  
  139. Join 8
  140.  
  141. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  142.  
  143. Exit 8
  144.  
  145. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  146.  
  147. Exit 0
  148.  
  149. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  150.  
  151. Join 1009
  152.  
  153. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  154.  
  155. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  156.  
  157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  158.  
  159. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  160.  
  161. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  162.  
  163. Exit 1009
  164.  
  165. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  166.  
  167. Join 0
  168.  
  169. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  170.  
  171. Join 8
  172.  
  173. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  174.  
  175. Unloading 6 Unused Serialized files (Serialized files now loaded: 13)
  176.  
  177. Unloading 522 unused Assets to reduce memory usage. Loaded Objects now: 244127.
  178. Total: 425.177800 ms (FindLiveObjects: 19.194600 ms CreateObjectMapping: 22.204800 ms MarkObjects: 382.412000 ms DeleteObjects: 1.366100 ms)
  179.  
  180. Unloading 5 Unused Serialized files (Serialized files now loaded: 13)
  181.  
  182. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 244153.
  183. Total: 401.567300 ms (FindLiveObjects: 11.704100 ms CreateObjectMapping: 21.019700 ms MarkObjects: 368.624800 ms DeleteObjects: 0.218400 ms)
  184.  
  185. Unloading 0 Unused Serialized files (Serialized files now loaded: 13)
  186.  
  187. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244153.
  188. Total: 404.911500 ms (FindLiveObjects: 13.503100 ms CreateObjectMapping: 19.882200 ms MarkObjects: 371.219100 ms DeleteObjects: 0.306400 ms)
  189.  
  190. Join 0
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  193.  
  194. Join 8
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  197.  
  198. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  199.  
  200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  201.  
  202. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  205.  
  206. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  207.  
  208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  209.  
  210. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  211.  
  212. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  213.  
  214. Exit 8
  215.  
  216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  217.  
  218. Join 1
  219.  
  220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  221.  
  222. Join 8
  223.  
  224. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  225.  
  226. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  227.  
  228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  229.  
  230. Exit 0
  231.  
  232. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  233.  
  234. Join 0
  235.  
  236. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  237.  
  238. Exit 0
  239.  
  240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  241.  
  242. Join 0
  243.  
  244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  245.  
  246. Exit 0
  247.  
  248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  249.  
  250. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  251.  
  252. Unloading 4764 unused Assets to reduce memory usage. Loaded Objects now: 263338.
  253. Total: 432.707100 ms (FindLiveObjects: 19.015300 ms CreateObjectMapping: 22.345300 ms MarkObjects: 386.071700 ms DeleteObjects: 5.274300 ms)
  254.  
  255. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  256.  
  257. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 263338.
  258. Total: 415.170200 ms (FindLiveObjects: 18.000700 ms CreateObjectMapping: 23.505100 ms MarkObjects: 373.298800 ms DeleteObjects: 0.365300 ms)
  259.  
  260. Join 1
  261.  
  262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  263.  
  264. Join 8
  265.  
  266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  267.  
  268. Join 0
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  271.  
  272. Exit 0
  273.  
  274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  275.  
  276. Join 0
  277.  
  278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  279.  
  280. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  281.  
  282. Unloading 370 unused Assets to reduce memory usage. Loaded Objects now: 267689.
  283. Total: 450.675600 ms (FindLiveObjects: 16.826200 ms CreateObjectMapping: 22.355000 ms MarkObjects: 410.094400 ms DeleteObjects: 1.399100 ms)
  284.  
  285. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  286.  
  287. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267689.
  288. Total: 440.372900 ms (FindLiveObjects: 14.937600 ms CreateObjectMapping: 21.191000 ms MarkObjects: 403.605600 ms DeleteObjects: 0.637900 ms)
  289.  
  290. Join 0
  291.  
  292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  293.  
  294. Join 1
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  297.  
  298. Join 8
  299.  
  300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  301.  
  302. Exit 1
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  305.  
  306. Exit 8
  307.  
  308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  309.  
  310. Exit 0
  311.  
  312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  313.  
  314. Join 1009
  315.  
  316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  317.  
  318. Exit 1009
  319.  
  320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  321.  
  322. Join 0
  323.  
  324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  325.  
  326. Join 8
  327.  
  328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  329.  
  330. Exit 8
  331.  
  332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  333.  
  334. Exit 0
  335.  
  336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  337.  
  338. Join 1031
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  341.  
  342. Exit 1031
  343.  
  344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  345.  
  346. Join 0
  347.  
  348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  349.  
  350. Join 1
  351.  
  352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  353.  
  354. Exit 1
  355.  
  356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  357.  
  358. Exit 0
  359.  
  360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  361.  
  362. Join 1008
  363.  
  364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  365.  
  366. Exit 1008
  367.  
  368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  369.  
  370. Join 0
  371.  
  372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  373.  
  374. Join 1
  375.  
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  377.  
  378. Join 8
  379.  
  380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  381.  
  382. Exit 1
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  385.  
  386. Join 1
  387.  
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  389.  
  390. Exit 0
  391.  
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  393.  
  394. Unloading 6 Unused Serialized files (Serialized files now loaded: 42)
  395.  
  396. Unloading 4854 unused Assets to reduce memory usage. Loaded Objects now: 276327.
  397. Total: 829.873600 ms (FindLiveObjects: 79.290700 ms CreateObjectMapping: 25.947900 ms MarkObjects: 705.272000 ms DeleteObjects: 19.362300 ms)
  398.  
  399. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  400.  
  401. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276327.
  402. Total: 513.121900 ms (FindLiveObjects: 48.828200 ms CreateObjectMapping: 29.565700 ms MarkObjects: 420.854300 ms DeleteObjects: 13.873100 ms)
  403.  
  404. Join 1
  405.  
  406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  407.  
  408. Join 8
  409.  
  410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  411.  
  412. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  413.  
  414. Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 277457.
  415. Total: 524.053300 ms (FindLiveObjects: 22.173800 ms CreateObjectMapping: 22.266900 ms MarkObjects: 477.851600 ms DeleteObjects: 1.760500 ms)
  416.  
  417. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  418.  
  419. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277457.
  420. Total: 540.025200 ms (FindLiveObjects: 16.458200 ms CreateObjectMapping: 24.945600 ms MarkObjects: 498.092000 ms DeleteObjects: 0.528000 ms)
  421.  
  422. Join 1
  423.  
  424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  425.  
  426. Join 8
  427.  
  428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  429.  
  430. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  431.  
  432. Unloading 315 unused Assets to reduce memory usage. Loaded Objects now: 277630.
  433. Total: 493.777500 ms (FindLiveObjects: 17.759800 ms CreateObjectMapping: 24.171000 ms MarkObjects: 450.948900 ms DeleteObjects: 0.897400 ms)
  434.  
  435. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  436.  
  437. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277630.
  438. Total: 491.973100 ms (FindLiveObjects: 17.396400 ms CreateObjectMapping: 25.795500 ms MarkObjects: 448.059300 ms DeleteObjects: 0.721200 ms)
  439.  
  440. Join 1
  441.  
  442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  443.  
  444. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  445.  
  446. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 278936.
  447. Total: 491.316700 ms (FindLiveObjects: 19.275200 ms CreateObjectMapping: 24.292000 ms MarkObjects: 447.131800 ms DeleteObjects: 0.617300 ms)
  448.  
  449. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  450.  
  451. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278936.
  452. Total: 499.852100 ms (FindLiveObjects: 16.073800 ms CreateObjectMapping: 23.245700 ms MarkObjects: 460.015700 ms DeleteObjects: 0.516600 ms)
  453.  
  454. Join 1
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  457.  
  458. Join 8
  459.  
  460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  461.  
  462. Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
  463.  
  464. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 279133.
  465. Total: 554.596200 ms (FindLiveObjects: 22.753700 ms CreateObjectMapping: 28.508600 ms MarkObjects: 502.584800 ms DeleteObjects: 0.748800 ms)
  466.  
  467. Unloading 0 Unused Serialized files (Serialized files now loaded: 43)
  468.  
  469. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279133.
  470. Total: 562.339500 ms (FindLiveObjects: 20.832400 ms CreateObjectMapping: 28.157100 ms MarkObjects: 512.688700 ms DeleteObjects: 0.660600 ms)
  471.  
  472. Join 1
  473.  
  474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  475.  
  476. Join 8
  477.  
  478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  479.  
  480. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  481.  
  482. Unloading 1098 unused Assets to reduce memory usage. Loaded Objects now: 282442.
  483. Total: 542.681900 ms (FindLiveObjects: 23.040600 ms CreateObjectMapping: 26.649100 ms MarkObjects: 489.301200 ms DeleteObjects: 3.690500 ms)
  484.  
  485. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  486.  
  487. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282442.
  488. Total: 535.426300 ms (FindLiveObjects: 25.246400 ms CreateObjectMapping: 26.583600 ms MarkObjects: 482.808900 ms DeleteObjects: 0.786700 ms)
  489.  
  490. Join 1
  491.  
  492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  493.  
  494. Join 8
  495.  
  496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  497.  
  498. Join 0
  499.  
  500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  501.  
  502. Unloading 6 Unused Serialized files (Serialized files now loaded: 49)
  503.  
  504. Unloading 1204 unused Assets to reduce memory usage. Loaded Objects now: 284325.
  505. Total: 548.398200 ms (FindLiveObjects: 23.223500 ms CreateObjectMapping: 26.424700 ms MarkObjects: 496.174100 ms DeleteObjects: 2.574000 ms)
  506.  
  507. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  508.  
  509. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284325.
  510. Total: 550.301100 ms (FindLiveObjects: 20.595600 ms CreateObjectMapping: 29.943500 ms MarkObjects: 499.147000 ms DeleteObjects: 0.614300 ms)
  511.  
  512. Join 0
  513.  
  514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  515.  
  516. Join 1
  517.  
  518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  519.  
  520. Join 8
  521.  
  522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  523.  
  524. Exit 8
  525.  
  526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  527.  
  528. Exit 1
  529.  
  530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  531.  
  532. Exit 0
  533.  
  534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  535.  
  536. Join 1008
  537.  
  538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  539.  
  540. Exit 1008
  541.  
  542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  543.  
  544. Join 0
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  547.  
  548. Join 1
  549.  
  550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  551.  
  552. Join 8
  553.  
  554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  555.  
  556. Exit 0
  557.  
  558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  559.  
  560. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  561.  
  562. Unloading 451 unused Assets to reduce memory usage. Loaded Objects now: 284742.
  563. Total: 485.833300 ms (FindLiveObjects: 18.963100 ms CreateObjectMapping: 20.838700 ms MarkObjects: 444.479400 ms DeleteObjects: 1.551700 ms)
  564.  
  565. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  566.  
  567. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284742.
  568. Total: 448.829100 ms (FindLiveObjects: 15.274600 ms CreateObjectMapping: 21.486700 ms MarkObjects: 411.436100 ms DeleteObjects: 0.631300 ms)
  569.  
  570. Join 1
  571.  
  572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  573.  
  574. Join 8
  575.  
  576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  577.  
  578. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  579.  
  580. Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 284745.
  581. Total: 566.519100 ms (FindLiveObjects: 18.120700 ms CreateObjectMapping: 25.936200 ms MarkObjects: 521.675300 ms DeleteObjects: 0.786600 ms)
  582.  
  583. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  584.  
  585. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 284745.
  586. Total: 508.019700 ms (FindLiveObjects: 17.608000 ms CreateObjectMapping: 29.629800 ms MarkObjects: 460.441200 ms DeleteObjects: 0.340300 ms)
  587.  
  588. Join 1
  589.  
  590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  591.  
  592. Join 8
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  595.  
  596. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  597.  
  598. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 291969.
  599. Total: 519.938900 ms (FindLiveObjects: 25.053200 ms CreateObjectMapping: 25.837000 ms MarkObjects: 468.475400 ms DeleteObjects: 0.572700 ms)
  600.  
  601. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  602.  
  603. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291969.
  604. Total: 489.661200 ms (FindLiveObjects: 21.264100 ms CreateObjectMapping: 25.180000 ms MarkObjects: 442.781800 ms DeleteObjects: 0.434900 ms)
  605.  
  606. Join 1
  607.  
  608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  609.  
  610. Join 8
  611.  
  612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  613.  
  614. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  615.  
  616. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 296969.
  617. Total: 580.051000 ms (FindLiveObjects: 23.819300 ms CreateObjectMapping: 28.322400 ms MarkObjects: 527.267800 ms DeleteObjects: 0.641100 ms)
  618.  
  619. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  620.  
  621. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296969.
  622. Total: 541.876000 ms (FindLiveObjects: 25.998300 ms CreateObjectMapping: 33.428400 ms MarkObjects: 481.983800 ms DeleteObjects: 0.465000 ms)
  623.  
  624. Join 1
  625.  
  626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  627.  
  628. Join 8
  629.  
  630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  631.  
  632. Exit 8
  633.  
  634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  635.  
  636. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  637.  
  638. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 297191.
  639. Total: 500.856300 ms (FindLiveObjects: 22.233700 ms CreateObjectMapping: 28.390900 ms MarkObjects: 449.731700 ms DeleteObjects: 0.499600 ms)
  640.  
  641. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  642.  
  643. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297191.
  644. Total: 477.015300 ms (FindLiveObjects: 23.846200 ms CreateObjectMapping: 26.053000 ms MarkObjects: 426.665900 ms DeleteObjects: 0.449800 ms)
  645.  
  646. Join 1
  647.  
  648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  649.  
  650. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  651.  
  652. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 297367.
  653. Total: 579.495700 ms (FindLiveObjects: 22.753000 ms CreateObjectMapping: 31.772400 ms MarkObjects: 524.444700 ms DeleteObjects: 0.525000 ms)
  654.  
  655. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  656.  
  657. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297367.
  658. Total: 581.936200 ms (FindLiveObjects: 20.428300 ms CreateObjectMapping: 28.863300 ms MarkObjects: 531.796600 ms DeleteObjects: 0.847400 ms)
  659.  
  660. Join 1
  661.  
  662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  663.  
  664. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  665.  
  666. Unloading 113 unused Assets to reduce memory usage. Loaded Objects now: 297365.
  667. Total: 486.433500 ms (FindLiveObjects: 17.656200 ms CreateObjectMapping: 25.829300 ms MarkObjects: 442.338200 ms DeleteObjects: 0.609400 ms)
  668.  
  669. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  670.  
  671. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297365.
  672. Total: 467.635800 ms (FindLiveObjects: 16.391700 ms CreateObjectMapping: 26.346000 ms MarkObjects: 424.522600 ms DeleteObjects: 0.375000 ms)
  673.  
  674. Join 1
  675.  
  676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  677.  
  678. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  679.  
  680. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 297666.
  681. Total: 595.008700 ms (FindLiveObjects: 24.953100 ms CreateObjectMapping: 28.187800 ms MarkObjects: 540.990100 ms DeleteObjects: 0.877000 ms)
  682.  
  683. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  684.  
  685. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297666.
  686. Total: 558.036000 ms (FindLiveObjects: 24.079300 ms CreateObjectMapping: 31.912900 ms MarkObjects: 501.435000 ms DeleteObjects: 0.608000 ms)
  687.  
  688. Join 1
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  691.  
  692. Join 8
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  695.  
  696. Unloading 6 Unused Serialized files (Serialized files now loaded: 50)
  697.  
  698. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 297843.
  699. Total: 596.312900 ms (FindLiveObjects: 29.559000 ms CreateObjectMapping: 31.329600 ms MarkObjects: 534.790500 ms DeleteObjects: 0.633500 ms)
  700.  
  701. Unloading 0 Unused Serialized files (Serialized files now loaded: 50)
  702.  
  703. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297843.
  704. Total: 569.338000 ms (FindLiveObjects: 20.583700 ms CreateObjectMapping: 27.739900 ms MarkObjects: 520.556700 ms DeleteObjects: 0.457400 ms)
  705.  
  706. Join 1
  707.  
  708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  709.  
  710. Join 8
  711.  
  712. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  713.  
  714. Close Time: 1/25/2020 11:45:24 PM
  715.  
  716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  717.  
  718. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  719.  
  720. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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