Advertisement
Guest User

Red Warrior

a guest
Jun 15th, 2019
102
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.40 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. },
  6. ["self"] = {
  7. ["Skin"] = 0,
  8. ["Invert"] = false,
  9. ["LightBlend"] = 1,
  10. ["CellShade"] = 0,
  11. ["OwnerName"] = "self",
  12. ["AimPartName"] = "",
  13. ["IgnoreZ"] = false,
  14. ["AimPartUID"] = "",
  15. ["Passes"] = 1,
  16. ["Name"] = "",
  17. ["NoTextureFiltering"] = false,
  18. ["DoubleFace"] = false,
  19. ["PositionOffset"] = Vector(0, 0, 0),
  20. ["IsDisturbing"] = false,
  21. ["Fullbright"] = false,
  22. ["EyeAngles"] = false,
  23. ["DrawOrder"] = 0,
  24. ["TintColor"] = Vector(0, 0, 0),
  25. ["UniqueID"] = "2485018542",
  26. ["Translucent"] = false,
  27. ["LodOverride"] = -1,
  28. ["BlurSpacing"] = 0,
  29. ["Alpha"] = 1,
  30. ["Material"] = "",
  31. ["UseWeaponColor"] = false,
  32. ["UsePlayerColor"] = false,
  33. ["UseLegacyScale"] = false,
  34. ["Bone"] = "head",
  35. ["Color"] = Vector(255, 255, 255),
  36. ["Brightness"] = 1,
  37. ["BoneMerge"] = false,
  38. ["BlurLength"] = 0,
  39. ["Position"] = Vector(2.171875, 0.8876953125, 2.5888671875),
  40. ["AngleOffset"] = Angle(0, 0, 0),
  41. ["AlternativeScaling"] = false,
  42. ["Hide"] = false,
  43. ["OwnerEntity"] = false,
  44. ["Scale"] = Vector(1, 1, 1),
  45. ["ClassName"] = "model",
  46. ["EditorExpand"] = true,
  47. ["Size"] = 0.15000000596046,
  48. ["ModelFallback"] = "",
  49. ["Angles"] = Angle(62.616355895996, -89.999969482422, -90.000015258789),
  50. ["TextureFilter"] = 3,
  51. ["Model"] = "models/weapons/w_crowbar.mdl",
  52. ["BlendMode"] = "",
  53. },
  54. },
  55. [2] = {
  56. ["children"] = {
  57. },
  58. ["self"] = {
  59. ["Skin"] = 0,
  60. ["Invert"] = false,
  61. ["LightBlend"] = 1,
  62. ["CellShade"] = 0,
  63. ["OwnerName"] = "self",
  64. ["AimPartName"] = "",
  65. ["IgnoreZ"] = false,
  66. ["AimPartUID"] = "",
  67. ["Passes"] = 1,
  68. ["Name"] = "",
  69. ["NoTextureFiltering"] = false,
  70. ["DoubleFace"] = false,
  71. ["PositionOffset"] = Vector(0, 0, 0),
  72. ["IsDisturbing"] = false,
  73. ["Fullbright"] = false,
  74. ["EyeAngles"] = false,
  75. ["DrawOrder"] = 0,
  76. ["TintColor"] = Vector(0, 0, 0),
  77. ["UniqueID"] = "2242877810",
  78. ["Translucent"] = false,
  79. ["LodOverride"] = -1,
  80. ["BlurSpacing"] = 0,
  81. ["Alpha"] = 1,
  82. ["Material"] = "",
  83. ["UseWeaponColor"] = false,
  84. ["UsePlayerColor"] = false,
  85. ["UseLegacyScale"] = false,
  86. ["Bone"] = "head",
  87. ["Color"] = Vector(0, 0, 0),
  88. ["Brightness"] = 1,
  89. ["BoneMerge"] = false,
  90. ["BlurLength"] = 0,
  91. ["Position"] = Vector(1.8561103343964, 0.45969861745834, 5.212890625),
  92. ["AngleOffset"] = Angle(0, 0, 0),
  93. ["AlternativeScaling"] = false,
  94. ["Hide"] = false,
  95. ["OwnerEntity"] = false,
  96. ["Scale"] = Vector(1, 1, 1),
  97. ["ClassName"] = "model",
  98. ["EditorExpand"] = false,
  99. ["Size"] = 0.075000002980232,
  100. ["ModelFallback"] = "",
  101. ["Angles"] = Angle(-0, -90.139770507813, 0),
  102. ["TextureFilter"] = 3,
  103. ["Model"] = "models/hunter/plates/plate.mdl",
  104. ["BlendMode"] = "",
  105. },
  106. },
  107. [3] = {
  108. ["children"] = {
  109. },
  110. ["self"] = {
  111. ["Skin"] = 0,
  112. ["Invert"] = false,
  113. ["LightBlend"] = 1,
  114. ["CellShade"] = 0,
  115. ["OwnerName"] = "self",
  116. ["AimPartName"] = "",
  117. ["IgnoreZ"] = false,
  118. ["AimPartUID"] = "",
  119. ["Passes"] = 1,
  120. ["Name"] = "",
  121. ["NoTextureFiltering"] = false,
  122. ["DoubleFace"] = false,
  123. ["PositionOffset"] = Vector(0, 0, 0),
  124. ["IsDisturbing"] = false,
  125. ["Fullbright"] = false,
  126. ["EyeAngles"] = false,
  127. ["DrawOrder"] = 0,
  128. ["TintColor"] = Vector(0, 0, 0),
  129. ["UniqueID"] = "1009846417",
  130. ["Translucent"] = false,
  131. ["LodOverride"] = -1,
  132. ["BlurSpacing"] = 0,
  133. ["Alpha"] = 1,
  134. ["Material"] = "",
  135. ["UseWeaponColor"] = false,
  136. ["UsePlayerColor"] = false,
  137. ["UseLegacyScale"] = false,
  138. ["Bone"] = "head",
  139. ["Color"] = Vector(0, 0, 0),
  140. ["Brightness"] = 1,
  141. ["BoneMerge"] = false,
  142. ["BlurLength"] = 0,
  143. ["Position"] = Vector(1.7917311191559, 1.1830641031265, 5.267578125),
  144. ["AngleOffset"] = Angle(0, 0, 0),
  145. ["AlternativeScaling"] = false,
  146. ["Hide"] = false,
  147. ["OwnerEntity"] = false,
  148. ["Scale"] = Vector(3.0999999046326, 0.80000001192093, 0.5),
  149. ["ClassName"] = "model",
  150. ["EditorExpand"] = true,
  151. ["Size"] = 0.075000002980232,
  152. ["ModelFallback"] = "",
  153. ["Angles"] = Angle(-0, -90.139770507813, 0),
  154. ["TextureFilter"] = 3,
  155. ["Model"] = "models/hunter/plates/plate.mdl",
  156. ["BlendMode"] = "",
  157. },
  158. },
  159. [4] = {
  160. ["children"] = {
  161. },
  162. ["self"] = {
  163. ["Skin"] = 0,
  164. ["Invert"] = false,
  165. ["LightBlend"] = 1,
  166. ["CellShade"] = 0,
  167. ["OwnerName"] = "self",
  168. ["AimPartName"] = "",
  169. ["IgnoreZ"] = false,
  170. ["AimPartUID"] = "",
  171. ["Passes"] = 1,
  172. ["Name"] = "",
  173. ["NoTextureFiltering"] = false,
  174. ["DoubleFace"] = false,
  175. ["PositionOffset"] = Vector(0, 0, 0),
  176. ["IsDisturbing"] = false,
  177. ["Fullbright"] = false,
  178. ["EyeAngles"] = false,
  179. ["DrawOrder"] = 0,
  180. ["TintColor"] = Vector(0, 0, 0),
  181. ["UniqueID"] = "4246264768",
  182. ["Translucent"] = false,
  183. ["LodOverride"] = -1,
  184. ["BlurSpacing"] = 0,
  185. ["Alpha"] = 1,
  186. ["Material"] = "models/debug/debugwhite",
  187. ["UseWeaponColor"] = false,
  188. ["UsePlayerColor"] = false,
  189. ["UseLegacyScale"] = false,
  190. ["Bone"] = "head",
  191. ["Color"] = Vector(255, 0, 0),
  192. ["Brightness"] = 1,
  193. ["BoneMerge"] = false,
  194. ["BlurLength"] = 0,
  195. ["Position"] = Vector(2.213134765625, 1.4150390625, 3.634765625),
  196. ["AngleOffset"] = Angle(0, 0, 0),
  197. ["AlternativeScaling"] = false,
  198. ["Hide"] = false,
  199. ["OwnerEntity"] = false,
  200. ["Scale"] = Vector(1, 1, 1),
  201. ["ClassName"] = "model",
  202. ["EditorExpand"] = true,
  203. ["Size"] = 0.025000000372529,
  204. ["ModelFallback"] = "",
  205. ["Angles"] = Angle(-0, -90.139770507813, 0),
  206. ["TextureFilter"] = 3,
  207. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  208. ["BlendMode"] = "",
  209. },
  210. },
  211. [5] = {
  212. ["children"] = {
  213. },
  214. ["self"] = {
  215. ["Skin"] = 0,
  216. ["Invert"] = false,
  217. ["LightBlend"] = 1,
  218. ["CellShade"] = 0,
  219. ["OwnerName"] = "self",
  220. ["AimPartName"] = "",
  221. ["IgnoreZ"] = false,
  222. ["AimPartUID"] = "",
  223. ["Passes"] = 1,
  224. ["Name"] = "",
  225. ["NoTextureFiltering"] = false,
  226. ["DoubleFace"] = false,
  227. ["PositionOffset"] = Vector(0, 0, 0),
  228. ["IsDisturbing"] = false,
  229. ["Fullbright"] = false,
  230. ["EyeAngles"] = false,
  231. ["DrawOrder"] = 0,
  232. ["TintColor"] = Vector(0, 0, 0),
  233. ["UniqueID"] = "2217921628",
  234. ["Translucent"] = false,
  235. ["LodOverride"] = -1,
  236. ["BlurSpacing"] = 0,
  237. ["Alpha"] = 1,
  238. ["Material"] = "",
  239. ["UseWeaponColor"] = false,
  240. ["UsePlayerColor"] = false,
  241. ["UseLegacyScale"] = false,
  242. ["Bone"] = "head",
  243. ["Color"] = Vector(0, 0, 0),
  244. ["Brightness"] = 1,
  245. ["BoneMerge"] = false,
  246. ["BlurLength"] = 0,
  247. ["Position"] = Vector(1.852616071701, 1.8044092655182, 5.212890625),
  248. ["AngleOffset"] = Angle(0, 0, 0),
  249. ["AlternativeScaling"] = false,
  250. ["Hide"] = false,
  251. ["OwnerEntity"] = false,
  252. ["Scale"] = Vector(1, 1, 1),
  253. ["ClassName"] = "model",
  254. ["EditorExpand"] = true,
  255. ["Size"] = 0.075000002980232,
  256. ["ModelFallback"] = "",
  257. ["Angles"] = Angle(-0, -90.139770507813, 0),
  258. ["TextureFilter"] = 3,
  259. ["Model"] = "models/hunter/plates/plate.mdl",
  260. ["BlendMode"] = "",
  261. },
  262. },
  263. [6] = {
  264. ["children"] = {
  265. },
  266. ["self"] = {
  267. ["Skin"] = 0,
  268. ["Invert"] = false,
  269. ["LightBlend"] = 1,
  270. ["CellShade"] = 0,
  271. ["OwnerName"] = "self",
  272. ["AimPartName"] = "",
  273. ["IgnoreZ"] = false,
  274. ["AimPartUID"] = "",
  275. ["Passes"] = 1,
  276. ["Name"] = "",
  277. ["NoTextureFiltering"] = false,
  278. ["DoubleFace"] = false,
  279. ["PositionOffset"] = Vector(0, 0, 0),
  280. ["IsDisturbing"] = false,
  281. ["Fullbright"] = false,
  282. ["EyeAngles"] = false,
  283. ["DrawOrder"] = 0,
  284. ["TintColor"] = Vector(0, 0, 0),
  285. ["UniqueID"] = "2567647123",
  286. ["Translucent"] = false,
  287. ["LodOverride"] = -1,
  288. ["BlurSpacing"] = 0,
  289. ["Alpha"] = 1,
  290. ["Material"] = "models/debug/debugwhite",
  291. ["UseWeaponColor"] = false,
  292. ["UsePlayerColor"] = false,
  293. ["UseLegacyScale"] = false,
  294. ["Bone"] = "head",
  295. ["Color"] = Vector(255, 0, 0),
  296. ["Brightness"] = 1,
  297. ["BoneMerge"] = false,
  298. ["BlurLength"] = 0,
  299. ["Position"] = Vector(0.67981380224228, 1.1365031003952, 3.3749976158142),
  300. ["AngleOffset"] = Angle(0, 0, 0),
  301. ["AlternativeScaling"] = false,
  302. ["Hide"] = false,
  303. ["OwnerEntity"] = false,
  304. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.60000002384186),
  305. ["ClassName"] = "model",
  306. ["EditorExpand"] = false,
  307. ["Size"] = 1,
  308. ["ModelFallback"] = "",
  309. ["Angles"] = Angle(-0, -90.139770507813, 0),
  310. ["TextureFilter"] = 3,
  311. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  312. ["BlendMode"] = "",
  313. },
  314. },
  315. [7] = {
  316. ["children"] = {
  317. },
  318. ["self"] = {
  319. ["HidePhysgunBeam"] = false,
  320. ["Skin"] = 0,
  321. ["Invert"] = false,
  322. ["HideBullets"] = false,
  323. ["FallApartOnDeath"] = false,
  324. ["DeathRagdollizeParent"] = false,
  325. ["SprintSpeed"] = 20,
  326. ["BlendMode"] = "",
  327. ["HideEntity"] = false,
  328. ["AimPartUID"] = "",
  329. ["DrawWeapon"] = false,
  330. ["EyeTargetUID"] = "",
  331. ["Name"] = "",
  332. ["LodOverride"] = -1,
  333. ["AllowOggWhenMuted"] = false,
  334. ["NoTextureFiltering"] = false,
  335. ["DoubleFace"] = false,
  336. ["WalkSpeed"] = 20,
  337. ["Color"] = Vector(225, 255, 0),
  338. ["Fullbright"] = false,
  339. ["EyeAngles"] = false,
  340. ["IgnoreZ"] = false,
  341. ["IsDisturbing"] = false,
  342. ["DrawOrder"] = 0,
  343. ["RunSpeed"] = 20,
  344. ["DrawPlayerOnDeath"] = false,
  345. ["HideRagdollOnDeath"] = false,
  346. ["ClassName"] = "entity",
  347. ["MuteSounds"] = false,
  348. ["DrawShadow"] = true,
  349. ["Alpha"] = 1,
  350. ["Material"] = "models/debug/debugwhite",
  351. ["InverseKinematics"] = false,
  352. ["SuppressFrames"] = false,
  353. ["AimPartName"] = "",
  354. ["Bone"] = "head",
  355. ["EyeTargetName"] = "",
  356. ["MuteFootsteps"] = false,
  357. ["CrouchSpeed"] = 20,
  358. ["Weapon"] = false,
  359. ["Position"] = Vector(0.67981380224228, 1.1365031003952, 3.3623023033142),
  360. ["UniqueID"] = "172564782",
  361. ["OwnerName"] = "self",
  362. ["Hide"] = false,
  363. ["Brightness"] = 1,
  364. ["Scale"] = Vector(0.20000000298023, 0.20000000298023, 0.60000002384186),
  365. ["Translucent"] = false,
  366. ["EditorExpand"] = true,
  367. ["Size"] = 0.075000002980232,
  368. ["UseLegacyScale"] = false,
  369. ["Angles"] = Angle(-0, 173.35781860352, 0),
  370. ["AnimationRate"] = 1,
  371. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  372. ["RelativeBones"] = true,
  373. },
  374. },
  375. [8] = {
  376. ["children"] = {
  377. },
  378. ["self"] = {
  379. ["Skin"] = 0,
  380. ["Invert"] = false,
  381. ["LightBlend"] = 1,
  382. ["CellShade"] = 0,
  383. ["OwnerName"] = "self",
  384. ["AimPartName"] = "",
  385. ["IgnoreZ"] = false,
  386. ["AimPartUID"] = "",
  387. ["Passes"] = 1,
  388. ["Name"] = "",
  389. ["NoTextureFiltering"] = false,
  390. ["DoubleFace"] = false,
  391. ["PositionOffset"] = Vector(0, 0, 0),
  392. ["IsDisturbing"] = false,
  393. ["Fullbright"] = false,
  394. ["EyeAngles"] = false,
  395. ["DrawOrder"] = 0,
  396. ["TintColor"] = Vector(0, 0, 0),
  397. ["UniqueID"] = "3740415409",
  398. ["Translucent"] = false,
  399. ["LodOverride"] = -1,
  400. ["BlurSpacing"] = 0,
  401. ["Alpha"] = 1,
  402. ["Material"] = "models/debug/debugwhite",
  403. ["UseWeaponColor"] = false,
  404. ["UsePlayerColor"] = false,
  405. ["UseLegacyScale"] = false,
  406. ["Bone"] = "head",
  407. ["Color"] = Vector(255, 0, 0),
  408. ["Brightness"] = 1,
  409. ["BoneMerge"] = false,
  410. ["BlurLength"] = 0,
  411. ["Position"] = Vector(2.25341796875, 0.3505859375, 1.6025390625),
  412. ["AngleOffset"] = Angle(0, 0, 0),
  413. ["AlternativeScaling"] = false,
  414. ["Hide"] = false,
  415. ["OwnerEntity"] = false,
  416. ["Scale"] = Vector(1, 1, 1),
  417. ["ClassName"] = "model",
  418. ["EditorExpand"] = true,
  419. ["Size"] = 0.025000000372529,
  420. ["ModelFallback"] = "",
  421. ["Angles"] = Angle(-0, -90.139770507813, 0),
  422. ["TextureFilter"] = 3,
  423. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  424. ["BlendMode"] = "",
  425. },
  426. },
  427. },
  428. ["self"] = {
  429. ["DrawOrder"] = 0,
  430. ["UniqueID"] = "1796003030",
  431. ["AimPartUID"] = "",
  432. ["Hide"] = false,
  433. ["Duplicate"] = false,
  434. ["ClassName"] = "group",
  435. ["OwnerName"] = "self",
  436. ["IsDisturbing"] = false,
  437. ["Name"] = "my outfit",
  438. ["EditorExpand"] = true,
  439. },
  440. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement