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- public class OutputDeathMessage {
- static DeathMessage Default = new DeathMessage("Default","CustomizedDeathMessages.Default","%victim% was shot by arrow", "%victim% was shot by Skeleton", ...);
- static String simplemsg;
- String Cause;
- public static void NoKiller(String DeathMsg, Player Victim) {
- simplemsg = DeathMsg.replace(Victim.getName(), "");
- //which attribute of Default contains simplemsg? Set Cause to this Value
- //Bukkit.broadcastMessage(CustomDeathMessage.(WhateverTheCauseIs).replace("%victim%", Victim.getName()));
- }
- }
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