Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ARENA FRAMES
- /run local p="½z" for i=1,25 do RunScript(GetMacroBody(p..i)) end
- ½z1
- ArenaEnemyFrame1HealthBar:SetSize(70, 20);
- ArenaEnemyFrame1HealthBarText:SetPoint("CENTER", ArenaEnemyFrame1HealthBar)
- ArenaEnemyFrame1HealthBar:ClearAllPoints();ArenaEnemyFrame1HealthBar:SetPoint("LEFT", ArenaEnemyFrame1, 2, 6)
- ½z2
- ArenaEnemyFrame1Texture:Hide()
- ArenaEnemyFrame1SpecBorder:Hide()
- ArenaEnemyFrame1ManaBarText:SetPoint("CENTER", ArenaEnemyFrame1ManaBar)
- ArenaEnemyFrame2HealthBar:SetSize(70, 20);
- ArenaEnemyFrame2HealthBarText:SetPoint("CENTER", ArenaEnemyFrame2HealthBar)
- ½z3
- ArenaEnemyFrame2HealthBar:ClearAllPoints();ArenaEnemyFrame2HealthBar:SetPoint("LEFT", ArenaEnemyFrame2, 2, 6)
- ArenaEnemyFrame2Texture:Hide()
- ArenaEnemyFrame2SpecBorder:Hide()
- ArenaEnemyFrame2ManaBarText:SetPoint("CENTER", ArenaEnemyFrame2ManaBar)
- ½z4
- ArenaEnemyFrame3HealthBar:SetSize(70, 20);
- ArenaEnemyFrame3HealthBarText:SetPoint("CENTER", ArenaEnemyFrame3HealthBar)
- ArenaEnemyFrame3HealthBar:ClearAllPoints();ArenaEnemyFrame3HealthBar:SetPoint("LEFT", ArenaEnemyFrame3, 2, 6)
- ½z5
- ArenaEnemyFrame3Texture:Hide()
- ArenaEnemyFrame3SpecBorder:Hide()
- ArenaEnemyFrame3ManaBarText:SetPoint("CENTER", ArenaEnemyFrame3ManaBar)
- ArenaEnemyFrame1Background:ClearAllPoints()
- ArenaEnemyFrame1Background:SetPoint("LEFT", ArenaEnemyFrame1, 2, 2)
- ½z6
- ArenaEnemyFrame2Background:ClearAllPoints()
- ArenaEnemyFrame2Background:SetPoint("LEFT", ArenaEnemyFrame2, 2, 2)
- ArenaEnemyFrame3Background:ClearAllPoints()
- ArenaEnemyFrame3Background:SetPoint("LEFT", ArenaEnemyFrame3, 2, 2)
- ½z7
- ArenaEnemyFrame1Background:SetSize(71, 28)
- ArenaEnemyFrame2Background:SetSize(71, 28)
- ArenaEnemyFrame3Background:SetSize(71, 28)
- ½z8
- ArenaEnemyFrame1:ClearAllPoints()
- ArenaEnemyFrame2:ClearAllPoints()
- ArenaEnemyFrame3:ClearAllPoints()
- ArenaEnemyFrame1PetFrame:ClearAllPoints()
- ArenaEnemyFrame2PetFrame:ClearAllPoints()
- ArenaEnemyFrame3PetFrame:ClearAllPoints()
- ½z9
- ArenaEnemyFrame1ClassPortrait:ClearAllPoints()
- ArenaEnemyFrame2ClassPortrait:ClearAllPoints()
- ArenaEnemyFrame3ClassPortrait:ClearAllPoints()
- ArenaEnemyFrame1Name:ClearAllPoints()
- ArenaEnemyFrame2Name:ClearAllPoints()
- ArenaEnemyFrame3Name:ClearAllPoints()
- ½z10
- ArenaEnemyFrame1Name:SetPoint("LEFT", ArenaEnemyFrame1, 10, 20)
- ArenaEnemyFrame2Name:SetPoint("LEFT", ArenaEnemyFrame2, 10, 20)
- ArenaEnemyFrame3Name:SetPoint("LEFT", ArenaEnemyFrame3, 10, 20)
- ½z11
- ArenaEnemyFrame1ClassPortrait:SetPoint("LEFT", ArenaEnemyFrame1, 73, 3)
- ArenaEnemyFrame2ClassPortrait:SetPoint("LEFT", ArenaEnemyFrame2, 73, 3)
- ArenaEnemyFrame3ClassPortrait:SetPoint("LEFT", ArenaEnemyFrame3, 73, 3)
- ½z12
- ArenaEnemyFrame1:SetPoint("CENTER",UIParent,"CENTER",220,20)
- ArenaEnemyFrame2:SetPoint("CENTER",UIParent,"CENTER",220,-25)
- ArenaEnemyFrame3:SetPoint("CENTER",UIParent,"CENTER",220,-70)
- ½z13
- ArenaEnemyFrame1PetFrame:SetPoint("LEFT", ArenaEnemyFrame1, 42, -18)
- ArenaEnemyFrame2PetFrame:SetPoint("LEFT", ArenaEnemyFrame2, 42, -18)
- ArenaEnemyFrame3PetFrame:SetPoint("LEFT", ArenaEnemyFrame3, 42, -18)
- ½z14
- ArenaEnemyFrame1PetFrame:SetScale(2)
- ArenaEnemyFrame2PetFrame:SetScale(2)
- ArenaEnemyFrame3PetFrame:SetScale(2)
- ½z15
- ArenaEnemyFrame1:SetScale(1.9)
- ArenaEnemyFrame1CastingBar:SetScale(0.9)
- ArenaEnemyFrame2:SetScale(1.9)
- ArenaEnemyFrame2CastingBar:SetScale(0.9)
- ArenaEnemyFrame3:SetScale(1.9)
- ArenaEnemyFrame3CastingBar:SetScale(0.9)
- ½z16
- ArenaEnemyFrame1.SetPoint = function() end
- ArenaEnemyFrame2.SetPoint = function() end
- ArenaEnemyFrame3.SetPoint = function() end
- ½z17
- ArenaEnemyFrame1PetFrame.SetPoint = function() end
- ArenaEnemyFrame2PetFrame.SetPoint = function() end
- ArenaEnemyFrame3PetFrame.SetPoint = function() end
- ½z18
- ArenaEnemyFrame1ClassPortrait.SetPoint = function() end
- ArenaEnemyFrame2ClassPortrait.SetPoint = function() end
- ArenaEnemyFrame3ClassPortrait.SetPoint = function() end
- ½z19
- ArenaEnemyFrame1Name.SetPoint = function() end
- ArenaEnemyFrame1Name.SetPoint = function() end
- ArenaEnemyFrame1Name.SetPoint = function() end
- ½z20
- ArenaEnemyFrame1HealthBarTextLeft:ClearAllPoints()
- ArenaEnemyFrame1HealthBarTextRight:ClearAllPoints()
- ArenaEnemyFrame2HealthBarTextLeft:ClearAllPoints()
- ArenaEnemyFrame2HealthBarTextRight:ClearAllPoints()
- ½z21
- ArenaEnemyFrame3HealthBarTextLeft:ClearAllPoints()
- ArenaEnemyFrame3HealthBarTextRight:ClearAllPoints()
- ArenaEnemyFrame1HealthBarTextLeft:SetPoint("LEFT", ArenaEnemyFrame1, 0, 5)
- ½z22
- ArenaEnemyFrame1HealthBarTextRight:SetPoint("RIGHT", ArenaEnemyFrame1, -35, 5)
- ArenaEnemyFrame2HealthBarTextLeft:SetPoint("LEFT", ArenaEnemyFrame2, 0, 5)
- ArenaEnemyFrame2HealthBarTextRight:SetPoint("RIGHT", ArenaEnemyFrame2, -35, 5)
- ½z23
- ArenaEnemyFrame3HealthBarTextLeft:SetPoint("LEFT", ArenaEnemyFrame3, 0, 5)
- ArenaEnemyFrame3HealthBarTextRight:SetPoint("RIGHT", ArenaEnemyFrame3, -35, 5)
- ****************************************************************************************************************
- NORMAL FRAME+UI SCRIPTS
- /run local p="½x" for i=1,10 do RunScript(GetMacroBody(p..i)) end
- ½x1
- PlayerFrame:SetScale(1.6)
- TargetFrame:SetScale(1.6)
- FocusFrame:SetScale(1.4)
- UIP=UnitIsPlayer RCC=RAID_CLASS_COLORS UC=UnitClass TFNB=TargetFrameNameBackground FFNB=FocusFrameNameBackground
- ½x2
- f=CreateFrame("FRAME") f:RegisterEvent("PLAYER_TARGET_CHANGED") f:RegisterEvent("PLAYER_FOCUS_CHANGED") f:RegisterEvent("UNIT_FACTION")
- ½x3
- function e(self,event,...) if UIP("target") then c=RCC[select(2,UC("target"))] TFNB:SetVertexColor(c.r,c.g,c.b) end if UIP("focus") then c=RCC[select(2,UC("focus"))] FFNB:SetVertexColor(c.r,c.g,c.b) end end f:SetScript("OnEvent",e)
- ½x4
- MainMenuBarArtFrame.LeftEndCap:Hide();MainMenuBarArtFrame.RightEndCap:Hide()
- CastingBarFrame:SetPoint("BOTTOMLEFT",430,80)
- CastingBarFrame:SetScale(1.8)
- ½x5
- b='Buff' st='Stealable' mM='Magic' mB=maxBuffs TFUA='TargetFrame_UpdateAuras' PFu=PlayerFrame.unit MTB=MAX_TARGET_BUFFS UB=UnitBuff UIE=UnitIsEnemy
- ½x6
- hooksecurefunc(TFUA,function(s) for i=1,MTB do _,ic,_,dT=UB(s.unit,i) if(ic and (not s.mB or i<=s.mB)) then fS=_G[s:GetName()..b..i..st] if (UIE(PFu,s.unit) and dT==mM) then fS:Show() else fS:Hide() end end end end)
- ½x7
- PlayerFrame:ClearAllPoints()
- PlayerFrame:SetPoint("TOPLEFT", UIParent, 122, -60)
- PlayerFrame:SetUserPlaced(true)
- ½x8
- TargetFrame:ClearAllPoints()
- TargetFrame:SetPoint("TOPLEFT", UIParent, 349, -60)
- TargetFrame:SetUserPlaced(true)
- ½x9
- FocusFrame:ClearAllPoints()
- FocusFrame:SetPoint("TOPLEFT", UIParent, 240, -376)
- FocusFrame:SetUserPlaced(true)
- TotemFrame:ClearAllPoints(); TotemFrame:SetPoint("CENTER",UIParent,"CENTER",-230,-210)
- ½x10
- local f=StopwatchTickerSecond f:SetParent(UIParent) f:ClearAllPoints() f:SetPoint("TOP","FocusFrame","TOP",-50,0) f:SetFont(STANDARD_TEXT_FONT, 30)
- ½x11
- function colour(sb,unit) UC=UnitClass if UnitIsPlayer(unit) and UnitIsConnected(unit) and unit==sb.unit and UC(unit) then _,cl=UC(unit) c=RAID_CLASS_COLORS[cl] sb:SetStatusBarColor(c.r,c.g,c.b) PlayerFrameHealthBar:SetStatusBarColor(0,1,0) end end
- ½x12
- hooksecurefunc("UnitFrameHealthBar_Update", colour) hooksecurefunc("HealthBar_OnValueChanged", function(self) colour(self, self.unit) end)
- CONSOLE RUN JUST ONCE
- Stacking Nameplates options:
- /run SetCVar("nameplateGlobalScale",1.1)
- /run SetCVar("NamePlateHorizontalScale",1.4)
- /run SetCVar("nameplateMinScale",1)
- /run SetCVar("nameplateMotion",1)
- /run SetCVar("nameplateMotionSpeed",0.03)
- /run SetCVar("nameplateOverlapH",0.3)
- /run SetCVar("nameplateOverlapV",0.5)
- /run SetCVar("NamePlateVerticalScale",2.7)
- random
- /console TargetNearestUseOld 1
- /console floatingCombatTextCombatDamageDirectionalScale 0
- /console SpellQueueWindow 120
- /run SetCVar("nameplateOccludedAlphaMult",1)
- /console ShowClassColorInFriendlyNameplate 0
- /console rawMouseEnable 1
- custom lag
- /console SetCVar("reducedLagTolerance", 1)
- /console SetCVar("MaxSpellStartRecoveryOffset", 140)
- /dump GetCVar("SpellQueueWindow")
- show arena frames
- /run LoadAddOn("Blizzard_ArenaUI");ArenaEnemyFrames:Show();ArenaEnemyFrame1:Show();ArenaEnemyFrame2:Show();ArenaEnemyFrame3:Show()
- Nameplate toggles (0 = off, 1 = on):
- /console nameplateShowEnemyGuardians 1
- /console nameplateShowEnemyMinions 1
- /console nameplateShowEnemyMinus 1
- /console nameplateShowEnemyPets 1
- /console nameplateShowEnemyTotems 1
- /console nameplateShowFriendlyGuardians 1
- /console nameplateShowFriendlyMinions 1
- /console nameplateShowFriendlyPets 1
- /console nameplateShowFriendlyTotems 1
- /dump GetCVar("SpellQueueWindow")
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement