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- print("no please")
- print("no please")
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- print("no please")
- print("no please")
- print("no please")
- print("no please")
- print("no please")
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- print("no please")
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- print("no please")
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- print("no please")
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- print("no please")
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- spawn(function()
- while wait(0.05) do
- game:GetService("Workspace").Name = "Workspace"
- game:GetService("ReplicatedStorage").Name = "ReplicatedStorage"
- game:GetService("Players").Name = "Players"
- end
- end)
- function Bypass()
- game:GetService('Workspace').Name = "Workspace"
- game.Workspace.Banks:GetChildren()[1].Name="Bank"
- game.Workspace.Jewelrys:GetChildren()[1].Name="Jewelry"
- game:GetService('Players').Name = "Players"
- game:GetService('ReplicatedStorage').Name = "ReplicatedStorage"
- end
- Bypass()
- local ScreenGui = Instance.new("ScreenGui")
- local menubar = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local ak = Instance.new("TextButton")
- local pistol = Instance.new("TextButton")
- local shotgun = Instance.new("TextButton")
- -- Properties
- ScreenGui.Parent = game.StarterGui
- menubar.Name = "menubar"
- menubar.Parent = CoreGui
- menubar.BackgroundColor3 = Color3.new(0.207843, 0.870588, 1)
- menubar.BorderSizePixel = 0
- menubar.Position = UDim2.new(0.00500000035, 0, 0.012000001, 0)
- menubar.Size = UDim2.new(0, 112, 0, 199)
- TextLabel.Parent = menubar
- TextLabel.Active = true
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Draggable = true
- TextLabel.Position = UDim2.new(-0.0210000016, 0, 0, 0)
- TextLabel.Selectable = true
- TextLabel.Size = UDim2.new(0, 112, 0, 50)
- TextLabel.Font = Enum.Font.SourceSansLight
- TextLabel.FontSize = Enum.FontSize.Size28
- TextLabel.Text = "EZBreak"
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 28
- ak.Name = "ak"
- ak.Parent = menubar
- ak.BackgroundColor3 = Color3.new(1, 1, 1)
- ak.BorderSizePixel = 0
- ak.Position = UDim2.new(0.0719999969, 0, 0.407999873, 0)
- ak.Size = UDim2.new(0, 95, 0, 29)
- ak.Font = Enum.Font.SourceSansLight
- ak.FontSize = Enum.FontSize.Size18
- ak.Text = "AK-47"
- ak.TextColor3 = Color3.new(0.207843, 0.870588, 1)
- ak.TextSize = 18
- pistol.Name = "pistol"
- pistol.Parent = menubar
- pistol.BackgroundColor3 = Color3.new(1, 1, 1)
- pistol.BorderSizePixel = 0
- pistol.Position = UDim2.new(0.0719999745, 0, 0.228, 0)
- pistol.Size = UDim2.new(0, 95, 0, 29)
- pistol.Font = Enum.Font.SourceSansLight
- pistol.FontSize = Enum.FontSize.Size18
- pistol.Text = "Pistol"
- pistol.TextColor3 = Color3.new(0.207843, 0.870588, 1)
- pistol.TextSize = 18
- shotgun.Name = "shotgun"
- shotgun.Parent = menubar
- shotgun.BackgroundColor3 = Color3.new(1, 1, 1)
- shotgun.BorderSizePixel = 0
- shotgun.Position = UDim2.new(0.0719999969, 0, 0.587999701, 0)
- shotgun.Size = UDim2.new(0, 95, 0, 29)
- shotgun.Font = Enum.Font.SourceSansLight
- shotgun.FontSize = Enum.FontSize.Size18
- shotgun.Text = "Shotgun"
- shotgun.TextColor3 = Color3.new(0.207843, 0.870588, 1)
- shotgun.TextSize = 18
- pistol.MouseButton1Click:connect(function()
- local hit = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game.Workspace.Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "Pistol" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- shotgun.MouseButton1Click:connect(function()
- local hit = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game.Workspace.Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "Shotgun" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- ak.MouseButton1Click:connect(function()
- local hit = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game.Workspace.Givers:GetChildren()) do
- if v.Name == "ShootingRange" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "AK47" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
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