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Aug 24th, 2015
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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. Opened log '/home/niffi/.fs2_open/data/fs2_open.log', Mon Aug 24 17:11:29 2015 ...
  6. FreeSpace 2 Open version: 3.7.3
  7. Passed cmdline options:
  8. -fov 0.5
  9. -spec_exp 11
  10. -ogl_spec 60
  11. -spec_static 0.8
  12. -spec_point 0.6
  13. -spec_tube 0.4
  14. -ambient_factor 40
  15. -missile_lighting
  16. -3dshockwave
  17. -soft_particles
  18. -post_process
  19. -fxaa
  20. -disable_shadows
  21. -dualscanlines
  22. -orbradar
  23. -targetinfo
  24. -3dwarp
  25. -ship_choice_3d
  26. -weapon_choice_3d
  27. -warp_flash
  28. -snd_preload
  29. -mod mantis_mvp,mediavps_2014
  30. -window
  31. -nograb
  32. Building file index...
  33. Found root pack '/ssd/fso/mediavps_2014/MV_A-Glows.vp' with a checksum of 0xd8f529e2
  34. Found root pack '/ssd/fso/mediavps_2014/MV_Advanced.vp' with a checksum of 0x337ffc37
  35. Found root pack '/ssd/fso/mediavps_2014/MV_Assets.vp' with a checksum of 0x23b7997e
  36. Found root pack '/ssd/fso/mediavps_2014/MV_CB_ANI_1.vp' with a checksum of 0xa69eade8
  37. Found root pack '/ssd/fso/mediavps_2014/MV_CB_ANI_2.vp' with a checksum of 0x070ae320
  38. Found root pack '/ssd/fso/mediavps_2014/MV_Effects.vp' with a checksum of 0x6fbd3357
  39. Found root pack '/ssd/fso/mediavps_2014/MV_Music.vp' with a checksum of 0x6c8f665e
  40. Found root pack '/ssd/fso/mediavps_2014/MV_RadarIcons.vp' with a checksum of 0x04a9e65a
  41. Found root pack '/ssd/fso/mediavps_2014/MV_Root.vp' with a checksum of 0x107a739e
  42. Found root pack '/ssd/fso/multi-mission-pack.vp' with a checksum of 0x377695e0
  43. Found root pack '/ssd/fso/multi-voice-pack.vp' with a checksum of 0xd50e7442
  44. Found root pack '/ssd/fso/root_fs2.vp' with a checksum of 0xce10d76c
  45. Found root pack '/ssd/fso/smarty_fs2.vp' with a checksum of 0xddeb3b1e
  46. Found root pack '/ssd/fso/sparky_fs2.vp' with a checksum of 0x164fe65a
  47. Found root pack '/ssd/fso/sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  48. Found root pack '/ssd/fso/stu_fs2.vp' with a checksum of 0xd77da83a
  49. Found root pack '/ssd/fso/tango1_fs2.vp' with a checksum of 0x4c25221e
  50. Found root pack '/ssd/fso/tango2_fs2.vp' with a checksum of 0x86920b82
  51. Found root pack '/ssd/fso/tango3_fs2.vp' with a checksum of 0x705e8d71
  52. Found root pack '/ssd/fso/warble_fs2.vp' with a checksum of 0xd85c305d
  53. Searching root '/home/niffi/.fs2_open/mantis_mvp/' ... 1 files
  54. Searching root '/home/niffi/.fs2_open/mediavps_2014/' ... 64 files
  55. Searching root '/home/niffi/.fs2_open/' ... 120 files
  56. Searching root '/ssd/fso/mantis_mvp/' ... 56 files
  57. Searching root '/ssd/fso/mediavps_2014/' ... 0 files
  58. Searching root pack '/ssd/fso/mediavps_2014/MV_A-Glows.vp' ... 1735 files
  59. Searching root pack '/ssd/fso/mediavps_2014/MV_Advanced.vp' ... 1654 files
  60. Searching root pack '/ssd/fso/mediavps_2014/MV_Assets.vp' ... 2015 files
  61. Searching root pack '/ssd/fso/mediavps_2014/MV_CB_ANI_1.vp' ... 32 files
  62. Searching root pack '/ssd/fso/mediavps_2014/MV_CB_ANI_2.vp' ... 57 files
  63. Searching root pack '/ssd/fso/mediavps_2014/MV_Effects.vp' ... 2063 files
  64. Searching root pack '/ssd/fso/mediavps_2014/MV_Music.vp' ... 32 files
  65. Searching root pack '/ssd/fso/mediavps_2014/MV_RadarIcons.vp' ... 24 files
  66. Searching root pack '/ssd/fso/mediavps_2014/MV_Root.vp' ... 848 files
  67. Searching root '/ssd/fso/' ... 15 files
  68. Searching root pack '/ssd/fso/multi-mission-pack.vp' ... 110 files
  69. Searching root pack '/ssd/fso/multi-voice-pack.vp' ... 307 files
  70. Searching root pack '/ssd/fso/root_fs2.vp' ... 157 files
  71. Searching root pack '/ssd/fso/smarty_fs2.vp' ... 10 files
  72. Searching root pack '/ssd/fso/sparky_fs2.vp' ... 3027 files
  73. Searching root pack '/ssd/fso/sparky_hi_fs2.vp' ... 1337 files
  74. Searching root pack '/ssd/fso/stu_fs2.vp' ... 2355 files
  75. Searching root pack '/ssd/fso/tango1_fs2.vp' ... 32 files
  76. Searching root pack '/ssd/fso/tango2_fs2.vp' ... 15 files
  77. Searching root pack '/ssd/fso/tango3_fs2.vp' ... 10 files
  78. Searching root pack '/ssd/fso/warble_fs2.vp' ... 52 files
  79. Found 26 roots and 16128 files.
  80. TBM => Starting parse of 'mv_root-lcl.tbm' ...
  81. Setting language to English
  82. TBM => Starting parse of 'mv_root-lcl.tbm' ...
  83. Game Settings Table: Using Standard Loops For SEXP Arguments
  84. Game Settings Table: Using standard event chaining behavior
  85. Game Settings Table: External shaders are DISABLED
  86. Initializing OpenAL...
  87. OpenAL Vendor : OpenAL Community
  88. OpenAL Renderer : OpenAL Soft
  89. OpenAL Version : 1.1 ALSOFT 1.14
  90.  
  91. Found extension "AL_EXT_float32".
  92. Found extension "ALC_EXT_EFX".
  93. Enhanced sound is enabled.
  94.  
  95. Sample rate: 44100 (44100)
  96. EFX enabled: NO
  97. Playback device: SB0090 Audigy Player Analogue Stereo
  98. Capture device: SB0090 Audigy Player Analogue Mono
  99. ... OpenAL successfully initialized!
  100. Failed to init speech
  101. Initializing OpenGL graphics device at 1600x900 with 32-bit color...
  102. Initializing SDL...
  103. Requested SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 4
  104. Actual SDL Video values = R: 8, G: 8, B: 8, depth: 24, stencil: 8, double-buffer: 1, FSAA: 4
  105. OpenGL Vendor : NVIDIA Corporation
  106. OpenGL Renderer : GeForce GTS 450/PCIe/SSE2
  107. OpenGL Version : 4.4.0 NVIDIA 340.76
  108.  
  109. Using extension "GL_EXT_fog_coord".
  110. Using extension "GL_ARB_multitexture".
  111. Using extension "GL_ARB_texture_env_add".
  112. Using extension "GL_ARB_texture_compression".
  113. Using extension "GL_EXT_texture_compression_s3tc".
  114. Using extension "GL_EXT_texture_filter_anisotropic".
  115. Using extension "GL_ARB_texture_env_combine".
  116. Using extension "GL_EXT_compiled_vertex_array".
  117. Using extension "GL_EXT_draw_range_elements".
  118. Using extension "GL_ARB_texture_mirrored_repeat".
  119. Using extension "GL_ARB_texture_non_power_of_two".
  120. Using extension "GL_ARB_vertex_buffer_object".
  121. Using extension "GL_ARB_pixel_buffer_object".
  122. Using extension "GL_SGIS_generate_mipmap".
  123. Using extension "GL_EXT_framebuffer_object".
  124. Using extension "GL_ARB_texture_rectangle".
  125. Using extension "GL_EXT_bgra".
  126. Using extension "GL_ARB_texture_cube_map".
  127. Using extension "GL_EXT_texture_lod_bias".
  128. Using extension "GL_ARB_point_sprite".
  129. Using extension "GL_ARB_shading_language_100".
  130. Using extension "GL_ARB_shader_objects".
  131. Using extension "GL_ARB_vertex_shader".
  132. Using extension "GL_ARB_fragment_shader".
  133. Using extension "GL_ARB_shader_texture_lod".
  134. Using extension "GL_ARB_texture_float".
  135. Using extension "GL_ARB_draw_elements_base_vertex".
  136. Using extension "GL_EXT_framebuffer_blit".
  137. Using extension "GL_EXT_geometry_shader4".
  138. Using extension "GL_EXT_texture_array".
  139. Using extension "GL_ARB_uniform_buffer_object".
  140. Found extension "GL_EXT_transform_feedback", but can't find the required function "glBeginTransformFeedbackEXT()". Extension will be disabled!
  141. Using extension "GL_ARB_draw_instanced".
  142. Using extension "GL_ARB_texture_buffer_object".
  143. Found special extension function "glXSwapIntervalSGI".
  144.  
  145. Using OpenGL driver workarounds:
  146. <none>
  147. Compiling new shader:
  148. Particle Effects
  149. Loading built-in default shader for: effect-v.sdr
  150. Loading built-in default shader for: effect-particle-f.sdr
  151. Shader Variant Features:
  152. Compiling new shader:
  153. Particle Effects
  154. Loading built-in default shader for: effect-v.sdr
  155. Loading built-in default shader for: effect-particle-f.sdr
  156. Loading built-in default shader for: effect-screen-g.sdr
  157. Shader Variant Features:
  158. Geometry shader point-based particles
  159. Compiling new shader:
  160. Distortion Effects
  161. Loading built-in default shader for: effect-distort-v.sdr
  162. Loading built-in default shader for: effect-distort-f.sdr
  163. Shader Variant Features:
  164. Compiling new shader:
  165. Deferred Lighting
  166. Loading built-in default shader for: deferred-v.sdr
  167. Loading built-in default shader for: deferred-f.sdr
  168. Shader Variant Features:
  169. Compiling new shader:
  170. Clear Deferred Lighting Buffer
  171. Loading built-in default shader for: deferred-clear-v.sdr
  172. Loading built-in default shader for: deferred-clear-f.sdr
  173. Shader Variant Features:
  174.  
  175. Compiling new shader:
  176. Post Processing
  177. Loading built-in default shader for: post-v.sdr
  178. Loading built-in default shader for: post-f.sdr
  179. Shader Variant Features:
  180. Compiling new shader:
  181. Bloom Brightpass
  182. Loading built-in default shader for: post-v.sdr
  183. Loading built-in default shader for: brightpass-f.sdr
  184. Shader Variant Features:
  185. Compiling new shader:
  186. Gaussian Blur
  187. Loading built-in default shader for: post-v.sdr
  188. Loading built-in default shader for: blur-f.sdr
  189. Shader Variant Features:
  190. Horizontal blur pass
  191. Compiling new shader:
  192. Gaussian Blur
  193. Loading built-in default shader for: post-v.sdr
  194. Loading built-in default shader for: blur-f.sdr
  195. Shader Variant Features:
  196. Vertical blur pass
  197. Compiling new shader:
  198. FXAA
  199. Loading built-in default shader for: fxaa-v.sdr
  200. Loading built-in default shader for: fxaa-f.sdr
  201. Shader Variant Features:
  202. Compiling new shader:
  203. FXAA Prepass
  204. Loading built-in default shader for: post-v.sdr
  205. Loading built-in default shader for: fxaapre-f.sdr
  206. Shader Variant Features:
  207. Max texture units: 4 (32)
  208. Max client texture states: 4 (8)
  209. Max elements vertices: 1048576
  210. Max elements indices: 1048576
  211. Max texture size: 16384x16384
  212. Max render buffer size: 16384x16384
  213. Can use compressed textures: YES
  214. Texture compression available: YES
  215. Post-processing enabled: YES
  216. Using trilinear texture filter.
  217. OpenGL Shader Version: 4.40 NVIDIA via Cg compiler
  218. ... OpenGL init is complete!
  219. Size of bitmap info = 927 KB
  220. Size of bitmap extra info = 56 bytes
  221. ANI cursorweb with size 24x24 (25.0% wasted)
  222. GRAPHICS: Initializing default colors...
  223. SCRIPTING: Beginning initialization sequence...
  224. SCRIPTING: Beginning Lua initialization...
  225. LUA: Opening LUA state...
  226. LUA: Initializing base Lua libraries...
  227. LUA: Beginning ADE initialization
  228. ADE: Initializing enumeration constants...
  229. ADE: Assigning Lua session...
  230. SCRIPTING: Beginning main hook parse sequence....
  231. Wokka! Error opening file (scripting.tbl)!
  232. TABLES: Unable to parse 'scripting.tbl'! Error message = Failed to open file.
  233. TBM => Starting parse of 'mv_flak-sct.tbm' ...
  234. TBM => Starting parse of 'mv_exp-sct.tbm' ...
  235. TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
  236. SCRIPTING: Inititialization complete.
  237. SCRIPTING: Splash screen overrides checked
  238. SCRIPTING: Splash hook has been run
  239. SCRIPTING: Splash screen conditional hook has been run
  240. Using high memory settings...
  241. Wokka! Error opening file (interface.tbl)!
  242. WMCGUI: Unable to parse 'interface.tbl'! Error message = Failed to open file.
  243. TBM => Starting parse of 'mv_effects-sdf.tbm' ...
  244. Dutifully ignoring the extra sound values for retail sound 36, 'l_hit.wav'...
  245. Dutifully ignoring the extra sound values for retail sound 37, 'm_hit.wav'...
  246.  
  247. Joystick INITTED!
  248.  
  249. Using 'Logitech Logitech Extreme 3D' as the primary joystick:
  250. Number of axes: 4
  251. Number of buttons: 12
  252. Number of hats: 1
  253. Number of trackballs: 0
  254.  
  255. Current soundtrack set to -1 in event_music_reset_choices
  256. TBM => Starting parse of 'mv_music-mus.tbm' ...
  257. TBM => Starting parse of 'mv_effects-mfl.tbm' ...
  258. Wokka! Error opening file (armor.tbl)!
  259. TABLES: Unable to parse 'armor.tbl'! Error message = Failed to open file.
  260. TBM => Starting parse of 'mv_effects-amr.tbm' ...
  261. TBM => Starting parse of 'mv_assets-aip.tbm' ...
  262. TBM => Starting parse of 'baypaths-aip.tbm' ...
  263. TBM => Starting parse of 'mv_root-wxp.tbm' ...
  264. TBM => Starting parse of 'mv_effects-wxp.tbm' ...
  265. BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
  266. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 30 fps.
  267. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
  268. BMPMAN: Found EFF (noeffect.eff) with 1 frames at 1 fps.
  269. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
  270. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
  271. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
  272. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
  273. ANI Lamprey_Impact with size 80x80 (37.5% wasted)
  274. TBM => Starting parse of 'mv_root-wep.tbm' ...
  275. TBM => Starting parse of 'mv_effects-wep.tbm' ...
  276. TBM => Starting parse of 'mv_assets-wep.tbm' ...
  277. TBM => Starting parse of 'mv_effects-obt.tbm' ...
  278. TBM => Starting parse of 'mv_root-shp.tbm' ...
  279. TBM => Starting parse of 'radar-shp.tbm' ...
  280. TBM => Starting parse of 'mv_effects-shp.tbm' ...
  281. TBM => Starting parse of 'mv_assets-shp.tbm' ...
  282. TBM => Starting parse of 'aaa-shp.tbm' ...
  283. TBM => Starting parse of 'template_test-shp.tbm' ...
  284. TBM => Starting parse of 'mv_root-hdg.tbm' ...
  285. ANI support1 with size 108x24 (25.0% wasted)
  286. ANI damage1 with size 148x25 (21.9% wasted)
  287. ANI wingman1 with size 71x53 (17.2% wasted)
  288. ANI wingman2 with size 35x53 (17.2% wasted)
  289. ANI wingman3 with size 14x53 (17.2% wasted)
  290. ANI toggle1 with size 57x20 (37.5% wasted)
  291. ANI head1 with size 164x132 (48.4% wasted)
  292. ANI weapons1 with size 126x20 (37.5% wasted)
  293. ANI weapons1_b with size 150x20 (37.5% wasted)
  294. ANI objective1 with size 149x21 (34.4% wasted)
  295. ANI netlag1 with size 29x30 (6.2% wasted)
  296. ANI targhit1 with size 31x21 (34.4% wasted)
  297. ANI time1 with size 47x23 (28.1% wasted)
  298. ANI targetview1 with size 137x156 (39.1% wasted)
  299. ANI targetview2 with size 4x96 (25.0% wasted)
  300. ANI targetview3 with size 7x20 (37.5% wasted)
  301. ANI 2_energy2 with size 86x96 (25.0% wasted)
  302. ANI 2_reticle1 with size 40x24 (25.0% wasted)
  303. ANI 2_leftarc with size 103x252 (1.6% wasted)
  304. ANI 2_rightarc1 with size 103x252 (1.6% wasted)
  305. ANI 2_toparc2 with size 35x24 (25.0% wasted)
  306. ANI 2_toparc3 with size 41x29 (9.4% wasted)
  307. ANI 2_lead1 with size 26x26 (18.8% wasted)
  308. ANI 2_lock1 with size 56x53 (17.2% wasted)
  309. ANI 2_lockspin with size 100x100 (21.9% wasted)
  310. ANI energy1 with size 12x41 (35.9% wasted)
  311. ANI 2_radar1 with size 209x170 (33.6% wasted)
  312. TBM => Starting parse of 'mv_effects-str.tbm' ...
  313. TABLES => Starting parse of 'ssm.tbl'...
  314. loading animated cursor "cursor"
  315. ANI cursor with size 24x24 (25.0% wasted)
  316. MediaVPs: Explosions script loaded!
  317. MediaVPs: Flaming debris script loaded!
  318. Ships.tbl is : VALID
  319. Weapons.tbl is : VALID
  320. cfile_init() took 209
  321. Compiling new shader:
  322. Video Playback
  323. Loading built-in default shader for: video-v.sdr
  324. Loading built-in default shader for: video-f.sdr
  325. Shader Variant Features:
  326. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  327. PLR => Loading 'test.plr' with version 2...
  328. PLR => Parsing: Flags...
  329. PLR => Parsing: Info...
  330. PLR => Parsing: Scoring...
  331. PLR => Parsing: ScoringMulti...
  332. PLR => Parsing: HUD...
  333. PLR => Parsing: Variables...
  334. PLR => Parsing: Multiplayer...
  335. PLR => Parsing: Controls...
  336. PLR => Parsing: Settings...
  337. PLR => Loading complete!
  338. PLR => Verifying 'Niffi-VassagoD.plr' with version 2...
  339. PLR => Parsing: Flags...
  340. PLR => Parsing: Info...
  341. PLR => Verifying complete!
  342. PLR => Verifying 'Antagonist.plr' with version 1...
  343. PLR => Parsing: Flags...
  344. PLR => Parsing: Info...
  345. PLR => Verifying complete!
  346. PLR => Verifying 'niffiwan.plr' with version 2...
  347. PLR => Parsing: Flags...
  348. PLR => Parsing: Info...
  349. PLR => Verifying complete!
  350. PLR => Verifying 'WoD.plr' with version 2...
  351. PLR => Parsing: Flags...
  352. PLR => Parsing: Info...
  353. PLR => Verifying complete!
  354. PLR => Verifying 'diaspora.plr' with version 2...
  355. PLR => Parsing: Flags...
  356. PLR => Parsing: Info...
  357. PLR => Verifying complete!
  358. PLR => Verifying 'Niffi-ant8.plr' with version 2...
  359. PLR => Parsing: Flags...
  360. PLR => Parsing: Info...
  361. PLR => Verifying complete!
  362. PLR => Verifying 'test.plr' with version 2...
  363. PLR => Parsing: Flags...
  364. PLR => Parsing: Info...
  365. PLR => Verifying complete!
  366. PLR => Verifying 'Niffi-BPWIH.plr' with version 2...
  367. PLR => Parsing: Flags...
  368. PLR => Parsing: Info...
  369. PLR => Verifying complete!
  370. PLR => Verifying 'Chief_Windmills.plr' with version 2...
  371. PLR => Parsing: Flags...
  372. PLR => Parsing: Info...
  373. PLR => Verifying complete!
  374. PLR => Verifying 'tester.plr' with version 2...
  375. PLR => Parsing: Flags...
  376. PLR => Parsing: Info...
  377. PLR => Verifying complete!
  378. PLR => Verifying 'TBP.plr' with version 2...
  379. PLR => Parsing: Flags...
  380. PLR => Parsing: Info...
  381. PLR => Verifying complete!
  382. PLR => Verifying 'fsport.plr' with version 2...
  383. PLR => Parsing: Flags...
  384. PLR => Parsing: Info...
  385. PLR => Verifying complete!
  386. PLR => Verifying 'TIE.plr' with version 2...
  387. PLR => Parsing: Flags...
  388. PLR => Parsing: Info...
  389. PLR => Verifying complete!
  390. PLR => Verifying 'jad.plr' with version 2...
  391. PLR => Parsing: Flags...
  392. PLR => Parsing: Info...
  393. PLR => Verifying complete!
  394. PLR => Verifying 'Imi.plr' with version 2...
  395. PLR => Parsing: Flags...
  396. PLR => Parsing: Info...
  397. PLR => Verifying complete!
  398. PLR => Verifying 'BP-WIH.plr' with version 2...
  399. PLR => Parsing: Flags...
  400. PLR => Parsing: Info...
  401. PLR => Verifying complete!
  402. ANI cursor.ani with size 24x24 (25.0% wasted)
  403. PLR => Verifying 'test.plr' with version 2...
  404. PLR => Parsing: Flags...
  405. PLR => Parsing: Info...
  406. PLR => Verifying complete!
  407. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  408. PLR => Loading 'test.plr' with version 2...
  409. PLR => Parsing: Flags...
  410. PLR => Parsing: Info...
  411. PLR => Parsing: Scoring...
  412. PLR => Parsing: ScoringMulti...
  413. PLR => Parsing: HUD...
  414. PLR => Parsing: Variables...
  415. PLR => Parsing: Multiplayer...
  416. PLR => Parsing: Controls...
  417. PLR => Parsing: Settings...
  418. PLR => Loading complete!
  419. CSG => Loading 'test.FreeSpace2.csg' with version 5...
  420. CSG => Parsing: Flags...
  421. CSG => Parsing: Info...
  422. CSG => Parsing: Missions...
  423. CSG => Parsing: Techroom...
  424. CSG => Parsing: Loadout...
  425. CSG => Parsing: Scoring...
  426. CSG => Parsing: RedAlert...
  427. CSG => Parsing: HUD...
  428. CSG => Parsing: Variables...
  429. CSG => Parsing: Settings...
  430. CSG => Parsing: Controls...
  431. CSG => Parsing: Cutscenes...
  432. CSG => Parsing: Last Missions...
  433. Someone passed an extension to bm_load for file 'hammer1.pcx'
  434. CSG => Loading complete!
  435. CSG => Loading 'test.FreeSpace2.csg' with version 5...
  436. CSG => Parsing: Flags...
  437. CSG => Parsing: Info...
  438. CSG => Parsing: Missions...
  439. CSG => Parsing: Techroom...
  440. CSG => Parsing: Loadout...
  441. CSG => Parsing: Scoring...
  442. CSG => Parsing: RedAlert...
  443. CSG => Parsing: HUD...
  444. CSG => Parsing: Variables...
  445. CSG => Parsing: Settings...
  446. CSG => Parsing: Controls...
  447. CSG => Parsing: Cutscenes...
  448. CSG => Parsing: Last Missions...
  449. Someone passed an extension to bm_load for file 'hammer1.pcx'
  450. CSG => Loading complete!
  451. ANI 2_mainwalk.ani with size 209x477 (6.8% wasted)
  452. ANI 2_mainflyby.ani with size 509x189 (26.2% wasted)
  453. ANI 2_maincrane.ani with size 192x116 (9.4% wasted)
  454. ANI 2_mainexit.ani with size 319x174 (32.0% wasted)
  455. ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted)
  456. ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted)
  457. ANI 2_maintechroom.ani with size 69x119 (7.0% wasted)
  458. ANI 2_mainoptions.ani with size 337x206 (19.5% wasted)
  459. ANI 2_maincampaign.ani with size 308x190 (25.8% wasted)
  460. Got event GS_EVENT_LAB (63) in state GS_STATE_MAIN_MENU (1)
  461. Loading model 'fighter2t-02.pof'
  462. Compiling new shader:
  463. Model Rendering
  464. Loading built-in default shader for: main-v.sdr
  465. Loading built-in default shader for: main-f.sdr
  466. Loading built-in default shader for: main-g.sdr
  467. Shader Variant Features:
  468. Shadow Mapping
  469. Compiling new shader:
  470. Model Rendering
  471. Loading built-in default shader for: main-v.sdr
  472. Loading built-in default shader for: main-f.sdr
  473. Shader Variant Features:
  474. Lighting
  475. Diffuse Mapping
  476. Glow Mapping
  477. Specular Mapping
  478. Normal Mapping
  479. Environment Mapping
  480. Animated Effects
  481. Clip Plane
  482. Compiling new shader:
  483. Model Rendering
  484. Loading built-in default shader for: main-v.sdr
  485. Loading built-in default shader for: main-f.sdr
  486. Shader Variant Features:
  487. Lighting
  488. Fog Effect
  489. Diffuse Mapping
  490. Glow Mapping
  491. Specular Mapping
  492. Normal Mapping
  493. Environment Mapping
  494. Animated Effects
  495. Clip Plane
  496. Compiling new shader:
  497. Model Rendering
  498. Loading built-in default shader for: main-v.sdr
  499. Loading built-in default shader for: main-f.sdr
  500. Shader Variant Features:
  501. Lighting
  502. Diffuse Mapping
  503. Glow Mapping
  504. Specular Mapping
  505. Normal Mapping
  506. Environment Mapping
  507. Deferred lighting
  508. Clip Plane
  509. Compiling new shader:
  510. Model Rendering
  511. Loading built-in default shader for: main-v.sdr
  512. Loading built-in default shader for: main-f.sdr
  513. Shader Variant Features:
  514. Lighting
  515. Fog Effect
  516. Diffuse Mapping
  517. Glow Mapping
  518. Specular Mapping
  519. Normal Mapping
  520. Environment Mapping
  521. Deferred lighting
  522. Clip Plane
  523. Compiling new shader:
  524. Model Rendering
  525. Loading built-in default shader for: main-v.sdr
  526. Loading built-in default shader for: main-f.sdr
  527. Vertex shader failed to compile:
  528. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  529. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  530. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  531. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  532.  
  533. ERROR! Unable to create vertex shader!
  534. Compiling new shader:
  535. Model Rendering
  536. Loading built-in default shader for: main-v.sdr
  537. Loading built-in default shader for: main-f.sdr
  538. Vertex shader failed to compile:
  539. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  540. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  541. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  542. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  543.  
  544. ERROR! Unable to create vertex shader!
  545. Compiling new shader:
  546. Model Rendering
  547. Loading built-in default shader for: main-v.sdr
  548. Loading built-in default shader for: main-f.sdr
  549. Vertex shader failed to compile:
  550. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  551. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  552. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  553. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  554.  
  555. ERROR! Unable to create vertex shader!
  556. Compiling new shader:
  557. Model Rendering
  558. Loading built-in default shader for: main-v.sdr
  559. Loading built-in default shader for: main-f.sdr
  560. Vertex shader failed to compile:
  561. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  562. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  563. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  564. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  565.  
  566. ERROR! Unable to create vertex shader!
  567. Compiling new shader:
  568. Model Rendering
  569. Loading built-in default shader for: main-v.sdr
  570. Loading built-in default shader for: main-f.sdr
  571. Vertex shader failed to compile:
  572. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  573. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  574. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  575. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  576.  
  577. ERROR! Unable to create vertex shader!
  578. Compiling new shader:
  579. Model Rendering
  580. Loading built-in default shader for: main-v.sdr
  581. Loading built-in default shader for: main-f.sdr
  582. Vertex shader failed to compile:
  583. 0(35) : warning C7508: extension ARB_texture_buffer_object not supported
  584. 0(36) : error C7532: global type samplerBuffer requires "#version 140" or later
  585. 0(36) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  586. 0(76) : error C7532: global function texelFetch requires "#version 130" or later
  587.  
  588. ERROR! Unable to create vertex shader!
  589. Compiling new shader:
  590. Model Rendering
  591. Loading built-in default shader for: main-v.sdr
  592. Loading built-in default shader for: main-f.sdr
  593. Vertex shader failed to compile:
  594. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  595. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  596. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  597. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  598.  
  599. ERROR! Unable to create vertex shader!
  600. Compiling new shader:
  601. Model Rendering
  602. Loading built-in default shader for: main-v.sdr
  603. Loading built-in default shader for: main-f.sdr
  604. Vertex shader failed to compile:
  605. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  606. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  607. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  608. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  609.  
  610. ERROR! Unable to create vertex shader!
  611. Compiling new shader:
  612. Model Rendering
  613. Loading built-in default shader for: main-v.sdr
  614. Loading built-in default shader for: main-f.sdr
  615. Shader Variant Features:
  616. Lighting
  617. Diffuse Mapping
  618. Specular Mapping
  619. Environment Mapping
  620. Animated Effects
  621. Clip Plane
  622. Compiling new shader:
  623. Model Rendering
  624. Loading built-in default shader for: main-v.sdr
  625. Loading built-in default shader for: main-f.sdr
  626. Shader Variant Features:
  627. Lighting
  628. Fog Effect
  629. Diffuse Mapping
  630. Specular Mapping
  631. Environment Mapping
  632. Animated Effects
  633. Clip Plane
  634. Compiling new shader:
  635. Model Rendering
  636. Loading built-in default shader for: main-v.sdr
  637. Loading built-in default shader for: main-f.sdr
  638. Shader Variant Features:
  639. Lighting
  640. Diffuse Mapping
  641. Specular Mapping
  642. Environment Mapping
  643. Deferred lighting
  644. Clip Plane
  645. Compiling new shader:
  646. Model Rendering
  647. Loading built-in default shader for: main-v.sdr
  648. Loading built-in default shader for: main-f.sdr
  649. Shader Variant Features:
  650. Lighting
  651. Fog Effect
  652. Diffuse Mapping
  653. Specular Mapping
  654. Environment Mapping
  655. Deferred lighting
  656. Clip Plane
  657. Compiling new shader:
  658. Model Rendering
  659. Loading built-in default shader for: main-v.sdr
  660. Loading built-in default shader for: main-f.sdr
  661. Vertex shader failed to compile:
  662. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  663. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  664. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  665. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  666.  
  667. ERROR! Unable to create vertex shader!
  668. Compiling new shader:
  669. Model Rendering
  670. Loading built-in default shader for: main-v.sdr
  671. Loading built-in default shader for: main-f.sdr
  672. Vertex shader failed to compile:
  673. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  674. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  675. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  676. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  677.  
  678. ERROR! Unable to create vertex shader!
  679. Compiling new shader:
  680. Model Rendering
  681. Loading built-in default shader for: main-v.sdr
  682. Loading built-in default shader for: main-f.sdr
  683. Vertex shader failed to compile:
  684. 0(30) : warning C7508: extension ARB_texture_buffer_object not supported
  685. 0(31) : error C7532: global type samplerBuffer requires "#version 140" or later
  686. 0(31) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  687. 0(71) : error C7532: global function texelFetch requires "#version 130" or later
  688.  
  689. ERROR! Unable to create vertex shader!
  690. Compiling new shader:
  691. Model Rendering
  692. Loading built-in default shader for: main-v.sdr
  693. Loading built-in default shader for: main-f.sdr
  694. Vertex shader failed to compile:
  695. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  696. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  697. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  698. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  699.  
  700. ERROR! Unable to create vertex shader!
  701. Compiling new shader:
  702. Model Rendering
  703. Loading built-in default shader for: main-v.sdr
  704. Loading built-in default shader for: main-f.sdr
  705. Vertex shader failed to compile:
  706. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  707. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  708. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  709. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  710.  
  711. ERROR! Unable to create vertex shader!
  712. Compiling new shader:
  713. Model Rendering
  714. Loading built-in default shader for: main-v.sdr
  715. Loading built-in default shader for: main-f.sdr
  716. Vertex shader failed to compile:
  717. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  718. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  719. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  720. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  721.  
  722. ERROR! Unable to create vertex shader!
  723. Compiling new shader:
  724. Model Rendering
  725. Loading built-in default shader for: main-v.sdr
  726. Loading built-in default shader for: main-f.sdr
  727. Vertex shader failed to compile:
  728. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  729. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  730. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  731. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  732.  
  733. ERROR! Unable to create vertex shader!
  734. Compiling new shader:
  735. Model Rendering
  736. Loading built-in default shader for: main-v.sdr
  737. Loading built-in default shader for: main-f.sdr
  738. Vertex shader failed to compile:
  739. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  740. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  741. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  742. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  743.  
  744. ERROR! Unable to create vertex shader!
  745. Compiling new shader:
  746. Model Rendering
  747. Loading built-in default shader for: main-v.sdr
  748. Loading built-in default shader for: main-f.sdr
  749. Shader Variant Features:
  750. Lighting
  751. Diffuse Mapping
  752. Glow Mapping
  753. Specular Mapping
  754. Environment Mapping
  755. Animated Effects
  756. Clip Plane
  757. Compiling new shader:
  758. Model Rendering
  759. Loading built-in default shader for: main-v.sdr
  760. Loading built-in default shader for: main-f.sdr
  761. Shader Variant Features:
  762. Lighting
  763. Fog Effect
  764. Diffuse Mapping
  765. Glow Mapping
  766. Specular Mapping
  767. Environment Mapping
  768. Animated Effects
  769. Clip Plane
  770. Compiling new shader:
  771. Model Rendering
  772. Loading built-in default shader for: main-v.sdr
  773. Loading built-in default shader for: main-f.sdr
  774. Shader Variant Features:
  775. Lighting
  776. Diffuse Mapping
  777. Glow Mapping
  778. Specular Mapping
  779. Environment Mapping
  780. Deferred lighting
  781. Clip Plane
  782. Compiling new shader:
  783. Model Rendering
  784. Loading built-in default shader for: main-v.sdr
  785. Loading built-in default shader for: main-f.sdr
  786. Shader Variant Features:
  787. Lighting
  788. Fog Effect
  789. Diffuse Mapping
  790. Glow Mapping
  791. Specular Mapping
  792. Environment Mapping
  793. Deferred lighting
  794. Clip Plane
  795. Compiling new shader:
  796. Model Rendering
  797. Loading built-in default shader for: main-v.sdr
  798. Loading built-in default shader for: main-f.sdr
  799. Vertex shader failed to compile:
  800. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  801. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  802. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  803. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  804.  
  805. ERROR! Unable to create vertex shader!
  806. Compiling new shader:
  807. Model Rendering
  808. Loading built-in default shader for: main-v.sdr
  809. Loading built-in default shader for: main-f.sdr
  810. Vertex shader failed to compile:
  811. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  812. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  813. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  814. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  815.  
  816. ERROR! Unable to create vertex shader!
  817. Compiling new shader:
  818. Model Rendering
  819. Loading built-in default shader for: main-v.sdr
  820. Loading built-in default shader for: main-f.sdr
  821. Vertex shader failed to compile:
  822. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  823. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  824. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  825. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  826.  
  827. ERROR! Unable to create vertex shader!
  828. Compiling new shader:
  829. Model Rendering
  830. Loading built-in default shader for: main-v.sdr
  831. Loading built-in default shader for: main-f.sdr
  832. Vertex shader failed to compile:
  833. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  834. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  835. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  836. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  837.  
  838. ERROR! Unable to create vertex shader!
  839. Compiling new shader:
  840. Model Rendering
  841. Loading built-in default shader for: main-v.sdr
  842. Loading built-in default shader for: main-f.sdr
  843. Vertex shader failed to compile:
  844. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  845. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  846. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  847. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  848.  
  849. ERROR! Unable to create vertex shader!
  850. Compiling new shader:
  851. Model Rendering
  852. Loading built-in default shader for: main-v.sdr
  853. Loading built-in default shader for: main-f.sdr
  854. Vertex shader failed to compile:
  855. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  856. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  857. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  858. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  859.  
  860. ERROR! Unable to create vertex shader!
  861. Compiling new shader:
  862. Model Rendering
  863. Loading built-in default shader for: main-v.sdr
  864. Loading built-in default shader for: main-f.sdr
  865. Vertex shader failed to compile:
  866. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  867. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  868. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  869. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  870.  
  871. ERROR! Unable to create vertex shader!
  872. Compiling new shader:
  873. Model Rendering
  874. Loading built-in default shader for: main-v.sdr
  875. Loading built-in default shader for: main-f.sdr
  876. Vertex shader failed to compile:
  877. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  878. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  879. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  880. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  881.  
  882. ERROR! Unable to create vertex shader!
  883. Compiling new shader:
  884. Model Rendering
  885. Loading built-in default shader for: main-v.sdr
  886. Loading built-in default shader for: main-f.sdr
  887. Vertex shader failed to compile:
  888. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  889. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  890. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  891. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  892.  
  893. ERROR! Unable to create vertex shader!
  894. Compiling new shader:
  895. Model Rendering
  896. Loading built-in default shader for: main-v.sdr
  897. Loading built-in default shader for: main-f.sdr
  898. Vertex shader failed to compile:
  899. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  900. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  901. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  902. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  903.  
  904. ERROR! Unable to create vertex shader!
  905. Compiling new shader:
  906. Model Rendering
  907. Loading built-in default shader for: main-v.sdr
  908. Loading built-in default shader for: main-f.sdr
  909. Vertex shader failed to compile:
  910. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  911. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  912. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  913. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  914.  
  915. ERROR! Unable to create vertex shader!
  916. Compiling new shader:
  917. Model Rendering
  918. Loading built-in default shader for: main-v.sdr
  919. Loading built-in default shader for: main-f.sdr
  920. Vertex shader failed to compile:
  921. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  922. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  923. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  924. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  925.  
  926. ERROR! Unable to create vertex shader!
  927. Compiling new shader:
  928. Model Rendering
  929. Loading built-in default shader for: main-v.sdr
  930. Loading built-in default shader for: main-f.sdr
  931. Vertex shader failed to compile:
  932. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  933. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  934. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  935. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  936.  
  937. ERROR! Unable to create vertex shader!
  938. Compiling new shader:
  939. Model Rendering
  940. Loading built-in default shader for: main-v.sdr
  941. Loading built-in default shader for: main-f.sdr
  942. Vertex shader failed to compile:
  943. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  944. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  945. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  946. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  947.  
  948. ERROR! Unable to create vertex shader!
  949. Compiling new shader:
  950. Model Rendering
  951. Loading built-in default shader for: main-v.sdr
  952. Loading built-in default shader for: main-f.sdr
  953. Vertex shader failed to compile:
  954. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  955. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  956. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  957. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  958.  
  959. ERROR! Unable to create vertex shader!
  960. Compiling new shader:
  961. Model Rendering
  962. Loading built-in default shader for: main-v.sdr
  963. Loading built-in default shader for: main-f.sdr
  964. Vertex shader failed to compile:
  965. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  966. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  967. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  968. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  969.  
  970. ERROR! Unable to create vertex shader!
  971. Compiling new shader:
  972. Model Rendering
  973. Loading built-in default shader for: main-v.sdr
  974. Loading built-in default shader for: main-f.sdr
  975. Vertex shader failed to compile:
  976. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  977. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  978. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  979. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  980.  
  981. ERROR! Unable to create vertex shader!
  982. Compiling new shader:
  983. Model Rendering
  984. Loading built-in default shader for: main-v.sdr
  985. Loading built-in default shader for: main-f.sdr
  986. Vertex shader failed to compile:
  987. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  988. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  989. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  990. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  991.  
  992. ERROR! Unable to create vertex shader!
  993. Compiling new shader:
  994. Model Rendering
  995. Loading built-in default shader for: main-v.sdr
  996. Loading built-in default shader for: main-f.sdr
  997. Vertex shader failed to compile:
  998. 0(30) : warning C7508: extension ARB_texture_buffer_object not supported
  999. 0(31) : error C7532: global type samplerBuffer requires "#version 140" or later
  1000. 0(31) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1001. 0(71) : error C7532: global function texelFetch requires "#version 130" or later
  1002.  
  1003. ERROR! Unable to create vertex shader!
  1004. Compiling new shader:
  1005. Model Rendering
  1006. Loading built-in default shader for: main-v.sdr
  1007. Loading built-in default shader for: main-f.sdr
  1008. Vertex shader failed to compile:
  1009. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1010. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1011. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1012. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1013.  
  1014. ERROR! Unable to create vertex shader!
  1015. Compiling new shader:
  1016. Model Rendering
  1017. Loading built-in default shader for: main-v.sdr
  1018. Loading built-in default shader for: main-f.sdr
  1019. Vertex shader failed to compile:
  1020. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1021. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1022. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1023. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1024.  
  1025. ERROR! Unable to create vertex shader!
  1026. Compiling new shader:
  1027. Model Rendering
  1028. Loading built-in default shader for: main-v.sdr
  1029. Loading built-in default shader for: main-f.sdr
  1030. Vertex shader failed to compile:
  1031. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1032. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1033. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1034. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1035.  
  1036. ERROR! Unable to create vertex shader!
  1037. Compiling new shader:
  1038. Model Rendering
  1039. Loading built-in default shader for: main-v.sdr
  1040. Loading built-in default shader for: main-f.sdr
  1041. Vertex shader failed to compile:
  1042. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1043. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1044. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1045. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1046.  
  1047. ERROR! Unable to create vertex shader!
  1048. Compiling new shader:
  1049. Model Rendering
  1050. Loading built-in default shader for: main-v.sdr
  1051. Loading built-in default shader for: main-f.sdr
  1052. Vertex shader failed to compile:
  1053. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1054. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1055. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1056. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1057.  
  1058. ERROR! Unable to create vertex shader!
  1059. Submodel 'detail-3' is detail level 3 of 'detail-0'
  1060. Submodel 'detail-2' is detail level 2 of 'detail-0'
  1061. Submodel 'detail-1' is detail level 1 of 'detail-0'
  1062. Submodel 'detail-3' is detail level 1 of 'detail-2'
  1063. Submodel 'detail-3' is detail level 2 of 'detail-1'
  1064. Submodel 'detail-2' is detail level 1 of 'detail-1'
  1065. Allocating space for at least 5 new ship subsystems ... a total of 200 is now available (5 in-use).
  1066. Loading model 'fighter2t-02.pof'
  1067. Compiling new shader:
  1068. Model Rendering
  1069. Loading built-in default shader for: main-v.sdr
  1070. Loading built-in default shader for: main-f.sdr
  1071. Vertex shader failed to compile:
  1072. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1073. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1074. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1075. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1076.  
  1077. ERROR! Unable to create vertex shader!
  1078. Compiling new shader:
  1079. Model Rendering
  1080. Loading built-in default shader for: main-v.sdr
  1081. Loading built-in default shader for: main-f.sdr
  1082. Vertex shader failed to compile:
  1083. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  1084. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  1085. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1086. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  1087.  
  1088. ERROR! Unable to create vertex shader!
  1089. Compiling new shader:
  1090. Model Rendering
  1091. Loading built-in default shader for: main-v.sdr
  1092. Loading built-in default shader for: main-f.sdr
  1093. Vertex shader failed to compile:
  1094. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1095. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1096. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1097. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1098.  
  1099. ERROR! Unable to create vertex shader!
  1100. Compiling new shader:
  1101. Model Rendering
  1102. Loading built-in default shader for: main-v.sdr
  1103. Loading built-in default shader for: main-f.sdr
  1104. Vertex shader failed to compile:
  1105. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1106. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1107. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1108. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1109.  
  1110. ERROR! Unable to create vertex shader!
  1111. Compiling new shader:
  1112. Model Rendering
  1113. Loading built-in default shader for: main-v.sdr
  1114. Loading built-in default shader for: main-f.sdr
  1115. Vertex shader failed to compile:
  1116. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  1117. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  1118. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1119. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  1120.  
  1121. ERROR! Unable to create vertex shader!
  1122. Compiling new shader:
  1123. Model Rendering
  1124. Loading built-in default shader for: main-v.sdr
  1125. Loading built-in default shader for: main-f.sdr
  1126. Vertex shader failed to compile:
  1127. 0(35) : warning C7508: extension ARB_texture_buffer_object not supported
  1128. 0(36) : error C7532: global type samplerBuffer requires "#version 140" or later
  1129. 0(36) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1130. 0(76) : error C7532: global function texelFetch requires "#version 130" or later
  1131.  
  1132. ERROR! Unable to create vertex shader!
  1133. Compiling new shader:
  1134. Model Rendering
  1135. Loading built-in default shader for: main-v.sdr
  1136. Loading built-in default shader for: main-f.sdr
  1137. Vertex shader failed to compile:
  1138. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1139. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1140. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1141. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1142.  
  1143. ERROR! Unable to create vertex shader!
  1144. Compiling new shader:
  1145. Model Rendering
  1146. Loading built-in default shader for: main-v.sdr
  1147. Loading built-in default shader for: main-f.sdr
  1148. Vertex shader failed to compile:
  1149. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  1150. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  1151. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1152. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  1153.  
  1154. ERROR! Unable to create vertex shader!
  1155. Compiling new shader:
  1156. Model Rendering
  1157. Loading built-in default shader for: main-v.sdr
  1158. Loading built-in default shader for: main-f.sdr
  1159. Vertex shader failed to compile:
  1160. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1161. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1162. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1163. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1164.  
  1165. ERROR! Unable to create vertex shader!
  1166. Compiling new shader:
  1167. Model Rendering
  1168. Loading built-in default shader for: main-v.sdr
  1169. Loading built-in default shader for: main-f.sdr
  1170. Vertex shader failed to compile:
  1171. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1172. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1173. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1174. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1175.  
  1176. ERROR! Unable to create vertex shader!
  1177. Compiling new shader:
  1178. Model Rendering
  1179. Loading built-in default shader for: main-v.sdr
  1180. Loading built-in default shader for: main-f.sdr
  1181. Vertex shader failed to compile:
  1182. 0(30) : warning C7508: extension ARB_texture_buffer_object not supported
  1183. 0(31) : error C7532: global type samplerBuffer requires "#version 140" or later
  1184. 0(31) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1185. 0(71) : error C7532: global function texelFetch requires "#version 130" or later
  1186.  
  1187. ERROR! Unable to create vertex shader!
  1188. Compiling new shader:
  1189. Model Rendering
  1190. Loading built-in default shader for: main-v.sdr
  1191. Loading built-in default shader for: main-f.sdr
  1192. Vertex shader failed to compile:
  1193. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1194. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1195. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1196. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1197.  
  1198. ERROR! Unable to create vertex shader!
  1199. Compiling new shader:
  1200. Model Rendering
  1201. Loading built-in default shader for: main-v.sdr
  1202. Loading built-in default shader for: main-f.sdr
  1203. Vertex shader failed to compile:
  1204. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1205. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1206. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1207. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1208.  
  1209. ERROR! Unable to create vertex shader!
  1210. Compiling new shader:
  1211. Model Rendering
  1212. Loading built-in default shader for: main-v.sdr
  1213. Loading built-in default shader for: main-f.sdr
  1214. Vertex shader failed to compile:
  1215. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1216. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1217. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1218. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1219.  
  1220. ERROR! Unable to create vertex shader!
  1221. Compiling new shader:
  1222. Model Rendering
  1223. Loading built-in default shader for: main-v.sdr
  1224. Loading built-in default shader for: main-f.sdr
  1225. Vertex shader failed to compile:
  1226. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1227. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1228. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1229. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1230.  
  1231. ERROR! Unable to create vertex shader!
  1232. Compiling new shader:
  1233. Model Rendering
  1234. Loading built-in default shader for: main-v.sdr
  1235. Loading built-in default shader for: main-f.sdr
  1236. Vertex shader failed to compile:
  1237. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1238. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1239. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1240. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1241.  
  1242. ERROR! Unable to create vertex shader!
  1243. Compiling new shader:
  1244. Model Rendering
  1245. Loading built-in default shader for: main-v.sdr
  1246. Loading built-in default shader for: main-f.sdr
  1247. Vertex shader failed to compile:
  1248. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1249. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1250. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1251. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1252.  
  1253. ERROR! Unable to create vertex shader!
  1254. Compiling new shader:
  1255. Model Rendering
  1256. Loading built-in default shader for: main-v.sdr
  1257. Loading built-in default shader for: main-f.sdr
  1258. Vertex shader failed to compile:
  1259. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1260. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1261. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1262. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1263.  
  1264. ERROR! Unable to create vertex shader!
  1265. Compiling new shader:
  1266. Model Rendering
  1267. Loading built-in default shader for: main-v.sdr
  1268. Loading built-in default shader for: main-f.sdr
  1269. Vertex shader failed to compile:
  1270. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1271. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1272. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1273. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1274.  
  1275. ERROR! Unable to create vertex shader!
  1276. Compiling new shader:
  1277. Model Rendering
  1278. Loading built-in default shader for: main-v.sdr
  1279. Loading built-in default shader for: main-f.sdr
  1280. Vertex shader failed to compile:
  1281. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1282. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1283. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1284. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1285.  
  1286. ERROR! Unable to create vertex shader!
  1287. Compiling new shader:
  1288. Model Rendering
  1289. Loading built-in default shader for: main-v.sdr
  1290. Loading built-in default shader for: main-f.sdr
  1291. Vertex shader failed to compile:
  1292. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1293. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1294. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1295. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1296.  
  1297. ERROR! Unable to create vertex shader!
  1298. Compiling new shader:
  1299. Model Rendering
  1300. Loading built-in default shader for: main-v.sdr
  1301. Loading built-in default shader for: main-f.sdr
  1302. Vertex shader failed to compile:
  1303. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  1304. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  1305. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1306. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  1307.  
  1308. ERROR! Unable to create vertex shader!
  1309. Compiling new shader:
  1310. Model Rendering
  1311. Loading built-in default shader for: main-v.sdr
  1312. Loading built-in default shader for: main-f.sdr
  1313. Vertex shader failed to compile:
  1314. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1315. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1316. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1317. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1318.  
  1319. ERROR! Unable to create vertex shader!
  1320. Compiling new shader:
  1321. Model Rendering
  1322. Loading built-in default shader for: main-v.sdr
  1323. Loading built-in default shader for: main-f.sdr
  1324. Vertex shader failed to compile:
  1325. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1326. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1327. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1328. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1329.  
  1330. ERROR! Unable to create vertex shader!
  1331. Compiling new shader:
  1332. Model Rendering
  1333. Loading built-in default shader for: main-v.sdr
  1334. Loading built-in default shader for: main-f.sdr
  1335. Vertex shader failed to compile:
  1336. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1337. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1338. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1339. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1340.  
  1341. ERROR! Unable to create vertex shader!
  1342. Compiling new shader:
  1343. Model Rendering
  1344. Loading built-in default shader for: main-v.sdr
  1345. Loading built-in default shader for: main-f.sdr
  1346. Vertex shader failed to compile:
  1347. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1348. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1349. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1350. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1351.  
  1352. ERROR! Unable to create vertex shader!
  1353. Compiling new shader:
  1354. Model Rendering
  1355. Loading built-in default shader for: main-v.sdr
  1356. Loading built-in default shader for: main-f.sdr
  1357. Vertex shader failed to compile:
  1358. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1359. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1360. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1361. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1362.  
  1363. ERROR! Unable to create vertex shader!
  1364. Compiling new shader:
  1365. Model Rendering
  1366. Loading built-in default shader for: main-v.sdr
  1367. Loading built-in default shader for: main-f.sdr
  1368. Vertex shader failed to compile:
  1369. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1370. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1371. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1372. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1373.  
  1374. ERROR! Unable to create vertex shader!
  1375. Compiling new shader:
  1376. Model Rendering
  1377. Loading built-in default shader for: main-v.sdr
  1378. Loading built-in default shader for: main-f.sdr
  1379. Vertex shader failed to compile:
  1380. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1381. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1382. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1383. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1384.  
  1385. ERROR! Unable to create vertex shader!
  1386. Compiling new shader:
  1387. Model Rendering
  1388. Loading built-in default shader for: main-v.sdr
  1389. Loading built-in default shader for: main-f.sdr
  1390. Vertex shader failed to compile:
  1391. 0(34) : warning C7508: extension ARB_texture_buffer_object not supported
  1392. 0(35) : error C7532: global type samplerBuffer requires "#version 140" or later
  1393. 0(35) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1394. 0(75) : error C7532: global function texelFetch requires "#version 130" or later
  1395.  
  1396. ERROR! Unable to create vertex shader!
  1397. Compiling new shader:
  1398. Model Rendering
  1399. Loading built-in default shader for: main-v.sdr
  1400. Loading built-in default shader for: main-f.sdr
  1401. Vertex shader failed to compile:
  1402. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1403. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1404. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1405. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1406.  
  1407. ERROR! Unable to create vertex shader!
  1408. Compiling new shader:
  1409. Model Rendering
  1410. Loading built-in default shader for: main-v.sdr
  1411. Loading built-in default shader for: main-f.sdr
  1412. Vertex shader failed to compile:
  1413. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1414. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1415. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1416. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1417.  
  1418. ERROR! Unable to create vertex shader!
  1419. Compiling new shader:
  1420. Model Rendering
  1421. Loading built-in default shader for: main-v.sdr
  1422. Loading built-in default shader for: main-f.sdr
  1423. Vertex shader failed to compile:
  1424. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1425. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1426. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1427. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1428.  
  1429. ERROR! Unable to create vertex shader!
  1430. Compiling new shader:
  1431. Model Rendering
  1432. Loading built-in default shader for: main-v.sdr
  1433. Loading built-in default shader for: main-f.sdr
  1434. Vertex shader failed to compile:
  1435. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1436. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1437. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1438. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1439.  
  1440. ERROR! Unable to create vertex shader!
  1441. Compiling new shader:
  1442. Model Rendering
  1443. Loading built-in default shader for: main-v.sdr
  1444. Loading built-in default shader for: main-f.sdr
  1445. Vertex shader failed to compile:
  1446. 0(30) : warning C7508: extension ARB_texture_buffer_object not supported
  1447. 0(31) : error C7532: global type samplerBuffer requires "#version 140" or later
  1448. 0(31) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1449. 0(71) : error C7532: global function texelFetch requires "#version 130" or later
  1450.  
  1451. ERROR! Unable to create vertex shader!
  1452. Compiling new shader:
  1453. Model Rendering
  1454. Loading built-in default shader for: main-v.sdr
  1455. Loading built-in default shader for: main-f.sdr
  1456. Vertex shader failed to compile:
  1457. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1458. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1459. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1460. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1461.  
  1462. ERROR! Unable to create vertex shader!
  1463. Compiling new shader:
  1464. Model Rendering
  1465. Loading built-in default shader for: main-v.sdr
  1466. Loading built-in default shader for: main-f.sdr
  1467. Vertex shader failed to compile:
  1468. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1469. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1470. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1471. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1472.  
  1473. ERROR! Unable to create vertex shader!
  1474. Compiling new shader:
  1475. Model Rendering
  1476. Loading built-in default shader for: main-v.sdr
  1477. Loading built-in default shader for: main-f.sdr
  1478. Vertex shader failed to compile:
  1479. 0(33) : warning C7508: extension ARB_texture_buffer_object not supported
  1480. 0(34) : error C7532: global type samplerBuffer requires "#version 140" or later
  1481. 0(34) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1482. 0(74) : error C7532: global function texelFetch requires "#version 130" or later
  1483.  
  1484. ERROR! Unable to create vertex shader!
  1485. Compiling new shader:
  1486. Model Rendering
  1487. Loading built-in default shader for: main-v.sdr
  1488. Loading built-in default shader for: main-f.sdr
  1489. Vertex shader failed to compile:
  1490. 0(31) : warning C7508: extension ARB_texture_buffer_object not supported
  1491. 0(32) : error C7532: global type samplerBuffer requires "#version 140" or later
  1492. 0(32) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1493. 0(72) : error C7532: global function texelFetch requires "#version 130" or later
  1494.  
  1495. ERROR! Unable to create vertex shader!
  1496. Compiling new shader:
  1497. Model Rendering
  1498. Loading built-in default shader for: main-v.sdr
  1499. Loading built-in default shader for: main-f.sdr
  1500. Vertex shader failed to compile:
  1501. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1502. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1503. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1504. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1505.  
  1506. ERROR! Unable to create vertex shader!
  1507. Submodel 'detail-3' is detail level 3 of 'detail-0'
  1508. Submodel 'detail-2' is detail level 2 of 'detail-0'
  1509. Submodel 'detail-1' is detail level 1 of 'detail-0'
  1510. Submodel 'detail-3' is detail level 1 of 'detail-2'
  1511. Submodel 'detail-3' is detail level 2 of 'detail-1'
  1512. Submodel 'detail-2' is detail level 1 of 'detail-1'
  1513. Frame 0 too long!!: frametime = 2.121 (2.121)
  1514. Compiling new shader:
  1515. Model Rendering
  1516. Loading built-in default shader for: main-v.sdr
  1517. Loading built-in default shader for: main-f.sdr
  1518. Vertex shader failed to compile:
  1519. 0(32) : warning C7508: extension ARB_texture_buffer_object not supported
  1520. 0(33) : error C7532: global type samplerBuffer requires "#version 140" or later
  1521. 0(33) : error C0000: ... or #extension GL_EXT_gpu_shader4 : enable
  1522. 0(73) : error C7532: global function texelFetch requires "#version 130" or later
  1523.  
  1524. ERROR! Unable to create vertex shader!
  1525. Int3(): From graphics/gropenglshader.cpp at line 785
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