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Mar 20th, 2019
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  1. /************************
  2. * validationEngaged.js *
  3. ************************
  4. *
  5. * They're really on to us now! The validateLevel function
  6. * has been activated to enforce constraints on what you can
  7. * do. In this case, you're not allowed to remove any blocks.
  8. *
  9. * They're doing all they can to keep you here. But you
  10. * can still outsmart them.
  11. */
  12.  
  13. function startLevel(map) {
  14. map.placePlayer(map.getWidth()-7, map.getHeight()-5);
  15.  
  16. for (y = 0; y <= map.getHeight() - 0; y++) {
  17. map.placeObject(5, y, 'block');
  18. map.placeObject(map.getWidth() - 5, y, 'block');
  19. }
  20.  
  21. for (x = 9; x <= map.getWidth() - 0; x++) {
  22. map.placeObject(x, 10, 'block');
  23. map.placeObject(x, map.getHeight() - 3, 'block');
  24. }
  25. map.placeObject(-7, -5, 'exit');
  26.  
  27. map.placeObject(7, 5, 'exit');
  28. }
  29.  
  30. function validateLevel(map) {
  31. numBlocks = 2 * (map.getHeight()-13) + 2 * (map.getWidth()-10);
  32.  
  33. map.validateAtLeastXObjects(numBlocks, 'block');
  34. map.validateExactlyXManyObjects(1, 'exit');
  35. }
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