Advertisement
Guest User

FeatherBoard_CONFIG

a guest
Nov 18th, 2017
344
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.79 KB | None | 0 0
  1.  
  2. config: 3
  3.  
  4.  
  5. lang: 'en'
  6.  
  7. debug: false
  8.  
  9. ## Log to file
  10. log:
  11. enabled: true
  12.  
  13. reset: false
  14.  
  15. update:
  16. check: false # RECOMMENDED YOU LEAVE THIS TRUE
  17.  
  18. placeholder:
  19. log-memory: false
  20. clear-unused: true
  21. config-cache: false
  22.  
  23. tweaks:
  24.  
  25. keepScoreboardOnQuit: false
  26.  
  27. detect-placeholderdelay: false
  28.  
  29. verbose-placeholder-timings: false
  30.  
  31. ignore-placeholder-problems: false
  32.  
  33. database:
  34. persistent: false
  35. database: "featherboard"
  36. username: bukkit
  37. isolation: SERIALIZABLE
  38. driver: org.sqlite.JDBC
  39. password: walrus
  40. url: jdbc:sqlite:{DIR}{NAME}.db
  41. save-interval: 6000
  42.  
  43. disabled-worlds:
  44. - 'example_world'
  45.  
  46. show-delay: 0
  47.  
  48. antiflicker: true
  49.  
  50. scoreboard-assigning: "PERMISSION"
  51.  
  52. gui:
  53. title: "Scoreboards"
  54. size: -1
  55. boards:
  56. default:
  57. title:
  58.  
  59. text:
  60. - ' &e&lWONDER&f&LLAND '
  61. interval: 5
  62. random: false
  63. header:
  64. text:
  65. - ''
  66. interval: 10
  67. random: true
  68. player-label:
  69. text:
  70. - '&fCoins: &e{money}'
  71. interval: 100
  72. random: false
  73. # For empty lines just add another 'section' but just don't put any text
  74. # in it so it acts like an empty line.
  75. server-line4s:
  76. text:
  77. - ''
  78. interval: 100
  79. random: false
  80. news-info:
  81. text:
  82. - ' &fRank Atual: &e{ezrankspro_rank} '
  83. interval: 100
  84. random: false
  85. server-linesd3:
  86. text:
  87. - ' &fProximo Rank: &e{ezrankspro_rankup}'
  88. interval: 100
  89. random: false
  90. server-line9s:
  91. text:
  92. - ''
  93. interval: 100
  94. random: false
  95. server-line3:
  96. text:
  97. - '&fClan: &e{simpleclans_clan_name}'
  98. interval: 100
  99. random: false
  100. server-line9:
  101. text:
  102. - ''
  103. interval: 100
  104. random: false
  105. player-label8:
  106. text:
  107. - '&fOnline: &e{onlineplayers}/100'
  108. interval: 100
  109. random: false
  110. server-line4:
  111. text:
  112. - ''
  113. interval: 100
  114. random: false
  115. player-label8s:
  116. text:
  117. - '&eloja.wonderland.com'
  118. interval: 100
  119. random: false
  120. # This is the same as the header. It is not needed since you already use the header as the longest line
  121. # but it looks cleaner having a footer.
  122. # This is a combat scoreboard example showing
  123. # combat related information.
  124. # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
  125. # (Unless you want it to show all the time)
  126. # You still need to 'trigger' this scoreboard in the vanilla_combat
  127. combat-scoreboard-example:
  128. # Lets just use the title,header and footer from the example above
  129. # for in depth configuration look above.
  130. #
  131. # When designing a board that is used when triggered on an event. You have
  132. # to think (before looking at the placeholders) what is relevant.
  133. # For example: When I think of combat my first thoughts are:
  134. # - Health: To see how much you have left
  135. # - Possible cooldown timers
  136. # - With who am I in combat?
  137. # - Target health
  138. # - mcMMO attacking level?
  139. #
  140. # Next you have to think what is important during that event:
  141. # - Combat: not too much distraction (no animations, smaller scoreboard)
  142. #
  143. # Once you know those things start looking for placeholders. A lot of events such
  144. # as mcmmo have placeholders that can only be used in such events.
  145. title:
  146. text:
  147. # To create cool looking animations you create yourself
  148. # you can use the graphical tool AnimationCreator
  149. # https://www.spigotmc.org/resources/animationcreator.6001/
  150. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  151. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  152. - '<single><delay times="10">&l><</delay></single>'
  153. - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
  154. - '<single>&f&lherB</single>'
  155. - '<single>&f&lherBo</single>'
  156. - '<single>&f&latherBoa</single>'
  157. - '<single>&f&leatherBoar</single>'
  158. - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
  159. interval: 2
  160. random: false
  161. header:
  162. text:
  163. - '&a&m+-----------------+'
  164. interval: 10
  165. random: true
  166. combat-label:
  167. text:
  168. - '&8&l> &7&lCombat target:'
  169. interval: 100
  170. random: false
  171. combat-data:
  172. text:
  173. - '{vanilla-combat_opponent_name}'
  174. interval: 2
  175. random: false
  176. spacer1:
  177. text: []
  178. interval: 100
  179. health-label:
  180. text:
  181. - '&8&l> &7&lHealth stats:'
  182. interval: 100
  183. random: false
  184. health-data-1:
  185. text:
  186. - '&aYou: {healthbar}'
  187. interval: 1
  188. random: false
  189. health-data-2:
  190. text:
  191. - '&cTarget: {vanilla-combat_opponent_healthbar}'
  192. interval: 1
  193. random: false
  194. footer:
  195. text:
  196. - '&a&m+-----------------+'
  197. interval: 10
  198. random: true
  199. # This is an example for mcMMO when you level up
  200. # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
  201. # (Unless you want it to show all the time)
  202. # You still need to 'trigger' this scoreboard in the 'mcmmo-levelup'
  203. mcmmo-levelup:
  204. title:
  205. text:
  206. # To create cool looking animations you create yourself
  207. # you can use the graphical tool AnimationCreator
  208. # https://www.spigotmc.org/resources/animationcreator.6001/
  209. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  210. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  211. - '<single><delay times="10">&l><</delay></single>'
  212. - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
  213. - '<single>&f&lherB</single>'
  214. - '<single>&f&lherBo</single>'
  215. - '<single>&f&latherBoa</single>'
  216. - '<single>&f&leatherBoar</single>'
  217. - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
  218. interval: 2
  219. random: false
  220. header:
  221. text:
  222. - '&a&m+-----------------+'
  223. interval: 10
  224. random: true
  225. info-label:
  226. text:
  227. # mcMMO-levelup comes with several event specific placeholders
  228. - '&bCongrats! Level up: {mcmmo-levelup_levelsgained}'
  229. interval: 10
  230. spacer1: # This is a spacer an empty line
  231. text:
  232. - ''
  233. interval: 10
  234. # Do you want to randomize the animation frames?
  235. random: false
  236. skill-label: # You can add elements to the group and name them like you want
  237. # Lets make a static label
  238. text:
  239. - '&9&l> &e&lSkill:'
  240. interval: 10 # The interval is not important since its just 1 static text.
  241. # Do you want to randomize the animation frames?
  242. random: false
  243. skill:
  244. # Lets make a static label
  245. text:
  246. - '{mcmmo-levelup_skill_name}'
  247. interval: 10 # The interval is not important since its just 1 static text.
  248. # Do you want to randomize the animation frames?
  249. random: false
  250. spacer2: # This is a spacer an empty line
  251. text:
  252. - ''
  253. interval: 100
  254. # Do you want to randomize the animation frames?
  255. random: false
  256. skilllevel-label: # You can add elements to the group and name them like you want
  257. # Lets make a static label
  258. text:
  259. - '&b&l> &e&lCurrent level:'
  260. interval: 10 # The interval is not important since its just 1 static text.
  261. # Do you want to randomize the animation frames?
  262. random: false
  263. skilllevel:
  264. # Lets make a static label
  265. text:
  266. - '{mcmmo-levelup_skilllevel}'
  267. interval: 10 # The interval is not important since its just 1 static text.
  268. # Do you want to randomize the animation frames?
  269. random: false
  270. footer:
  271. text:
  272. - '&a&m+-----------------+'
  273. interval: 10
  274. random: true
  275. # This is an example for Towny when you enter a town
  276. # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
  277. # (Unless you want it to show all the time)
  278. # You still need to 'trigger' this scoreboard in the 'towny-town'
  279. towny-town-example:
  280. # Lets just use the title,header and footer from the example above
  281. # for in depth configuration look above.
  282. title:
  283. text:
  284. # To create cool looking animations you create yourself
  285. # you can use the graphical tool AnimationCreator
  286. # https://www.spigotmc.org/resources/animationcreator.6001/
  287. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  288. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  289. - '<single><delay times="10">&l><</delay></single>'
  290. - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
  291. - '<single>&f&lherB</single>'
  292. - '<single>&f&lherBo</single>'
  293. - '<single>&f&latherBoa</single>'
  294. - '<single>&f&leatherBoar</single>'
  295. - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
  296. interval: 2
  297. random: false
  298. header:
  299. text:
  300. - '&a&m+-------------------+'
  301. interval: 10
  302. random: true
  303. town-label:
  304. text:
  305. - '&bYou are in town:'
  306. interval: 100
  307. town-data:
  308. text:
  309. - '{towny_currenttown_name}'
  310. interval: 100
  311. spacer1:
  312. text: []
  313. interval: 100
  314. townboard-label:
  315. text:
  316. - '&bTown board:'
  317. interval: 100
  318. townboard:
  319. text:
  320. - '&a<scroll minwidth="28" width="30">{towny_currenttown_townboard}</scroll>'
  321. interval: 3
  322. spacer2:
  323. text: []
  324. interval: 100
  325. population-label:
  326. text:
  327. - '&bPopulation:'
  328. interval: 100
  329. poplulation-data:
  330. text:
  331. - '{towny_currenttown_residents}'
  332. interval: 100
  333. footer:
  334. text:
  335. - '&a&m+-------------------+'
  336. interval: 10
  337. random: true
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement