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- Initialize engine version: 5.3.3p3 (1d2e01741d9f)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4192]
- Renderer: NVIDIA GeForce GTX 275
- Vendor: NVIDIA
- VRAM: 863 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 1.352 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Boo.Lang.dll (this message is harmless)
- <RI> Initializing input.<RI> Input initialized.desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.UnloadTime: 1.175764 ms
- 2016-03-31T07:11:08 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2016-03-31T07:11:08 0.040 INF NET: InitCallbacks
- 2016-03-31T07:11:08 0.045 INF [EAC] Initializing ...
- 2016-03-31T07:11:08 0.168 INF [EAC] Initialized :: EasyAntiCheat successfully initialized
- 2016-03-31T07:11:08 0.177 INF Texture quality is set to 2
- 2016-03-31T07:11:08 0.178 INF Precaching...
- 2016-03-31T07:11:08 0.232 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2016-03-31T07:11:08 0.381 INF [EAC] Connected to backend: Connected to EAC backend.
- 2016-03-31T07:11:32 23.930 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2016-03-31T07:11:32 23.983 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2016-03-31T07:11:33 24.849 INF Precaching file: Data/Bundles/TerrainTextures
- 2016-03-31T07:11:33 25.227 INF Precaching done
- 2016-03-31T07:11:37 29.144 INF Loading main scene
- The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
- (Filename: Line: 1655)
- UnloadTime: 3.197136 ms
- 2016-03-31T07:11:40 32.242 INF Awake
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- 2016-03-31T07:11:40 32.367 INF Version: Alpha 14.2 (b4) Compatibility Version: Alpha 14.2, Build: Windows 64 Bit
- 2016-03-31T07:11:40 32.368 INF System information:
- 2016-03-31T07:11:40 32.369 INF OS: Windows 10 (10.0.0) 64bit
- 2016-03-31T07:11:40 32.370 INF CPU: Intel(R) Core(TM)2 Duo CPU E8500 @ 3.16GHz (cores: 2)
- 2016-03-31T07:11:40 32.371 INF RAM: 8191 MB
- 2016-03-31T07:11:40 32.371 INF GPU: NVIDIA GeForce GTX 275 (863 MB)
- 2016-03-31T07:11:40 32.371 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4192] (shader level 3.0)
- 2016-03-31T07:11:40 32.372 INF Last played version: Alpha 14.2
- 2016-03-31T07:11:40 32.373 INF Local UTC offset: 2 hours
- 2016-03-31T07:11:40 32.374 INF Command line arguments: 7daystodie.exe
- 2016-03-31T07:11:40 32.394 INF Texture quality is set to 2
- 2016-03-31T07:11:41 33.212 INF Load key config check
- 2016-03-31T07:11:41 33.213 INF Load key config
- 2016-03-31T07:11:41 33.225 INF [MODS] No mods folder found
- 2016-03-31T07:11:41 33.355 INF Loading permissions file at 'C:\Users\Mats\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2016-03-31T07:11:42 33.575 INF Loading permissions file done.
- 2016-03-31T07:11:42 33.575 INF Awake done
- 2016-03-31T07:11:43 34.930 INF Atlas reset took 289 ms
- 2016-03-31T07:11:43 34.932 INF Atlas load took 1353 ms
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 13916.
- Total: 16.428371 ms (FindLiveObjects: 0.985301 ms CreateObjectMapping: 0.213422 ms MarkObjects: 15.194400 ms DeleteObjects: 0.034276 ms)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 176c -> priority: 1
- UMA Overlay loading took 31744 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 4 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2016-03-31T07:13:15 127.148 INF XUI loading took 3385ms
- 2016-03-31T07:13:15 127.150 INF WorldStaticData.Init() needed 44.245s
- 2016-03-31T07:13:15 127.158 INF [Steamworks.NET] Login ok.
- 2016-03-31T07:13:19 130.797 WRN Loaded world file from different version: 'Alpha 13.8(b7)'
- 2016-03-31T07:13:19 130.818 WRN Loaded world file from different version: 'Alpha 13.8(b7)'
- 2016-03-31T07:13:19 130.839 WRN Loaded world file from different version: 'Alpha 14(b92)'
- 2016-03-31T07:13:21 132.669 INF NET: Starting server protocols
- 2016-03-31T07:13:21 132.708 INF NET: Unity NW server started
- 2016-03-31T07:13:21 132.709 INF [Steamworks.NET] NET: Server started
- 2016-03-31T07:13:21 132.710 INF StartGame
- 2016-03-31T07:13:22 134.044 INF Atlas reset took 1332 ms
- 2016-03-31T07:13:23 134.695 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 46.4.16.75
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 16
- GamePref.DayNightLength = 120
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 2
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = True
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalSP
- GamePref.GameName = test1-14.2
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 14.2
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 8
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = False
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsBackgroundGlobalOpacity = 0.5
- GamePref.OptionsBloom = False
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5025126
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionQuality = 2
- GamePref.OptionsResolution = 0
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = False
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsViewDistance = 11
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198077258145
- GamePref.PlayerName = HipShot
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Mats\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = False
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2016-03-31T07:13:23 134.746 INF StartAsServer
- 2016-03-31T07:13:23 134.750 INF createWorld: Random Gen, test1-14.2, GameModeSurvivalSP
- 2016-03-31T07:13:23 134.916 INF Started thread JP
- 2016-03-31T07:13:23 134.916 INF Started thread thread_Regenerating
- 2016-03-31T07:13:23 135.111 INF World.Load: Random Gen
- 2016-03-31T07:13:23 135.161 INF Started thread thread_Pathfinder
- 2016-03-31T07:13:23 135.177 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2016-03-31T07:13:23 135.186 INF Started thread thread_GenerateChunks
- 2016-03-31T07:13:23 135.210 INF Loading and parsing of generator took 23ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2016-03-31T07:13:30 141.570 INF createWorld() done
- 2016-03-31T07:13:30 141.571 INF Loading players.xml
- 2016-03-31T07:13:30 141.869 INF Created player with id=171
- 2016-03-31T07:13:30 141.877 INF PPS: setLocalPlayerEntity -> 171
- 2016-03-31T07:13:30 142.237 INF Adding observed entity: 1, (1362.5, 115.5, 969.1), 11
- 2016-03-31T07:13:30 142.243 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 50
- 2016-03-31T07:13:30 142.244 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
- 2016-03-31T07:13:30 142.245 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
- 2016-03-31T07:13:31 142.612 INF StartGame done
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2016-03-31T07:13:39 150.987 INF [Steamworks.NET] GameServer.Init successful
- 2016-03-31T07:13:39 151.028 INF ************************Weather Packages Created FROM BIOMES :D ************************
- 2016-03-31T07:13:40 152.444 INF [Steamworks.NET] Create Lobby
- 2016-03-31T07:13:40 152.447 INF [Steamworks.NET] GameServer.LogOn successful
- 2016-03-31T07:13:41 152.749 INF [Steamworks.NET] Lobby creation succeeded
- 2016-03-31T07:13:41 152.754 INF [Steamworks.NET] Lobby entered: 109775242937952788
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Mats'
- OS-Version: 10.0.10586 () 0x300-0x1
- C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe:7daystodie.exe (00007FF67B620000), size: 21504000 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe', fileVersion: 5.3.3.11777
- C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FFB393A0000), size: 1839104 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.10586.122
- C:\WINDOWS\system32\KERNEL32.DLL:KERNEL32.DLL (00007FFB38EF0000), size: 708608 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNEL32.DLL', fileVersion: 10.0.10586.0
- C:\WINDOWS\system32\KERNELBASE.dll:KERNELBASE.dll (00007FFB36160000), size: 1998848 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNELBASE.dll', fileVersion: 10.0.10586.162
- C:\WINDOWS\system32\GDI32.dll:GDI32.dll (00007FFB38CB0000), size: 1597440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\GDI32.dll', fileVersion: 10.0.10586.63
- C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FFB349B0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.10586.0
- C:\WINDOWS\system32\USER32.dll:USER32.dll (00007FFB38290000), size: 1400832 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\USER32.dll', fileVersion: 10.0.10586.20
- C:\WINDOWS\system32\msvcrt.dll:msvcrt.dll (00007FFB36810000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\msvcrt.dll', fileVersion: 7.0.10586.0
- C:\WINDOWS\system32\ADVAPI32.dll:ADVAPI32.dll (00007FFB38E40000), size: 684032 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ADVAPI32.dll', fileVersion: 10.0.10586.63
- C:\WINDOWS\system32\sechost.dll:sechost.dll (00007FFB383F0000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\sechost.dll', fileVersion: 10.0.10586.0
- C:\WINDOWS\system32\RPCRT4.dll:RPCRT4.dll (00007FFB39100000), size: 1163264 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\RPCRT4.dll', fileVersion: 10.0.10586.0
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- C:\WINDOWS\system32\ole32.dll:ole32.dll (00007FFB39240000), size: 1323008 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ole32.dll', fileVersion: 10.0.10586.162
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- C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FFB285C0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\wbemsvc.dll', fileVersion: 10.0.10586.0
- C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FFB28870000), size: 1007616 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\wbem\fastprox.dll', fileVersion: 10.0.10586.0
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- ========== OUTPUTING STACK TRACE ==================
- RtlLookupFunctionEntry returned NULL function. Aborting stack walk.
- ========== END OF STACKTRACE ===========
- **** Crash! ****
- --------------------------------------------------------
- Unity Player [version: Unity 5.3.3p3_1d2e01741d9f]
- Unknown caused an Access Violation (0xc0000005)
- in module Unknown at 0033:112709cd.
- Error occurred at 2016-03-31_071350.
- C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe, run by Mats.
- 46% memory in use.
- 8191 MB physical memory [4353 MB free].
- 9471 MB paging file [5498 MB free].
- 134217728 MB user address space [134215512 MB free].
- Read from location ffffffff caused an access violation.
- Context:
- RDI: 0x3f7fffff RSI: 0x0295d330 RAX: 0xbf000000
- RBX: 0x02955800 RCX: 0x00001fa0 RDX: 0x00000000
- RIP: 0x112709cd RBP: 0x36256b00 SegCs: 0x00000033
- EFlags: 0x00010202 RSP: 0x054bea90 SegSs: 0x0000002b
- R8: 0x00003fe6 R9: 0x1670a830 R10: 0x054be9d0
- R11: 0x36263b80 R12: 0x0295d200 R13: 0x07f7ff80
- R14: 0x07f87f80 R15: 0x00000010
- Bytes at CS:EIP:
- 0f 29 87 00 00 00 00 41 0f 28 45 70 0f 28 0d f0
- Stack:
- 0x054bea90: 0295d330 00000000 00000008 00000000 0...............
- 0x054beaa0: 3f7fffff 3f800000 3f99fc7d 3fb4382b ...?...?}..?+8.?
- 0x054beab0: 00000000 00000000 161f0000 00007ffb ................
- 0x054beac0: 00000000 00000000 35f96460 00000000 ........`d.5....
- 0x054bead0: 16698010 00007ffb 00000000 00000000 ..i.............
- 0x054beae0: 00000cfc 00000000 0000022a 00000000 ........*.......
- 0x054beaf0: 02955800 00000000 1632f502 00007ffb .X........2.....
- 0x054beb00: 02955800 00000000 0000022a 00000000 .X......*.......
- 0x054beb10: 00000000 00000000 163e02fb 00007ffb ..........>.....
- 0x054beb20: ffffffff 00000000 4c13c9d0 00000000 ...........L....
- 0x054beb30: 00000000 00000000 00000156 00000002 ........V.......
- 0x054beb40: 00000156 00000000 0000067e 00000000 V.......~.......
- 0x054beb50: 00000001 00000000 07f08df0 00000000 ................
- 0x054beb60: 35f4f320 00000000 00000001 00000000 ..5............
- 0x054beb70: 4b9d62a0 00000000 11270170 00000000 .b.K....p.'.....
- 0x054beb80: 08b10000 00000000 35f79630 00000000 ........0..5....
- 0x054beb90: 00000158 00000000 00000000 00000000 X...............
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- 0x054bffc0: 00000000 00000000 00000000 00000000 ................
- 0x054bffd0: 00000000 00000000 00000000 00000000 ................
- 0x054bffe0: 00000000 00000000 00000000 00000000 ................
- 0x054bfff0: 00000000 00000000 00000000 00000000 ................
- Module 1
- C:\WINDOWS\SYSTEM32\xinput1_3.dll
- Image Base: 0x00400000 Image Size: 0x0001e000
- File Size: 107368 File Time: 2007-04-04_195422
- Version:
- Company: Microsoft Corporation
- Product: Microsoft® DirectX for Windows®
- FileDesc: Microsoft Common Controller API
- FileVer: 9.18.944.0
- ProdVer: 9.18.944.0
- Module 2
- C:\Program Files (x86)\Steam\tier0_s64.dll
- Image Base: 0x5a7e0000 Image Size: 0x001e4000
- File Size: 330320 File Time: 2016-03-28_233426
- Version:
- Company: Valve Corporation
- Product: tier0_s Dynamic Link Library
- FileDesc: tier0_s Dynamic Link Library
- FileVer: 3.37.28.56
- ProdVer: 1.0.0.1
- Module 3
- C:\Program Files (x86)\Steam\vstdlib_s64.dll
- Image Base: 0x5a9d0000 Image Size: 0x00069000
- File Size: 341072 File Time: 2016-03-28_233428
- Version:
- Company: Valve Corporation
- Product: Steam
- FileDesc: vstdlib_ s.dll
- FileVer: 3.37.28.56
- ProdVer: 3.0.0.1
- Module 4
- C:\Program Files (x86)\Steam\steamclient64.dll
- Image Base: 0x5aa40000 Image Size: 0x00c95000
- File Size: 12944544 File Time: 2016-03-28_233426
- Version:
- Company: Valve Corporation
- Product: Steam
- FileDesc: Steamclient.dll
- FileVer: 3.37.28.56
- ProdVer: 3.0.0.1
- Module 5
- C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\steam_api64.dll
- Image Base: 0x5b6e0000 Image Size: 0x00037000
- File Size: 206760 File Time: 2016-01-09_014250
- Version:
- Company: Valve Corporation
- Product: Steam Client API
- FileDesc: Steam Client API
- FileVer: 2.89.45.4
- ProdVer: 1.0.0.1
- == [end of error.log] ==
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