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  1. Log uploaded on Friday, December 08, 2017, 12:12:39 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[4.0.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
  5. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), UnityEngine(0.0.0.0)
  6. Quarry: Quarry(1.0.0.0)
  7. Additional Joy Objects: AdditionalJoyObjects(1.0.0.0)
  8. advanced powergeneration b18: sd_adv_powergen(1.0.6358.26410)
  9. Allow Tool: $HugsLibChecker(0.4.0.0), AllowTool(3.3.0.0)
  10. Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
  11. Apparello 2: (no assemblies)
  12. Armor Stuff Expanded: (no assemblies)
  13. A Dog Said...: (no assemblies)
  14. BetterMiniMap: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), BetterMiniMap(1.0.0.0)
  15. Blueprints: Blueprints(18.1.0.7)
  16. Chemicals & Neutroamine: Chemical Extraction(1.0.6332.5430)
  17. Concrete Walls: (no assemblies)
  18. Conduit Deconstruct: RimWorldMod(1.0.0.0)
  19. Crash Landing: CrashLanding(0.0.0.0)
  20. DE Surgeries: (no assemblies)
  21. ED-Embrasures: (no assemblies)
  22. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
  23. Expanded Prosthetics and Organ Engineering: (no assemblies)
  24. Expanded Roofing: 0Harmony(1.0.9.1), 1SettingsHelper(1.0.0.0), ExpandedRoofing(1.0.0.0)
  25. ExtendedInspectData [B18]: ZoneInspectData(1.0.0.0)
  26. Fallout Vault Structures & Floors: (no assemblies)
  27. Facial Stuff 0.18.0: 0Harmony(1.0.9.1), FacialStuff(1.0.0.0), FacialStuff_Legacy(1.0.0.0), _harmonycheck(1.0.0.0)
  28. Fences And Floors: (no assemblies)
  29. Furnace: (no assemblies)
  30. Glitter Tech: (no assemblies)
  31. Hand Me That Brick: Hand Me That Brick(2.8.18.0)
  32. Hospitality[0.18.1]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.5.0)
  33. [B18]Increased Dodge Chance: (no assemblies)
  34. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
  35. LED Lights: (no assemblies)
  36. [B18]-LinkableDoors: LinkableDoors(1.0.0.0)
  37. LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
  38. Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
  39. Mass Cooking: (no assemblies)
  40. Mechanite Augmentation: (no assemblies)
  41. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.2.8)
  42. Mercer's Backpacks + Nano Suit: (no assemblies)
  43. More Furniture [B18]: (no assemblies)
  44. More Vanilla Turrets [B18]: (no assemblies)
  45. More Furniture (A18): (no assemblies)
  46. More Linkables: (no assemblies)
  47. More Sculpture: (no assemblies)
  48. More Trade Ships: (no assemblies)
  49. No Debris B18: (no assemblies)
  50. Wildlife Tab: OmniLocator(1.0.0.0)
  51. Psychology: $HugsLibChecker(0.3.0.0), Psychology(17.12.3.0)
  52. QualityBuilder: QualityBuilder(0.18.3.0)
  53. Quantum Cooling: (no assemblies)
  54. RT Quantum Storage A18: RT_QuantumStorage(1.0.0.0)
  55. Railguns: (no assemblies)
  56. Realistic Rooms: (no assemblies)
  57. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  58. SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(0.17.0.0)
  59. [KV] RimFridge - B18: 0Harmony(1.0.9.1), RimFridge(1.0.0.0), SaveStorageSettingsUtil(1.0.0.0)
  60. Rimsenal: (no assemblies)
  61. Rimsenal - Federation: (no assemblies)
  62. Rimsenal - Rimhair: (no assemblies)
  63. Rimsenal - Security pack: (no assemblies)
  64. Rimsenal - Enhanced Vanilla Pack: (no assemblies)
  65. Achtung!: 0Harmony(1.0.9.1), AchtungMod(1.5.0.0)
  66. RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
  67. RT Power Switch: RT_PowerSwitch(1.0.0.0)
  68. RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0)
  69. RunAndGun: RunAndGun(1.17.6.0)
  70. [KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
  71. Shear Those Corpses Vanilla: (no assemblies)
  72. Simple sidearms[1.2.2]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  73. Not Enough NLW's: 0Harmony(1.0.9.1), LessLethality(1.1.0.0)
  74. Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
  75. Therapy: $HugsLibChecker(0.3.0.0), Therapy(0.18.1.0)
  76. [KV] Trading Spot - B18: TradingSpot(1.0.0.0)
  77. [B18] Trading Economy Mod 2.1 : TradingEconomy(1.0.0.0), WalkingProblemUpdateNote(1.0.0.0)
  78. Training Console A18: (no assemblies)
  79. [T] MoreFloors: (no assemblies)
  80. Vanilla Animal Overhaul: (no assemblies)
  81. VGP Vegetable Garden: ModFinder(1.0.0.0)
  82. VGP Garden Fabrics: (no assemblies)
  83. VGP Garden Drinks: ModFinder(1.0.0.0), VGDrinks(1.0.0.0)
  84. VGP Garden Gourmet: GG(1.0.0.0), ModFinder(1.0.0.0)
  85. VGP Garden Medicine: ModFinder(1.0.0.0)
  86. VGP More Veggies: (no assemblies)
  87. VGP Garden Resources: (no assemblies)
  88. VGP Soylent Production: (no assemblies)
  89. VGP Garden Tools: VGDrinks(1.0.0.0)
  90. VGP Xtra Trees and Flowers: (no assemblies)
  91. VOHAIR: (no assemblies)
  92. Wanderer stat: Vanya(1.0.0.0)
  93. Wandering Caravans [v2.3.2]: WanderingCaravans(1.0.0.0)
  94. Where's the gravel?: (no assemblies)
  95. While You're Up: WhileYoureUp(1.0.0.0)
  96. Work Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), WorkTab(18.1.0.42)
  97.  
  98. Active Harmony patches:
  99. <FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
  100. <GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
  101. <TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
  102. <TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
  103. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  104. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  105. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  106. Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  107. Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
  108. Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
  109. Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
  110. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  111. Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
  112. Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
  113. Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
  114. Caravan.GetGizmos: post: JecsTools.HarmonyPatches.GetGizmos_Jobs
  115. Caravan.GetInspectString: post: JecsTools.HarmonyPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
  116. CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
  117. CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
  118. CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
  119. CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
  120. CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
  121. CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
  122. CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
  123. CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
  124. CharacterCardUtility.DrawCharacterCard: TRANS: Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
  125. ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
  126. ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  127. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  128. CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
  129. CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
  130. CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
  131. CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  132. CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
  133. DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
  134. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  135. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  136. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  137. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  138. Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
  139. Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
  140. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  141. Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
  142. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  143. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  144. ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
  145. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  146. FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
  147. FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  148. FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
  149. FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  150. FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
  151. FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
  152. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  153. ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
  154. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  155. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  156. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  157. GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
  158. GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
  159. GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
  160. GenConstruct.BlocksConstruction: TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
  161. GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
  162. GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
  163. GraphicDatabaseHeadRecords.Reset: post: FacialStuff.Graphics.GraphicDatabaseHeadRecordsModded.Reset
  164. HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
  165. HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
  166. HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatches.DirtyCache_Postfix
  167. Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
  168. ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
  169. ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  170. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  171. IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
  172. IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
  173. InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
  174. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
  175. InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
  176. InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
  177. InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
  178. InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
  179. InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
  180. InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
  181. InteractionWorker_MarriageProposal.Interacted: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.NewInteracted
  182. InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
  183. InteractionWorker_RecruitAttempt.DoRecruit: post: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
  184. InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
  185. InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
  186. InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
  187. InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
  188. InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
  189. JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
  190. JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_Goto_SetupToils.Postfix
  191. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  192. JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
  193. JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
  194. JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
  195. JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
  196. JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
  197. JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
  198. JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
  199. JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
  200. JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
  201. JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
  202. JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
  203. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  204. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  205. ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
  206. LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
  207. LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
  208. LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
  209. LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
  210. LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
  211. LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
  212. LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
  213. MainButtonWorker_ToggleWorld.Activate: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap_WorldTab
  214. MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
  215. MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
  216. MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix
  217. MainTabsRoot.ToggleTab: post: BetterMiniMap.MiniMap_GameComponent.ToggleMiniMap
  218. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  219. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  220. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  221. MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  222. MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
  223. MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
  224. MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
  225. MentalState.PostStart: post: RunAndGun.Harmony.MentalState_PanicFlee_PostStart.Postfix
  226. MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
  227. MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
  228. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  229. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  230. Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
  231. NeedsCardUtility.DrawThoughtGroup: PRE: Therapy.Patches.NeedsCardUtility_Patch+DrawThoughtGroup.DrawTherapyIcon
  232. NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
  233. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  234. Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatches.AddFaceEditButton
  235. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  236. PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton, Psychology.Harmony.Optional.PanelBackstoryPatch.AddPsycheEditButton
  237. Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
  238. Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
  239. Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
  240. Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
  241. Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  242. Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
  243. Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
  244. Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
  245. Pawn.Kill: post: TechAdvancing.TA_OnKill_Event.Postfix
  246. Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
  247. Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
  248. Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: TechAdvancing.TA_PostOnNewPawn_Event.Postfix
  249. Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
  250. Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
  251. Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
  252. PawnComponentsUtility.CreateInitialComponents: post: Psychology.Harmony.PawnComponentsUtility_CreateInitialPatch.CreatePsychologyComponents
  253. PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
  254. PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
  255. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  256. PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException
  257. PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatches.ResolveAllGraphics_Postfix
  258. PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatches.RandomHairDefFor_PreFix
  259. PawnObserver.ObserveSurroundingThings: post: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
  260. PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
  261. PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
  262. PawnRenderer.LayingFacing: PRE: Therapy.Patches.PawnRenderer_Patch+LayingFacing.Replacement
  263. PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
  264. PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
  265. PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
  266. PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
  267. PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
  268. PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
  269. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  270. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  271. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  272. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  273. Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
  274. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  275. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  276. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  277. Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
  278. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  279. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  280. Pawn_HealthTracker.CheckForStateChange: PRE: LessLethality.Patch.Prefix
  281. Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
  282. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  283. Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatches.TryInteractWith_Postfix
  284. Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
  285. Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
  286. Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
  287. Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
  288. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  289. Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
  290. Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
  291. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix, Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
  292. Pawn_RelationsTracker.SecondaryRomanceChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_RomanceChancePatch.PsychologyFormula
  293. Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
  294. Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
  295. Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
  296. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix, Therapy.Patches.Pawn_WorkSettings_Patch+ExposeData.Postfix
  297. Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
  298. Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
  299. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  300. PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
  301. PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace, Psychology.Harmony.Optional.PresetLoaderPatch.AddPsyche
  302. PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef, Psychology.Harmony.Optional.PresetSaverPatch.SavePawnRef
  303. Projectile.Launch: PRE: AchtungMod.Projectile_Launch_Patch.Prefix
  304. Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
  305. Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
  306. Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
  307. Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
  308. RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
  309. ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix TRANS: AchtungMod.ReservationManager_LogCouldNotReserveError_Patch.Transpiler
  310. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  311. RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
  312. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  313. RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
  314. RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
  315. RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
  316. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  317. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  318. Root_Play.Start: post: AchtungMod.Root_Play_Start_Patch.Postfix
  319. SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData, Psychology.Harmony.Optional.SaveRecordPawnV3Patch.ExposePsycheData
  320. SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
  321. SelectionDrawer.DrawSelectionOverlays: PRE: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Prefix
  322. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  323. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  324. SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
  325. SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
  326. SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
  327. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  328. SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
  329. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  330. StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
  331. StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
  332. SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
  333. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  334. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  335. Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  336. TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
  337. Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
  338. Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
  339. Thing.get_DefaultGraphic: (no patches)
  340. ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
  341. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  342. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  343. ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
  344. ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
  345. ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
  346. ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
  347. ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
  348. ThoughtWorker_CabinFever.CurrentStateInternal: TRANS: Psychology.Harmony.ThoughtWorker_CabinFeverPatch.OutdoorsyModifier
  349. ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
  350. ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
  351. ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
  352. ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
  353. ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
  354. ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
  355. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  356. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  357. ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
  358. ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
  359. ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
  360. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  361. Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
  362. TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix
  363. TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
  364. TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
  365. TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
  366. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  367. UIRoot_Play.Init: post: BetterMiniMap.MiniMap_GameComponent.AddDefaultWindow
  368. Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
  369. Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
  370. VerbProperties.AdjustedAccuracy: post: RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
  371. Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
  372. Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
  373. Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
  374. Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
  375. Verb_MeleeAttackBase.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  376. Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
  377. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  378. VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
  379. Widgets.BeginScrollView: PRE: WorkTab.Widgets_BeginScrollView.Prefix
  380. WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
  381. WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyPatches.AutoOrderToTileNow_Jobs
  382. WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyPatches.SelectableObjectsUnderMouse_InvisHandler
  383. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, HugsLib.AllowTool:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, com.rimfridge.rimworld.mod:1.0.9.1, HugsLib.Hospitality:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, fluffy.medicaltab:1.0.9.1, fluffy.worktab:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, HugsLib.RunAndGun:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rimworld.whyisthat.betterminimap.gamecomponent:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.whyisthat.expandedroofing.fixbuildorder:1.0.9.1, rimworld.whyisthat.expandedroofing.main:1.0.9.1, rimworld.whyisthat.expandedroofing.roofmaintenance:1.0.9.1, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver:1.0.9.1, rimworld.facialstuff.mod:1.0.9.1, rimworld.facialstuff.prepare_carefully_patch:1.0.9.1, rimworld.psychology.prepare_carefully_patch:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, com.spdskatr.rsu.fixes:1.0.9.0, net.pardeike.rimworld.mods.achtung:1.0.9.1, com.github.rimworld.mod.notenoughNLW:1.0.9.1, com.ghxx.rimworld.techadvancing:1.0.9.1, HugsLib.Psychology:1.0.9.1, HugsLib.Therapy:1.0.9.1, HugsLib.WhileYoureUp:1.0.9.1
  384.  
  385. Platform information: (hidden, hold Shift while publishing to include)
  386.  
  387. Log file contents:
  388. Initialize engine version: 5.6.3p1 (9c92e827232b)
  389. GfxDevice: [Renderer information redacted]
  390. Begin MonoManager ReloadAssembly
  391. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  392. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  393. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  394. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  395. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  396. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  397. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  398. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  399. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  400. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  401. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  402. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  403.  
  404. RimWorld 0.18.1722 rev1198
  405.  
  406. Found no usable data when trying to get defs from file SubCategories.xml
  407.  
  408. Attempt to use string PathCost to refer to field pathCost in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building_Storage</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>150</MaxHitPoints><WorkToBuild>900</WorkToBuild><Flammability>1.0</Flammability><Beauty>15</Beauty><Mass>40</Mass></statBases><designationCategory>ANON2MF</designationCategory><minifiedDef>MinifiedFurniture</minifiedDef><tradeTags><li>Furniture</li></tradeTags><defName>Anon2Dresser</defName><label>dresser</label><description>A place for colonist to store personal belongings. When placed with a bed it will increase comfort and rest effectiveness slightly.</description><graphicData><texPath>Things/Building/Furniture/BedroomStuff/Anon2Dresser</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(4,3)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><size>(2,1)</size><building><preventDeteriorationOnTop>true</preventDeteriorationOnTop><ignoreStoredThingsBeauty>true</ignoreStoredThingsBeauty><fixedStorageSettings><filter><categories><li>Weapons</li><li>Apparel</li></categories></filter></fixedStorageSettings><defaultStorageSettings><priority>Low</priority><filter><categories><li>Apparel</li></categories></filter></defaultStorageSettings></building><altitudeLayer>MoteOverhead</altitudeLayer><passability>PassThroughOnly</passability><castEdgeShadows>true</castEdgeShadows><fillPercent>0.7</fillPercent><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>40</costStuffCount><comps><li Class="CompProperties_Facility"><statOffsets><BedRestEffectiveness>0.06</BedRestEffectiveness><Comfort>0.1</Comfort></statOffsets><maxSimultaneous>1</maxSimultaneous></li></comps><PathCost>80</PathCost><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><inspectorTabs><li>ITab_Storage</li></inspectorTabs><surfaceType>Item</surfaceType></ThingDef>
  409.  
  410. Attempt to use string DesignationCategory to refer to field designationCategory in type Verse.ThingDef; xml tags are now case-sensitive. XML: <ThingDef Abstract="True"><category>Building</category><thingClass>Building</thingClass><soundImpactDefault>BulletImpactMetal</soundImpactDefault><selectable>true</selectable><drawerType>MapMeshAndRealTime</drawerType><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><repairEffect>Repair</repairEffect><leaveResourcesWhenKilled>true</leaveResourcesWhenKilled><filthLeaving>BuildingRubble</filthLeaving><statBases><SellPriceFactor>0.70</SellPriceFactor><MaxHitPoints>60</MaxHitPoints><WorkToBuild>1200</WorkToBuild><Flammability>1.0</Flammability><Beauty>5</Beauty><Mass>15</Mass></statBases><DesignationCategory>Furniture</DesignationCategory><minifiedDef>MinifiedFurniture</minifiedDef><tradeTags><li>Furniture</li></tradeTags><defName>Anon2FileCabinet</defName><label>file cabinet</label><description>A important place to store important documents about important experiments used for important research on important technologies. Increases research speed slightly when next to a research bench.</description><graphicData><texPath>Things/Building/Furniture/Misc/Anon2FileCabinet2</texPath><graphicClass>Graphic_Multi</graphicClass><drawSize>(3,3)</drawSize><damageData><rect>(0.15,0.15,1.7,1.7)</rect></damageData></graphicData><size>(1,1)</size><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><castEdgeShadows>true</castEdgeShadows><fillPercent>1</fillPercent><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>20</costStuffCount><comps><li Class="CompProperties_Facility"><statOffsets><ResearchSpeedFactor>0.05</ResearchSpeedFactor></statOffsets><maxSimultaneous>1</maxSimultaneous></li></comps><placeWorkers><li>PlaceWorker_ShowFacilitiesConnections</li></placeWorkers><designationCategory>ANON2MF</designationCategory></ThingDef>
  411.  
  412. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "BorealArchipelago"]/allowedPackAnimals) failed
  413. file: [Rimworld_dir]\Mods\Trading_Economy_Mod\Patches\ProductsPatches.xml
  414.  
  415. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "DesertArchipelago"]/allowedPackAnimals) failed
  416. file: [Rimworld_dir]\Mods\Trading_Economy_Mod\Patches\ProductsPatches.xml
  417.  
  418. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TemperateArchipelago"]/allowedPackAnimals) failed
  419. file: [Rimworld_dir]\Mods\Trading_Economy_Mod\Patches\ProductsPatches.xml
  420.  
  421. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TropicalArchipelago"]/allowedPackAnimals) failed
  422. file: [Rimworld_dir]\Mods\Trading_Economy_Mod\Patches\ProductsPatches.xml
  423.  
  424. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TundraArchipelago"]/allowedPackAnimals) failed
  425. file: [Rimworld_dir]\Mods\Trading_Economy_Mod\Patches\ProductsPatches.xml
  426.  
  427. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_VolcanicFlow"]/allowedPackAnimals) failed
  428. file: [Rimworld_dir]\Mods\Trading_Economy_Mod\Patches\ProductsPatches.xml
  429.  
  430. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_RedwoodForest"]/allowedPackAnimals) failed
  431. file: [Rimworld_dir]\Mods\Trading_Economy_Mod\Patches\ProductsPatches.xml
  432.  
  433. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Desert"]/allowedPackAnimals) failed
  434. file: [Rimworld_dir]\Mods\Trading_Economy_Mod\Patches\ProductsPatches.xml
  435.  
  436. [[B18] Trading Economy Mod 2.1 ] Patch operation Verse.PatchOperationAdd(*/BiomeDef[defName = "TKKN_Oasis"]/allowedPackAnimals) failed
  437. file: [Rimworld_dir]\Mods\Trading_Economy_Mod\Patches\ProductsPatches.xml
  438.  
  439. Could not resolve cross-reference: No Verse.SoundDef named InteractPistol found to give to Verse.ThingDef NNF_Gun_Tazer (using undefined sound instead)
  440.  
  441. Could not resolve cross-reference: No Verse.SoundDef named ShotPistol found to give to Verse.VerbProperties VerbProperties(tazer) (using undefined sound instead)
  442.  
  443. Config error in Biodrone_Seeker: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  444.  
  445. Config error in Bion_Grunt: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  446.  
  447. Config error in Bion_Stalker: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  448.  
  449. Config error in Bion_Federator: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  450.  
  451. Config error in Bion_Hulk: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  452.  
  453. Config error in Biodrone_Seeker: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  454.  
  455. Config error in Bion_Grunt: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  456.  
  457. Config error in Bion_Stalker: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  458.  
  459. Config error in Bion_Federator: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  460.  
  461. Config error in Bion_Hulk: surgery bed requirement mismatch; flesh-type Normal is True, recipe ShutDownMechanoid is False
  462.  
  463. OnLevelWasLoaded was found on ModInitializerComponent
  464. This message has been deprecated and will be removed in a later version of Unity.
  465. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  466. (Filename: Line: 376)
  467.  
  468. Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.label
  469.  
  470. Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.description
  471.  
  472. Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.label
  473.  
  474. Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.description
  475.  
  476. Def-linked translation error: Found no Verse.ThingDef named Bullet_MC to match Bullet_MC.label
  477.  
  478. Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.label
  479.  
  480. Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.description
  481.  
  482. Def-linked translation error: Found no Verse.ThingDef named Bullet_BC to match Bullet_BC.label
  483.  
  484. Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.label
  485.  
  486. Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.description
  487.  
  488. ExpandedRoofing: generating dynamic defs
  489.  
  490. Facial Stuff successfully completed 159 patches with harmony.
  491.  
  492. RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
  493.  
  494. Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
  495.  
  496. RimFridge: Adding Harmony Postfix to GameComponentUtility.StartedNewGame
  497.  
  498. RimFridge: Adding Harmony Postfix to GameComponentUtility.LoadedGame
  499.  
  500. RimFridge: Adding Harmony Prefix to CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
  501.  
  502. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  503.  
  504. Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, CCP_LEDMedLight, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
  505.  
  506. Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, ambTable
  507.  
  508. [HugsLib] v4.0.1 initialized AllowTool, HandMeThatBrick, Hospitality, Psychology, RunAndGun, SimpleSidearms, Therapy, WhileYoureUp
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