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- -- Made by MoranPlay :3
- local opn = false
- local seconds_for_autosell = 3000 -- this is 50 minutes
- local on = false
- local on1 = false
- local on2 = false
- local on3 = false
- local on4 = false
- local on5 = false
- local on6 = false
- local on7 = false
- local on8 = false
- local on9 = false
- local Champion_Simulator = Instance.new("ScreenGui")
- local Changelag = Instance.new("TextLabel")
- local Unpatch = Instance.new("TextLabel")
- local UpdGui = Instance.new("TextLabel")
- local Addautosell = Instance.new("TextLabel")
- local OpenBtn = Instance.new("TextButton")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local Minigame_location = Instance.new("TextButton")
- local Great_Day = Instance.new("TextLabel")
- local Gui_name_CS = Instance.new("TextLabel")
- local Autosell = Instance.new("TextButton")
- local Script_V3RMILLION = Instance.new("TextLabel")
- local Test = Instance.new("TextLabel")
- local teleports_tab = Instance.new("TextLabel")
- local Version = Instance.new("TextLabel")
- local AutoFarmBTN = Instance.new("TextButton")
- local AutoFarm_Coin = Instance.new("TextButton")
- local Autofarm_gems = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- local FLAGS = Instance.new("TextButton")
- local Hoops = Instance.new("TextButton")
- local King_OF_Hill = Instance.new("TextButton")
- local UnlockIsl = Instance.new("TextButton")
- local Farms_tab = Instance.new("TextLabel")
- local Func = Instance.new("TextLabel")
- local Apply_jump = Instance.new("TextButton")
- local jumps = Instance.new("TextBox")
- local speed = Instance.new("TextBox")
- local Apply_jump_2 = Instance.new("TextButton")
- local Made_BY = Instance.new("TextLabel")
- --Properties:
- Champion_Simulator.Name = "Champion_Simulator"
- Champion_Simulator.Parent = game.CoreGui
- Champion_Simulator.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Changelag.Name = "Changelag"
- Changelag.Parent = Champion_Simulator
- Changelag.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Changelag.Position = UDim2.new(0.931464195, 0, 0, 0)
- Changelag.Size = UDim2.new(0, 88, 0, 30)
- Changelag.Font = Enum.Font.SourceSans
- Changelag.Text = "Changelog"
- Changelag.TextColor3 = Color3.new(1, 1, 1)
- Changelag.TextScaled = true
- Changelag.TextSize = 14
- Changelag.TextWrapped = true
- Unpatch.Name = "Unpatch"
- Unpatch.Parent = Changelag
- Unpatch.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Unpatch.Position = UDim2.new(-0.0104545355, 0, 0.966666639, 1)
- Unpatch.Size = UDim2.new(0, 88, 0, 30)
- Unpatch.Font = Enum.Font.SourceSans
- Unpatch.Text = "Unpatched Farm_Gems"
- Unpatch.TextColor3 = Color3.new(1, 1, 1)
- Unpatch.TextScaled = true
- Unpatch.TextSize = 14
- Unpatch.TextWrapped = true
- UpdGui.Name = "UpdGui"
- UpdGui.Parent = Changelag
- UpdGui.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- UpdGui.Position = UDim2.new(-0.0104550449, 0, 1.9666667, 1)
- UpdGui.Size = UDim2.new(0, 88, 0, 31)
- UpdGui.Font = Enum.Font.SourceSans
- UpdGui.Text = "Updated UI to 2.0"
- UpdGui.TextColor3 = Color3.new(1, 1, 1)
- UpdGui.TextScaled = true
- UpdGui.TextSize = 14
- UpdGui.TextWrapped = true
- Addautosell.Name = "Addautosell"
- Addautosell.Parent = Changelag
- Addautosell.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Addautosell.Position = UDim2.new(-0.0104545355, 0, 3, 1)
- Addautosell.Size = UDim2.new(0, 88, 0, 30)
- Addautosell.Font = Enum.Font.SourceSans
- Addautosell.Text = "Added Auto-sell"
- Addautosell.TextColor3 = Color3.new(1, 1, 1)
- Addautosell.TextScaled = true
- Addautosell.TextSize = 14
- Addautosell.TextWrapped = true
- OpenBtn.Name = "OpenBtn"
- OpenBtn.Parent = Champion_Simulator
- OpenBtn.BackgroundColor3 = Color3.new(0, 0.666667, 0)
- OpenBtn.BorderColor3 = Color3.new(0, 0.666667, 0)
- OpenBtn.Position = UDim2.new(0, 1, 0, 0)
- OpenBtn.Size = UDim2.new(0, 58, 0, 22)
- OpenBtn.Visible = false
- OpenBtn.Font = Enum.Font.SourceSans
- OpenBtn.Text = "Open"
- OpenBtn.TextColor3 = Color3.new(1, 1, 1)
- OpenBtn.TextScaled = true
- OpenBtn.TextSize = 14
- OpenBtn.TextWrapped = true
- OpenBtn.MouseButton1Down:connect(function()
- ScrollingFrame.Visible = true
- wait(1)
- OpenBtn.Visible = false
- end)
- ScrollingFrame.Parent = Champion_Simulator
- ScrollingFrame.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- ScrollingFrame.BackgroundTransparency = 0.40000000596046
- ScrollingFrame.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- ScrollingFrame.Position = UDim2.new(0.672520161, 0, 0.602658808, 0)
- ScrollingFrame.Size = UDim2.new(0, 282, 0, 268)
- ScrollingFrame.CanvasPosition = Vector2.new(0, 402)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 4, 0)
- ScrollingFrame.Active = true
- ScrollingFrame.Draggable = true
- Minigame_location.Name = "Minigame_location"
- Minigame_location.Parent = ScrollingFrame
- Minigame_location.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Minigame_location.Position = UDim2.new(0.0578227043, 0, 0.0179319642, 0)
- Minigame_location.Size = UDim2.new(0, 123, 0, 23)
- Minigame_location.Font = Enum.Font.SourceSans
- Minigame_location.Text = "Minigame_area"
- Minigame_location.TextColor3 = Color3.new(1, 1, 1)
- Minigame_location.TextScaled = true
- Minigame_location.TextSize = 14
- Minigame_location.TextWrapped = true
- Minigame_location.MouseButton1Down:connect(function()
- if on1 == false then
- on1 = true
- end
- if on1 == true then
- Minigame_location.BackgroundColor3 = Color3.fromRGB(0, 130, 25)
- Minigame_location.Text = "Minigame_area [ON]"
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(238, 17, -6))
- else
- on1 = false
- Minigame_location.BackgroundColor3 = Color3.new(200, 0, 0)
- Minigame_location.Text = "Minigame_area [OFF]"
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-35.6743584, 101.061218, -106.684868))
- end
- end)
- Great_Day.Name = "Great_Day"
- Great_Day.Parent = ScrollingFrame
- Great_Day.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.686275)
- Great_Day.Position = UDim2.new(0.329787254, 0, 0.0595262647, 0)
- Great_Day.Size = UDim2.new(0, 86, 0, 17)
- Great_Day.Font = Enum.Font.SourceSans
- Great_Day.Text = "Have Great DAY!"
- Great_Day.TextColor3 = Color3.new(1, 1, 1)
- Great_Day.TextScaled = true
- Great_Day.TextSize = 14
- Great_Day.TextWrapped = true
- Gui_name_CS.Name = "Gui_name_CS"
- Gui_name_CS.Parent = ScrollingFrame
- Gui_name_CS.BackgroundColor3 = Color3.new(0.32549, 0.658824, 0.486275)
- Gui_name_CS.Position = UDim2.new(0.701897025, 0, -1.15999997, 0)
- Gui_name_CS.Size = UDim2.new(0, 177, 0, 41)
- Gui_name_CS.Font = Enum.Font.SourceSans
- Gui_name_CS.Text = "Champion Simulator"
- Gui_name_CS.TextColor3 = Color3.new(1, 1, 1)
- Gui_name_CS.TextScaled = true
- Gui_name_CS.TextSize = 14
- Gui_name_CS.TextWrapped = true
- Autosell.Name = "Auto-sell"
- Autosell.Parent = ScrollingFrame
- Autosell.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Autosell.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Autosell.Position = UDim2.new(0.0330000371, 0, 0.183284998, 0)
- Autosell.Size = UDim2.new(0, 108, 0, 23)
- Autosell.Font = Enum.Font.SourceSans
- Autosell.Text = "Auto-Sell [NEW]"
- Autosell.TextColor3 = Color3.new(1, 1, 1)
- Autosell.TextScaled = true
- Autosell.TextSize = 14
- Autosell.TextWrapped = true
- Autosell.MouseButton1Down:connect(function()
- -- Made by moranplay :3
- if opn == false then
- opn = true
- else
- opn = false
- game.Players.LocalPlayer.Boosts.AutoTrain.Value = 0
- game.Players.LocalPlayer.Boosts.AutoSell.Value = 0
- Autosell.Text = "Auto-Sell [OFF]"
- _G.active = false
- end
- if opn == true then
- game.Players.LocalPlayer.Boosts.AutoTrain.Value = 3000
- Autosell.Text = "Auto-Sell [ON]"
- _G.active = true
- while _G.active == true do
- wait(1)
- game.Players.LocalPlayer.Boosts.AutoSell.Value = 0
- print('0 work')
- wait(1) -- change this value when you need sell!
- game.Players.LocalPlayer.Boosts.AutoSell.Value = 1
- print('1 work')
- end
- end
- end)
- Script_V3RMILLION.Name = "Script_V3RMILLION"
- Script_V3RMILLION.Parent = ScrollingFrame
- Script_V3RMILLION.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.686275)
- Script_V3RMILLION.Position = UDim2.new(0.417344183, 0, -0.25999999, 0)
- Script_V3RMILLION.Size = UDim2.new(0, 113, 0, 20)
- Script_V3RMILLION.Font = Enum.Font.SourceSans
- Script_V3RMILLION.Text = "Script By V3RMILLION"
- Script_V3RMILLION.TextColor3 = Color3.new(1, 1, 1)
- Script_V3RMILLION.TextScaled = true
- Script_V3RMILLION.TextSize = 14
- Script_V3RMILLION.TextWrapped = true
- Test.Name = "Test"
- Test.Parent = ScrollingFrame
- Test.BackgroundColor3 = Color3.new(0, 0.458824, 0.0980392)
- Test.Position = UDim2.new(1.80487812, 0, -0.25999999, 0)
- Test.Size = UDim2.new(0, 113, 0, 20)
- Test.Visible = false
- Test.Font = Enum.Font.SourceSans
- Test.Text = "GUI by Officer#0808"
- Test.TextColor3 = Color3.new(1, 1, 1)
- Test.TextScaled = true
- Test.TextSize = 14
- Test.TextWrapped = true
- teleports_tab.Name = "teleports_tab"
- teleports_tab.Parent = ScrollingFrame
- teleports_tab.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- teleports_tab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- teleports_tab.Size = UDim2.new(0, 268, 0, 26)
- teleports_tab.Font = Enum.Font.SourceSans
- teleports_tab.Text = "Teleports"
- teleports_tab.TextColor3 = Color3.new(1, 1, 1)
- teleports_tab.TextScaled = true
- teleports_tab.TextSize = 14
- teleports_tab.TextWrapped = true
- Version.Name = "Version"
- Version.Parent = ScrollingFrame
- Version.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.686275)
- Version.Size = UDim2.new(0, 82, 0, 20)
- Version.Font = Enum.Font.SourceSans
- Version.Text = "Version 2.0"
- Version.TextColor3 = Color3.new(1, 1, 1)
- Version.TextScaled = true
- Version.TextSize = 14
- Version.TextWrapped = true
- AutoFarmBTN.Name = "AutoFarmBTN"
- AutoFarmBTN.Parent = ScrollingFrame
- AutoFarmBTN.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- AutoFarmBTN.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- AutoFarmBTN.Position = UDim2.new(0.557822704, 0, 0.0823568702, 0)
- AutoFarmBTN.Size = UDim2.new(0, 98, 0, 23)
- AutoFarmBTN.Font = Enum.Font.SourceSans
- AutoFarmBTN.Text = "Autofarm"
- AutoFarmBTN.TextColor3 = Color3.new(1, 1, 1)
- AutoFarmBTN.TextScaled = true
- AutoFarmBTN.TextSize = 14
- AutoFarmBTN.TextWrapped = true
- AutoFarmBTN.MouseButton1Down:connect(function()
- if on2 == false then
- on2 = true
- AutoFarmBTN.BackgroundColor3 = Color3.fromRGB(0, 130, 25)
- AutoFarmBTN.Text = "AutoFarmBTN [ON]"
- _G.ScriptModule = {
- ["Active"] = true,
- ["LastPos"] = nil,
- ["BuyAlt"] = 1,
- ["AutobuyType"] = "All" -- if this option is set to "All" it will buy all the possible DNA or Gloves, if it is just "Next" then it will buy the next one, instead of all possible ones.
- }
- loadstring(game:HttpGet(('https://pastebin.com/raw/XKvqL2CZ'),true))()
- else
- on2 = false
- AutoFarmBTN.BackgroundColor3 = Color3.new(200, 0, 0)
- AutoFarmBTN.Text = "AutoFarmBTN [OFF]"
- _G.ScriptModule = false
- end
- end)
- AutoFarm_Coin.Name = "AutoFarm_Coin"
- AutoFarm_Coin.Parent = ScrollingFrame
- AutoFarm_Coin.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- AutoFarm_Coin.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- AutoFarm_Coin.Position = UDim2.new(0.0684610456, 0, 0.0978816152, 0)
- AutoFarm_Coin.Size = UDim2.new(0, 108, 0, 23)
- AutoFarm_Coin.Font = Enum.Font.SourceSans
- AutoFarm_Coin.Text = "Farm_Coins"
- AutoFarm_Coin.TextColor3 = Color3.new(1, 1, 1)
- AutoFarm_Coin.TextScaled = true
- AutoFarm_Coin.TextSize = 14
- AutoFarm_Coin.TextWrapped = true
- AutoFarm_Coin.MouseButton1Down:connect(function()
- if on3 == false then
- on3 = true
- AutoFarm_Coin.BackgroundColor3 = Color3.fromRGB(0, 130, 25)
- AutoFarm_Coin.Text = "AutoFarm_Coin [ON]"
- _G.Coins = true
- while _G.Coins do
- wait(.2) do
- local plr = game.Players.LocalPlayer
- for i,v in pairs(game.Workspace.Pickups.Coin:GetChildren()) do
- if v and plr.Character:FindFirstChild("HumanoidRootPart") and v:IsA("Part") then
- plr.Character.HumanoidRootPart.CFrame = v.CFrame
- end
- end
- end
- end
- else
- on3 = false
- AutoFarm_Coin.BackgroundColor3 = Color3.new(200, 0, 0)
- AutoFarm_Coin.Text = "AutoFarm_Coin [OFF]"
- _G.Coins = false
- end
- end)
- Autofarm_gems.Name = "Autofarm_gems"
- Autofarm_gems.Parent = ScrollingFrame
- Autofarm_gems.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Autofarm_gems.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Autofarm_gems.Position = UDim2.new(0.0684609935, 0, 0.0825043023, 0)
- Autofarm_gems.Size = UDim2.new(0, 108, 0, 23)
- Autofarm_gems.Font = Enum.Font.SourceSans
- Autofarm_gems.Text = "Farm_Gems"
- Autofarm_gems.TextColor3 = Color3.new(1, 1, 1)
- Autofarm_gems.TextScaled = true
- Autofarm_gems.TextSize = 14
- Autofarm_gems.TextWrapped = true
- Autofarm_gems.MouseButton1Down:connect(function()
- if on8 == false then
- on8 = true
- Autofarm_gems.BackgroundColor3 = Color3.fromRGB(0, 130, 25)
- Autofarm_gems.Text = "Autofarm_gems [ON]"
- _G.Gems = true
- while _G.Gems do
- wait(.3) do
- local plr = game.Players.LocalPlayer
- for i,v in pairs(game.Workspace.Pickups.Gem:GetChildren()) do
- if v and plr.Character:FindFirstChild("HumanoidRootPart") and v:IsA("MeshPart") then
- plr.Character.HumanoidRootPart.CFrame = v.CFrame
- end
- end
- end
- end
- else
- on8 = false
- Autofarm_gems.BackgroundColor3 = Color3.new(200, 0, 0)
- Autofarm_gems.Text = "Autofarm_gems [OFF]"
- _G.Gems = false
- end
- end)
- Close.Name = "Close"
- Close.Parent = ScrollingFrame
- Close.BackgroundColor3 = Color3.new(1, 0, 0)
- Close.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Close.Position = UDim2.new(0.887609899, 0, -0.000179104507, 0)
- Close.Size = UDim2.new(0, 17, 0, 19)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- Close.MouseButton1Down:connect(function()
- local xzz = 0.5
- ScrollingFrame.Visible = false
- wait(xzz)
- OpenBtn.Visible = true
- end)
- FLAGS.Name = "FLAGS"
- FLAGS.Parent = ScrollingFrame
- FLAGS.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- FLAGS.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- FLAGS.Position = UDim2.new(0.54009223, 0, 0.0976129323, 0)
- FLAGS.Size = UDim2.new(0, 108, 0, 23)
- FLAGS.Font = Enum.Font.SourceSans
- FLAGS.Text = "Flags"
- FLAGS.TextColor3 = Color3.new(1, 1, 1)
- FLAGS.TextScaled = true
- FLAGS.TextSize = 14
- FLAGS.TextWrapped = true
- FLAGS.MouseButton1Down:connect(function()
- if on4 == false then
- on4 = true
- FLAGS.BackgroundColor3 = Color3.fromRGB(0, 130, 25)
- FLAGS.Text = "FLAGS [ON]"
- local x = 12
- _G.Flags = true
- while _G.Flags do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(209.88356, 71.0547943, 293.726776))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(173.952774, 60.6136589, -156.613556))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(122.336266, 96.0951996, 55.7453651))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(372.19574, 2.9136734, 109.987114))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(617.649719, 40.2196236, -305.933472))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-54.9968681, 598.713501, 231.409637))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(110.777985, 869.657104, 296.860901))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(168.37468, 1609.61316, 127.484863))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(118.866905, 1666.58765, 298.518677))
- wait(x)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(76.9419098, 2424.21729, 311.689728))
- wait(x)
- end
- else
- on4 = false
- FLAGS.BackgroundColor3 = Color3.new(200, 0, 0)
- FLAGS.Text = "FLAGS [OFF]"
- _G.Flags = false
- end
- end)
- Hoops.Name = "Hoops"
- Hoops.Parent = ScrollingFrame
- Hoops.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Hoops.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Hoops.Position = UDim2.new(0.291865259, 0, 0.110262051, 0)
- Hoops.Size = UDim2.new(0, 108, 0, 23)
- Hoops.Font = Enum.Font.SourceSans
- Hoops.Text = "Hoops"
- Hoops.TextColor3 = Color3.new(1, 1, 1)
- Hoops.TextScaled = true
- Hoops.TextSize = 14
- Hoops.TextWrapped = true
- Hoops.MouseButton1Down:connect(function()
- if on5 == false then
- on5 = true
- Hoops.BackgroundColor3 = Color3.fromRGB(0, 130, 25)
- Hoops.Text = "Hoops [ON]"
- local y = .4
- _G.Hoops = true
- while _G.Hoops do
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(271.664856, 137.174957, 209.503082))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(311.920898, 172.809341, 110.799057))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(178.715622, 350.740692, 166.314041))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(11.2795591, 333.63855, 170.908356))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(163.865128, 420.307648, 30.0916424))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(132.92247, 414.289948, -58.2123985))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(60.2700577, 453.797363, -66.627449))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(96.7146454, 559.672119, 126.076958))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-28.4861317, 623.832214, 128.697556))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(5.14368248, 677.031372, 255.402206))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(113.502899, 720.09259, 286.013733))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(141.365204, 1040.54504, 205.121109))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(59.4096375, 1062.11072, 129.920975))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(192.319443, 1333.41846, 62.0371437))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(194.995941, 1396.35999, 120.992439))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(27.3820763, 1432.77014, -11.683219))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(304.545288, 1771.9054, 190.223663))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(223.59903, 1942.74426, 92.7498779))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(267.838776, 1961.88879, -24.5702648))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-23.666008, 2006.94922, 266.628235))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(57.5974426, 2120.07129, 80.2312164))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(302.413727, 2118.6001, -15.6277399))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-20.5289783, 2288.74146, 178.395844))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(32.561367, 2312.90771, 290.473267))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(246.676697, 2388.3855, 216.121628))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(154.907776, 2559.24634, 167.340942))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-41.5522575, 2663.75781, 78.4898071))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-37.3715324, 1510.42566, 145.106644))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(56.2173882, 2798.31958, 128.409943))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(260.322937, 2766.38086, 194.496185))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(215.456833, 2875.11768, 355.458038))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-63.1260948, 2941.8418, 356.51004))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-110.387093, 2862.0127, 71.420517))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(103.90789, 2995.43823, 96.7542114))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(139.27301, 3155.08276, -45.9548225))
- wait(y)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(269.671143, 3199.80005, 11.9849739))
- wait(1)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(258.942719, 100.778015, 4.27662992))
- wait(1)
- end
- else
- on5 = false
- Hoops.BackgroundColor3 = Color3.new(200, 0, 0)
- Hoops.Text = "Hoops [OFF]"
- _G.Hoops = false
- end
- end)
- King_OF_Hill.Name = "King_OF_Hill"
- King_OF_Hill.Parent = ScrollingFrame
- King_OF_Hill.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- King_OF_Hill.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- King_OF_Hill.Position = UDim2.new(0.306049645, 0, 0.0334691256, 0)
- King_OF_Hill.Size = UDim2.new(0, 108, 0, 23)
- King_OF_Hill.Font = Enum.Font.SourceSans
- King_OF_Hill.Text = "King_of_Hill"
- King_OF_Hill.TextColor3 = Color3.new(1, 1, 1)
- King_OF_Hill.TextScaled = true
- King_OF_Hill.TextSize = 14
- King_OF_Hill.TextWrapped = true
- King_OF_Hill.MouseButton1Down:connect(function()
- if on6 == false then
- on6 = true
- King_OF_Hill.BackgroundColor3 = Color3.fromRGB(0, 130, 25)
- King_OF_Hill.Text = "King_OF_Hill [ON]"
- _G.KOTH = true
- while _G.KOTH do
- wait(0.5)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-35.6743584, 101.061218, -106.684868))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-25.516468, 101.061218, -113.203789))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-30.496418, 101.061234, -121.401047))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-32.5891342, 101.061218, -112.159691))
- end
- else
- on6 = false
- King_OF_Hill.BackgroundColor3 = Color3.new(200, 0, 0)
- King_OF_Hill.Text = "King_OF_Hill [OFF]"
- _G.KOTH = false
- end
- end)
- UnlockIsl.Name = "UnlockIsl"
- UnlockIsl.Parent = ScrollingFrame
- UnlockIsl.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- UnlockIsl.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- UnlockIsl.Position = UDim2.new(0.547184348, 0, 0.0175626948, 0)
- UnlockIsl.Size = UDim2.new(0, 108, 0, 23)
- UnlockIsl.Font = Enum.Font.SourceSans
- UnlockIsl.Text = "Unlock Islands"
- UnlockIsl.TextColor3 = Color3.new(1, 1, 1)
- UnlockIsl.TextScaled = true
- UnlockIsl.TextSize = 14
- UnlockIsl.TextWrapped = true
- UnlockIsl.MouseButton1Down:connect(function()
- if on7 == false then
- on7 = true
- UnlockIsl.BackgroundColor3 = Color3.fromRGB(0, 130, 25)
- UnlockIsl.Text = "UnlockIsl [ON]"
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(124.771751, 815.296021, 115.089088))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(131.25531, 1608.5957, 103.393738))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(100.815781, 2369.88062, 132.018478))
- wait(.3)
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(129.174408, 3290.17407, 112.796577))
- else
- on7 = false
- UnlockIsl.BackgroundColor3 = Color3.new(200, 0, 0)
- UnlockIsl.Text = "UnlockIsl [OFF]"
- print('OFF')
- end
- end)
- Farms_tab.Name = "Farms_tab"
- Farms_tab.Parent = ScrollingFrame
- Farms_tab.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Farms_tab.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Farms_tab.Position = UDim2.new(1.86264515e-09, 0, 0.0659089088, 0)
- Farms_tab.Size = UDim2.new(0, 268, 0, 26)
- Farms_tab.Font = Enum.Font.SourceSans
- Farms_tab.Text = "Auto-Farms"
- Farms_tab.TextColor3 = Color3.new(1, 1, 1)
- Farms_tab.TextScaled = true
- Farms_tab.TextSize = 14
- Farms_tab.TextWrapped = true
- Func.Name = "Func"
- Func.Parent = ScrollingFrame
- Func.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Func.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- Func.Position = UDim2.new(-0.00354610011, 0, 0.137548491, 0)
- Func.Size = UDim2.new(0, 268, 0, 26)
- Func.Font = Enum.Font.SourceSans
- Func.Text = "Functions"
- Func.TextColor3 = Color3.new(1, 1, 1)
- Func.TextScaled = true
- Func.TextSize = 14
- Func.TextWrapped = true
- Apply_jump.Name = "Apply_jump"
- Apply_jump.Parent = ScrollingFrame
- Apply_jump.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Apply_jump.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Apply_jump.Position = UDim2.new(0.0330000371, 0, 0.153004348, 0)
- Apply_jump.Size = UDim2.new(0, 108, 0, 23)
- Apply_jump.Font = Enum.Font.SourceSans
- Apply_jump.Text = "Apply_Jumps"
- Apply_jump.TextColor3 = Color3.new(1, 1, 1)
- Apply_jump.TextScaled = true
- Apply_jump.TextSize = 14
- Apply_jump.TextWrapped = true
- Apply_jump.MouseButton1Down:connect(function()
- local valueJumps = jumps.Text
- game.Players.LocalPlayer.Others.DoubleJumps.Value = valueJumps
- end)
- jumps.Name = "jumps"
- jumps.Parent = ScrollingFrame
- jumps.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- jumps.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- jumps.Position = UDim2.new(0.4906241, 0, 0.152892172, 0)
- jumps.Size = UDim2.new(0, 103, 0, 24)
- jumps.Font = Enum.Font.SourceSans
- jumps.PlaceholderText = "Send Double Jumps you want"
- jumps.Text = ""
- jumps.TextColor3 = Color3.new(1, 1, 1)
- jumps.TextScaled = true
- jumps.TextSize = 14
- jumps.TextWrapped = true
- speed.Name = "speed"
- speed.Parent = ScrollingFrame
- speed.BackgroundColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- speed.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392)
- speed.Position = UDim2.new(0.4906241, 0, 0.16987887, 0)
- speed.Size = UDim2.new(0, 103, 0, 24)
- speed.Font = Enum.Font.SourceSans
- speed.PlaceholderText = "Place Speed max 10"
- speed.Text = ""
- speed.TextColor3 = Color3.new(1, 1, 1)
- speed.TextScaled = true
- speed.TextSize = 14
- speed.TextWrapped = true
- Apply_jump_2.Name = "Apply_jump"
- Apply_jump_2.Parent = ScrollingFrame
- Apply_jump_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Apply_jump_2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Apply_jump_2.Position = UDim2.new(0.0330000371, 0, 0.169991046, 0)
- Apply_jump_2.Size = UDim2.new(0, 108, 0, 23)
- Apply_jump_2.Font = Enum.Font.SourceSans
- Apply_jump_2.Text = "Apply_Speed"
- Apply_jump_2.TextColor3 = Color3.new(1, 1, 1)
- Apply_jump_2.TextScaled = true
- Apply_jump_2.TextSize = 14
- Apply_jump_2.TextWrapped = true
- Apply_jump.MouseButton1Down:connect(function()
- local valueSpeed = speed.Text
- game.Players.LocalPlayer.Variables.WalkspeedMulti.Value = valueSpeed
- end)
- Made_BY.Name = "Made_BY"
- Made_BY.Parent = Champion_Simulator
- Made_BY.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.686275)
- Made_BY.Position = UDim2.new(0.913476646, 0, 0.931079745, 0)
- Made_BY.Size = UDim2.new(0, 111, 0, 46)
- Made_BY.Font = Enum.Font.SourceSans
- Made_BY.Text = "GUI by Officer#0808"
- Made_BY.TextColor3 = Color3.new(1, 1, 1)
- Made_BY.TextScaled = true
- Made_BY.TextSize = 14
- Made_BY.TextWrapped = true
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