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- // AIModels\Alw_Lums_Model.cs <-- A new hope? (probably not) dsgVar_7 is only used for the for-loop, but dsgVar_3 is set to Func_GetTime() in Rule_4_STH_lum_virevolte. However Rule_4 is only used for red lums I think
- Line 111: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (dsgVar_3 + dsgVar_7), 1);
- Line 119: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_3, 1);
- // AIModels\ARG_CageLums.cs <-- dsgVar_0 isn't changed in the script
- Line 284: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_0, 1);
- // AIModels\CHR_lums_basic.cs <-- dsgVar_3 isnt' changed, dsgVar_5 is changed in a for-loop but reset immediately before
- Line 81: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (dsgVar_3 + dsgVar_5), 1);
- Line 89: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_3, 1);
- // AIModels\OLD_THX.cs <-- dsgVar_49 isn't changed in the script
- Line 235: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_49, 1);
- // AIModels\SDZ_Ly_Cine.cs <-- dsgVar_0 isn't changed in the script
- Line 233: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_0, 1);
- Line 244: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_0, 1);
- Line 488: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_0, 1);
- // AIModels\SDZ_MurfyAOJ.cs <-- dsgVar_19 isn't changed in the script
- Line 351: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_19, 1);
- Line 424: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_19, 0);
- // AIModels\SDZ_MurfyMM.cs <-- dsgVar_0 isn't changed in the script
- Line 170: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_0, 1);
- // AIModels\STN_murMUR.cs <-- dsgVar_2 isn't changed in the script
- Line 49: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_2, 1);
- // AIModels\SUN_Cine_Ray_Clark.cs <-- dsgVar_15 isn't changed in the script
- Line 1031: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_15, 1);
- // AIModels\SUN_Grille_Cage.cs <-- dsgVar_0 isn't changed in the script
- Line 35: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_0, 1);
- Line 85: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_0, 1);
- Line 101: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_0, 0);
- // AIModels\THX_Spielberg.cs <-- dsgVar_18 isn't changed in the script
- Line 125: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_18, 1);
- // AIModels\YAM_GenMenuMap.cs <-- cheats in the menu
- Line 1910: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_79, 1);
- Line 1927: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_79, 1);
- Line 1983: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, dsgVar_83, 1);
- Line 5280: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (1396 + dsgVar_83), 1);
- Line 5286: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (1 + dsgVar_83), 1);
- Line 5306: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (111 + dsgVar_83), 1);
- Line 5336: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (121 + dsgVar_83), 1);
- Line 5366: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (301 + dsgVar_83), 1);
- Line 5376: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (401 + dsgVar_83), 1);
- Line 5394: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (476 + dsgVar_83), 1);
- // AIModels\YAM_Pastille.cs <-- dsgVar_2 isn't changed in the script
- Line 48: ACT_SetBooleanInArray(((GlobalActorModel)GetPerso("global")).dsgVar_42, (960 + dsgVar_2), 1);
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