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  1. 2020-03-31 22:10:47.716 -04:00|0.12.4.6465|Error|Default||
  2. EXCEPTION: System.Exception: Key already been added
  3. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  4. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  5. 2020-03-31 22:10:47.791 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  6. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  7. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  8. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  9. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  10. UnityEngine.Debug:LogException(Exception)
  11. EFT.GameWorld:RegisterLoot(LootItem)
  12. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  13. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  14. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  15. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  16. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  17. EFT.:MoveNext()
  18. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  19. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  20. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  21. Diz.Utils.AsyncWorker:FixedUpdate()
  22. |
  23. 2020-03-31 22:10:47.791 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8af612 lootItem.Item.Id:5e83f63cfd9f955ebc5c8af612 netId:459266507 owner: lootItem:item_quest_barter_valuable_watch_bronze(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_barter_valuable_watch_bronze (id: 5e83f63cfd9f955ebc5c8af612)|
  24. 2020-03-31 22:10:47.791 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8af612 exists.Item.Id5e83f63cfd9f955ebc5c8af612 netId:459266507 owner: exists:item_quest_barter_valuable_watch_bronze(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_barter_valuable_watch_bronze (id: 5e83f63cfd9f955ebc5c8af612)|
  25. 2020-03-31 22:10:47.834 -04:00|0.12.4.6465|Error|Default||
  26. EXCEPTION: System.Exception: Key already been added
  27. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  28. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  29. 2020-03-31 22:10:47.836 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  30. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  31. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  32. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  33. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  34. UnityEngine.Debug:LogException(Exception)
  35. EFT.GameWorld:RegisterLoot(LootItem)
  36. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  37. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  38. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  39. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  40. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  41. EFT.:MoveNext()
  42. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  43. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  44. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  45. Diz.Utils.AsyncWorker:FixedUpdate()
  46. |
  47. 2020-03-31 22:10:47.836 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b0912 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b0912 netId:-29929967 owner: lootItem:item_quest_container_case_0013(Clone) (EFT.Interactive.ObservedLootItem) | item case_0013 (id: 5e83f63cfd9f955ebc5c8b0912)|
  48. 2020-03-31 22:10:47.836 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b0912 exists.Item.Id5e83f63cfd9f955ebc5c8b0912 netId:-29929967 owner: exists:item_quest_container_case_0013(Clone) (EFT.Interactive.ObservedLootItem) | item case_0013 (id: 5e83f63cfd9f955ebc5c8b0912)|
  49. 2020-03-31 22:10:47.887 -04:00|0.12.4.6465|Error|Default||
  50. EXCEPTION: System.Exception: Key already been added
  51. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  52. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  53. 2020-03-31 22:10:47.887 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  54. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  55. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  56. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  57. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  58. UnityEngine.Debug:LogException(Exception)
  59. EFT.GameWorld:RegisterLoot(LootItem)
  60. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  61. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  62. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  63. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  64. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  65. EFT.:MoveNext()
  66. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  67. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  68. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  69. Diz.Utils.AsyncWorker:FixedUpdate()
  70. |
  71. 2020-03-31 22:10:47.887 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b0a12 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b0a12 netId:-1326210343 owner: lootItem:item_quest_container_carbon_case(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_carbon_case (id: 5e83f63cfd9f955ebc5c8b0a12)|
  72. 2020-03-31 22:10:47.887 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b0a12 exists.Item.Id5e83f63cfd9f955ebc5c8b0a12 netId:-1326210343 owner: exists:item_quest_container_carbon_case(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_carbon_case (id: 5e83f63cfd9f955ebc5c8b0a12)|
  73. 2020-03-31 22:10:47.935 -04:00|0.12.4.6465|Error|Default||
  74. EXCEPTION: System.Exception: Key already been added
  75. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  76. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  77. 2020-03-31 22:10:47.935 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  78. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  79. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  80. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  81. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  82. UnityEngine.Debug:LogException(Exception)
  83. EFT.GameWorld:RegisterLoot(LootItem)
  84. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  85. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  86. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  87. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  88. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  89. EFT.:MoveNext()
  90. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  91. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  92. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  93. Diz.Utils.AsyncWorker:FixedUpdate()
  94. |
  95. 2020-03-31 22:10:47.935 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b0b12 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b0b12 netId:-1225453794 owner: lootItem:item_flash_card_slider(Clone) (EFT.Interactive.ObservedLootItem) | item item_flash_card_slider (id: 5e83f63cfd9f955ebc5c8b0b12)|
  96. 2020-03-31 22:10:47.935 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b0b12 exists.Item.Id5e83f63cfd9f955ebc5c8b0b12 netId:-1225453794 owner: exists:item_flash_card_slider(Clone) (EFT.Interactive.ObservedLootItem) | item item_flash_card_slider (id: 5e83f63cfd9f955ebc5c8b0b12)|
  97. 2020-03-31 22:10:47.988 -04:00|0.12.4.6465|Error|Default||
  98. EXCEPTION: System.Exception: Key already been added
  99. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  100. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  101. 2020-03-31 22:10:47.988 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  102. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  103. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  104. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  105. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  106. UnityEngine.Debug:LogException(Exception)
  107. EFT.GameWorld:RegisterLoot(LootItem)
  108. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  109. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  110. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  111. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  112. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  113. EFT.:MoveNext()
  114. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  115. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  116. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  117. Diz.Utils.AsyncWorker:FixedUpdate()
  118. |
  119. 2020-03-31 22:10:47.988 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b1112 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b1112 netId:-1159229942 owner: lootItem:item_quest_letter_terragroup(Clone) (EFT.Interactive.ObservedLootItem) | item letter_terragroup (id: 5e83f63cfd9f955ebc5c8b1112)|
  120. 2020-03-31 22:10:47.988 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b1112 exists.Item.Id5e83f63cfd9f955ebc5c8b1112 netId:-1159229942 owner: exists:item_quest_letter_terragroup(Clone) (EFT.Interactive.ObservedLootItem) | item letter_terragroup (id: 5e83f63cfd9f955ebc5c8b1112)|
  121. 2020-03-31 22:10:48.019 -04:00|0.12.4.6465|Error|Default||
  122. EXCEPTION: System.Exception: Key already been added
  123. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  124. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  125. 2020-03-31 22:10:48.019 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  126. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  127. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  128. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  129. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  130. UnityEngine.Debug:LogException(Exception)
  131. EFT.GameWorld:RegisterLoot(LootItem)
  132. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  133. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  134. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  135. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  136. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  137. EFT.:MoveNext()
  138. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  139. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  140. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  141. Diz.Utils.AsyncWorker:FixedUpdate()
  142. |
  143. 2020-03-31 22:10:48.019 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b1912 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b1912 netId:-29929934 owner: lootItem:item_quest_container_case_0031(Clone) (EFT.Interactive.ObservedLootItem) | item case_0031 (id: 5e83f63cfd9f955ebc5c8b1912)|
  144. 2020-03-31 22:10:48.019 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b1912 exists.Item.Id5e83f63cfd9f955ebc5c8b1912 netId:-29929934 owner: exists:item_quest_container_case_0031(Clone) (EFT.Interactive.ObservedLootItem) | item case_0031 (id: 5e83f63cfd9f955ebc5c8b1912)|
  145. 2020-03-31 22:10:48.047 -04:00|0.12.4.6465|Error|Default||
  146. EXCEPTION: System.Exception: Key already been added
  147. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  148. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  149. 2020-03-31 22:10:48.047 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  150. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  151. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  152. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  153. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  154. UnityEngine.Debug:LogException(Exception)
  155. EFT.GameWorld:RegisterLoot(LootItem)
  156. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  157. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  158. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  159. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  160. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  161. EFT.:MoveNext()
  162. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  163. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  164. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  165. Diz.Utils.AsyncWorker:FixedUpdate()
  166. |
  167. 2020-03-31 22:10:48.047 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b1a12 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b1a12 netId:-1326210310 owner: lootItem:item_quest_container_case_0048(Clone) (EFT.Interactive.ObservedLootItem) | item case_0048 (id: 5e83f63cfd9f955ebc5c8b1a12)|
  168. 2020-03-31 22:10:48.047 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b1a12 exists.Item.Id5e83f63cfd9f955ebc5c8b1a12 netId:-1326210310 owner: exists:item_quest_container_case_0048(Clone) (EFT.Interactive.ObservedLootItem) | item case_0048 (id: 5e83f63cfd9f955ebc5c8b1a12)|
  169. 2020-03-31 22:10:48.077 -04:00|0.12.4.6465|Error|Default||
  170. EXCEPTION: System.Exception: Key already been added
  171. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  172. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  173. 2020-03-31 22:10:48.077 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  174. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  175. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  176. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  177. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  178. UnityEngine.Debug:LogException(Exception)
  179. EFT.GameWorld:RegisterLoot(LootItem)
  180. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  181. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  182. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  183. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  184. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  185. EFT.:MoveNext()
  186. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  187. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  188. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  189. Diz.Utils.AsyncWorker:FixedUpdate()
  190. |
  191. 2020-03-31 22:10:48.077 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b1b12 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b1b12 netId:-1225453761 owner: lootItem:item_quest_container_case_folder(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_case_folder (id: 5e83f63cfd9f955ebc5c8b1b12)|
  192. 2020-03-31 22:10:48.077 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b1b12 exists.Item.Id5e83f63cfd9f955ebc5c8b1b12 netId:-1225453761 owner: exists:item_quest_container_case_folder(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_case_folder (id: 5e83f63cfd9f955ebc5c8b1b12)|
  193. 2020-03-31 22:10:48.114 -04:00|0.12.4.6465|Error|Default||
  194. EXCEPTION: System.Exception: Key already been added
  195. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  196. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  197. 2020-03-31 22:10:48.114 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  198. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  199. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  200. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  201. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  202. UnityEngine.Debug:LogException(Exception)
  203. EFT.GameWorld:RegisterLoot(LootItem)
  204. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  205. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  206. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  207. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  208. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  209. EFT.:MoveNext()
  210. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  211. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  212. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  213. Diz.Utils.AsyncWorker:FixedUpdate()
  214. |
  215. 2020-03-31 22:10:48.117 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b2112 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b2112 netId:-1159229909 owner: lootItem:item_quest_container_case_bank(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_case_bank (id: 5e83f63cfd9f955ebc5c8b2112)|
  216. 2020-03-31 22:10:48.117 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b2112 exists.Item.Id5e83f63cfd9f955ebc5c8b2112 netId:-1159229909 owner: exists:item_quest_container_case_bank(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_case_bank (id: 5e83f63cfd9f955ebc5c8b2112)|
  217. 2020-03-31 22:10:48.146 -04:00|0.12.4.6465|Error|Default||
  218. EXCEPTION: System.Exception: Key already been added
  219. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  220. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  221. 2020-03-31 22:10:48.146 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  222. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  223. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  224. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  225. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  226. UnityEngine.Debug:LogException(Exception)
  227. EFT.GameWorld:RegisterLoot(LootItem)
  228. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  229. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  230. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  231. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  232. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  233. EFT.:MoveNext()
  234. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  235. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  236. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  237. Diz.Utils.AsyncWorker:FixedUpdate()
  238. |
  239. 2020-03-31 22:10:48.149 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b2512 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b2512 netId:-1723879913 owner: lootItem:item_flash_card_ironkey(Clone) (EFT.Interactive.ObservedLootItem) | item item_flash_quest_deza (id: 5e83f63cfd9f955ebc5c8b2512)|
  240. 2020-03-31 22:10:48.149 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b2512 exists.Item.Id5e83f63cfd9f955ebc5c8b2512 netId:-1723879913 owner: exists:item_flash_card_ironkey(Clone) (EFT.Interactive.ObservedLootItem) | item item_flash_quest_deza (id: 5e83f63cfd9f955ebc5c8b2512)|
  241. 2020-03-31 22:10:48.181 -04:00|0.12.4.6465|Error|Default||
  242. EXCEPTION: System.Exception: Key already been added
  243. at `2[,].Add ( key,  value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
  244. at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
  245. 2020-03-31 22:10:48.181 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
  246. `2[,].Add ( key,  value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  247. EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
  248. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  249. UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
  250. UnityEngine.Debug:LogException(Exception)
  251. EFT.GameWorld:RegisterLoot(LootItem)
  252. EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
  253. EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
  254. EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
  255. EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
  256. EFT.GameWorld:(, Boolean, Player, MovingPlatform)
  257. EFT.:MoveNext()
  258. System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
  259. Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
  260. Diz.Utils.TaskWorker:CheckForFinishedTasks()
  261. Diz.Utils.AsyncWorker:FixedUpdate()
  262. |
  263. 2020-03-31 22:10:48.181 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b2612 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b2612 netId:-1623123364 owner: lootItem:item_quest_Parcel(Clone) (EFT.Interactive.ObservedLootItem) | item quest_package (id: 5e83f63cfd9f955ebc5c8b2612)|
  264. 2020-03-31 22:10:48.181 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b2612 exists.Item.Id5e83f63cfd9f955ebc5c8b2612 netId:-1623123364 owner: exists:item_quest_Parcel(Clone) (EFT.Interactive.ObservedLootItem) | item quest_package (id: 5e83f63cfd9f955ebc5c8b2612)|
  265. 2020-03-31 22:20:30.352 -04:00|0.12.4.6465|Error|Default|Graphics.CopyTexture called with null destination texture
  266. |
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