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- 2020-03-31 22:10:47.716 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:47.791 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:47.791 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8af612 lootItem.Item.Id:5e83f63cfd9f955ebc5c8af612 netId:459266507 owner: lootItem:item_quest_barter_valuable_watch_bronze(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_barter_valuable_watch_bronze (id: 5e83f63cfd9f955ebc5c8af612)|
- 2020-03-31 22:10:47.791 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8af612 exists.Item.Id5e83f63cfd9f955ebc5c8af612 netId:459266507 owner: exists:item_quest_barter_valuable_watch_bronze(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_barter_valuable_watch_bronze (id: 5e83f63cfd9f955ebc5c8af612)|
- 2020-03-31 22:10:47.834 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:47.836 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:47.836 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b0912 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b0912 netId:-29929967 owner: lootItem:item_quest_container_case_0013(Clone) (EFT.Interactive.ObservedLootItem) | item case_0013 (id: 5e83f63cfd9f955ebc5c8b0912)|
- 2020-03-31 22:10:47.836 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b0912 exists.Item.Id5e83f63cfd9f955ebc5c8b0912 netId:-29929967 owner: exists:item_quest_container_case_0013(Clone) (EFT.Interactive.ObservedLootItem) | item case_0013 (id: 5e83f63cfd9f955ebc5c8b0912)|
- 2020-03-31 22:10:47.887 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:47.887 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:47.887 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b0a12 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b0a12 netId:-1326210343 owner: lootItem:item_quest_container_carbon_case(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_carbon_case (id: 5e83f63cfd9f955ebc5c8b0a12)|
- 2020-03-31 22:10:47.887 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b0a12 exists.Item.Id5e83f63cfd9f955ebc5c8b0a12 netId:-1326210343 owner: exists:item_quest_container_carbon_case(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_carbon_case (id: 5e83f63cfd9f955ebc5c8b0a12)|
- 2020-03-31 22:10:47.935 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:47.935 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:47.935 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b0b12 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b0b12 netId:-1225453794 owner: lootItem:item_flash_card_slider(Clone) (EFT.Interactive.ObservedLootItem) | item item_flash_card_slider (id: 5e83f63cfd9f955ebc5c8b0b12)|
- 2020-03-31 22:10:47.935 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b0b12 exists.Item.Id5e83f63cfd9f955ebc5c8b0b12 netId:-1225453794 owner: exists:item_flash_card_slider(Clone) (EFT.Interactive.ObservedLootItem) | item item_flash_card_slider (id: 5e83f63cfd9f955ebc5c8b0b12)|
- 2020-03-31 22:10:47.988 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:47.988 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:47.988 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b1112 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b1112 netId:-1159229942 owner: lootItem:item_quest_letter_terragroup(Clone) (EFT.Interactive.ObservedLootItem) | item letter_terragroup (id: 5e83f63cfd9f955ebc5c8b1112)|
- 2020-03-31 22:10:47.988 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b1112 exists.Item.Id5e83f63cfd9f955ebc5c8b1112 netId:-1159229942 owner: exists:item_quest_letter_terragroup(Clone) (EFT.Interactive.ObservedLootItem) | item letter_terragroup (id: 5e83f63cfd9f955ebc5c8b1112)|
- 2020-03-31 22:10:48.019 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:48.019 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:48.019 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b1912 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b1912 netId:-29929934 owner: lootItem:item_quest_container_case_0031(Clone) (EFT.Interactive.ObservedLootItem) | item case_0031 (id: 5e83f63cfd9f955ebc5c8b1912)|
- 2020-03-31 22:10:48.019 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b1912 exists.Item.Id5e83f63cfd9f955ebc5c8b1912 netId:-29929934 owner: exists:item_quest_container_case_0031(Clone) (EFT.Interactive.ObservedLootItem) | item case_0031 (id: 5e83f63cfd9f955ebc5c8b1912)|
- 2020-03-31 22:10:48.047 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:48.047 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:48.047 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b1a12 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b1a12 netId:-1326210310 owner: lootItem:item_quest_container_case_0048(Clone) (EFT.Interactive.ObservedLootItem) | item case_0048 (id: 5e83f63cfd9f955ebc5c8b1a12)|
- 2020-03-31 22:10:48.047 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b1a12 exists.Item.Id5e83f63cfd9f955ebc5c8b1a12 netId:-1326210310 owner: exists:item_quest_container_case_0048(Clone) (EFT.Interactive.ObservedLootItem) | item case_0048 (id: 5e83f63cfd9f955ebc5c8b1a12)|
- 2020-03-31 22:10:48.077 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:48.077 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:48.077 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b1b12 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b1b12 netId:-1225453761 owner: lootItem:item_quest_container_case_folder(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_case_folder (id: 5e83f63cfd9f955ebc5c8b1b12)|
- 2020-03-31 22:10:48.077 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b1b12 exists.Item.Id5e83f63cfd9f955ebc5c8b1b12 netId:-1225453761 owner: exists:item_quest_container_case_folder(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_case_folder (id: 5e83f63cfd9f955ebc5c8b1b12)|
- 2020-03-31 22:10:48.114 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:48.114 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:48.117 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b2112 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b2112 netId:-1159229909 owner: lootItem:item_quest_container_case_bank(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_case_bank (id: 5e83f63cfd9f955ebc5c8b2112)|
- 2020-03-31 22:10:48.117 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b2112 exists.Item.Id5e83f63cfd9f955ebc5c8b2112 netId:-1159229909 owner: exists:item_quest_container_case_bank(Clone) (EFT.Interactive.ObservedLootItem) | item item_quest_container_case_bank (id: 5e83f63cfd9f955ebc5c8b2112)|
- 2020-03-31 22:10:48.146 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:48.146 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:48.149 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b2512 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b2512 netId:-1723879913 owner: lootItem:item_flash_card_ironkey(Clone) (EFT.Interactive.ObservedLootItem) | item item_flash_quest_deza (id: 5e83f63cfd9f955ebc5c8b2512)|
- 2020-03-31 22:10:48.149 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b2512 exists.Item.Id5e83f63cfd9f955ebc5c8b2512 netId:-1723879913 owner: exists:item_flash_card_ironkey(Clone) (EFT.Interactive.ObservedLootItem) | item item_flash_quest_deza (id: 5e83f63cfd9f955ebc5c8b2512)|
- 2020-03-31 22:10:48.181 -04:00|0.12.4.6465|Error|Default||
- EXCEPTION: System.Exception: Key already been added
- at `2[,].Add ( key, value) [0x00021] in <60eb3d0baeab267e1c04118bfa505472>:0
- at EFT.GameWorld.RegisterLoot[T] (T loot) [0x00085] in <60eb3d0baeab267e1c04118bfa505472>:0
- 2020-03-31 22:10:48.181 -04:00|0.12.4.6465|Error|Default|Exception: Key already been added
- `2[,].Add ( key, value) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- EFT.GameWorld.RegisterLoot[T] (T loot) (at <60eb3d0baeab267e1c04118bfa505472>:0)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityLogger:UnityEngine.ILogHandler.LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- EFT.GameWorld:RegisterLoot(LootItem)
- EFT.Interactive.LootItem:Init(Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean)
- EFT.Interactive.LootItem:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Boolean, Vector3)
- EFT.GameWorld:CreateStaticLoot(GameObject, Item, String, GameWorld, Boolean, String[], String, Vector3)
- EFT.GameWorld:(, Boolean, Player, MovingPlatform)
- EFT.:MoveNext()
- System.Threading.Tasks.TaskCompletionSource`1:SetResult(Object)
- Diz.Utils.<>c__DisplayClass8_0:<RunOnBackgroundThread>b__1()
- Diz.Utils.TaskWorker:CheckForFinishedTasks()
- Diz.Utils.AsyncWorker:FixedUpdate()
- |
- 2020-03-31 22:10:48.181 -04:00|0.12.4.6465|Error|Default|there is a problem to add the loot item: lootItem.ItemId:5e83f63cfd9f955ebc5c8b2612 lootItem.Item.Id:5e83f63cfd9f955ebc5c8b2612 netId:-1623123364 owner: lootItem:item_quest_Parcel(Clone) (EFT.Interactive.ObservedLootItem) | item quest_package (id: 5e83f63cfd9f955ebc5c8b2612)|
- 2020-03-31 22:10:48.181 -04:00|0.12.4.6465|Error|Default|registered: exists.ItemId:5e83f63cfd9f955ebc5c8b2612 exists.Item.Id5e83f63cfd9f955ebc5c8b2612 netId:-1623123364 owner: exists:item_quest_Parcel(Clone) (EFT.Interactive.ObservedLootItem) | item quest_package (id: 5e83f63cfd9f955ebc5c8b2612)|
- 2020-03-31 22:20:30.352 -04:00|0.12.4.6465|Error|Default|Graphics.CopyTexture called with null destination texture
- |
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