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Snow

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Jan 24th, 2019
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  1. clear
  2.  
  3. // Main Settings
  4. joystick 0
  5. cl_join_advertise 2
  6. lobby_default_privacy_bits1 0
  7. con_enable "1" //Enables Console
  8. gameinstructor_enable "0" //Removes in-game instructions
  9. cl_showhelp "0" //Removes on-screen help
  10. cl_autohelp "0" //Removes automatic help
  11. cl_disablefreezecam "1" //Disables Freezecam
  12. cl_disablehtmlmotd "0" //Removes "Message of the day" page when joining a server
  13. cl_downloadfilter "nosounds"
  14. cl_forcepreload "1" //Preloads map, improves FPS but may increase map loading times
  15.  
  16. // Rates (These network settings are optimized for high speed internet)
  17. rate "312500" // Your download rate to the server. Max rate: "786432".
  18. cl_cmdrate "128" //Max number of command packets sent to server per second
  19. cl_updaterate "128" //Number of packets per second you are requesting from the server
  20. cl_interp "0.007813" //Sets the interpolation amount, always set this to 0
  21. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  22. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  23. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  24. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  25.  
  26. // Net (Max frames per second and netgraph positioning)
  27. fps_max "300" //Map loads fast and allows high frames
  28. fps_max_menu "245" //Frame limiting my menu to 300 because I can
  29. net_graph "1" //Shows my network usage data
  30. net_graphheight "0" //Changes height
  31. net_graphmsecs "400" //The latency graph represents this many milliseconds
  32. net_graphpos "1" //Positioning of Net Graph
  33. net_graphproportionalfont "0" //Makes font smaller
  34. net_graphshowinterp "1" //Shows interpolation value
  35. net_graphshowlatency "1" //Shows latency value
  36. net_graphsolid "1" //Solid Net Graph
  37. net_graphtext "1" //Shows text fields
  38. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  39. net_scale "5" //Makes font smaller
  40.  
  41. // Video (Full Brightness & TV Mode disabled)
  42. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  43. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  44. mat_queue_mode "2" //The queue/thread mode the material system should use, setting this to 2 gave me an FPS boost
  45. mat_powersavingsmode "0" //Disables power saving mode
  46. func_break_max_pieces 0 //Less clutter from breaking vents (especially on Mirage)
  47. r_dynamic "0"
  48. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  49. r_eyegloss "0" // No Makeup.
  50. r_eyemove "0" // No Eye Movement.
  51. r_eyeshift_x "0" // No Eye Movement X-Angel.
  52. r_eyeshift_y "0" // No Eye Movement Y-Angel.
  53. r_eyeshift_z "0" // No Eye Movement Z-Angel.
  54. r_eyesize "0" // Smaller Eyes.
  55.  
  56. // Sound (Optimized sound settings, doesn't affect volume, adjust that yourself with "volume").
  57. volume "1"
  58. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  59. snd_hwcompat 0 //Enables "Advanced 3D Audio Processing"
  60. snd_headphone_pan_exponent "2"
  61. voice_scale 0.4
  62. snd_mixahead "0.025"
  63. snd_menumusic_volume "0"
  64. snd_mix_async "1" // (allows for shorter lookahead buffer (snd_mixahead), improves performance)
  65.  
  66.  
  67. // Other
  68. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  69. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  70. cl_autowepswitch 0 //Don't auto-pick weapons
  71.  
  72. // Mouse (Makes sure mouse is using "Raw Input" & "No Acceleration")
  73. sensitivity 0.8
  74. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  75. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  76. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  77. m_customaccel "0" //Custom mouse acceleration disabled
  78. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  79. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1.
  80.  
  81. // Bindings
  82. unbind "mwheelup"
  83. bind mwheeldown "+jump"
  84. unbind "i"
  85. bind "mouse3" "toggle gameinstructor_enable"
  86. bind mouse4 "voice_enable 0"
  87. bind mouse5 "voice_enable 1"
  88. bind t "+voicerecord"
  89. bind v "+spray_menu"
  90. +cl_show_team_equipment
  91.  
  92. // Hud (Personal preference)
  93. hud_scaling "0.90" //Scales hud elements to maximum value
  94. hud_showtargetid "1" //Enables display of target names, important
  95. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  96. cl_hud_color "5" //Makes the hud color blue
  97. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  98. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  99. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  100. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  101. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  102. cl_teamid_overhead_always 2 //Always show team behind walls
  103. safezonex "1" //Screen width percentage for the hud (I've changed these values since 2017-04-24 back to 1 instead of 0.85)
  104. safezoney "1" //Screen height percentage for the hud (I've changed these values since 2017-04-24 back to 1 instead of 0.85)
  105.  
  106. // Radar (Optimized radar settings)
  107. cl_teammate_colors_show 2 //Show letters in radar
  108. cl_hud_radar_scale "1" //Radar size, not too big and not too small
  109. cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
  110. cl_radar_always_centered "0" //Centers map instead of player
  111. cl_radar_icon_scale_min "1" //Minimum player icon scale
  112.  
  113. //////Viewmodel commands
  114. viewmodel_offset_x "2.5" //Changes viewmodel view in X scale
  115. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  116. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  117. viewmodel_fov "68" //Highest viewmodel FOV
  118. viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
  119.  
  120. // Bob (Less movement when you move around with weapons)
  121. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  122. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  123. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  124. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  125. cl_viewmodel_shift_left_amt "0.5" //Removes shifting of arms
  126. cl_viewmodel_shift_right_amt "0.25"
  127.  
  128. // Crosshair (normal)
  129. cl_crosshair_drawoutline "0.000000"
  130. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  131. cl_crosshair_dynamic_splitalpha_innermod "1"
  132. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  133. cl_crosshair_dynamic_splitdist "7"
  134. cl_crosshair_outlinethickness "1.000000"
  135. cl_crosshair_sniper_show_normal_inaccuracy "0"
  136. cl_crosshair_sniper_width "1"
  137. cl_crosshair_t "0.000000"
  138. cl_crosshairalpha "255.000000"
  139. cl_crosshaircolor "0.000000"
  140. cl_crosshaircolor_b "0.000000"
  141. cl_crosshaircolor_g "255.000000"
  142. cl_crosshaircolor_r "0.000000"
  143. cl_crosshairdot "0.000000"
  144. cl_crosshairgap "-1.000000"
  145. cl_crosshairgap_useweaponvalue "0"
  146. cl_crosshairscale "0"
  147. cl_crosshairsize "4.500000"
  148. cl_crosshairstyle "5.000000"
  149. cl_crosshairthickness "0.075000"
  150. cl_crosshairusealpha "1"
  151. cl_fixedcrosshairgap "0"
  152.  
  153.  
  154.  
  155. echo "Snow config loaded"
  156. echo "Let it snow"
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