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a guest Jul 21st, 2019 69 Never
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  1. local p = game.Players.LocalPlayer
  2. local char = Character
  3. local size = 8
  4. part = function()
  5.  
  6.   local a = Instance.new("Part", script)
  7.   a.Anchored = true
  8.   a.CanCollide = true
  9.   a.CFrame = char.Torso.CFrame
  10.   a.Size = Vector3.new(size, 0.2, 0.2)
  11.   a.Transparency = 1
  12.   return a
  13. end
  14.  
  15. part2 = function()
  16.  
  17.   local a = Instance.new("Part", script)
  18.   a.Anchored = true
  19.   a.CanCollide = true
  20.   a.CFrame = char.Torso.CFrame
  21.   a.Size = Vector3.new(0.2, size, 0.2)
  22.   a.Transparency = 1
  23.   return a
  24. end
  25.  
  26. part3 = function()
  27.  
  28.   local a = Instance.new("Part", script)
  29.   a.Anchored = true
  30.   a.CanCollide = false
  31.   a.Size = Vector3.new(size, size, 1)
  32.   a.Transparency = 0.7
  33.   a.Material = "Neon"
  34.   a.BrickColor = BrickColor.new("Really red")
  35.   local b = Instance.new("BlockMesh", a)
  36.   b.Scale = Vector3.new(1, 1, 0)
  37.   return a
  38. end
  39.  
  40. local replicating = false
  41. local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil
  42. replicate = function()
  43.  
  44.   replicating = true
  45.   script:ClearAllChildren()
  46.   root = part()
  47.   root.Transparency = 1
  48.   root.Size = Vector3.new(0.2, 0.2, 0.2)
  49.   root.CanCollide = false
  50.   a = part()
  51.   b = part()
  52.   c = part()
  53.   d = part()
  54.   a2 = part()
  55.   b2 = part()
  56.   c2 = part()
  57.   d2 = part()
  58.   aa = part2()
  59.   bb = part2()
  60.   cc = part2()
  61.   dd = part2()
  62.   z = part3()
  63.   x = part3()
  64.   c = part3()
  65.   v = part3()
  66.   b = part3()
  67.   n = part3()
  68.   replicating = false
  69. end
  70.  
  71. script.ChildRemoved:connect(function(a)
  72.  
  73.   if a.ClassName == "Part" and replicating == false then
  74.     replicate()
  75.   end
  76. end
  77. )
  78. replicate()
  79. local tick = 0
  80. CreateRegion3FromLocAndSize = function(Position, Size)
  81.  
  82.   local SizeOffset = Size / 2
  83.   local Point1 = Position - SizeOffset
  84.   local Point2 = Position + SizeOffset
  85.   return Region3.new(Point1, Point2)
  86. end
  87.  
  88. local set = false
  89. local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""}
  90. p.Chatted:connect(function(ms)
  91.  
  92.   if ms:sub(1, 5) == "size-" then
  93.     size = tonumber(ms:sub(6))
  94.     replicate()
  95.   else
  96.     if ms:sub(1, 4) == "set-" then
  97.       set = true
  98.       z.CanCollide = false
  99.       x.CanCollide = false
  100.       c.CanCollide = false
  101.       v.CanCollide = false
  102.       b.CanCollide = false
  103.       n.CanCollide = false
  104.     else
  105.       if ms:sub(1, 6) == "unset-" then
  106.         set = false
  107.         z.CanCollide = false
  108.         x.CanCollide = false
  109.         c.CanCollide = false
  110.         v.CanCollide = false
  111.         b.CanCollide = false
  112.         n.CanCollide = false
  113.       else
  114.         if ms:sub(1, 10) == "whitelist-" then
  115.           table.insert(whitelist, ms:sub(11))
  116.         else
  117.           if ms:sub(1, 12) == "unwhitelist-" then
  118.             for i,v in pairs(whitelist) do
  119.               if ms:sub(13) == v then
  120.                 table.remove(whitelist, i)
  121.                 break
  122.               end
  123.             end
  124.           end
  125.         end
  126.       end
  127.     end
  128.   end
  129. end
  130. )
  131. local magicpos = nil
  132. game:GetService("RunService").Heartbeat:connect(function()
  133.  
  134.   pcall(function()
  135.    
  136.     local void = char:GetChildren()
  137.     for _,pl in pairs(whitelist) do
  138.       if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then
  139.         for i,v in pairs(game.Players[pl].Character:GetChildren()) do
  140.           table.insert(void, v)
  141.         end
  142.       end
  143.     end
  144.     for i,v in pairs(game.Players:GetPlayers()) do
  145.       if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then
  146.         v:LoadCharacter()
  147.       end
  148.     end
  149.     char.Humanoid.Health = math.huge
  150.     tick = tick + 0.01
  151.     if not set then
  152.       root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1)
  153.       magicpos = char.Torso.CFrame
  154.     else
  155.       root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05)
  156.     end
  157.     local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size))
  158.     for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do
  159.       if v.Name ~= "Base" then
  160.         v:Destroy()
  161.       end
  162.     end
  163.     a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  164.     b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  165.     c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2)
  166.     d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2)
  167.     a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  168.     b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0)
  169.     c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2)
  170.     d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2)
  171.     aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2)
  172.     bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2)
  173.     cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2)
  174.     dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2)
  175.     z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  176.     x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0)
  177.     c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90))
  178.     v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90))
  179.     b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  180.     n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0)
  181.   end
  182. )
  183. end
  184. )
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