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- •••••• BAR THE DOORWAY OF THE GODS
- Cost: 15m, 1wp; Mins: Essence 6; Type: Simple
- Keywords: Combo-Basic, Obvious
- Duration: One scene or indefinite
- Taking the chasm of the material into the domain of her
- celestial chorus, the Dragon King controls what may or may not
- materialize and dematerialize. She may reflexively deny materialization
- and/or dematerialization to any objects, structures and
- creatures within a horizontal radius equal to her (Path rating
- x 10) yards, stretching vertically into infinity. She may also
- seal off sanctum doors to those she chooses, from either side.
- Creatures with Essence scores greater than the Dragon King’s
- Path rating may spend one Willpower to defy this Step for a
- single action. The Dragon King may make broad, sweeping
- statements about who is affected in what ways, using triggers or
- passwords of any kind, so long as they are objective. However,
- she does not automatically detect specific presences. The Step’s
- area of affect moves with the Dragon King.
- Furthermore, spirits who are killed within the area of
- effect of this Step are treated as though the Dragon King was
- a god who had slain them (see The Books of Sorcery, Vol.
- IV—The Roll of Glorious Divinity I, p. 19). She can bind
- or slay them permanently.
- If this Step is used to affect a manse or demesne to which
- the Dragon King is attuned, it affects any areas of the Dragon
- King’s choosing within the manse’s range or the demesne’s
- area of influence.
- If this Charm is activated at the culmination of a
- 10-minute meditation ritual, the Dragon King creates five
- immaterial crystals that fly outward on beams of light, forming
- a pentagonal boundary of immaterial light. These stones
- hover level to the Dragon King and spin silently, fueling the
- Step’s power. They have no soak and require only a single
- health level to destroy, but while all five last, so does the
- Step. This region has 10 times the Charm’s normal radius,
- but it does not move with the Dragon King.
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