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- # ######################################################
- # # ##
- # # EAGLE FACTIONS MAIN CONFIG ##
- # # ##
- # ######################################################
- # Here you can specify which items/blocks will NOT be affected by protection system
- allowed-items-and-blocks {
- # Here you can specify which blocks players will be able to interact with. E.g. machines.
- interact-whitelist=[
- "enderio:windmill"
- ]
- # Here you can specify which items players will be able to use in protected territory.
- items-whitelist=[
- "minecraft:sword"
- ]
- # Here you can specify which blocks players will be able to place and destroy
- place-destroy-whitelist=[
- ""
- ]
- }
- # How many percentage of its max power a faction needs to have so the others will be able to attack it with /f attack command. Default: 20 (percentage)
- attack-min-power-percentage=20
- # Should Attack Command be available only at night? Default: false
- attack-only-at-night=false
- # How much time should it take to destroy enemy claim (in seconds)? Default: 10
- attack-time=10
- # Block entering to faction's land if players of that faction are offline. Default: true
- block-entering-faction-while-offline=true
- # Extra feature which after toggling on blocks teleporting to faction's home if a player just died in own faction's territory.
- block-home-after-death-in-own-faction {
- time=60
- toggled=false
- }
- # Block entering to the SafeZone from the WarZone. Default: false
- block-safezone-from-warzone=false
- # Here you can toggle claiming territories by items. Simply change "toggled" value to true.
- # You can set up which items should be taken from the player in the list below.
- claiming-by-items {
- # Current list contains: 35 orange wool, 20 wooden planks, 4 iron ingots.
- # Add every item/block in format 35:1|42 where 35:1 is an item/block id and 42 is an amount.
- items=[
- "minecraft:wool:1|35",
- "minecraft:planks|20",
- "minecraft:iron_ingot|4"
- ]
- toggled=false
- }
- # Allow coloring factions tags? Default: true
- colored-tags-allowed=true
- # Do claims need to be connected to each other? Default: true
- connected-claims=true
- # Here you can toggle creating factions by items. Simply change "toggled" value to true.
- # You can set up which items should be taken from the player in the list below.
- creating-by-items {
- # Current list contains: 35 orange wool, 20 wooden planks, 4 iron ingots.
- # Add every item/block in format 35:1|42 where 35:1 is an item/block id and 42 is an amount.
- items=[
- "minecraft:wool:1|35",
- "minecraft:planks|20",
- "minecraft:iron_ingot|4"
- ]
- toggled=false
- }
- # Here you can edit the time (in seconds) before a territory will be claimed.
- delayed-claim {
- claiming-time=10
- toggled=false
- }
- # Should blocks in CLAIMS be protected from explosions and mob-grief? (NOTE: This node does not apply to SafeZone. SafeZone is always protected.)
- disable-block-destroy-claims=false
- # Should blocks in WarZone be protected from explosions and mob-grief?
- disable-block-destroy-warzone=false
- # What prefix should be displayed in chat when someone will send a message. Default: tag
- # Available Options: "tag", "name", "none"
- faction-prefix=tag
- faction-prefix-end="]"
- # Should faction's prefix show fist in the message or faction's rank? Default: true
- # Change it to false if you want faction's rank to be displayed first.
- faction-prefix-first-in-chat=true
- # Here you can edit characters that shows on the chat before and after factions prefix. For example: [TAG]
- # You can even color these character by using ampersand color codes. For example: "&4[" will give you a red square bracket [
- faction-prefix-start="["
- # Should player rank from faction (like "leader" or "office") be displayed in chat? Default: true
- faction-rank=true
- # Turn on friendlyfire between alliances? Default: false
- friendlyfire-alliance=false
- # Turn on friendlyfire in factions? Default: false
- friendlyfire-faction=false
- # Time (seconds) you need to wait to use home command again.
- home-cooldown=60
- # Time (seconds) you need to stay still after using /f home
- home-delay=5
- # Should it be possible to teleport to home from other worlds?
- home-from-other-worlds=false
- # Here you can choose a language file that should be used for text message that comes from the plugin.
- language-file="english.conf"
- # Factions that have been inactive for this amount of time will be removed
- # Sufix determites a type of time: d = days, h = hours, m = minutes, s = seconds (Default: 0)
- # "10d" = factions will be deleted after 10 days
- # "0" = factions will not be deleted
- max-inactive-time="0"
- name {
- # This determines the maximum amount of characters a Factions's name can be. Default: 30
- max-length=30
- # This determines the minimum amount of characters a Factions's name can be. Default: 3
- min-length=3
- }
- player-limit {
- # Player limit in the faction. Default: 15
- limit=15
- # Turns on/off player limit in factions. Default: false
- toggled=false
- }
- power {
- # How much power will be removed on player death. Default: 2.0
- decrement=2
- # How much power will be restored for player after 1 minute of playing. (0.04 per minute = 1,2 per hour.) Default: 0.04
- increment=0.04
- # Player kill award. Default: 2.0
- kill-award=2
- killaward="2.0"
- # Maximum amount of power a player can have. Default: 10.0
- max-power=10
- # Penalty after killing a teammate. Default: 1.0
- penalty=1
- # Starting amount of power. Default: 5.0
- start-power=5
- }
- # Here you can turn on/off PVP-Logger & change the time (seconds)
- # when player will be able to disconnect after being attacked.
- pvp-logger {
- active=true
- # Here you can block commands during the fight
- # You can specify commands by writing them with slash "/" or without it. For example -> "/f home" or "f home" will give the same result
- # "*" = blocks all commands
- blocked-commands-during-fight=[
- "/f home",
- spawn,
- tpa,
- "/tp"
- ]
- # Should timer be shown in the scoreboard (sidebar)? Default: true
- show-in-scoreboard=true
- time=60
- }
- spawn {
- # Allows/denies mob spawning on factions lands. Default: false
- mobs=false
- # Should player spawn at faction's home after death? Default: false
- spawn-at-home-after-death=false
- }
- storage {
- password=""
- type=hocon
- # If you are using a sql database then you can setup a username and password for your connection here.
- username=sa
- }
- # Which storage type should be used?
- # Available storage types: "hocon"
- storage-type=hocon
- tag {
- # This determines the maximum amount of characters a Factions's tag can be. Default: 5
- max-length=5
- # This determines the minimum amount of characters a Factions's tag can be. Default: 2
- min-length=2
- }
- # The following node allows you to set which world is claimable, safezone, warzone or not claimable at all.
- # NOTE: New worlds detected by the plugin will be set as claimable worlds.
- worlds {
- CLAIMABLE=[
- world
- ]
- "NOT_CLAIMABLE"=[
- "city_world"
- ]
- "SAFE_ZONE"=[
- "safezone_world"
- ]
- "WAR_ZONE"=[
- "warzone_world"
- ]
- }
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