Advertisement
Guest User

Untitled

a guest
Feb 16th, 2012
76
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 134.20 KB | None | 0 0
  1. <?xml version="1.0" encoding="utf-8" ?>
  2. <COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
  3. <asset>
  4. <contributor>
  5. <authoring_tool>modo 501 [Build 46546], Mac OS X ff000010.7.2 (ff000010.7.2)</authoring_tool>
  6. <comments>
  7. Plug-in: [Build 46546];
  8. Use Absolute Path: No;
  9. Merge Reference Items: No;
  10. Save Hidden Items: Yes;
  11. Save Cameras: Yes;
  12. Save Lights: Yes;
  13. Save Locators: Yes;
  14. Save Triangles as Triangles: No;
  15. Bake Matrices: No;
  16. Save Vertex Normals: Yes;
  17. Save UV Texture Coordinates: Yes;
  18. Save Vertex Colors: Yes;
  19. Save Vertex Weights: Yes;
  20. Save Animation: Yes;
  21. Sample Animation: Yes;
  22. Sample Animation Start: 0;
  23. Sample Animation End: 120;
  24. Save modo Profile: Yes;
  25. Save Maya Profile: Yes;
  26. Save 3ds Max Profile: Yes;
  27. Formatted Arrays: Yes;
  28. </comments>
  29. <source_data>file:///Users/Bjorn/Desktop/Projekt/bollen17.dae</source_data>
  30. </contributor>
  31. <created>2012-02-16T16:28:03Z</created>
  32. <modified>2012-02-16T16:28:03Z</modified>
  33. <unit name="millimeter" meter="0.001" />
  34. <up_axis>Y_UP</up_axis>
  35. </asset>
  36. <library_animations>
  37. <animation id="Geometry-Mesh_Scale.X">
  38. <source id="Geometry-Mesh_Scale.X-input">
  39. <float_array id="Geometry-Mesh_Scale.X-input-array" count="121">
  40. 0
  41. 0.0416667
  42. 0.0833333
  43. 0.125
  44. 0.166667
  45. 0.208333
  46. 0.25
  47. 0.291667
  48. 0.333333
  49. 0.375
  50. 0.416667
  51. 0.458333
  52. 0.5
  53. 0.541667
  54. 0.583333
  55. 0.625
  56. 0.666667
  57. 0.708333
  58. 0.75
  59. 0.791667
  60. 0.833333
  61. 0.875
  62. 0.916667
  63. 0.958333
  64. 1
  65. 1.04167
  66. 1.08333
  67. 1.125
  68. 1.16667
  69. 1.20833
  70. 1.25
  71. 1.29167
  72. 1.33333
  73. 1.375
  74. 1.41667
  75. 1.45833
  76. 1.5
  77. 1.54167
  78. 1.58333
  79. 1.625
  80. 1.66667
  81. 1.70833
  82. 1.75
  83. 1.79167
  84. 1.83333
  85. 1.875
  86. 1.91667
  87. 1.95833
  88. 2
  89. 2.04167
  90. 2.08333
  91. 2.125
  92. 2.16667
  93. 2.20833
  94. 2.25
  95. 2.29167
  96. 2.33333
  97. 2.375
  98. 2.41667
  99. 2.45833
  100. 2.5
  101. 2.54167
  102. 2.58333
  103. 2.625
  104. 2.66667
  105. 2.70833
  106. 2.75
  107. 2.79167
  108. 2.83333
  109. 2.875
  110. 2.91667
  111. 2.95833
  112. 3
  113. 3.04167
  114. 3.08333
  115. 3.125
  116. 3.16667
  117. 3.20833
  118. 3.25
  119. 3.29167
  120. 3.33333
  121. 3.375
  122. 3.41667
  123. 3.45833
  124. 3.5
  125. 3.54167
  126. 3.58333
  127. 3.625
  128. 3.66667
  129. 3.70833
  130. 3.75
  131. 3.79167
  132. 3.83333
  133. 3.875
  134. 3.91667
  135. 3.95833
  136. 4
  137. 4.04167
  138. 4.08333
  139. 4.125
  140. 4.16667
  141. 4.20833
  142. 4.25
  143. 4.29167
  144. 4.33333
  145. 4.375
  146. 4.41667
  147. 4.45833
  148. 4.5
  149. 4.54167
  150. 4.58333
  151. 4.625
  152. 4.66667
  153. 4.70833
  154. 4.75
  155. 4.79167
  156. 4.83333
  157. 4.875
  158. 4.91667
  159. 4.95833
  160. 5
  161. </float_array>
  162. <technique_common>
  163. <accessor count="121" source="#Geometry-Mesh_Scale.X-input-array" stride="1">
  164. <param name="TIME" type="float" />
  165. </accessor>
  166. </technique_common>
  167. <technique profile="modo401">
  168. <pre_infinity>CONSTANT</pre_infinity>
  169. <post_infinity>CONSTANT</post_infinity>
  170. </technique>
  171. <technique profile="MAYA">
  172. <pre_infinity>CONSTANT</pre_infinity>
  173. <post_infinity>CONSTANT</post_infinity>
  174. </technique>
  175. </source>
  176. <source id="Geometry-Mesh_Scale.X-output">
  177. <float_array id="Geometry-Mesh_Scale.X-output-array" count="121">
  178. 1
  179. 0.993737
  180. 0.987474
  181. 0.981211
  182. 0.974947
  183. 0.968684
  184. 0.962421
  185. 0.956158
  186. 0.949895
  187. 0.943632
  188. 0.937368
  189. 0.931105
  190. 0.924842
  191. 0.918579
  192. 0.912316
  193. 0.906053
  194. 0.899789
  195. 0.893526
  196. 0.887263
  197. 0.881
  198. 0.874737
  199. 0.868474
  200. 0.862211
  201. 0.855947
  202. 0.849684
  203. 0.843421
  204. 0.837158
  205. 0.830895
  206. 0.824632
  207. 0.818368
  208. 0.812105
  209. 0.805842
  210. 0.799579
  211. 0.793316
  212. 0.787053
  213. 0.780789
  214. 0.774526
  215. 0.768263
  216. 0.762
  217. 0.755737
  218. 0.749474
  219. 0.743211
  220. 0.736947
  221. 0.730684
  222. 0.724421
  223. 0.718158
  224. 0.711895
  225. 0.705632
  226. 0.699368
  227. 0.693105
  228. 0.686842
  229. 0.680579
  230. 0.674316
  231. 0.668053
  232. 0.661789
  233. 0.655526
  234. 0.649263
  235. 0.643
  236. 0.636737
  237. 0.630474
  238. 0.624211
  239. 0.617947
  240. 0.611684
  241. 0.605421
  242. 0.599158
  243. 0.592895
  244. 0.586632
  245. 0.580368
  246. 0.574105
  247. 0.567842
  248. 0.561579
  249. 0.555316
  250. 0.549053
  251. 0.542789
  252. 0.536526
  253. 0.530263
  254. 0.524
  255. 0.517737
  256. 0.511474
  257. 0.505211
  258. 0.498947
  259. 0.492684
  260. 0.486421
  261. 0.480158
  262. 0.473895
  263. 0.467632
  264. 0.461368
  265. 0.455105
  266. 0.448842
  267. 0.442579
  268. 0.436316
  269. 0.430053
  270. 0.423789
  271. 0.417526
  272. 0.411263
  273. 0.405
  274. 0.405
  275. 0.405
  276. 0.405
  277. 0.405
  278. 0.405
  279. 0.405
  280. 0.405
  281. 0.405
  282. 0.405
  283. 0.405
  284. 0.405
  285. 0.405
  286. 0.405
  287. 0.405
  288. 0.405
  289. 0.405
  290. 0.405
  291. 0.405
  292. 0.405
  293. 0.405
  294. 0.405
  295. 0.405
  296. 0.405
  297. 0.405
  298. 0.405
  299. </float_array>
  300. <technique_common>
  301. <accessor count="121" source="#Geometry-Mesh_Scale.X-output-array" stride="1">
  302. <param name="X" type="float" />
  303. </accessor>
  304. </technique_common>
  305. </source>
  306. <source id="Geometry-Mesh_Scale.X-interpolations">
  307. <Name_array id="Geometry-Mesh_Scale.X-interpolations-array" count="121">
  308. LINEAR
  309. LINEAR
  310. LINEAR
  311. LINEAR
  312. LINEAR
  313. LINEAR
  314. LINEAR
  315. LINEAR
  316. LINEAR
  317. LINEAR
  318. LINEAR
  319. LINEAR
  320. LINEAR
  321. LINEAR
  322. LINEAR
  323. LINEAR
  324. LINEAR
  325. LINEAR
  326. LINEAR
  327. LINEAR
  328. LINEAR
  329. LINEAR
  330. LINEAR
  331. LINEAR
  332. LINEAR
  333. LINEAR
  334. LINEAR
  335. LINEAR
  336. LINEAR
  337. LINEAR
  338. LINEAR
  339. LINEAR
  340. LINEAR
  341. LINEAR
  342. LINEAR
  343. LINEAR
  344. LINEAR
  345. LINEAR
  346. LINEAR
  347. LINEAR
  348. LINEAR
  349. LINEAR
  350. LINEAR
  351. LINEAR
  352. LINEAR
  353. LINEAR
  354. LINEAR
  355. LINEAR
  356. LINEAR
  357. LINEAR
  358. LINEAR
  359. LINEAR
  360. LINEAR
  361. LINEAR
  362. LINEAR
  363. LINEAR
  364. LINEAR
  365. LINEAR
  366. LINEAR
  367. LINEAR
  368. LINEAR
  369. LINEAR
  370. LINEAR
  371. LINEAR
  372. LINEAR
  373. LINEAR
  374. LINEAR
  375. LINEAR
  376. LINEAR
  377. LINEAR
  378. LINEAR
  379. LINEAR
  380. LINEAR
  381. LINEAR
  382. LINEAR
  383. LINEAR
  384. LINEAR
  385. LINEAR
  386. LINEAR
  387. LINEAR
  388. LINEAR
  389. LINEAR
  390. LINEAR
  391. LINEAR
  392. LINEAR
  393. LINEAR
  394. LINEAR
  395. LINEAR
  396. LINEAR
  397. LINEAR
  398. LINEAR
  399. LINEAR
  400. LINEAR
  401. LINEAR
  402. LINEAR
  403. LINEAR
  404. LINEAR
  405. LINEAR
  406. LINEAR
  407. LINEAR
  408. LINEAR
  409. LINEAR
  410. LINEAR
  411. LINEAR
  412. LINEAR
  413. LINEAR
  414. LINEAR
  415. LINEAR
  416. LINEAR
  417. LINEAR
  418. LINEAR
  419. LINEAR
  420. LINEAR
  421. LINEAR
  422. LINEAR
  423. LINEAR
  424. LINEAR
  425. LINEAR
  426. LINEAR
  427. LINEAR
  428. LINEAR
  429. </Name_array>
  430. <technique_common>
  431. <accessor count="121" source="#Geometry-Mesh_Scale.X-interpolations-array" stride="1">
  432. <param name="INTERPOLATION" type="Name" />
  433. </accessor>
  434. </technique_common>
  435. </source>
  436. <sampler id="Geometry-Mesh_Scale.X-sampler">
  437. <input semantic="INPUT" source="#Geometry-Mesh_Scale.X-input" />
  438. <input semantic="OUTPUT" source="#Geometry-Mesh_Scale.X-output" />
  439. <input semantic="INTERPOLATION" source="#Geometry-Mesh_Scale.X-interpolations" />
  440. </sampler>
  441. <channel source="#Geometry-Mesh_Scale.X-sampler" target="Geometry-MeshNode/Scale.X" />
  442. </animation>
  443. <animation id="Geometry-Mesh_Scale.Y">
  444. <source id="Geometry-Mesh_Scale.Y-input">
  445. <float_array id="Geometry-Mesh_Scale.Y-input-array" count="121">
  446. 0
  447. 0.0416667
  448. 0.0833333
  449. 0.125
  450. 0.166667
  451. 0.208333
  452. 0.25
  453. 0.291667
  454. 0.333333
  455. 0.375
  456. 0.416667
  457. 0.458333
  458. 0.5
  459. 0.541667
  460. 0.583333
  461. 0.625
  462. 0.666667
  463. 0.708333
  464. 0.75
  465. 0.791667
  466. 0.833333
  467. 0.875
  468. 0.916667
  469. 0.958333
  470. 1
  471. 1.04167
  472. 1.08333
  473. 1.125
  474. 1.16667
  475. 1.20833
  476. 1.25
  477. 1.29167
  478. 1.33333
  479. 1.375
  480. 1.41667
  481. 1.45833
  482. 1.5
  483. 1.54167
  484. 1.58333
  485. 1.625
  486. 1.66667
  487. 1.70833
  488. 1.75
  489. 1.79167
  490. 1.83333
  491. 1.875
  492. 1.91667
  493. 1.95833
  494. 2
  495. 2.04167
  496. 2.08333
  497. 2.125
  498. 2.16667
  499. 2.20833
  500. 2.25
  501. 2.29167
  502. 2.33333
  503. 2.375
  504. 2.41667
  505. 2.45833
  506. 2.5
  507. 2.54167
  508. 2.58333
  509. 2.625
  510. 2.66667
  511. 2.70833
  512. 2.75
  513. 2.79167
  514. 2.83333
  515. 2.875
  516. 2.91667
  517. 2.95833
  518. 3
  519. 3.04167
  520. 3.08333
  521. 3.125
  522. 3.16667
  523. 3.20833
  524. 3.25
  525. 3.29167
  526. 3.33333
  527. 3.375
  528. 3.41667
  529. 3.45833
  530. 3.5
  531. 3.54167
  532. 3.58333
  533. 3.625
  534. 3.66667
  535. 3.70833
  536. 3.75
  537. 3.79167
  538. 3.83333
  539. 3.875
  540. 3.91667
  541. 3.95833
  542. 4
  543. 4.04167
  544. 4.08333
  545. 4.125
  546. 4.16667
  547. 4.20833
  548. 4.25
  549. 4.29167
  550. 4.33333
  551. 4.375
  552. 4.41667
  553. 4.45833
  554. 4.5
  555. 4.54167
  556. 4.58333
  557. 4.625
  558. 4.66667
  559. 4.70833
  560. 4.75
  561. 4.79167
  562. 4.83333
  563. 4.875
  564. 4.91667
  565. 4.95833
  566. 5
  567. </float_array>
  568. <technique_common>
  569. <accessor count="121" source="#Geometry-Mesh_Scale.Y-input-array" stride="1">
  570. <param name="TIME" type="float" />
  571. </accessor>
  572. </technique_common>
  573. <technique profile="modo401">
  574. <pre_infinity>CONSTANT</pre_infinity>
  575. <post_infinity>CONSTANT</post_infinity>
  576. </technique>
  577. <technique profile="MAYA">
  578. <pre_infinity>CONSTANT</pre_infinity>
  579. <post_infinity>CONSTANT</post_infinity>
  580. </technique>
  581. </source>
  582. <source id="Geometry-Mesh_Scale.Y-output">
  583. <float_array id="Geometry-Mesh_Scale.Y-output-array" count="121">
  584. 1
  585. 0.993737
  586. 0.987474
  587. 0.981211
  588. 0.974947
  589. 0.968684
  590. 0.962421
  591. 0.956158
  592. 0.949895
  593. 0.943632
  594. 0.937368
  595. 0.931105
  596. 0.924842
  597. 0.918579
  598. 0.912316
  599. 0.906053
  600. 0.899789
  601. 0.893526
  602. 0.887263
  603. 0.881
  604. 0.874737
  605. 0.868474
  606. 0.862211
  607. 0.855947
  608. 0.849684
  609. 0.843421
  610. 0.837158
  611. 0.830895
  612. 0.824632
  613. 0.818368
  614. 0.812105
  615. 0.805842
  616. 0.799579
  617. 0.793316
  618. 0.787053
  619. 0.780789
  620. 0.774526
  621. 0.768263
  622. 0.762
  623. 0.755737
  624. 0.749474
  625. 0.743211
  626. 0.736947
  627. 0.730684
  628. 0.724421
  629. 0.718158
  630. 0.711895
  631. 0.705632
  632. 0.699368
  633. 0.693105
  634. 0.686842
  635. 0.680579
  636. 0.674316
  637. 0.668053
  638. 0.661789
  639. 0.655526
  640. 0.649263
  641. 0.643
  642. 0.636737
  643. 0.630474
  644. 0.624211
  645. 0.617947
  646. 0.611684
  647. 0.605421
  648. 0.599158
  649. 0.592895
  650. 0.586632
  651. 0.580368
  652. 0.574105
  653. 0.567842
  654. 0.561579
  655. 0.555316
  656. 0.549053
  657. 0.542789
  658. 0.536526
  659. 0.530263
  660. 0.524
  661. 0.517737
  662. 0.511474
  663. 0.505211
  664. 0.498947
  665. 0.492684
  666. 0.486421
  667. 0.480158
  668. 0.473895
  669. 0.467632
  670. 0.461368
  671. 0.455105
  672. 0.448842
  673. 0.442579
  674. 0.436316
  675. 0.430053
  676. 0.423789
  677. 0.417526
  678. 0.411263
  679. 0.405
  680. 0.405
  681. 0.405
  682. 0.405
  683. 0.405
  684. 0.405
  685. 0.405
  686. 0.405
  687. 0.405
  688. 0.405
  689. 0.405
  690. 0.405
  691. 0.405
  692. 0.405
  693. 0.405
  694. 0.405
  695. 0.405
  696. 0.405
  697. 0.405
  698. 0.405
  699. 0.405
  700. 0.405
  701. 0.405
  702. 0.405
  703. 0.405
  704. 0.405
  705. </float_array>
  706. <technique_common>
  707. <accessor count="121" source="#Geometry-Mesh_Scale.Y-output-array" stride="1">
  708. <param name="Y" type="float" />
  709. </accessor>
  710. </technique_common>
  711. </source>
  712. <source id="Geometry-Mesh_Scale.Y-interpolations">
  713. <Name_array id="Geometry-Mesh_Scale.Y-interpolations-array" count="121">
  714. LINEAR
  715. LINEAR
  716. LINEAR
  717. LINEAR
  718. LINEAR
  719. LINEAR
  720. LINEAR
  721. LINEAR
  722. LINEAR
  723. LINEAR
  724. LINEAR
  725. LINEAR
  726. LINEAR
  727. LINEAR
  728. LINEAR
  729. LINEAR
  730. LINEAR
  731. LINEAR
  732. LINEAR
  733. LINEAR
  734. LINEAR
  735. LINEAR
  736. LINEAR
  737. LINEAR
  738. LINEAR
  739. LINEAR
  740. LINEAR
  741. LINEAR
  742. LINEAR
  743. LINEAR
  744. LINEAR
  745. LINEAR
  746. LINEAR
  747. LINEAR
  748. LINEAR
  749. LINEAR
  750. LINEAR
  751. LINEAR
  752. LINEAR
  753. LINEAR
  754. LINEAR
  755. LINEAR
  756. LINEAR
  757. LINEAR
  758. LINEAR
  759. LINEAR
  760. LINEAR
  761. LINEAR
  762. LINEAR
  763. LINEAR
  764. LINEAR
  765. LINEAR
  766. LINEAR
  767. LINEAR
  768. LINEAR
  769. LINEAR
  770. LINEAR
  771. LINEAR
  772. LINEAR
  773. LINEAR
  774. LINEAR
  775. LINEAR
  776. LINEAR
  777. LINEAR
  778. LINEAR
  779. LINEAR
  780. LINEAR
  781. LINEAR
  782. LINEAR
  783. LINEAR
  784. LINEAR
  785. LINEAR
  786. LINEAR
  787. LINEAR
  788. LINEAR
  789. LINEAR
  790. LINEAR
  791. LINEAR
  792. LINEAR
  793. LINEAR
  794. LINEAR
  795. LINEAR
  796. LINEAR
  797. LINEAR
  798. LINEAR
  799. LINEAR
  800. LINEAR
  801. LINEAR
  802. LINEAR
  803. LINEAR
  804. LINEAR
  805. LINEAR
  806. LINEAR
  807. LINEAR
  808. LINEAR
  809. LINEAR
  810. LINEAR
  811. LINEAR
  812. LINEAR
  813. LINEAR
  814. LINEAR
  815. LINEAR
  816. LINEAR
  817. LINEAR
  818. LINEAR
  819. LINEAR
  820. LINEAR
  821. LINEAR
  822. LINEAR
  823. LINEAR
  824. LINEAR
  825. LINEAR
  826. LINEAR
  827. LINEAR
  828. LINEAR
  829. LINEAR
  830. LINEAR
  831. LINEAR
  832. LINEAR
  833. LINEAR
  834. LINEAR
  835. </Name_array>
  836. <technique_common>
  837. <accessor count="121" source="#Geometry-Mesh_Scale.Y-interpolations-array" stride="1">
  838. <param name="INTERPOLATION" type="Name" />
  839. </accessor>
  840. </technique_common>
  841. </source>
  842. <sampler id="Geometry-Mesh_Scale.Y-sampler">
  843. <input semantic="INPUT" source="#Geometry-Mesh_Scale.Y-input" />
  844. <input semantic="OUTPUT" source="#Geometry-Mesh_Scale.Y-output" />
  845. <input semantic="INTERPOLATION" source="#Geometry-Mesh_Scale.Y-interpolations" />
  846. </sampler>
  847. <channel source="#Geometry-Mesh_Scale.Y-sampler" target="Geometry-MeshNode/Scale.Y" />
  848. </animation>
  849. <animation id="Geometry-Mesh_Scale.Z">
  850. <source id="Geometry-Mesh_Scale.Z-input">
  851. <float_array id="Geometry-Mesh_Scale.Z-input-array" count="121">
  852. 0
  853. 0.0416667
  854. 0.0833333
  855. 0.125
  856. 0.166667
  857. 0.208333
  858. 0.25
  859. 0.291667
  860. 0.333333
  861. 0.375
  862. 0.416667
  863. 0.458333
  864. 0.5
  865. 0.541667
  866. 0.583333
  867. 0.625
  868. 0.666667
  869. 0.708333
  870. 0.75
  871. 0.791667
  872. 0.833333
  873. 0.875
  874. 0.916667
  875. 0.958333
  876. 1
  877. 1.04167
  878. 1.08333
  879. 1.125
  880. 1.16667
  881. 1.20833
  882. 1.25
  883. 1.29167
  884. 1.33333
  885. 1.375
  886. 1.41667
  887. 1.45833
  888. 1.5
  889. 1.54167
  890. 1.58333
  891. 1.625
  892. 1.66667
  893. 1.70833
  894. 1.75
  895. 1.79167
  896. 1.83333
  897. 1.875
  898. 1.91667
  899. 1.95833
  900. 2
  901. 2.04167
  902. 2.08333
  903. 2.125
  904. 2.16667
  905. 2.20833
  906. 2.25
  907. 2.29167
  908. 2.33333
  909. 2.375
  910. 2.41667
  911. 2.45833
  912. 2.5
  913. 2.54167
  914. 2.58333
  915. 2.625
  916. 2.66667
  917. 2.70833
  918. 2.75
  919. 2.79167
  920. 2.83333
  921. 2.875
  922. 2.91667
  923. 2.95833
  924. 3
  925. 3.04167
  926. 3.08333
  927. 3.125
  928. 3.16667
  929. 3.20833
  930. 3.25
  931. 3.29167
  932. 3.33333
  933. 3.375
  934. 3.41667
  935. 3.45833
  936. 3.5
  937. 3.54167
  938. 3.58333
  939. 3.625
  940. 3.66667
  941. 3.70833
  942. 3.75
  943. 3.79167
  944. 3.83333
  945. 3.875
  946. 3.91667
  947. 3.95833
  948. 4
  949. 4.04167
  950. 4.08333
  951. 4.125
  952. 4.16667
  953. 4.20833
  954. 4.25
  955. 4.29167
  956. 4.33333
  957. 4.375
  958. 4.41667
  959. 4.45833
  960. 4.5
  961. 4.54167
  962. 4.58333
  963. 4.625
  964. 4.66667
  965. 4.70833
  966. 4.75
  967. 4.79167
  968. 4.83333
  969. 4.875
  970. 4.91667
  971. 4.95833
  972. 5
  973. </float_array>
  974. <technique_common>
  975. <accessor count="121" source="#Geometry-Mesh_Scale.Z-input-array" stride="1">
  976. <param name="TIME" type="float" />
  977. </accessor>
  978. </technique_common>
  979. <technique profile="modo401">
  980. <pre_infinity>CONSTANT</pre_infinity>
  981. <post_infinity>CONSTANT</post_infinity>
  982. </technique>
  983. <technique profile="MAYA">
  984. <pre_infinity>CONSTANT</pre_infinity>
  985. <post_infinity>CONSTANT</post_infinity>
  986. </technique>
  987. </source>
  988. <source id="Geometry-Mesh_Scale.Z-output">
  989. <float_array id="Geometry-Mesh_Scale.Z-output-array" count="121">
  990. 1
  991. 0.993737
  992. 0.987474
  993. 0.981211
  994. 0.974947
  995. 0.968684
  996. 0.962421
  997. 0.956158
  998. 0.949895
  999. 0.943632
  1000. 0.937368
  1001. 0.931105
  1002. 0.924842
  1003. 0.918579
  1004. 0.912316
  1005. 0.906053
  1006. 0.899789
  1007. 0.893526
  1008. 0.887263
  1009. 0.881
  1010. 0.874737
  1011. 0.868474
  1012. 0.862211
  1013. 0.855947
  1014. 0.849684
  1015. 0.843421
  1016. 0.837158
  1017. 0.830895
  1018. 0.824632
  1019. 0.818368
  1020. 0.812105
  1021. 0.805842
  1022. 0.799579
  1023. 0.793316
  1024. 0.787053
  1025. 0.780789
  1026. 0.774526
  1027. 0.768263
  1028. 0.762
  1029. 0.755737
  1030. 0.749474
  1031. 0.743211
  1032. 0.736947
  1033. 0.730684
  1034. 0.724421
  1035. 0.718158
  1036. 0.711895
  1037. 0.705632
  1038. 0.699368
  1039. 0.693105
  1040. 0.686842
  1041. 0.680579
  1042. 0.674316
  1043. 0.668053
  1044. 0.661789
  1045. 0.655526
  1046. 0.649263
  1047. 0.643
  1048. 0.636737
  1049. 0.630474
  1050. 0.624211
  1051. 0.617947
  1052. 0.611684
  1053. 0.605421
  1054. 0.599158
  1055. 0.592895
  1056. 0.586632
  1057. 0.580368
  1058. 0.574105
  1059. 0.567842
  1060. 0.561579
  1061. 0.555316
  1062. 0.549053
  1063. 0.542789
  1064. 0.536526
  1065. 0.530263
  1066. 0.524
  1067. 0.517737
  1068. 0.511474
  1069. 0.505211
  1070. 0.498947
  1071. 0.492684
  1072. 0.486421
  1073. 0.480158
  1074. 0.473895
  1075. 0.467632
  1076. 0.461368
  1077. 0.455105
  1078. 0.448842
  1079. 0.442579
  1080. 0.436316
  1081. 0.430053
  1082. 0.423789
  1083. 0.417526
  1084. 0.411263
  1085. 0.405
  1086. 0.405
  1087. 0.405
  1088. 0.405
  1089. 0.405
  1090. 0.405
  1091. 0.405
  1092. 0.405
  1093. 0.405
  1094. 0.405
  1095. 0.405
  1096. 0.405
  1097. 0.405
  1098. 0.405
  1099. 0.405
  1100. 0.405
  1101. 0.405
  1102. 0.405
  1103. 0.405
  1104. 0.405
  1105. 0.405
  1106. 0.405
  1107. 0.405
  1108. 0.405
  1109. 0.405
  1110. 0.405
  1111. </float_array>
  1112. <technique_common>
  1113. <accessor count="121" source="#Geometry-Mesh_Scale.Z-output-array" stride="1">
  1114. <param name="Z" type="float" />
  1115. </accessor>
  1116. </technique_common>
  1117. </source>
  1118. <source id="Geometry-Mesh_Scale.Z-interpolations">
  1119. <Name_array id="Geometry-Mesh_Scale.Z-interpolations-array" count="121">
  1120. LINEAR
  1121. LINEAR
  1122. LINEAR
  1123. LINEAR
  1124. LINEAR
  1125. LINEAR
  1126. LINEAR
  1127. LINEAR
  1128. LINEAR
  1129. LINEAR
  1130. LINEAR
  1131. LINEAR
  1132. LINEAR
  1133. LINEAR
  1134. LINEAR
  1135. LINEAR
  1136. LINEAR
  1137. LINEAR
  1138. LINEAR
  1139. LINEAR
  1140. LINEAR
  1141. LINEAR
  1142. LINEAR
  1143. LINEAR
  1144. LINEAR
  1145. LINEAR
  1146. LINEAR
  1147. LINEAR
  1148. LINEAR
  1149. LINEAR
  1150. LINEAR
  1151. LINEAR
  1152. LINEAR
  1153. LINEAR
  1154. LINEAR
  1155. LINEAR
  1156. LINEAR
  1157. LINEAR
  1158. LINEAR
  1159. LINEAR
  1160. LINEAR
  1161. LINEAR
  1162. LINEAR
  1163. LINEAR
  1164. LINEAR
  1165. LINEAR
  1166. LINEAR
  1167. LINEAR
  1168. LINEAR
  1169. LINEAR
  1170. LINEAR
  1171. LINEAR
  1172. LINEAR
  1173. LINEAR
  1174. LINEAR
  1175. LINEAR
  1176. LINEAR
  1177. LINEAR
  1178. LINEAR
  1179. LINEAR
  1180. LINEAR
  1181. LINEAR
  1182. LINEAR
  1183. LINEAR
  1184. LINEAR
  1185. LINEAR
  1186. LINEAR
  1187. LINEAR
  1188. LINEAR
  1189. LINEAR
  1190. LINEAR
  1191. LINEAR
  1192. LINEAR
  1193. LINEAR
  1194. LINEAR
  1195. LINEAR
  1196. LINEAR
  1197. LINEAR
  1198. LINEAR
  1199. LINEAR
  1200. LINEAR
  1201. LINEAR
  1202. LINEAR
  1203. LINEAR
  1204. LINEAR
  1205. LINEAR
  1206. LINEAR
  1207. LINEAR
  1208. LINEAR
  1209. LINEAR
  1210. LINEAR
  1211. LINEAR
  1212. LINEAR
  1213. LINEAR
  1214. LINEAR
  1215. LINEAR
  1216. LINEAR
  1217. LINEAR
  1218. LINEAR
  1219. LINEAR
  1220. LINEAR
  1221. LINEAR
  1222. LINEAR
  1223. LINEAR
  1224. LINEAR
  1225. LINEAR
  1226. LINEAR
  1227. LINEAR
  1228. LINEAR
  1229. LINEAR
  1230. LINEAR
  1231. LINEAR
  1232. LINEAR
  1233. LINEAR
  1234. LINEAR
  1235. LINEAR
  1236. LINEAR
  1237. LINEAR
  1238. LINEAR
  1239. LINEAR
  1240. LINEAR
  1241. </Name_array>
  1242. <technique_common>
  1243. <accessor count="121" source="#Geometry-Mesh_Scale.Z-interpolations-array" stride="1">
  1244. <param name="INTERPOLATION" type="Name" />
  1245. </accessor>
  1246. </technique_common>
  1247. </source>
  1248. <sampler id="Geometry-Mesh_Scale.Z-sampler">
  1249. <input semantic="INPUT" source="#Geometry-Mesh_Scale.Z-input" />
  1250. <input semantic="OUTPUT" source="#Geometry-Mesh_Scale.Z-output" />
  1251. <input semantic="INTERPOLATION" source="#Geometry-Mesh_Scale.Z-interpolations" />
  1252. </sampler>
  1253. <channel source="#Geometry-Mesh_Scale.Z-sampler" target="Geometry-MeshNode/Scale.Z" />
  1254. </animation>
  1255. <animation id="Geometry-Mesh_RotationX.ANGLE">
  1256. <source id="Geometry-Mesh_RotationX.ANGLE-input">
  1257. <float_array id="Geometry-Mesh_RotationX.ANGLE-input-array" count="121">
  1258. 0
  1259. 0.0416667
  1260. 0.0833333
  1261. 0.125
  1262. 0.166667
  1263. 0.208333
  1264. 0.25
  1265. 0.291667
  1266. 0.333333
  1267. 0.375
  1268. 0.416667
  1269. 0.458333
  1270. 0.5
  1271. 0.541667
  1272. 0.583333
  1273. 0.625
  1274. 0.666667
  1275. 0.708333
  1276. 0.75
  1277. 0.791667
  1278. 0.833333
  1279. 0.875
  1280. 0.916667
  1281. 0.958333
  1282. 1
  1283. 1.04167
  1284. 1.08333
  1285. 1.125
  1286. 1.16667
  1287. 1.20833
  1288. 1.25
  1289. 1.29167
  1290. 1.33333
  1291. 1.375
  1292. 1.41667
  1293. 1.45833
  1294. 1.5
  1295. 1.54167
  1296. 1.58333
  1297. 1.625
  1298. 1.66667
  1299. 1.70833
  1300. 1.75
  1301. 1.79167
  1302. 1.83333
  1303. 1.875
  1304. 1.91667
  1305. 1.95833
  1306. 2
  1307. 2.04167
  1308. 2.08333
  1309. 2.125
  1310. 2.16667
  1311. 2.20833
  1312. 2.25
  1313. 2.29167
  1314. 2.33333
  1315. 2.375
  1316. 2.41667
  1317. 2.45833
  1318. 2.5
  1319. 2.54167
  1320. 2.58333
  1321. 2.625
  1322. 2.66667
  1323. 2.70833
  1324. 2.75
  1325. 2.79167
  1326. 2.83333
  1327. 2.875
  1328. 2.91667
  1329. 2.95833
  1330. 3
  1331. 3.04167
  1332. 3.08333
  1333. 3.125
  1334. 3.16667
  1335. 3.20833
  1336. 3.25
  1337. 3.29167
  1338. 3.33333
  1339. 3.375
  1340. 3.41667
  1341. 3.45833
  1342. 3.5
  1343. 3.54167
  1344. 3.58333
  1345. 3.625
  1346. 3.66667
  1347. 3.70833
  1348. 3.75
  1349. 3.79167
  1350. 3.83333
  1351. 3.875
  1352. 3.91667
  1353. 3.95833
  1354. 4
  1355. 4.04167
  1356. 4.08333
  1357. 4.125
  1358. 4.16667
  1359. 4.20833
  1360. 4.25
  1361. 4.29167
  1362. 4.33333
  1363. 4.375
  1364. 4.41667
  1365. 4.45833
  1366. 4.5
  1367. 4.54167
  1368. 4.58333
  1369. 4.625
  1370. 4.66667
  1371. 4.70833
  1372. 4.75
  1373. 4.79167
  1374. 4.83333
  1375. 4.875
  1376. 4.91667
  1377. 4.95833
  1378. 5
  1379. </float_array>
  1380. <technique_common>
  1381. <accessor count="121" source="#Geometry-Mesh_RotationX.ANGLE-input-array" stride="1">
  1382. <param name="TIME" type="float" />
  1383. </accessor>
  1384. </technique_common>
  1385. <technique profile="modo401">
  1386. <pre_infinity>CONSTANT</pre_infinity>
  1387. <post_infinity>CONSTANT</post_infinity>
  1388. </technique>
  1389. <technique profile="MAYA">
  1390. <pre_infinity>CONSTANT</pre_infinity>
  1391. <post_infinity>CONSTANT</post_infinity>
  1392. </technique>
  1393. </source>
  1394. <source id="Geometry-Mesh_RotationX.ANGLE-output">
  1395. <float_array id="Geometry-Mesh_RotationX.ANGLE-output-array" count="121">
  1396. -1.066e-16
  1397. -1.61658e-16
  1398. -2.16716e-16
  1399. -2.71775e-16
  1400. -3.26833e-16
  1401. -3.81891e-16
  1402. -4.3695e-16
  1403. -4.92008e-16
  1404. -5.47066e-16
  1405. -6.02124e-16
  1406. -6.57183e-16
  1407. -7.12241e-16
  1408. -7.67299e-16
  1409. -8.22358e-16
  1410. -8.77416e-16
  1411. -9.32474e-16
  1412. -9.87533e-16
  1413. -1.04259e-15
  1414. -1.09765e-15
  1415. -1.15271e-15
  1416. -1.20777e-15
  1417. -1.26282e-15
  1418. -1.31788e-15
  1419. -1.37294e-15
  1420. -1.428e-15
  1421. -1.48306e-15
  1422. -1.53812e-15
  1423. -1.59317e-15
  1424. -1.64823e-15
  1425. -1.70329e-15
  1426. -1.75835e-15
  1427. -1.81341e-15
  1428. -1.86847e-15
  1429. -1.92352e-15
  1430. -1.97858e-15
  1431. -2.03364e-15
  1432. -2.0887e-15
  1433. -2.14376e-15
  1434. -2.19882e-15
  1435. -2.25387e-15
  1436. -2.30893e-15
  1437. -2.36399e-15
  1438. -2.41905e-15
  1439. -2.47411e-15
  1440. -2.52917e-15
  1441. -2.58422e-15
  1442. -2.63928e-15
  1443. -2.69434e-15
  1444. -2.7494e-15
  1445. -2.80446e-15
  1446. -2.85952e-15
  1447. -2.91457e-15
  1448. -2.96963e-15
  1449. -3.02469e-15
  1450. -3.07975e-15
  1451. -3.13481e-15
  1452. -3.18987e-15
  1453. -3.24492e-15
  1454. -3.29998e-15
  1455. -3.35504e-15
  1456. -3.4101e-15
  1457. -3.46516e-15
  1458. -3.52022e-15
  1459. -3.57527e-15
  1460. -3.63033e-15
  1461. -3.68539e-15
  1462. -3.74045e-15
  1463. -3.79551e-15
  1464. -3.85057e-15
  1465. -3.90562e-15
  1466. -3.96068e-15
  1467. -4.01574e-15
  1468. -4.0708e-15
  1469. -4.12586e-15
  1470. -4.18092e-15
  1471. -4.23597e-15
  1472. -4.29103e-15
  1473. -4.34609e-15
  1474. -4.40115e-15
  1475. -4.45621e-15
  1476. -4.51127e-15
  1477. -4.56632e-15
  1478. -4.62138e-15
  1479. -4.67644e-15
  1480. -4.7315e-15
  1481. -4.78656e-15
  1482. -4.84162e-15
  1483. -4.89667e-15
  1484. -4.95173e-15
  1485. -5.00679e-15
  1486. -5.06185e-15
  1487. -5.11691e-15
  1488. -5.17196e-15
  1489. -5.22702e-15
  1490. -5.28208e-15
  1491. -5.33714e-15
  1492. -5.3922e-15
  1493. -5.44726e-15
  1494. -5.50232e-15
  1495. -5.55737e-15
  1496. -5.61243e-15
  1497. -5.61243e-15
  1498. -5.61243e-15
  1499. -5.61243e-15
  1500. -5.61243e-15
  1501. -5.61243e-15
  1502. -5.61243e-15
  1503. -5.61243e-15
  1504. -5.61243e-15
  1505. -5.61243e-15
  1506. -5.61243e-15
  1507. -5.61243e-15
  1508. -5.61243e-15
  1509. -5.61243e-15
  1510. -5.61243e-15
  1511. -5.61243e-15
  1512. -5.61243e-15
  1513. -5.61243e-15
  1514. -5.61243e-15
  1515. -5.61243e-15
  1516. -5.61243e-15
  1517. </float_array>
  1518. <technique_common>
  1519. <accessor count="121" source="#Geometry-Mesh_RotationX.ANGLE-output-array" stride="1">
  1520. <param name="ANGLE" type="float" />
  1521. </accessor>
  1522. </technique_common>
  1523. </source>
  1524. <source id="Geometry-Mesh_RotationX.ANGLE-interpolations">
  1525. <Name_array id="Geometry-Mesh_RotationX.ANGLE-interpolations-array" count="121">
  1526. LINEAR
  1527. LINEAR
  1528. LINEAR
  1529. LINEAR
  1530. LINEAR
  1531. LINEAR
  1532. LINEAR
  1533. LINEAR
  1534. LINEAR
  1535. LINEAR
  1536. LINEAR
  1537. LINEAR
  1538. LINEAR
  1539. LINEAR
  1540. LINEAR
  1541. LINEAR
  1542. LINEAR
  1543. LINEAR
  1544. LINEAR
  1545. LINEAR
  1546. LINEAR
  1547. LINEAR
  1548. LINEAR
  1549. LINEAR
  1550. LINEAR
  1551. LINEAR
  1552. LINEAR
  1553. LINEAR
  1554. LINEAR
  1555. LINEAR
  1556. LINEAR
  1557. LINEAR
  1558. LINEAR
  1559. LINEAR
  1560. LINEAR
  1561. LINEAR
  1562. LINEAR
  1563. LINEAR
  1564. LINEAR
  1565. LINEAR
  1566. LINEAR
  1567. LINEAR
  1568. LINEAR
  1569. LINEAR
  1570. LINEAR
  1571. LINEAR
  1572. LINEAR
  1573. LINEAR
  1574. LINEAR
  1575. LINEAR
  1576. LINEAR
  1577. LINEAR
  1578. LINEAR
  1579. LINEAR
  1580. LINEAR
  1581. LINEAR
  1582. LINEAR
  1583. LINEAR
  1584. LINEAR
  1585. LINEAR
  1586. LINEAR
  1587. LINEAR
  1588. LINEAR
  1589. LINEAR
  1590. LINEAR
  1591. LINEAR
  1592. LINEAR
  1593. LINEAR
  1594. LINEAR
  1595. LINEAR
  1596. LINEAR
  1597. LINEAR
  1598. LINEAR
  1599. LINEAR
  1600. LINEAR
  1601. LINEAR
  1602. LINEAR
  1603. LINEAR
  1604. LINEAR
  1605. LINEAR
  1606. LINEAR
  1607. LINEAR
  1608. LINEAR
  1609. LINEAR
  1610. LINEAR
  1611. LINEAR
  1612. LINEAR
  1613. LINEAR
  1614. LINEAR
  1615. LINEAR
  1616. LINEAR
  1617. LINEAR
  1618. LINEAR
  1619. LINEAR
  1620. LINEAR
  1621. LINEAR
  1622. LINEAR
  1623. LINEAR
  1624. LINEAR
  1625. LINEAR
  1626. LINEAR
  1627. LINEAR
  1628. LINEAR
  1629. LINEAR
  1630. LINEAR
  1631. LINEAR
  1632. LINEAR
  1633. LINEAR
  1634. LINEAR
  1635. LINEAR
  1636. LINEAR
  1637. LINEAR
  1638. LINEAR
  1639. LINEAR
  1640. LINEAR
  1641. LINEAR
  1642. LINEAR
  1643. LINEAR
  1644. LINEAR
  1645. LINEAR
  1646. LINEAR
  1647. </Name_array>
  1648. <technique_common>
  1649. <accessor count="121" source="#Geometry-Mesh_RotationX.ANGLE-interpolations-array" stride="1">
  1650. <param name="INTERPOLATION" type="Name" />
  1651. </accessor>
  1652. </technique_common>
  1653. </source>
  1654. <sampler id="Geometry-Mesh_RotationX.ANGLE-sampler">
  1655. <input semantic="INPUT" source="#Geometry-Mesh_RotationX.ANGLE-input" />
  1656. <input semantic="OUTPUT" source="#Geometry-Mesh_RotationX.ANGLE-output" />
  1657. <input semantic="INTERPOLATION" source="#Geometry-Mesh_RotationX.ANGLE-interpolations" />
  1658. </sampler>
  1659. <channel source="#Geometry-Mesh_RotationX.ANGLE-sampler" target="Geometry-MeshNode/RotationX.ANGLE" />
  1660. </animation>
  1661. <animation id="Geometry-Mesh_RotationY.ANGLE">
  1662. <source id="Geometry-Mesh_RotationY.ANGLE-input">
  1663. <float_array id="Geometry-Mesh_RotationY.ANGLE-input-array" count="121">
  1664. 0
  1665. 0.0416667
  1666. 0.0833333
  1667. 0.125
  1668. 0.166667
  1669. 0.208333
  1670. 0.25
  1671. 0.291667
  1672. 0.333333
  1673. 0.375
  1674. 0.416667
  1675. 0.458333
  1676. 0.5
  1677. 0.541667
  1678. 0.583333
  1679. 0.625
  1680. 0.666667
  1681. 0.708333
  1682. 0.75
  1683. 0.791667
  1684. 0.833333
  1685. 0.875
  1686. 0.916667
  1687. 0.958333
  1688. 1
  1689. 1.04167
  1690. 1.08333
  1691. 1.125
  1692. 1.16667
  1693. 1.20833
  1694. 1.25
  1695. 1.29167
  1696. 1.33333
  1697. 1.375
  1698. 1.41667
  1699. 1.45833
  1700. 1.5
  1701. 1.54167
  1702. 1.58333
  1703. 1.625
  1704. 1.66667
  1705. 1.70833
  1706. 1.75
  1707. 1.79167
  1708. 1.83333
  1709. 1.875
  1710. 1.91667
  1711. 1.95833
  1712. 2
  1713. 2.04167
  1714. 2.08333
  1715. 2.125
  1716. 2.16667
  1717. 2.20833
  1718. 2.25
  1719. 2.29167
  1720. 2.33333
  1721. 2.375
  1722. 2.41667
  1723. 2.45833
  1724. 2.5
  1725. 2.54167
  1726. 2.58333
  1727. 2.625
  1728. 2.66667
  1729. 2.70833
  1730. 2.75
  1731. 2.79167
  1732. 2.83333
  1733. 2.875
  1734. 2.91667
  1735. 2.95833
  1736. 3
  1737. 3.04167
  1738. 3.08333
  1739. 3.125
  1740. 3.16667
  1741. 3.20833
  1742. 3.25
  1743. 3.29167
  1744. 3.33333
  1745. 3.375
  1746. 3.41667
  1747. 3.45833
  1748. 3.5
  1749. 3.54167
  1750. 3.58333
  1751. 3.625
  1752. 3.66667
  1753. 3.70833
  1754. 3.75
  1755. 3.79167
  1756. 3.83333
  1757. 3.875
  1758. 3.91667
  1759. 3.95833
  1760. 4
  1761. 4.04167
  1762. 4.08333
  1763. 4.125
  1764. 4.16667
  1765. 4.20833
  1766. 4.25
  1767. 4.29167
  1768. 4.33333
  1769. 4.375
  1770. 4.41667
  1771. 4.45833
  1772. 4.5
  1773. 4.54167
  1774. 4.58333
  1775. 4.625
  1776. 4.66667
  1777. 4.70833
  1778. 4.75
  1779. 4.79167
  1780. 4.83333
  1781. 4.875
  1782. 4.91667
  1783. 4.95833
  1784. 5
  1785. </float_array>
  1786. <technique_common>
  1787. <accessor count="121" source="#Geometry-Mesh_RotationY.ANGLE-input-array" stride="1">
  1788. <param name="TIME" type="float" />
  1789. </accessor>
  1790. </technique_common>
  1791. <technique profile="modo401">
  1792. <pre_infinity>CONSTANT</pre_infinity>
  1793. <post_infinity>CONSTANT</post_infinity>
  1794. </technique>
  1795. <technique profile="MAYA">
  1796. <pre_infinity>CONSTANT</pre_infinity>
  1797. <post_infinity>CONSTANT</post_infinity>
  1798. </technique>
  1799. </source>
  1800. <source id="Geometry-Mesh_RotationY.ANGLE-output">
  1801. <float_array id="Geometry-Mesh_RotationY.ANGLE-output-array" count="121">
  1802. 100
  1803. 101.866
  1804. 103.732
  1805. 105.598
  1806. 107.464
  1807. 109.33
  1808. 111.196
  1809. 113.062
  1810. 114.928
  1811. 116.794
  1812. 118.66
  1813. 120.526
  1814. 122.392
  1815. 124.258
  1816. 126.124
  1817. 127.99
  1818. 129.856
  1819. 131.722
  1820. 133.588
  1821. 135.454
  1822. 137.32
  1823. 139.186
  1824. 141.052
  1825. 142.918
  1826. 144.784
  1827. 146.65
  1828. 148.516
  1829. 150.382
  1830. 152.248
  1831. 154.114
  1832. 155.98
  1833. 157.846
  1834. 159.712
  1835. 161.578
  1836. 163.444
  1837. 165.31
  1838. 167.176
  1839. 169.042
  1840. 170.908
  1841. 172.774
  1842. 174.64
  1843. 176.506
  1844. 178.372
  1845. 180.238
  1846. 182.104
  1847. 183.97
  1848. 185.836
  1849. 187.702
  1850. 189.568
  1851. 191.434
  1852. 193.3
  1853. 195.166
  1854. 197.032
  1855. 198.898
  1856. 200.764
  1857. 202.63
  1858. 204.496
  1859. 206.362
  1860. 208.228
  1861. 210.094
  1862. 211.96
  1863. 213.826
  1864. 215.692
  1865. 217.558
  1866. 219.424
  1867. 221.29
  1868. 223.156
  1869. 225.022
  1870. 226.888
  1871. 228.754
  1872. 230.62
  1873. 232.486
  1874. 234.352
  1875. 236.218
  1876. 238.084
  1877. 239.95
  1878. 241.816
  1879. 243.682
  1880. 245.548
  1881. 247.414
  1882. 249.28
  1883. 251.146
  1884. 253.012
  1885. 254.878
  1886. 256.744
  1887. 258.61
  1888. 260.476
  1889. 262.342
  1890. 264.208
  1891. 266.074
  1892. 267.94
  1893. 269.806
  1894. 271.672
  1895. 273.538
  1896. 275.404
  1897. 277.27
  1898. 279.136
  1899. 281.002
  1900. 282.868
  1901. 284.734
  1902. 286.6
  1903. 286.6
  1904. 286.6
  1905. 286.6
  1906. 286.6
  1907. 286.6
  1908. 286.6
  1909. 286.6
  1910. 286.6
  1911. 286.6
  1912. 286.6
  1913. 286.6
  1914. 286.6
  1915. 286.6
  1916. 286.6
  1917. 286.6
  1918. 286.6
  1919. 286.6
  1920. 286.6
  1921. 286.6
  1922. 286.6
  1923. </float_array>
  1924. <technique_common>
  1925. <accessor count="121" source="#Geometry-Mesh_RotationY.ANGLE-output-array" stride="1">
  1926. <param name="ANGLE" type="float" />
  1927. </accessor>
  1928. </technique_common>
  1929. </source>
  1930. <source id="Geometry-Mesh_RotationY.ANGLE-interpolations">
  1931. <Name_array id="Geometry-Mesh_RotationY.ANGLE-interpolations-array" count="121">
  1932. LINEAR
  1933. LINEAR
  1934. LINEAR
  1935. LINEAR
  1936. LINEAR
  1937. LINEAR
  1938. LINEAR
  1939. LINEAR
  1940. LINEAR
  1941. LINEAR
  1942. LINEAR
  1943. LINEAR
  1944. LINEAR
  1945. LINEAR
  1946. LINEAR
  1947. LINEAR
  1948. LINEAR
  1949. LINEAR
  1950. LINEAR
  1951. LINEAR
  1952. LINEAR
  1953. LINEAR
  1954. LINEAR
  1955. LINEAR
  1956. LINEAR
  1957. LINEAR
  1958. LINEAR
  1959. LINEAR
  1960. LINEAR
  1961. LINEAR
  1962. LINEAR
  1963. LINEAR
  1964. LINEAR
  1965. LINEAR
  1966. LINEAR
  1967. LINEAR
  1968. LINEAR
  1969. LINEAR
  1970. LINEAR
  1971. LINEAR
  1972. LINEAR
  1973. LINEAR
  1974. LINEAR
  1975. LINEAR
  1976. LINEAR
  1977. LINEAR
  1978. LINEAR
  1979. LINEAR
  1980. LINEAR
  1981. LINEAR
  1982. LINEAR
  1983. LINEAR
  1984. LINEAR
  1985. LINEAR
  1986. LINEAR
  1987. LINEAR
  1988. LINEAR
  1989. LINEAR
  1990. LINEAR
  1991. LINEAR
  1992. LINEAR
  1993. LINEAR
  1994. LINEAR
  1995. LINEAR
  1996. LINEAR
  1997. LINEAR
  1998. LINEAR
  1999. LINEAR
  2000. LINEAR
  2001. LINEAR
  2002. LINEAR
  2003. LINEAR
  2004. LINEAR
  2005. LINEAR
  2006. LINEAR
  2007. LINEAR
  2008. LINEAR
  2009. LINEAR
  2010. LINEAR
  2011. LINEAR
  2012. LINEAR
  2013. LINEAR
  2014. LINEAR
  2015. LINEAR
  2016. LINEAR
  2017. LINEAR
  2018. LINEAR
  2019. LINEAR
  2020. LINEAR
  2021. LINEAR
  2022. LINEAR
  2023. LINEAR
  2024. LINEAR
  2025. LINEAR
  2026. LINEAR
  2027. LINEAR
  2028. LINEAR
  2029. LINEAR
  2030. LINEAR
  2031. LINEAR
  2032. LINEAR
  2033. LINEAR
  2034. LINEAR
  2035. LINEAR
  2036. LINEAR
  2037. LINEAR
  2038. LINEAR
  2039. LINEAR
  2040. LINEAR
  2041. LINEAR
  2042. LINEAR
  2043. LINEAR
  2044. LINEAR
  2045. LINEAR
  2046. LINEAR
  2047. LINEAR
  2048. LINEAR
  2049. LINEAR
  2050. LINEAR
  2051. LINEAR
  2052. LINEAR
  2053. </Name_array>
  2054. <technique_common>
  2055. <accessor count="121" source="#Geometry-Mesh_RotationY.ANGLE-interpolations-array" stride="1">
  2056. <param name="INTERPOLATION" type="Name" />
  2057. </accessor>
  2058. </technique_common>
  2059. </source>
  2060. <sampler id="Geometry-Mesh_RotationY.ANGLE-sampler">
  2061. <input semantic="INPUT" source="#Geometry-Mesh_RotationY.ANGLE-input" />
  2062. <input semantic="OUTPUT" source="#Geometry-Mesh_RotationY.ANGLE-output" />
  2063. <input semantic="INTERPOLATION" source="#Geometry-Mesh_RotationY.ANGLE-interpolations" />
  2064. </sampler>
  2065. <channel source="#Geometry-Mesh_RotationY.ANGLE-sampler" target="Geometry-MeshNode/RotationY.ANGLE" />
  2066. </animation>
  2067. <animation id="Geometry-Mesh_RotationZ.ANGLE">
  2068. <source id="Geometry-Mesh_RotationZ.ANGLE-input">
  2069. <float_array id="Geometry-Mesh_RotationZ.ANGLE-input-array" count="121">
  2070. 0
  2071. 0.0416667
  2072. 0.0833333
  2073. 0.125
  2074. 0.166667
  2075. 0.208333
  2076. 0.25
  2077. 0.291667
  2078. 0.333333
  2079. 0.375
  2080. 0.416667
  2081. 0.458333
  2082. 0.5
  2083. 0.541667
  2084. 0.583333
  2085. 0.625
  2086. 0.666667
  2087. 0.708333
  2088. 0.75
  2089. 0.791667
  2090. 0.833333
  2091. 0.875
  2092. 0.916667
  2093. 0.958333
  2094. 1
  2095. 1.04167
  2096. 1.08333
  2097. 1.125
  2098. 1.16667
  2099. 1.20833
  2100. 1.25
  2101. 1.29167
  2102. 1.33333
  2103. 1.375
  2104. 1.41667
  2105. 1.45833
  2106. 1.5
  2107. 1.54167
  2108. 1.58333
  2109. 1.625
  2110. 1.66667
  2111. 1.70833
  2112. 1.75
  2113. 1.79167
  2114. 1.83333
  2115. 1.875
  2116. 1.91667
  2117. 1.95833
  2118. 2
  2119. 2.04167
  2120. 2.08333
  2121. 2.125
  2122. 2.16667
  2123. 2.20833
  2124. 2.25
  2125. 2.29167
  2126. 2.33333
  2127. 2.375
  2128. 2.41667
  2129. 2.45833
  2130. 2.5
  2131. 2.54167
  2132. 2.58333
  2133. 2.625
  2134. 2.66667
  2135. 2.70833
  2136. 2.75
  2137. 2.79167
  2138. 2.83333
  2139. 2.875
  2140. 2.91667
  2141. 2.95833
  2142. 3
  2143. 3.04167
  2144. 3.08333
  2145. 3.125
  2146. 3.16667
  2147. 3.20833
  2148. 3.25
  2149. 3.29167
  2150. 3.33333
  2151. 3.375
  2152. 3.41667
  2153. 3.45833
  2154. 3.5
  2155. 3.54167
  2156. 3.58333
  2157. 3.625
  2158. 3.66667
  2159. 3.70833
  2160. 3.75
  2161. 3.79167
  2162. 3.83333
  2163. 3.875
  2164. 3.91667
  2165. 3.95833
  2166. 4
  2167. 4.04167
  2168. 4.08333
  2169. 4.125
  2170. 4.16667
  2171. 4.20833
  2172. 4.25
  2173. 4.29167
  2174. 4.33333
  2175. 4.375
  2176. 4.41667
  2177. 4.45833
  2178. 4.5
  2179. 4.54167
  2180. 4.58333
  2181. 4.625
  2182. 4.66667
  2183. 4.70833
  2184. 4.75
  2185. 4.79167
  2186. 4.83333
  2187. 4.875
  2188. 4.91667
  2189. 4.95833
  2190. 5
  2191. </float_array>
  2192. <technique_common>
  2193. <accessor count="121" source="#Geometry-Mesh_RotationZ.ANGLE-input-array" stride="1">
  2194. <param name="TIME" type="float" />
  2195. </accessor>
  2196. </technique_common>
  2197. <technique profile="modo401">
  2198. <pre_infinity>CONSTANT</pre_infinity>
  2199. <post_infinity>CONSTANT</post_infinity>
  2200. </technique>
  2201. <technique profile="MAYA">
  2202. <pre_infinity>CONSTANT</pre_infinity>
  2203. <post_infinity>CONSTANT</post_infinity>
  2204. </technique>
  2205. </source>
  2206. <source id="Geometry-Mesh_RotationZ.ANGLE-output">
  2207. <float_array id="Geometry-Mesh_RotationZ.ANGLE-output-array" count="121">
  2208. 1.21844e-15
  2209. 1.12929e-15
  2210. 1.04014e-15
  2211. 9.50998e-16
  2212. 8.61851e-16
  2213. 7.72704e-16
  2214. 6.83557e-16
  2215. 5.9441e-16
  2216. 5.05263e-16
  2217. 4.16116e-16
  2218. 3.26969e-16
  2219. 2.37822e-16
  2220. 1.48675e-16
  2221. 5.95275e-17
  2222. -2.96195e-17
  2223. -1.18767e-16
  2224. -2.07914e-16
  2225. -2.97061e-16
  2226. -3.86208e-16
  2227. -4.75355e-16
  2228. -5.64502e-16
  2229. -6.53649e-16
  2230. -7.42796e-16
  2231. -8.31943e-16
  2232. -9.2109e-16
  2233. -1.01024e-15
  2234. -1.09938e-15
  2235. -1.18853e-15
  2236. -1.27768e-15
  2237. -1.36682e-15
  2238. -1.45597e-15
  2239. -1.54512e-15
  2240. -1.63427e-15
  2241. -1.72341e-15
  2242. -1.81256e-15
  2243. -1.90171e-15
  2244. -1.99085e-15
  2245. -2.08e-15
  2246. -2.16915e-15
  2247. -2.25829e-15
  2248. -2.34744e-15
  2249. -2.43659e-15
  2250. -2.52574e-15
  2251. -2.61488e-15
  2252. -2.70403e-15
  2253. -2.79318e-15
  2254. -2.88232e-15
  2255. -2.97147e-15
  2256. -3.06062e-15
  2257. -3.14977e-15
  2258. -3.23891e-15
  2259. -3.32806e-15
  2260. -3.41721e-15
  2261. -3.50635e-15
  2262. -3.5955e-15
  2263. -3.68465e-15
  2264. -3.77379e-15
  2265. -3.86294e-15
  2266. -3.95209e-15
  2267. -4.04124e-15
  2268. -4.13038e-15
  2269. -4.21953e-15
  2270. -4.30868e-15
  2271. -4.39782e-15
  2272. -4.48697e-15
  2273. -4.57612e-15
  2274. -4.66526e-15
  2275. -4.75441e-15
  2276. -4.84356e-15
  2277. -4.93271e-15
  2278. -5.02185e-15
  2279. -5.111e-15
  2280. -5.20015e-15
  2281. -5.28929e-15
  2282. -5.37844e-15
  2283. -5.46759e-15
  2284. -5.55673e-15
  2285. -5.64588e-15
  2286. -5.73503e-15
  2287. -5.82418e-15
  2288. -5.91332e-15
  2289. -6.00247e-15
  2290. -6.09162e-15
  2291. -6.18076e-15
  2292. -6.26991e-15
  2293. -6.35906e-15
  2294. -6.4482e-15
  2295. -6.53735e-15
  2296. -6.6265e-15
  2297. -6.71565e-15
  2298. -6.80479e-15
  2299. -6.89394e-15
  2300. -6.98309e-15
  2301. -7.07223e-15
  2302. -7.16138e-15
  2303. -7.25053e-15
  2304. -7.33968e-15
  2305. -7.42882e-15
  2306. -7.51797e-15
  2307. -7.60712e-15
  2308. -7.69626e-15
  2309. -7.69626e-15
  2310. -7.69626e-15
  2311. -7.69626e-15
  2312. -7.69626e-15
  2313. -7.69626e-15
  2314. -7.69626e-15
  2315. -7.69626e-15
  2316. -7.69626e-15
  2317. -7.69626e-15
  2318. -7.69626e-15
  2319. -7.69626e-15
  2320. -7.69626e-15
  2321. -7.69626e-15
  2322. -7.69626e-15
  2323. -7.69626e-15
  2324. -7.69626e-15
  2325. -7.69626e-15
  2326. -7.69626e-15
  2327. -7.69626e-15
  2328. -7.69626e-15
  2329. </float_array>
  2330. <technique_common>
  2331. <accessor count="121" source="#Geometry-Mesh_RotationZ.ANGLE-output-array" stride="1">
  2332. <param name="ANGLE" type="float" />
  2333. </accessor>
  2334. </technique_common>
  2335. </source>
  2336. <source id="Geometry-Mesh_RotationZ.ANGLE-interpolations">
  2337. <Name_array id="Geometry-Mesh_RotationZ.ANGLE-interpolations-array" count="121">
  2338. LINEAR
  2339. LINEAR
  2340. LINEAR
  2341. LINEAR
  2342. LINEAR
  2343. LINEAR
  2344. LINEAR
  2345. LINEAR
  2346. LINEAR
  2347. LINEAR
  2348. LINEAR
  2349. LINEAR
  2350. LINEAR
  2351. LINEAR
  2352. LINEAR
  2353. LINEAR
  2354. LINEAR
  2355. LINEAR
  2356. LINEAR
  2357. LINEAR
  2358. LINEAR
  2359. LINEAR
  2360. LINEAR
  2361. LINEAR
  2362. LINEAR
  2363. LINEAR
  2364. LINEAR
  2365. LINEAR
  2366. LINEAR
  2367. LINEAR
  2368. LINEAR
  2369. LINEAR
  2370. LINEAR
  2371. LINEAR
  2372. LINEAR
  2373. LINEAR
  2374. LINEAR
  2375. LINEAR
  2376. LINEAR
  2377. LINEAR
  2378. LINEAR
  2379. LINEAR
  2380. LINEAR
  2381. LINEAR
  2382. LINEAR
  2383. LINEAR
  2384. LINEAR
  2385. LINEAR
  2386. LINEAR
  2387. LINEAR
  2388. LINEAR
  2389. LINEAR
  2390. LINEAR
  2391. LINEAR
  2392. LINEAR
  2393. LINEAR
  2394. LINEAR
  2395. LINEAR
  2396. LINEAR
  2397. LINEAR
  2398. LINEAR
  2399. LINEAR
  2400. LINEAR
  2401. LINEAR
  2402. LINEAR
  2403. LINEAR
  2404. LINEAR
  2405. LINEAR
  2406. LINEAR
  2407. LINEAR
  2408. LINEAR
  2409. LINEAR
  2410. LINEAR
  2411. LINEAR
  2412. LINEAR
  2413. LINEAR
  2414. LINEAR
  2415. LINEAR
  2416. LINEAR
  2417. LINEAR
  2418. LINEAR
  2419. LINEAR
  2420. LINEAR
  2421. LINEAR
  2422. LINEAR
  2423. LINEAR
  2424. LINEAR
  2425. LINEAR
  2426. LINEAR
  2427. LINEAR
  2428. LINEAR
  2429. LINEAR
  2430. LINEAR
  2431. LINEAR
  2432. LINEAR
  2433. LINEAR
  2434. LINEAR
  2435. LINEAR
  2436. LINEAR
  2437. LINEAR
  2438. LINEAR
  2439. LINEAR
  2440. LINEAR
  2441. LINEAR
  2442. LINEAR
  2443. LINEAR
  2444. LINEAR
  2445. LINEAR
  2446. LINEAR
  2447. LINEAR
  2448. LINEAR
  2449. LINEAR
  2450. LINEAR
  2451. LINEAR
  2452. LINEAR
  2453. LINEAR
  2454. LINEAR
  2455. LINEAR
  2456. LINEAR
  2457. LINEAR
  2458. LINEAR
  2459. </Name_array>
  2460. <technique_common>
  2461. <accessor count="121" source="#Geometry-Mesh_RotationZ.ANGLE-interpolations-array" stride="1">
  2462. <param name="INTERPOLATION" type="Name" />
  2463. </accessor>
  2464. </technique_common>
  2465. </source>
  2466. <sampler id="Geometry-Mesh_RotationZ.ANGLE-sampler">
  2467. <input semantic="INPUT" source="#Geometry-Mesh_RotationZ.ANGLE-input" />
  2468. <input semantic="OUTPUT" source="#Geometry-Mesh_RotationZ.ANGLE-output" />
  2469. <input semantic="INTERPOLATION" source="#Geometry-Mesh_RotationZ.ANGLE-interpolations" />
  2470. </sampler>
  2471. <channel source="#Geometry-Mesh_RotationZ.ANGLE-sampler" target="Geometry-MeshNode/RotationZ.ANGLE" />
  2472. </animation>
  2473. <animation id="Geometry-Mesh_Position.X">
  2474. <source id="Geometry-Mesh_Position.X-input">
  2475. <float_array id="Geometry-Mesh_Position.X-input-array" count="121">
  2476. 0
  2477. 0.0416667
  2478. 0.0833333
  2479. 0.125
  2480. 0.166667
  2481. 0.208333
  2482. 0.25
  2483. 0.291667
  2484. 0.333333
  2485. 0.375
  2486. 0.416667
  2487. 0.458333
  2488. 0.5
  2489. 0.541667
  2490. 0.583333
  2491. 0.625
  2492. 0.666667
  2493. 0.708333
  2494. 0.75
  2495. 0.791667
  2496. 0.833333
  2497. 0.875
  2498. 0.916667
  2499. 0.958333
  2500. 1
  2501. 1.04167
  2502. 1.08333
  2503. 1.125
  2504. 1.16667
  2505. 1.20833
  2506. 1.25
  2507. 1.29167
  2508. 1.33333
  2509. 1.375
  2510. 1.41667
  2511. 1.45833
  2512. 1.5
  2513. 1.54167
  2514. 1.58333
  2515. 1.625
  2516. 1.66667
  2517. 1.70833
  2518. 1.75
  2519. 1.79167
  2520. 1.83333
  2521. 1.875
  2522. 1.91667
  2523. 1.95833
  2524. 2
  2525. 2.04167
  2526. 2.08333
  2527. 2.125
  2528. 2.16667
  2529. 2.20833
  2530. 2.25
  2531. 2.29167
  2532. 2.33333
  2533. 2.375
  2534. 2.41667
  2535. 2.45833
  2536. 2.5
  2537. 2.54167
  2538. 2.58333
  2539. 2.625
  2540. 2.66667
  2541. 2.70833
  2542. 2.75
  2543. 2.79167
  2544. 2.83333
  2545. 2.875
  2546. 2.91667
  2547. 2.95833
  2548. 3
  2549. 3.04167
  2550. 3.08333
  2551. 3.125
  2552. 3.16667
  2553. 3.20833
  2554. 3.25
  2555. 3.29167
  2556. 3.33333
  2557. 3.375
  2558. 3.41667
  2559. 3.45833
  2560. 3.5
  2561. 3.54167
  2562. 3.58333
  2563. 3.625
  2564. 3.66667
  2565. 3.70833
  2566. 3.75
  2567. 3.79167
  2568. 3.83333
  2569. 3.875
  2570. 3.91667
  2571. 3.95833
  2572. 4
  2573. 4.04167
  2574. 4.08333
  2575. 4.125
  2576. 4.16667
  2577. 4.20833
  2578. 4.25
  2579. 4.29167
  2580. 4.33333
  2581. 4.375
  2582. 4.41667
  2583. 4.45833
  2584. 4.5
  2585. 4.54167
  2586. 4.58333
  2587. 4.625
  2588. 4.66667
  2589. 4.70833
  2590. 4.75
  2591. 4.79167
  2592. 4.83333
  2593. 4.875
  2594. 4.91667
  2595. 4.95833
  2596. 5
  2597. </float_array>
  2598. <technique_common>
  2599. <accessor count="121" source="#Geometry-Mesh_Position.X-input-array" stride="1">
  2600. <param name="TIME" type="float" />
  2601. </accessor>
  2602. </technique_common>
  2603. <technique profile="modo401">
  2604. <pre_infinity>CONSTANT</pre_infinity>
  2605. <post_infinity>CONSTANT</post_infinity>
  2606. </technique>
  2607. <technique profile="MAYA">
  2608. <pre_infinity>CONSTANT</pre_infinity>
  2609. <post_infinity>CONSTANT</post_infinity>
  2610. </technique>
  2611. </source>
  2612. <source id="Geometry-Mesh_Position.X-output">
  2613. <float_array id="Geometry-Mesh_Position.X-output-array" count="121">
  2614. 295.442
  2615. 401.18
  2616. 506.917
  2617. 612.654
  2618. 718.391
  2619. 824.129
  2620. 929.866
  2621. 1035.6
  2622. 1141.34
  2623. 1247.08
  2624. 1352.81
  2625. 1458.55
  2626. 1564.29
  2627. 1670.03
  2628. 1775.76
  2629. 1881.5
  2630. 1987.24
  2631. 2092.98
  2632. 2198.71
  2633. 2304.45
  2634. 2410.19
  2635. 2515.92
  2636. 2621.66
  2637. 2727.4
  2638. 2833.14
  2639. 2938.87
  2640. 3044.61
  2641. 3150.35
  2642. 3256.09
  2643. 3361.82
  2644. 3467.56
  2645. 3573.3
  2646. 3679.03
  2647. 3784.77
  2648. 3890.51
  2649. 3996.25
  2650. 4101.98
  2651. 4207.72
  2652. 4313.46
  2653. 4419.2
  2654. 4524.93
  2655. 4630.67
  2656. 4736.41
  2657. 4842.14
  2658. 4947.88
  2659. 5053.62
  2660. 5159.36
  2661. 5265.09
  2662. 5370.83
  2663. 5476.57
  2664. 5582.31
  2665. 5688.04
  2666. 5793.78
  2667. 5899.52
  2668. 6005.25
  2669. 6110.99
  2670. 6216.73
  2671. 6322.47
  2672. 6428.2
  2673. 6533.94
  2674. 6639.68
  2675. 6745.41
  2676. 6851.15
  2677. 6956.89
  2678. 7062.63
  2679. 7168.36
  2680. 7274.1
  2681. 7379.84
  2682. 7485.58
  2683. 7591.31
  2684. 7697.05
  2685. 7802.79
  2686. 7908.52
  2687. 8014.26
  2688. 8120
  2689. 8225.74
  2690. 8331.47
  2691. 8437.21
  2692. 8542.95
  2693. 8648.69
  2694. 8754.42
  2695. 8860.16
  2696. 8965.9
  2697. 9071.63
  2698. 9177.37
  2699. 9283.11
  2700. 9388.85
  2701. 9494.58
  2702. 9600.32
  2703. 9706.06
  2704. 9811.79
  2705. 9917.53
  2706. 10023.3
  2707. 10129
  2708. 10234.7
  2709. 10340.5
  2710. 10340.5
  2711. 10340.5
  2712. 10340.5
  2713. 10340.5
  2714. 10340.5
  2715. 10340.5
  2716. 10340.5
  2717. 10340.5
  2718. 10340.5
  2719. 10340.5
  2720. 10340.5
  2721. 10340.5
  2722. 10340.5
  2723. 10340.5
  2724. 10340.5
  2725. 10340.5
  2726. 10340.5
  2727. 10340.5
  2728. 10340.5
  2729. 10340.5
  2730. 10340.5
  2731. 10340.5
  2732. 10340.5
  2733. 10340.5
  2734. 10340.5
  2735. </float_array>
  2736. <technique_common>
  2737. <accessor count="121" source="#Geometry-Mesh_Position.X-output-array" stride="1">
  2738. <param name="X" type="float" />
  2739. </accessor>
  2740. </technique_common>
  2741. </source>
  2742. <source id="Geometry-Mesh_Position.X-interpolations">
  2743. <Name_array id="Geometry-Mesh_Position.X-interpolations-array" count="121">
  2744. LINEAR
  2745. LINEAR
  2746. LINEAR
  2747. LINEAR
  2748. LINEAR
  2749. LINEAR
  2750. LINEAR
  2751. LINEAR
  2752. LINEAR
  2753. LINEAR
  2754. LINEAR
  2755. LINEAR
  2756. LINEAR
  2757. LINEAR
  2758. LINEAR
  2759. LINEAR
  2760. LINEAR
  2761. LINEAR
  2762. LINEAR
  2763. LINEAR
  2764. LINEAR
  2765. LINEAR
  2766. LINEAR
  2767. LINEAR
  2768. LINEAR
  2769. LINEAR
  2770. LINEAR
  2771. LINEAR
  2772. LINEAR
  2773. LINEAR
  2774. LINEAR
  2775. LINEAR
  2776. LINEAR
  2777. LINEAR
  2778. LINEAR
  2779. LINEAR
  2780. LINEAR
  2781. LINEAR
  2782. LINEAR
  2783. LINEAR
  2784. LINEAR
  2785. LINEAR
  2786. LINEAR
  2787. LINEAR
  2788. LINEAR
  2789. LINEAR
  2790. LINEAR
  2791. LINEAR
  2792. LINEAR
  2793. LINEAR
  2794. LINEAR
  2795. LINEAR
  2796. LINEAR
  2797. LINEAR
  2798. LINEAR
  2799. LINEAR
  2800. LINEAR
  2801. LINEAR
  2802. LINEAR
  2803. LINEAR
  2804. LINEAR
  2805. LINEAR
  2806. LINEAR
  2807. LINEAR
  2808. LINEAR
  2809. LINEAR
  2810. LINEAR
  2811. LINEAR
  2812. LINEAR
  2813. LINEAR
  2814. LINEAR
  2815. LINEAR
  2816. LINEAR
  2817. LINEAR
  2818. LINEAR
  2819. LINEAR
  2820. LINEAR
  2821. LINEAR
  2822. LINEAR
  2823. LINEAR
  2824. LINEAR
  2825. LINEAR
  2826. LINEAR
  2827. LINEAR
  2828. LINEAR
  2829. LINEAR
  2830. LINEAR
  2831. LINEAR
  2832. LINEAR
  2833. LINEAR
  2834. LINEAR
  2835. LINEAR
  2836. LINEAR
  2837. LINEAR
  2838. LINEAR
  2839. LINEAR
  2840. LINEAR
  2841. LINEAR
  2842. LINEAR
  2843. LINEAR
  2844. LINEAR
  2845. LINEAR
  2846. LINEAR
  2847. LINEAR
  2848. LINEAR
  2849. LINEAR
  2850. LINEAR
  2851. LINEAR
  2852. LINEAR
  2853. LINEAR
  2854. LINEAR
  2855. LINEAR
  2856. LINEAR
  2857. LINEAR
  2858. LINEAR
  2859. LINEAR
  2860. LINEAR
  2861. LINEAR
  2862. LINEAR
  2863. LINEAR
  2864. LINEAR
  2865. </Name_array>
  2866. <technique_common>
  2867. <accessor count="121" source="#Geometry-Mesh_Position.X-interpolations-array" stride="1">
  2868. <param name="INTERPOLATION" type="Name" />
  2869. </accessor>
  2870. </technique_common>
  2871. </source>
  2872. <sampler id="Geometry-Mesh_Position.X-sampler">
  2873. <input semantic="INPUT" source="#Geometry-Mesh_Position.X-input" />
  2874. <input semantic="OUTPUT" source="#Geometry-Mesh_Position.X-output" />
  2875. <input semantic="INTERPOLATION" source="#Geometry-Mesh_Position.X-interpolations" />
  2876. </sampler>
  2877. <channel source="#Geometry-Mesh_Position.X-sampler" target="Geometry-MeshNode/Position.X" />
  2878. </animation>
  2879. <animation id="Geometry-Mesh_Position.Y">
  2880. <source id="Geometry-Mesh_Position.Y-input">
  2881. <float_array id="Geometry-Mesh_Position.Y-input-array" count="121">
  2882. 0
  2883. 0.0416667
  2884. 0.0833333
  2885. 0.125
  2886. 0.166667
  2887. 0.208333
  2888. 0.25
  2889. 0.291667
  2890. 0.333333
  2891. 0.375
  2892. 0.416667
  2893. 0.458333
  2894. 0.5
  2895. 0.541667
  2896. 0.583333
  2897. 0.625
  2898. 0.666667
  2899. 0.708333
  2900. 0.75
  2901. 0.791667
  2902. 0.833333
  2903. 0.875
  2904. 0.916667
  2905. 0.958333
  2906. 1
  2907. 1.04167
  2908. 1.08333
  2909. 1.125
  2910. 1.16667
  2911. 1.20833
  2912. 1.25
  2913. 1.29167
  2914. 1.33333
  2915. 1.375
  2916. 1.41667
  2917. 1.45833
  2918. 1.5
  2919. 1.54167
  2920. 1.58333
  2921. 1.625
  2922. 1.66667
  2923. 1.70833
  2924. 1.75
  2925. 1.79167
  2926. 1.83333
  2927. 1.875
  2928. 1.91667
  2929. 1.95833
  2930. 2
  2931. 2.04167
  2932. 2.08333
  2933. 2.125
  2934. 2.16667
  2935. 2.20833
  2936. 2.25
  2937. 2.29167
  2938. 2.33333
  2939. 2.375
  2940. 2.41667
  2941. 2.45833
  2942. 2.5
  2943. 2.54167
  2944. 2.58333
  2945. 2.625
  2946. 2.66667
  2947. 2.70833
  2948. 2.75
  2949. 2.79167
  2950. 2.83333
  2951. 2.875
  2952. 2.91667
  2953. 2.95833
  2954. 3
  2955. 3.04167
  2956. 3.08333
  2957. 3.125
  2958. 3.16667
  2959. 3.20833
  2960. 3.25
  2961. 3.29167
  2962. 3.33333
  2963. 3.375
  2964. 3.41667
  2965. 3.45833
  2966. 3.5
  2967. 3.54167
  2968. 3.58333
  2969. 3.625
  2970. 3.66667
  2971. 3.70833
  2972. 3.75
  2973. 3.79167
  2974. 3.83333
  2975. 3.875
  2976. 3.91667
  2977. 3.95833
  2978. 4
  2979. 4.04167
  2980. 4.08333
  2981. 4.125
  2982. 4.16667
  2983. 4.20833
  2984. 4.25
  2985. 4.29167
  2986. 4.33333
  2987. 4.375
  2988. 4.41667
  2989. 4.45833
  2990. 4.5
  2991. 4.54167
  2992. 4.58333
  2993. 4.625
  2994. 4.66667
  2995. 4.70833
  2996. 4.75
  2997. 4.79167
  2998. 4.83333
  2999. 4.875
  3000. 4.91667
  3001. 4.95833
  3002. 5
  3003. </float_array>
  3004. <technique_common>
  3005. <accessor count="121" source="#Geometry-Mesh_Position.Y-input-array" stride="1">
  3006. <param name="TIME" type="float" />
  3007. </accessor>
  3008. </technique_common>
  3009. <technique profile="modo401">
  3010. <pre_infinity>CONSTANT</pre_infinity>
  3011. <post_infinity>CONSTANT</post_infinity>
  3012. </technique>
  3013. <technique profile="MAYA">
  3014. <pre_infinity>CONSTANT</pre_infinity>
  3015. <post_infinity>CONSTANT</post_infinity>
  3016. </technique>
  3017. </source>
  3018. <source id="Geometry-Mesh_Position.Y-output">
  3019. <float_array id="Geometry-Mesh_Position.Y-output-array" count="121">
  3020. 5.58154e-16
  3021. 7.57914e-16
  3022. 9.57675e-16
  3023. 1.15744e-15
  3024. 1.3572e-15
  3025. 1.55696e-15
  3026. 1.75672e-15
  3027. 1.95648e-15
  3028. 2.15624e-15
  3029. 2.356e-15
  3030. 2.55576e-15
  3031. 2.75552e-15
  3032. 2.95528e-15
  3033. 3.15504e-15
  3034. 3.3548e-15
  3035. 3.55456e-15
  3036. 3.75432e-15
  3037. 3.95408e-15
  3038. 4.15384e-15
  3039. 4.3536e-15
  3040. 4.55336e-15
  3041. 4.75312e-15
  3042. 4.95288e-15
  3043. 5.15264e-15
  3044. 5.3524e-15
  3045. 5.55216e-15
  3046. 5.75193e-15
  3047. 5.95169e-15
  3048. 6.15145e-15
  3049. 6.35121e-15
  3050. 6.55097e-15
  3051. 6.75073e-15
  3052. 6.95049e-15
  3053. 7.15025e-15
  3054. 7.35001e-15
  3055. 7.54977e-15
  3056. 7.74953e-15
  3057. 7.94929e-15
  3058. 8.14905e-15
  3059. 8.34881e-15
  3060. 8.54857e-15
  3061. 8.74833e-15
  3062. 8.94809e-15
  3063. 9.14785e-15
  3064. 9.34761e-15
  3065. 9.54737e-15
  3066. 9.74713e-15
  3067. 9.94689e-15
  3068. 1.01467e-14
  3069. 1.03464e-14
  3070. 1.05462e-14
  3071. 1.07459e-14
  3072. 1.09457e-14
  3073. 1.11455e-14
  3074. 1.13452e-14
  3075. 1.1545e-14
  3076. 1.17447e-14
  3077. 1.19445e-14
  3078. 1.21443e-14
  3079. 1.2344e-14
  3080. 1.25438e-14
  3081. 1.27435e-14
  3082. 1.29433e-14
  3083. 1.31431e-14
  3084. 1.33428e-14
  3085. 1.35426e-14
  3086. 1.37423e-14
  3087. 1.39421e-14
  3088. 1.41419e-14
  3089. 1.43416e-14
  3090. 1.45414e-14
  3091. 1.47411e-14
  3092. 1.49409e-14
  3093. 1.51407e-14
  3094. 1.53404e-14
  3095. 1.55402e-14
  3096. 1.57399e-14
  3097. 1.59397e-14
  3098. 1.61395e-14
  3099. 1.63392e-14
  3100. 1.6539e-14
  3101. 1.67387e-14
  3102. 1.69385e-14
  3103. 1.71383e-14
  3104. 1.7338e-14
  3105. 1.75378e-14
  3106. 1.77375e-14
  3107. 1.79373e-14
  3108. 1.81371e-14
  3109. 1.83368e-14
  3110. 1.85366e-14
  3111. 1.87364e-14
  3112. 1.89361e-14
  3113. 1.91359e-14
  3114. 1.93356e-14
  3115. 1.95354e-14
  3116. 1.95354e-14
  3117. 1.95354e-14
  3118. 1.95354e-14
  3119. 1.95354e-14
  3120. 1.95354e-14
  3121. 1.95354e-14
  3122. 1.95354e-14
  3123. 1.95354e-14
  3124. 1.95354e-14
  3125. 1.95354e-14
  3126. 1.95354e-14
  3127. 1.95354e-14
  3128. 1.95354e-14
  3129. 1.95354e-14
  3130. 1.95354e-14
  3131. 1.95354e-14
  3132. 1.95354e-14
  3133. 1.95354e-14
  3134. 1.95354e-14
  3135. 1.95354e-14
  3136. 1.95354e-14
  3137. 1.95354e-14
  3138. 1.95354e-14
  3139. 1.95354e-14
  3140. 1.95354e-14
  3141. </float_array>
  3142. <technique_common>
  3143. <accessor count="121" source="#Geometry-Mesh_Position.Y-output-array" stride="1">
  3144. <param name="Y" type="float" />
  3145. </accessor>
  3146. </technique_common>
  3147. </source>
  3148. <source id="Geometry-Mesh_Position.Y-interpolations">
  3149. <Name_array id="Geometry-Mesh_Position.Y-interpolations-array" count="121">
  3150. LINEAR
  3151. LINEAR
  3152. LINEAR
  3153. LINEAR
  3154. LINEAR
  3155. LINEAR
  3156. LINEAR
  3157. LINEAR
  3158. LINEAR
  3159. LINEAR
  3160. LINEAR
  3161. LINEAR
  3162. LINEAR
  3163. LINEAR
  3164. LINEAR
  3165. LINEAR
  3166. LINEAR
  3167. LINEAR
  3168. LINEAR
  3169. LINEAR
  3170. LINEAR
  3171. LINEAR
  3172. LINEAR
  3173. LINEAR
  3174. LINEAR
  3175. LINEAR
  3176. LINEAR
  3177. LINEAR
  3178. LINEAR
  3179. LINEAR
  3180. LINEAR
  3181. LINEAR
  3182. LINEAR
  3183. LINEAR
  3184. LINEAR
  3185. LINEAR
  3186. LINEAR
  3187. LINEAR
  3188. LINEAR
  3189. LINEAR
  3190. LINEAR
  3191. LINEAR
  3192. LINEAR
  3193. LINEAR
  3194. LINEAR
  3195. LINEAR
  3196. LINEAR
  3197. LINEAR
  3198. LINEAR
  3199. LINEAR
  3200. LINEAR
  3201. LINEAR
  3202. LINEAR
  3203. LINEAR
  3204. LINEAR
  3205. LINEAR
  3206. LINEAR
  3207. LINEAR
  3208. LINEAR
  3209. LINEAR
  3210. LINEAR
  3211. LINEAR
  3212. LINEAR
  3213. LINEAR
  3214. LINEAR
  3215. LINEAR
  3216. LINEAR
  3217. LINEAR
  3218. LINEAR
  3219. LINEAR
  3220. LINEAR
  3221. LINEAR
  3222. LINEAR
  3223. LINEAR
  3224. LINEAR
  3225. LINEAR
  3226. LINEAR
  3227. LINEAR
  3228. LINEAR
  3229. LINEAR
  3230. LINEAR
  3231. LINEAR
  3232. LINEAR
  3233. LINEAR
  3234. LINEAR
  3235. LINEAR
  3236. LINEAR
  3237. LINEAR
  3238. LINEAR
  3239. LINEAR
  3240. LINEAR
  3241. LINEAR
  3242. LINEAR
  3243. LINEAR
  3244. LINEAR
  3245. LINEAR
  3246. LINEAR
  3247. LINEAR
  3248. LINEAR
  3249. LINEAR
  3250. LINEAR
  3251. LINEAR
  3252. LINEAR
  3253. LINEAR
  3254. LINEAR
  3255. LINEAR
  3256. LINEAR
  3257. LINEAR
  3258. LINEAR
  3259. LINEAR
  3260. LINEAR
  3261. LINEAR
  3262. LINEAR
  3263. LINEAR
  3264. LINEAR
  3265. LINEAR
  3266. LINEAR
  3267. LINEAR
  3268. LINEAR
  3269. LINEAR
  3270. LINEAR
  3271. </Name_array>
  3272. <technique_common>
  3273. <accessor count="121" source="#Geometry-Mesh_Position.Y-interpolations-array" stride="1">
  3274. <param name="INTERPOLATION" type="Name" />
  3275. </accessor>
  3276. </technique_common>
  3277. </source>
  3278. <sampler id="Geometry-Mesh_Position.Y-sampler">
  3279. <input semantic="INPUT" source="#Geometry-Mesh_Position.Y-input" />
  3280. <input semantic="OUTPUT" source="#Geometry-Mesh_Position.Y-output" />
  3281. <input semantic="INTERPOLATION" source="#Geometry-Mesh_Position.Y-interpolations" />
  3282. </sampler>
  3283. <channel source="#Geometry-Mesh_Position.Y-sampler" target="Geometry-MeshNode/Position.Y" />
  3284. </animation>
  3285. <animation id="Geometry-Mesh_Position.Z">
  3286. <source id="Geometry-Mesh_Position.Z-input">
  3287. <float_array id="Geometry-Mesh_Position.Z-input-array" count="121">
  3288. 0
  3289. 0.0416667
  3290. 0.0833333
  3291. 0.125
  3292. 0.166667
  3293. 0.208333
  3294. 0.25
  3295. 0.291667
  3296. 0.333333
  3297. 0.375
  3298. 0.416667
  3299. 0.458333
  3300. 0.5
  3301. 0.541667
  3302. 0.583333
  3303. 0.625
  3304. 0.666667
  3305. 0.708333
  3306. 0.75
  3307. 0.791667
  3308. 0.833333
  3309. 0.875
  3310. 0.916667
  3311. 0.958333
  3312. 1
  3313. 1.04167
  3314. 1.08333
  3315. 1.125
  3316. 1.16667
  3317. 1.20833
  3318. 1.25
  3319. 1.29167
  3320. 1.33333
  3321. 1.375
  3322. 1.41667
  3323. 1.45833
  3324. 1.5
  3325. 1.54167
  3326. 1.58333
  3327. 1.625
  3328. 1.66667
  3329. 1.70833
  3330. 1.75
  3331. 1.79167
  3332. 1.83333
  3333. 1.875
  3334. 1.91667
  3335. 1.95833
  3336. 2
  3337. 2.04167
  3338. 2.08333
  3339. 2.125
  3340. 2.16667
  3341. 2.20833
  3342. 2.25
  3343. 2.29167
  3344. 2.33333
  3345. 2.375
  3346. 2.41667
  3347. 2.45833
  3348. 2.5
  3349. 2.54167
  3350. 2.58333
  3351. 2.625
  3352. 2.66667
  3353. 2.70833
  3354. 2.75
  3355. 2.79167
  3356. 2.83333
  3357. 2.875
  3358. 2.91667
  3359. 2.95833
  3360. 3
  3361. 3.04167
  3362. 3.08333
  3363. 3.125
  3364. 3.16667
  3365. 3.20833
  3366. 3.25
  3367. 3.29167
  3368. 3.33333
  3369. 3.375
  3370. 3.41667
  3371. 3.45833
  3372. 3.5
  3373. 3.54167
  3374. 3.58333
  3375. 3.625
  3376. 3.66667
  3377. 3.70833
  3378. 3.75
  3379. 3.79167
  3380. 3.83333
  3381. 3.875
  3382. 3.91667
  3383. 3.95833
  3384. 4
  3385. 4.04167
  3386. 4.08333
  3387. 4.125
  3388. 4.16667
  3389. 4.20833
  3390. 4.25
  3391. 4.29167
  3392. 4.33333
  3393. 4.375
  3394. 4.41667
  3395. 4.45833
  3396. 4.5
  3397. 4.54167
  3398. 4.58333
  3399. 4.625
  3400. 4.66667
  3401. 4.70833
  3402. 4.75
  3403. 4.79167
  3404. 4.83333
  3405. 4.875
  3406. 4.91667
  3407. 4.95833
  3408. 5
  3409. </float_array>
  3410. <technique_common>
  3411. <accessor count="121" source="#Geometry-Mesh_Position.Z-input-array" stride="1">
  3412. <param name="TIME" type="float" />
  3413. </accessor>
  3414. </technique_common>
  3415. <technique profile="modo401">
  3416. <pre_infinity>CONSTANT</pre_infinity>
  3417. <post_infinity>CONSTANT</post_infinity>
  3418. </technique>
  3419. <technique profile="MAYA">
  3420. <pre_infinity>CONSTANT</pre_infinity>
  3421. <post_infinity>CONSTANT</post_infinity>
  3422. </technique>
  3423. </source>
  3424. <source id="Geometry-Mesh_Position.Z-output">
  3425. <float_array id="Geometry-Mesh_Position.Z-output-array" count="121">
  3426. -52.0945
  3427. -70.7388
  3428. -89.3831
  3429. -108.027
  3430. -126.672
  3431. -145.316
  3432. -163.96
  3433. -182.605
  3434. -201.249
  3435. -219.893
  3436. -238.538
  3437. -257.182
  3438. -275.826
  3439. -294.471
  3440. -313.115
  3441. -331.759
  3442. -350.404
  3443. -369.048
  3444. -387.692
  3445. -406.337
  3446. -424.981
  3447. -443.625
  3448. -462.27
  3449. -480.914
  3450. -499.558
  3451. -518.203
  3452. -536.847
  3453. -555.491
  3454. -574.136
  3455. -592.78
  3456. -611.424
  3457. -630.069
  3458. -648.713
  3459. -667.357
  3460. -686.002
  3461. -704.646
  3462. -723.29
  3463. -741.935
  3464. -760.579
  3465. -779.223
  3466. -797.868
  3467. -816.512
  3468. -835.156
  3469. -853.801
  3470. -872.445
  3471. -891.089
  3472. -909.734
  3473. -928.378
  3474. -947.022
  3475. -965.667
  3476. -984.311
  3477. -1002.96
  3478. -1021.6
  3479. -1040.24
  3480. -1058.89
  3481. -1077.53
  3482. -1096.18
  3483. -1114.82
  3484. -1133.47
  3485. -1152.11
  3486. -1170.75
  3487. -1189.4
  3488. -1208.04
  3489. -1226.69
  3490. -1245.33
  3491. -1263.98
  3492. -1282.62
  3493. -1301.26
  3494. -1319.91
  3495. -1338.55
  3496. -1357.2
  3497. -1375.84
  3498. -1394.49
  3499. -1413.13
  3500. -1431.77
  3501. -1450.42
  3502. -1469.06
  3503. -1487.71
  3504. -1506.35
  3505. -1525
  3506. -1543.64
  3507. -1562.29
  3508. -1580.93
  3509. -1599.57
  3510. -1618.22
  3511. -1636.86
  3512. -1655.51
  3513. -1674.15
  3514. -1692.8
  3515. -1711.44
  3516. -1730.08
  3517. -1748.73
  3518. -1767.37
  3519. -1786.02
  3520. -1804.66
  3521. -1823.31
  3522. -1823.31
  3523. -1823.31
  3524. -1823.31
  3525. -1823.31
  3526. -1823.31
  3527. -1823.31
  3528. -1823.31
  3529. -1823.31
  3530. -1823.31
  3531. -1823.31
  3532. -1823.31
  3533. -1823.31
  3534. -1823.31
  3535. -1823.31
  3536. -1823.31
  3537. -1823.31
  3538. -1823.31
  3539. -1823.31
  3540. -1823.31
  3541. -1823.31
  3542. -1823.31
  3543. -1823.31
  3544. -1823.31
  3545. -1823.31
  3546. -1823.31
  3547. </float_array>
  3548. <technique_common>
  3549. <accessor count="121" source="#Geometry-Mesh_Position.Z-output-array" stride="1">
  3550. <param name="Z" type="float" />
  3551. </accessor>
  3552. </technique_common>
  3553. </source>
  3554. <source id="Geometry-Mesh_Position.Z-interpolations">
  3555. <Name_array id="Geometry-Mesh_Position.Z-interpolations-array" count="121">
  3556. LINEAR
  3557. LINEAR
  3558. LINEAR
  3559. LINEAR
  3560. LINEAR
  3561. LINEAR
  3562. LINEAR
  3563. LINEAR
  3564. LINEAR
  3565. LINEAR
  3566. LINEAR
  3567. LINEAR
  3568. LINEAR
  3569. LINEAR
  3570. LINEAR
  3571. LINEAR
  3572. LINEAR
  3573. LINEAR
  3574. LINEAR
  3575. LINEAR
  3576. LINEAR
  3577. LINEAR
  3578. LINEAR
  3579. LINEAR
  3580. LINEAR
  3581. LINEAR
  3582. LINEAR
  3583. LINEAR
  3584. LINEAR
  3585. LINEAR
  3586. LINEAR
  3587. LINEAR
  3588. LINEAR
  3589. LINEAR
  3590. LINEAR
  3591. LINEAR
  3592. LINEAR
  3593. LINEAR
  3594. LINEAR
  3595. LINEAR
  3596. LINEAR
  3597. LINEAR
  3598. LINEAR
  3599. LINEAR
  3600. LINEAR
  3601. LINEAR
  3602. LINEAR
  3603. LINEAR
  3604. LINEAR
  3605. LINEAR
  3606. LINEAR
  3607. LINEAR
  3608. LINEAR
  3609. LINEAR
  3610. LINEAR
  3611. LINEAR
  3612. LINEAR
  3613. LINEAR
  3614. LINEAR
  3615. LINEAR
  3616. LINEAR
  3617. LINEAR
  3618. LINEAR
  3619. LINEAR
  3620. LINEAR
  3621. LINEAR
  3622. LINEAR
  3623. LINEAR
  3624. LINEAR
  3625. LINEAR
  3626. LINEAR
  3627. LINEAR
  3628. LINEAR
  3629. LINEAR
  3630. LINEAR
  3631. LINEAR
  3632. LINEAR
  3633. LINEAR
  3634. LINEAR
  3635. LINEAR
  3636. LINEAR
  3637. LINEAR
  3638. LINEAR
  3639. LINEAR
  3640. LINEAR
  3641. LINEAR
  3642. LINEAR
  3643. LINEAR
  3644. LINEAR
  3645. LINEAR
  3646. LINEAR
  3647. LINEAR
  3648. LINEAR
  3649. LINEAR
  3650. LINEAR
  3651. LINEAR
  3652. LINEAR
  3653. LINEAR
  3654. LINEAR
  3655. LINEAR
  3656. LINEAR
  3657. LINEAR
  3658. LINEAR
  3659. LINEAR
  3660. LINEAR
  3661. LINEAR
  3662. LINEAR
  3663. LINEAR
  3664. LINEAR
  3665. LINEAR
  3666. LINEAR
  3667. LINEAR
  3668. LINEAR
  3669. LINEAR
  3670. LINEAR
  3671. LINEAR
  3672. LINEAR
  3673. LINEAR
  3674. LINEAR
  3675. LINEAR
  3676. LINEAR
  3677. </Name_array>
  3678. <technique_common>
  3679. <accessor count="121" source="#Geometry-Mesh_Position.Z-interpolations-array" stride="1">
  3680. <param name="INTERPOLATION" type="Name" />
  3681. </accessor>
  3682. </technique_common>
  3683. </source>
  3684. <sampler id="Geometry-Mesh_Position.Z-sampler">
  3685. <input semantic="INPUT" source="#Geometry-Mesh_Position.Z-input" />
  3686. <input semantic="OUTPUT" source="#Geometry-Mesh_Position.Z-output" />
  3687. <input semantic="INTERPOLATION" source="#Geometry-Mesh_Position.Z-interpolations" />
  3688. </sampler>
  3689. <channel source="#Geometry-Mesh_Position.Z-sampler" target="Geometry-MeshNode/Position.Z" />
  3690. </animation>
  3691. </library_animations>
  3692. <library_cameras>
  3693. <camera id="Camera-Camera" name="Camera">
  3694. <optics>
  3695. <technique_common>
  3696. <perspective>
  3697. <xfov sid="HFOV">39.5978</xfov>
  3698. <yfov sid="YFOV">26.9915</yfov>
  3699. <znear sid="near_clip">0.01</znear>
  3700. <zfar sid="far_clip">10000</zfar>
  3701. </perspective>
  3702. </technique_common>
  3703. <technique profile="modo401">
  3704. <param sid="projType" name="Projection_Type" type="Name">persp</param>
  3705. <param sid="focalLen" name="Focal_Length" type="float">0.05</param>
  3706. <param sid="distort" name="Lens_Distortion" type="float">0</param>
  3707. <param sid="squeeze" name="Lens_Squeeze" type="float">1</param>
  3708. <param sid="focusDist" name="Focus_Distance" type="float">4</param>
  3709. <param sid="fStop" name="F-Stop" type="float">4</param>
  3710. <param sid="blurLen" name="Blur_Length" type="float">0.5</param>
  3711. <param sid="blurOff" name="Blur_Offset" type="float">0</param>
  3712. <param sid="ioDist" name="Interocular_Distance" type="float">0.065</param>
  3713. <param sid="convDist" name="Convergence_Distance" type="float">2</param>
  3714. </technique>
  3715. </optics>
  3716. <imager>
  3717. <technique profile="modo401">
  3718. <param sid="apertureX" name="Film_Width" type="float">0.036</param>
  3719. <param sid="apertureY" name="Film_Height" type="float">0.024</param>
  3720. <param sid="offsetX" name="Film_Offset_X" type="float">0</param>
  3721. <param sid="offsetY" name="Film_Offset_Y" type="float">0</param>
  3722. <param sid="filmFit" name="Film_Fit" type="Name">fill</param>
  3723. </technique>
  3724. </imager>
  3725. </camera>
  3726. </library_cameras>
  3727. <library_materials>
  3728. <material id="Material-Default" name="Default">
  3729. <instance_effect url="#Effect-Default" />
  3730. </material>
  3731. </library_materials>
  3732. <library_effects>
  3733. <effect id="Effect-Default" name="Default">
  3734. <profile_COMMON>
  3735. <technique sid="common">
  3736. <phong>
  3737. <diffuse>
  3738. <color sid="diffuse_effect_rgb">0.8 0.8 0.8 1</color>
  3739. </diffuse>
  3740. <specular>
  3741. <color sid="specular_effect_rgb">0.2 0.2 0.2 1</color>
  3742. </specular>
  3743. <shininess>
  3744. <float sid="specular_effect_rgb">256</float>
  3745. </shininess>
  3746. </phong>
  3747. </technique>
  3748. </profile_COMMON>
  3749. </effect>
  3750. </library_effects>
  3751. <library_geometries>
  3752. <geometry id="Geometry-Mesh" name="Mesh">
  3753. <mesh>
  3754. <source id="Geometry-Mesh-positions" name="positions">
  3755. <float_array id="Geometry-Mesh-positions-array" count="24">
  3756. -6200 -6200 -6200
  3757. -6200 6200 -6200
  3758. 6200 6200 -6200
  3759. 6200 -6200 -6200
  3760. -6200 -6200 6200
  3761. -6200 6200 6200
  3762. 6200 6200 6200
  3763. 6200 -6200 6200
  3764. </float_array>
  3765. <technique_common>
  3766. <accessor count="8" source="#Geometry-Mesh-positions-array" stride="3">
  3767. <param name="X" type="float" />
  3768. <param name="Y" type="float" />
  3769. <param name="Z" type="float" />
  3770. </accessor>
  3771. </technique_common>
  3772. </source>
  3773. <source id="Geometry-Mesh-normals" name="normals">
  3774. <float_array id="Geometry-Mesh-normals-array" count="18">
  3775. 0 0 -1
  3776. -1 0 0
  3777. 0 1 0
  3778. 1 0 0
  3779. 0 -1 0
  3780. 0 0 1
  3781. </float_array>
  3782. <technique_common>
  3783. <accessor count="6" source="#Geometry-Mesh-normals-array" stride="3">
  3784. <param name="X" type="float" />
  3785. <param name="Y" type="float" />
  3786. <param name="Z" type="float" />
  3787. </accessor>
  3788. </technique_common>
  3789. </source>
  3790. <source id="Geometry-Mesh-Texture" name="Texture">
  3791. <float_array id="Geometry-Mesh-Texture-array" count="28">
  3792. 0.25 0
  3793. 0.5 0
  3794. 0.5 0.333333
  3795. 0.25 0.333333
  3796. 1 0.666667
  3797. 0.75 0.666667
  3798. 0.75 0.333333
  3799. 1 0.333333
  3800. 0.5 0.666667
  3801. 0.25 0.666667
  3802. 0 0.666667
  3803. 0 0.333333
  3804. 0.25 1
  3805. 0.5 1
  3806. </float_array>
  3807. <technique_common>
  3808. <accessor count="14" source="#Geometry-Mesh-Texture-array" stride="2">
  3809. <param name="S" type="float" />
  3810. <param name="T" type="float" />
  3811. </accessor>
  3812. </technique_common>
  3813. </source>
  3814. <vertices id="Geometry-Mesh-vertices">
  3815. <input semantic="POSITION" source="#Geometry-Mesh-positions" />
  3816. </vertices>
  3817. <polylist count="6" material="Material-Default">
  3818. <input semantic="VERTEX" source="#Geometry-Mesh-vertices" offset="0" />
  3819. <input semantic="NORMAL" source="#Geometry-Mesh-normals" offset="1" />
  3820. <input semantic="TEXCOORD" source="#Geometry-Mesh-Texture" offset="2" set="0" />
  3821. <vcount>4 4 4 4 4 4</vcount>
  3822. <p>0 0 0 1 0 1 2 0 2 3 0 3 4 1 4 5 1 5 1 1 6 0 1 7 5 2 5 6 2 8 2 2 2 1 2 6 6 3 8 7 3 9 3 3 3 2 3 2 7 4 9 4 4 10 0 4 11 3 4 3 4 5 12 7 5 9 6 5 8 5 5 13</p>
  3823. </polylist>
  3824. <extra>
  3825. <technique profile="modo401">
  3826. <param sid="render" name="Render" type="Name">default</param>
  3827. <param sid="dissolve" name="Dissolve" type="float">0</param>
  3828. <param sid="curves" name="Render_Curves" type="bool">false</param>
  3829. <param sid="radius" name="Curve_Radius" type="float">0.05</param>
  3830. </technique>
  3831. </extra>
  3832. </mesh>
  3833. </geometry>
  3834. </library_geometries>
  3835. <library_lights>
  3836. <light id="Light-Render" name="Render">
  3837. <technique_common>
  3838. <ambient>
  3839. <color sid="ambient_light_rgb">0.05 0.05 0.05</color>
  3840. </ambient>
  3841. </technique_common>
  3842. </light>
  3843. <light id="Light-Directional_Light" name="Directional_Light">
  3844. <technique_common>
  3845. <directional>
  3846. <color sid="directional_light_rgb">1 1 1</color>
  3847. </directional>
  3848. </technique_common>
  3849. <extra>
  3850. <technique profile="modo401">
  3851. <param sid="lightType" name="Light_Type" type="Name">sun_light</param>
  3852. <param sid="render" name="Render" type="Name">default</param>
  3853. <param sid="visible" name="Display_Visible" type="Name">default</param>
  3854. <param sid="size" name="Display_Size" type="float">1</param>
  3855. <param sid="dissolve" name="Dissolve" type="float">0</param>
  3856. <param sid="radiance" name="Radiant_Intensity" type="float">3</param>
  3857. <param sid="samples" name="Samples" type="int">64</param>
  3858. <param sid="shadType" name="Shadow_Type" type="Name">raytrace</param>
  3859. <param sid="shadRes" name="Shadow_Resolution" type="int">1024</param>
  3860. <param sid="fast" name="Simple_Shading" type="bool">true</param>
  3861. <param sid="azimuth" name="Azimuth" type="float">0</param>
  3862. <param sid="clamp" name="Clamp_Intensity" type="bool">true</param>
  3863. <param sid="day" name="Day" type="int">2009172</param>
  3864. <param sid="elevation" name="Elevation" type="float">0</param>
  3865. <param sid="haze" name="Haze" type="float">2</param>
  3866. <param sid="height" name="Height" type="float">10</param>
  3867. <param sid="lat" name="Latitude" type="float">0.655057</param>
  3868. <param sid="lon" name="Longitude" type="float">-2.13456</param>
  3869. <param sid="mapSize" name="Map_Size" type="float">2</param>
  3870. <param sid="north" name="North" type="float">0</param>
  3871. <param sid="radius" name="Radius" type="float">0.5</param>
  3872. <param sid="spread" name="Spread" type="float">0</param>
  3873. <param sid="sunPos" name="Sun_Position" type="bool">false</param>
  3874. <param sid="time" name="Time" type="float">12</param>
  3875. <param sid="timeZone" name="Time_Zone" type="float">-8</param>
  3876. <param sid="volumetrics" name="Volumetrics" type="bool">false</param>
  3877. <param sid="vdissolve" name="Volumetrics_Dissolve" type="float">0</param>
  3878. <param sid="vsamples" name="Volumetric_Samples" type="int">40</param>
  3879. </technique>
  3880. </extra>
  3881. </light>
  3882. </library_lights>
  3883. <library_nodes id="shader_tree" name="Shader_Tree">
  3884. <node sid="shader_tree_render" name="Render">
  3885. <extra>
  3886. <technique profile="modo401">
  3887. <param sid="first" name="Frame_Range_First" type="int">1</param>
  3888. <param sid="last" name="Frame_Range_Last" type="int">120</param>
  3889. <param sid="dpi" name="Frame_DPI" type="float">300</param>
  3890. <param sid="resUnit" name="Resolution_Unit" type="Name">pixels</param>
  3891. <param sid="pAspect" name="Frame_Pixel_Aspect_Ratio" type="float">1</param>
  3892. <param sid="bucketX" name="Bucket_Width" type="int">32</param>
  3893. <param sid="bucketY" name="Bucket_Height" type="int">32</param>
  3894. <param sid="bktOrder" name="Bucket_Order" type="Name">hilbert</param>
  3895. <param sid="bktSkip" name="Skip_Existing_Buckets" type="bool">false</param>
  3896. <param sid="region" name="Render_Region" type="bool">false</param>
  3897. <param sid="regX0" name="Render_Region_Left" type="float">0</param>
  3898. <param sid="regX1" name="Render_Region_Right" type="float">1</param>
  3899. <param sid="regY0" name="Render_Region_Top" type="float">0</param>
  3900. <param sid="regY1" name="Render_Region_Bottom" type="float">1</param>
  3901. <param sid="aa" name="Render_Antialiasing" type="Name">s8</param>
  3902. <param sid="aaFilter" name="Render_Antialiasing_Filter" type="Name">gaussian</param>
  3903. <param sid="fineRate" name="Refinement_Shading_Rate" type="float">0.25</param>
  3904. <param sid="fineThresh" name="Refinement_Threshold" type="float">0.1</param>
  3905. <param sid="bktRefine" name="Refine_Bucket_Borders" type="bool">false</param>
  3906. <param sid="dof" name="Render_Depth_of_Field" type="bool">false</param>
  3907. <param sid="mBlur" name="Render_Motion_Blur" type="bool">false</param>
  3908. <param sid="stereo" name="Render_Stereoscopic" type="bool">false</param>
  3909. <param sid="rayShadow" name="Ray_Tracing_Shadows" type="bool">true</param>
  3910. <param sid="reflDepth" name="Reflection_Depth" type="int">8</param>
  3911. <param sid="refrDepth" name="Refraction_Depth" type="int">8</param>
  3912. <param sid="rayThresh" name="Ray_Threshold" type="float">0.001</param>
  3913. <param sid="subdAdapt" name="Adaptive_Subdivision" type="bool">false</param>
  3914. <param sid="subdRate" name="Subdivision_Rate" type="float">10</param>
  3915. <param sid="dispEnable" name="Micropoly_Displacement" type="bool">true</param>
  3916. <param sid="dispRate" name="Displacement_Rate" type="float">1</param>
  3917. <param sid="dispRatio" name="Displacement_Ratio" type="float">4</param>
  3918. <param sid="edgeMin" name="Minimum_Edge_Length" type="float">0.0001</param>
  3919. <param sid="dispSmooth" name="Smooth_Positions" type="bool">true</param>
  3920. <param sid="ambRad" name="Ambient_Intensity" type="float">0.05</param>
  3921. <param sid="ambColor" name="Ambient_Color" type="color">1 1 1</param>
  3922. <param sid="globEnable" name="Enable_Indirect_Illumination" type="bool">false</param>
  3923. <param sid="globScope" name="Indirect_Illumination_Scope" type="Name">all</param>
  3924. <param sid="globRays" name="Indirect_Rays" type="int">64</param>
  3925. <param sid="globLimit" name="Indirect_Bounces" type="int">1</param>
  3926. <param sid="globRange" name="Indirect_Range" type="float">0</param>
  3927. <param sid="globSubs" name="Subsurface_Scattering" type="int">0</param>
  3928. <param sid="globVols" name="Volumetrics_Affect_Indirect" type="bool">false</param>
  3929. <param sid="irrCache" name="Enable_Irradiance_Caching" type="bool">true</param>
  3930. <param sid="irrRays" name="Irradiance_Rays" type="int">256</param>
  3931. <param sid="globSuper" name="Indirect_Supersampling" type="bool">true</param>
  3932. <param sid="irrRate" name="Irradiance_Rate" type="float">2.5</param>
  3933. <param sid="irrRatio" name="Irradiance_Ratio" type="float">6</param>
  3934. <param sid="irrVals" name="Interpolation_Values" type="int">1</param>
  3935. <param sid="irrGrads" name="Irradiance_Gradients" type="Name">both</param>
  3936. <param sid="irrWalk" name="Walkthrough_Mode" type="bool">false</param>
  3937. <param sid="irrLEnable" name="Load_Irradiance_before_Render" type="bool">false</param>
  3938. <param sid="irrLName" name="Load_Irradiance_File" type="Name"></param>
  3939. <param sid="irrSEnable" name="Save_Irradiance_after_Render" type="bool">false</param>
  3940. <param sid="irrSName" name="Save_Irradiance_File" type="Name"></param>
  3941. <param sid="causEnable" name="Enable_Direct_Caustics" type="bool">false</param>
  3942. <param sid="causTotal" name="Caustics_Total_Photons" type="int">100000</param>
  3943. <param sid="causLocal" name="Caustics_Local_Photons" type="int">32</param>
  3944. <param sid="globCaus" name="Indirect_Caustics" type="Name">refraction</param>
  3945. </technique>
  3946. </extra>
  3947. </node>
  3948. <node sid="shader_tree_environment" name="Environment">
  3949. <extra>
  3950. <technique profile="modo401">
  3951. <param sid="radiance" name="Environment_Intensity" type="float">1</param>
  3952. <param sid="visCam" name="Environment_Visible_to_Camera" type="bool">true</param>
  3953. <param sid="visInd" name="Environment_Visible_to_Indirect_Rays" type="bool">true</param>
  3954. <param sid="visRefl" name="Environment_Visible_to_Reflection_Rays" type="bool">true</param>
  3955. <param sid="visRefr" name="Environment_Visible_to_Refraction_Rays" type="bool">true</param>
  3956. </technique>
  3957. </extra>
  3958. </node>
  3959. </library_nodes>
  3960. <library_visual_scenes>
  3961. <visual_scene id="DefaultScene">
  3962. <node id="RenderNode" name="Render" type="NODE">
  3963. <instance_light url="#Light-Render" />
  3964. </node>
  3965. <node id="Geometry-MeshNode" name="Mesh" type="NODE">
  3966. <translate sid="Position">295.442 5.58154e-16 -52.0945</translate>
  3967. <rotate sid="RotationY">0 1 0 100</rotate>
  3968. <rotate sid="RotationX">1 0 0 -1.066e-16</rotate>
  3969. <rotate sid="RotationZ">0 0 1 1.21844e-15</rotate>
  3970. <scale sid="Scale">1 1 1</scale>
  3971. <instance_geometry url="#Geometry-Mesh">
  3972. <bind_material>
  3973. <technique_common>
  3974. <instance_material symbol="Material-Default" target="#Material-Default" />
  3975. </technique_common>
  3976. </bind_material>
  3977. </instance_geometry>
  3978. </node>
  3979. <node id="Camera-CameraNode" name="Camera" type="NODE">
  3980. <translate sid="Position__2_">0 0.75 4</translate>
  3981. <rotate sid="Rotation__2_Y">0 1 0 0</rotate>
  3982. <rotate sid="Rotation__2_X">1 0 0 -5</rotate>
  3983. <rotate sid="Rotation__2_Z">0 0 1 0</rotate>
  3984. <instance_camera url="#Camera-Camera" />
  3985. </node>
  3986. <node id="Light-Directional_LightNode" name="Directional_Light" type="NODE">
  3987. <translate sid="Position__3_">-2 2 2</translate>
  3988. <rotate sid="Rotation__3_Y">0 1 0 -45</rotate>
  3989. <rotate sid="Rotation__3_X">1 0 0 -30</rotate>
  3990. <rotate sid="Rotation__3_Z">0 0 1 0</rotate>
  3991. <instance_light url="#Light-Directional_Light" />
  3992. </node>
  3993. <extra>
  3994. <technique profile="modo401">
  3995. <param sid="fps" name="Scene_FPS" type="float">24</param>
  3996. <param sid="sceneS" name="Scene_Start_Time" type="float">0</param>
  3997. <param sid="sceneE" name="Scene_End_Time" type="float">5</param>
  3998. <param sid="currentS" name="Scene_Current_Start_Time" type="float">0</param>
  3999. <param sid="currentE" name="Scene_Current_End_Time" type="float">5</param>
  4000. <param sid="timeSys" name="Scene_Time_System" type="Name">frames</param>
  4001. </technique>
  4002. </extra>
  4003. <extra>
  4004. <technique profile="MAX3D">
  4005. <frame_rate>24</frame_rate>
  4006. </technique>
  4007. </extra>
  4008. <extra>
  4009. <technique profile="MAYA">
  4010. <start_time>0</start_time>
  4011. <end_time>5</end_time>
  4012. </technique>
  4013. </extra>
  4014. <extra>
  4015. <technique profile="OKINO" />
  4016. </extra>
  4017. <extra>
  4018. <technique profile="XSI">
  4019. <SI_Scene>
  4020. <frame_rate>24</frame_rate>
  4021. </SI_Scene>
  4022. </technique>
  4023. </extra>
  4024. </visual_scene>
  4025. </library_visual_scenes>
  4026. <scene>
  4027. <instance_visual_scene url="#DefaultScene" />
  4028. </scene>
  4029. </COLLADA>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement