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- #mob:
- Dummy1:
- Type: zombie
- Display: "blabla"
- Health: 100
- Skills:
- - skill{s=biome} @self ~onInteract
- #skill:
- biome:
- Conditions:
- - otgtemparature{debug=true}
- - otgbiome{biomes=deep<&sp>ocean;debug=true}
- Skills:
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