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GCT Binder by Renz

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Jul 16th, 2016
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  1.  
  2. Iniread, 0, Main.ini, Checkboxen:, Prokauf
  3. Iniread, 0, Main.ini, Checkboxen:, Proverkauf
  4. Iniread, 0, Main.ini, Checkboxen:, Matsladen
  5. Iniread, 0, Main.ini, Checkboxen:, Matsabladen
  6. Iniread, 0, Main.ini, Checkboxen:, FarmerDuty
  7. Iniread, 0, Main.ini, Checkboxen:, Farmerengine
  8. IniRead, Overlay_Status , Main.ini, Checkboxen:, Overlay_Status
  9. Iniread, Lokal_Robber_GangZoneMess, Main.ini, Checkboxen:, Lokal_Robber_GangZoneMess
  10. Iniread, GangZone_KillMess, Main.ini, Messages:, GangZone_KillMess
  11. Iniread, Frak_Robber_KMess, Main.ini, Checkboxen:, Frak_Robber_KMess
  12. Iniread, Frak_Robber_DeadMess, Main.ini, Checkboxen:, Frak_Robber_DeadMess
  13. Iniread, Gang_Armor, Main.ini, Checkboxen:,Gang_Armor
  14. Iniread, Gang_Deagle, Main.ini, Checkboxen:, Gang_Deagle
  15. Iniread, Gang_Shotgun, Main.ini, Checkboxen:, Gang_Shotgun
  16. Iniread, Gang_Mp5, Main.ini, Checkboxen:, Gang_Mp5
  17. Iniread, Gang_Ak47, Main.ini, Checkboxen:, Gang_Ak47
  18. Iniread, Gang_M4, Main.ini, Checkboxen:, Gang_M4
  19. Iniread, Gang_Rifle, Main.ini, Checkboxen:, Gang_Rifle
  20. Iniread, Gang_Sniper, Main.ini, Checkboxen:, Gang_Sniper
  21. Iniread, Gang_Katana, Main.ini, Checkboxen:, Gang_Katana
  22. Iniread, Gang_Baseball, Main.ini, Checkboxen:, Gang_Baseball
  23. Iniread, Gang_KillMess, Main.ini, Messages:, Gang_KillMess
  24. Iniread, Gang_DeathMess, Main.ini, Messages:, Gang_DeathMess
  25. Iniread, Admin_ATAA, Main.ini, Checkboxen:,Admin_ATAA
  26. Iniread, Admin_Sup_OV, Main.ini, Checkboxen:,Admin_Sup_OV
  27. Iniread, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi
  28. Iniread, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt
  29. Iniread, Admin_Sup_nwf, Main.ini, Messages:,Admin_Sup_nwf
  30. Iniread, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd
  31. Iniread, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye
  32. Iniread, Cop_AEquip , Main.ini, Checkboxen:, Cop_AEquip
  33. Iniread, Cop_AGate , Main.ini, Checkboxen:, Cop_AGate
  34. Iniread, Cop_Sirene , Main.ini, Checkboxen:, Cop_Sirene
  35. Iniread, Lokal_Cop_KMess , Main.ini, Checkboxen:, Lokal_Cop_KMess
  36. Iniread, Dep_Cop_KMess , Main.ini, Checkboxen:, Dep_Cop_KMess
  37. Iniread, Dep_Cop_DeadMess , Main.ini, Checkboxen:, Dep_Cop_DeadMess
  38. Iniread, Cop_KillMess , Main.ini, Messages:, Cop_KillMess
  39. Iniread, Cop_DeathMess , Main.ini, Messages:, Cop_DeathMess
  40. Iniread, Lokal_Robber_KMess , Main.ini, Checkboxen:, Lokal_Robber_KMess
  41. Iniread, Keybinder_Color1 , Main.ini, Farben:, Keybinder_Color1,FFFFFF
  42. Iniread, Keybinder_Color2 , Main.ini, Farben:, Keybinder_Color2,2CC559
  43. Iniread, Cop_Ov_Color1 , Main.ini, Farben:, Cop_Ov_Color1,FFFFFF
  44. Iniread, Cop_Ov_Color2 , Main.ini, Farben:, Cop_Ov_Color2,2CC559
  45. Iniread, Admin_Ov_Color1, Main.ini, Farben:,Admin_Ov_Color1,FFFFFF
  46. Iniread, Admin_Ov_Color2, Main.ini, Farben:,Admin_Ov_Color2,2CC559
  47. Iniread, Gang_Ov_Color1, Main.ini, Farben:, Gang_Ov_Color1,FFFFFF
  48. Iniread, Gang_Ov_Color2, Main.ini, Farben:, Gang_Ov_Color2,2CC559
  49. Iniread, FBI_Ov_Color1, Main.ini, Farben:, FBI_Ov_Color1,FFFFFF
  50. Iniread, FBI_Ov_Color2, Main.ini, Farben:, FBI_Ov_Color2,2CC559
  51. Iniread, Hitmen_Ov_Color1, Main.ini, Farben:, Hitmen_Ov_Color1,FFFFFF
  52. Iniread, Hitmen_Ov_Color2, Main.ini, Farben:, Hitmen_Ov_Color2,2CC559
  53. FormatTime,Datum,,dd-MM-yyyy HH:mm:ss
  54. lastlog = %Datum%
  55. RegRead Username, HKEY_CURRENT_USER, Software\SAMP, PlayerName
  56. DB_Name := imp_read("Nutzer", Username, "Name")
  57. If(Username == DB_Name)
  58. {
  59. MsgBox , 36, GCT-Name, Guten Tag ist %Username% dein GCT Ingame-Name?
  60. IfMsgBox Yes
  61. {
  62. CheckBlack := imp_read("Nutzer", Username, "Blacklisted")
  63. If(CheckBlack == 1)
  64. {
  65. Exitapp
  66. }
  67. else
  68. {
  69. imp_write("Nutzer", Username, "Online", "1")
  70. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - GCT-Binder | Name wurde korrekt eingetragen.`n, %A_Scriptdir%\Log.txt
  71. gosub Checkupdate
  72. }
  73. }
  74. else IfMsgBox No
  75. {
  76. MsgBox, Trage deinen Richtigen Namen in den SAMP-Client ein und Starte den Keybinder und SAMP neu.`nDer Keybinder wird nun geschlossen.
  77. Exitapp
  78. }
  79. }
  80. else
  81. {
  82. MsgBox,36,Datenbank Account erstellen?, Es wurde kein Account von dir Namens %Username% gefunden.`nMöchtest du einen erstellen?.
  83. IfMsgBox Yes
  84. {
  85. MsgBox , 36, AGBs, Nutzungsbedingung, Lieber User,`n`nUm den GCT-Binder zu benutzen, musst du bestaetigen, dass dieser deine IP speichert um Missbrauch vorzubeugen. (Falls jemand der Blacklist entkommen will oder sich zugang zur Datenbank verschaffen will). Wenn du ja drueckst erlaubst du dies.
  86. IFMsgBox Yes
  87. {
  88. imp_create_row("Nutzer", Username)
  89. imp_write("Nutzer", Username, "Blacklisted", "0")
  90. imp_write("Nutzer", Username, "Register", "" lastlog "")
  91. imp_write("Nutzer", Username, "Online", "1")
  92. imp_write("Nutzer", Username, "IP", "" GetIP() "")
  93. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - GCT-Binder | AGB´s Akzeptiert`n, %A_Scriptdir%\Log.txt
  94. gosub Checkupdate
  95. }
  96. else
  97. {
  98. Exitapp
  99. }
  100. }
  101. else
  102. {
  103. Exitapp
  104. }
  105. }
  106. return
  107. Checkupdate:
  108. version := 23
  109. Filedelete,update.bat
  110. UrlDownloadToFile,http://ni841016_1.vweb20.nitrado.net/GCT-Binder/Version.txt, versionsupdate.txt
  111. FileRead, newver, versionsupdate.txt
  112. FileDelete, versionsupdate.txt
  113. if (version < newver)
  114. {
  115. newververfügbar := 1
  116. MsgBox, 4,Aktuelle Version, Lieber %Username%,`n`nEs ist eine aktuellere Version deines Keybinders verfügbar, (Version %newver%).`nMöchtest du diese jetzt herunterladen?
  117. IfMsgBox, Yes
  118. {
  119. MsgBox, 64, Update Download, Das Update wird nun heruntergeladen ,dies kann bis zu 20 Sekunden dauern..., 3
  120. Urldownloadtofile,http://www.SAMP-Binder.Net/GCT-Binder.exe, %A_ScriptName%.new
  121. BatchFile=
  122.         (
  123.         Ping 127.0.0.1
  124.         Del "%A_ScriptName%"
  125.         Rename "%A_ScriptName%.new" "%A_ScriptName%"
  126.         cd "%A_ScriptFullPath%"
  127.         "%A_ScriptName%"
  128.         Del update.bat
  129. )
  130. FileDelete,update.bat
  131. FileAppend,%BatchFile%,update.bat
  132. MsgBox, 64, Update ausführen, Das Update wird nun ausgeführt...bitte warten..., 3
  133. Run,update.bat,,hide
  134. Exitapp
  135. }
  136. }
  137. else
  138. {
  139. gosub Start
  140. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - GCT-Binder | Aktuellste Version des Binders vorhanden!`n, %A_Scriptdir%\Log.txt
  141. }
  142. return
  143. Start:
  144. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - GCT-Binder | Keybinder wurde geladen`n, %A_Scriptdir%\Log.txt
  145. Status := UrlDownloadToVar("http://ni841016_1.vweb20.nitrado.net/GCT-Binder/Status.txt")
  146. Offline := UrlDownloadToVar("http://ni841016_1.vweb20.nitrado.net/GCT-Binder/Offline.txt")
  147. MOTD := UrlDownloadToVar("http://ni841016_1.vweb20.nitrado.net/GCT-Binder/MOTD.txt")
  148. Filedelete, %A_Scriptdir%\Log.txt
  149. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\gametexts.txt
  150. FileAppend,, %A_MyDocuments%\GTA San Andreas User Files\SAMP\gametexts.txt
  151. IfNotExist, %A_Scriptdir%\Logs
  152. {
  153. FileCreateDir, %A_Scriptdir%\Logs
  154. }
  155. If(Offline == 1)
  156. {
  157. MsgBox,32,Gct-Binder v%Version%.0,Der Keybinder wurde abgeschaltet.`n`nInfo: %Status%`n`nMehr Infos bekommst du unter http://Samp-Binder.Net oder im Gct-Forum.
  158. Exitapp
  159. }
  160. Settimer, Chatlog, 100
  161. Settimer, Death, 100
  162. Settimer, Overlay, 250
  163. Settimer, Gametextinject, 250
  164. SetParam("use_window", "1")
  165. SetParam("window", "GTA:SA:MP")
  166. RGBval:=RGB(Rval:=44,Gval:=197,Bval:=89)
  167. Lieferrant_Duty := 0
  168. DestroyAllVisual()
  169. Cop_Waffen := 0
  170. go := 0
  171. gosub, Hotkeydefine
  172. gosub, CreateOverlay
  173. gosub, CreateGUI
  174. return
  175. CreateGUI:
  176. IniRead, Anwalt_Bis, Main.ini,  Allgemein:, Anwalt_Bis,0
  177. IniRead, Kills, Main.ini,  Allgemein:, Kills,0
  178. IniRead, Tode, Main.ini , Allgemein:, Tode,0
  179. IniRead, GZ_Kills, Main.ini , Allgemein:, GZ_Kills,0
  180. IniRead, GZ_Tode, Main.ini , Allgemein:, GZ_Tode,0
  181. IniRead, Killstreak, Main.ini , Allgemein:, Killstreak,0
  182. IniRead, GZ_Point, Main.ini , Allgemein:, GZ_Point,0
  183. IniRead, Zinsen, Main.ini,  Allgemein:, Zinsen,0
  184. IniRead, Drogen_Gekauft, Main.ini , Allgemein:, Drogen_Gekauft,0
  185. IniRead, Geldsack_Einnahmen, Main.ini,  Allgemein:, Geldsack_Einnahmen,0
  186. IniRead, XP_Einnahmen, Main.ini,  Allgemein:, XP_Einnahmen,0
  187. IniRead, Geldsäcke, Main.ini, Allgemein:, Geldsäcke,0
  188. IniRead, Prods_Einnahmen, Main.ini , Einnahmen:, Prods_Einnahmen,0
  189. IniRead, Bauer_Einnahmen, Main.ini,  Einnahmen:, Bauer_Einnahmen,0
  190. IniRead, Hrobs, Main.ini,  Crime:, Hrobs,0
  191. IniRead, LRobs, Main.ini , Crime:, LRobs,0
  192. IniRead, TRobs, Main.ini , Crime:, TRobs,0
  193. IniRead, BRobs, Main.ini , Crime:, BRobs,0
  194. IniRead, ATMRobs, Main.ini , Crime:, ATMRobs,0
  195. IniRead, HRob_lost, Main.ini,  Verlust:, HRob_lost,0
  196. IniRead, Bauer_Touren, Main.ini, Jobs:, Bauer_Touren,0
  197. IniRead, Prods_Gekauft, Main.ini , Jobs:, Prods_Gekauft,0
  198. IniRead, Prods_Verkauft, Main.ini , Jobs:, Prods_Verkauft,0
  199. IniRead, Taschendieb_Einnahmen, Main.ini,  Jobs:, Taschendieb_Einnahmen,0
  200. IniRead, Prod_Ausgaben, Main.ini, Ausgaben:, Prod_Ausgaben,0
  201. IniRead, Drogen_Ausgaben, Main.ini , Ausgaben:, Drogen_Ausgaben,0
  202. IniRead, Werbe_Ausgaben, Main.ini,  Ausgaben:, Werbe_Ausgaben,0
  203. IniRead, Prods_Ausgaben, Main.ini , Ausgaben:, Prods_Ausgaben,0
  204. IniRead, Anwalt_Ausgaben, Main.ini,  Ausgaben:, Anwalt_Ausgaben,0
  205. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe,0
  206. IniRead, Pdays, Main.ini , Paydays:, Pdays,0
  207. IniRead, Pxp, Main.ini , Paydays:, Pxp,0
  208. IniRead, Psumme, Main.ini , Paydays:, Psumme,0
  209. IniRead, Drogen_Verloren, Main.ini,  Verlust:, Drogen_Verloren,0
  210. IniRead, Drogen_Verloren_in_Geld, Main.ini,  Verlust:, Drogen_Verloren_in_Geld,0
  211. IniRead, Admin_Ticket_Anzahl, Main.ini,  A_Stats:, Admin_Ticket_Anzahl,0
  212. IniRead, Geldsäcke, Main.ini, Allgemein:, Geldsäcke
  213. Prods_Gewinn := Prods_Einnahmen - Prod_Ausgaben
  214. Loop, 93
  215. {
  216. IniRead, Hotkey%A_Index%, Main.ini, Hotkeys, Hotkey%A_Index%
  217. IniRead, Text%A_Index%, Main.ini, Texte, Text%A_Index%
  218. }
  219. gosub Hotkeydefine
  220. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_1_Kunde
  221. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_2_Kunde
  222. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_3_Kunde
  223. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_4_Kunde
  224. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_5_Kunde
  225. IniRead, Lokal_Robber_GangZoneMess , Main.ini, Checkboxen:, Lokal_Robber_GangZoneMess
  226. IniRead, Frak_Robber_GangZoneMess , Main.ini, Checkboxen:, Frak_Robber_GangZoneMess
  227. IniRead, Frak_Robber_KMess , Main.ini, Checkboxen:, Frak_Robber_KMess
  228. IniRead, Lokal_Robber_KMess , Main.ini, Checkboxen:, Lokal_Robber_KMess
  229. IniRead, Frak_Robber_DeadMess , Main.ini, Checkboxen:, Frak_Robber_DeadMess
  230. IniRead, Auto_Anwalt , Main.ini, Checkboxen:, Auto_Anwalt
  231. IniRead, Gang_Armor , Main.ini, Checkboxen:,Gang_Armor
  232. IniRead, Gang_Deagle , Main.ini, Checkboxen:, Gang_Deagle
  233. IniRead, Gang_Shotgun , Main.ini, Checkboxen:, Gang_Shotgun
  234. IniRead, Gang_Mp5 , Main.ini, Checkboxen:, Gang_Mp5
  235. IniRead, Gang_Ak47 , Main.ini, Checkboxen:, Gang_Ak47
  236. IniRead, Gang_M4 , Main.ini, Checkboxen:, Gang_M4
  237. IniRead, Gang_Rifle , Main.ini, Checkboxen:, Gang_Rifle
  238. IniRead, Gang_Sniper , Main.ini, Checkboxen:, Gang_Sniper
  239. IniRead, Gang_Katana , Main.ini, Checkboxen:, Gang_Katana
  240. IniRead, Gang_Baseball , Main.ini, Checkboxen:, Gang_Baseball
  241. IniRead, Prokauf , Main.ini, Checkboxen:, Prokauf
  242. IniRead, Proverkauf , Main.ini, Checkboxen:, Proverkauf
  243. IniRead, Matsladen , Main.ini, Checkboxen:, Matsladen
  244. IniRead, Matsabladen , Main.ini, Checkboxen:, Matsabladen
  245. IniRead, FarmerDuty , Main.ini, Checkboxen:, FarmerDuty
  246. IniRead, Farmerengine , Main.ini, Checkboxen:, Farmerengine
  247. IniRead, Admin_ATAA, Main.ini, Checkboxen:,Admin_ATAA
  248. IniRead, Gang_Ov , Main.ini, Checkboxen:, Gang_Ov
  249. IniRead, Admin_Sup_OV, Main.ini, Checkboxen:,Admin_Sup_OV
  250. IniRead, Laufscript, Main.ini, Checkboxen:,Laufscript
  251. IniRead, Overlay_Status, Main.ini, Checkboxen:,Overlay_Status
  252. IniRead, Gang_KillMess , Main.ini, Messages:, Gang_KillMess
  253. IniRead, GangZone_KillMess , Main.ini, Messages:, GangZone_KillMess
  254. IniRead, Gang_DeathMess , Main.ini, Messages:, Gang_DeathMess
  255. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi
  256. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt
  257. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd
  258. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye
  259. IniRead, Gang_Ov_Color1 , Main.ini, Farben:, Gang_Ov_Color1
  260. IniRead, Gang_Ov_Color2 , Main.ini, Farben:, Gang_Ov_Color2
  261. IniRead, Admin_Ov_Color1, Main.ini, Farben:,Admin_Ov_Color1
  262. IniRead, Admin_Ov_Color2, Main.ini, Farben:,Admin_Ov_Color2
  263. IniRead, Keybinder_Color1 , Main.ini, Farben:, Keybinder_Color1
  264. IniRead, Keybinder_Color2 , Main.ini, Farben:, Keybinder_Color2
  265. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe,0
  266. Gui, -Caption
  267. Gui, Add, Button, x21 y360 w105 h20 +BackgroundTrans gsave, Speichern
  268. Gui, Add, Button, x+5 y360 w105 h20 +BackgroundTrans gforum, Forum
  269. Gui, Add, Button, x+5 y360 w105 h20 +BackgroundTrans gucp, Binder-UCP
  270. Gui, Add, Button, x+5 y360 w105 h20 +BackgroundTrans gts, GCT-TS3
  271. Gui, Add, Button, x+5 y360 w105 h20 +BackgroundTrans gserver, GCT-Join
  272. Gui, Add, Text, x430 y5 +BackgroundTrans gMove vMove, [Move]
  273. Gui, Add, Text, x+3 y5 +BackgroundTrans gReload , [Reload]
  274. Gui, Add, Text, x+3 y5 +BackgroundTrans gMinimieren , [Minimize]
  275. Gui, Add, Text, x+3 y5 +BackgroundTrans gSlideout , [Close]
  276. Gui, Add, Text, x500 y385 +BackgroundTrans, Version %version%.0 | © Renz
  277. Gui, Add, Text, x21 y385 w540 h15 +BackgroundTrans, %MOTD%
  278. Gui, Add, Text, x5 y5  h15 +BackgroundTrans, Keybinder Status: %status%!
  279. Gui, Add, Tab, x21 y44 w540 h310 , Robber|Admin|Binds|Hotkeys|Optionen|Color Picker
  280. Admin_rank := imp_read("IsAdmin", Username, "rang")
  281. If(Admin_rank != "-1")
  282. {
  283. If(Admin_rank == 1)
  284. ARang := "Trial-Supporter"
  285. else If(Admin_rank == 2)
  286. ARang := "Supporter"
  287. else If(Admin_rank == 3)
  288. ARang := "Server-Moderator"
  289. else If(Admin_rank == 4)
  290. ARang := "Full-Admin"
  291. else If(Admin_rank == 5)
  292. ARang := "Teamleiter"
  293. else If(Admin_rank == 6)
  294. ARang := "Projektleiter"
  295. Gui, Tab, Admin
  296. Gui, Font, s12
  297. Gui, Add, Text, x120 y70 h15 +BackgroundTrans +Center , Herzlich Willkommen, %ARang% %Username%
  298. Gui, Font, s8
  299. Gui, Add, Listbox, x31 y94 w140 h135 +BackgroundTrans ,/lk = /lastkills|/ld = /lastdeaths|/lbel = Mute(15 Min.)|/mbel = Mute(50 Min.)|/sbel = /Mute(120 Min.)|/unm = /unmute|/surf = Kwarn+Slap|/aca = /amute|/fsup = ForceSup|/rsup = Releasesup|/fr = /freeze|/ufr = /unfreeze|/clc = /clearchat|/cad = /clearad|/multi = /CheckMultiacc|/probs = Bei Fragen etc.|/oon = O-Chat An!|/ooff = O-Chat Aus!|/reall = repawnvehs all
  300. Gui, Add, Edit, x121 y234 w330 h15 vAdmin_Sup_wkt, %Admin_Sup_wkt%
  301. Gui, Add, Edit, x121 y+1 w330 h15 vAdmin_Sup_nwf, %Admin_Sup_nwf%
  302. Gui, Add, Edit, x121 y+1 w330 h15 vAdmin_Sup_nd, %Admin_Sup_nd%
  303. Gui, Add, Edit, x121 y+1 w330 h15 vAdmin_Sup_bye, %Admin_Sup_bye%
  304. Gui, Add, Text, x31 y234 w150 h15 +BackgroundTrans , Was kann ich...
  305. Gui, Add, Text, x31 y+1 w150 h15 +BackgroundTrans , Weitere Fragen?
  306. Gui, Add, Text, x31 y+1 w150 h15 +BackgroundTrans , Noch da?
  307. Gui, Add, Text, x31 y+1 w150 h15 +BackgroundTrans , Verabschiedung
  308. Gui, Add, Text, x401 y94 w80 h15 +BackgroundTrans ,/C1 - #C1 Open
  309. Gui, Add, Text, x401 y+1 w80 h15 +BackgroundTrans ,/C2 - #C2 Open
  310. Gui, Add, Text, x401 y+1 w80 h15 +BackgroundTrans ,/C3 - #C3 Open
  311. Gui, Add, Text, x401 y+1 w80 h15 +BackgroundTrans ,/C4 - #C4 Open
  312. Gui, Add, Text, x401 y+1 w80 h15 +BackgroundTrans ,/C5 - #C5 Open
  313. Gui, Add, Hotkey, x401 y+1 w35 h15 +BackgroundTrans vHotkey7,%Hotkey7%
  314. Gui, Add, Text, x+3 w90 h15 +BackgroundTrans ,- /Ticketlist
  315. Gui, Add, CheckBox, x401 y+1 h15 +BackgroundTrans vAdmin_ATAA Checked%Admin_ATAA% +BackgroundTrans, Auto. Ticket Annahme?
  316. If(Admin_rank => 3)
  317. {
  318. Gui, Add, Button, x220 y315 w150 h25 , Verwaltung
  319. }
  320. }
  321. else
  322. {
  323. Gui, Tab, Admin
  324. Gui, Font, s16
  325. Gui, Add, Text, x201 y170 +BackgroundTrans cRed ,Zugriff Verwehrt!
  326. Gui, Font, s8
  327. }
  328. Gui, Tab, Robber
  329. Gui, Add, Text, x500 y385 +BackgroundTrans, Version %version%.0 | © Renz
  330. Gui, Add, Text, x21 y385 w540 h15 +BackgroundTrans, %MOTD%
  331. Gui, Add, Text, x5 y5  h15 +BackgroundTrans, Keybinder Status: %status%!
  332. Gui, Add, Text, x41 y75 w90 h15   +BackgroundTrans, GangZone Nachricht
  333. Gui, Add, Edit, x131 y75 w270 h15 vGangZone_KillMess, %GangZone_KillMess%
  334. Gui, Add, Text, x41 y91 w90 h15   +BackgroundTrans, Killnachricht
  335. Gui, Add, Edit, x131 y91 w270 h15 vGang_KillMess, %Gang_KillMess%
  336. Gui, Add, Text, x41 y107 w90 h15   +BackgroundTrans, TodesNachricht
  337. Gui, Add, Edit, x131 y107 w270 h15 vGang_DeathMess, %Gang_DeathMess%
  338. Gui, Add, CheckBox, x40 y140 w10 h12  vAuto_Anwalt Checked%Auto_Anwalt%,
  339. Gui, Add, Text, x+2 y140 h15   +BackgroundTrans, Auto. David Boies bis $
  340. Gui, Add, Edit, x+2 y140 w50 h15   vAnwalt_Bis, %Anwalt_Bis%
  341. Gui, Add, CheckBox, x40 y158 w10 h12  vLaufscript Checked%Laufscript%,
  342. Gui, Add, Text, x+2 w90 h12  +BackgroundTrans, Laufscript Aktiv?
  343. Gui, Add, CheckBox, x404 y75 w10 h12  vLokal_Robber_GangZoneMess Checked%Lokal_Robber_GangZoneMess%,
  344. Gui, Add, Text, x+2 y75 w90 h15   +BackgroundTrans, L - Chat
  345. Gui, Add, CheckBox, x474 y75 w10 h12  vFrak_Robber_GangZoneMess Checked%Frak_Robber_GangZoneMess%,
  346. Gui, Add, Text, x+2 y75 w90 h15   +BackgroundTrans, G - Chat
  347. Gui, Add, CheckBox, x404 y92 w10 h12  vLokal_Robber_KMess Checked%Lokal_Robber_KMess%,
  348. Gui, Add, Text, x+2 y92 w90 h15   +BackgroundTrans, L - Chat
  349. Gui, Add, CheckBox, x474 y92 w10 h12  vFrak_Robber_KMess Checked%Frak_Robber_KMess%,
  350. Gui, Add, Text, x+2 y92 w90 h15   +BackgroundTrans, G - Chat
  351. Gui, Add, CheckBox, x404 y109 w10 h12 vFrak_Robber_DeadMess Checked%Frak_Robber_DeadMess%,
  352. Gui, Add, Text, x+2 y109 w90 h15   +BackgroundTrans, G - Chat
  353. Gui, Add, CheckBox, x40 y255 w14 h14 vGang_Armor Checked%Gang_Armor% ,
  354. Gui, Add, Text, x+2 y255 h15 +BackgroundTrans , Armor
  355. Gui, Add, CheckBox, x40 y271 w14 h14 vGang_Deagle Checked%Gang_Deagle% ,
  356. Gui, Add, Text, x+2 y271 h14 +BackgroundTrans , Deagle
  357. Gui, Add, CheckBox, x40 y287 w14 h14 vGang_Shotgun Checked%Gang_Shotgun% ,
  358. Gui, Add, Text, x+2 y287 h14 +BackgroundTrans , Shotgun
  359. Gui, Add, CheckBox, x40 y303 w14 h14 vGang_Mp5 Checked%Gang_Mp5% ,
  360. Gui, Add, Text, x+2 y303 h14 +BackgroundTrans , Mp5
  361. Gui, Add, CheckBox, x40 y319 w14 h14 vGang_Ak47 Checked%Gang_Ak47% ,
  362. Gui, Add, Text, x+2 y319 h14 +BackgroundTrans , Ak47
  363. Gui, Add, CheckBox, x100 y255 w14 h14 vGang_M4 Checked%Gang_M4% ,
  364. Gui, Add, Text, x+2 y255 h14 +BackgroundTrans , M4
  365. Gui, Add, CheckBox, x100 y271 w14 h14 vGang_Rifle Checked%Gang_Rifle% ,
  366. Gui, Add, Text, x+2 y271 h14 +BackgroundTrans , Rifle
  367. Gui, Add, CheckBox, x100 y287 w14 h14 vGang_Sniper Checked%Gang_Sniper% ,
  368. Gui, Add, Text, x+2 y287 h14 +BackgroundTrans , Sniper
  369. Gui, Add, CheckBox, x100 y303 w14 h14 vGang_Katana Checked%Gang_Katana% ,
  370. Gui, Add, Text, x+2 y303 h14 +BackgroundTrans , Katana
  371. Gui, Add, CheckBox, x100 y319 w14 h14 vGang_Baseball Checked%Gang_Baseball% ,
  372. Gui, Add, Text, x+2 y319 h14 +BackgroundTrans , Baseball Bat
  373. Gui, Add, Hotkey, x40 y240 w60 h15 vHotkey47, %Hotkey47%
  374. Gui, Add, Text, x+3 y240 h15 , Waffenpaket Kaufen
  375. Gui, Add, Text, x470 y145 w70 h170 +BackgroundTrans ,Variablen`n `n<Opfer>`n<Streak>`n<wanteds>`n<HP>`n<AR>`n<Zone>`n<City>`n<Kills>`n<Tode>`n<KD>`n
  376. Gui, Add, Text, x230 y134 +BackgroundTrans,[-Crime-]`nKills/Tode: %Kills%/%Tode% `nGZ-Kills/Tode: %GZ_Kills%/%GZ_Tode%`nLaden-Robs: %LRobs%`nHaus-Robs: %HRobs%`nATM-Robs: %ATMRobs%`nB-Robs: %BRobs%`nTransporter-Robs: %TRobs%
  377. Gui, Add, Text, x+10 y134 +BackgroundTrans, [-Einnahmen-]`nGeld: $%Geldsack_Einnahmen%`nXP: %XP_Einnahmen%`nGeldsäcke: %Geldsäcke%
  378. Gesamt_Ausgabe_Kosten := Anwalt_Ausgaben+Werbe_Ausgaben+Waffen_Ausgabe
  379. Gui, Add, Text, y+10 +BackgroundTrans, [-Ausgaben-]`nAnwaltkosten: $%Anwalt_Ausgaben%`nWerbekosten: $%Werbe_Ausgaben%`nWaffenkosten: $%Waffen_Ausgabe%`nGesamt: $%Gesamt_Ausgabe_Kosten%
  380. Gui, Tab, Binds
  381. Gui, Add, Hotkey, x31 y100 w50 h15 +BackgroundTrans vHotkey48, %Hotkey48%
  382. Gui, Add, Text, x+2 y100 h15 +BackgroundTrans ,= Begrüßung
  383. Gui, Add, Hotkey, x31 y116 w50 h15 +BackgroundTrans vHotkey49, %Hotkey49%
  384. Gui, Add, Text, x+2 y116 h15 +BackgroundTrans ,= Verabschiedung
  385. Gui, Add, Hotkey, x31 y132 w50 h15 +BackgroundTrans vHotkey50, %Hotkey50%
  386. Gui, Add, Text, x+2 y132  h15 +BackgroundTrans ,= /Members
  387. Gui, Add, Hotkey, x31 y148 w50 h15 +BackgroundTrans vHotkey51, %Hotkey51%
  388. Gui, Add, Text, x+2 y148 h15 +BackgroundTrans ,= Gegner anzeigen
  389. Gui, Add, Hotkey, x31 y164 w50  h15 +BackgroundTrans vHotkey52, %Hotkey52%
  390. Gui, Add, Text, x+2 y164  h15 +BackgroundTrans ,= /f Backup Inc
  391. Gui, Add, Hotkey, x31 y180 w50 h15 +BackgroundTrans vHotkey53, %Hotkey53%
  392. Gui, Add, Text, x+2 y180 h15 +BackgroundTrans ,= /g Backup Inc
  393. Gui, Add, Hotkey, x31 y196 w50 h15 +BackgroundTrans vHotkey54, %Hotkey54%
  394. Gui, Add, Text, x+2 y196 h15 +BackgroundTrans ,= Verkaufe Drogen
  395. Gui, Add, Hotkey, x31 y212 w50 h15 +BackgroundTrans vHotkey55, %Hotkey55%
  396. Gui, Add, Text, x+2 y212 h15 +BackgroundTrans ,= /AD | Verkaufe Drogen
  397. Gui, Add, Hotkey, x31 y228 w50 h15 +BackgroundTrans vHotkey56, %Hotkey56%
  398. Gui, Add, Text, x+2 y228 h15 +BackgroundTrans ,= /Antwort an Letzte Pn
  399. Gui, Add, Hotkey, x31 y244 w50  h15 +BackgroundTrans vHotkey57, %Hotkey57%
  400. Gui, Add, Text, x+2 y244 h15 +BackgroundTrans ,= /showfinances [ID]
  401. Gui, Add, Hotkey, x31 y260 w50  h15 +BackgroundTrans vHotkey58, %Hotkey58%
  402. Gui, Add, Text, x+2 y260  h15 +BackgroundTrans ,= /spawnchange
  403. Gui, Add, Hotkey, x31 y276 w50  h15 +BackgroundTrans vHotkey59, %Hotkey59%
  404. Gui, Add, Text, x+2 y276  h15 +BackgroundTrans ,= /fahrzeugradio
  405. Gui, Add, Hotkey, x31 y292 w50  h15 +BackgroundTrans vHotkey60, %Hotkey60%
  406. Gui, Add, Text, x+2 y292 h15 +BackgroundTrans ,= /Contract [Betrag] [ID]
  407. Gui, Add, Hotkey, x31 y308 w50  h15 +BackgroundTrans vHotkey91, %Hotkey91%
  408. Gui, Add, Text, x+2 y308 h15 +BackgroundTrans ,= Lock/Carlock
  409. Gui, Add, Hotkey, x31 y324 w50  h15 +BackgroundTrans vHotkey92, %Hotkey92%
  410. Gui, Add, Text, x+2 y324 h15 +BackgroundTrans ,= Alles Einzahlen
  411. Gui, Add, Hotkey, x210 y100 w50  h15 +BackgroundTrans vHotkey61, %Hotkey61%
  412. Gui, Add, Text, x+2 y100 h15 +BackgroundTrans ,= /g Suche Anwalt
  413. Gui, Add, Hotkey, x210 y116 w50  h15 +BackgroundTrans vHotkey62, %Hotkey62%
  414. Gui, Add, Text, x+2 y116 h15 +BackgroundTrans ,= /g Unter Beschuss
  415. Gui, Add, Hotkey, x210 y132 w50  h15 +BackgroundTrans vHotkey63, %Hotkey63%
  416. Gui, Add, Text, x+2 y132 h15 +BackgroundTrans ,= Wantedlevel
  417. Gui, Add, Hotkey, x210 y148 w50  h15 +BackgroundTrans vHotkey64, %Hotkey64%
  418. Gui, Add, Text, x+2 y148 h15 +BackgroundTrans ,= /HP + Ort
  419. Gui, Add, Hotkey, x210 y164 w50  h15 +BackgroundTrans vHotkey65, %Hotkey65%
  420. Gui, Add, Text, x+2 y164 h15 +BackgroundTrans ,= /g Gegner hier
  421. Gui, Add, Hotkey, x210 y180 w50  h15 +BackgroundTrans vHotkey66, %Hotkey66%
  422. Gui, Add, Text, x+2 y180 h15 +BackgroundTrans ,= /g Hilfe kommt
  423. Gui, Add, Hotkey, x210 y196 w50  h15 +BackgroundTrans vHotkey67, %Hotkey67%
  424. Gui, Add, Text, x+2 y196 h15 +BackgroundTrans ,= /g Meine Position
  425. Gui, Add, Hotkey, x210 y212 w50  h15 +BackgroundTrans vHotkey68, %Hotkey68%
  426. Gui, Add, Text, x+2 y212 h15 +BackgroundTrans ,= /g Brauche Backup
  427. Gui, Add, Hotkey, x210 y228 w50  h15 +BackgroundTrans vHotkey69, %Hotkey69%
  428. Gui, Add, Text, x+2 y228 h15 +BackgroundTrans ,= /g Keine Hilfe mehr
  429. Gui, Add, Hotkey, x210 y244 w50  h15 +BackgroundTrans vHotkey70, %Hotkey70%
  430. Gui, Add, Text, x+2 y244 h15 +BackgroundTrans ,= /g Wo sind Gegner?
  431. Gui, Add, Hotkey, x210 y260 w50  h15 +BackgroundTrans vHotkey71, %Hotkey71%
  432. Gui, Add, Text, x+2 y260 h15 +BackgroundTrans ,= /Countdown (3 Sek.)
  433. Gui, Add, Hotkey, x210 y276 w50  h15 +BackgroundTrans vHotkey72, %Hotkey72%
  434. Gui, Add, Text, x+2 y276 h15 +BackgroundTrans ,= /g [HP]-[ID]-[W´s]-[Ping]
  435. Gui, Add, Hotkey, x210 y292 w50  h15 +BackgroundTrans vHotkey73, %Hotkey73%
  436. Gui, Add, Text, x+2 y292 h15 +BackgroundTrans ,= /g Bin fast Down
  437. Gui, Add, Hotkey, x210 y308 w50  h15 +BackgroundTrans vHotkey89, %Hotkey89%
  438. Gui, Add, Text, x+2 y308 h15 +BackgroundTrans ,= Platzhalter
  439. Gui, Add, Hotkey, x210 y324 w50  h15 +BackgroundTrans vHotkey90, %Hotkey90%
  440. Gui, Add, Text, x+2 y324 h15 +BackgroundTrans ,= Platzhalter
  441. Gui, Add, Hotkey, x390 y100 w50  h15 +BackgroundTrans vHotkey74, %Hotkey74%
  442. Gui, Add, Text, x+2 y100 h15 +BackgroundTrans ,= /g KD Ausgabe
  443. Gui, Add, Hotkey, x390 y116 w50  h15 +BackgroundTrans vHotkey75, %Hotkey75%
  444. Gui, Add, Text, x+2 y116 h15 +BackgroundTrans ,= /Usedrugs
  445. Gui, Add, Hotkey, x390 y132 w50  h15 +BackgroundTrans vHotkey76, %Hotkey76%
  446. Gui, Add, Text, x+2 y132 h15 +BackgroundTrans ,= /put Drugs [Menge]
  447. Gui, Add, Hotkey, x390 y148 w50  h15 +BackgroundTrans vHotkey77, %Hotkey77%
  448. Gui, Add, Text, x+2 y148 h15 +BackgroundTrans ,= /take Drugs 10
  449. Gui, Add, Hotkey, x390 y164 w50  h15 +BackgroundTrans vHotkey78, %Hotkey78%
  450. Gui, Add, Text, x+2 y164 h15 +BackgroundTrans ,= /Conquer
  451. Gui, Add, Hotkey, x390 y180 w50  h15 +BackgroundTrans vHotkey79, %Hotkey79%
  452. Gui, Add, Text, x+2 y180 h15 +BackgroundTrans ,= /ctf
  453. Gui, Add, Hotkey, x390 y196 w50  h15 +BackgroundTrans vHotkey80, %Hotkey80%
  454. Gui, Add, Text, x+2 y196 h15 +BackgroundTrans ,= Grp Cars Respawn
  455. Gui, Add, Hotkey, x390 y212 w50  h15 +BackgroundTrans vHotkey81, %Hotkey81%
  456. Gui, Add, Text, x+2 y212 h15 +BackgroundTrans ,= Armor
  457. Gui, Add, Hotkey, x390 y228 w50  h15 +BackgroundTrans vHotkey82, %Hotkey82%
  458. Gui, Add, Text, x+2 y228 h15 +BackgroundTrans ,= Deagle
  459. Gui, Add, Hotkey, x390 y244 w50  h15 +BackgroundTrans vHotkey83, %Hotkey83%
  460. Gui, Add, Text, x+2 y244 h15 +BackgroundTrans ,= Shotgun
  461. Gui, Add, Hotkey, x390 y260 w50  h15 +BackgroundTrans vHotkey84, %Hotkey84%
  462. Gui, Add, Text, x+2 y260 h15 +BackgroundTrans ,= MP5
  463. Gui, Add, Hotkey, x390 y276 w50  h15 +BackgroundTrans vHotkey85, %Hotkey85%
  464. Gui, Add, Text, x+2 y276 h15 +BackgroundTrans ,= AK47
  465. Gui, Add, Hotkey, x390 y292 w50  h15 +BackgroundTrans vHotkey86, %Hotkey86%
  466. Gui, Add, Text, x+2 y292 h15 +BackgroundTrans ,= M4
  467. Gui, Add, Hotkey, x390 y308 w50  h15 +BackgroundTrans vHotkey87, %Hotkey87%
  468. Gui, Add, Text, x+2 y308 h15 +BackgroundTrans ,= Rifle
  469. Gui, Add, Hotkey, x390 y324 w50  h15 +BackgroundTrans vHotkey88, %Hotkey88%
  470. Gui, Add, Text, x+2 y324 h15 +BackgroundTrans ,= Sniper
  471. Gui, Tab, Hotkeys
  472. Gui, Add, Text, x30 y80 h15 +Center +BackgroundTrans, Hier kannst du dir Hotkeys festlegen um sie Ingame zu benutzen.
  473. Gui, Add, Hotkey, x31 y130 w60 h15 vHotkey8, %Hotkey8%
  474. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey9, %Hotkey9%
  475. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey10, %Hotkey10%
  476. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey11, %Hotkey11%
  477. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey12, %Hotkey12%
  478. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey13, %Hotkey13%
  479. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey14, %Hotkey14%
  480. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey15, %Hotkey15%
  481. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey16, %Hotkey16%
  482. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey17, %Hotkey17%
  483. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey18, %Hotkey18%
  484. Gui, Add, Hotkey, x31 y+1 w60 h15 vHotkey19, %Hotkey19%
  485. Gui, Add, Edit, x95 y130 w170 h15 +BackgroundTrans vText8, %Text8%
  486. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText9, %Text9%
  487. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText10, %Text10%
  488. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText11, %Text11%
  489. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText12, %Text12%
  490. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText13, %Text13%
  491. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText14, %Text14%
  492. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText15, %Text15%
  493. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText16, %Text16%
  494. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText17, %Text17%
  495. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText18, %Text18%
  496. Gui, Add, Edit, x95 y+1 w170 h15 +BackgroundTrans  vText19, %Text19%
  497. Gui, Add, Hotkey, x290 y130 w60 h15 vHotkey20, %Hotkey20%
  498. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey21, %Hotkey21%
  499. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey22, %Hotkey22%
  500. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey23, %Hotkey23%
  501. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey24, %Hotkey24%
  502. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey25, %Hotkey25%
  503. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey26, %Hotkey26%
  504. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey27, %Hotkey27%
  505. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey28, %Hotkey28%
  506. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey29, %Hotkey29%
  507. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey30, %Hotkey30%
  508. Gui, Add, Hotkey, x290 y+1 w60 h15 vHotkey31, %Hotkey31%
  509. Gui, Add, Edit, x355 y130 w170 h15 +BackgroundTrans vText20, %Text20%
  510. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText21, %Text21%
  511. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText22, %Text22%
  512. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText23, %Text23%
  513. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText24, %Text24%
  514. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText25, %Text25%
  515. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText26, %Text26%
  516. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText27, %Text27%
  517. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText28, %Text28%
  518. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText29, %Text29%
  519. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText30, %Text30%
  520. Gui, Add, Edit, x355 y+1 w170 h15 +BackgroundTrans  vText31, %Text31%
  521. Gui,Tab, Optionen
  522. Gui, Add, Text, x30 y90  h15 +Center +BackgroundTrans, Prod. Fahrer
  523. Gui, Add, CheckBox, x30 y+3  h15 vProd_Auto_duty Checked%vProd_Auto_duty%, Auto. Duty
  524. Gui, Add, CheckBox, x30 y+3  h15 vProkauf Checked%Prokauf%, Auto. Prods Kaufen
  525. Gui, Add, CheckBox, x30 y+3  h15 vProverkauf Checked%Proverkauf%, Auto. Prods Verkaufen
  526. Gui, Add, Hotkey, x30 y174 w45 h15 vHotkey32, %Hotkey32%,
  527. Gui, Add, Text, x+5 y174 w90 h15 +Center +BackgroundTrans, Prods. Verkaufen
  528. Gui, Add, Text, x30 y200 w150 h150 +BackgroundTrans, Prod. Fahrer - Statistik `n`nGekauft: %Prods_Gekauft%`nVerkauft: %Prods_Verkauft%`nAusgabe: %Prod_Ausgaben%`nEinnahme: %Prods_Einnahmen%`nGewinn: %Prods_Gewinn%
  529. Gui, Add, Text, x225 y90 h15 +Center +BackgroundTrans, Mats - Transporter
  530. Gui, Add, CheckBox, x225 y+3  h15 vMatsladen Checked%Matsladen%, Auto. Mats - Laden
  531. Gui, Add, CheckBox, x225 y+3  h15 vMatsabladen Checked%Matsabladen%, Auto. Mats - Abladen
  532. Gui, Add, Text, x225 y200 w150 h150 +BackgroundTrans, Mats. Fahrer - Statistik`n`n Folgt...
  533. Gui, Add, Text, x400 y90 h15 +Center +BackgroundTrans, Farmer
  534. Gui, Add, CheckBox, x400 y+3  h15 vFarmerDuty Checked%FarmerDuty%, Auto. Duty
  535. Gui, Add, CheckBox, x400 y+3  h15 vFarmerengine Checked%Farmerengine%, Auto. Engine/Ankoppeln
  536. Gui, Add, Text, x400 y200 w150 h150 +BackgroundTrans, Farmer - Statistik`n`nEinnahmen: $%Bauer_Einnahmen%`nTouren gemacht: %Bauer_Touren%`nDrogen gefarmt: 0
  537. Gui,Tab, Color Picker
  538. Gui, Add, Text, x31 y100 w40 h15 +Right, Red
  539. Gui, Add, Text, x31 y+5 w40 h15 +Right, Green
  540. Gui, Add, Text, x31 y+5 w40 h15 +Right, Blue
  541. Gui, Add, Slider, x71 y100 w190 h15 +BackgroundTrans AltSubmit +NoTicks +Range0-255 vsR gSliderSub, %Rval%
  542. Gui, Add, Slider, x71 y+5 w190 h15 +BackgroundTrans AltSubmit +NoTicks +Range0-255 vsG gSliderSub, %Gval%
  543. Gui, Add, Slider, x71 y+5 w190 h15 +BackgroundTrans AltSubmit +NoTicks +Range0-255 vsB gSliderSub, %Bval%
  544. Gui, Add, Edit, x261 y100 w45 h15 +BackgroundTrans gEditSub veR +Limit3 +Number, %Rval%
  545. Gui, Add, UpDown, Range0-255 vuR +BackgroundTrans gUpDownSub, %Rval%
  546. Gui, Add, Edit, x261 y+5 w45 h15 +BackgroundTrans gEditSub veG +Limit3 +Number, %Gval%
  547. Gui, Add, UpDown, Range0-255 vuG +BackgroundTrans gUpDownSub, %Gval%
  548. Gui, Add, Edit, x261 y+5 w45 h15 +BackgroundTrans gEditSub veB +Limit3 +Number, %Bval%
  549. Gui, Add, UpDown, Range0-255 vuB +BackgroundTrans gUpDownSub, %Bval%
  550. Gui, Add, Progress, x370 y83 w160 h106 +Border Background%RGBval% vpC
  551. Gui, Add, Text, x370 y83 w160 h106 +Border vtP cWhite +BackgroundTrans CWhite, Preview
  552. Gui, Add, Button, x41 y170  h20 +BackgroundTrans vbS gButtonSub, FarbCode in Zwischenablage Speichern
  553. Gui, Add, Text, x41 y+25 h15 , Der Colorpicker ist ein kleines Tool um dir die Farben zu generieren.`nDamit kannst dir dann dein Overlay/Keybinder-Chat ausgabe einfärben nach deinen wünschen.`nWerte sind zb. Zahlen die Summe aus ATM Robs. Mit Sätze ist alles andere gemeint.
  554. Gui, Add, CheckBox, x41 y330 vOverlay_Status Checked%Overlay_Status%,
  555. Gui, Add, Text, x+1 y330 , Overlay Aktiv?
  556. Gui, Add, Text, x41 y284 w90 h15 +BackgroundTrans, Farbe1 (Sätze)
  557. Gui, Add, Text, x41 y304 w90 h15 +BackgroundTrans, Farbe2 (Werte)
  558. Gui, Add, Edit, x131 y284 w50 h15 vGang_Ov_Color1, %Gang_Ov_Color1%
  559. Gui, Add, Edit, x131 y304 w50 h15 vGang_Ov_Color2, %Gang_Ov_Color2%
  560. Gui, Add, Edit, x191 y284 w50 h15 vAdmin_Ov_Color1, %Admin_Ov_Color1%
  561. Gui, Add, Edit, x191 y304 w50 h15 vAdmin_Ov_Color2, %Admin_Ov_Color2%
  562. Gui, Add, Edit, x251 y284 w50 h15 vKeybinder_Color1, %Keybinder_Color1%
  563. Gui, Add, Edit, x251 y304 w50 h15 vKeybinder_Color2, %Keybinder_Color2%
  564. Gui, Add, Text, x131 y268 w60 h15 +BackgroundTrans, Robber
  565. Gui, Add, Text, x+0 y268 w60 h15 +BackgroundTrans, Admin
  566. Gui, Add, Text, x+0 y268 w100 h15 +BackgroundTrans, Keybinder-Chat
  567. Gui, Color, 2C9DFF
  568. Gui, Show, x134 y279, GCT-Binder | ©Renz
  569. Return
  570. EditSub:
  571. GuiControlGet,Rval,,eR
  572. GuiControlGet,Gval,,eG
  573. GuiControlGet,Bval,,eB
  574. gosub set
  575. GuiControl,,uR,%Rval%
  576. GuiControl,,uG,%Gval%
  577. GuiControl,,uB,%Bval%
  578. GuiControl,,sR,%Rval%
  579. GuiControl,,sG,%Gval%
  580. GuiControl,,sB,%Bval%
  581. return
  582. UpDownSub:
  583. GuiControlGet,Rval,,uR
  584. GuiControlGet,Gval,,uG
  585. GuiControlGet,Bval,,uB
  586. gosub set
  587. GuiControl,,eR,%Rval%
  588. GuiControl,,eG,%Gval%
  589. GuiControl,,eB,%Bval%
  590. GuiControl,,sR,%Rval%
  591. GuiControl,,sG,%Gval%
  592. GuiControl,,sB,%Bval%
  593. return
  594. SliderSub:
  595. GuiControlGet,Rval,,sR
  596. GuiControlGet,Gval,,sG
  597. GuiControlGet,Bval,,sB
  598. gosub set
  599. GuiControl,,eR,%Rval%
  600. GuiControl,,eG,%Gval%
  601. GuiControl,,eB,%Bval%
  602. GuiControl,,uR,%Rval%
  603. GuiControl,,uG,%Gval%
  604. GuiControl,,uB,%Bval%
  605. return
  606. set:
  607. RGBval:=RGB(Rval,Gval,Bval)
  608. ToolTip Red: %Rval%`nGreen: %Gval%`nBlue: %Bval%`nHex: %RGBval%
  609. SetTimer, RemoveToolTip, 375
  610. GuiControl,+Background%RGBval%,pC
  611. return
  612. RemoveToolTip:
  613. SetTimer, RemoveToolTip, Off
  614. ToolTip
  615. return
  616. ButtonSub:
  617. StringReplace,Clipboard,RGBval,0x
  618. Return
  619. Save:
  620. Gui, Submit, NoHide
  621. IniWrite, %Prod_Auto_duty%, Main.ini, Checkboxen:, Prod_Auto_duty
  622. IniWrite, %Laufscript%, Main.ini, Checkboxen:, Laufscript
  623. IniWrite, %Prokauf%, Main.ini, Checkboxen:, Prokauf
  624. IniWrite, %Proverkauf%, Main.ini, Checkboxen:, Proverkauf
  625. IniWrite, %Matsladen%, Main.ini, Checkboxen:, Matsladen
  626. IniWrite, %Matsabladen%, Main.ini, Checkboxen:, Matsabladen
  627. IniWrite, %FarmerDuty%, Main.ini, Checkboxen:, FarmerDuty
  628. IniWrite, %Farmerengine%, Main.ini, Checkboxen:, Farmerengine
  629. IniWrite, %Auto_Anwalt%, Main.ini, Checkboxen:, Auto_Anwalt
  630. IniWrite, %Lokal_Robber_GangZoneMess%, Main.ini, Checkboxen:, Lokal_Robber_GangZoneMess
  631. IniWrite, %Frak_Robber_GangZoneMess%, Main.ini, Checkboxen:, Frak_Robber_GangZoneMess
  632. IniWrite, %Frak_Robber_KMess%, Main.ini, Checkboxen:, Frak_Robber_KMess
  633. IniWrite, %Frak_Robber_DeadMess%, Main.ini, Checkboxen:, Frak_Robber_DeadMess
  634. IniWrite, %Gang_Armor%, Main.ini, Checkboxen:,Gang_Armor
  635. IniWrite, %Gang_Deagle%, Main.ini, Checkboxen:, Gang_Deagle
  636. IniWrite, %Gang_Shotgun%, Main.ini, Checkboxen:, Gang_Shotgun
  637. IniWrite, %Gang_Mp5%, Main.ini, Checkboxen:, Gang_Mp5
  638. IniWrite, %Gang_Ak47%, Main.ini, Checkboxen:, Gang_Ak47
  639. IniWrite, %Gang_M4%, Main.ini, Checkboxen:, Gang_M4
  640. IniWrite, %Gang_Rifle%, Main.ini, Checkboxen:, Gang_Rifle
  641. IniWrite, %Gang_Sniper%, Main.ini, Checkboxen:, Gang_Sniper
  642. IniWrite, %Gang_Katana%, Main.ini, Checkboxen:, Gang_Katana
  643. IniWrite, %Gang_Baseball%, Main.ini, Checkboxen:, Gang_Baseball
  644. IniWrite, %Frak_Robber_KMess%, Main.ini, Checkboxen:, Frak_Robber_KMess
  645. IniWrite, %Gang_KillMess%, Main.ini, Messages:, Gang_KillMess
  646. IniWrite, %GangZone_KillMess%, Main.ini, Messages:, GangZone_KillMess
  647. IniWrite, %Gang_DeathMess%, Main.ini, Messages:, Gang_DeathMess
  648. IniWrite, %Anwalt_Bis%, Main.ini, Allgemein:, Anwalt_Bis
  649. IniWrite, %Admin_ATAA%, Main.ini, Checkboxen:,Admin_ATAA
  650. IniWrite, %Admin_Sup_OV%, Main.ini, Checkboxen:,Admin_Sup_OV
  651. IniWrite, %Admin_Sup_Hi%, Main.ini, Messages:,Admin_Sup_Hi
  652. IniWrite, %Admin_Sup_wkt%, Main.ini, Messages:,Admin_Sup_wkt
  653. IniWrite, %Admin_Sup_nwf%, Main.ini, Messages:,Admin_Sup_nwf
  654. IniWrite, %Admin_Sup_nd%, Main.ini, Messages:,Admin_Sup_nd
  655. IniWrite, %Admin_Sup_bye%, Main.ini, Messages:,Admin_Sup_bye
  656. IniWrite, %Overlay_Status% , Main.ini, Checkboxen:, Overlay_Status
  657. IniWrite, %Lokal_Robber_KMess% , Main.ini, Checkboxen:, Lokal_Robber_KMess
  658. IniWrite, %Keybinder_Color1% , Main.ini, Farben:, Keybinder_Color1
  659. IniWrite, %Keybinder_Color2% , Main.ini, Farben:, Keybinder_Color2
  660. IniWrite, %Admin_Ov_Color1%, Main.ini, Farben:,Admin_Ov_Color1
  661. IniWrite, %Admin_Ov_Color2%, Main.ini, Farben:,Admin_Ov_Color2
  662. IniWrite, %Gang_Ov_Color1%, Main.ini, Farben:, Gang_Ov_Color1
  663. IniWrite, %Gang_Ov_Color2%, Main.ini, Farben:, Gang_Ov_Color2
  664. Loop, 92
  665. {
  666. HHotkey := Hotkey%A_Index%
  667. IniWrite, %HHotkey%, Main.ini, Hotkeys, Hotkey%A_Index%
  668. HTexte := Text%A_Index%
  669. IniWrite, %HTexte%, Main.ini, Texte, Text%A_Index%
  670. }
  671. return
  672. Hotkeydefine:
  673. Loop, 92
  674. {
  675. HHotkey := Hotkey%A_Index%
  676. Hotkey, ~%HHotkey%, Label%A_Index%, UseErrorlevel
  677. }
  678. return
  679. Label1:
  680. If(IsInChat() or !CopSkin(Skin))
  681. return
  682. SendChat("/Equip")
  683. sleep 1050
  684. return
  685. Label2:
  686. If(IsInChat() or !CopSkin(Skin))
  687. return
  688. Sendinput, t/Cuff{Space}
  689. sleep 1050
  690. return
  691. Label3:
  692. If(IsInChat() or !CopSkin(Skin))
  693. return
  694. Sendinput, t/Arrest{Space}
  695. sleep 1050
  696. return
  697. Label4:
  698. If(IsInChat() or !CopSkin(Skin))
  699. return
  700. Sendinput, t/Grab{Space}
  701. sleep 1050
  702. return
  703. Label5:
  704. If(IsInChat() or !CopSkin(Skin))
  705. return
  706. SendChat("/Tor")
  707. sleep 1050
  708. return
  709. Label6:
  710. If(IsInChat() or !CopSkin(Skin))
  711. return
  712. Sendchat("/OArrest")
  713. sleep 1050
  714. return
  715. Label7:
  716. If(IsInChat())
  717. return
  718. IniRead, Text7, Main.ini, Texte, Text7
  719. Sendchat("/Ticketlist")
  720. sleep 1050
  721. return
  722. Label8:
  723. If(IsInChat())
  724. return
  725. IniRead, Text8, Main.ini, Texte, Text8
  726. Sendchat("" Text8 "")
  727. sleep 1050
  728. return
  729. Label9:
  730. If(IsInChat())
  731. return
  732. IniRead, Text9, Main.ini, Texte, Text9
  733. Sendchat("" Text9 "")
  734. sleep 1050
  735. return
  736. Label10:
  737. If(IsInChat())
  738. return
  739. IniRead, Text10, Main.ini, Texte, Text10
  740. Sendchat("" Text10 "")
  741. sleep 1050
  742. return
  743. Label11:
  744. If(IsInChat())
  745. return
  746. IniRead, Text11, Main.ini, Texte, Text11
  747. Sendchat("" Text11 "")
  748. sleep 1050
  749. return
  750. Label12:
  751. If(IsInChat())
  752. return
  753. IniRead, Text12, Main.ini, Texte, Text12
  754. Sendchat("" Text12 "")
  755. sleep 1050
  756. return
  757. Label13:
  758. If(IsInChat())
  759. return
  760. IniRead, Text13, Main.ini, Texte, Text13
  761. Sendchat("" Text13 "")
  762. sleep 1050
  763. return
  764. Label14:
  765. If(IsInChat())
  766. return
  767. IniRead, Text14, Main.ini, Texte, Text14
  768. Sendchat("" Text14 "")
  769. sleep 1050
  770. return
  771. Label15:
  772. If(IsInChat())
  773. return
  774. IniRead, Text15, Main.ini, Texte, Text15
  775. Sendchat("" Text15 "")
  776. sleep 1050
  777. return
  778. Label16:
  779. If(IsInChat())
  780. return
  781. IniRead, Text16, Main.ini, Texte, Text16
  782. Sendchat("" Text16 "")
  783. sleep 1050
  784. return
  785. Label17:
  786. If(IsInChat())
  787. return
  788. IniRead, Text17, Main.ini, Texte, Text17
  789. Sendchat("" Text17 "")
  790. sleep 1050
  791. return
  792. Label18:
  793. If(IsInChat())
  794. return
  795. IniRead, Text18, Main.ini, Texte, Text18
  796. Sendchat("" Text18 "")
  797. sleep 1050
  798. return
  799. Label19:
  800. If(IsInChat())
  801. return
  802. IniRead, Text19, Main.ini, Texte, Text19
  803. Sendchat("" Text19 "")
  804. sleep 1050
  805. return
  806. Label20:
  807. If(IsInChat())
  808. return
  809. IniRead, Text20, Main.ini, Texte, Text20
  810. Sendchat("" Text20 "")
  811. sleep 1050
  812. return
  813. Label21:
  814. If(IsInChat())
  815. return
  816. IniRead, Text21, Main.ini, Texte, Text21
  817. Sendchat("" Text21 "")
  818. sleep 1050
  819. return
  820. Label22:
  821. If(IsInChat())
  822. return
  823. IniRead, Text22, Main.ini, Texte, Text22
  824. Sendchat("" Text22 "")
  825. sleep 1050
  826. return
  827. Label23:
  828. If(IsInChat())
  829. return
  830. IniRead, Text23, Main.ini, Texte, Text23
  831. Sendchat("" Text23 "")
  832. sleep 1050
  833. return
  834. Label24:
  835. If(IsInChat())
  836. return
  837. IniRead, Text24, Main.ini, Texte, Text24
  838. Sendchat("" Text24 "")
  839. sleep 1050
  840. return
  841. Label25:
  842. If(IsInChat())
  843. return
  844. IniRead, Text25, Main.ini, Texte, Text25
  845. Sendchat("" Text25 "")
  846. sleep 1050
  847. return
  848. Label26:
  849. If(IsInChat())
  850. return
  851. IniRead, Text26, Main.ini, Texte, Text26
  852. Sendchat("" Text26 "")
  853. sleep 1050
  854. return
  855. Label27:
  856. If(IsInChat())
  857. return
  858. IniRead, Text27, Main.ini, Texte, Text27
  859. Sendchat("" Text27 "")
  860. sleep 1050
  861. return
  862. Label28:
  863. If(IsInChat())
  864. return
  865. IniRead, Text28, Main.ini, Texte, Text28
  866. Sendchat("" Text28 "")
  867. sleep 1050
  868. return
  869. Label29:
  870. If(IsInChat())
  871. return
  872. IniRead, Text29, Main.ini, Texte, Text29
  873. Sendchat("" Text29 "")
  874. sleep 1050
  875. return
  876. Label30:
  877. If(IsInChat())
  878. return
  879. IniRead, Text30, Main.ini, Texte, Text30
  880. Sendchat("" Text30 "")
  881. sleep 1050
  882. return
  883. Label31:
  884. If(IsInChat())
  885. return
  886. IniRead, Text31, Main.ini, Texte, Text31
  887. Sendchat("" Text31 "")
  888. sleep 1050
  889. return
  890. Label33:
  891. If(IsInChat())
  892. return
  893. IniRead, Text33, Main.ini, Texte, Text33
  894. Sendchat("" Text33 "")
  895. sleep 1050
  896. return
  897. Label34:
  898. If(IsInChat())
  899. return
  900. IniRead, Text34, Main.ini, Texte, Text34
  901. Sendchat("" Text34 "")
  902. sleep 1050
  903. return
  904. Label35:
  905. If(IsInChat())
  906. return
  907. addchatmessage("/Ticketlist")
  908. sleep 1050
  909. return
  910. Label36:
  911. If(IsInChat())
  912. return
  913. IniRead, Text36, Main.ini, Texte, Text36
  914. Sendchat("" Text36 "")
  915. sleep 1050
  916. return
  917. Label37:
  918. If(IsInChat())
  919. return
  920. IniRead, Text37, Main.ini, Texte, Text37
  921. Sendchat("" Text37 "")
  922. sleep 1050
  923. return
  924. Label38:
  925. If(IsInChat())
  926. return
  927. IniRead, Text38, Main.ini, Texte, Text38
  928. Sendchat("" Text38 "")
  929. sleep 1050
  930. return
  931. Label39:
  932. If(IsInChat())
  933. return
  934. IniRead, Text39, Main.ini, Texte, Text39
  935. Sendchat("" Text39 "")
  936. sleep 1050
  937. return
  938. Label40:
  939. If(IsInChat())
  940. return
  941. IniRead, Text40, Main.ini, Texte, Text40
  942. Sendchat("" Text40 "")
  943. sleep 1050
  944. return
  945. Label41:
  946. If(IsInChat())
  947. return
  948. IniRead, Text41, Main.ini, Texte, Text41
  949. Sendchat("" Text41 "")
  950. sleep 1050
  951. return
  952. Label42:
  953. If(IsInChat())
  954. return
  955. IniRead, Text42, Main.ini, Texte, Text42
  956. Sendchat("" Text42 "")
  957. sleep 1050
  958. return
  959. Label43:
  960. If(IsInChat())
  961. return
  962. IniRead, Text43, Main.ini, Texte, Text43
  963. Sendchat("" Text43 "")
  964. sleep 1050
  965. return
  966. Label44:
  967. If(IsInChat())
  968. return
  969. IniRead, Text44, Main.ini, Texte, Text44
  970. Sendchat("" Text44 "")
  971. sleep 1050
  972. return
  973. Label45:
  974. If(IsInChat())
  975. return
  976. IniRead, Text45, Main.ini, Texte, Text45
  977. Sendchat("" Text45 "")
  978. sleep 1050
  979. return
  980. Label46:
  981. If(IsInChat())
  982. return
  983. IniRead, Text46, Main.ini, Texte, Text46
  984. Sendchat("" Text46 "")
  985. sleep 1050
  986. return
  987. Label47:
  988. If(IsInChat() == 1)
  989. Return
  990. Suspend Permit
  991. IniRead, Keybinder_Color1 , Main.ini, Farben:, Keybinder_Color1
  992. IniRead, Keybinder_Color2 , Main.ini, Farben:, Keybinder_Color2
  993. IniRead, Gang_Armor , Main.ini, Checkboxen:,Gang_Armor
  994. IniRead, Gang_Deagle , Main.ini, Checkboxen:, Gang_Deagle
  995. IniRead, Gang_Shotgun , Main.ini, Checkboxen:, Gang_Shotgun
  996. IniRead, Gang_Mp5 , Main.ini, Checkboxen:, Gang_Mp5
  997. IniRead, Gang_Ak47 , Main.ini, Checkboxen:, Gang_Ak47
  998. IniRead, Gang_M4 , Main.ini, Checkboxen:, Gang_M4
  999. IniRead, Gang_Rifle , Main.ini, Checkboxen:, Gang_Rifle
  1000. IniRead, Gang_Sniper , Main.ini, Checkboxen:, Gang_Sniper
  1001. IniRead, Gang_Katana , Main.ini, Checkboxen:, Gang_Katana
  1002. IniRead, Gang_Baseball , Main.ini, Checkboxen:, Gang_Baseball
  1003. Waffen := "Waffen gekauft ("
  1004. Preis := "0"
  1005. IF(Gang_Armor == 1)
  1006. {
  1007. SendChat("/buygun 0 1")
  1008. Waffen .= "Armor,"
  1009. Preis += 500
  1010. sleep 50
  1011. }
  1012. IF(Gang_Deagle == 1)
  1013. {
  1014. SendChat("/buygun 24 1")
  1015. Waffen .= "Deagle,"
  1016. Preis += 1160
  1017. sleep 50
  1018. }
  1019. IF(Gang_Shotgun == 1)
  1020. {
  1021. SendChat("/buygun 25 1")
  1022. Waffen .= "Shotgun,"
  1023. Preis += 1280
  1024. sleep 50
  1025. }
  1026. IF(Gang_Mp5 == 1)
  1027. {
  1028. SendChat("/buygun 29 1")
  1029. Waffen .= "Mp5,"
  1030. Preis += 2000
  1031. sleep 50
  1032. }
  1033. IF(Gang_Ak47 == 1)
  1034. {
  1035. SendChat("/buygun 30 1")
  1036. Waffen .= "Ak47,"
  1037. Preis += 2800
  1038. sleep 50
  1039. }
  1040. IF(Gang_M4 == 1)
  1041. {
  1042. SendChat("/buygun 31 1")
  1043. Waffen .= "M4,"
  1044. Preis += 7200
  1045. sleep 50
  1046. }
  1047. IF(Gang_Rifle == 1)
  1048. {
  1049. SendChat("/buygun 33 1")
  1050. Waffen .= "Rifle,"
  1051. Preis += 7600
  1052. sleep 50
  1053. }
  1054. IF(Gang_Sniper == 1)
  1055. {
  1056. SendChat("/buygun 34 1")
  1057. Waffen .= "Sniper,"
  1058. Preis += 20000
  1059. sleep 50
  1060. }
  1061. IF(Gang_Katana == 1)
  1062. {
  1063. SendChat("/buygun 8 1")
  1064. Waffen .= "Katana,"
  1065. Preis += 400
  1066. sleep 50
  1067. }
  1068. IF(Gang_Baseball == 1)
  1069. {
  1070. SendChat("/buygun 5 1")
  1071. Waffen .= "Baseball Bat"
  1072. Preis += 400
  1073. sleep 50
  1074. }
  1075. Waffen .= ")"
  1076. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Waffenpaket gekauft - Preis: $%Preis%`n, %A_Scriptdir%\Log.txt
  1077. Ausgaben =
  1078. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe
  1079. Waffen_Ausgabe += Preis
  1080. IniWrite, %Waffen_Ausgabe%, Main.ini, Ausgabe:, Waffen_Ausgabe
  1081. sleep 1050
  1082. Suspend off
  1083. return
  1084. Label48:
  1085. If(IsInChat())
  1086. return
  1087. SendChat("Hi, Mein Name ist " GetUsername() ", Wie kann ich dir helfen?")
  1088. sleep 1050
  1089. return
  1090. Label49:
  1091. If(IsInChat())
  1092. return
  1093. SendChat("Ich wünsche dir noch einen Angenehmen Tag. Bye")
  1094. sleep 1050
  1095. return
  1096. Label50:
  1097. If(IsInChat())
  1098. Return
  1099. SendChat("/Members")
  1100. sleep 1050
  1101. return
  1102. Label51:
  1103. If(IsInChat())
  1104. Return
  1105. addChatMessage("{FFFFFF}Folgt....")
  1106. sleep 1050
  1107. return
  1108. Label52:
  1109. If(IsInChat())
  1110. Return
  1111. SendChat("")
  1112. sleep 1050
  1113. return
  1114. Label53:
  1115. If(IsInChat())
  1116. Return
  1117. SendChat("")
  1118. sleep 1050
  1119. return
  1120. Label54:
  1121. If(IsInChat())
  1122. Return
  1123. SendChat("Verkaufe Drogen! Bei bedarf Schreibt mich an!")
  1124. sleep 1050
  1125. return
  1126. Label55:
  1127. If(IsInChat())
  1128. Return
  1129. Sendinput, Wieviel Gramm willst du Verkaufen?: {Space}
  1130. Input, Gramm, V I M, {Enter}
  1131. Sell_Gramm := Gramm
  1132. sleep 500
  1133. Sendinput, Wieviel Geld möchtest du pro Gramm?: {Space}
  1134. Input, Betrag, V I M, {Enter}
  1135. Sell_Geld := Betrag
  1136. Entgeld := Sell_Gramm * Sell_Geld
  1137. addChatmessage("Verkaufe " Sell_Gramm "g Drogen für $" Entgeld)
  1138. addChatmessage("Möchtest du diese Werbung absenden? Wenn ja Drücke die # Taste.")
  1139. Keywait, #, D T10
  1140. IF !ERRORLEVEL
  1141. {
  1142. SendChat("Verkaufe " Sell_Gramm "g Drogen für $" Enteld " | Meldet euch per Pn!")
  1143. }
  1144. else
  1145. {
  1146. addChatmessage("Senden der Werbung wurde Abgebrochen, keine Bestätigung erhalten!")
  1147. }
  1148. sleep 1050
  1149. return
  1150. Label56:
  1151. If(IsInChat())
  1152. Return
  1153. FileRead, Chatlog, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1154. If !InStr(Chatlog, "Pn von")
  1155. {
  1156. addChatMessage("{" Keybinder_Color1 "}[{" Keybinder_Color2 "}Info{" Keybinder_Color1 "}] - {" Keybinder_Color1 "}Niemand hat dir eine Pn geschrieben")
  1157. return
  1158. }
  1159. RegExMatch(Chatlog, "PN von (.*) \((.*)\)\:",Re_Sms)
  1160. Sendinput, /pn %Re_Sms1%{Space}
  1161. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1162. Backup := log_Backup
  1163. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1164. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1165. sleep 1050
  1166. return
  1167. Label57:
  1168. If(IsInChat())
  1169. Return
  1170. Sendinput, /showfinances{Space}
  1171. Username := getUsername()
  1172. sleep 1050
  1173. return
  1174. Label58:
  1175. If(IsInChat())
  1176. Return
  1177. SendChat("/Spawnchange")
  1178. Username := getUsername()
  1179. sleep 1050
  1180. return
  1181. Label59:
  1182. If(IsInChat())
  1183. Return
  1184. SendChat("/fahrzeugradio")
  1185. Username := getUsername()
  1186. sleep 1050
  1187. return
  1188. Label60:
  1189. If(IsInChat())
  1190. Return
  1191. Sendinput, /Contract{Space}
  1192. Username := getUsername()
  1193. sleep 1050
  1194. return
  1195. ----------------------------------
  1196. Label61:
  1197. Skin := getPlayerSkinId()
  1198. If(IsInChat() or CopSkin(Skin))
  1199. return
  1200. SendChat("/g Benötige einen Anwalt!")
  1201. Username := getUsername()
  1202. sleep 1050
  1203. return
  1204. Label62:
  1205. Skin := getPlayerSkinId()
  1206. If(IsInChat() or CopSkin(Skin))
  1207. return
  1208. health := getPlayerHealth() + getPlayerArmor()
  1209. SendChat("/g Stehe unter Beschuss in " getPlayerZone() " | HP: " health)
  1210. Username := getUsername()
  1211. sleep 1050
  1212. return
  1213. Label63:
  1214. Skin := getPlayerSkinId()
  1215. If(IsInChat() or CopSkin(Skin))
  1216. return
  1217. ws := getPlayerWanteds()
  1218. If(ws == 0)
  1219. {
  1220. SendChat("/g Ich habe keine Wanteds!")
  1221. Username := getUsername()
  1222. sleep 1050
  1223. return
  1224. }
  1225. else
  1226. {
  1227. IniRead, Wanteds, Main.ini,  Crime:, Wanteds
  1228. SendChat("/g Meine Wanteds betragen: " Wanteds)
  1229. Username := getUsername()
  1230. sleep 1050
  1231. }
  1232. return
  1233. Label64:
  1234. Skin := getPlayerSkinId()
  1235. If(IsInChat() or CopSkin(Skin))
  1236. return
  1237. health := getPlayerHealth() + getPlayerArmor()
  1238. SendChat("/g Ich bin in " getPlayerZone() " mit " health " HP")
  1239. Username := getUsername()
  1240. sleep 1050
  1241. return
  1242. Label65:
  1243. Skin := getPlayerSkinId()
  1244. If(IsInChat() or CopSkin(Skin))
  1245. return
  1246. SendChat("/g Bei mir in " getPlayerZone() " sind gegner! Kommt schnell!")
  1247. Username := getUsername()
  1248. sleep 1050
  1249. return
  1250. Label66:
  1251. Skin := getPlayerSkinId()
  1252. If(IsInChat() or CopSkin(Skin))
  1253. return
  1254. SendChat("/g Bin Unterwegs in " getPlayerZone() " | Hilfe kommt!")
  1255. Username := getUsername()
  1256. sleep 1050
  1257. return
  1258. Label67:
  1259. Skin := getPlayerSkinId()
  1260. If(IsInChat() or CopSkin(Skin))
  1261. return
  1262. SendChat("/g Ich bin in " getPlayerZone())
  1263. Username := getUsername()
  1264. sleep 1050
  1265. return
  1266. Label68:
  1267. Skin := getPlayerSkinId()
  1268. If(IsInChat() or CopSkin(Skin))
  1269. return
  1270. health := getPlayerHealth() + getPlayerArmor()
  1271. SendChat("/g Brauche dringend Unterstützung! in " getPlayerZone() " | HP: " health)
  1272. Username := getUsername()
  1273. sleep 1050
  1274. return
  1275. Label69:
  1276. Skin := getPlayerSkinId()
  1277. If(IsInChat() or CopSkin(Skin))
  1278. return
  1279. SendChat("/g Alles geregelt! | Keine Hilfe mehr benötigt")
  1280. Username := getUsername()
  1281. sleep 1050
  1282. return
  1283. Label70:
  1284. Skin := getPlayerSkinId()
  1285. If(IsInChat() or CopSkin(Skin))
  1286. return
  1287. SendChat("/g Wo sind Gegner? Bitte Melden!")
  1288. Username := getUsername()
  1289. sleep 1050
  1290. return
  1291. Label71:
  1292. If(IsInChat())
  1293. return
  1294. SendChat("Countdown Startet!")
  1295. sleep 1050
  1296. SendChat(">>>>> 3 <<<<<")
  1297. sleep 1050
  1298. SendChat(">>>>> 2 <<<<<")
  1299. sleep 1050
  1300. SendChat(">>>>> 1 <<<<<")
  1301. sleep 1050
  1302. SendChat("Los Gehts!")
  1303. Username := getUsername()
  1304. return
  1305. Label72:
  1306. Skin := getPlayerSkinId()
  1307. If(IsInChat() or CopSkin(Skin))
  1308. return
  1309. name := getUserNAme()
  1310. ID := getPlayerIDbyName(name)
  1311. Ping := getPlayerPingById(ID)
  1312. Score := getPlayerScoreById(ID)
  1313. IniRead, Wanteds, Main.ini,  Crime:, Wanteds
  1314. health := getPlayerHealth() + getPlayerArmor()
  1315. SendChat("/g Infos - HP: " health " | ID: " ID " | Ping: " Ping " | Lvl: " Score " | W´s: " Wanteds)
  1316. Username := getUsername()
  1317. sleep 1050
  1318. return
  1319. Label73:
  1320. Skin := getPlayerSkinId()
  1321. If(IsInChat() or CopSkin(Skin))
  1322. return
  1323. health := getPlayerHealth() + getPlayerArmor()
  1324. SendChat("/g Ich bin fast Down | Beeilung bitte! HP: " health)
  1325. Username := getUsername()
  1326. sleep 1050
  1327. return
  1328. Label74:
  1329. If(IsInChat())
  1330. return
  1331. IniRead, Kills, Main.ini,  Allgemein:, Kills,0
  1332. IniRead, Tode, Main.ini , Allgemein:, Tode,0
  1333. KD := Kills/Tode
  1334. StringTrimRight, Form_KD, KD, 4
  1335. Sendchat("/g Meine KD: " Form_KD)
  1336. Username := getUsername()
  1337. sleep 1050
  1338. return
  1339. Label75:
  1340. If(IsInChat())
  1341. return
  1342. Sendchat("/Usedrugs")
  1343. Username := getUsername()
  1344. sleep 1050
  1345. return
  1346. Label76:
  1347. If(IsInChat())
  1348. return
  1349. Sendinput, t/put drugs{Space}
  1350. Username := getUsername()
  1351. sleep 1050
  1352. return
  1353. Label77:
  1354. If(IsInChat())
  1355. return
  1356. Sendchat("/take Drugs 10")
  1357. Username := getUsername()
  1358. sleep 1050
  1359. return
  1360. Label78:
  1361. If(IsInChat())
  1362. return
  1363. Sendchat("/Conquer")
  1364. Username := getUsername()
  1365. sleep 1050
  1366. return
  1367. Label79:
  1368. If(IsInChat())
  1369. return
  1370. Sendchat("/ctf")
  1371. Username := getUsername()
  1372. sleep 1050
  1373. return
  1374. Label80:
  1375. If(IsInChat())
  1376. return
  1377. Sendchat("/gruppe")
  1378. sleep 200
  1379. Send {Down 2}
  1380. sleep 200
  1381. Send {Enter}
  1382. sleep 200
  1383. Send {Enter}
  1384. sleep 1050
  1385. Username := getUsername()
  1386. return
  1387. Label81:
  1388. If(IsInChat())
  1389. return
  1390. Sendchat("/buygun 0 1")
  1391. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe
  1392. Waffen_Ausgabe += 500
  1393. IniWrite, %Waffen_Ausgabe%, Main.ini, Ausgabe, Waffen_Ausgabe
  1394. Username := getUsername()
  1395. sleep 1050
  1396. return
  1397. Label82:
  1398. If(IsInChat())
  1399. return
  1400. Sendchat("/buygun 24 1")
  1401. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe
  1402. Waffen_Ausgabe += 1160
  1403. IniWrite, %Waffen_Ausgabe%, Main.ini, Ausgabe, Waffen_Ausgabe
  1404. Username := getUsername()
  1405. sleep 1050
  1406. return
  1407. Label83:
  1408. If(IsInChat())
  1409. return
  1410. Sendchat("/buygun 25 1")
  1411. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe
  1412. Waffen_Ausgabe += 1280
  1413. IniWrite, %Waffen_Ausgabe%, Main.ini, Ausgabe, Waffen_Ausgabe
  1414. Username := getUsername()
  1415. sleep 1050
  1416. return
  1417. Label84:
  1418. If(IsInChat())
  1419. return
  1420. Sendchat("/buygun 29 1")
  1421. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe
  1422. Waffen_Ausgabe += 2000
  1423. IniWrite, %Waffen_Ausgabe%, Main.ini, Ausgabe, Waffen_Ausgabe
  1424. Username := getUsername()
  1425. sleep 1050
  1426. return
  1427. Label85:
  1428. If(IsInChat())
  1429. return
  1430. Sendchat("/buygun 30 1")
  1431. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe
  1432. Waffen_Ausgabe += 2800
  1433. IniWrite, %Waffen_Ausgabe%, Main.ini, Ausgabe, Waffen_Ausgabe
  1434. Username := getUsername()
  1435. sleep 1050
  1436. return
  1437. Label86:
  1438. If(IsInChat())
  1439. return
  1440. Sendchat("/buygun 31 1")
  1441. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe
  1442. Waffen_Ausgabe += 7200
  1443. IniWrite, %Waffen_Ausgabe%, Main.ini, Ausgabe, Waffen_Ausgabe
  1444. Username := getUsername()
  1445. sleep 1050
  1446. return
  1447. Label87:
  1448. If(IsInChat())
  1449. return
  1450. Sendchat("/buygun 33 1")
  1451. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe
  1452. Waffen_Ausgabe += 7600
  1453. IniWrite, %Waffen_Ausgabe%, Main.ini, Ausgabe, Waffen_Ausgabe
  1454. Username := getUsername()
  1455. sleep 1050
  1456. return
  1457. Label88:
  1458. If(IsInChat())
  1459. return
  1460. Sendchat("/buygun 34 1")
  1461. IniRead, Waffen_Ausgabe, Main.ini, Ausgaben:, Waffen_Ausgabe
  1462. Waffen_Ausgabe += 20000
  1463. IniWrite, %Waffen_Ausgabe%, Main.ini, Ausgabe, Waffen_Ausgabe
  1464. Username := getUsername()
  1465. sleep 1050
  1466. return
  1467. Label89:
  1468. If(IsInChat())
  1469. return
  1470. Sendchat("")
  1471. Username := getUsername()
  1472. sleep 1050
  1473. return
  1474. Label90:
  1475. If(IsInChat())
  1476. return
  1477. Sendchat("")
  1478. Username := getUsername()
  1479. sleep 1050
  1480. return
  1481. Label91:
  1482. If(IsInChat())
  1483. return
  1484. If(IsPlayerinanyVehicle())
  1485. {
  1486. SendChat("/lock")
  1487. return
  1488. }
  1489. else
  1490. {
  1491. SendChat("/carlock")
  1492. return
  1493. }
  1494. sleep 1050
  1495. Username := getUsername()
  1496. return
  1497. Label92:
  1498. If(IsInChat())
  1499. return
  1500. Money := getPlayerMoney()
  1501. Send {Alt down}
  1502. Send {Alt up}
  1503. sleep 200
  1504. Send {Enter}
  1505. sleep 200
  1506. SendInput %Money% {Enter}
  1507. Send {Enter}
  1508. Sleep 200
  1509. Send {Esc}
  1510. Sleep 200
  1511. Send {Esc}
  1512. sleep 1050
  1513. Username := getUsername()
  1514. return
  1515. GuiClose:
  1516. ExitApp
  1517. return
  1518. Chatlog:
  1519. IfWinNotExist, GTA:SA:MP
  1520. return
  1521. User := GetUsername()
  1522. Skin := getPlayerSkinId()
  1523. IniRead, Keybinder_Color1 , Main.ini, Farben:, Keybinder_Color1
  1524. IniRead, Keybinder_Color2 , Main.ini, Farben:, Keybinder_Color2
  1525. IniRead, Prod_Auto_duty, Main.ini, Checkboxen:, Prod_Auto_duty
  1526. IniRead, Prokauf , Main.ini, Checkboxen:, Prokauf
  1527. IniRead, Proverkauf , Main.ini, Checkboxen:, Proverkauf
  1528. IniRead, Matsladen , Main.ini, Checkboxen:, Matsladen
  1529. IniRead, Matsabladen , Main.ini, Checkboxen:, Matsabladen
  1530. IniRead, FarmerDuty , Main.ini, Checkboxen:, FarmerDuty
  1531. IniRead, Farmerengine , Main.ini, Checkboxen:, Farmerengine
  1532. IniRead, Admin_ATAA, Main.ini, Checkboxen:,Admin_ATAA
  1533. IniRead, Auto_Anwalt , Main.ini, Checkboxen:, Auto_Anwalt
  1534. IniRead, Frak_Robber_DeadMess , Main.ini, Checkboxen:, Frak_Robber_DeadMess
  1535. IniRead, Lokal_Robber_KMess , Main.ini, Checkboxen:, Lokal_Robber_KMess
  1536. FileRead, Chatlog, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1537. ReadGametext(0, gametext0)
  1538. If InStr(Chatlog, " Du hast dich erfolgreich eingeloggt")
  1539. {
  1540. go := 1
  1541. addChatMessage("{FFFFFF}Herzlich Willkommen auf GCT!")
  1542. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1543. Backup := log_Backup
  1544. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1545. }
  1546. If InStr(Chatlog, " hat ein neues Ticket erstellt.")
  1547. {
  1548. If(Admin_ATAA == 1)
  1549. {
  1550. RegExMatch(Chatlog, "\* (.*) hat ein neues Ticket erstellt\.", Sup_Kunde)
  1551. SendChat("/Ticketlist")
  1552. IfNotExist, %A_Scriptdir%\Logs\Sup_von_%Sup_Kunde%_%A_DD%%A_MM%%A_YYYY%.txt
  1553. {
  1554. FormatTime, Time, HH:MM:SS tt
  1555. FileAppend,`n`n[Support Beginn: %Time% von %Sup_Kunde1%]`n`n, %A_Scriptdir%\Logs\Sup_von_%Sup_Kunde1%_%A_DD%%A_MM%%A_YYYY%.txt
  1556. }
  1557. Iniwrite, %Sup_Kunde1%, Main.ini,  Kunde:, Sup_Kunde
  1558. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1559. Backup := log_Backup
  1560. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1561. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1562. Username := getUsername()
  1563. }
  1564. }
  1565. If InStr(Chatlog, " [ SUPPORT ] Du bearbeitest nun das Ticket")
  1566. {
  1567. RegExMatch(Chatlog, " \[ SUPPORT \] Du bearbeitest nun das Ticket \((.*)\) von (.*) \((.*)\).", Sup_Kunde)
  1568. Iniwrite, %Sup_Kunde2%, Main.ini,  Kunde:, Sup_Kunde
  1569. Iniwrite, %Sup_Kunde1%, Main.ini,  Kunde:, Sup_Kunde_Ticket_ID
  1570. IniRead, Admin_Ticket_Anzahl, Main.ini,  A_Stats:, Admin_Ticket_Anzahl
  1571. Admin_Ticket_Anzahl++
  1572. Iniwrite, %Admin_Ticket_Anzahl%, Main.ini,  A_Stats:, Admin_Ticket_Anzahl
  1573. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1574. Backup := log_Backup
  1575. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1576. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1577. Username := getUsername()
  1578. goto Check_Channel
  1579. }
  1580. If InStr(Chatlog, "[ SUPPORT 0 ]") OR If InStr(Chatlog, "[ SUPPORT 1 ]") OR If InStr(Chatlog, "[ SUPPORT 2 ]") OR If InStr(Chatlog, "[ SUPPORT 3 ]") OR If InStr(Chatlog, "[ SUPPORT 4 ]")
  1581. {
  1582. Me := getUserNAme()
  1583. RegExMatch(Chatlog, ".* SUPPORT (.*) \] (.*): (.*)", Sup_Log)
  1584. IfNotInString, Sup_Log2, %Me%
  1585. {
  1586. Fileappend,`n[%A_Hour%:%A_Min%:%A_Sec%|[%Me% -> %Sup_Kunde%] - %Sup_Log2%, %A_Scriptdir%\Logs\Sup_von_%Sup_Kunde%_%A_DD%%A_MM%%A_YYYY%.txt
  1587. }
  1588. else
  1589. {
  1590. Fileappend,`n[%A_Hour%:%A_Min%:%A_Sec%|[%Me% <- %Sup_Kunde%] - %Sup_Log2%, %A_Scriptdir%\Logs\Sup_von_%Sup_Kunde%_%A_DD%%A_MM%%A_YYYY%.txt
  1591. }
  1592. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1593. Backup := log_Backup
  1594. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1595. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1596. Username := getUsername()
  1597. }
  1598. If InStr(Chatlog, "Du hast erfolgreich eine Werbung für ")
  1599. {
  1600. RegExMatch(Chatlog, "Du hast erfolgreich eine Werbung für \$(.*) geschaltet\.",Werbung)
  1601. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Ausgaben - Grund: Werbung | Ausgabe: ($%Werbung1%/$%Werbe_Ausgabe%) `n, %A_Scriptdir%\Log.txt
  1602. addChatMessage("{" Keybinder_Color1 "}Werbe Ausgaben gesamt: ${" Keybinder_Color2 "}" Werbe_Ausgabe)
  1603. IniRead, Werbe_Ausgaben, Main.ini,  Ausgaben:, Werbe_Ausgaben
  1604. Werbe_Ausgaben += Werbung1
  1605. Iniwrite, %Werbe_Ausgaben%, Main.ini,  Ausgaben:, Werbe_Ausgaben
  1606. addChatMessage("{" Keybinder_Color1 "}[{" Keybinder_Color2 "}Ausgaben - Werbung{" Keybinder_Color1 "}] -> {" Keybinder_Color1 "}Geld: {" Keybinder_Color2 "}$" Werbe_Ausgaben)
  1607. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1608. Backup := log_Backup
  1609. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1610. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1611. Username := getUsername()
  1612. }
  1613. If InStr(Chatlog, "Du hast einen Beutel aufgesammelt")
  1614. {
  1615. RegExMatch(Chatlog, "Du hast einen Beutel aufgesammelt \((.*) \/ (.*)\)",saecke)
  1616. IniRead, geldsaeckeaddieren, Main.ini,  Allgemein:, geldsaeckeaddieren
  1617. geldsaeckeaddieren += saecke1
  1618. Iniwrite, %geldsaeckeaddieren%, Main.ini,  Allgemein:, geldsaeckeaddieren
  1619. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1620. Backup := log_Backup
  1621. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1622. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1623. Username := getUsername()
  1624. }
  1625. If InStr(Chatlog, "Verdacht von") && If InStr(Chatlog, "auf Beleidigung")
  1626. {
  1627. RegExMatch(Chatlog, "Verdacht von (.*) auf Beleidigung \((.*)\)\:",verdacht)
  1628. belID := getPlayerIDbyName(verdacht1)
  1629. addchatmessage("{" Keybinder_Color2 "}" verdacht1 " {" Keybinder_Color1 "}hat die ID: {" Keybinder_Color2 "}" belID)
  1630. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1631. Backup := log_Backup
  1632. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1633. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1634. }
  1635. If InStr(Chatlog, " Du hast den Job als Bauer beendet.") && InStr(Chatlog, "Deine Entlohnung beträgt:")
  1636. {
  1637. RegExMatch(Chatlog, "Deine Entlohnung beträgt: \$(.*)",Bauer_Lohn)
  1638. StringReplace, bLohn, Bauer_Lohn1, .,, A
  1639. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Einnahme - Grund: Bauer | Ausgabe: ($%Lohn%/$%Bauer_Einnahme%) `n, %A_Scriptdir%\Log.txt
  1640. IniRead, Bauer_Touren, Main.ini, Jobs:, Bauer_Touren
  1641. Bauer_Touren++
  1642. Iniwrite, %Bauer_Touren%, Main.ini,  Jobs:, Bauer_Touren
  1643. IniRead, Bauer_Einnahmen, Main.ini,  Einnahmen:, Bauer_Einnahmen
  1644. Bauer_Einnahmen += bLohn
  1645. Iniwrite, %Bauer_Einnahmen%, Main.ini,  Einnahmen:, Bauer_Einnahmen
  1646. addChatMessage("{" Keybinder_Color1 "}[{" Keybinder_Color2 "}Info{" Keybinder_Color1 "}] - {" Keybinder_Color1 "}Geld: {" Keybinder_Color2 "}$" Bauer_Einnahmen " {" Keybinder_Color1 "}| Touren: {" Keybinder_Color2 "}" Bauer_Touren)
  1647. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1648. Backup := log_Backup
  1649. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1650. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1651. Username := getUsername()
  1652. }
  1653. If InStr(Chatlog, "[ Rob ] Es wurden ") && InStr(Chatlog, "aus deinem Tresor geraubt.")
  1654. {
  1655. RegExMatch(Chatlog, "Es wurden \$(.*) aus deinem Tresor geraubt\.",Verlust_Hrob)
  1656. StringReplace, verlust, Verlust_Hrob1, .,, A
  1657. IniRead, HRob_lost, Main.ini,  Verlust:, HRob_lost
  1658. HRob_Lost += verlust
  1659. Iniwrite, %HRob_lost%, Main.ini,  Verlust:, HRob_lost
  1660. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Verlust - Grund: Hausraub | (-$%verlust%/$%HRob_Lost%) `n, %A_Scriptdir%\Log.txt
  1661. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1662. Backup := log_Backup
  1663. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1664. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1665. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Verlust - Grund: Hausraub | $%verlust%`n, %A_Scriptdir%\Log.txt
  1666. Username := getUsername()
  1667. }
  1668. If InStr(Chatlog, "Wanteds erhalten, Verbrechen:") && InStr(Chatlog, "Derzeitige Wantedstufe:")
  1669. {
  1670. RegExMatch(Chatlog, "Du hast (.*) Wanteds erhalten, Verbrechen: (.*). Derzeitige Wantedstufe: (.*)",Wanteds)
  1671. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - [Wanted] | %Wanteds1% Wanteds erhalten - Grund: %Wanteds2% `n, %A_Scriptdir%\Log.txt
  1672. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1673. Backup := log_Backup
  1674. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1675. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1676. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Wantedlevel - %Wanteds2%`n, %A_Scriptdir%\Log.txt
  1677. Username := getUsername()
  1678. }
  1679. If InStr(Chatlog, "[ LAGER ] Du hast") && InStr(Chatlog, "Produkt(e) für ")
  1680. {
  1681. RegExMatch(Chatlog, "\[ LAGER \] Du hast (.*) Produkt\(e\) für \$(.*) gekauft\.",Prods)
  1682. StringReplace, Prod_ein, Prods2, .,, A
  1683. Iniwrite, %Prods1%, Main.ini, TruckStatus, Ladung_Prods_Truck
  1684. IniRead, Prod_Ausgaben, Main.ini, Ausgaben:, Prod_Ausgaben
  1685. Prod_Ausgaben += Prod_ein
  1686. Iniwrite, %Prod_Ausgaben%, Main.ini, Ausgaben:, Prod_Ausgaben
  1687. IniRead, Prods_Gekauft, Main.ini,  Jobs:, Prods_Gekauft
  1688. Prods_Gekauft += Prods1
  1689. Iniwrite, %Prods_Gekauft%, Main.ini,  Jobs:, Prods_Gekauft
  1690. addChatMessage("{" Keybinder_Color1 "}[{" Keybinder_Color2 "}Info{" Keybinder_Color1 "}] - {" Keybinder_Color1 "}Geld: {" Keybinder_Color2 "}-$" Prod_Ausgaben " {" Keybinder_Color1 "}| Prods: {" Keybinder_Color2 "}" Prods1)
  1691. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Einnahme - Grund: Prods | ($%Prod_ein%/$%Prods_Einnahme%) `n, %A_Scriptdir%\Log.txt
  1692. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1693. Backup := log_Backup
  1694. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1695. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1696. Username := getUsername()
  1697. }
  1698. If InStr(Chatlog, " * In diesem Geldbeutel befanden sich ")
  1699. {
  1700. RegExMatch(Chatlog, " \* In diesem Geldbeutel befanden sich \$(.*) und (.*) EXP\.",ATM_Lohn)
  1701. StringReplace, Lohn, ATM_Lohn1, .,, A
  1702. IniRead, geldsaeckeaddieren, Main.ini,  Allgemein:, geldsaeckeaddieren
  1703. IniRead, Geldsäcke, Main.ini, Allgemein:, Geldsäcke
  1704. Geldsäcke += geldsaeckeaddieren
  1705. Iniwrite, %Geldsäcke%, Main.ini, Allgemein:, Geldsäcke
  1706. IniRead, XP_Einnahmen, Main.ini,  Allgemein:, XP_Einnahmen
  1707. XP_Einnahmen += ATM_Lohn2
  1708. Iniwrite, %XP_Einnahmen%, Main.ini,  Allgemein:, XP_Einnahmen
  1709. IniRead, Geldsack_Einnahmen, Main.ini,  Allgemein:, Geldsack_Einnahmen
  1710. Geldsack_Einnahmen += Lohn
  1711. Iniwrite, %Geldsack_Einnahmen%, Main.ini,  Allgemein:, Geldsack_Einnahmen
  1712. addChatMessage("{" Keybinder_Color1 "}[{" Keybinder_Color2 "}Info{" Keybinder_Color1 "}] - {" Keybinder_Color1 "}Geld: {" Keybinder_Color2 "}$" Geldsack_Einnahmen " {" Keybinder_Color1 "}| XP: {" Keybinder_Color2 "}" XP_Einnahmen " {" Keybinder_Color1 "}| Säcke: {" Keybinder_Color2 "}" Geldsäcke )
  1713. Iniwrite, 0, Main.ini,  Allgemein:, geldsaeckeaddieren
  1714. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Einnahme - Grund: Geldsack | Einnahme: ($%Lohn%/%ATM_Lohn2% EXP) `n, %A_Scriptdir%\Log.txt
  1715. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1716. Backup := log_Backup
  1717. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1718. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1719. Username := getUsername()
  1720. return
  1721. }
  1722. If InStr(Chatlog, " * Bringe den Geldbeutel schnellstmöglichst zu einem Geldabgabepunkt.")
  1723. {
  1724. If(IsPlayerInRangeOfPoint(-1984.8475,-418.3796,35.5313,15))
  1725. {
  1726. Zone := "Foster Valley (Stadion)"
  1727. FormatTime, TimeString,, HHmmss
  1728. Zeit := StrSplit(timeString)
  1729. Std := Zeit[1] "" Zeit[2]
  1730. Min := Zeit[3] "" Zeit[4]
  1731. Sek := Zeit[5] "" Zeit[6]
  1732. Time_1_Min := Std * 60
  1733. Time_1_Sec := Time_1_Min * 60
  1734. Time_2_Sec := Min * 60
  1735. Sekunden := Time_2_Sec + Time_1_Sec
  1736. gesamt := Sekunden + 900 + Sek
  1737. loaduptime := SecToHHMMSS(gesamt)
  1738. imp_write("ATM_Zeiten", Zone, "zeit","" loaduptime "")
  1739. ATMcount := imp_read("ATM_Zeiten", Zone, "Count")
  1740. ATMcount++
  1741. imp_write("ATM_Zeiten", Zone, "Count", "" ATMcount "")
  1742. addChatMessage("{" Keybinder_Color1 "}ATM - {" Keybinder_Color2 "}" Zone "{" Keybinder_Color1 "} | Wieder bereit um {" Keybinder_Color2 "}" loaduptime)
  1743. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - ATM | Nächster Termin: %loaduptime% in gebiet %Zone%`n, %A_Scriptdir%\Log.txt
  1744. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1745. Backup := log_Backup
  1746. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1747. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1748. Username := getUsername()
  1749. return
  1750. }
  1751. else If(!IsPlayerInRangeOfPoint(-1984.8475,-418.3796,35.5313,15))
  1752. {
  1753. Zone := getPlayerZone()
  1754. FormatTime, TimeString,, HHmmss
  1755. Zeit := StrSplit(timeString)
  1756. Std := Zeit[1] "" Zeit[2]
  1757. Min := Zeit[3] "" Zeit[4]
  1758. Sek := Zeit[5] "" Zeit[6]
  1759. Time_1_Min := Std * 60
  1760. Time_1_Sec := Time_1_Min * 60
  1761. Time_2_Sec := Min * 60
  1762. Sekunden := Time_2_Sec + Time_1_Sec
  1763. gesamt := Sekunden + 900 + Sek
  1764. loaduptime := SecToHHMMSS(gesamt)
  1765. imp_write("ATM_Zeiten", Zone, "zeit","" loaduptime "")
  1766. ATMcount := imp_read("ATM_Zeiten", Zone, "Count")
  1767. ATMcount++
  1768. imp_write("ATM_Zeiten", Zone, "Count", "" ATMcount "")
  1769. addChatMessage("{" Keybinder_Color1 "}ATM - {" Keybinder_Color2 "}" Zone "{" Keybinder_Color1 "} | Wieder bereit um {" Keybinder_Color2 "}" loaduptime)
  1770. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - ATM | Nächster Termin: %loaduptime% in gebiet %Zone%`n, %A_Scriptdir%\Log.txt
  1771. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1772. Backup := log_Backup
  1773. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1774. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1775. Username := getUsername()
  1776. return
  1777. }
  1778. }
  1779. If InStr(Chatlog, " [ INVENTAR ] Du hast ") && If InStr(Chatlog, " Drogen verloren.")
  1780. {
  1781. RegExMatch(Chatlog, " \[ INVENTAR \] Du hast (.*)g Drogen verloren\.",  Drogen)
  1782. IniRead, Drogen_Verloren, Main.ini,  Verlust:, Drogen_Verloren
  1783. Drogen_Verloren += Drogen1
  1784. Iniwrite, %Drogen_Verloren%, Main.ini,  Verlust:, Drogen_Verloren
  1785. inGeld := Drogen1 * 625
  1786. IniRead, Drogen_Verloren_in_Geld, Main.ini,  Verlust:, Drogen_Verloren_in_Geld
  1787. Drogen_Verloren_in_Geld += inGeld
  1788. Iniwrite, %Drogen_Verloren_in_Geld%, Main.ini,  Verlust:, Drogen_Verloren_in_Geld
  1789. addChatMessage("{" Keybinder_Color1 "}[{" Keybinder_Color2 "}Info{" Keybinder_Color1 "}] - {" Keybinder_Color1 "}Drogen verloren: {" Keybinder_Color2 "}" Drogen_Verloren "g {" Keybinder_Color1 "}| Wert: {" Keybinder_Color2 "}$" Drogen_Verloren_in_Geld "{" Keybinder_Color1 "}")
  1790. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Verlust - %Drogen1%g verloren `n, %A_Scriptdir%\Log.txt
  1791. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1792. Backup := log_Backup
  1793. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1794. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1795. Username := getUsername()
  1796. }
  1797. If InStr(Chatlog, " getötet ( +1 EXP).")
  1798. {
  1799. RegExMatch(Chatlog, " \* Du hast (.*) getötet \( +(.*) EXP\)\.", toter)
  1800. Opfer := toter1
  1801. IniRead, Kills, Main.ini,  Allgemein:, Kills
  1802. Kills++
  1803. Iniwrite, %Kills%, Main.ini,  Allgemein:, Kills
  1804. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1805. Backup := log_Backup
  1806. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1807. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1808. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Kill - Opfer: %Opfer%`n, %A_Scriptdir%\Log.txt
  1809. Username := getUsername()
  1810. }
  1811. If InStr(Chatlog, "Anwalt David Boies bietet dir überteuert eine Kaution für")
  1812. {
  1813. If(Auto_Anwalt == 1)
  1814. {
  1815. RegExMatch(Chatlog, "Anwalt David Boies bietet dir überteuert eine Kaution für \$(.*) an\.", Boies)
  1816. StringReplace, Anwalt_aus, Boies1, .,, A
  1817. IniRead, Anwalt_Bis, Main.ini,  Allgemein:, Anwalt_Bis
  1818. IniRead, Anwalt_Ausgaben, Main.ini,  Ausgaben:, Anwalt_Ausgaben
  1819. Anwalt_Ausgaben += Anwalt_aus
  1820. Iniwrite, %Anwalt_Ausgaben%, Main.ini,  Ausgaben:, Anwalt_Ausgaben
  1821. If(Anwalt_Bis > Anwalt_aus)
  1822. {
  1823. sleep 5000
  1824. SendChat("/Annehmen anwalt David Boies")
  1825. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Verlust - -$%Anwalt_aus% | Anwaltkosten! `n, %A_Scriptdir%\Log.txt
  1826. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1827. Backup := log_Backup
  1828. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1829. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1830. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Ausgabe - Grund: Anwalt | $%Anwalt_aus%`n, %A_Scriptdir%\Log.txt
  1831. Username := getUsername()
  1832. return
  1833. }
  1834. else
  1835. {
  1836. sleep 3000
  1837. addChatMessage("{" Keybinder_Color1 "}Der Anwalt ist zuteuer!")
  1838. addChatMessage("{" Keybinder_Color1 "}Möchtest du dennoch annehmen, Drücke die {" Keybinder_Color2 "}# {" Keybinder_Color1 "}Taste!")
  1839. Keywait, #, D T10
  1840. IF !ERRORLEVEL
  1841. {
  1842. SendChat("/annehmen anwalt David Boies")
  1843. }
  1844. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Verlust - -$%Anwalt_aus% | Anwaltkosten! `n, %A_Scriptdir%\Log.txt
  1845. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1846. Backup := log_Backup
  1847. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1848. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1849. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Ausgabe - Grund: Anwalt | $%Anwalt_aus%`n, %A_Scriptdir%\Log.txt
  1850. Username := getUsername()
  1851. }
  1852. }
  1853. }
  1854. If InStr(Chatlog, " [ ROB ] Du hast $")
  1855. {
  1856. RegExMatch(Chatlog, " \[ ROB \] Du hast \$(.*) geraubt\.", Rob)
  1857. StringReplace, gerobbt, Rob1, .,, A
  1858. IniRead, Taschendieb_Einnahmen, Main.ini,  Jobs:, Taschendieb_Einnahmen
  1859. Taschendieb_Einnahmen += gerobbt
  1860. Iniwrite, %Taschendieb_Einnahmen%, Main.ini,  Jobs:, Taschendieb_Einnahmen
  1861. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1862. Backup := log_Backup
  1863. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1864. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1865. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Einnahme - Grund: Raub | $%gerobbt%`n, %A_Scriptdir%\Log.txt
  1866. Username := getUsername()
  1867. }
  1868. If InStr(Chatlog, " [ ROB ] Du bist in das Haus eingebrochen.")
  1869. {
  1870. IniRead, Hrobs, Main.ini,  Crime:, Hrobs
  1871. Hrobs++
  1872. Iniwrite, %Hrobs%, Main.ini,  Crime:, Hrobs
  1873. addChatMessage("{" Keybinder_Color1 "}[{" Keybinder_Color2 "}Info{" Keybinder_Color1 "}] - {" Keybinder_Color1 "}Du bist bereits in {" Keybinder_Color2 "}" Hrobs "{" Keybinder_Color1 "} Gebäude eingebrochen.")
  1874. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1875. Backup := log_Backup
  1876. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1877. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1878. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Statistik - Hausraub | Gesamt: %Hrobs%`n, %A_Scriptdir%\Log.txt
  1879. Username := getUsername()
  1880. }
  1881. If InStr(Chatlog, "[ NAMECHANGE ] " getUsername() " hat sich in")
  1882. {
  1883. oldname := getusername()
  1884. RegExMatch(Chatlog,"[ NAMECHANGE ] " getUsername() " hat sich in (.*) umbenannt.",Nameswitch)
  1885. Username := getUsername()
  1886. imp_write("Nutzer", Username, "Name", "" Nameswitch1 "")
  1887. addChatMessage("{" Keybinder_Color1 "}Namechange wurde übernommen.")
  1888. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\gametexts.txt
  1889. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Namechange | Von %oldname% zu %Nameswitch1%`n, %A_Scriptdir%\Log.txt
  1890. Username := getUsername()
  1891. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1892. Backup := log_Backup
  1893. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1894. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1895. sleep 3000
  1896. }
  1897. If InStr(Chatlog, "[ BANK ] Es wurden dir ") && If InStr(Chatlog, "Zinsen gutgeschrieben.")
  1898. {
  1899. RegExMatch(Chatlog, "\[ BANK \] Es wurden dir \$(.*) Zinsen gutgeschrieben.", Bank)
  1900. StringReplace, Bank_zins, Bank1, .,, A
  1901. IniRead, Zinsen, Main.ini,  Allgemein:, Zinsen
  1902. Zinsen += Bank_zins
  1903. Iniwrite, %Zinsen%, Main.ini,  Allgemein:, Zinsen
  1904. addChatMessage("{" Keybinder_Color1 "}[{" Keybinder_Color2 "}Info{" Keybinder_Color1 "}] - {" Keybinder_Color1 "}Du hast bereits ${" Keybinder_Color2 "}" Zinsen "{" Keybinder_Color1 "} Zinsen erhalten.")
  1905. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1906. Backup := log_Backup
  1907. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1908. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1909. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Einnahme - Grund: Zinsen | +$%Bank_zins%`n, %A_Scriptdir%\Log.txt
  1910. Username := getUsername()
  1911. }
  1912. If InStr(Chatlog, "Dir wurden") && If InStr(Chatlog, "Wanted(s) erlassen, aktuelle Wanteds:")
  1913. {
  1914. RegExMatch(Chatlog, "Dir wurden (.*) Wanted\(s\) erlassen\, aktuelle Wanteds\: (.*)", erlassen)
  1915. Iniwrite, %erlassen2%, Main.ini,  Crime:, Wanteds
  1916. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1917. Backup := log_Backup
  1918. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1919. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1920. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Wantedlevel - | -%erlassen1% | W´s: %erlassen2%`n, %A_Scriptdir%\Log.txt
  1921. Username := getUsername()
  1922. }
  1923. If InStr(Chatlog, "Derzeitige Wantedstufe") && If InStr(Chatlog, "Verbrechen")
  1924. {
  1925. RegExMatch(Chatlog, "Verbrechen\: (.*)\. Derzeitige Wantedstufe\: (.*)", crime)
  1926. Iniwrite, %Crime2%, Main.ini , Crime:, Wanteds
  1927. If(crime1 == "Ladenraub")
  1928. {
  1929. If InStr(Countline, "\[ ROB \] Du hast \$(.*) geraubt\.",LRaub)
  1930. StringReplace, Biz_Rob, LRaub1, .,, A
  1931. IniRead, LRob_Einnahmen, Main.ini , Crime:, LRob_Einnahmen
  1932. LRob_Einnahmen += Biz_Rob
  1933. Iniwrite, %LRob_Einnahmen%, Main.ini , Crime:, LRob_Einnahmen
  1934. IniRead, LRobs, Main.ini , Crime:, LRobs
  1935. LRobs++
  1936. Iniwrite, %LRobs%, Main.ini , Crime:, LRobs
  1937. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Statistik | Ladenraub | Gesamt: %Biz_Rob%`n, %A_Scriptdir%\Log.txt
  1938. Username := getUsername()
  1939. }
  1940. else If(crime1 == "Transporterraub")
  1941. {
  1942. IniRead, TRobs, Main.ini , Crime:, TRobs
  1943. TRobs++
  1944. Iniwrite, %TRobs%, Main.ini , Crime:, TRobs
  1945. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Statistik | Transporter-Raub | Gesamt: %TRobs%`n, %A_Scriptdir%\Log.txt
  1946. Username := getUsername()
  1947. }
  1948. else If(crime1 == "Angriff auf einen ATM")
  1949. {
  1950. IniRead, ATMRobs, Main.ini , Crime:, ATMRobs
  1951. ATMRobs++
  1952. Iniwrite, %ATMRobs%, Main.ini , Crime:, ATMRobs
  1953. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Statistik | ATM-Raub | Gesamt: %ATMRobs%`n, %A_Scriptdir%\Log.txt
  1954. Username := getUsername()
  1955. }
  1956. else If(crime1 == "Ausrauben der Bank")
  1957. {
  1958. IniRead, BRobs, Main.ini , Crime:, BRobs
  1959. BRobs++
  1960. Iniwrite, %BRobs%, Main.ini , Crime:, BRobs
  1961. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Statistik | Bank-Raub | Gesamt: %BRobs%`n, %A_Scriptdir%\Log.txt
  1962. Username := getUsername()
  1963. }
  1964. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1965. Backup := log_Backup
  1966. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1967. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1968. }
  1969. If InStr(Chatlog, "Du hast") && If InStr(Chatlog, "getötet") && !InStr(gametext0, "GANGWARKILL")
  1970. {
  1971. RegExMatch(Chatlog, "Du hast (.*) getötet\.", crime)
  1972. IniRead, Killstreak, Main.ini , Allgemein:, Killstreak
  1973. Killstreak++
  1974. Iniwrite, %Killstreak%, Main.ini , Allgemein:, Killstreak
  1975. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1976. Backup := log_Backup
  1977. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  1978. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  1979. IniRead, Wanteds, Main.ini,  Crime:, Wanteds
  1980. IniRead, Kills, Main.ini,  Allgemein:, Kills
  1981. IniRead, Tode, Main.ini,  Allgemein:, Tode
  1982. IniRead, Gang_KillMess , Main.ini, Messages:, Gang_KillMess
  1983. oldlokalgz = %Gang_KillMess%
  1984. KD := Kills / Tode
  1985. StringTrimRight, Form_KD, KD, 4
  1986. Gang_KillMess := RegExReplace(Gang_KillMess, "<Opfer>", "" toter1 "")
  1987. Gang_KillMess := RegExReplace(Gang_KillMess, "<Streak>", "" KillStreak "")
  1988. Gang_KillMess := RegExReplace(Gang_KillMess, "<wanteds>", "" crime2 "")
  1989. Gang_KillMess := RegExReplace(Gang_KillMess, "<HP>", "" getPlayerHealth() "")
  1990. Gang_KillMess := RegExReplace(Gang_KillMess, "<AR>", "" getPlayerArmor() "")
  1991. Gang_KillMess := RegExReplace(Gang_KillMess, "<Geld>", "" getPlayerMoney() "")
  1992. Gang_KillMess := RegExReplace(Gang_KillMess, "<Zone>", "" getPlayerZone() "")
  1993. Gang_KillMess := RegExReplace(Gang_KillMess, "<City>", "" getPlayerCity() "")
  1994. Gang_KillMess := RegExReplace(Gang_KillMess, "<Kills>", "" Kills "")
  1995. Gang_KillMess := RegExReplace(Gang_KillMess, "<Tode>", "" Tode "")
  1996. Gang_KillMess := RegExReplace(Gang_KillMess, "<KD>", "" Form_KD "")
  1997. If(Frak_Robber_KMess == "1")
  1998. {
  1999. SendChat("/g " Gang_KillMess)
  2000. sleep 1050
  2001. }
  2002. If(Lokal_Robber_KMess == "1")
  2003. {
  2004. SendChat(Gang_KillMess)
  2005. }
  2006. Iniwrite, %oldlokalgz% , Main.ini, Messages:, Gang_KillMess
  2007. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2008. Backup := log_Backup
  2009. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2010. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  2011. Username := getUsername()
  2012. }
  2013. If InStr(gametext0, "GANGWARKILL") && If InStr(Chatlog, "getötet ( +1 EXP).")
  2014. {
  2015. RegExMatch(Chatlog,"Du hast (.*) getötet",GZDown)
  2016. IniRead, Lokal_Robber_GangZoneMess , Main.ini, Checkboxen:, Lokal_Robber_GangZoneMess
  2017. IniRead, Frak_Robber_GangZoneMess , Main.ini, Checkboxen:, Frak_Robber_GangZoneMess
  2018. IniRead, GangZone_KillMess , Main.ini, Messages:, GangZone_KillMess
  2019. OldGangzone = %GangZone_KillMess%
  2020. IniRead, Killstreak, Main.ini , Allgemein:, Killstreak
  2021. Killstreak++
  2022. Iniwrite, %Killstreak%, Main.ini , Allgemein:, Killstreak
  2023. IniRead, GZ_Kills, Main.ini , Allgemein:, GZ_Kills
  2024. GZ_Kills++
  2025. Iniwrite, %GZ_Kills%, Main.ini , Allgemein:, GZ_Kills
  2026. IniRead, Wanteds, Main.ini,  Crime:, Wanteds
  2027. IniRead, Kills, Main.ini,  Allgemein:, Kills
  2028. IniRead, Tode, Main.ini,  Allgemein:, Tode
  2029. Sterne := Wanteds
  2030. Opfer := GZDown1
  2031. KD := Kill / Tode
  2032. StringTrimRight, Form_KD, KD, 4
  2033. City := getPlayerCity()
  2034. Zone := getPlayerZone()
  2035. HP := getPlayerHealth()
  2036. Armor := getPlayerArmor()
  2037. Geld := getPlayerMoney()
  2038. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<Opfer>", "" Opfer "")
  2039. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<Streak>", "" KillStreak "")
  2040. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<wanteds>", "" Sterne "")
  2041. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<HP>", "" HP "")
  2042. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<AR>", "" Armor "")
  2043. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<Geld>", "" Geld "")
  2044. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<Zone>", "" Zone "")
  2045. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<City>", "" City "")
  2046. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<Kills>", "" Kills "")
  2047. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<GZKills>", "" GZ_Kills "")
  2048. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<Tode>", "" Tode "")
  2049. GangZone_KillMess := RegExReplace(GangZone_KillMess, "<KD>", "" Form_KD "")
  2050. If(Frak_Robber_GangZoneMess == "1")
  2051. {
  2052. SendChat("/g " GangZone_KillMess)
  2053. sleep 1050
  2054. }
  2055. If(Lokal_Robber_GangZoneMess == "1")
  2056. {
  2057. SendChat(GangZone_KillMess)
  2058. }
  2059. Iniwrite, %OldGangzone% , Main.ini, Messages:, GangZone_KillMess
  2060. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\gametexts.txt
  2061. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2062. Backup := log_Backup
  2063. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2064. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  2065. Username := getUsername()
  2066. sleep 3000
  2067. }
  2068. If InStr(gametext0, "GANGWARPOINT")
  2069. {
  2070. IniRead, GZ_Point, Main.ini , Allgemein:, GZ_Point
  2071. GZ_Point++
  2072. Iniwrite, %GZ_Point%, Main.ini , Allgemein:, GZ_Point
  2073. addChatMessage("{" Keybinder_Color1 "}Das war GangWarPoint Nr. {" Keybinder_Color2 "}" GZ_Point)
  2074. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Gangfight | CTF-Punkt geholt | Gesamt: %GZ_Point%`n, %A_Scriptdir%\Log.txt
  2075. Username := getUsername()
  2076. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\gametexts.txt
  2077. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2078. Backup := log_Backup
  2079. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2080. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  2081. sleep 3000
  2082. }
  2083. Dialog := getDialogText()
  2084. If InStr(Dialog, "Du möchtest gerne Blüten von mir kaufen?")
  2085. {
  2086. Sendinput 25{Enter}
  2087. verballert := 625*25
  2088. IniRead, Drogen_Ausgaben, Main.ini , Ausgaben:, Drogen_Ausgaben
  2089. Drogen_Ausgaben += verballert
  2090. Iniwrite, %Drogen_Ausgaben%, Main.ini , Ausgaben:, Drogen_Ausgaben
  2091. IniRead, Drogen_Gekauft, Main.ini , Allgemein:, Drogen_Gekauft
  2092. Drogen_Gekauft += 25
  2093. Iniwrite, %Drogen_Gekauft%, Main.ini , Allgemein:, Drogen_Gekauft
  2094. addChatMessage("{" Keybinder_Color1 "}Drogen gekauft {" Keybinder_Color2 "}" Drogen_Gekauft "g {" Keybinder_Color1 "}| Ausgabe gesamt: {" Keybinder_Color2 "}" Drogen_Ausgaben)
  2095. Ausgabe =
  2096. Send {Enter}
  2097. Username := getUsername()
  2098. sleep 10000
  2099. }
  2100. FileRead, LogVar, %A_Scriptdir%\Log.txt
  2101. Log_Array := StrSplit(LogVar , "`n")
  2102. Länge := Log_Array.Length()
  2103. eins := Länge - 1
  2104. zwei := Länge - 2
  2105. drei := Länge - 3
  2106. vier := Länge - 4
  2107. fünf := Länge - 5
  2108. Sechs := Länge - 6
  2109. sieben := Länge - 7
  2110. acht := Länge - 8
  2111. neun := Länge - 9
  2112. TextSetString(Log_Ov, Log_Array[neun] "" Log_Array[acht] "`n" Log_Array[sieben] "`n" Log_Array[sechs] "`n" Log_Array[fünf] "`n" Log_Array[vier] "`n" Log_Array[Drei] "`n" Log_Array[zwei] "`n" Log_Array[eins] "`n" Log_Array[länge])
  2113. return
  2114. Death:
  2115. If(getPlayerHealth() == 0)
  2116. {
  2117. IniRead, Tode, Main.ini , Allgemein:, Tode
  2118. Tode++
  2119. Iniwrite, %Tode%, Main.ini , Allgemein:, Tode
  2120. IniRead, Wanteds, Main.ini,  Crime:, Wanteds
  2121. IniRead, Kills, Main.ini,  Allgemein:, Kills
  2122. IniRead, Gang_DeathMess , Main.ini, Messages:, Gang_DeathMess
  2123. olddeadmes = %Gang_DeathMess%
  2124. Wanteds := Verbrechen2
  2125. KD := Kills/Tode
  2126. City := getPlayerCity()
  2127. Zone := getPlayerZone()
  2128. HP := getPlayerHealth()+getPlayerArmor()
  2129. Carhp := getVehicleHealth()
  2130. Money := getPlayerMoney()
  2131. Gang_DeathMess := RegExReplace(Gang_DeathMess, "<Geld>", "" Money "")
  2132. Gang_DeathMess := RegExReplace(Gang_DeathMess, "<Streak>", "" KillStreak "")
  2133. Gang_DeathMess := RegExReplace(Gang_DeathMess, "<wanteds>", "" Wanteds "")
  2134. Gang_DeathMess := RegExReplace(Gang_DeathMess, "<HP>", "" HP "")
  2135. Gang_DeathMess := RegExReplace(Gang_DeathMess, "<Zone>", "" Zone "")
  2136. Gang_DeathMess := RegExReplace(Gang_DeathMess, "<City>", "" City "")
  2137. Gang_DeathMess := RegExReplace(Gang_DeathMess, "<Kills>", "" Kills "")
  2138. Gang_DeathMess := RegExReplace(Gang_DeathMess, "<Tode>", "" Tode "")
  2139. Gang_DeathMess := RegExReplace(Gang_DeathMess, "<KD>", "" KD "")
  2140. If(Frak_Robber_DeadMess == "1")
  2141. {
  2142. SendChat("/g " Gang_DeathMess)
  2143. }
  2144. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2145. Backup := log_Backup
  2146. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2147. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  2148. Iniwrite, %olddeadmes% , Main.ini, Messages:, Gang_DeathMess
  2149. Iniwrite, 0, Main.ini , Allgemein:, Killstreak
  2150. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Statistik | Tod | Gesamt: %Tode%`n, %A_Scriptdir%\Log.txt
  2151. Username := getUsername()
  2152. Sleep 10000
  2153. }
  2154. return
  2155. Check_Channel:
  2156. Keys := "29"
  2157. IniRead, Sup_Kunde_Ticket_ID, Main.ini,  Kunde:, Sup_Kunde_Ticket_ID
  2158. IniRead, Sup_Kunde, Main.ini, Kunde:, Sup_Kunde
  2159. Loop, 5
  2160. {
  2161. Count := A_Index
  2162. IniRead, Channel_%Count%_Kunde, Main.ini, Sup_Channels:, Channel_%Count%_Kunde
  2163. Keys++
  2164. hkey := Hotkey%Keys%
  2165. If(Channel_%Count%_Kunde == "Nicht Besetzt")
  2166. {
  2167. IniRead, Sup_Kunde, Main.ini, Kunde:, Sup_Kunde
  2168. Eintragen := Sup_Kunde
  2169. Iniwrite, %Eintragen%, Main.ini, Sup_Channels:, Channel_%Count%_Kunde
  2170. IniRead, Sup_Kunde_Ticket_ID, Main.ini, Kunde:, Sup_Kunde_Ticket_ID
  2171. Eintragen_ID := Sup_Kunde_Ticket_ID
  2172. Iniwrite, %Eintragen_ID%, Main.ini, Sup_Channels:, Channel_%Count%_Kunde_ID
  2173. addChatMessage("{" Keybinder_Color2 "}" Sup_Kunde " {" Keybinder_Color1 "}wurde Channel {" Keybinder_Color2 "}Nr." Count " {" Keybinder_Color1 "}zugewiesen.")
  2174. addChatMessage("{" Keybinder_Color1 "}Du kannst ihn per {" Keybinder_Color2 "}/C" Count "{" Keybinder_Color1 "} erreichen.")
  2175. Break
  2176. }
  2177. sleep 50
  2178. If(Loop == 5)
  2179. {
  2180. Break
  2181. return
  2182. }
  2183. }
  2184. return
  2185. CreateOverlay:
  2186. IniRead, Overlay_Status , Main.ini, Checkboxen:, Overlay_Status
  2187. If(Overlay_Status == 0)
  2188. {
  2189. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Overlay | Deaktiviert!`n, %A_Scriptdir%\Log.txt
  2190. Return
  2191. }
  2192. else
  2193. {
  2194. IniRead, Mainy, Main.ini, Overlay:, Mainy
  2195. IniRead, Mainx, Main.ini, Overlay:, Mainx
  2196. IniRead, HPy, Main.ini, Overlay:, HPy
  2197. IniRead, HPx, Main.ini, Overlay:, HPx
  2198. IniRead, Zoney, Main.ini, Overlay:, Zoney
  2199. IniRead, Zonex, Main.ini, Overlay:, Zonex
  2200. IniRead, Logy, Main.ini, Overlay:, Logy
  2201. IniRead, Logx, Main.ini, Overlay:, Logx
  2202. IniRead, Adminy, Main.ini, Overlay:, Adminy
  2203. IniRead, Adminx, Main.ini, Overlay:, Adminx
  2204. Log_ov := TextCreate("Arial", 6, true, false, Logx, Logy, 0xFFFFFFFF, "", true, False)
  2205. Main_Ov := TextCreate("Arial", 6, true, false, Mainx, Mainy, 0xFFFFFFFF, "", true, False)
  2206. Admin_Ov := TextCreate("Arial", 6, true, false, Adminx, Adminy, 0xFFFFFFFF, "", true, False)
  2207. Zone_OV := TextCreate("Arial", 6, true, false, Zonex, Zoney, 0xFFFFFFFF, "", true, False)
  2208. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Overlay | Wurde Erstellt`n, %A_Scriptdir%\Log.txt
  2209. }
  2210. return
  2211. Overlay:
  2212. IniRead, Overlay_Status , Main.ini, Checkboxen:, Overlay_Status
  2213. If(Overlay_Status == 0)
  2214. {
  2215. Return
  2216. }
  2217. else
  2218. {
  2219. skin := getPlayerSkinId()
  2220. waffe := getPlayerWeaponName()
  2221. HP := getPlayerHealth()
  2222. AR := getPlayerArmor()
  2223. IniRead, Channel_1_Kunde, Main.ini, Sup_Channels:,Channel_1_Kunde
  2224. IniRead, Channel_2_Kunde, Main.ini, Sup_Channels:,Channel_2_Kunde
  2225. IniRead, Channel_3_Kunde, Main.ini, Sup_Channels:,Channel_3_Kunde
  2226. IniRead, Channel_4_Kunde, Main.ini, Sup_Channels:,Channel_4_Kunde
  2227. IniRead, Channel_5_Kunde, Main.ini, Sup_Channels:,Channel_5_Kunde
  2228. IniRead, GZ_Point, Main.ini , Allgemein:, GZ_Point
  2229. IniRead, Kills, Main.ini,  Allgemein:, Kills
  2230. IniRead, Tode, Main.ini , Allgemein:, Tode
  2231. IniRead, GZ_Kills, Main.ini , Allgemein:, GZ_Kills,0
  2232. IniRead, GZ_Tode, Main.ini , Allgemein:, GZ_Tode,0
  2233. IniRead, Killstreak, Main.ini , Allgemein:, Killstreak
  2234. IniRead, Box_OV, Main.ini, Checkboxen:,Box_OV
  2235. IniRead, Gang_Ov_Color1 , Main.ini, Farben:, Gang_Ov_Color1
  2236. IniRead, Gang_Ov_Color2 , Main.ini, Farben:, Gang_Ov_Color2
  2237. IniRead, Admin_Ov_Color1, Main.ini, Farben:,Admin_Ov_Color1
  2238. IniRead, Admin_Ov_Color2, Main.ini, Farben:,Admin_Ov_Color2
  2239. IniRead, Keybinder_Color1 , Main.ini, Farben:, Keybinder_Color1
  2240. IniRead, Keybinder_Color2 , Main.ini, Farben:, Keybinder_Color2
  2241. IfWinNotActive, GTA:SA:MP
  2242. return
  2243. Skin := getPlayerSkinId()
  2244. if(Skin != "165" || Skin != "166" || Skin != "286" || Skin != "322699324" || Skin != "60" || Skin != "322699514" || Skin != "250" || Skin != "322699529" || Skin != "265" || Skin != "322699530" || Skin != "266" || Skin != "322699531" || Skin != "267" || Skin != "322699544" || Skin != "280" || Skin != "322699545" || Skin != "281" || Skin != "322699546" || Skin != "282" || Skin != "322699547" || Skin != "283" || Skin != "322699548" || Skin != "284" || Skin != "322699552" || Skin != "288" || Skin != "322699564" || Skin != "300" || Skin != "322699565" || Skin != "301" || Skin != "322699566" || Skin != "302" || Skin != "322699570" || Skin != "306" || Skin != "322699571" || Skin != "301" || Skin != "322699573" || Skin != "309" || Skin != "322699574" || Skin != "310" || Skin != "322699575" || Skin != "311")
  2245. {
  2246. TextSetString(Main_Ov,"{" Gang_Ov_Color1 "}HP: {" Gang_Ov_Color2 "}" getPlayerHealth() + GetPlayerArmor() "`n{" Gang_Ov_Color1 "}Kills: {" Gang_Ov_Color2 "}" Kills "{" Gang_Ov_Color1 "} | {" Gang_Ov_Color1 "}Tode: {" Gang_Ov_Color2 "}" Tode "`n{" Gang_Ov_Color1 "}Gz Kills:{" Gang_Ov_Color2 "} " GZ_Kills " {" Gang_Ov_Color1 "}| {" Gang_Ov_Color1 "}Gz Tode: {" Gang_Ov_Color2 "}" GZ_Tode "{" Gang_Ov_Color1 "}`nCTF-Punkte: {" Gang_Ov_Color2 "}" GZ_Point "`n{" Gang_Ov_Color1 "}Killstreak: {" Gang_Ov_Color2 "}" KillStreak  )
  2247. TextSetString(Zone_OV,"{" Gang_Ov_Color1 "}Zone: {" Gang_Ov_Color2 "}" getPlayerZone() "`n{" Gang_Ov_Color1 "}City: {" Gang_Ov_Color2 "}" getPlayerCity())
  2248. TextSetShown(Main_Ov, 1)
  2249. TextSetShown(Zone_OV, 1)
  2250. }
  2251. If(Channel_1_Kunde != "Nicht Besetzt" || Channel_2_Kunde != "Nicht Besetzt" || Channel_3_Kunde != "Nicht Besetzt" || Channel_4_Kunde != "Nicht Besetzt" || Channel_5_Kunde != "Nicht Besetzt" || )
  2252. {
  2253. TextSetString(Admin_Ov,"{" Admin_Ov_Color1 "}`n#C1: {" Admin_Ov_Color2 "}" Channel_1_Kunde "{" Admin_Ov_Color1 "}`n#C2: {" Admin_Ov_Color2 "}" Channel_2_Kunde "{" Admin_Ov_Color1 "}`n#C3: {" Admin_Ov_Color2 "}" Channel_3_Kunde "{" Admin_Ov_Color1 "}`n#C4: {" Admin_Ov_Color2 "}" Channel_4_Kunde "{" Admin_Ov_Color1 "}`n#C5: {" Admin_Ov_Color2 "}" Channel_5_Kunde )
  2254. TextSetShown(Admin_Ov, 1)
  2255. }
  2256. else
  2257. {
  2258. TextSetString(Admin_Ov,"")
  2259. TextSetShown(Admin_Ov, 0)
  2260. }
  2261. }
  2262. return
  2263. Reload:
  2264. Reload
  2265. return
  2266. Minimieren:
  2267. Gui, Minimize
  2268. Gui, Minimize
  2269. return
  2270. Move:
  2271. PostMessage, 0xA1, 2,,, A
  2272. Return
  2273. Slideout:
  2274. MsgBox, 4,, Bist du dir sicher dass du den GCT - Binder beenden willst?
  2275. IfMsgBox Yes
  2276. {
  2277. ExitApp
  2278. }
  2279. else
  2280. {
  2281. Gui, Show
  2282. }
  2283. return
  2284. forum:
  2285. run, http://www.German-Crimetime.de
  2286. return
  2287. ucp:
  2288. return
  2289. server:
  2290. RegRead GTA_SA_EXE, HKEY_CURRENT_USER, Software\SAMP, gta_sa_exe
  2291. SplitPath, GTA_SA_EXE,, PFAD
  2292. run, %PFAD%\samp.exe sv1.cops-robbers.de:7787, %PFAD%
  2293. return
  2294. ts:
  2295. run, ts3server://ts.Cops-Robbers.de
  2296. return
  2297. Label32:
  2298. If(IsInChat() == 1)
  2299. return
  2300. IniRead, Ladung_Prods_Truck, Main.ini, TruckStatus, Ladung_Prods_Truck
  2301. SendChat("/Sellprods " Ladung_Prods_Truck)
  2302. Loop
  2303. {
  2304. FileRead, Chatlog, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2305. If InStr(Chatlog, "Du hast ") && InStr(Chatlog, "Produkte an ") && InStr(Chatlog, "verkauft") && Lieferrant_Duty = 1
  2306. {
  2307. RegExMatch(Chatlog, "Du hast (.*) Produkte an (.*) für \$(.*) verkauft\.",Liefer_Lohn)
  2308. StringReplace, pLohn, Liefer_Lohn3, .,, A
  2309. Ladung_Rest := Liefer_Lohn1 - 100
  2310. Iniwrite, %Ladung_Rest%, Main.ini, TruckStatus, Ladung_Prods_Truck
  2311. IniRead, Prods_Einnahmen, Main.ini , Einnahmen:, Prods_Einnahmen
  2312. Prods_Einnahmen += pLohn
  2313. Iniwrite, %Prods_Einnahmen%, Main.ini , Einnahmen:, Prods_Einnahmen
  2314. IniRead, Prods_Verkauft, Main.ini , Jobs:, Prods_Verkauft
  2315. Prods_Verkauft += Liefer_Lohn1
  2316. Iniwrite, %Prods_Verkauft%, Main.ini , Jobs:, Prods_Verkauft
  2317. addChatMessage("{" Keybinder_Color1 "}[{" Keybinder_Color2 "}Info{" Keybinder_Color1 "}] - {" Keybinder_Color1 "}Geld: {" Keybinder_Color2 "}$" output1 " {" Keybinder_Color1 "}| Touren: {" Keybinder_Color2 "}" output2 )
  2318. FileRead,log_Backup, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2319. Backup := log_Backup
  2320. Filedelete, %A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog.txt
  2321. FileAppEnd,`n%Backup%,%A_MyDocuments%\GTA San Andreas User Files\SAMP\Chatlog_backup.txt
  2322. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Einnahme - Grund: Lieferant | Ausgabe: ($%Lohn%/$%Lieferant_Einnahme%) | Prods: (%Liefer_Lohn1%/%Verkaufte_Prods%) `n, %A_Scriptdir%\Log.txt
  2323. addChatMessage("{" Keybinder_Color1 "}Einnahme: ${" Keybinder_Color2 "}" Lohn " {" Keybinder_Color1 "}| Gesamt: ${" Keybinder_Color2 "}" Lieferant_Einnahme)
  2324. Break
  2325. return
  2326. }
  2327. }
  2328. Username := getUsername()
  2329. return
  2330. :?:/Kcheck::
  2331. Suspend Permit
  2332. IniRead, Keybinder_Color1 , Main.ini, Farben:, Keybinder_Color1
  2333. IniRead, Keybinder_Color2 , Main.ini, Farben:, Keybinder_Color2
  2334. Länge := "5"
  2335. Loop % Länge
  2336. {
  2337. IniRead, Channel_%A_Index%_Kunde, Main.ini, Sup_Channels:, Channel_%A_Index%_Kunde
  2338. ID := getPlayerIDbyName(Channel_%A_Index%_Kunde)
  2339. If(Channel_%A_Index%_Kunde = "Nicht Besetzt")
  2340. {
  2341. Anzahl_Kunden_Nicht_besetzt++
  2342. addChatMessage("{" Keybinder_Color1 "}({" Keybinder_Color2 "}" A_Index "{" Keybinder_Color1 "}. Channel) ist " Channel_%A_Index%_Kunde ".")
  2343. }
  2344. If(ID = -1 && Channel_%A_Index%_Kunde != "Nicht Besetzt")
  2345. {
  2346. Anzahl_Kunden_besetzt++
  2347. Con_Status := "{F80A0A}Offline"
  2348. addChatMessage("{" Keybinder_Color1 "}({" Keybinder_Color2 "}" A_Index "{" Keybinder_Color1 "}. Channel) Name: {" Keybinder_Color2 "}" Channel_%A_Index%_Kunde "{" Keybinder_Color1 "}({" Keybinder_Color2 "}" ID "{" Keybinder_Color1 "}) | Status: " Con_Status )
  2349. }
  2350. If(ID == 1 && Channel_%A_Index%_Kunde != "Nicht Besetzt")
  2351. {
  2352. Anzahl_Kunden_besetzt++
  2353. Con_Status := "{0AF80E}Online"
  2354. addChatMessage("{" Keybinder_Color1 "}({" Keybinder_Color2 "}" A_Index "{" Keybinder_Color1 "}. Channel) Name: {" Keybinder_Color2 "}" Channel_%A_Index%_Kunde "{" Keybinder_Color1 "}({" Keybinder_Color2 "}" ID "{" Keybinder_Color1 "}) | Status: " Con_Status )
  2355. }
  2356. If(A_Index => Länge)
  2357. {
  2358. addChatMessage("______| " Anzahl_Kunden_Nicht_besetzt " Channels Frei! | " Anzahl_Kunden_besetzt " User im Support!")
  2359. Break
  2360. }
  2361. sleep 150
  2362. }
  2363. Suspend Off
  2364. return
  2365. :?:/goback::
  2366. Suspend Permit
  2367. IniRead, LastpositionX, Main.ini, Lastposition:, LastpositionX
  2368. IniRead, LastpositionY, Main.ini, Lastposition:, LastpositionY
  2369. IniRead, LastpositionZ, Main.ini, Lastposition:, LastpositionZ
  2370. SendChat("/gotocoords " LastpositionX " " LastpositionY " " LastpositionZ)
  2371. Suspend off
  2372. return
  2373. :?:/log::
  2374. Suspend Permit
  2375. SendInput {end}+{home}{Del}{Esc}
  2376. TextSetShown(Log_Ov, 1)
  2377. addChatMessage("{" Keybinder_Color1 "}Log wurde aktiviert.")
  2378. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Log | Aktiviert`n, %A_Scriptdir%\Log.txt
  2379. Username := getUsername()
  2380. suspend off
  2381. return
  2382. :?:/logoff::
  2383. Suspend Permit
  2384. SendInput {end}+{home}{Del}{Esc}
  2385. TextSetShown(Log_Ov, 0)
  2386. addChatMessage("{" Keybinder_Color1 "}Log wurde deaktiviert.")
  2387. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Log | Deaktiviert`n, %A_Scriptdir%\Log.txt
  2388. Username := getUsername()
  2389. suspend off
  2390. return
  2391. :?:/Moveinfo::
  2392. Suspend Permit
  2393. SendInput {end}+{home}{Del}{Esc}
  2394. addchatmessage("{FFFFFF}Um die Overlays zuverschieben schreibe{2CC559} /Mainmove {FFFFFF}für das Overlay der Kills etc.")
  2395. addchatmessage("{FFFFFF}Um die Overlays zuverschieben schreibe{2CC559} /Mapmove {FFFFFF}für das Overlay der Stadt/Zone etc.")
  2396. addchatmessage("{FFFFFF}Um die Overlays zuverschieben schreibe{2CC559} /Logmove {FFFFFF}für das Overlay des Logs.")
  2397. addchatmessage("{FFFFFF}Um die gwünschte Overlay Position zu speichern nutze {2CC559}/ovsave")
  2398. addchatmessage("{FFFFFF}Um die Overlays zu zerstören und neu zu erstellen nutze {2CC559}/desov")
  2399. Username := getUsername()
  2400. suspend off
  2401. return
  2402. :?:/Mainmove::
  2403. Suspend Permit
  2404. SendInput {end}+{home}{Del}{Esc}
  2405. Sendinput {enter}
  2406. Move := 1
  2407. MainMove := 1
  2408. addChatMessage("{" Keybinder_Color2 "}Main {" Keybinder_Color1 "}Overlay kann jetzt verschoben werden.")
  2409. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Overlay | Main Overlay | Positionierung gestartet!`n, %A_Scriptdir%\Log.txt
  2410. Username := getUsername()
  2411. suspend off
  2412. return
  2413. :?:/Mapmove::
  2414. Suspend Permit
  2415. SendInput {end}+{home}{Del}{Esc}
  2416. Sendinput {enter}
  2417. Move := 1
  2418. MapMove := 1
  2419. addChatMessage("{" Keybinder_Color2 "}Map {" Keybinder_Color1 "}Overlay kann jetzt verschoben werden.")
  2420. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Overlay | Map Overlay | Positionierung gestartet!`n, %A_Scriptdir%\Log.txt
  2421. Username := getUsername()
  2422. suspend off
  2423. return
  2424. :?:/Logmove::
  2425. Suspend Permit
  2426. SendInput {end}+{home}{Del}{Esc}
  2427. Sendinput {enter}
  2428. Move := 1
  2429. LogMove := 1
  2430. addChatMessage("{" Keybinder_Color2 "}Log {" Keybinder_Color1 "}Overlay kann jetzt verschoben werden.")
  2431. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Overlay | Log Overlay | Positionierung gestartet!`n, %A_Scriptdir%\Log.txt
  2432. Username := getUsername()
  2433. suspend off
  2434. return
  2435. :?:/Amove::
  2436. Suspend Permit
  2437. SendInput {end}+{home}{Del}{Esc}
  2438. Sendinput {enter}
  2439. Move := 1
  2440. AMove := 1
  2441. addChatMessage("{" Keybinder_Color2 "}Admin {" Keybinder_Color1 "}Overlay kann jetzt verschoben werden.")
  2442. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Overlay | Admin Overlay | Positionierung gestartet!`n, %A_Scriptdir%\Log.txt
  2443. Username := getUsername()
  2444. Iniwrite, Test1, Main.ini, Sup_Channels:,Channel_1_Kunde
  2445. Iniwrite, Test2, Main.ini, Sup_Channels:,Channel_2_Kunde
  2446. Iniwrite, Test3, Main.ini, Sup_Channels:,Channel_3_Kunde
  2447. Iniwrite, Test4, Main.ini, Sup_Channels:,Channel_4_Kunde
  2448. Iniwrite, Test5, Main.ini, Sup_Channels:,Channel_5_Kunde
  2449. suspend off
  2450. return
  2451. !up::
  2452. If(MainMove == 1)
  2453. {
  2454. Mainy--
  2455. IniWrite, %Mainy%, Main.ini, Overlay:, Mainy
  2456. TextSetPos(Main_OV, Mainx, Mainy)
  2457. }
  2458. If(MapMove == 1)
  2459. {
  2460. Zoney--
  2461. IniWrite, %Zoney%, Main.ini, Overlay:, Zoney
  2462. TextSetPos(Zone_OV, Zonex, Zoney)
  2463. }
  2464. If(LogMove == 1)
  2465. {
  2466. Logy--
  2467. IniWrite, %Logy%, Main.ini, Overlay:, Logy
  2468. TextSetPos(Log_OV, Logx, Logy)
  2469. }
  2470. If(AMove == 1)
  2471. {
  2472. Adminy--
  2473. IniWrite, %Adminy%, Main.ini, Overlay:, Adminy
  2474. TextSetPos(Admin_Ov, Adminx, Adminy)
  2475. }
  2476. return
  2477. !down::
  2478. If(MainMove == 1)
  2479. {
  2480. Mainy++
  2481. IniWrite, %Mainy%, Main.ini, Overlay:, Mainy
  2482. TextSetPos(Main_OV, Mainx, Mainy)
  2483. }
  2484. If(MapMove == 1)
  2485. {
  2486. Zoney++
  2487. IniWrite, %Zoney%, Main.ini, Overlay:, Zoney
  2488. TextSetPos(Zone_OV, Zonex, Zoney)
  2489. }
  2490. If(LogMove == 1)
  2491. {
  2492. Logy++
  2493. IniWrite, %Logy%, Main.ini, Overlay:, Logy
  2494. TextSetPos(Log_OV, Logx, Logy)
  2495. }
  2496. If(AMove == 1)
  2497. {
  2498. Adminy++
  2499. IniWrite, %Adminy%, Main.ini, Overlay:, Adminy
  2500. TextSetPos(Admin_Ov, Adminx, Adminy)
  2501. }
  2502. return
  2503. !Left::
  2504. If(MainMove == 1)
  2505. {
  2506. Mainx--
  2507. IniWrite, %Mainx%, Main.ini, Overlay:, Mainx
  2508. TextSetPos(Main_OV, Mainx, Mainy)
  2509. }
  2510. If(MapMove == 1)
  2511. {
  2512. Zonex--
  2513. IniWrite, %Zonex%, Main.ini, Overlay:, Zonex
  2514. TextSetPos(Zone_OV, Zonex, Zoney)
  2515. }
  2516. If(LogMove == 1)
  2517. {
  2518. Logx--
  2519. IniWrite, %Logx%, Main.ini, Overlay:, Logx
  2520. TextSetPos(Log_OV, Logx, Logy)
  2521. }
  2522. If(AMove == 1)
  2523. {
  2524. Adminx--
  2525. IniWrite, %Adminx%, Main.ini, Overlay:, Adminx
  2526. TextSetPos(Admin_Ov, Adminx, Adminy)
  2527. }
  2528. return
  2529. !right::
  2530. If(MainMove == 1)
  2531. {
  2532. Mainx++
  2533. IniWrite, %Mainx%, Main.ini, Overlay:, Mainx
  2534. TextSetPos(Main_OV, Mainx, Mainy)
  2535. }
  2536. else If(MapMove == 1)
  2537. {
  2538. Zonex++
  2539. IniWrite, %Zonex%, Main.ini, Overlay:, Zonex
  2540. TextSetPos(Zone_OV, Zonex, Zoney)
  2541. }
  2542. else If(LogMove == 1)
  2543. {
  2544. Logx++
  2545. IniWrite, %Logx%, Main.ini, Overlay:, Logx
  2546. TextSetPos(Log_OV, Logx, Logy)
  2547. }
  2548. else If(AMove == 1)
  2549. {
  2550. Adminx++
  2551. IniWrite, %Adminx%, Main.ini, Overlay:, Adminx
  2552. TextSetPos(Admin_Ov, Adminx, Adminy)
  2553. }
  2554. return
  2555. :?:/ovsave::
  2556. Suspend Permit
  2557. Sendinput {enter}
  2558. If(Move == 1)
  2559. {
  2560. If(Mainmove == 1)
  2561. {
  2562. MainMove := 0
  2563. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Main Overlay Position gespeichert | X: %Mainx% Y: %Mainy%`n, %A_Scriptdir%\Log.txt
  2564. addChatMessage("{" Keybinder_Color1 "}Main Overlay Position wurde gespeichert!")
  2565. return
  2566. }
  2567. If(Logmove == 1)
  2568. {
  2569. LogMove := 0
  2570. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Log Overlay Position gespeichert | X: %Logx% Y: %Logy%`n, %A_Scriptdir%\Log.txt
  2571. addChatMessage("{" Keybinder_Color1 "}Log Overlay Position wurde gespeichert!")
  2572. return
  2573. }
  2574. If(MapMove == 1)
  2575. {
  2576. MapMove := 0
  2577. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Map Overlay Position gespeichert | X: %Zonex% Y: %Zoney%`n, %A_Scriptdir%\Log.txt
  2578. addChatMessage("{" Keybinder_Color1 "}Map Overlay Position wurde gespeichert!")
  2579. return
  2580. }
  2581. If(AMove == 1)
  2582. {
  2583. AMove := 0
  2584. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin Overlay Position gespeichert | X: %Adminx% Y: %Adminy%`n, %A_Scriptdir%\Log.txt
  2585. addChatMessage("{" Keybinder_Color1 "}Admin Overlay Position wurde gespeichert!")
  2586. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_1_Kunde
  2587. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_2_Kunde
  2588. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_3_Kunde
  2589. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_4_Kunde
  2590. Iniwrite, Nicht Besetzt, Main.ini, Sup_Channels:,Channel_5_Kunde
  2591. return
  2592. }
  2593. Move := 0
  2594. }
  2595. Username := getUsername()
  2596. suspend off
  2597. return
  2598. :?:/Desov::
  2599. Suspend Permit
  2600. Sendinput {enter}
  2601. DestroyallVisual()
  2602. addChatMessage("{" Keybinder_Color1 "}Overlay zerstört und neu erstellt!")
  2603. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Overlay wurde Neugeladen`n, %A_Scriptdir%\Log.txt
  2604. Username := getUsername()
  2605. goto CreateOverlay
  2606. suspend off
  2607. return
  2608. ~Space::
  2609. If(isPlayerDriver() == 0 or isInChat() == 1 or Laufscript == 0)
  2610. return
  2611. Loop,
  2612. {
  2613. If !GetKeyState("Space", "p")
  2614. break
  2615. SendInput {Space down}
  2616. sleep, 25
  2617. SendInput {Space up}
  2618. sleep, 40
  2619. }
  2620. return
  2621. :?:/c1::
  2622. SendInput {end}+{home}{Del}{Esc}
  2623. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  2624. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  2625. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  2626. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2627. IniRead, Channel_1_Kunde, Main.ini, Sup_Channels:, Channel_1_Kunde
  2628. IniRead, Channel_1_Kunde_ID, Main.ini, Sup_Channels:, Channel_1_Kunde_ID
  2629. If(Channel_1_Kunde == "Nicht Besetzt")
  2630. {
  2631. addChatMessage("{" Keybinder_Color1 "}Channel 1 ist nicht besetzt!")
  2632. return
  2633. }
  2634. else
  2635. {
  2636. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_1_Kunde " | 1 = Hi | 2 = Antworten | 3 = Weitere Fragen?")
  2637. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_1_Kunde " | 4 = Noch da? | 5 = goto | 6 = Ciao | 7 = Release")
  2638. Loop
  2639. {
  2640. KeyWait, 1, D T0.02
  2641. If !ErrorLevel
  2642. {
  2643. SendInput {end}+{home}{Del}{Esc}
  2644. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  2645. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  2646. SendChat("/Sup " Channel_1_Kunde_ID " Guten Tag, " Channel_1_Kunde)
  2647. SendChat("/Sup " Channel_1_Kunde_ID " " Admin_Sup_wkt)
  2648. Break
  2649. }
  2650. KeyWait, 2, D T0.02
  2651. If !ErrorLevel
  2652. {
  2653. SendInput {end}+{home}{Del}{Esc}
  2654. IniRead, Channel_1_Kunde_ID, Main.ini, Sup_Channels:, Channel_1_Kunde_ID
  2655. Sendinput t/Sup %Channel_1_Kunde_ID%{Space}
  2656. Break
  2657. }
  2658. KeyWait, 3, D T0.02
  2659. If !ErrorLevel
  2660. {
  2661. SendInput {end}+{home}{Del}{Esc}
  2662. IniRead, Channel_1_Kunde_ID, Main.ini, Sup_Channels:, Channel_1_Kunde_ID
  2663. Iniread, Admin_Sup_nwf, Main.ini, Messages:,Admin_Sup_nwf, Hast du noch weitere Fragen?
  2664. SendChat("/Sup " Channel_1_Kunde_ID " " Admin_Sup_nwf)
  2665. Break
  2666. }
  2667. KeyWait, 4, D T0.02
  2668. If !ErrorLevel
  2669. {
  2670. SendInput {end}+{home}{Del}{Esc}
  2671. IniRead, Channel_1_Kunde_ID, Main.ini, Sup_Channels:, Channel_1_Kunde_ID
  2672. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  2673. SendChat("/Sup " Channel_1_Kunde_ID " " Admin_Sup_nd)
  2674. Break
  2675. }
  2676. KeyWait, 5, D T0.02
  2677. If !ErrorLevel
  2678. {
  2679. SendInput {end}+{home}{Del}{Esc}
  2680. Ppos := getCoordinates()
  2681. X := Ppos[1]
  2682. Y := Ppos[2]
  2683. Z := Ppos[3]
  2684. IniWrite, %X%, Main.ini, Lastposition:, LastpositionX
  2685. IniWrite, %Y%, Main.ini, Lastposition:, LastpositionY
  2686. IniWrite, %Z%, Main.ini, Lastposition:, LastpositionZ
  2687. X =
  2688. Y =
  2689. Z =
  2690. SendChat("/goto " Channel_1_Kunde)
  2691. Break
  2692. }
  2693. KeyWait, 6, D T0.02
  2694. If !ErrorLevel
  2695. {
  2696. SendInput {end}+{home}{Del}{Esc}
  2697. IniRead, Channel_1_Kunde_ID, Main.ini, Sup_Channels:, Channel_1_Kunde_ID
  2698. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2699. SendChat("/Sup " Channel_1_Kunde_ID " " Admin_Sup_bye)
  2700. SendChat("/ct " Channel_1_Kunde_ID)
  2701. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_1_Kunde
  2702. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_1_Kunde_ID
  2703. Break
  2704. }
  2705. KeyWait, 7, D T0.02
  2706. If !ErrorLevel
  2707. {
  2708. IniRead, Channel_1_Kunde_ID, Main.ini, Sup_Channels:, Channel_1_Kunde_ID
  2709. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2710. SendInput, tGrund:{Space}
  2711. Input, ReGrund, V I M, {Enter}
  2712. SendInput {end}+{home}{Del}{Esc}
  2713. SendChat("/Sup " Channel_1_Kunde_ID " Dein Ticket wurde soeben weitergeleitet.")
  2714. SendChat("/Sup " Channel_1_Kunde_ID " " Admin_Sup_bye)
  2715. SendChat("/Releasesup " Channel_1_Kunde_ID " " ReGrund)
  2716. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_1_Kunde
  2717. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_1_Kunde_ID
  2718. Break
  2719. }
  2720. }
  2721. }
  2722. Suspend off
  2723. return
  2724. :?:/c2::
  2725. SendInput {end}+{home}{Del}{Esc}
  2726. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  2727. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  2728. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  2729. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2730. IniRead, Channel_2_Kunde, Main.ini, Sup_Channels:, Channel_2_Kunde
  2731. IniRead, Channel_2_Kunde_ID, Main.ini, Sup_Channels:, Channel_2_Kunde_ID
  2732. If(Channel_2_Kunde == "Nicht Besetzt")
  2733. {
  2734. addChatMessage("{" Keybinder_Color1 "}Channel 2 ist nicht besetzt!")
  2735. return
  2736. }
  2737. else
  2738. {
  2739. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_2_Kunde " | 1 = Hi | 2 = Antworten | 3 = Weitere Fragen?")
  2740. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_2_Kunde " | 4 = Noch da? | 5 = goto | 6 = Ciao | 7 = Release")
  2741. Loop
  2742. {
  2743. KeyWait, 1, D T0.02
  2744. If !ErrorLevel
  2745. {
  2746. SendInput {end}+{home}{Del}{Esc}
  2747. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  2748. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  2749. SendChat("/Sup " Channel_2_Kunde_ID " Guten Tag, " Channel_2_Kunde)
  2750. SendChat("/Sup " Channel_2_Kunde_ID " " Admin_Sup_wkt)
  2751. Break
  2752. }
  2753. KeyWait, 2, D T0.02
  2754. If !ErrorLevel
  2755. {
  2756. SendInput {end}+{home}{Del}{Esc}
  2757. IniRead, Channel_2_Kunde_ID, Main.ini, Sup_Channels:, Channel_2_Kunde_ID
  2758. Sendinput t/Sup %Channel_2_Kunde_ID%{Space}
  2759. Break
  2760. }
  2761. KeyWait, 3, D T0.02
  2762. If !ErrorLevel
  2763. {
  2764. SendInput {end}+{home}{Del}{Esc}
  2765. IniRead, Channel_2_Kunde_ID, Main.ini, Sup_Channels:, Channel_2_Kunde_ID
  2766. Iniread, Admin_Sup_nwf, Main.ini, Messages:,Admin_Sup_nwf, Hast du noch weitere Fragen?
  2767. Sendchat("/Sup " Channel_2_Kunde_ID " " Admin_Sup_nwf)
  2768. Break
  2769. }
  2770. KeyWait, 4, D T0.02
  2771. If !ErrorLevel
  2772. {
  2773. IniRead, Channel_2_Kunde_ID, Main.ini, Sup_Channels:, Channel_2_Kunde_ID
  2774. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  2775. Sendchat("/Sup " Channel_2_Kunde_ID " " Admin_Sup_nd)
  2776. Break
  2777. }
  2778. KeyWait, 5, D T0.02
  2779. If !ErrorLevel
  2780. {
  2781. SendInput {end}+{home}{Del}{Esc}
  2782. Ppos := getCoordinates()
  2783. X := Ppos[1]
  2784. Y := Ppos[2]
  2785. Z := Ppos[3]
  2786. IniWrite, %X%, Main.ini, Lastposition:, LastpositionX
  2787. IniWrite, %Y%, Main.ini, Lastposition:, LastpositionY
  2788. IniWrite, %Z%, Main.ini, Lastposition:, LastpositionZ
  2789. X =
  2790. Y =
  2791. Z =
  2792. SendChat("/goto " Channel_2_Kunde)
  2793. Break
  2794. }
  2795. KeyWait, 6, D T0.02
  2796. If !ErrorLevel
  2797. {
  2798. SendInput {end}+{home}{Del}{Esc}
  2799. IniRead, Channel_2_Kunde_ID, Main.ini, Sup_Channels:, Channel_2_Kunde_ID
  2800. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2801. Sendchat("/Sup " Channel_2_Kunde_ID " " Admin_Sup_bye)
  2802. SendChat("/ct " Channel_2_Kunde_ID)
  2803. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_2_Kunde
  2804. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_2_Kunde_ID
  2805. Break
  2806. }
  2807. KeyWait, 7, D T0.02
  2808. If !ErrorLevel
  2809. {
  2810. IniRead, Channel_2_Kunde_ID, Main.ini, Sup_Channels:, Channel_2_Kunde_ID
  2811. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2812. SendInput, tGrund:{Space}
  2813. Input, ReGrund, V I M, {Enter}
  2814. SendInput {end}+{home}{Del}{Esc}
  2815. SendChat("/Sup " Channel_2_Kunde_ID " Dein Ticket wurde soeben weitergeleitet.")
  2816. SendChat("/Sup " Channel_2_Kunde_ID " " Admin_Sup_bye)
  2817. SendChat("/Releasesup " Channel_2_Kunde_ID " " ReGrund)
  2818. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_2_Kunde
  2819. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_2_Kunde_ID
  2820. Break
  2821. }
  2822. }
  2823. }
  2824. Suspend off
  2825. return
  2826. :?:/c3::
  2827. SendInput {end}+{home}{Del}{Esc}
  2828. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  2829. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  2830. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  2831. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2832. IniRead, Channel_3_Kunde, Main.ini, Sup_Channels:, Channel_3_Kunde
  2833. IniRead, Channel_3_Kunde_ID, Main.ini, Sup_Channels:, Channel_3_Kunde_ID
  2834. If(Channel_3_Kunde == "Nicht Besetzt")
  2835. {
  2836. addChatMessage("{" Keybinder_Color1 "}Channel 3 ist nicht besetzt!")
  2837. return
  2838. }
  2839. else
  2840. {
  2841. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_3_Kunde " | 1 = Hi | 2 = Antworten | 3 = Weitere Fragen?")
  2842. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_3_Kunde " | 4 = Noch da? | 5 = goto | 6 = Ciao | 7 = Release")
  2843. Loop
  2844. {
  2845. KeyWait, 1, D T0.02
  2846. If !ErrorLevel
  2847. {
  2848. SendInput {end}+{home}{Del}{Esc}
  2849. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  2850. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  2851. SendChat("/Sup " Channel_3_Kunde_ID " Guten Tag, " Channel_3_Kunde)
  2852. SendChat("/Sup " Channel_3_Kunde_ID " " Admin_Sup_wkt)
  2853. Break
  2854. }
  2855. KeyWait, 2, D T0.02
  2856. If !ErrorLevel
  2857. {
  2858. SendInput {end}+{home}{Del}{Esc}
  2859. IniRead, Channel_3_Kunde_ID, Main.ini, Sup_Channels:, Channel_3_Kunde_ID
  2860. Sendinput t/Sup %Channel_3_Kunde_ID%{Space}
  2861. Break
  2862. }
  2863. KeyWait, 3, D T0.02
  2864. If !ErrorLevel
  2865. {
  2866. SendInput {end}+{home}{Del}{Esc}
  2867. IniRead, Channel_3_Kunde_ID, Main.ini, Sup_Channels:, Channel_3_Kunde_ID
  2868. Iniread, Admin_Sup_nwf, Main.ini, Messages:,Admin_Sup_nwf, Hast du noch weitere Fragen?
  2869. Sendchat("/Sup " Channel_3_Kunde_ID " " Admin_Sup_nwf)
  2870. Break
  2871. }
  2872. KeyWait, 4, D T0.02
  2873. If !ErrorLevel
  2874. {
  2875. IniRead, Channel_3_Kunde_ID, Main.ini, Sup_Channels:, Channel_3_Kunde_ID
  2876. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  2877. Sendchat("/Sup " Channel_3_Kunde_ID " " Admin_Sup_nd)
  2878. Break
  2879. }
  2880. KeyWait, 5, D T0.02
  2881. If !ErrorLevel
  2882. {
  2883. SendInput {end}+{home}{Del}{Esc}
  2884. Ppos := getCoordinates()
  2885. X := Ppos[1]
  2886. Y := Ppos[2]
  2887. Z := Ppos[3]
  2888. IniWrite, %X%, Main.ini, Lastposition:, LastpositionX
  2889. IniWrite, %Y%, Main.ini, Lastposition:, LastpositionY
  2890. IniWrite, %Z%, Main.ini, Lastposition:, LastpositionZ
  2891. X =
  2892. Y =
  2893. Z =
  2894. SendChat("/goto " Channel_3_Kunde)
  2895. Break
  2896. }
  2897. KeyWait, 6, D T0.02
  2898. If !ErrorLevel
  2899. {
  2900. SendInput {end}+{home}{Del}{Esc}
  2901. IniRead, Channel_3_Kunde_ID, Main.ini, Sup_Channels:, Channel_3_Kunde_ID
  2902. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2903. Sendchat("/Sup " Channel_3_Kunde_ID " " Admin_Sup_bye)
  2904. SendChat("/ct " Channel_3_Kunde_ID)
  2905. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_3_Kunde
  2906. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_3_Kunde_ID
  2907. Break
  2908. }
  2909. KeyWait, 7, D T0.02
  2910. If !ErrorLevel
  2911. {
  2912. IniRead, Channel_3_Kunde_ID, Main.ini, Sup_Channels:, Channel_3_Kunde_ID
  2913. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2914. SendInput, tGrund:{Space}
  2915. Input, ReGrund, V I M, {Enter}
  2916. SendInput {end}+{home}{Del}{Esc}
  2917. SendChat("/Sup " Channel_3_Kunde_ID " Dein Ticket wurde soeben weitergeleitet.")
  2918. SendChat("/Sup " Channel_3_Kunde_ID " " Admin_Sup_bye)
  2919. SendChat("/Releasesup " Channel_3_Kunde_ID " " ReGrund)
  2920. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_3_Kunde
  2921. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_3_Kunde_ID
  2922. Break
  2923. }
  2924. }
  2925. }
  2926. Suspend off
  2927. return
  2928. :?:/c4::
  2929. SendInput {end}+{home}{Del}{Esc}
  2930. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  2931. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  2932. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  2933. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  2934. IniRead, Channel_4_Kunde, Main.ini, Sup_Channels:, Channel_4_Kunde
  2935. IniRead, Channel_4_Kunde_ID, Main.ini, Sup_Channels:, Channel_4_Kunde_ID
  2936. If(Channel_4_Kunde == "Nicht Besetzt")
  2937. {
  2938. addChatMessage("{" Keybinder_Color1 "}Channel 4 ist nicht besetzt!")
  2939. return
  2940. }
  2941. else
  2942. {
  2943. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_4_Kunde " | 1 = Hi | 2 = Antworten | 3 = Weitere Fragen?")
  2944. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_4_Kunde " | 4 = Noch da? | 5 = goto | 6 = Ciao | 7 = Release")
  2945. Loop
  2946. {
  2947. KeyWait, 1, D T0.02
  2948. If !ErrorLevel
  2949. {
  2950. SendInput {end}+{home}{Del}{Esc}
  2951. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  2952. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  2953. SendChat("/Sup " Channel_4_Kunde_ID " Guten Tag, " Channel_4_Kunde)
  2954. SendChat("/Sup " Channel_4_Kunde_ID " " Admin_Sup_wkt)
  2955. Break
  2956. }
  2957. KeyWait, 2, D T0.02
  2958. If !ErrorLevel
  2959. {
  2960. SendInput {end}+{home}{Del}{Esc}
  2961. IniRead, Channel_4_Kunde_ID, Main.ini, Sup_Channels:, Channel_4_Kunde_ID
  2962. Sendinput t/Sup %Channel_4_Kunde_ID%{Space}
  2963. Break
  2964. }
  2965. KeyWait, 3, D T0.02
  2966. If !ErrorLevel
  2967. {
  2968. SendInput {end}+{home}{Del}{Esc}
  2969. IniRead, Channel_4_Kunde_ID, Main.ini, Sup_Channels:, Channel_4_Kunde_ID
  2970. Iniread, Admin_Sup_nwf, Main.ini, Messages:,Admin_Sup_nwf, Hast du noch weitere Fragen?
  2971. Sendchat("/Sup " Channel_4_Kunde_ID " " Admin_Sup_nwf)
  2972. Break
  2973. }
  2974. KeyWait, 4, D T0.02
  2975. If !ErrorLevel
  2976. {
  2977. IniRead, Channel_4_Kunde_ID, Main.ini, Sup_Channels:, Channel_4_Kunde_ID
  2978. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  2979. Sendchat("/Sup " Channel_4_Kunde_ID " " Admin_Sup_nd)
  2980. Break
  2981. }
  2982. KeyWait, 5, D T0.02
  2983. If !ErrorLevel
  2984. {
  2985. SendInput {end}+{home}{Del}{Esc}
  2986. Ppos := getCoordinates()
  2987. X := Ppos[1]
  2988. Y := Ppos[2]
  2989. Z := Ppos[3]
  2990. IniWrite, %X%, Main.ini, Lastposition:, LastpositionX
  2991. IniWrite, %Y%, Main.ini, Lastposition:, LastpositionY
  2992. IniWrite, %Z%, Main.ini, Lastposition:, LastpositionZ
  2993. X =
  2994. Y =
  2995. Z =
  2996. SendChat("/goto " Channel_4_Kunde)
  2997. Break
  2998. }
  2999. KeyWait, 6, D T0.02
  3000. If !ErrorLevel
  3001. {
  3002. SendInput {end}+{home}{Del}{Esc}
  3003. IniRead, Channel_4_Kunde_ID, Main.ini, Sup_Channels:, Channel_4_Kunde_ID
  3004. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  3005. Sendchat("/Sup " Channel_4_Kunde_ID " " Admin_Sup_bye)
  3006. SendChat("/ct " Channel_4_Kunde_ID)
  3007. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_4_Kunde
  3008. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_4_Kunde_ID
  3009. Break
  3010. }
  3011. KeyWait, 7, D T0.02
  3012. If !ErrorLevel
  3013. {
  3014. IniRead, Channel_4_Kunde_ID, Main.ini, Sup_Channels:, Channel_4_Kunde_ID
  3015. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  3016. SendInput, tGrund:{Space}
  3017. Input, ReGrund, V I M, {Enter}
  3018. SendInput {end}+{home}{Del}{Esc}
  3019. SendChat("/Sup " Channel_4_Kunde_ID " Dein Ticket wurde soeben weitergeleitet.")
  3020. SendChat("/Sup " Channel_4_Kunde_ID " " Admin_Sup_bye)
  3021. SendChat("/Releasesup " Channel_4_Kunde_ID " " ReGrund)
  3022. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_4_Kunde
  3023. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_4_Kunde_ID
  3024. Break
  3025. }
  3026. }
  3027. }
  3028. Suspend off
  3029. return
  3030. :?:/c5::
  3031. SendInput {end}+{home}{Del}{Esc}
  3032. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  3033. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  3034. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  3035. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  3036. IniRead, Channel_5_Kunde, Main.ini, Sup_Channels:, Channel_5_Kunde
  3037. IniRead, Channel_5_Kunde_ID, Main.ini, Sup_Channels:, Channel_5_Kunde_ID
  3038. If(Channel_5_Kunde == "Nicht Besetzt")
  3039. {
  3040. addChatMessage("{" Keybinder_Color1 "}Channel 5 ist nicht besetzt!")
  3041. return
  3042. }
  3043. else
  3044. {
  3045. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_5_Kunde " | 1 = Hi | 2 = Antworten | 3 = Weitere Fragen?")
  3046. addChatMessage("{" Keybinder_Color1 "}Kunde: " Channel_5_Kunde " | 4 = Noch da? | 5 = goto | 6 = Ciao | 7 = Release")
  3047. Loop
  3048. {
  3049. KeyWait, 1, D T0.02
  3050. If !ErrorLevel
  3051. {
  3052. SendInput {end}+{home}{Del}{Esc}
  3053. IniRead, Admin_Sup_Hi, Main.ini, Messages:,Admin_Sup_Hi, Guten Tag wie kann ich dir weiterhelfen?
  3054. IniRead, Admin_Sup_wkt, Main.ini, Messages:,Admin_Sup_wkt, Was kann ich für dich tun?
  3055. SendChat("/Sup " Channel_5_Kunde_ID " Guten Tag, " Channel_5_Kunde)
  3056. SendChat("/Sup " Channel_5_Kunde_ID " " Admin_Sup_wkt)
  3057. Break
  3058. }
  3059. KeyWait, 2, D T0.02
  3060. If !ErrorLevel
  3061. {
  3062. SendInput {end}+{home}{Del}{Esc}
  3063. IniRead, Channel_5_Kunde_ID, Main.ini, Sup_Channels:, Channel_5_Kunde_ID
  3064. Sendinput t/Sup %Channel_5_Kunde_ID%{Space}
  3065. Break
  3066. }
  3067. KeyWait, 3, D T0.02
  3068. If !ErrorLevel
  3069. {
  3070. SendInput {end}+{home}{Del}{Esc}
  3071. IniRead, Channel_5_Kunde_ID, Main.ini, Sup_Channels:, Channel_5_Kunde_ID
  3072. Iniread, Admin_Sup_nwf, Main.ini, Messages:,Admin_Sup_nwf, Hast du noch weitere Fragen?
  3073. Sendchat("/Sup " Channel_5_Kunde_ID " " Admin_Sup_nwf)
  3074. Break
  3075. }
  3076. KeyWait, 4, D T0.02
  3077. If !ErrorLevel
  3078. {
  3079. IniRead, Channel_5_Kunde_ID, Main.ini, Sup_Channels:, Channel_5_Kunde_ID
  3080. IniRead, Admin_Sup_nd, Main.ini, Messages:,Admin_Sup_nd, Bist du noch da?
  3081. Sendchat("/Sup " Channel_5_Kunde_ID " " Admin_Sup_nd)
  3082. Break
  3083. }
  3084. KeyWait, 5, D T0.02
  3085. If !ErrorLevel
  3086. {
  3087. SendInput {end}+{home}{Del}{Esc}
  3088. Ppos := getCoordinates()
  3089. X := Ppos[1]
  3090. Y := Ppos[2]
  3091. Z := Ppos[3]
  3092. IniWrite, %X%, Main.ini, Lastposition:, LastpositionX
  3093. IniWrite, %Y%, Main.ini, Lastposition:, LastpositionY
  3094. IniWrite, %Z%, Main.ini, Lastposition:, LastpositionZ
  3095. X =
  3096. Y =
  3097. Z =
  3098. SendChat("/goto " Channel_5_Kunde)
  3099. Break
  3100. }
  3101. KeyWait, 6, D T0.02
  3102. If !ErrorLevel
  3103. {
  3104. SendInput {end}+{home}{Del}{Esc}
  3105. IniRead, Channel_5_Kunde_ID, Main.ini, Sup_Channels:, Channel_5_Kunde_ID
  3106. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  3107. Sendchat("/Sup " Channel_5_Kunde_ID " " Admin_Sup_bye)
  3108. SendChat("/ct " Channel_5_Kunde_ID)
  3109. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_5_Kunde
  3110. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_5_Kunde_ID
  3111. Break
  3112. }
  3113. KeyWait, 7, D T0.02
  3114. If !ErrorLevel
  3115. {
  3116. IniRead, Channel_5_Kunde_ID, Main.ini, Sup_Channels:, Channel_5_Kunde_ID
  3117. IniRead, Admin_Sup_bye, Main.ini, Messages:,Admin_Sup_bye, Ich Wünsche dir noch viel Spaß!
  3118. SendInput, tGrund:{Space}
  3119. Input, ReGrund, V I M, {Enter}
  3120. SendInput {end}+{home}{Del}{Esc}
  3121. SendChat("/Sup " Channel_5_Kunde_ID " Dein Ticket wurde soeben weitergeleitet.")
  3122. SendChat("/Sup " Channel_5_Kunde_ID " " Admin_Sup_bye)
  3123. SendChat("/Releasesup " Channel_5_Kunde_ID " " ReGrund)
  3124. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_5_Kunde
  3125. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_5_Kunde_ID
  3126. Break
  3127. }
  3128. }
  3129. }
  3130. Suspend off
  3131. return
  3132. :?:/cc1::
  3133. Suspend Permit
  3134. SendInput {end}+{home}{Del}{Esc}
  3135. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_1_Kunde
  3136. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_1_Kunde_ID
  3137. Suspend off
  3138. return
  3139. :?:/cc2::
  3140. Suspend Permit
  3141. SendInput {end}+{home}{Del}{Esc}
  3142. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_2_Kunde
  3143. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_2_Kunde_ID
  3144. Suspend off
  3145. return
  3146. :?:/cc3::
  3147. Suspend Permit
  3148. SendInput {end}+{home}{Del}{Esc}
  3149. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_3_Kunde
  3150. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_3_Kunde_ID
  3151. Suspend off
  3152. return
  3153. :?:/cc4::
  3154. Suspend Permit
  3155. SendInput {end}+{home}{Del}{Esc}
  3156. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_4_Kunde
  3157. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_4_Kunde_ID
  3158. Suspend off
  3159. return
  3160. :?:/cc5::
  3161. Suspend Permit
  3162. SendInput {end}+{home}{Del}{Esc}
  3163. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_5_Kunde
  3164. IniWrite, Nicht Besetzt, Main.ini, Sup_Channels:, Channel_5_Kunde_ID
  3165. Suspend off
  3166. return
  3167. :?:/ousers::
  3168. Suspend Permit
  3169. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3170. If(Admin_rank != "" || Admin_rank != 0)
  3171. {
  3172. Iniread, Keybinder_Color1 , Main.ini, Farben:, Keybinder_Color1
  3173. Iniread, Keybinder_Color2 , Main.ini, Farben:, Keybinder_Color2
  3174. Online := imp_read_where("Nutzer", "Online", "1", "Name")
  3175. Online_User := StrSplit(Online , ",")
  3176. Loop % Online_User.Length()
  3177. {
  3178. addChatMessage("{" Keybinder_Color2 "}" Online_User[A_Index] "{" Keybinder_Color1 "} ist Online")
  3179. }
  3180. addChatMessage("{" Keybinder_Color1 "}Ende Erreicht es sind {" Keybinder_Color2 "}" Online_User.MaxIndex() "{" Keybinder_Color1 "} Online")
  3181. }
  3182. Suspend off
  3183. return
  3184. :?:/lk::
  3185. Suspend Permit
  3186. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3187. If(Admin_rank != "" || Admin_rank != 0)
  3188. SendInput, ID:{Space}
  3189. Input, ID, V I M, {Enter}
  3190. SendInput {end}+{home}{Del}{Esc}
  3191. SendChat("/lastkills " ID)
  3192. victim := getPlayernamebyID(ID)
  3193. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | Lastkills von %victim% aufgerufen.`n, %A_Scriptdir%\Log.txt
  3194. Suspend off
  3195. return
  3196. :?:/ld::
  3197. Suspend Permit
  3198. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3199. If(Admin_rank != "" || Admin_rank != 0)
  3200. SendInput, ID:{Space}
  3201. Input, ID, V I M, {Enter}
  3202. SendInput {end}+{home}{Del}{Esc}
  3203. SendChat("/lastdeath " ID)
  3204. victim := getPlayernamebyID(ID)
  3205. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | Lastdeaths von %victim% aufgerufen.`n, %A_Scriptdir%\Log.txt
  3206. Suspend off
  3207. return
  3208. :?:/lbel::
  3209. Suspend Permit
  3210. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3211. If(Admin_rank != "" || Admin_rank != 0)
  3212. SendInput, ID:{Space}
  3213. Input, ID, V I M, {Enter}
  3214. SendInput {end}+{home}{Del}{Esc}
  3215. SendChat("/Mute " ID " 5 Leichte Beleidigung")
  3216. victim := getPlayernamebyID(ID)
  3217. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | %victim% wurde gemutet wegen Leichter Beleidigung für 5 Min.`n, %A_Scriptdir%\Log.txt
  3218. Suspend off
  3219. return
  3220. :?:/mbel::
  3221. Suspend Permit
  3222. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3223. If(Admin_rank != "" || Admin_rank != 0)
  3224. SendInput, ID:{Space}
  3225. Input, ID, V I M, {Enter}
  3226. SendInput {end}+{home}{Del}{Esc}
  3227. SendChat("/Mute " ID " 50 Mittlere Beleidigung")
  3228. victim := getPlayernamebyID(ID)
  3229. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | %victim% wurde gemutet wegen Mittlerer Beleidigung für 50 Min.`n, %A_Scriptdir%\Log.txt
  3230. Suspend off
  3231. return
  3232. :?:/sbel::
  3233. Suspend Permit
  3234. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3235. If(Admin_rank != "" || Admin_rank != 0)
  3236. SendInput, ID:{Space}
  3237. Input, ID, V I M, {Enter}
  3238. SendInput {end}+{home}{Del}{Esc}
  3239. SendChat("/Mute " ID " 120 Schwere Beleidigung")
  3240. victim := getPlayernamebyID(ID)
  3241. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | %victim% wurde gemutet wegen Schwerer Beleidigung für 50 Min.`n, %A_Scriptdir%\Log.txt
  3242. Suspend off
  3243. return
  3244. :?:/surf::
  3245. Suspend Permit
  3246. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3247. If(Admin_rank != "" || Admin_rank != 0)
  3248. SendInput, ID:{Space}
  3249. Input, ID, V I M, {Enter}
  3250. SendInput {end}+{home}{Del}{Esc}
  3251. SendChat("/kwarn " ID " Carsurf")
  3252. sleep 200
  3253. SendChat("/Slap " ID)
  3254. victim := getPlayernamebyID(ID)
  3255. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | %victim% wurde geslapt + Kwarn!`n, %A_Scriptdir%\Log.txt
  3256. Suspend off
  3257. return
  3258. :?:/unm::
  3259. Suspend Permit
  3260. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3261. If(Admin_rank != "" || Admin_rank != 0)
  3262. SendInput, ID:{Space}
  3263. Input, ID, V I M, {Enter}
  3264. SendInput {end}+{home}{Del}{Esc}
  3265. SendChat("/Mute " ID " 0 0")
  3266. victim := getPlayernamebyID(ID)
  3267. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | %victim% wurde Entmutet`n, %A_Scriptdir%\Log.txt
  3268. Suspend off
  3269. return
  3270. :?:/fsup::
  3271. Suspend Permit
  3272. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3273. If(Admin_rank != "" || Admin_rank != 0)
  3274. SendInput, ID:{Space}
  3275. Input, ID, V I M, {Enter}
  3276. SendInput {end}+{home}{Del}{Esc}
  3277. SendChat("/forcesup " ID)
  3278. victim := getPlayernamebyID(ID)
  3279. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | Mit %victim% wurde ein Ticket erzwungen.`n, %A_Scriptdir%\Log.txt
  3280. Suspend off
  3281. return
  3282. :?:/fr::
  3283. Suspend Permit
  3284. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3285. If(Admin_rank != "" || Admin_rank != 0)
  3286. SendInput, ID:{Space}
  3287. Input, ID, V I M, {Enter}
  3288. SendInput {end}+{home}{Del}{Esc}
  3289. SendChat("/freeze" ID)
  3290. victim := getPlayernamebyID(ID)
  3291. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | %victim% wurde gefreezt.`n, %A_Scriptdir%\Log.txt
  3292. Suspend off
  3293. return
  3294. :?:/ufr::
  3295. Suspend Permit
  3296. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3297. If(Admin_rank != "" || Admin_rank != 0)
  3298. SendInput, ID:{Space}
  3299. Input, ID, V I M, {Enter}
  3300. SendInput {end}+{home}{Del}{Esc}
  3301. SendChat("/unfreeze" ID)
  3302. victim := getPlayernamebyID(ID)
  3303. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | %victim% wurde Entfreezt.`n, %A_Scriptdir%\Log.txt
  3304. Suspend off
  3305. return
  3306. :?:/clc::
  3307. Suspend Permit
  3308. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3309. If(Admin_rank != "" || Admin_rank != 0)
  3310. SendChat("/Clearchat")
  3311. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | Der Chat wurde gecleared.`n, %A_Scriptdir%\Log.txt
  3312. Suspend off
  3313. return
  3314. :?:/cad::
  3315. Suspend Permit
  3316. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3317. If(Admin_rank != "" || Admin_rank != 0)
  3318. SendChat("/Clearad")
  3319. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | Die Werbung wurde gelöscht.`n, %A_Scriptdir%\Log.txt
  3320. Suspend off
  3321. return
  3322. :?:/multi::
  3323. Suspend Permit
  3324. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3325. If(Admin_rank != "" || Admin_rank != 0)
  3326. SendInput, ID:{Space}
  3327. Input, ID, V I M, {Enter}
  3328. SendInput {end}+{home}{Del}{Esc}
  3329. SendChat("/checkmultiacc" ID)
  3330. victim := getPlayernamebyID(ID)
  3331. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | %victim% wurde auf Multi Acc´s geprüft.`n, %A_Scriptdir%\Log.txt
  3332. Suspend off
  3333. return
  3334. :?:/probs::
  3335. Suspend Permit
  3336. SendChat("/o Bei Fragen oder Problemen | /Sup [Text] oder /help")
  3337. sleep 100
  3338. SendChat("/o Cheater, Hacker oder Bugs entdeckt | /a [Text]")
  3339. Suspend off
  3340. return
  3341. :?:/oon::
  3342. Suspend Permit
  3343. SendChat("/o In wenigen Sekunden öffnet der /O Chat.")
  3344. SendChat("/o Bei Flame oder Beleidigungen | 1 Std. Mute!")
  3345. SendChat("/otog")
  3346. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | O-Chat geöffnet.`n, %A_Scriptdir%\Log.txt
  3347. Suspend off
  3348. return
  3349. :?:/ooff::
  3350. Suspend Permit
  3351. SendChat("/o Der /O Chat wird nun wieder geschlossen!")
  3352. SendChat("/otog")
  3353. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | O-Chat geschlossen.`n, %A_Scriptdir%\Log.txt
  3354. Suspend off
  3355. return
  3356. :?:/reall::
  3357. Suspend Permit
  3358. SendChat("/respawnvehs -1 -1 1")
  3359. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | Fahrzeug Respawn.`n, %A_Scriptdir%\Log.txt
  3360. Suspend off
  3361. return
  3362. :?:/amk::
  3363. Suspend Permit
  3364. Admin_rank := imp_read("IsAdmin", Username, "rang")
  3365. If(Admin_rank != "" || Admin_rank != 0)
  3366. SendInput, ID:{Space}
  3367. Input, ID, V I M, {Enter}
  3368. SendInput {end}+{home}{Del}{Esc}
  3369. SendChat("/Mute " ID " 70 AMK")
  3370. victim := getPlayernamebyID(ID)
  3371. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Admin | %victim% wurde 70 Min. wegen AMK gemutet.`n, %A_Scriptdir%\Log.txt
  3372. Suspend off
  3373. return
  3374. :?:/setkills::
  3375. Suspend Permit
  3376. Sendinput, Kills:{space}
  3377. Input, Kills,V I M,{enter}
  3378. SendInput t{end}+{home}{esc}
  3379. Sendinput t{del}{enter}
  3380. if Kills is not number
  3381. {
  3382. Sleep, 200
  3383. Addchatmessage("{" Keybinder_Color1 "}Bitte gebe eine gültige {" Keybinder_Color2 "}Zahl {" Keybinder_Color1 "}ein!")
  3384. return
  3385. }else{
  3386. Addchatmessage("{" Keybinder_Color1 "}Kills auf: {" Keybinder_Color2 "}" Kills " {" Keybinder_Color1 "}geändert!")
  3387. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Settings | Kills wurden auf %Kills% gesetzt.`n, %A_Scriptdir%\Log.txt
  3388. Iniwrite, %Kills%, Main.ini, Allgemein:, Kills
  3389. }
  3390. Username := getUsername()
  3391. return
  3392. :?:/settode::
  3393. Suspend Permit
  3394. Sendinput, Tode:{space}
  3395. Input, Tode,V I M,{enter}
  3396. SendInput t{end}+{home}{esc}
  3397. Sendinput t{del}{enter}
  3398. if Tode is not number
  3399. {
  3400. Sleep, 200
  3401. Addchatmessage("{" Keybinder_Color1 "}Bitte gebe eine gültige {" Keybinder_Color2 "}Zahl {" Keybinder_Color1 "}ein!")
  3402. return
  3403. }else{
  3404. Addchatmessage("{" Keybinder_Color1 "}Tode auf: {" Keybinder_Color2 "}" Tode " {" Keybinder_Color1 "}geändert!")
  3405. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Settings | Tode wurden auf %Tode% gesetzt.`n, %A_Scriptdir%\Log.txt
  3406. Iniwrite, %Tode%, Main.ini, Allgemein:, Tode
  3407. }
  3408. Username := getUsername()
  3409. return
  3410. Gametextinject:
  3411. If ProcessExist("gta_sa.exe")
  3412. {
  3413. Sleep 5000
  3414. if(!DllCall("Gametext.dll\Load")){
  3415. FileAppend , %A_Hour%:%A_Min%:%A_Sec% - Gametext.dll wurde nicht geladen. Keybinder Neustarten!`n, %A_Scriptdir%\Log.txt
  3416. }
  3417. Settimer, Gametextinject, off
  3418. }
  3419. return
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