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  1. #0 0x00007f0842f6ae2c in ?? () from /lib/libc.so.6
  2. (gdb) bt full
  3. #0 0x00007f0842f6ae2c in ?? () from /lib/libc.so.6
  4. No symbol table info available.
  5. #1 0x00007f0842f6cad8 in malloc () from /lib/libc.so.6
  6. No symbol table info available.
  7. #2 0x00007f08439c4b9d in operator new () from /usr/lib/libstdc++.so.6
  8. No symbol table info available.
  9. #3 0x000000000098cf43 in Unit::SetPower (this=0x7f077caf5dd0, power=POWER_MANA, val=4373) at /usr/include/c++/4.3/ext/new_allocator.h:92
  10. data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 0, _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
  11. _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, <No data fields>}}, m_opcode = 24016}
  12. #4 0x000000000093913b in Spell::EffectEnergize (this=0x7f0773cc9780, i=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/game/SpellEffects.cpp:3358
  13. power = POWER_MANA
  14. level_multiplier = <value optimized out>
  15. level_diff = <value optimized out>
  16. #5 0x00000000008ff5f2 in Spell::DoSpellHitOnUnit (this=0x7f0773cc9780, unit=0x7f077caf5dd0, effectMask=1, scaleAura=false) at /home/trinity/narnias/trinity/trinitycore/src/game/Spell.cpp:1605
  17. aura_effmask = <value optimized out>
  18. #6 0x00000000008ffbe4 in Spell::DoAllEffectOnTarget (this=0x7f0773cc9780, target=0x7f074c6988d0) at /home/trinity/narnias/trinity/trinitycore/src/game/Spell.cpp:1276
  19. missInfo = <value optimized out>
  20. mask = 240 '▒'
  21. unit = (class Unit *) 0x7f077caf5dd0
  22. caster = (class Unit *) 0x7f077caf5dd0
  23. missInfo = SPELL_MISS_NONE
  24. procAttacker = 0
  25. procVictim = 0
  26. procEx = 67108864
  27. canEffectTrigger = true
  28. spellHitTarget = (class Unit *) 0x7f077caf5dd0
  29. __FUNCTION__ = "DoAllEffectOnTarget"
  30. #7 0x000000000090ebac in Spell::handle_immediate (this=0x7f0773cc9780) at /home/trinity/narnias/trinity/trinitycore/src/game/Spell.cpp:3380
  31. No locals.
  32. #8 0x000000000090d24d in Spell::cast (this=0x7f0773cc9780, skipCheck=true) at /home/trinity/narnias/trinity/trinitycore/src/game/Spell.cpp:3336
  33. No locals.
  34. #9 0x000000000097869f in Unit::CastCustomSpell (this=0x7f077caf5dd0, spellId=<value optimized out>, value=@0x4433ea10, Victim=0x7f077caf5dd0, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x3416cd60, originalCaster=0)
  35. at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:1004
  36. spellInfo = (const SpellEntry *) 0x7f0837771d64
  37. targets = {m_srcTransGUID = 0, m_srcTransOffset = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_srcPos = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstTransGUID = 0,
  38. m_dstTransOffset = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstPos = {<Position> = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_mapId = 4294967295}, m_elevation = 0,
  39. m_speed = 0, m_strTarget = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x12676b8 ""}}, m_targetMask = 0,
  40. m_intTargetFlags = 2, m_unitTarget = 0x7f077caf5dd0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 1490483, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0}
  41. spell = (Spell *) 0x7f0773cc9780
  42. #10 0x0000000000978b96 in Unit::CastCustomSpell (this=0x7f077caf5dd0, target=0x7f077caf5dd0, spellId=34075, bp0=<value optimized out>, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, triggeredByAura=0x3416cd60, originalCaster=0)
  43. at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:968
  44. values = {<std::vector<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {<std::_Vector_base<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {
  45. _M_impl = {<std::allocator<std::pair<SpellValueMod, int> >> = {<__gnu_cxx::new_allocator<std::pair<SpellValueMod, int> >> = {<No data fields>}, <No data fields>}, _M_start = 0x7f0781af1200, _M_finish = 0x7f0781af1208,
  46. _M_end_of_storage = 0x7f0781af1208}}, <No data fields>}, <No data fields>}
  47. #11 0x0000000000987e37 in Unit::HandleObsModEnergyAuraProc (this=0x7f077caf5dd0, pVictim=<value optimized out>, triggeredByAura=0x3416cd60, cooldown=0) at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:7987
  48. dummySpell = (const SpellEntry *) 0x7f0837771a08
  49. castItem = (class Item *) 0x0
  50. basepoints0 = 100
  51. triggerEntry = (const SpellEntry *) 0x7f0837771d64
  52. #12 0x00000000009b037a in Unit::ProcDamageAndSpellFor (this=0x7f077caf5dd0, isVictim=false, pTarget=0x7f081bb0b3b0, procFlag=64, procExtra=1, attType=<value optimized out>, procSpell=0x7f083686c314, damage=97, procAura=0x0)
  53. at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:14439
  54. triggeredByAura = (AuraEffect *) 0x3416cd60
  55. useCharges = false
  56. takeCharges = false
  57. spellInfo = (const SpellEntry *) 0x7f0837771a08
  58. Id = <value optimized out>
  59. cooldown = 0
  60. handled = false
  61. procTriggered = {<std::_List_base<ProcTriggeredData, std::allocator<ProcTriggeredData> >> = {
  62. _M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7f074f83a670,
  63. _M_prev = 0x7f074ccaef80}}}, <No data fields>}
  64. #13 0x00000000009b085f in Unit::ProcDamageAndSpell (this=0x7f0780000020, pVictim=0x7f081bb0b3b0, procAttacker=<value optimized out>, procVictim=1048704, procExtra=59752592, amount=97, attType=RANGED_ATTACK, procSpell=0x7f083686c314,
  65. procAura=0x0) at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:5077
  66. ---Type <return> to continue, or q <return> to quit---
  67. No locals.
  68. #14 0x00000000008fff9f in Spell::DoAllEffectOnTarget (this=0x7f077cfeb790, target=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/game/Spell.cpp:1375
  69. damageInfo = {target = 0x7f081bb0b3b0, attacker = 0x7f077caf5dd0, SpellID = 75, damage = 97, overkill = 0, schoolMask = 1, absorb = 0, resist = 0, physicalLog = false, unused = false, blocked = 0, HitInfo = 0, cleanDamage = 0}
  70. mask = <value optimized out>
  71. unit = (class Unit *) 0x7f081bb0b3b0
  72. caster = (class Unit *) 0x7f077caf5dd0
  73. missInfo = SPELL_MISS_NONE
  74. procAttacker = 64
  75. procVictim = 1048704
  76. procEx = 1
  77. canEffectTrigger = true
  78. spellHitTarget = (class Unit *) 0x7f081bb0b3b0
  79. __FUNCTION__ = "DoAllEffectOnTarget"
  80. #15 0x000000000090e90e in Spell::handle_delayed (this=0x7f077cfeb790, t_offset=223) at /home/trinity/narnias/trinity/trinitycore/src/game/Spell.cpp:3418
  81. next_time = 0
  82. single_missile = false
  83. #16 0x000000000090fa38 in SpellEvent::Execute (this=0x7f07aa58b750, e_time=6913749, p_time=<value optimized out>) at /home/trinity/narnias/trinity/trinitycore/src/game/Spell.cpp:6810
  84. n_offset = <value optimized out>
  85. #17 0x0000000000aa13b3 in EventProcessor::Update (this=0x7f077caf5fd0, p_time=223) at /home/trinity/narnias/trinity/trinitycore/src/framework/Utilities/EventProcessor.cpp:52
  86. Event = (BasicEvent *) 0x7f07aa58b750
  87. #18 0x0000000000992be9 in Unit::Update (this=0x7f077caf5dd0, p_time=112) at /home/trinity/narnias/trinity/trinitycore/src/game/Unit.cpp:237
  88. No locals.
  89. #19 0x00000000008ac012 in Player::Update (this=0x7f077caf5dd0, p_time=223) at /home/trinity/narnias/trinity/trinitycore/src/game/Player.cpp:1207
  90. now = <value optimized out>
  91. pet = <value optimized out>
  92. #20 0x0000000000795c3c in Map::Update (this=0x7f083c131620, t_diff=@0x7f0746285f90) at /home/trinity/narnias/trinity/trinitycore/src/game/Map.cpp:959
  93. plr = (class Player *) 0x7f0780000020
  94. updater = {i_timeDiff = 1142878544}
  95. grid_object_update = {i_visitor = @0x7f076bb90460}
  96. world_object_update = {i_visitor = @0x1000}
  97. #21 0x00000000007a41a2 in MapUpdateRequest::call (this=0x7f0746285f70) at /home/trinity/narnias/trinity/trinitycore/src/game/MapUpdater.cpp:56
  98. No locals.
  99. #22 0x0000000000a8cb21 in DelayExecutor::svc (this=0x120399c8) at /home/trinity/narnias/trinity/trinitycore/src/shared/DelayExecutor.cpp:52
  100. rq = (class ACE_Method_Request *) 0x7f0746285f70
  101. #23 0x00007f0843f87167 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  102. t = (ACE_Task_Base *) 0x120399c8
  103. svc_status = <value optimized out>
  104. #24 0x00007f0843f88815 in ACE_Thread_Adapter::invoke (this=0x7f083c03f330) at ../../ace/Thread_Adapter.cpp:94
  105. exit_hook_instance = <value optimized out>
  106. exit_hook_maybe = {instance_ = 0x0}
  107. exit_hook_ptr = <value optimized out>
  108. #25 0x00007f084324efc7 in start_thread () from /lib/libpthread.so.0
  109. No symbol table info available.
  110. #26 0x00007f0842fc464d in clone () from /lib/libc.so.6
  111. No symbol table info available.
  112. #27 0x0000000000000000 in ?? ()
  113. No symbol table info available.
  114. (gdb) Quit
  115. (gdb) print ((Unit*)(0x7f077caf5dd0))->m_uint32Values[3]
  116. $1 = 0
  117. (gdb) print ((Unit*)(0x7f077caf5dd0))->m_uint32Values[0]
  118. $2 = 1490483
  119. (gdb) Quit
  120. (gdb) print ((Unit*)(0x7f081bb0b3b0))->m_uint32Values[3]
  121. $3 = 18064
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