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  1. <Wellwick|GM> The black visors stared back at the gathered crowd, expressionless and unmoving, despite the volume and jeers thrown their way. Behind the formation of the police force, Sandy could spot some of his friends being escorted out of the police van and up the steps of the courthouse. The heckling grew louder, Sandy joining in, yelling at the injustice of this act.
  2. 09:51:53 Last week, one of his regular protests had turned into a full blown riot. He’d gone down with the bean bag rounds, the tear gas leaking in through the cracks of his homemade gas mask and somewhere along the way, his life had changed forever. He had gained superpowers.
  3. 09:51:53 He wasn’t the only person who had a life changing experience that day. Half a dozen of his closest friends had been arrested for fighting back at the brutal police force and today was their sentencing. Well it would be, if he didn’t have something to say about it.||
  4. 09:52:37 ((And then he realises his player isn't here))
  5. 09:52:42 ((I'm good at GMing))
  6. 09:53:32 → Bamdee|Sandy joined (Bamdee@net-66dpjl.iinet.net.au)
  7. 09:53:38 W<Wellwick|GM> The black visors stared back at the gathered crowd, expressionless and unmoving, despite the volume and jeers thrown their way. Behind the formation of the police force, Sandy could spot some of his friends being escorted out of the police van and up the steps of the courthouse. The heckling grew louder, Sandy joining in, yelling at the injustice of this act.
  8. 09:53:38 Last week, one of his regular protests had turned into a full blown riot. He’d gone down with the bean bag rounds, the tear gas leaking in through the cracks of his homemade gas mask and somewhere along the way, his life had changed forever. He had gained superpowers.
  9. 09:53:38 He wasn’t the only person who had a life changing experience that day. Half a dozen of his closest friends had been arrested for fighting back at the brutal police force and today was their sentencing. Well it would be, if he didn’t have something to say about it.||
  10. 09:54:30 ((describe yourself, how you are feeling, what you are planning on doing))
  11. 10:02:23 B<Bamdee|Sandy> Sandy stands in the middle of the crowd, he'd done this a million times before, for a million and one causes. But after what happened in the last riot, this was different. The weight of the people around him that was once to reassuring, that once bolstered his beliefs and gave him courage, now seemed to close him in.
  12. 10:02:24 He was not scared however, as while his last experience had been life changing, it had given him the power to enact the change he had long lobbied for, no longer would he have to rely on the aid of others to make the world a better place, he could take it into his own hands. The feeling of his homemade mask, tucked into the back of his pants was reassuring, while he knew it wouldn't exactly inspire awe, it would at least protect his identity.
  13. 10:02:24 He sees his friends escorted by the police, and a rage builds up inside him, the injustice of the act, the life they would be sentenced to for fighting the good fight and upholding there beliefs, that alone was almost unbearable, he reaches for his mask, ready to move, then stops.
  14. 10:02:27 Not yet, he couldn't throw it all away on a rash decision, he needed to wait for an opening, maybe the cops would let down their guard for a moment getting them inside, or failing that, perhaps he could rally the crowd into a frenzy, start a full blown riot, and in the chaos free his friends. Regardless he knew he couldn't take on the entire police force on his own, not without an opening, so he waits. ||
  15. 10:07:24 W<Wellwick|GM> Beside him, another protesters with long greasy hair and a bandanna wrapped around his nose and mouth calls out, "you cocksuckers think you can beat us, lock us up. You're the ones looking for a beating!" He tossed a bottle high, over the heads of the cops, the glass catching the sunlight beaming down from the cloudless sky overhead before it shattered just behind the police, up against one of their cars.
  16. 10:09:40 Cheers came up from the surrounding group at Greasy's antics, a few of the black visors actually breaking away from the crowd, looking to one another for once. They were uneasy. The protesters here outnumbered them 5 to 1 at least and another riot breaking out was just asking for some injured coppers.
  17. 10:11:22 The group pushed forward, leaning harder on the barriers at the front of the courtyard leading up to the courthouse, Sandy caught up in the wave.||
  18. 10:15:15
  19. 10:24:06 B<Bamdee|Sandy> Sandy watches as Greasy throws the bottle and is unashamedly dissapointed when it lands on a car, rather than one of those black visor fuckers, but he joins wholeheartedly in the cheer. The crowd starts to push around him, and he can see things escalating quickly
  20. 10:24:06 As the crowd surges around him he has a flashback to last week, he could remember the energy of the crowd, and could practically taste the tear gas in his mouth, burning his nostrils and blurring his vision. Sandy wanted to make them pay for what they'd done, and it looked like the crowd agreed with him. They surged forward and he was caught in the motion, moving towards the police. It was time.
  21. 10:24:06 He grabs his mask and secures it on his face, (god he hopes he doesn't look like an idiot) hopefully it would at least hide his identity, if not make a name for himself. As the crowd surges forward he joins in the shouts, at the top of his lungs he screams "Get the pig fuckers!" in an attempt to cajole the other protestors into a full fledged fury.
  22. 10:24:12 As the crowd surges he stops for a moment, takes aim at the densest group of policemen he can see, and opens fire||
  23. 10:24:30
  24. 10:26:28 W<Wellwick|GM> ((You using Multiattack?))
  25. 10:27:14 B<Bamdee|Prick> ((yep))
  26. 10:29:00 W<Wellwick|GM> ((roll 6d6, we'll drop the highest two))
  27. 10:30:32 ((command is $roll 6d6, in case you don't know :) ))
  28. 10:31:16 B<Bamdee|Prick> ((wouldn't it be 9d6 drop highest 3, it increases by the max number of attacks of the weapon))
  29. 10:33:43 W<Wellwick|GM> ((capped by your maximum power, and you only have five fingers on one hand. If you want to use your other arm as well, we can get up to 9, dropping 3, but you'll take penalties for the bad arm))
  30. 10:37:38 B<Bamdee|Prick> ((ok we sorted it lmao))
  31. 10:37:54 W<Wellwick|GM> ((wiiiiing it))
  32. 10:37:57 B<Bamdee|Prick> $roll 7d6
  33. 10:37:57 A<+[ATM]> Bamdee|Prick [3] [3] [3] [2] [5] [3] [4] = 23
  34. 10:38:43 W<Wellwick|GM> ((Eliminating 5 and 4))
  35. 10:38:52 B<Bamdee|Prick> ((yep))
  36. 10:39:24 W<Wellwick|GM> $roll 1d6-2x5 Oh shit, there's a cape here? Better get out of the way...
  37. 10:39:24 A<+[ATM]> Wellwick|GM "Oh shit, there's a cape here? Better get out of the way..." [2] -2 = 0 :: [1] -2 = -1 :: [2] -2 = 0 :: [6] -2 = 4 :: [4] -2 = 2
  38. 10:41:30 W<Wellwick|GM> Of the four of them, only one manages to avoid being hit by the blasts of his fingernails. They sink into the armor and flesh both, eliciting a few moans of pain from the cops.
  39. 10:41:38 $lesser pierce
  40. 10:41:38 A<+[ATM]> [Head] [Part] BLINDED. Lasts until attention is given.
  41. 10:41:52 W<Wellwick|GM> ((noped, armored visor))
  42.  
  43. 10:41:55 $lesser pierce
  44. 10:41:55 A<+[ATM]> [Head] [Any 1] Pricked: No special effect. Lesser wound fades after one round.
  45. 10:42:10 W<Wellwick|GM> ((that can be non head wound instead))
  46. 10:42:12 $lesser pierce
  47. 10:42:12 A<+[ATM]> [Torso] [Part] Gouge: Counts as moderate wound, two moderate wounds if attack roll was 2 or more higher than the block/dodge. (No added effect)
  48. 10:42:35 W<Wellwick|GM> ((Jesus))
  49. 10:42:50 B<Bamdee|Prick> ((poor coppers))
  50. 10:44:23 W<Wellwick|GM> One of the nails digs into a helmet, ready to start emitting the gas within the next few seconds, another gashes an arm, but two manage to punch one of the cops in the gut, hard. He collapses, holding his stomach. Somehow they must have pierced straight past the armor and really done a number on him.
  51. 10:45:05 This was enough of a wake up for the rest of the cops to turn their attention to the new threat in the area. One was already radioing in the riot which had just started, but now they had a cape to report too.
  52. 10:46:45 Prick took in the amount of cops around him. The four he had attacked were likely to be taken out by his gas before they could really hurt him, but there were at least 10 other police officers here. Worse, him showing off his cape abilities was scaring the other protestors rather than pushing them onwards to attack.
  53. 10:48:13 As he watched, batons were extended, tasers were produced and fired into the crowds, protesters already falling to the ground or fleeing the scene. Prick had maybe two dozen extra pairs of hands staying to help him, but it might not last for particularly long.
  54. 10:50:22 One particularly brave cop came charging towards Prick, stun gun held out in front of him, ready to him out if he didn't fire or get clear in the next few seconds.||
  55. 11:03:13 B<Bamdee|Prick> Prick looks around at the crowd as it devolves into panic and chaos, he couldn't understand why, he'd been in riots before, they've never scattered at the sight of retaliation, it would normally bolster the rioters, encouraging to further acts of protest. "Fucking cowards" he shouts after those leaving, after all, how dare they abandon the cause.
  56. 11:03:13 Then he looks at the damage he caused, and it all comes into focus. Three cops hit, but one of them on the ground, moaning in pain. He had never meant to do that kind of damage, normally his power barely pierced, he'd planned on using it more as a knockout gas than anything, and while he hated cops, watching one roll around on the ground in pain... well that was something you normally saw of other protestors, it evoked some sympathy from him.
  57. 11:03:13 "Stop it, eyes on the prize" he tells himself, refocusing on his goal, he needs to find his friends and get them somewhere safe, that's priority one. He takes a moment to assess the situation, someone on the radio, calling in capes no doubt, another priority to take care of.
  58. 11:03:16 He notices movement from the corner of his eye, and swivels to see one cop charging straight at him, stun gun out, "I guess i have a new priority one" he says to himself under his breath. 'get out of the way and take down the threat' he thinks, and so he does, moving to circle around the cop, preferrably in a direction that once he's dealt with his immediate threat, he'll have line of sight on either the cop with the radio, or the people he's
  59. 11:03:21 here to save.
  60. 11:03:23 While moving he fires, aiming for the legs of the cop coming at him, better to disable him than to take him out, he doesn't need anyones death on his hands||
  61. 11:04:39 ((roll 7 again?))
  62. 11:06:55 W<Wellwick|GM> ((yes))
  63. 11:07:29 B<Bamdee|Prick> $roll 7d6
  64. 11:07:29 A<+[ATM]> Bamdee|Prick [4] [2] [5] [3] [4] [6] [4] = 28
  65. 11:08:37 W<Wellwick|GM> ((that's 5 and 6))
  66. 11:09:02 $roll 1d6 You're not gonna stop me now
  67. 11:09:02 A<+[ATM]> Wellwick|GM "You're not gonna stop me now" [3] = 3
  68. 11:09:17 W<Wellwick|GM> $lesser pierce leg
  69. 11:09:17 A<+[ATM]> [Leg] [Part] Pinned: Attached to stabbing point. Can’t break free without being released/weapon being dropped or passing Brawn check. Loose objects must be pulled free with minor action.
  70. 11:09:25 W<Wellwick|GM> $lesser pierce leg
  71. 11:09:25 A<+[ATM]> [Leg] [Any 2] Pierced: No special effect.
  72. 11:09:28 W<Wellwick|GM> $lesser pierce
  73. 11:09:28 A<+[ATM]> [Arm] [Any 3] Stuck: Attached to stabbing point. Can’t break free without being released/weapon being dropped or passing Brawn check. Loose objects must be pulled free with minor action.
  74. 11:12:18 W<Wellwick|GM> Three of his five re-blasted nails make contact, digging into leg and arm both. One hits a knee-pad, but stays stuck in, but another gashes against the mans skin.
  75. 11:13:04 He shrieks in pain, but keeps coming, jabbing forward with the stun gun, protecting his other arm from additional harm, where another nail had dug into the flesh.
  76. 11:13:34 $roll 1d6 I've got a stunning personality
  77. 11:13:34 A<+[ATM]> Wellwick|GM "I've got a stunning personality" [6] = 6
  78. 11:13:41 W<Wellwick|GM> ((Savage))
  79. 11:14:45 ((Roll ath to dodge, 1d6+1))
  80. 11:15:03 B<Bamdee|Prick> $roll 1d6+1 Lightning Reflexes
  81. 11:15:03 A<+[ATM]> Bamdee|Prick "Lightning Reflexes" [1] +1 = 2
  82. 11:15:11 B<Bamdee|Prick> ((or not
  83. 11:15:46 W<Wellwick|GM> ((Roll me an endure, you have the skill, let's see how you hold up. 2h6))
  84. 11:16:13 B<Bamdee|Prick> !roll 2d6
  85. 11:16:17 $roll 2d6
  86. 11:16:17 A<+[ATM]> Bamdee|Prick [6] [4] = 10
  87. 11:18:06 W<Wellwick|GM> ((future reference, make sure to make use of 2h6, it takes your highest))
  88. 11:18:28 B<Bamdee|Prick> ((ooh, ok thought you were just typoing my bad))
  89. 11:19:10 W<Wellwick|GM> $lesser shock
  90. 11:19:10 A<+[ATM]> [Leg] [Any 2] Dazed: CONFUSED for one round. Duration extends to three rounds if recently shocked.
  91. 11:20:25 W<Wellwick|GM> Even as he stumbles forward in pain, he still manages to hit Prick in the leg. He was braced for it, so the shock wasn't quite as biting as it otherwise would have been but damn, did that sting.
  92. 11:21:50 The cop overshot after that, quickly trying to recover and turning back to Prick. Beneath the visor, he was sure to be pissed. Prick glanced back at the assembled force of cops, a few finally being taken down by the protesters, before focusing back on his personal problem.||
  93. 11:23:06 B<Bamdee|Prick> ((so when confused i need to roll just to identify what's going on around me correct?))
  94. 11:25:01 W<Wellwick|GM> ((yep, roll wits))
  95. 11:25:26 B<Bamdee|Prick> $roll 1d6
  96. 11:25:26 A<+[ATM]> Bamdee|Prick [6] = 6
  97. 11:26:26 W<Wellwick|GM> ((Nice carry on))
  98. 11:32:31 B<Bamdee|Prick> Prick needed to deal with this guy, and he needed to deal with him fast, he had much bigger fish to fry, and knowing his luck, those fish would probably have powers of their own. He takes a second to think, his power would be going off any second now on the first cops he shot, and it wouldn't be long till this one would go down with them.
  99. 11:32:31 That left him with two options then, get away from this cop and wait for the gas to take effect, possibly leaving himself open to this guy getting him while he was dealing with someone else. Or shoot him till he went down, risking far more serious injury, and wasting time he could be using to save the others.
  100. 11:32:31 The other's came first, even in the heat of battle, his mind addled from the recent taser shock, or perhaps, he mused, due to the shock, he knew he couldnt put himself first. That meant getting around this guy, and getting to the others, with that in mind Prick bolts through the crowd, trying to evade the cop, and get closer to his friends.||
  101. 11:34:57 W<Wellwick|GM> Behind him, the cop roared out at him, the shock stirring through his head and making it sound much closer than it was. He was immediately on Prick's tail.
  102. 11:35:23 Up ahead several other cops stepped in front of him, tasers and batons ready to get him if he got much closer.
  103. 11:37:12 Pink|Journey → Pink
  104. 11:37:43 W<Wellwick|GM> It was at that exact moment that the nails he had laid into the cops earlier burst, spilling the thick smoke his power somehow produced.
  105. 11:38:59 It billowed out quickly, filling the immediate area around the cops and rising into the air. The sound of the cop moaning on the floor turned into coughing as he started inhaling the substance.
  106. 11:40:20 Prick caught sight of 2 or 3 of his fellow protesters also caught in the smoke and cursed at how much collateral damage his power could do, even as he could feel the high in his head growing as he inflicted just a little more pain on these people.
  107. 11:41:16 The two cops blocking his progress were momentarily distracted. They still stood in his path, but perhaps he could capitalise on the quickly spreading smoke.||
  108. 11:46:40 ⇐ Xtree quit (Xtree@net-t5s.p8t.127.174.IP) Quit: Leaving
  109. 11:52:11 B<Bamdee|Prick> "Shit" he curses under his breath as the two cops stand ready in front of him. "Double shit" comes to mind when he hears the roar of the third behind him. No way out, surrounded, this feels like the kind of situation those other capes come up against in the news reports on the T.V., not that he ever really paid all that much attention to the capes, they always seemed kind of fake to him, one step away from reality. Shit, getting sidetracked,
  110. 11:52:11 got to think of a way out. There's no way out.
  111. 11:52:11 Then the explosions go off, he watches as the cop on the ground starts inhaling, god he hopes he'll be alright, why isn't anyone getting him out of there? No time for that now, he's got to make a decision, and fast, if the first only just exploded there's still some time before the cop behind him gets hit, so there's no going backwards.
  112. 11:52:13 God that rush. He'd felt it in small amounts before, when testing out his power, but this many people, god it felt good. He could feel the power inside him welling, but now wasnt the time. He had to make a decision, standing there shooting people was going to get him nowhere fast.
  113. 11:52:17 Prick looks forwards to the two cops in front of him, wishing for a moment that they'd been the ones to get hit earlier, would have made this a lot easier. No time to waste, while he might not of seen eye to eye with his father on most issues, one of his sayings seemed fitting 'if you can't go around them, go through them'. So he ran, attempting to slip through them and get past.||
  114. 11:54:39 W<Wellwick|GM> ((this is an ath roll if I've ever seen it :P))
  115. 11:55:56 B<Bamdee|Prick> ((sure thing))
  116. 11:56:08 $roll 1d6+1
  117. 11:56:08 A<+[ATM]> Bamdee|Prick [3] +1 = 4
  118. 11:56:26 W<Wellwick|GM> $roll 1d6x2 We're gonna catch ya
  119. 11:56:26 A<+[ATM]> Wellwick|GM "We're gonna catch ya" [3] = 3 :: [1] = 1
  120. 11:56:35 W<Wellwick|GM> ((Amazing))
  121. 11:58:20 Whether due to the smoke distracting them or Prick's own athleticism, he manage to bound straight between the two of them, skidding low to duck an arm, rolling back up to his feet and barely losing any of his speed.
  122. 12:00:08 For a moment he had three cops right on his heels, but just then the three nails he had managed to attach to the stun gun cop went off, all at once. Prick caught the explosion at his arm throwing him off to one side as the two on his leg blasted him into the air a few feet.
  123. 12:00:17 He hit the ground again with a hard crunch.
  124. 12:01:49 He felt the euphoria wash over him as his fingernails almost pulsed with joy. They were desperate to get scratching at someone else, poison even more of these losers.
  125. 12:02:19 Behind him, the cop with the taser fired.
  126. 12:02:29 $roll 1d6 Zaaaaaap
  127. 12:02:29 A<+[ATM]> Wellwick|GM "Zaaaaaap" [5] = 5
  128. 12:02:55 W<Wellwick|GM> ((dodge it, ath again))
  129. 12:03:03 B<Bamdee|Prick> $roll 1d6+1
  130. 12:03:03 A<+[ATM]> Bamdee|Prick [4] +1 = 5
  131. 12:06:12 W<Wellwick|GM> The prongs pass so close to Prick's skin that he can almost imagine the biting sting of electricity hitting him again. Luckily, he had managed to stay low enough to get clear of the shot.
  132. 12:09:21 Suddenly he is on the courthouse steps, charging up to the heavy doors. A glance behind him sees several cops not a dozen yards behind him, giving chase. Some have even pulled guns out of holsters.||
  133. 12:11:27 soulpelt|work → soulpelt|sleep
  134. 12:19:49 B<Bamdee|Prick> The power thrumming through him keeps him on a high, but it's a dangerous one. He can feel the power calling out to him to hurt more people, and the original plan of getting in and out with his friends seems less and less likely as he feels his mind waver towards inflicting pain. He stops the thoughts there, reinforcing his goals to himself, before looking behind him as he runs up the stairs
  135. 12:19:49 "Oh shit, oh shit, guns are not ok, guns literally kill people, do. not. get. hit. by. a. gun." He repeats to himself as he charges up the steps. He see's the large doors up ahead of him, he needs to make it inside, and fast, and an idea occurs to him.
  136. 12:19:49 These people don't know how his power works, if they think he can time the explosives, well, they might not follow him inside if they think they might explode the second they get close., he runs as fast as he can and raises one arm, firing three nails into the door when he gets close, before opening the doors and running inside||
  137. 12:24:32 W<Wellwick|GM> Heaving the door open takes him a little longer than he would have liked and the cops close up on him by a few meters. Some of them slow down, seeing the nails, but seeing him so close, they seem to reason that Prick won't blow them with himself so close.
  138. 12:25:03 ⇐ apoc quit (uid82085@192.184.9.110) Quit: Connection closed for inactivity
  139. 12:25:11 W<Wellwick|GM> He gets through the door and of the six cops chasing him, only three follow him in. One swings at his legs with a baton, hoping to trip him up...
  140. 12:25:29 $roll 1d6 Open the door, get on the floor
  141. 12:25:29 A<+[ATM]> Wellwick|GM "Open the door, get on the floor" [6] = 6
  142. 12:25:39 W<Wellwick|GM> ((athhhhh))
  143. 12:25:41 B<Bamdee|Prick> $roll 1d6+1 I'd like to keep walking my dinosaur
  144. 12:25:41 A<+[ATM]> Bamdee|Prick "I'd like to keep walking my dinosaur" [4] +1 = 5
  145. 12:25:53 W<Wellwick|GM> $lesser bash leg
  146. 12:25:53 A<+[ATM]> [Leg] [Any 2] Bashed: Knocked 10' away and back. STAGGERED.
  147. 12:27:58 W<Wellwick|GM> ...but it does a lot more than that. His legs give out from under him and he goes skidding across the stone floor, coming to rest a good ten feet from the doorway.
  148. 12:29:09 He looks back on the three advancing cops, taking in the two batons and the one stun gun. They were spread out enough that he knew he wasn't going to be able to blast all three of them at once, but at least the one with stun gun was looking weary, at least with his body language.
  149. 12:29:53 The average cop was not trained for going up against a cape, even one as new as Prick. They were likely shitting themselves.||
  150. 12:38:22 B<Bamdee|Prick> On the ground, with three cops coming after him, it looked like running was finally out of the equation, but he had other options. He can feel the power coursing through him, he'd hurt a lot of people today, and his abilities had clearly fed off of that fact.
  151. 12:38:22 Prick stands, and raises one arm, fingers splayed at the cops, he knows the only way he's getting out of this is if he can get the cops to slow down, and as much as he doesnt want to do it, it might be time to leverage a bit of fear.
  152. 12:38:22 "Stop right there" his voice booms across the room at the policemen "I don't want to hurt you, but if you take one more step towards me i won't be holding back any longer, and you don't want to see me when i'm not holding back.". As if to exentuate the point, he raises his other arm and points it towards the cops as well, knowing full well that it's all bluff at this point, and if he were to use it, it would not be the most effective of
  153. 12:38:26 weapons.
  154. 12:38:28 He doesn't fire, but if he see's one cop take a step further forwards, he'll be forced to shoot.||
  155. 12:40:01 W<Wellwick|GM> No one makes a move, but that doesn't equate to backing off either.
  156. 12:41:49 The cop at the front, the one who had taken a swing at his leg a few moments ago speaks up, standing just ten feet away, "you've taken it too far, sonny. Get on the ground, hands on your head and this will all go easier on you." He had a voice like he should be someone's grumpy grandpa or boring uncle, instead of someone who was authoritative.
  157. 12:42:17 ((roll me wits))
  158. 12:42:47 B<Bamdee|Prick> $roll 1d6 I don't want to
  159. 12:42:47 A<+[ATM]> Bamdee|Prick "I don't want to" [1] = 1
  160. 12:43:22 W<Wellwick|GM> The cop at the back shuffles on the spot slightly, but as usual the black visor doesn't give anything of his expression away.
  161. 12:43:34 ||
  162. 12:48:01 B<Bamdee|Prick> ((am i inside the actual court room or is there a door leading inside near me?))
  163. 12:48:34 W<Wellwick|GM> ((just in a hallway currently, marble floors and benches and crap like that))
  164. 12:49:36 B<Bamdee|Prick> ((a doorway through to the court room i'm trying to get into by any chance?))
  165. 12:50:02 W<Wellwick|GM> ((not labelled, but there is one a dozen or so feet behind you))
  166. 12:55:52 B<Bamdee|Prick> "I think we both know that's not an option at this point, i've got a job to do here, and i'm going to get it done. This is above your paygrade, leave dealing with people like me to the PRT."
  167. 12:55:52 'God, I hope this works' Prick thinks to himself 'Or i'm in a whole lot of trouble'
  168. 12:55:52 "I'm going to walk out of here how, and if any of you follow me i can't guarantee your safety" With that he begins slowly backing towards the door, keeping his shots ready for if any of them start to follow.||
  169. 12:57:42 W<Wellwick|GM> They step forward, slowly, but not keeping pace with Prick. He reaches the door and considers pushing it open, watching them.
  170. 13:00:44 Then the nails on the other side of the door exploded, scaring all three of the cops into the air. They looked back to Prick, their body language betraying the fear and they finally stood still.||
  171. 13:04:08 B<Bamdee|Prick> Never one to waste a good opportunity, Prick opens the door with his bad hand, keeping the other raised at the cops, before ducking inside of the room, not taking his eyes off the cops until he has to.
  172. 13:04:08 He takes a moment to take a look around the room||
  173. 13:07:26 W<Wellwick|GM> Stepping into the room, he curses at the first look around. It's just an office style place, dozens of filing cabinets across the room. This would be where they temporarily stored evidence for ongoing cases or had workers handle various tasks. It was empty currently, perhaps evacuated because of the protesters pushing forward.
  174. 13:09:05 He was about to turn back out through the door again when he suddenly noticed a light catch his eye through the windows spanning the wall facing out to the front where he had just arrived from.
  175. 13:10:42 Stepping a little further into the room, he managed to take in the scene. In the air, there were ten, twenty or more lightly glowing sprites in the air, each no bigger than a marble in size. They swept around in the air above the protesters, who had just begun to take notice.
  176. 13:11:08 Megafire → Mega|PD
  177. 13:11:45 W<Wellwick|GM> Prick looked back further and spotted them. Protectorate members. Whipcord and Phantom Dragonfly. /Shit./||
  178. 13:11:48 ((take it away Mega))
  179. 13:12:16 M<Mega|PD> ...
  180. 13:13:30 W<Wellwick|GM> ((Will roll for ordering when you two start coming to blows. For now it will be Mega -> Bamdee -> Wellwick))
  181. 13:14:30 M<Mega|PD> Phantom Dragonfly has taken a moment to take in the situation and come up with a plan of action. The cape got inside, and that's going to be up to her and Whipcord, but it wouldn't do to get the rest of the protestors rushing inside and causing more chaos, so they can't push in from behind the protestors.
  182. 13:16:08 Instead, she sends about ten of her dragonflies down to reinforce the police. Their presence should be enough to get the protestors to back down while she and Whipcord join up with the police and ask for a sitrep.||
  183. 13:16:11 → tubes joined (scott@net-c0v.1hq.133.38.IP)
  184. 13:17:07 W<Wellwick|GM> ((If I need to interrupt at any point I'll ... but for now carry on as usual, Bam))
  185. 13:20:04 B<Bamdee|Prick> Shit. He could barely deal with the police, let alone two protectorate members. He needed to find those prisoners and get out fast, or else he'd end up in jail... or worse.
  186. 13:20:04 This place was a dead end, he didn't have clear shots on either of them, but if he went back outside who knows what those cops would be doing. He didn't have time to speculate, he heads out through the door, arms once again at the ready, but this time he's looking for anything that looks like it might take him to his friends.||
  187. 13:23:44 W<Wellwick|GM> Outside, the sprites descend and the protesters start looking over towards the two Protectorate members. Their decision is nearly unanimous as they all stop their rioting. Out of the eight that hadn't been knocked down or out, only two were still posturing. Acting like they were still going to do something.
  188. 13:24:48 The last of the smoke was starting to clear up now, but what it left behind wasn't a pretty sight. The people who had been trapped in the smoke appeared floppy, limbless, barely able to support their own weight.
  189. 13:25:26 One cop was convulsing, a bad reaction evident to the smoke, the visor likely not helping get proper air into his lungs once again.
  190. 13:27:03 Whipcord slung out one her whips, reeling herself in on the point where she made contact, Phantom Dragonfly following behind at a jog. The display seemed to be enough to get the last couple of protesters onto their knees, despite the vicious looks.
  191. 13:28:13 Inside, Prick was making his way further into the building. The three cops remained still, but he suspected they would soon lose their fear as they were left to their own devices. He needed to act fast.
  192. 13:29:22 The hallway opened out into a larger central area and Prick quickly spotted the sign directing him to the courtroom. He hurried in it's direction.||
  193. 13:29:53 M<Mega|PD> ...
  194. 13:31:58 Right, so, priority one is making sure the police officer didn't choke to death. "Whipcord?" she says to her teammate, "Ask where our target is?" She'd rather her teammate do the talking, really, while she moves the visor out of the way of the officer's face.
  195. 13:32:46 With the protest calmed down, though, she can send those ten dragonflies inside already, maybe get a sense of what's going on and just what they're dealing with.||
  196. 13:36:48 B<Bamdee|Prick> Prick continues with his one track plan, heading towards the court room. As he moves through the opening into the chamber he takes a moment to shoot a few more nails into the doorway, before sprinting further towards the court room||
  197. 13:40:47 W<Wellwick|GM> Whipcord approaches the cops as they get down to business, cuffing the rioters. As she begins to speak, Dragonfly begins working off the visor. It took her a few seconds to locate the clip at the back of the officer's head but finally she manages to pull it free.
  198. 13:41:57 She also manages to pull free the vomit which had collected in the visor, swinging it up into the air. The guy had thrown up and had probably been struggling to breath worse than she originally imagined.
  199. 13:43:46 As the three nails plugged into the doorframe, Prick took in the room. The stands and jury were being evacuated, the lot of them leading through to the back office, where the judge would normally reside. His friends were already gone.
  200. 13:44:26 Worse, the security guards were already ready for him. Two of them, guns both up and aimed at him.
  201. 13:44:59 "Get down on the ground, now!" one of them shouted across the room, as civilians shrieked at the sight of Prick.||
  202. 13:45:24 M<Mega|PD> ...
  203. 13:47:54 She gives the officer a reassuring smile. That, she's pretty good at, at least. She moves him so he isn't in any danger of choking, before she gets up and joins back up with Whipcord. She activates her radio. "Whipcord and Phantom Dragonfly on the scene," she says, trying not to stumble over her words, "protest calmed down, moving inside to confront cape, over."||
  204. 13:51:16 B<Bamdee|Prick> Shit, more guards. Well, far be it from Prick to go against their wishes, they want him to get down? Then that's just what he'll do. He jumps for cover behind the nearest pew he can see, taking shots at the officers once he's behind cover.||
  205. 13:51:58 → Marigold joined (uid158543@tooting.irccloud.com)
  206. 13:53:15 W<Wellwick|GM> Whipcord and Phantom's heads both swing up to the courthouse as the sound of gunfire tears through the air.
  207. 13:53:46 "Shit," Whipcord said, "I hope this isn't one of those lunatic villains who is packing on top of their powers."
  208. 13:55:45 Phantom's sprites finally manage to make their way into the building, through open windows and ajar doors. They zip back and forth as she attempts to piece together the place in her head, some even flowing into the courtroom.
  209. 13:56:16 Prick hits the ground uncomfortably, but fortunately, not in a bullet ridden state.
  210. 13:57:14 He keeps his head down, unable to see the guards anymore, even after the gunshots let up. He scans along the pew, looking for anything he could use, but nothing.
  211. 13:58:10 Looking up to the windows along the right wall, he sees a pair of those sprites moving through the space. He was running out of time.||
  212. 13:58:58 ((We'll assume Mega is gone for the next couple of minutes, so Bam, you go. Drop in a ...))
  213. 13:59:05 B<Bamdee|Prick> ...
  214. 13:59:16 W<Wellwick|GM> ((Order is Bamdee|Prick -> Mega|PD -> Wellwick|GM ))
  215. 14:07:28 B<Bamdee|Prick> This has all gotten well out of control. Prick was not prepared for this level of mayhem going in, but he's put himself this far in, he knows if he stops now, he wont enjoy suffering the repercussions for his actions, and if he doesn't hurry up, he's gonna suffer them any way. So it's time to start taking risks.
  216. 14:07:28 Part one of taking risks, shoot at the men with guns. He makes sure he's not popping up exactly where landed, before shooting at a guard, hopefully with enough time to duck back for cover. ||
  217. 14:17:24 W<Wellwick|GM> ((looks like a few minutes before Mega returns, roll you're shooty))
  218. 14:17:36 $roll 1d6 Wits, does he spot him
  219. 14:17:36 A<+[ATM]> Wellwick|GM "Wits, does he spot him" [5] = 5
  220. 14:19:57 W<Wellwick|GM> ((btw Cashy is very clever. Try $roll 7d6l5))
  221. 14:20:11 B<Bamdee|Prick> ((how do you want to do my other hand shot
  222. 14:20:29 ((just roll the 2 dice for that seperately cos it's at a -2
  223. 14:20:45 W<Wellwick|GM> ((yep))
  224. 14:21:04 B<Bamdee|Prick> $roll 7d6l5 Shootyshoot
  225. 14:21:04 A<+[ATM]> Bamdee|Prick "Shootyshoot" [1] [3] (6) [4] [5] (5) [2] = 15
  226. 14:21:22 B<Bamdee|Prick> $roll d6-2x2
  227. 14:21:22 A<+[ATM]> Bamdee|Prick [2] -2 = 0 :: [5] -2 = 3
  228. 14:22:39 W<Wellwick|GM> The guards, spot him coming up giving them a chance to scramble to cover themselves.
  229. 14:22:58 $roll 1d6+1 Get to COVER!!!
  230. 14:22:58 A<+[ATM]> Wellwick|GM "Get to COVER!!!" [1] +1 = 2
  231. 14:23:16 W<Wellwick|GM> $roll 1d6+1 Wow my partner is bad at this...
  232. 14:23:16 A<+[ATM]> Wellwick|GM "Wow my partner is bad at this..." [3] +1 = 4
  233. 14:24:14 ⇐ Mega|PD quit (Megafire@net-56lide.dynamic.ziggo.nl) Ping timeout: 181 seconds
  234. 14:24:54 W<Wellwick|GM> Neither of them react particularly quickly, clearly not used to this sort of action. One of them manages to duck low, rolling up against a pew themself, but the other gets caught in a hail of nails.
  235. 14:25:03 ((rip Mega))
  236. 14:25:55 $lesser pierce pierce pierce pierce pierce
  237. 14:25:55 A<+[ATM]> [Head] [Any 1] Pricked: No special effect. Lesser wound fades after one round.
  238. 14:25:55 [Leg] [Any 2] Pierced: No special effect.
  239. 14:25:56 [Torso] [Any 3] Stuck: Attached to stabbing point. Can’t break free without being released/weapon being dropped or passing Brawn check. Loose objects must be pulled free with minor action.
  240. 14:25:56 [Arm] [Part] Pinned: Attached to stabbing point. Can’t break free without being released/weapon being dropped or passing Brawn check. Loose objects must be pulled free with minor action.
  241. 14:25:56 [Torso] [Any 1] Pricked: No special effect. Lesser wound fades after one round.
  242. 14:26:27 W<Wellwick|GM> $roll 1d6 omfg, that stings
  243. 14:26:27 A<+[ATM]> Wellwick|GM "omfg, that stings" [1] = 1
  244. 14:26:43
  245. 14:28:12 W<Wellwick|GM> The nails dig in, none of them doing major damage, but still the guard drops to the ground, howling in pain.
  246. 14:29:29 "You fucker," the other guard manages to get out, as they fire another couple of shots in retaliation.
  247. 14:29:41 $roll 1d6 Bang bang
  248. 14:29:41 A<+[ATM]> Wellwick|GM "Bang bang" [3] = 3
  249. 14:29:48 W<Wellwick|GM> ((roll to get clear again))
  250. 14:30:02 B<Bamdee|Prick> $roll 1d6+1 bang but no buck
  251. 14:30:02 A<+[ATM]> Bamdee|Prick "bang but no buck" [3] +1 = 4
  252. 14:30:41 W<Wellwick|GM> Prick ducks back behind the pew again, the bullets sending splinters of wood up into the air he had only just vacated.
  253. 14:31:36 The sprites seemed to have figured out that this was the room with the action however as there were now five of them stirring in the space above his head.
  254. 14:32:27 Outside, Whipcord gave Phantom a look. "Time to get up there I think," she said, charging up both whips in her hand.||
  255. 14:32:52 ((Back to Mega|PD -> Bamdee|Prick -> Wellwick|GM ))
  256. 14:33:11 M<Mega|PD> ...
  257. 14:36:20 She nods in return. "Found him," she says, heading inside. With the way the guards are falling without a corresponding gunshot, there's a different conclusion to be reached. "Seems to be some kind of blaster. What did you find out?"
  258. 14:37:07 In the meantime, she sends her dragonflies down at him, hoping to grab him to pull him off balance, before giving him a little shock.||
  259. 14:37:48 W<Wellwick|GM> ((How many you sending down to him, bearing in mind you can't see him, so you are attacking blind-ish currently))
  260. 14:38:22 M<Mega|PD> ((Blind-ish, yeah, sending about five at him, planning to shock him with two.))
  261. 14:38:38 W<Wellwick|GM> ...
  262. 14:40:07 From behind his pew, Prick watched the sprites descend, though not directly on him, at least in his direction.
  263. 14:40:40 One of them was zigzagging in his direction, and might just catch him if he didn't roll clear, but it would be quite the squeeze.||
  264. 14:42:35 B<Bamdee|Prick> He's heard about these sprites, and definitely does not want to be on the recieving end of one of their shocks, he moves to roll out of the way||
  265. 14:43:29 W<Wellwick|GM> ((dex or ath to get clear, bear in mind you can still make another action other than movement if you want))
  266. 14:43:56 B<Bamdee|Prick> ((oh ok my bad ill redact the || then
  267. 14:45:12 He then moves to take shots at where he saw the other guard drop behind cover, aiming more at the cover than the guard, just making sure the explosion will hit the guard if he stays there||
  268. 14:45:19 $roll 1d6+1
  269. 14:45:20 A<+[ATM]> Bamdee|Prick [6] +1 = 7
  270. 14:45:29 B<Bamdee|Prick> ((thats aths sorry
  271. 14:45:34 W<Wellwick|GM> ((usually two partial action's a turn, usually translates to 1 movement and 1 attack, but could be something else))
  272. 14:45:52 ((roll for hitting cover, +1 for stationary target))
  273. 14:46:25 B<Bamdee|Prick> $roll 7d6l5 Dont bring guns to a nail fight
  274. 14:46:25 A<+[ATM]> Bamdee|Prick "Dont bring guns to a nail fight" [2] [1] [5] [1] [4] (5) (6) = 13
  275. 14:46:39 B<Bamdee|Prick> $roll 1d6-2x2 or this hand
  276. 14:46:39 A<+[ATM]> Bamdee|Prick "or this hand" [5] -2 = 3 :: [6] -2 = 4
  277. 14:46:51 B<Bamdee|Prick> ((oh shit add 1 to those sorry, didnt see that
  278. 14:47:13 W<Wellwick|GM> ((4 hits total, taking straight 4+ for this as success))
  279. 14:47:59 4 of his 7 nails make their mark, plinking into the wood next to his target's cover.
  280. 14:48:35 Prick quickly ducks back down and wiggles himself underneath the seat that the pew makes up.
  281. 14:48:50 The sprite gets closer.
  282. 14:49:04 It zigs to the pew in front.
  283. 14:49:10 It zigs in to touch him.
  284. 14:49:33 He raises his arm an extra inch and just avoids contact by a few hairs.
  285. 14:49:57 Then it zigs back the other way. Making it's way down to the end of the pew before rising back up again.
  286. 14:51:16 Suddenly the doors blow up from the nails he had left on them as he passed into the courtroom, smoke billowing in. Between the three he had left in there, the entryway was quickly covered by the thick smoke.
  287. 14:52:34 Outside, Phantom felt one of her sprites land on top of someone who was hiding amongst the pews, cowering amongst them as the gunshots went off. She checked the placement of the guards in her head and was pretty sure it couldn't be either of them.
  288. 14:54:45 "Seems to be a blaster yes, with a delay on the effect. Produces that smoke," Whipcord said, indicate the smoke that was just finishing fading away at the front doors of the courthouse, "which makes people slower, weaker, something like that. None of the people caught in the smoke seem able to talk at the moment, out cold or otherwise."
  289. 14:55:25 "Comes from his hands, so if we can get them bound," she finished, smiling and indicating her whips, "we should be able to finish him off, no problem."
  290. 14:56:23 She pulls the door of the courthouse open with a latched whip, revealing three cops standing in the opening hallway, turning to see the two heroes.||
  291. 14:57:52 M<Mega|PD> ...
  292. 15:01:01 That helps her figure out what's going on, at least. Phantom Dragonfly activates her radio again. "Tentative rating of Blaster/Shaker 3," she announces. Procedure is important, after all. It also conveniently means she's already doing something when it's time to address the officers, so that's nice.
  293. 15:03:05 So, not a guard, but she's not sure there's anyone else in that room, other than their target. She sends about five of her dragonflies towards him while she scans the room with the rest, all the while generating three new ones.||
  294. 15:05:44 → apoc joined (uid82085@ealing.irccloud.com)
  295. 15:13:27 B<Bamdee|Prick> How long's it been since he saw the PRT capes? not long, but still, they can't be far behind at this point, and with each second the prisoners, his friends, get further and further away. The guards will be out of commission soon, but will it be soon enough?
  296. 15:13:27 He can't think about that right now, and there's only one real course of action he can take, take out the last guard in the room and stay the hell away from these fireflies, he takes in a deep breath, and once again starts shooting at the man with the gun.||
  297. 15:14:28 ((shot rolls?
  298. 15:15:44 W<Wellwick|GM> ((sure))
  299. 15:15:47 B<Bamdee|Prick> $roll 7d6l5 i must have a death wish
  300. 15:15:47 A<+[ATM]> Bamdee|Prick "i must have a death wish" [3] (6) [1] [1] [3] [5] (6) = 13
  301. 15:16:16 B<Bamdee|Prick> $roll 1d6-2x2
  302. 15:16:16 A<+[ATM]> Bamdee|Prick [4] -2 = 2 :: [5] -2 = 3
  303. 15:18:53 W<Wellwick|GM> ...
  304. 15:21:00 The man might have been about to jump out of cover again, except for the fact that his friend suddenly burst into massive plumes of smoke. Even as four more nails dug into his cover, he was swamped with the smoke and began coughing.
  305. 15:21:55 He started staggering across the space, barely able to get clear of the smoke, which was quickly taking up the entirety of the room, considering it came from both the direction of door and the front of the hall.
  306. 15:22:35 B<Bamdee|Prick> ((rip bugs
  307. 15:23:46 W<Wellwick|GM> Prick watched as the sprites flocked towards a point a few rows ahead of him, some getting swallowed in smoke, while others kept scanning along other pews. How many did this cape have available to them?
  308. 15:25:12 Phantom's swarm of some forty odd bugs was sweeping the building ahead of her as the two of them stepped into the building.
  309. 15:25:59
  310. 15:27:21 W<Wellwick|GM> "Officers," Whipcord acknowledged, "have you encountered the cape yet? We've arrived to apprehend him." Her voice carried some of the telltale nerves of talking to the officers, what with her still being relatively young. Her Ward details had been minorly redacted, apparently because of the situation behind her trigger event and her old hometown. After moving here a few years ago, she had made quite the name for herself.
  311. 15:28:18
  312. 15:28:19 W<Wellwick|GM> But every cape still had their baggage. Carried the broken person they had been on the worst day of their lives with them, through every fight, through every shitty reminder.
  313. 15:29:38 One of the cops stuttered, before finally getting the words out, "h-he threatened us. The procedure f-for capes, uh, we're not equipped to deal with this."
  314. 15:29:41
  315. 15:30:23 B<Bamdee|Prick> ((there we go, all fixed sorry))
  316. 15:30:38 W<Wellwick|GM> Whipcord held back her commiseration at the officer's attitude. "Hrm," she muttered, "just point us in his direction?"
  317. 15:32:11 He indicated and the two heroes swept along the length of the hallway, spotting the smoke billowing out from the doorway. "Well, shit," Whipcord said.
  318. 15:33:46 Phantom Dragonfly had already been feeling it, several of her bugs weakened already as they had flown through the smoke. She didn't think they would last more than a few seconds if they had to stay inside the dark, mottled gas.||
  319. 15:34:04 ((Sorry, took me a looong time to get to that point))
  320. 15:34:06 M<Mega|PD> ...
  321. 15:35:18 She frowns as she sees the entrance. "Times like this I wish I brought a gas mask," she mutters.
  322. 15:36:49 Okay, think, Phantom Dragonfly, think. What is this guy after? There's nobody else in that room, so he wants to go through, and that means there might be a way for them to get there quicker.
  323. 15:38:45 She keeps harassing him with the dragonflies in the room as much as she can, while she sends the rest outside and around. Hoping that she finds an entrance without having to ask. "Do you think you could swing around, Whipcord?" she asks her teammate.||
  324. 15:41:29 B<Bamdee|Prick> With the two guards knocked out it's time to see if he can't finally find those prisoners, he makes a beeline for the door that he saw the jury evacuate through, following the same procedure and shooting the entryway as he walks through, before surveying the room he's now in.||
  325. 15:43:32 W<Wellwick|GM> "What go up ahead?" Whipcord asks, "Hell, I could pull the wall down if you give me a minute, but probably not worth the cost. We don't want this guy getting out under his smoke cover that's for sure."
  326. 15:45:51 She ran back to the open center where the hallways crossed. Then she pointed out another door, one which lacked the billowing smoke.
  327. 15:46:34 "See if we can't cut him off?" Whipcord asks, already making her way further along.
  328. 15:48:01 Prick cuts through the smoke, trying not to stumble into too many obstacles as it blocks his vision. It takes him a little while too long to reach the door to the next room as people are already fleeing that one as well, screaming.
  329. 15:48:42 It's a small office, just the desk, computer and bookcases lining the walls. Through the windows he can see more police cars pulling up. /This is not how this was meant to go./
  330. 15:50:21 Another sprinkling of the sprites hover in the room, ominous despite their almost cartoonish appearance. He really couldn't seem to get away from them.||
  331. 15:50:27 ((Bam, you go))
  332. 15:51:16 B<Bamdee|Prick> ((i don't suppose i've seen any of the prisoners yet
  333. 15:51:51 W<Wellwick|GM> ((People you have spotted so far have been civilians and guards, maybe a lawyer or two))
  334. 15:56:13 B<Bamdee|Prick> "Everybody stop moving now or things are gonna get really painful for you really fast". Prick didn't regret the words coming out of his mouth, he needed to do this, but they still tasted wrong, the longer he went the more he felt like the problem, rather than the solution.
  335. 15:56:13 "I'm looking for the prisoners who were going to trial today, anybody who tells me where they are get's to live, and walks out of here a healthy individual, the rest may find themselves in a whole lot of pain"
  336. 15:56:13 He shoots some nails into the doorway people are attempting to flee through as a warning shot. "speak now or face the consequences people, i do NOT have all day"
  337. 15:56:13 ||
  338. 15:57:36 W<Wellwick|GM> ((Roll for the hits, can do a normal 1, 2 or 3, 1d6 each))
  339. 16:00:00 B<Bamdee|Prick> $roll 7d6l5 Shut up and listen
  340. 16:00:00 A<+[ATM]> Bamdee|Prick "Shut up and listen" [4] (5) [3] (5) [3] [4] [2] = 16
  341. 16:00:11 B<Bamdee|Prick> $roll 1d6-2x2
  342. 16:00:11 A<+[ATM]> Bamdee|Prick [2] -2 = 0 :: [4] -2 = 2
  343. 16:01:35 W<Wellwick|GM> ((btw, I'm reading up barrage correctly now and you could actually do five for the other hand as well if you wanted, it would just be really inaccurate (probably) ))
  344. 16:01:56 ((It would be rolling 10 and taking the lowest five, but still could be hits))
  345. 16:02:28 B<Bamdee|Prick> ((well i think because the power says a max of 3 shots
  346. 16:02:42 ((even if we're styling it as nails it seems more legit to go with 6 as the max
  347. 16:02:44 W<Wellwick|GM> ((6 is probably enough, yeah))
  348. 16:03:08 ((I'd let you do it, but maybe give a backlash or something))
  349. 16:03:24 B<Bamdee|Prick> ((i'll keep it in mind for if things get dire
  350. 16:04:21 W<Wellwick|GM> Of the six shots, only 2 actually actually hit the door. 3 of them smash into the floorboards at the civilians and a third actually smacks into a woman's leg.
  351. 16:04:26 $lesser pierce
  352. 16:04:26 A<+[ATM]> [Arm] [Any 1] Pricked: No special effect. Lesser wound fades after one round.
  353. 16:05:59 W<Wellwick|GM> The shrieks that appear coincide with the guard's old cover getting blown to shreds in the previous room. Prick's rapidly growing nails tingle with pleasure, the soft skin where the nails would usually reside ticklish in the open air.
  354. 16:06:38 The room he had just left was full of smoke at this point. No way anyone was following him through without total body covering.
  355. 16:07:51 The lack of vision however did mean that he didn't spot the sprites charging through the doorway just a few seconds after he stepped into it.
  356. 16:08:14 ((roll a dodge for me, take -1 for lack of awareness, so back to normal d6))
  357. 16:08:49 $roll 1d6+1x7 Fast little buggers
  358. 16:08:49 A<+[ATM]> Wellwick|GM "Fast little buggers" [1] +1 = 2 :: [1] +1 = 2 :: [6] +1 = 7 :: [1] +1 = 2 :: [5] +1 = 6 :: [2] +1 = 3 :: [2] +1 = 3
  359. 16:10:49 B<Bamdee|Prick> ((do i roll a dodge for each or just a dodge?
  360. 16:10:58 W<Wellwick|GM> ((just one))
  361. 16:11:00 B<Bamdee|Prick> $roll 1d6
  362. 16:11:00 A<+[ATM]> Bamdee|Prick [6] = 6
  363. 16:11:09 W<Wellwick|GM> ((Solid))
  364. 16:11:16 B<Bamdee|Prick> ((i aint here to play
  365. 16:13:01 W<Wellwick|GM> That wasn't to say he didn't have excellent reactions, after the first two collided against the small of his back, he dropped to the ground. Even with just two of the sprites, he was pushed forward a meter or two. The rest flew in above him and though he may have been imagining it, he thought that they may just be struggling from the gas at least as much as any person would.
  366. 16:13:56 The two on his back were now holding him pinned down on the floor however, and it was a struggle to get back on his feet.
  367. 16:14:03 ((roll me a brawn))
  368. 16:15:46 B<Bamdee|Prick> $roll 1d6-1
  369. 16:15:46 A<+[ATM]> Bamdee|Prick [2] -1 = 1
  370. 16:15:56 B<Bamdee|Prick> ((two fireflies can hold me down? ohmygod
  371. 16:17:34 W<Wellwick|GM> ((These mofuckers are scary strong))
  372. 16:18:26 Through the wall he heard a muffled shout, a woman's. /Damn it/, this wasn't looking good.||
  373. 16:23:33 B<Bamdee|Prick> 'so i can beat policemen with guns, but two shitty little bugs are gonna hold me down? fuck that' Prick thinks to himself. He strains against their hold, attempting to free himself from their hold, then get the hell away from them
  374. 16:23:34 ||
  375. 16:23:53 W<Wellwick|GM> ((roll brawn again))
  376. 16:24:32 B<Bamdee|Prick> $roll 1d6-1
  377. 16:24:32 A<+[ATM]> Bamdee|Prick [1] -1 = 0
  378. 16:25:40 W<Wellwick|GM> The bugs just doubled down on him as he tried to push himself up. In fact, the rest on the room were now swarming him as well. Suddenly there were 3, then 5, then 10, then he lost count.
  379. 16:25:58 Mega|PD → Megafire
  380. 16:26:50 W<Wellwick|GM> A few of them expended themselves, zapping him.
  381. 16:26:58 ((Roll to endure it!))
  382. 16:27:01 B<Bamdee|Prick> $roll 1d6+1
  383. 16:27:01 A<+[ATM]> Bamdee|Prick [4] +1 = 5
  384. 16:27:08 W<Wellwick|GM> $lesser shock
  385. 16:27:08 A<+[ATM]> [Torso] [Any 1] Disoriented: -2 to Wits checks. If recently shocked, wounded is effectively blinded and deafened for one round.
  386. 16:27:45 W<Wellwick|GM> Damn it, that stung.
  387. 16:28:30 His vision blurred, his hearing dampened, he still just about managed to make out the sound of another explosion tearing at the door he had just passed through, a blast of smoke washing over him.
  388. 16:29:01 The bugs lifted him up into the air and he could barely move his legs to struggle.
  389. 16:29:11 This was it?
  390. 16:29:24 His vision slipped, or maybe his eyesight did.
  391. 16:29:28 Blackness.
  392. 16:29:54 And then the bugs dropped him, falling the three feet to the ground again.
  393. 16:30:07 ⇐ Druza|working quit (uid209687@charlton.irccloud.com) Quit: Connection closed for inactivity
  394. 16:30:22 W<Wellwick|GM> He couldn't see anything, but it was the smoke that was the problem, filling the room completely.||
  395. 16:31:02 B<Bamdee|Prick> ((would you say a wits check to try and remember the layout of the room before it went dark?))
  396. 16:31:31 W<Wellwick|GM> ((btw, don't forget you have forge on as a skill ability, so you can supress one of your wounds at some point if you want))
  397. 16:32:00 ((Yes please, roll for it))
  398. 16:32:38 B<Bamdee|Prick> $roll 1d6
  399. 16:32:38 A<+[ATM]> Bamdee|Prick [6] = 6
  400. 16:32:51 B<Bamdee|Prick> ((only suppresses for one round doesnt it?))
  401. 16:32:52 W<Wellwick|GM> ((-2 but yes, that's a success))
  402. 16:33:24 ((and the disorientation will wear off quickly, yes))
  403. 16:41:51 B<Bamdee|Prick> Things had clearly gone too haywire to get these prisoners out of here with him, but at the very least he would get himself out, that was non-negotiable.
  404. 16:41:51 Prick gets up from the ground, and tries to remember the layout of the room, and move towards the door, before he thinks better of it, he's not sure if the nails he shot there have exploded yet. He instead tears off a large part of his shirt, tying it into a makeshift sling around his bad arm, in an effort to make it look useless, then he fires three shots through the door, uncertain of what's through it, but knowing he's not moving into a
  405. 16:41:51 room that could be filled with those bugs without a failsafe.||
  406. 16:42:10 $roll 3d6+1
  407. 16:42:10 A<+[ATM]> Bamdee|Prick [5] [1] [1] +1 = 8
  408. 16:42:17 ⇐ Lexicon quit (uid137968@brockwell.irccloud.com) Quit: Connection closed for inactivity
  409. 16:43:49 B<Bamdee|Prick> ((oops did that wrong sorry, it's a +1 to each of them))
  410. 16:44:17 W<Wellwick|GM> ((Aiming blind anyway, so doesn't matter too much))
  411. 16:45:29 The nails punch through the darkness as the ones in the door blow open as well. He hears the woman with the nail caught in her leg yelp as the smoke bursts from there as well, but it sounds like she has made it through to the other side of the door.
  412. 16:47:33 He pictures the scene as the disorientation fades, the woman staggering forward, smoke billowing from her ankle. Whipcord and Phantom Dragonfly would be out there as well, somewhere. Between those bugs and their whips, they definitely had the upper hand, but at the very least he was immune to the smoke.||
  413. 16:48:48 → Druza|working joined (uid209687@charlton.irccloud.com)
  414. 16:52:08 B<Bamdee|Prick> Was going backwards really an option? The smoke there would be wearing out, the police would be advancing, no it seemed he'd have to press through the capes if he wanted to get out of here. Damn it would be nice if he could fly, controlled explosions maybe? a question for another day.
  415. 16:52:08 This wasn't going to be easy, and running out there blind would do nothing for him, so he slowly creeps up to the doorway, poking his head through the smoke, his one good arm ready to fire if he see's a cape or anyone with a gun||
  416. 16:53:42 W<Wellwick|GM> The smoke continue unfolding out ahead of him, stretching along the hallway, but it was thinning out as it tried to cover more space.
  417. 16:55:11 He began to glimpse people through the smoke and lots of the sparkflies.
  418. 16:55:14 ((roll wits))
  419. 16:55:20 B<Bamdee|Prick> ((still on a -2?
  420. 16:55:55 → Olivebirdy joined (Olivebirdy@net-ukf.b8k.46.185.IP)
  421. 16:56:02 W<Wellwick|GM> ((normal, it's worn off))
  422. 16:56:04 B<Bamdee|Prick> $roll 1d6
  423. 16:56:04 A<+[ATM]> Bamdee|Prick [5] = 5
  424. 16:59:40 → ThalAI joined (uid132942@hathersage.irccloud.com)
  425. 17:00:44 W<Wellwick|GM> In fact, it seemed there was a lot of moving sparkflies.
  426. 17:01:53 They came sweeping along the corridor in formation, coming along close to the ground and Prick just barely managed to jump over them. Damn, that would not have been fun.||
  427. 17:05:04 B<Bamdee|Prick> He's in real danger now, and he's not comfortable surviving on quick thinking and luck alone, it's time to find a way out, and fast. He starts movingdown the corridor, shooting nails towards the end of the hallway once again, looking desperately for an exit, watching out for the capes or more of those damn bugs.||
  428. 17:05:50 $roll 7d6l5 This smoke is the only thing keeping me alive
  429. 17:05:51 A<+[ATM]> Bamdee|Prick "This smoke is the only thing keeping me alive" [5] (6) [1] [2] [3] (5) [4] = 15
  430. 17:07:12 W<Wellwick|GM> $roll 1d10 Lucky shot?
  431. 17:07:12 A<+[ATM]> Wellwick|GM "Lucky shot?" [5] = 5
  432. 17:08:28 W<Wellwick|GM> A shriek lets him know that he managed to hit at least someone, but he's also aware that may have given away his position as well.
  433. 17:08:37 ((roll to dodge, something...))
  434. 17:09:05 B<Bamdee|Prick> $roll 1d6+1
  435. 17:09:05 A<+[ATM]> Bamdee|Prick [1] +1 = 2
  436. 17:09:53 W<Wellwick|GM> The cord of energy cuts through the smoke, latching onto this bad arm and janking him forward as more nails burst out into smoke across the floor.
  437. 17:10:59 He's dragged further forward, desperately clawing at the cord, but it fails to break. Within a moment, he feels a boot on his face.
  438. 17:11:52 Looking up, he sees Whipcord, glaring down at him, eyes burning. She doesn't look like the young Ward he used to remember seeing in the papers.
  439. 17:12:24 "Go on, try something, I dare you," she utters, her voice dark. She pulls on the whip a little
  440. 17:12:44 Prick's arm moving in an uncomfortable way.
  441. 17:13:31 He can feel the energy pulsing along his arm, uncomfortable as it takes a hold of him.
  442. 17:14:05 Even though the smoke is growing all around them, he feels a dozen other sprites land on him.||
  443. 17:17:04 ⇐ Megafire quit (Megafire@net-56lide.dynamic.ziggo.nl) Ping timeout: 181 seconds
  444. 17:24:02 B<Bamdee|Prick> "what the" Prick cries out as the cord attaches to him, and fights to no avail as it pulls him towards his assailant.
  445. 17:24:02 As he looks up at Whipcord, he's shocked for a moment by hatred he sees in her eyes, it dawns on him that while he believes he's doing what's right, it's probably come across as something completely different.
  446. 17:24:02 He knows that if he can keep her talking that maybe, just maybe one of his explosions will set off in time for her to get free.
  447. 17:24:02 Looking down at the cord and his arm briefly, he lets the pain he's been feeling from all the small things show on his face. "I don't suppose you'd believe i was doing this all for a good reason?"
  448. 17:24:05 While he talks he steadies himself, ready to try and break out at a moments notice, but he knows with one dud arm and bugs all over his back it's unlikely to work without a big distraction, he just has to hope something will distract them.||
  449. 17:29:35 W<Wellwick|GM> ...
  450. 17:35:47 Whipcord laughs, but it's a cutting one. "Ah of course, you're beating up cops and breaking into courtrooms to stop villains, of course!"
  451. 17:37:24 The energy pulses through his arm harder and he feels his arm morph, shrinking and changing shape. It's gone down to the thickness of a golf club and lengthwise it's shortened considerably too.
  452. 17:38:45 More nails explode around him and further down the hallway, the exit is once again cut off.
  453. 17:39:12 "Shit," Whipcord says, "come on, we got to get him clear of this smoke."
  454. 17:40:08 She begins dragging him clear of the smoke, Phantom's bugs lifting him off the ground after a few moments and carrying him along. The whip stays attached, morphing his arm further.||
  455. 17:51:08 B<Bamdee|Prick> He's been beaten, berated, and now his arms been shrunk, but he's not going down like this, not today, if he's going down, he's going down fighting. He's almost certain the last shots he took are about to go off, and the second they do, well, he's gonna hit this cape with all he's got, even if he goes down for it, there's been too much hurt in this world caused by the police, and the PRT are just one step above, no better, only more powerful.
  456. 17:51:08 He attempts to pull away from the whip, and shoots at her with everything at his disposal||
  457. 17:52:30 W<Wellwick|GM> ((roll a 1d6-1, which is reduced Brawn))
  458. 17:52:49 ((sorry 1d6-2))
  459. 17:52:58 ((forgot it was already at -1))
  460. 17:53:22 B<Bamdee|Prick> ((i mean i'm not sure how much it matters, but the arm was already useless))
  461. 17:53:33 ((kind of where the -1 was coming from already))
  462. 17:53:38 ((up to you though))
  463. 17:53:51 W<Wellwick|GM> ((Power is weakening the arm on top of that))
  464. 17:54:02 B<Bamdee|Prick> $roll 1d6-2
  465. 17:54:02 A<+[ATM]> Bamdee|Prick [4] -2 = 2
  466. 17:55:47 → Clawford joined (uid227751@ealing.irccloud.com)
  467. 17:56:17 W<Wellwick|GM> Pulling at the whip didn't have much of an effect, but he did at the very least manage to get some shots off.
  468. 17:56:24 ((Go barrage roll it))
  469. 17:56:58 B<Bamdee|Prick> $roll 7d6l5 Let me give you a hand
  470. 17:56:58 A<+[ATM]> Bamdee|Prick "Let me give you a hand" [4] [4] [2] (6) [1] [3] (5) = 14
  471. 17:59:10 W<Wellwick|GM> Although a couple of his nails blasted wide, 3 of them managed to make contact with Whipcord, who had pulled close to him as he tried to pull loose.
  472. 17:59:16 $lesser pierce pierce pierce
  473. 17:59:16 A<+[ATM]> [Torso] [Any 2] Pierced: No special effect.
  474. 17:59:17 [Leg] [Any 2] Pierced: No special effect.
  475. 17:59:17 [Head] [Any 3] Stuck: Attached to stabbing point. Can’t break free without being released/weapon being dropped or passing Brawn check. Loose objects must be pulled free with minor action.
  476. 17:59:36 soulpelt|sleep → soulpelt|
  477. 18:01:31 W<Wellwick|GM> While the one at her head only pierced her mask, he did catch flesh at both her chest and leg.
  478. 18:04:06 Unfortunately, Phantom was all too aware of the move he had just made.
  479. 18:04:16 $moderate shock
  480. 18:04:16 A<+[ATM]> [Arm] [Any 1] Blitzed: Can only take partial actions. Taking a full round action to recuperate removes this condition. If shocked by another source, taking a full round action to recuperate only allows a Guts check to remove this condition.
  481. 18:04:23 FaustAsleep → FaustAndAbout
  482. 18:05:04 W<Wellwick|GM> ((you're on four wounds be careful))
  483. 18:05:38 He dropped a foot as the remaining sprites caught him but damn did that hurt.
  484. 18:07:17 "Fucker, ow," Whipcord shrieked. "The fuck were you thinking!" She brought up her other whip, and tossed it at his other arm as well.
  485. 18:07:37 ((roll to get your other arm clear, dex))
  486. 18:08:17 B<Bamdee|Prick> $roll 1d6
  487. 18:08:17 A<+[ATM]> Bamdee|Prick [5] = 5
  488. 18:08:59 W<Wellwick|GM> $roll 1d6+1 Aim
  489. 18:08:59 A<+[ATM]> Wellwick|GM "Aim" [5] +1 = 6
  490. 18:09:31 B<Bamdee|Prick> ((no chance we're still in smoke is there?
  491. 18:09:51 W<Wellwick|GM> The cord managed to wrap around his wrist even as he tries to get it clear. Now he was bound, shocked and clear of smoke.||
  492. 18:10:07 ((It's near, but they keep getting you further from it))
  493. 18:15:34 B<Bamdee|Prick> He was running out of options, but part two of his power was still set to go off, he just needed time, but he had no clue how to get it. All he could do was stall
  494. 18:15:34 "Alright alright you got me, fuck me those bugs hurt" Just keep talking, and maybe, just maybe, you can waste enough time to figure something out, or to get out of here
  495. 18:15:34 "i'll come in ok? just... just give me a sec, i feel like i'm dying here" Not that much of a lie really, he thinks, he feels horribly close to passing out. He doesn't struggle any more, but he certainly isn't helping them move him, if that's what they try to do||
  496. 18:17:53 W<Wellwick|GM> "You're a real piece of work, you know that right?" He was starting to get used to her pissed off tone of voice. It was almost musical.
  497. 18:18:18 Now his other arm was getting mutilated as well, shrinking down to an almost unusable size.
  498. 18:18:46 This was starting to get worrying. It was still big enough to move around and fire, but not if it got much smaller.||
  499. 18:22:17 B<Bamdee|Prick> "I'm a piece of work? oh that's fucking rich, pigs like you are what did this to me." He'd gesture with his arms, if they weren't rapidly shrinking and stuck in a whip
  500. 18:22:17 "But i suppose that doesn't matter to you does it, so long as you've got your shiny life in the PRT you're just fine right?"
  501. 18:22:17 He spits on the floor in disgust, glaring at her, but as he does so he takes a quick look around to see if he can see Phantom nearby. ||
  502. 18:25:09 → Bamdee joined (Bamdee@net-kblqp8.iinet.net.au)
  503. 18:25:18 B<Bamdee> ((net dropped sorry
  504. 18:26:42 W<Wellwick|GM> He spots her standing back through another doorway, a sprinkling of fireflies dashing against a window to get them clear out of the building. Looked like she was making her own way out.
  505. 18:28:08 It was the same moment that she broke through the glass that the three nails went off. Whipcord may have been about to respond but instead the nail at her head sent her rocking backwards.
  506. 18:29:21 She slammed into the wall, letting go of the cord on his dominant arm, but maintain the grip on the other, meaning he got pulled along with her. She was immediately bathed in smoke and started coughing, but it didn't quite reach him quickly enough. He was left floating in the air and Phantom Dragonfly turned back to him
  507. 18:29:23 ||
  508. 18:29:24
  509. 18:31:18 B<Bamdee|Prick> ((will it be a guts roll or a athletics to get off the bugs?
  510. 18:31:32 ((and if it's guts can i use my endure skill to get a guts back
  511. 18:31:43 W<Wellwick|GM> ((You can try hitting them if you want))
  512. 18:31:53 B<Bamdee|Prick> ((as in with my shots?
  513. 18:32:50 W<Wellwick|GM> ((with your hand :P Can probably get three a turn cause you won't be moving yet))
  514. 18:33:47 B<Bamdee|Prick> ((that seems like a ridiculous way to try and deal with these bugs, are you envisioning it as an actual feasible way somehow?))
  515. 18:35:26 W<Wellwick|GM> ((maaaaaybe))
  516. 18:36:03 B<Bamdee|Prick> ((so what would i be rolling to try and hit them vs to try and get away from them
  517. 18:37:12 W<Wellwick|GM> ((Brawn to break away, ath or dex to hit, endure if you know you're gonna feel a sting and just want to brace for it))
  518. 18:39:14 → Bamdee joined (Bamdee@net-6qeefg.iinet.net.au)
  519. 18:39:21 B<Bamdee> ((sorry no idea what going on with my net rn
  520. 18:40:59 Well even though he didn't exactly do that, he doesn't think that phantom will agree, and he needs to deal with these bugs any way he can. He's fighting on adrenaline now, but hopefully it will carry him through. With that bolt spewing smoke right from her face, hopefully whipcord will stay out of it from now.
  521. 18:40:59 He starts to swat at the bugs, and braces himself for any shocks they might have coming this way, if he can just break away from them enough to get into that smoke, he might be able to make it out, the second he sees an opening, he's gonna bolt.||
  522. 18:41:03 W<Wellwick|GM> ((F'ing space pirates, at it again))
  523. 18:41:09 ((remember to renick))
  524. 18:41:19 B<Bamdee> ((have to wait for the old nick to dc
  525. 18:41:27 ((so will as soon as that happens
  526. 18:41:31 W<Wellwick|GM> ((ah fair))
  527. 18:41:42 B<Bamdee> ((does it help logs if i wait and repost in the nick?
  528. 18:41:54 W<Wellwick|GM> ((nah it's no problem))
  529. 18:42:50 → Bamdeee joined (Bamdee@net-3fovlk.iinet.net.au)
  530. 18:43:06 B<Bamdeee> ((aus internet is gr8
  531. 18:43:13 W<Wellwick|GM> ((roll ath or dex, whichever you prefer))
  532. 18:43:21 ((then roll endure))
  533. 18:43:24 B<Bamdeee> !roll 1d6+1 Shoo fly don't bother me
  534. 18:43:30 $roll 1d6+1 Shoo fly don't bother me
  535. 18:43:30 A<+[ATM]> Bamdeee "Shoo fly don't bother me" [2] +1 = 3
  536. 18:43:44 B<Bamdeee> $roll 1d6+2 I can take it
  537. 18:43:44 A<+[ATM]> Bamdeee "I can take it" [3] +2 = 5
  538. 18:43:54 ⇐ Bamdee|Prick quit (Bamdee@net-kblqp8.iinet.net.au) Ping timeout: 181 seconds
  539. 18:44:00 W<Wellwick|GM> ((It's a 2h6 for Endure))
  540. 18:44:05 Bamdeee → Bamdee|Prick
  541. 18:44:10 B<Bamdee|Prick> ((oh is that how skills work
  542. 18:44:17 W<Wellwick|GM> ((Yep))
  543. 18:44:18 B<Bamdee|Prick> $roll 2h6
  544. 18:44:18 A<+[ATM]> Bamdee|Prick [2] (1) = 2
  545. 18:44:42 W<Wellwick|GM> ((I'll take it as 4, which is your highest (3) +1))
  546. 18:45:02 B<Bamdee|Prick> ((you're far too kind a gm
  547. 18:46:42 W<Wellwick|GM> He starts slapping at the creatures which have been carrying him around like he weighed nothing more than a pea and was surprised when they splatted under his hand. How could they be so strong and so weak at the same time?
  548. 18:47:44 ⇐ Bamdee quit (Bamdee@net-6qeefg.iinet.net.au) Ping timeout: 181 seconds
  549. 18:47:50 W<Wellwick|GM> Then the shock came through. It meant more than half the sprites disappeared all at once and again he tumbled to the floor, bracing hard against the shock.
  550. 18:47:57 $lesser shock
  551. 18:47:57 A<+[ATM]> [Torso] [Any 3] Thrown: Knocked away and back, STAGGERED. KNOCKED DOWN if recently shocked.
  552. 18:48:28 W<Wellwick|GM> ((Knocked down it is))
  553. 18:50:02 ((You have to roll to get back up, ath or guts, can use 2h6 for it ))
  554. 18:50:42 Phantom Dragonfly continued her approach, already summoning more of her bugs. Whipcord was trapped in the smoke, but she finally let go of Prick.
  555. 18:51:14 She latched onto the opposite wall and reeled herself over to it, only just clearing the smoke. She halted, taking a moment to catch her breath.||
  556. 18:51:16 → pinkmobile joined (uid208117@brockwell.irccloud.com)
  557. 18:53:30 B<Bamdee|Prick> This is his chance, he's squished some bugs, he's kept whipcord out of the fight for a moment, he needs to get out right now. Only problem is he's on the ground, but that can be remedied.
  558. 18:53:30 He moves to get up, then sprints towards his smoke, once he's there he'll have a bit more breathing room... hopefully.
  559. 18:53:30 ||
  560. 18:53:39 $roll 2h6
  561. 18:53:39 A<+[ATM]> Bamdee|Prick [1] (1) = 1
  562. 18:53:48 B<Bamdee|Prick> ((good lord
  563. 18:56:03 W<Wellwick|GM> Or at, least, the was the aim. His minorly shrunk arm gives out under him and he tumbles forward.
  564. 18:57:12 Within a moment, five sprites are picking him up and tossing him back.
  565. 18:57:31 ((Another classic endure moment!))
  566. 18:57:51 B<Bamdee|Prick> ((2h again?
  567. 18:58:18 W<Wellwick|GM> ((Yeah, don't forget you're +1))
  568. 18:58:28 B<Bamdee|Prick> $roll 2h6+1
  569. 18:58:28 A<+[ATM]> Bamdee|Prick [6] (2) +1 = 7
  570. 18:59:17 W<Wellwick|GM> Despite falling sideways, he still manages to get his feet under him, even though just a moment ago he was struggling to even stand.
  571. 19:00:45 They make contact with the wall and he manages to match gravity's speed on the way back down, turning his fall into a roll. Somehow he managed to end up amongst the billowing smoke.
  572. 19:01:44 He catches a vision of Whipcord, smoke still leaking from her in spots, but it's a fleeting one as the darkness claims him again. The last thing he sees is a dozen other sprites converging in on his position.||
  573. 19:08:46 ((PAUSE))
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