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a guest Feb 24th, 2020 63 Never
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  1. if (Game->GetCurDMap() <= 0 && Link->Item[241])
  2.                     {
  3.                         if (Game->GetCurScreen() > 15)
  4.                         {
  5.                             Screen->DrawScreen(5,Game->GetCurMap(),Game->GetCurScreen()-16,128+XOff,0+YOff,0);
  6.                             if (Game->GetCurScreen() % 16 != 0) Screen->DrawScreen(5,Game->GetCurMap(),Game->GetCurScreen()-17,-128+XOff,0+YOff,0);
  7.                             else Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,-128+XOff,0+YOff,0);
  8.                             if (Game->GetCurScreen() % 16 != 15) Screen->DrawScreen(5,Game->GetCurMap(),Game->GetCurScreen()-15,384+XOff,0+YOff,0);
  9.                             else Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,384+XOff,0+YOff,0);
  10.                         }
  11.                         else
  12.                         {
  13.                             Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,128+XOff,0+YOff,0);
  14.                             Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,-128+XOff,0+YOff,0);
  15.                             Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,384+XOff,0+YOff,0);
  16.                         }
  17.                         if (Game->GetCurScreen() < 112)
  18.                         {
  19.                             Screen->DrawScreen(5,Game->GetCurMap(),Game->GetCurScreen()+16,128+XOff,432 + YOff,0);
  20.                             if (Game->GetCurScreen() % 16 != 0) Screen->DrawScreen(5,Game->GetCurMap(),Game->GetCurScreen()+15,-128+XOff,432 + YOff,0);
  21.                             else Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,-128,304,0);
  22.                             if (Game->GetCurScreen() % 16 != 15) Screen->DrawScreen(5,Game->GetCurMap(),Game->GetCurScreen()+17,384+XOff,432 + YOff,0);
  23.                             else Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,384,304,0);
  24.                         }
  25.                         else
  26.                         {
  27.                             Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,128+XOff,432 + YOff,0);
  28.                             Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,-128+XOff,432 + YOff,0);
  29.                             Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,384+XOff,432 + YOff,0);
  30.                         }
  31.                         if (Game->GetCurScreen() % 16 != 0) Screen->DrawScreen(5,Game->GetCurMap(),Game->GetCurScreen()-1,-128+XOff,256+YOff,0);
  32.                         else  Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,-128+XOff,256+YOff,0);
  33.                         if (Game->GetCurScreen() % 16 != 15) Screen->DrawScreen(5,Game->GetCurMap(),Game->GetCurScreen()+1,384+XOff,256+YOff,0);
  34.                         else Screen->DrawScreen(5,WEATHER_MAP,WEATHER_WATER,384+XOff,256+YOff,0);
  35.                     }
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