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- // The server port - the port to run Pokemon Showdown under
- exports.port = 80;
- exports.serverid = 'pokeumans';
- exports.servertoken = 'lXNoJPE4U4Z2';
- // proxyip - proxy IPs with trusted X-Forwarded-For headers
- // This can be either false (meaning not to trust any proxies) or an array
- // of strings. Each string should be either an IP address or a subnet given
- // in CIDR notation. You should usually leave this as `false` unless you
- // know what you are doing.
- //exports.proxyip = '10.240.213.116/24'
- //exports.proxyip = false;
- //exports.proxyip = ['127.0.0.0/8'];
- exports.proxyip = ['10.240.0.88/24'];
- // Pokemon of the Day - put a pokemon's name here to make it Pokemon of the Day
- // The PotD will always be in the #2 slot (not #1 so it won't be a lead)
- // in every Random Battle team.
- exports.potd = '';
- // crash guard - write errors to log file instead of crashing
- // This is normally not recommended - if Node wants to crash, the
- // server needs to be restarted
- // Unfortunately, socket.io bug 409 requires some sort of crash guard
- // https://github.com/LearnBoost/socket.io/issues/609
- exports.crashguard = true;
- // login server data - don't forget the http:// and the trailing slash
- // This is the URL of the user database and ladder mentioned earlier.
- // Don't change this setting - there aren't any other login servers right now
- exports.loginserver = 'http://play.pokemonshowdown.com/';
- exports.loginserverkeyalgo = "RSA-SHA1";
- exports.loginserverpublickeyid = 2;
- exports.loginserverpublickey = "-----BEGIN RSA PUBLIC KEY-----\n" +
- "MIICCgKCAgEAtFldA2rTCsPgqsp1odoH9vwhf5+QGIlOJO7STyY73W2+io33cV7t\n" +
- "ReNuzs75YBkZ3pWoDn2be0eb2UqO8dM3xN419FdHNORQ897K9ogoeSbLNQwyA7XB\n" +
- "N/wpAg9NpNu00wce2zi3/+4M/2H+9vlv2/POOj1epi6cD5hjVnAuKsuoGaDcByg2\n" +
- "EOullPh/00TkEkcyYtaBknZpED0lt/4ekw16mjHKcbo9uFiw+tu5vv7DXOkfciW+\n" +
- "9ApyYbNksC/TbDIvJ2RjzR9G33CPE+8J+XbS7U1jPvdFragCenz+B3AiGcPZwT66\n" +
- "dvHAOYRus/w5ELswOVX/HvHUb/GRrh4blXWUDn4KpjqtlwqY4H2oa+h9tEENCk8T\n" +
- "BWmv3gzGBM5QcehNsyEi9+1RUAmknqJW0QOC+kifbjbo/qtlzzlSvtbr4MwghCFe\n" +
- "1EfezeNAtqwvICznq8ebsGETyPSqI7fSbpmVULkKbebSDw6kqDnQso3iLjSX9K9C\n" +
- "0rwxwalCs/YzgX9Eq4jdx6yAHd7FNGEx4iu8qM78c7GKCisygZxF8kd0B7V7a5UO\n" +
- "wdlWIlTxJ2dfCnnJBFEt/wDsL54q8KmGbzOTvRq5uz/tMvs6ycgLVgA9r1xmVU+1\n" +
- "6lMr2wdSzyG7l3X3q1XyQ/CT5IP4unFs5HKpG31skxlfXv5a7KW5AfsCAwEAAQ==\n" +
- "-----END RSA PUBLIC KEY-----\n";
- // crashguardemail - if the server has been running for more than an hour
- // and crashes, send an email using these settings, rather than locking down
- // the server. Uncomment this definition if you want to use this feature;
- // otherwise, all crashes will lock down the server.
- /**exports.crashguardemail = {
- transport: 'SMTP',
- options: {
- host: 'mail.example.com',
- port: 465,
- secureConnection: true,
- maxConnections: 1,
- auth: {
- user: 'example@domain.com',
- pass: 'password'
- }
- },
- from: 'crashlogger@example.com',
- to: 'admin@example.com',
- subject: 'Pokemon Showdown has crashed!'
- };**/
- // report joins and leaves - shows messages like "<USERNAME> joined"
- // Join and leave messages are small and consolidated, so there will never
- // be more than one line of messages.
- // This feature can lag larger servers - turn this off if your server is
- // getting more than 80 or so users.
- exports.reportjoins = true;
- // report battles - shows messages like "OU battle started" in the lobby
- // This feature can lag larger servers - turn this off if your server is
- // getting more than 160 or so users.
- exports.reportbattles = true;
- exports.reportbattlejoins = true;
- // moderated chat - prevent unvoiced users from speaking
- // This should only be enabled in special situations, such as temporarily
- // when you're dealing with huge influxes of spammy users.
- exports.chatmodchat = false;
- exports.battlemodchat = false;
- exports.pmmodchat = false;
- // backdoor - allows Pokemon Showdown system operators to provide technical
- // support for your server
- // This backdoor gives system operators (such as Zarel) console admin
- // access to your server, which allow them to provide tech support. This
- // can be useful in a variety of situations: if an attacker attacks your
- // server and you are not online, if you need help setting up your server,
- // etc. If you do not trust Pokemon Showdown with admin access, you should
- // disable this feature.
- exports.backdoor = true;
- // List of IPs from which the dev console (>> and >>>) can be used.
- // The console is incredibly powerful because it allows the execution of
- // arbitrary commands on the local computer (as the user running the
- // server). If an account with the console permission were compromised,
- // it could possibly be used to take over the server computer. As such,
- // you should only specify a small range of trusted IPs here, or none
- // at all. By default, only localhost can use the dev console.
- // In addition to connecting from a valid IP, a user must *also* have
- // the `console` permission in order to use the dev console.
- // Setting this to an empty array ([]) will disable the dev console.
- exports.consoleips = ['paulgunaseelan', 'paullelcrio', 'pauldlelucario', 'fondateurlucario', 'dauphin076'];
- // Whether to watch the config file for changes. If this is enabled,
- // then the config.js file will be reloaded when it is changed.
- // This can be used to change some settings using a text editor on
- // the server.
- exports.watchconfig = true;
- // logchat - whether to log chat rooms.
- exports.logchat = true;
- // loguserstats - how often (in milliseconds) to write user stats to the
- // lobby log. This has no effect if `logchat` is disabled.
- exports.loguserstats = 1000 * 60 * 10; // 10 minutes
- // validatorprocesses - the number of processes to use for validating teams
- // simulatorprocesses - the number of processes to use for handling battles
- // You should leave both of these at 1 unless your server has a very large
- // amount of traffic (i.e. hundreds of concurrent battles).
- exports.validatorprocesses = 1;
- exports.simulatorprocesses = 1;
- // inactiveuserthreshold - how long a user must be inactive before being pruned
- // from the `users` array. The default is 1 hour.
- exports.inactiveuserthreshold = 1000 * 60 * 60;
- // Set this to true if you are using Pokemon Showdown on Heroku.
- exports.herokuhack = false;
- // Custom avatars.
- // This allows you to specify custom avatar images for users on your server.
- // Place custom avatar files under the /config/avatars/ directory.
- // Users must be specified as userids -- that is, you must make the name all
- // lowercase and remove non-alphanumeric characters.
- //
- // Your server *must* be registered in order for your custom avatars to be
- // displayed in the client.
- exports.customavatars = {
- //'userid': 'customavatar.png'
- 'ghostprince': 'ghostprince.png',
- 'magmasta': 'forza.png',
- 'azdar': 'azdar.png',
- 'pacificerza': 'erza3.png',//n'oublie pas de rajouter une virgule à chaque fois que tu rajoutes une ligne d'avatar
- 'myogui': 'myogui.png',
- 'chaglam': 'chaglam.png',
- 'paulgunaseelan': 'paul.gif',
- 'fondateurpaul': 'paul.gif',
- 'fondateurlucario': 'paul.gif',
- 'pkupaulucario': 'avatar paulucario.png',
- 'paullelucario': 'avatar paulucario.png',
- 'paullelcrio': 'avatar paulucario.png',
- 'lucariodu76': 'avatar lucario2.jpg',
- 'dauphin076': 'fleur de lys france avatar.png',
- 'founderlucario': 'avatar lucario.png',
- 'paulthelucario': 'avatar paulucario.png',
- 'champion1lucario': 'badge paul2.png',
- 'wartek': 'wartek.png',
- 'lumasan': 'lumavatar2.png',
- 'robotdelqp': 'avatar robot.png',//la dernière ligne ne doit pas avoir de virgule au fait
- 'pokeumansbot': 'robot2.png',
- 'paulsbot': 'robot2.png',
- 'pkubot': 'robot2.png',
- 'lfcpbot': 'robot2.png',
- 'everblue': 'avatar robot.png',
- 'iwallyi': 'darkustom.gif',
- 'luxrayprimal': 'luxray.png',
- //'draha022': 'draha.png',
- 'draha022': 'draha2.png',
- 'champion8draha': 'draha.png',
- 'panur': 'tusaispascoder.png',
- //'mindnight': 'somalia.png',
- 'blazingdark': 'avatar bd.png',
- 'wcjay': 'suicunethebuttercat.gif',
- 'champion3jay': 'badge suicune.png',
- 'erzafk': 'aspiflex.png',
- 'claerina': 'ava clae.png',
- //'skyrio': 'avatar skyrio2.png',
- 'skyrio': 'skyrio3.png',
- 'jessicca001': 'princesse lucario.jpg',
- 'situm': 'situm4.png',
- 'ytreza': 'ytreza.png',
- 'lordwettin': 'lordwettin.png',
- 'princewettin': 'lordwettin.png',
- 'blazinglight': 'avatar blazinglight.gif',
- 'situmparletmort': 'avatar situm2.png',
- 'yarti': 'yarti.png',
- 'wallyistopladder': 'wally5.png',
- 'trainerpkmnblue': 'avatar blue.png',
- 'portgasdjungko': 'avatar pdj3.gif',
- 'lucaq': 'lucaq.png',
- 'lucariodprime': 'lucario pleure2.png',
- 'pauldlelucario': 'gif lucario1.gif',
- 'wallyladder': 'vive_erza.png',
- 'darkraipower99': 'avatar darkraipower.png',
- 'situmafk': 'avatar afk.png',
- 'posipi': 'posipi.gif',
- 'dracomastersitum': 'dmsitum.png',
- 'alicethebeauty': 'avatar alice.png',
- 'goldenike': 'avatar roxas.jpg',
- 'graydeglace': 'MagikarpGrassSteel-4.png',
- 'champion6gray': 'gray.jpeg',
- 'exiline': 'exilyse.png',
- 'jeanletardigrade': 'pacificerza.png',
- 'soulcooler': 'shawott.gif',
- 'wintercup': 'givrix2.png',
- 'givrix': 'tamere.png',
- 'moulefrites': 'stromae.jpg',
- 'swampertmshiney': 'laggron.gif',
- 'grosorteil': 'fuckgivrix.png',
- 'situmbdwallypholo': 'situmblabla.png',
- 'maxvictini8': 'victini.png',
- 'dark4ever': 'd4e.png',
- 'rocketleadererza': 'rocketleadererza.png',
- 'newdracofeusprod': 'newdracofeusprod.png',
- 'dracofeu2lamors': 'newdracofeusprod.png',
- 'thedarksitum': 'situmautre.png',
- //'wallythebully': 'wtb.png',
- 'wallythebully': 'wallytheouf.png',
- 'shmasu': 'cc.png',
- 'holiano': 'holiano.jpg',
- 'blazingdark': 'bd.jpg',
- 'rsbamafive': 'bama.png',
- 'xigcyp': 'sip.png',
- 'elodie': 'avatar elodie.png',
- '3dserza': 'erza3.png',
- 'scorvol71': 's71.png',
- 'noruega': 'noruega.png',
- 'fairypeak': 'fp.png',
- 'suicuark': 'avatar suicuark.png',
- 'chipsoupokemon': 'avatar cp.png',
- 'ishikoo': 'avatar buizel.png',
- 'evil': 'avatar evil.jpeg',
- 'skelderex': 'avatar1.png',
- 'mokura': 'avatar mokura.png',
- 'coluche': 'coluche.png',
- 'champion7noruega': 'vivenesta.png',
- 'kaideos': 'kaideos2.png',
- 'miang': 'miang5.png',
- 'masterkaii': 'avatar kaideos.png',
- 'conseil4jay': 'avatar suicune.png',
- 'screamouts': 'torterra.png',
- 'linya': 'linya.gif',
- 'filliburn': 'avatar2.jpg',
- 'oxady': 'oxady.png',
- 'kaizerteemo': 'roxas.jpg',
- 'mindnight': 'mindnight.png',
- 'aurabearer': 'aura bearer.png',
- 'lionyx': 'avatar lionyx.gif',
- 'julienzen': 'avatar luca2.png',
- 'onevee': 'veevee.png',
- 'lightmaster677': 'lightmaster.gif',
- 'tempetefamily972': 'tempete.png',
- 'vectric': 'vectric.png',
- 'megamharmoeleonm': 'megamharmoeleonm.png',
- 'auraalchemist': 'aura-alchemist.png',
- 'graham222': 'avatar graham.gif',
- 'emolga244': 'avatar emolga.png',
- 'adilgameur': 'adilgameur.png',
- 'dracaufil': 'adilgameur.png',
- 'lastdream': 'last.gif'
- };
- // appealurl - specify a URL containing information on how users can appeal
- // disciplinary actions on your section. You can also leave this blank, in
- // which case users won't be given any information on how to appeal.
- exports.appealurl = 'http://ask.fm/Paul_Lucario';
- // autoRespActives - Si les réponses autos par le serveur
- // sont actives ou pas.
- exports.autoRespActives = true;
- // permissions and groups:
- // Each entry in `groupsranking' specifies the ranking of the groups.
- // Each entry in `groups' is a seperate group. Some of the members are "special"
- // while the rest is just a normal permission.
- // The special members are as follows:
- // - id: Specifies an id for the group.
- // - name: Specifies the human-readable name for the group.
- // - root: If this is true, the group can do anything.
- // - inherit: The group uses the group specified's permissions if it cannot
- // find the permission in the current group. Never make the graph
- // produced using this member have any cycles, or the server won't run.
- // - jurisdiction: The default jurisdiction for targeted permissions where one isn't
- // explictly specified. "Targeted permissions" are permissions
- // that might affect another user, such as `ban' or `promote'.
- // 's' is a special group where it means the user itself only
- // and 'u' is another special group where it means all groups
- // lower in rank than the current group.
- // All the possible permissions are as follows:
- // - console: Developer console (>>).
- // - lockdown: /lockdown and /endlockdown commands.
- // - hotpatch: /hotpatch, /crashfixed and /savelearnsets commands.
- // - ignorelimits: Ignore limits such as chat message length.
- // - promote: Promoting and demoting. Will only work if the target user's current
- // group and target group are both in jurisdiction.
- // - ban: Banning and unbanning.
- // - mute: Muting and unmuting.
- // - receivemutedpms: Receive PMs from muted users.
- // - forcerename: /fr command.
- // - redirect: /redir command.
- // - ip: IP checking.
- // - alts: Alt checking.
- // - broadcast: Broadcast informational commands.
- // - declare: /declare command.
- // - announce: /announce command.
- // - modchat: Set modchat.
- // - potd: Set PotD.
- // - forcewin: /forcewin command.
- // - battlemessage: /a command.
- exports.groupsranking = [' ', '+', '♫', '%', '@', '\u2605', '#', '&', '£', '~', '®', '$'],
- exports.grouplist = [
- {
- symbol: '$',
- id: "founder",
- name: "Founder",
- root: true,
- globalonly: true
- },
- {
- symbol: '®',
- id: "bot",
- name: "Bot",
- root: true,
- globalonly: true
- },
- {
- symbol: '~',
- id: "admin",
- name: "Administrator",
- root: true,
- globalonly: true
- },
- {
- symbol: '&',
- id: "leader",
- name: "Leader",
- inherit: '@',
- jurisdiction: '@u',
- promote: 'u',
- forcewin: true,
- declare: true,
- modchatall: true,
- rangeban: true,
- potd: true,
- disableladder: true,
- globalonly: true,
- tournamentsmanagement: true
- },
- {
- symbol: '£',
- id: "encoder",
- name: "Encoder",
- inherit: '@',
- jurisdiction: '@u',
- promote: 'u',
- forcewin: true,
- declare: true,
- modchatall: true,
- rangeban: true,
- potd: true,
- disableladder: true,
- globalonly: true,
- tournamentsmanagement: true
- },
- {
- symbol: '#',
- id: "owner",
- name: "Room Owner",
- inherit: '@',
- jurisdiction: 'u',
- roommod: true,
- roomdriver: true,
- declare: true,
- modchatall: true,
- roomonly: true,
- tournamentsmanagement: true
- },
- {
- symbol: '\u2605',
- id: "player",
- name: "Player",
- inherit: '+',
- roomvoice: true,
- modchat: true,
- roomonly: true,
- privateroom: true,
- joinbattle: true
- },
- {
- symbol: '@',
- id: "mod",
- name: "Moderator",
- inherit: '%',
- jurisdiction: 'u',
- ban: true,
- modchat: true,
- roomvoice: true,
- forcerename: true,
- ip: true,
- alts: '@u',
- tournaments: true
- },
- {
- symbol: '%',
- id: "driver",
- name: "Driver",
- inherit: '+',
- jurisdiction: 'u',
- announce: true,
- warn: true,
- kick: true,
- mute: true,
- lock: true,
- forcerename: true,
- timer: true,
- modlog: true,
- alts: '%u',
- bypassblocks: 'u%@&~',
- receiveauthmessages: true,
- tournamentsmoderation: true,
- jeopardy: true,
- joinbattle: true
- },
- {
- symbol: '♫',
- id: "quizmaster",
- name: "Quizmaster",
- inherit: ' ',
- broadcast: true,
- declare: true
- },
- {
- symbol: '+',
- id: "voice",
- name: "Voice",
- inherit: ' ',
- broadcast: true
- },
- {
- symbol: ' ',
- ip: 's',
- alts: 's'
- }
- ];
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