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  1. Initialize engine version: 4.7.0f1 (9c73fd3cda99)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8205]
  5. Renderer: NVIDIA GeForce GTX 970
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-Boo.dll (this message is harmless)
  17. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-Boo.dll into Unity Child Domain
  18. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  19. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  20. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  21. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  22. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  23. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  24. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\ES2.dll (this message is harmless)
  25. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\ES2.dll into Unity Child Domain
  26. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\MoodkieSecurity.dll (this message is harmless)
  27. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\MoodkieSecurity.dll into Unity Child Domain
  28. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
  29. Loading E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
  30. - Completed reload, in 0.242 seconds
  31. <RI> Initializing input.
  32.  
  33. <RI> Input initialized.
  34.  
  35. desktop: 1920x1080 60Hz; virtual: 3520x1080 at -1600,0
  36. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\System.Core.dll (this message is harmless)
  37. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  38. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\Boo.Lang.dll (this message is harmless)
  39. Platform assembly: E:\Program Files (x86)\Car Mechanic Simulator 2015\cms2015_Data\Managed\System.dll (this message is harmless)
  40. SteamFriends.GetPersonaName ALI213
  41.  
  42. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  43.  
  44. 1True 2True 3True 4True 5True 6True 7True 8True
  45.  
  46. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  47.  
  48. Init : 1.1.0.2
  49.  
  50. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  51.  
  52. dataPath :E:/Program Files (x86)/Car Mechanic Simulator 2015/cms2015_Data
  53.  
  54. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  55.  
  56. savePath :C:/Users/lucas/AppData/LocalLow/Red Dot Games/Car Mechanic Simulator 2015
  57.  
  58. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  59.  
  60. deviceModel :Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (16334 MB)
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  63.  
  64. deviceName :DESKTOP-SQ0GCLG
  65.  
  66. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  67.  
  68. graphicsShaderLevel :30
  69.  
  70. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  71.  
  72. operatingSystem :Windows 10 (10.0.0) 64bit
  73.  
  74. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  75.  
  76. graphicsDeviceName :NVIDIA GeForce GTX 970
  77.  
  78. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  79.  
  80. graphicsPixelFillrate :-1
  81.  
  82. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  83.  
  84. processorCount :8
  85.  
  86. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  87.  
  88. graphicsMemorySize :3072
  89.  
  90. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  91.  
  92. systemMemorySize :16334
  93.  
  94. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  95.  
  96. SetSettingsGFX
  97.  
  98. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  99.  
  100. load settings
  101.  
  102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  103.  
  104. load settings
  105.  
  106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  107.  
  108. gfxPreset:2
  109.  
  110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  111.  
  112. fullScreen:True
  113.  
  114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  115.  
  116. aa:2
  117.  
  118. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  119.  
  120. ssao:False
  121.  
  122. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  123.  
  124. dof:False
  125.  
  126. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  127.  
  128. motion:False
  129.  
  130. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  131.  
  132. vsync:True
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  135.  
  136. mirrorRefl:False
  137.  
  138. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  139.  
  140. UnloadTime: 0.683688 ms
  141. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  142.  
  143. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 790.
  144. Total: 1.943248 ms (FindLiveObjects: 0.065916 ms CreateObjectMapping: 0.194171 ms MarkObjects: 0.374035 ms DeleteObjects: 0.027337 ms)
  145.  
  146. Play Movie
  147.  
  148. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  149.  
  150. Play Movie Init Done
  151.  
  152. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  153.  
  154. UnloadTime: 0.670147 ms
  155. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  156.  
  157. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 822.
  158. Total: 5.284532 ms (FindLiveObjects: 0.058251 ms CreateObjectMapping: 0.296878 ms MarkObjects: 0.432031 ms DeleteObjects: 3.323144 ms)
  159.  
  160. Play Movie
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  163.  
  164. Play Movie Init Done
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  167.  
  168. UnloadTime: 0.202858 ms
  169. Load Globals
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  172.  
  173. Loading Cars Data
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  176.  
  177. Loading Cars Done
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  180.  
  181. Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  182.  
  183. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 4029.
  184. Total: 13.007195 ms (FindLiveObjects: 0.229173 ms CreateObjectMapping: 0.172710 ms MarkObjects: 2.620549 ms DeleteObjects: 9.343740 ms)
  185.  
  186. GFX PRESET :2
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  189.  
  190. SetSettingsGFX
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  193.  
  194. GFX PRESET :2
  195.  
  196. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  197.  
  198. Scanning for mods
  199.  
  200. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  201.  
  202. Mod Found : Sample Track alpha E:\Program Files (x86)\Car Mechanic Simulator 2015\Mods\Tracks\SampleTrack\track.bundle
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  205.  
  206. FadeToScreen
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  209.  
  210. video settings
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  213.  
  214. load settings
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  217.  
  218. load settings
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  221.  
  222. UnloadTime: 13.998239 ms
  223. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  224.  
  225. Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 893.
  226. Total: 12.931828 ms (FindLiveObjects: 0.095041 ms CreateObjectMapping: 0.248846 ms MarkObjects: 0.518898 ms DeleteObjects: 11.513608 ms)
  227.  
  228. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  229.  
  230. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 862.
  231. Total: 1.814482 ms (FindLiveObjects: 0.111648 ms CreateObjectMapping: 0.186506 ms MarkObjects: 0.487217 ms DeleteObjects: 0.056207 ms)
  232.  
  233. Loading Scene garaz
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  236.  
  237. UnloadTime: 0.769021 ms
  238. Read Parts tuning data
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  241.  
  242. WhatIsMyID not found
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  245.  
  246. Read Parts tuning values
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  249.  
  250. Creating Inventory
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  253.  
  254. Creating Inventory Time 00:00:04.9645468
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  257.  
  258. Making Shop Items in GUI
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  261.  
  262. Making Shop Items in GUI
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  265.  
  266. Read tuning data autogenerated
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  269.  
  270. Creating Inventory Body
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  273.  
  274. Creating Inventory Body Time 00:00:03.1492727
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  277.  
  278. MakeShopMenu
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  281.  
  282. MakeTuningShopMenu
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  285.  
  286. Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  287.  
  288. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 56266.
  289. Total: 48.140499 ms (FindLiveObjects: 4.528541 ms CreateObjectMapping: 3.315735 ms MarkObjects: 39.546875 ms DeleteObjects: 0.132087 ms)
  290.  
  291. SetSettingsGFX
  292.  
  293. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  294.  
  295. GameplayScript LoadGame
  296.  
  297. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  298.  
  299. LoadGame profile: 0
  300.  
  301. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  302.  
  303. Try Load Car From profile0/#CarSetup2
  304.  
  305. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  306.  
  307. Load Globals
  308.  
  309. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  310.  
  311. Backup Save
  312.  
  313. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  314.  
  315. First Start Radio
  316.  
  317. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  318.  
  319. GFX PRESET :2
  320.  
  321. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  322.  
  323. Try Load Car From profile0/#CarSetup3
  324.  
  325. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  326.  
  327. Try Load Car From profile0/#CarSetup1
  328.  
  329. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  330.  
  331. FadeToScreen
  332.  
  333. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  334.  
  335. GameplayScript Time: 00:00:01.5038103
  336.  
  337. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  338.  
  339. Loading DONE, Time 00:00:34.7786616
  340.  
  341. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  342.  
  343. Tutorial 0
  344.  
  345. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  346.  
  347. HandleD3DDeviceLost
  348. HandleD3DDeviceLost: needs reset, doing it
  349. FullResetD3DDevice
  350. ResetD3DDevice
  351. dev->Reset
  352. D3Dwindow device not lost anymore
  353. Generate New Job
  354.  
  355. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  356.  
  357. Player XP 0
  358.  
  359. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  360.  
  361. Pregenerate Job : Done
  362.  
  363. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  364.  
  365. Tutorial 1
  366.  
  367. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  368.  
  369. Tutorial 2
  370.  
  371. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  372.  
  373. Generate New Job
  374.  
  375. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  376.  
  377. Player XP 0
  378.  
  379. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  380.  
  381. Pregenerate Job : Done
  382.  
  383. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  384.  
  385. TakeJob 0
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  388.  
  389. Change Position 2
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  392.  
  393. Change Position In Garage
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  396.  
  397. LoadCar car_RoyaleBianco
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  400.  
  401. Reading Car Setup from : E:/Program Files (x86)/Car Mechanic Simulator 2015/cms2015_Data/Datacars/car_RoyaleBianco.txt
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  404.  
  405. LoadCar car_RoyaleBianco Time 00:00:04.0153873
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  408.  
  409. chance mod 0.5
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  412.  
  413. Generate job parts count : 150
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  416.  
  417. FaultNo:8 Count:9 Strzelam:1 Perc:16
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  420.  
  421. other parts gen : 0.7288286
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  424.  
  425. SetCarColor RGBA(0.016, 0.413, 0.204, 0.679)
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  428.  
  429. Saving Game 0
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  432.  
  433. Save Car To profile0/#CarSetup2
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  436.  
  437. Save parts 150
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  440.  
  441. save jobs : 1
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  444.  
  445. save jobcar : 1
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  448.  
  449. FadeToScreen
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  452.  
  453. Generate New Job
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  456.  
  457. Player XP 0
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  460.  
  461. Pregenerate Job : Done
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  464.  
  465. Generate New Job
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  468.  
  469. Player XP 1
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  472.  
  473. Pregenerate Job : Done
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  476.  
  477. Tutorial 4
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  480.  
  481. Move car to :0
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  484.  
  485. Change Position 0
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  488.  
  489. Change Position In Garage
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  492.  
  493. carLift_1connect car #CarSetup2 (CarLoader)
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  496.  
  497. Tutorial 6
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  500.  
  501. Generate New Job
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  504.  
  505. Player XP 3
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  508.  
  509. Pregenerate Job : Done
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  512.  
  513. carLift_1move up
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  516.  
  517. Check parts count : 150
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  520.  
  521. Tutorial 3
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  524.  
  525. carLift_1move down
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  528.  
  529. HandleD3DDeviceLost
  530. HandleD3DDeviceLost: still lost
  531. Skipped frame because GfxDevice is in invalid state (device lost)
  532.  
  533. (Filename: Line: 1682)
  534.  
  535. HandleD3DDeviceLost
  536. HandleD3DDeviceLost: still lost
  537. Skipped frame because GfxDevice is in invalid state (device lost)
  538.  
  539. (Filename: Line: 1682)
  540.  
  541. HandleD3DDeviceLost
  542. HandleD3DDeviceLost: still lost
  543. Skipped frame because GfxDevice is in invalid state (device lost)
  544.  
  545. (Filename: Line: 1682)
  546.  
  547. HandleD3DDeviceLost
  548. HandleD3DDeviceLost: still lost
  549. Skipped frame because GfxDevice is in invalid state (device lost)
  550.  
  551. (Filename: Line: 1682)
  552.  
  553. HandleD3DDeviceLost
  554. HandleD3DDeviceLost: still lost
  555. Skipped frame because GfxDevice is in invalid state (device lost)
  556.  
  557. (Filename: Line: 1682)
  558.  
  559. HandleD3DDeviceLost
  560. HandleD3DDeviceLost: still lost
  561. Skipped frame because GfxDevice is in invalid state (device lost)
  562.  
  563. (Filename: Line: 1682)
  564.  
  565. HandleD3DDeviceLost
  566. HandleD3DDeviceLost: still lost
  567. Skipped frame because GfxDevice is in invalid state (device lost)
  568.  
  569. (Filename: Line: 1682)
  570.  
  571. HandleD3DDeviceLost
  572. HandleD3DDeviceLost: still lost
  573. Skipped frame because GfxDevice is in invalid state (device lost)
  574.  
  575. (Filename: Line: 1682)
  576.  
  577. HandleD3DDeviceLost
  578. HandleD3DDeviceLost: still lost
  579. Skipped frame because GfxDevice is in invalid state (device lost)
  580.  
  581. (Filename: Line: 1682)
  582.  
  583. HandleD3DDeviceLost
  584. HandleD3DDeviceLost: still lost
  585. Skipped frame because GfxDevice is in invalid state (device lost)
  586.  
  587. (Filename: Line: 1682)
  588.  
  589. HandleD3DDeviceLost
  590. HandleD3DDeviceLost: still lost
  591. Skipped frame because GfxDevice is in invalid state (device lost)
  592.  
  593. (Filename: Line: 1682)
  594.  
  595. HandleD3DDeviceLost
  596. HandleD3DDeviceLost: still lost
  597. Skipped frame because GfxDevice is in invalid state (device lost)
  598.  
  599. (Filename: Line: 1682)
  600.  
  601. HandleD3DDeviceLost
  602. HandleD3DDeviceLost: still lost
  603. Skipped frame because GfxDevice is in invalid state (device lost)
  604.  
  605. (Filename: Line: 1682)
  606.  
  607. HandleD3DDeviceLost
  608. HandleD3DDeviceLost: still lost
  609. Skipped frame because GfxDevice is in invalid state (device lost)
  610.  
  611. (Filename: Line: 1682)
  612.  
  613. HandleD3DDeviceLost
  614. HandleD3DDeviceLost: still lost
  615. Skipped frame because GfxDevice is in invalid state (device lost)
  616.  
  617. (Filename: Line: 1682)
  618.  
  619. HandleD3DDeviceLost
  620. HandleD3DDeviceLost: still lost
  621. Skipped frame because GfxDevice is in invalid state (device lost)
  622.  
  623. (Filename: Line: 1682)
  624.  
  625. HandleD3DDeviceLost
  626. HandleD3DDeviceLost: still lost
  627. Skipped frame because GfxDevice is in invalid state (device lost)
  628.  
  629. (Filename: Line: 1682)
  630.  
  631. HandleD3DDeviceLost
  632. HandleD3DDeviceLost: still lost
  633. Skipped frame because GfxDevice is in invalid state (device lost)
  634.  
  635. (Filename: Line: 1682)
  636.  
  637. HandleD3DDeviceLost
  638. HandleD3DDeviceLost: still lost
  639. Skipped frame because GfxDevice is in invalid state (device lost)
  640.  
  641. (Filename: Line: 1682)
  642.  
  643. HandleD3DDeviceLost
  644. HandleD3DDeviceLost: still lost
  645. Skipped frame because GfxDevice is in invalid state (device lost)
  646.  
  647. (Filename: Line: 1682)
  648.  
  649. HandleD3DDeviceLost
  650. HandleD3DDeviceLost: still lost
  651. Skipped frame because GfxDevice is in invalid state (device lost)
  652.  
  653. (Filename: Line: 1682)
  654.  
  655. HandleD3DDeviceLost
  656. HandleD3DDeviceLost: still lost
  657. Skipped frame because GfxDevice is in invalid state (device lost)
  658.  
  659. (Filename: Line: 1682)
  660.  
  661. HandleD3DDeviceLost
  662. HandleD3DDeviceLost: still lost
  663. Skipped frame because GfxDevice is in invalid state (device lost)
  664.  
  665. (Filename: Line: 1682)
  666.  
  667. HandleD3DDeviceLost
  668. HandleD3DDeviceLost: needs reset, doing it
  669. FullResetD3DDevice
  670. ResetD3DDevice
  671. dev->Reset
  672. D3Dwindow device not lost anymore
  673. Tutorial 8
  674.  
  675. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  676.  
  677. Tutorial 7
  678.  
  679. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  680.  
  681. carLift_1move up
  682.  
  683. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  684.  
  685. Tutorial 5
  686.  
  687. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  688.  
  689. UnloadTime: 62.881954 ms
  690. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  691.  
  692. Unloading 13060 unused Assets to reduce memory usage. Loaded Objects now: 3514.
  693. Total: 93.095306 ms (FindLiveObjects: 0.457069 ms CreateObjectMapping: 0.968047 ms MarkObjects: 0.516598 ms DeleteObjects: 90.891716 ms)
  694.  
  695. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  696.  
  697. Unloading 1290 unused Assets to reduce memory usage. Loaded Objects now: 906.
  698. Total: 2.215344 ms (FindLiveObjects: 0.054163 ms CreateObjectMapping: 0.141029 ms MarkObjects: 0.216910 ms DeleteObjects: 1.521181 ms)
  699.  
  700. Loading Scene menu
  701.  
  702. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  703.  
  704. UnloadTime: 0.181141 ms
  705. Load Globals
  706.  
  707. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  708.  
  709. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  710.  
  711. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 4069.
  712. Total: 1.443767 ms (FindLiveObjects: 0.084566 ms CreateObjectMapping: 0.063361 ms MarkObjects: 1.070243 ms DeleteObjects: 0.006131 ms)
  713.  
  714. GFX PRESET :2
  715.  
  716. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  717.  
  718. SetSettingsGFX
  719.  
  720. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  721.  
  722. GFX PRESET :2
  723.  
  724. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  725.  
  726. Scanning for mods
  727.  
  728. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  729.  
  730. Mod Found : Sample Track alpha E:\Program Files (x86)\Car Mechanic Simulator 2015\Mods\Tracks\SampleTrack\track.bundle
  731.  
  732. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  733.  
  734. FadeToScreen
  735.  
  736. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  737.  
  738. Loading DONE, Time 00:00:00.9066080
  739.  
  740. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  741.  
  742. UnloadTime: 9.022080 ms
  743. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  744.  
  745. Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 923.
  746. Total: 19.746994 ms (FindLiveObjects: 0.102962 ms CreateObjectMapping: 0.355385 ms MarkObjects: 0.706682 ms DeleteObjects: 17.446571 ms)
  747.  
  748. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  749.  
  750. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 888.
  751. Total: 0.985676 ms (FindLiveObjects: 0.048031 ms CreateObjectMapping: 0.102195 ms MarkObjects: 0.338778 ms DeleteObjects: 0.031169 ms)
  752.  
  753. Loading Scene garaz
  754.  
  755. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  756.  
  757. UnloadTime: 0.636422 ms
  758. Read Parts tuning data
  759.  
  760. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  761.  
  762. WhatIsMyID not found
  763.  
  764. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  765.  
  766. Read Parts tuning values
  767.  
  768. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  769.  
  770. Creating Inventory
  771.  
  772. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  773.  
  774. Creating Inventory Time 00:00:00.0174877
  775.  
  776. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  777.  
  778. Making Shop Items in GUI
  779.  
  780. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  781.  
  782. Making Shop Items in GUI
  783.  
  784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  785.  
  786. Read tuning data autogenerated
  787.  
  788. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  789.  
  790. Creating Inventory Body
  791.  
  792. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  793.  
  794. Creating Inventory Body Time 00:00:00.0169402
  795.  
  796. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  797.  
  798. MakeShopMenu
  799.  
  800. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  801.  
  802. MakeTuningShopMenu
  803.  
  804. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  805.  
  806. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  807.  
  808. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 56267.
  809. Total: 19.509388 ms (FindLiveObjects: 1.531145 ms CreateObjectMapping: 0.885524 ms MarkObjects: 16.779234 ms DeleteObjects: 0.059528 ms)
  810.  
  811. SetSettingsGFX
  812.  
  813. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  814.  
  815. GameplayScript LoadGame
  816.  
  817. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  818.  
  819. LoadGame profile: 0
  820.  
  821. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  822.  
  823. Try Load Car From profile0/#CarSetup2
  824.  
  825. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  826.  
  827. Load Globals
  828.  
  829. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  830.  
  831. Backup Save
  832.  
  833. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  834.  
  835. First Start Radio
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  838.  
  839. GFX PRESET :2
  840.  
  841. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  842.  
  843. Try Load Car From profile0/#CarSetup3
  844.  
  845. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  846.  
  847. Try Load Car From profile0/#CarSetup1
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  850.  
  851. FadeToScreen
  852.  
  853. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  854.  
  855. GameplayScript Time: 00:00:01.4132646
  856.  
  857. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  858.  
  859. Loading DONE, Time 00:00:19.4669990
  860.  
  861. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  862.  
  863. Tutorial 0
  864.  
  865. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  866.  
  867. Generate New Job
  868.  
  869. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  870.  
  871. Player XP 0
  872.  
  873. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  874.  
  875. Pregenerate Job : Done
  876.  
  877. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  878.  
  879. Tutorial 1
  880.  
  881. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  882.  
  883. Tutorial 2
  884.  
  885. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  886.  
  887. HandleD3DDeviceLost
  888. HandleD3DDeviceLost: needs reset, doing it
  889. FullResetD3DDevice
  890. ResetD3DDevice
  891. dev->Reset
  892. D3Dwindow device not lost anymore
  893. HandleD3DDeviceLost
  894. HandleD3DDeviceLost: needs reset, doing it
  895. FullResetD3DDevice
  896. ResetD3DDevice
  897. dev->Reset
  898. D3Dwindow device not lost anymore
  899. HandleD3DDeviceLost
  900. HandleD3DDeviceLost: needs reset, doing it
  901. FullResetD3DDevice
  902. ResetD3DDevice
  903. dev->Reset
  904. D3Dwindow device not lost anymore
  905. HandleD3DDeviceLost
  906. HandleD3DDeviceLost: needs reset, doing it
  907. FullResetD3DDevice
  908. ResetD3DDevice
  909. dev->Reset
  910. D3Dwindow device not lost anymore
  911. HandleD3DDeviceLost
  912. HandleD3DDeviceLost: needs reset, doing it
  913. FullResetD3DDevice
  914. ResetD3DDevice
  915. dev->Reset
  916. D3Dwindow device not lost anymore
  917. TakeJob 0
  918.  
  919. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  920.  
  921. Change Position 2
  922.  
  923. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  924.  
  925. Change Position In Garage
  926.  
  927. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  928.  
  929. LoadCar car_RinoPiccolo
  930.  
  931. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  932.  
  933. Reading Car Setup from : E:/Program Files (x86)/Car Mechanic Simulator 2015/cms2015_Data/Datacars/car_RinoPiccolo.txt
  934.  
  935. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  936.  
  937. LoadCar car_RinoPiccolo Time 00:00:03.6769371
  938.  
  939. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  940.  
  941. chance mod 0.5
  942.  
  943. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  944.  
  945. Generate job parts count : 150
  946.  
  947. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  948.  
  949. FaultNo:7 Count:60 Strzelam:4 Perc:8
  950.  
  951. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  952.  
  953. other parts gen : 0.6551004
  954.  
  955. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  956.  
  957. SetCarColor RGBA(0.295, 0.263, 0.500, 0.621)
  958.  
  959. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  960.  
  961. Saving Game 0
  962.  
  963. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  964.  
  965. Save Car To profile0/#CarSetup2
  966.  
  967. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  968.  
  969. Save parts 150
  970.  
  971. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  972.  
  973. save jobs : 0
  974.  
  975. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  976.  
  977. save jobcar : 1
  978.  
  979. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  980.  
  981. FadeToScreen
  982.  
  983. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  984.  
  985. Tutorial 4
  986.  
  987. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  988.  
  989. Move car to :5
  990.  
  991. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  992.  
  993. Change Position 5
  994.  
  995. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  996.  
  997. Change Position In Garage
  998.  
  999. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1000.  
  1001. Reading Engine Setup engine_r4
  1002.  
  1003. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1004.  
  1005. FadeToScreen
  1006.  
  1007. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1008.  
  1009. Generate New Job
  1010.  
  1011. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1012.  
  1013. Player XP 0
  1014.  
  1015. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1016.  
  1017. Pregenerate Job : Done
  1018.  
  1019. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1020.  
  1021. Calced engine tuning : 0
  1022.  
  1023. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1024.  
  1025. Change Position 2
  1026.  
  1027. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1028.  
  1029. Change Position In Garage
  1030.  
  1031. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1032.  
  1033. FadeToScreen
  1034.  
  1035. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1036.  
  1037. NullReferenceException: Object reference not set to an instance of an object
  1038. at GameScript+$DynoDone$1684+$.MoveNext () [0x00000] in <filename unknown>:0
  1039.  
  1040. (Filename: Line: -1)
  1041.  
  1042. Generate New Job
  1043.  
  1044. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1045.  
  1046. Player XP 0
  1047.  
  1048. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1049.  
  1050. Pregenerate Job : Done
  1051.  
  1052. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1053.  
  1054. Move car to :1
  1055.  
  1056. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1057.  
  1058. Change Position 1
  1059.  
  1060. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1061.  
  1062. Change Position In Garage
  1063.  
  1064. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1065.  
  1066. carLift_2connect car #CarSetup2 (CarLoader)
  1067.  
  1068. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1069.  
  1070. carLift_2move up
  1071.  
  1072. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1073.  
  1074. HandleD3DDeviceLost
  1075. HandleD3DDeviceLost: needs reset, doing it
  1076. FullResetD3DDevice
  1077. ResetD3DDevice
  1078. dev->Reset
  1079. D3Dwindow device not lost anymore
  1080. Generate New Job
  1081.  
  1082. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1083.  
  1084. Player XP 1
  1085.  
  1086. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1087.  
  1088. Pregenerate Job : Done
  1089.  
  1090. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1091.  
  1092. Generate New Job
  1093.  
  1094. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1095.  
  1096. Player XP 3
  1097.  
  1098. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1099.  
  1100. Pregenerate Job : Done
  1101.  
  1102. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1103.  
  1104. Saving Game 0
  1105.  
  1106. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1107.  
  1108. Save Car To profile0/#CarSetup2
  1109.  
  1110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1111.  
  1112. Save parts 150
  1113.  
  1114. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1115.  
  1116. save jobs : 4
  1117.  
  1118. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1119.  
  1120. save jobcar : 1
  1121.  
  1122. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1123.  
  1124. Saving Game 0
  1125.  
  1126. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1127.  
  1128. Save Car To profile0/#CarSetup2
  1129.  
  1130. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1131.  
  1132. Save parts 150
  1133.  
  1134. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1135.  
  1136. save jobs : 4
  1137.  
  1138. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1139.  
  1140. save jobcar : 1
  1141.  
  1142. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1143.  
  1144. carLift_2move down
  1145.  
  1146. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1147.  
  1148. Check parts count : 150
  1149.  
  1150. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1151.  
  1152. carLift_2move up
  1153.  
  1154. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1155.  
  1156. Check parts count : 150
  1157.  
  1158. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1159.  
  1160. Check parts count : 150
  1161.  
  1162. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1163.  
  1164. Check parts count : 150
  1165.  
  1166. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1167.  
  1168. HandleD3DDeviceLost
  1169. HandleD3DDeviceLost: needs reset, doing it
  1170. FullResetD3DDevice
  1171. ResetD3DDevice
  1172. dev->Reset
  1173. D3Dwindow device not lost anymore
  1174. HandleD3DDeviceLost
  1175. HandleD3DDeviceLost: needs reset, doing it
  1176. FullResetD3DDevice
  1177. ResetD3DDevice
  1178. dev->Reset
  1179. D3Dwindow device not lost anymore
  1180. Check parts count : 150
  1181.  
  1182. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1183.  
  1184. Check parts count : 150
  1185.  
  1186. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1187.  
  1188. Check parts count : 150
  1189.  
  1190. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1191.  
  1192. Check parts count : 150
  1193.  
  1194. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1195.  
  1196. Check parts count : 150
  1197.  
  1198. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1199.  
  1200. HandleD3DDeviceLost
  1201. HandleD3DDeviceLost: needs reset, doing it
  1202. FullResetD3DDevice
  1203. ResetD3DDevice
  1204. dev->Reset
  1205. D3Dwindow device not lost anymore
  1206. Check parts count : 150
  1207.  
  1208. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1209.  
  1210. HandleD3DDeviceLost
  1211. HandleD3DDeviceLost: needs reset, doing it
  1212. FullResetD3DDevice
  1213. ResetD3DDevice
  1214. dev->Reset
  1215. D3Dwindow device not lost anymore
  1216. HandleD3DDeviceLost
  1217. HandleD3DDeviceLost: needs reset, doing it
  1218. FullResetD3DDevice
  1219. ResetD3DDevice
  1220. dev->Reset
  1221. D3Dwindow device not lost anymore
  1222. HandleD3DDeviceLost
  1223. HandleD3DDeviceLost: needs reset, doing it
  1224. FullResetD3DDevice
  1225. ResetD3DDevice
  1226. dev->Reset
  1227. D3Dwindow device not lost anymore
  1228. HandleD3DDeviceLost
  1229. HandleD3DDeviceLost: needs reset, doing it
  1230. FullResetD3DDevice
  1231. ResetD3DDevice
  1232. dev->Reset
  1233. D3Dwindow device not lost anymore
  1234. HandleD3DDeviceLost
  1235. HandleD3DDeviceLost: needs reset, doing it
  1236. FullResetD3DDevice
  1237. ResetD3DDevice
  1238. dev->Reset
  1239. D3Dwindow device not lost anymore
  1240. HandleD3DDeviceLost
  1241. HandleD3DDeviceLost: needs reset, doing it
  1242. FullResetD3DDevice
  1243. ResetD3DDevice
  1244. dev->Reset
  1245. D3Dwindow device not lost anymore
  1246. Saving Game 0
  1247.  
  1248. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1249.  
  1250. Save Car To profile0/#CarSetup2
  1251.  
  1252. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1253.  
  1254. Save parts 150
  1255.  
  1256. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1257.  
  1258. save jobs : 4
  1259.  
  1260. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1261.  
  1262. save jobcar : 1
  1263.  
  1264. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1265.  
  1266. Saving Game 0
  1267.  
  1268. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1269.  
  1270. Save Car To profile0/#CarSetup2
  1271.  
  1272. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1273.  
  1274. Save parts 150
  1275.  
  1276. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1277.  
  1278. save jobs : 4
  1279.  
  1280. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1281.  
  1282. save jobcar : 1
  1283.  
  1284. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1285.  
  1286. Saving Game 0
  1287.  
  1288. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1289.  
  1290. Save Car To profile0/#CarSetup2
  1291.  
  1292. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1293.  
  1294. Save parts 150
  1295.  
  1296. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1297.  
  1298. save jobs : 4
  1299.  
  1300. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1301.  
  1302. save jobcar : 1
  1303.  
  1304. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1305.  
  1306. Saving Game 0
  1307.  
  1308. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1309.  
  1310. Save Car To profile0/#CarSetup2
  1311.  
  1312. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1313.  
  1314. Save parts 150
  1315.  
  1316. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1317.  
  1318. save jobs : 4
  1319.  
  1320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1321.  
  1322. save jobcar : 1
  1323.  
  1324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1325.  
  1326. UnloadTime: 69.034126 ms
  1327. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1328.  
  1329. Unloading 13127 unused Assets to reduce memory usage. Loaded Objects now: 3527.
  1330. Total: 87.309761 ms (FindLiveObjects: 0.385021 ms CreateObjectMapping: 0.790993 ms MarkObjects: 0.511999 ms DeleteObjects: 85.344032 ms)
  1331.  
  1332. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1333.  
  1334. Unloading 1291 unused Assets to reduce memory usage. Loaded Objects now: 907.
  1335. Total: 1.749077 ms (FindLiveObjects: 0.051608 ms CreateObjectMapping: 0.142818 ms MarkObjects: 0.212566 ms DeleteObjects: 1.067177 ms)
  1336.  
  1337. Loading Scene menu
  1338.  
  1339. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1340.  
  1341. UnloadTime: 0.181397 ms
  1342. Load Globals
  1343.  
  1344. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1345.  
  1346. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1347.  
  1348. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 4070.
  1349. Total: 1.546729 ms (FindLiveObjects: 0.092997 ms CreateObjectMapping: 0.068982 ms MarkObjects: 1.142290 ms DeleteObjects: 0.006131 ms)
  1350.  
  1351. GFX PRESET :2
  1352.  
  1353. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1354.  
  1355. SetSettingsGFX
  1356.  
  1357. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1358.  
  1359. GFX PRESET :2
  1360.  
  1361. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1362.  
  1363. Scanning for mods
  1364.  
  1365. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1366.  
  1367. Mod Found : Sample Track alpha E:\Program Files (x86)\Car Mechanic Simulator 2015\Mods\Tracks\SampleTrack\track.bundle
  1368.  
  1369. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1370.  
  1371. FadeToScreen
  1372.  
  1373. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1374.  
  1375. Loading DONE, Time 00:00:00.9396118
  1376.  
  1377. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1378.  
  1379. UnloadTime: 9.916037 ms
  1380. Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1381.  
  1382. Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 924.
  1383. Total: 25.551702 ms (FindLiveObjects: 0.107560 ms CreateObjectMapping: 0.356662 ms MarkObjects: 0.743472 ms DeleteObjects: 23.209635 ms)
  1384.  
  1385. Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1386.  
  1387. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 889.
  1388. Total: 1.066921 ms (FindLiveObjects: 0.047776 ms CreateObjectMapping: 0.106027 ms MarkObjects: 0.386554 ms DeleteObjects: 0.035512 ms)
  1389.  
  1390. Loading Scene garaz
  1391.  
  1392. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1393.  
  1394. UnloadTime: 0.652774 ms
  1395. Read Parts tuning data
  1396.  
  1397. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1398.  
  1399. WhatIsMyID not found
  1400.  
  1401. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1402.  
  1403. Read Parts tuning values
  1404.  
  1405. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1406.  
  1407. Creating Inventory
  1408.  
  1409. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1410.  
  1411. Creating Inventory Time 00:00:00.0175005
  1412.  
  1413. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1414.  
  1415. Making Shop Items in GUI
  1416.  
  1417. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1418.  
  1419. Making Shop Items in GUI
  1420.  
  1421. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1422.  
  1423. Read tuning data autogenerated
  1424.  
  1425. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1426.  
  1427. Creating Inventory Body
  1428.  
  1429. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1430.  
  1431. Creating Inventory Body Time 00:00:00.0175661
  1432.  
  1433. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1434.  
  1435. MakeShopMenu
  1436.  
  1437. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1438.  
  1439. MakeTuningShopMenu
  1440.  
  1441. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1442.  
  1443. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  1444.  
  1445. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 56268.
  1446. Total: 19.622059 ms (FindLiveObjects: 1.437380 ms CreateObjectMapping: 0.890634 ms MarkObjects: 16.976982 ms DeleteObjects: 0.059017 ms)
  1447.  
  1448. SetSettingsGFX
  1449.  
  1450. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1451.  
  1452. GameplayScript LoadGame
  1453.  
  1454. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1455.  
  1456. LoadGame profile: 0
  1457.  
  1458. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1459.  
  1460. Try Load Car From profile0/#CarSetup2
  1461.  
  1462. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1463.  
  1464. Load Globals
  1465.  
  1466. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1467.  
  1468. Backup Save
  1469.  
  1470. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1471.  
  1472. First Start Radio
  1473.  
  1474. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1475.  
  1476. GFX PRESET :2
  1477.  
  1478. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1479.  
  1480. Try Load Car From profile0/#CarSetup3
  1481.  
  1482. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1483.  
  1484. Try Load Car From profile0/#CarSetup1
  1485.  
  1486. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1487.  
  1488. FadeToScreen
  1489.  
  1490. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1491.  
  1492. GameplayScript Time: 00:00:01.3922646
  1493.  
  1494. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1495.  
  1496. Loading DONE, Time 00:00:19.5288491
  1497.  
  1498. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1499.  
  1500. Tutorial 0
  1501.  
  1502. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1503.  
  1504. Generate New Job
  1505.  
  1506. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1507.  
  1508. Player XP 0
  1509.  
  1510. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1511.  
  1512. Pregenerate Job : Done
  1513.  
  1514. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1515.  
  1516. TakeJob 0
  1517.  
  1518. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1519.  
  1520. Change Position 2
  1521.  
  1522. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1523.  
  1524. Change Position In Garage
  1525.  
  1526. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1527.  
  1528. LoadCar car_RinoPiccolo
  1529.  
  1530. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1531.  
  1532. Reading Car Setup from : E:/Program Files (x86)/Car Mechanic Simulator 2015/cms2015_Data/Datacars/car_RinoPiccolo.txt
  1533.  
  1534. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1535.  
  1536. LoadCar car_RinoPiccolo Time 00:00:03.3970275
  1537.  
  1538. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1539.  
  1540. chance mod 0.5
  1541.  
  1542. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1543.  
  1544. Generate job parts count : 150
  1545.  
  1546. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1547.  
  1548. FaultNo:0 Count:48 Strzelam:3 Perc:7
  1549.  
  1550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1551.  
  1552. other parts gen : 0.7298818
  1553.  
  1554. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1555.  
  1556. SetCarColor RGBA(0.172, 0.192, 0.272, 0.689)
  1557.  
  1558. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1559.  
  1560. Saving Game 0
  1561.  
  1562. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1563.  
  1564. Save Car To profile0/#CarSetup2
  1565.  
  1566. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1567.  
  1568. Save parts 150
  1569.  
  1570. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1571.  
  1572. save jobs : 0
  1573.  
  1574. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1575.  
  1576. save jobcar : 1
  1577.  
  1578. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1579.  
  1580. FadeToScreen
  1581.  
  1582. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1583.  
  1584. Saving Game 0
  1585.  
  1586. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1587.  
  1588. Save Car To profile0/#CarSetup2
  1589.  
  1590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1591.  
  1592. Save parts 150
  1593.  
  1594. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1595.  
  1596. save jobs : 0
  1597.  
  1598. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1599.  
  1600. save jobcar : 1
  1601.  
  1602. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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