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- function C()
- spawn(function ()
- while getgenv().C do
- if game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Tool") then
- game.Players.LocalPlayer.Character:FindFirstChildWhichIsA("Tool"):Activate()
- end wait()
- end
- end)
- end
- function R()
- spawn(function ()
- while getgenv().R do
- game:GetService("ReplicatedStorage").Remotes.Rebirth:FireServer() wait()
- end
- end)
- end
- function HE() spawn(function () while getgenv().H do local args = {[1] = E}game:GetService("ReplicatedStorage").Remotes.OpenEgg:InvokeServer(unpack(args)) if E == "Common" then local args = {[1] = "Basic"}game:GetService("ReplicatedStorage").Remotes.OpenEgg:InvokeServer(unpack(args)) end if E == "Rainbow" then local args = {[1] = "Gold"}game:GetService("ReplicatedStorage").Remotes.OpenEgg:InvokeServer(unpack(args)) end wait() end end) end
- function HC() spawn(function () while getgenv().H do local args = {[1] = C}game:GetService("ReplicatedStorage").Remotes.OpenCrate:InvokeServer(unpack(args)) wait() end end) end
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
- local w = library:CreateWindow("Baby Simulator")
- local b = w:CreateFolder("Main")
- b:Button("TP To The Game",function() game:GetService("TeleportService"):Teleport(2823503928) end)
- b:Button("Size Reverse",function() game:GetService("ReplicatedStorage").Remotes.CharacterSize:InvokeServer() end)
- b:Toggle("Inf. Happiness",function(val) getgenv().C = val C() end)
- b:Toggle("Inf. Rebirths",function(val) getgenv().R = val R() end)
- b:Toggle("Hatch an Egg",function(val) getgenv().H = val HE() end)
- b:Toggle("Hatch a Crate",function(val) getgenv().H = val HC() end)
- b:Dropdown("Choose an Egg",{"Common","Striped","Spotted","Amethyst","Faberge","Rainbow"},true,function(val) E = val end)
- b:Dropdown("Choose a Crate",{"Common","Uncommon","Rare","Epic","Legendary","Mythic"},true,function(val) C = val end)
- b:Label("Made by X_LuaF#0705",{TextSize = 21; TextColor = Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(38, 38, 38);})
- local w = library:CreateWindow("LocalPlayer")
- local b = w:CreateFolder("LP")
- b:DestroyGui()
- b:Button("Discord",function() setclipboard("workink.co/2GQ/LTD") end)
- b:Button("Full Version",function() loadstring(game:HttpGet("https://pastebin.com/raw/GphZf9Xe", true))() end)
- b:Button("Rejoin",function() loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))() end)
- b:Button("Reset",function() loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))() end)
- b:Box("Speed","number",function(val) S = val end)
- b:Box("Jump","number",function(val) J = val end)
- b:Box("Hip Height","number",function(val) H = val end)
- b:Box("Gravity","number",function(val) G = val end)
- b:Toggle("Speed",function(bool) getgenv().Speed = bool Speed(S) end)
- b:Toggle("Jump",function(bool) getgenv().Jump = bool Jump(J) end)
- b:Toggle("Hip Height",function(bool) getgenv().Hip = bool Hip(H) end)
- b:Toggle("Gravity",function(bool) getgenv().Grav = bool Grav(G) end)
- b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val) game.workspace.CurrentCamera.FieldOfView = val end)
- function TPCFrame(Player_CFrame) if game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player_CFrame end end
- function TPVector3(Player_Position) game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Player_Position.Position end
- function PHP(Player_HP) game.Players.LocalPlayer.Character.Humanoid.Health = Player_HP end
- function Chat(Mes, Freq) spawn(function () while getgenv().Chat do local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args)) wait(Freq) end end) end
- function Speed(Nume) spawn(function () while getgenv().Speed do game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume if not getgenv().Speed then game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16 end wait() end end) end
- function Jump(Nume) spawn(function () while getgenv().Jump do game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume if not getgenv().Jump then game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50 end wait() end end) end
- function Hip(Nume) spawn(function () while getgenv().Hip do game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume if not getgenv().Hip then game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1 end wait() end end) end
- function Grav(Nume) spawn(function () while getgenv().Grav do game:GetService("Workspace").Gravity = Nume if not getgenv().Grav then game:GetService("Workspace").Gravity = 196.2 end wait() end end) end
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