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- -- Local Script for Roblox Game "Fight In a School"
- -- This script creates a GUI to toggle Unlimited Spins for the Wheel Spin.
- local player = game.Players.LocalPlayer
- local playerGui = player:WaitForChild("PlayerGui")
- -- GUI Setup
- local screenGui = Instance.new("ScreenGui")
- screenGui.Parent = playerGui
- -- Frame for the GUI
- local frame = Instance.new("Frame")
- frame.Size = UDim2.new(0, 300, 0, 200)
- frame.Position = UDim2.new(0.5, -150, 0.5, -100)
- frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- frame.Parent = screenGui
- -- Button to toggle Unlimited Spins
- local toggleButton = Instance.new("TextButton")
- toggleButton.Size = UDim2.new(0, 200, 0, 50)
- toggleButton.Position = UDim2.new(0.5, -100, 0.5, -25)
- toggleButton.Text = "Toggle Unlimited Spins"
- toggleButton.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
- toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
- toggleButton.Parent = frame
- -- Variable to track if Unlimited Spins is active
- local unlimitedSpinsActive = true
- -- Placeholder for the actual Wheel Spin function (to be replaced with game code)
- local function performWheelSpin()
- print("Wheel spin performed!")
- -- Here you would call the actual function in the game that performs the spin.
- -- Example: game.ReplicatedStorage.WheelSpin:Fire()
- end
- -- Function to toggle Unlimited Spins
- local function toggleUnlimitedSpins()
- unlimitedSpinsActive = not unlimitedSpinsActive
- if unlimitedSpinsActive then
- toggleButton.Text = "Unlimited Spins: ON"
- -- Start the auto-spin loop
- while unlimitedSpinsActive do
- wait(5) -- Spin every 5 seconds (or adjust the delay based on the game's mechanics)
- performWheelSpin()
- end
- else
- toggleButton.Text = "Unlimited Spins: OFF"
- end
- end
- -- Button click event handler
- toggleButton.MouseButton1Click:Connect(function()
- toggleUnlimitedSpins()
- end)
- -- Example loop that continuously performs spins if Unlimited Spins is active
- -- This is a placeholder that mimics the behavior of "unlimited spins"
- game:GetService("RunService").Heartbeat:Connect(function()
- if unlimitedSpinsActive then
- -- This would be replaced with the actual logic that triggers a wheel spin in the game.
- -- In a real scenario, you might need to trigger a server-side event.
- performWheelSpin()
- end
- end)
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