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a guest Sep 19th, 2019 107 Never
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  1.  
  2. _chair = ["Land_OfficeChair_01_F"];
  3. {
  4. chairOne = nearestObject[player,_x];
  5. } forEach _chair;
  6.  
  7. chairOne addAction["S'Assoire",{
  8.  
  9.  
  10.     player switchMove "Crew";
  11.     chairOne enableSimulation false;
  12.     player setpos getpos chairOne;
  13.     player setDir 180;
  14.     player addAction["Se lever",{player switchMove "";chairOne enableSimulation true;player removeAction 0;}];
  15. }];
  16.  
  17.  
  18.  
  19. _chair2 = ["Land_ChairPlastic_F"];
  20.  
  21.  
  22. {
  23. chair2 = nearestObject[player,_x];
  24. } forEach _chair2;
  25.  
  26. chair2 addAction["S'Assoire",{
  27.  
  28.  
  29.     player switchMove "Crew";
  30.     chair2 enableSimulation false;
  31.     player setpos getpos chair2;
  32.     player setDir 180;
  33.     player addAction["Se lever",{player switchMove "";chair2 enableSimulation true;player removeAction 0;}];
  34. }];
  35.  
  36.  
  37.  
  38.  
  39.  
  40. _chair3 = ["Land_CampingChair_V2_F"];
  41.  
  42. {
  43. chair3 = nearestObject[player,_x];
  44. } forEach _chair3;
  45.  
  46. chair3 addAction["S'Assoire",{
  47.  
  48.  
  49.     player switchMove "Crew";
  50.     chair3 enableSimulation false;
  51.     player setpos getpos chair3;
  52.     player setDir 180;
  53.     player addAction["Se lever",{player switchMove "";chair3 enableSimulation true;player removeAction 0;}];
  54. }];
  55.  
  56.  
  57.  
  58.  
  59. _chair4 = ["Land_CampingChair_V2_white_F"];
  60.  
  61. {
  62. chair4 = nearestObject[player,_x];
  63. } forEach _chair4;
  64.  
  65. chair4 addAction["S'Assoire",{
  66.  
  67.  
  68.     player switchMove "Crew";
  69.     chair4 enableSimulation false;
  70.     player setpos getpos chair4;
  71.     player setDir 180;
  72.     player addAction["Se lever",{player switchMove "";chair4 enableSimulation true;player removeAction 0;}];
  73. }];
  74.  
  75.  
  76. _chair6 = ["Land_CampingChair_V1_F"];
  77.  
  78. {
  79. chair6 = nearestObject[player,_x];
  80. } forEach _chair6;
  81.  
  82. chair6 addAction["S'Assoire",{
  83.  
  84.  
  85.     player switchMove "Crew";
  86.     chair6 enableSimulation false;
  87.     player setpos getpos chair6;
  88.     player setDir 180;
  89.     player addAction["Se lever",{player switchMove "";chair6 enableSimulation true;player removeAction 0;}];
  90. }];
  91.  
  92.  
  93.  
  94.  
  95. _chair7 = ["Land_ChairWood_F"];
  96.  
  97. {
  98. chair7 = nearestObject[player,_x];
  99. } forEach _chair7;
  100.  
  101. chair7 addAction["S'Assoire",{
  102.  
  103.  
  104.     player switchMove "Crew";
  105.     chair7 enableSimulation false;
  106.     player setpos getpos chair7;
  107.     player setDir 180;
  108.     player addAction["Se lever",{player switchMove "";chair7 enableSimulation true;player removeAction 0;}];
  109. }];
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