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- Weapon = {
- ########################################################START OF DUMMY
- {
- Damage = 0.01,
- DamageRadius = 0,
- DamageType = 'Normal',
- DisplayName = 'Dummy Weapon',
- FireTargetLayerCapsTable = {
- Water = 'Land|Water|Seabed',
- },
- FiringTolerance = 360,
- DummyWeapon = true,
- Label = 'DummyWeapon01',
- MaxRadius = 123,
- WeaponCategory = 'Direct Fire Naval',
- RateOfFire = 4,
- TurretBoneMuzzle = 'URS0302',
- TurretBonePitch = 'URS0302',
- TurretBoneYaw = 'URS0302',
- ## TurretDualManipulators = false,
- ## TurretPitch = 30,
- ## TurretPitchRange = 45,
- ## TurretPitchSpeed = 10,
- ## TurretYaw = 0,
- ## TurretYawRange = 145,
- ## TurretYawSpeed = 45,
- Turreted = false,
- },
- ########################################################END OF DUMMY
- {
- AboveWaterTargetsOnly = true,
- Audio = {
- BarrelLoop = Sound {
- Bank = 'URS',
- Cue = 'URS_Turret_Lrg_Loop',
- LodCutoff = 'WeaponBig_LodCutoff',
- },
- BarrelStart = Sound {
- Bank = 'URS',
- Cue = 'URS_Turret_Lrg_Start',
- LodCutoff = 'WeaponBig_LodCutoff',
- },
- Fire = Sound {
- Bank = 'URSWeapon',
- Cue = 'URS0302_Cannon',
- LodCutoff = 'WeaponBig_LodCutoff',
- },
- },
- BallisticArc = 'RULEUBA_LowArc',
- CollideFriendly = false,
- Damage = 900,
- DamageRadius = 2,
- DamageType = 'Normal',
- DisplayName = 'Proton Cannon',
- FireTargetLayerCapsTable = {
- Water = 'Land|Water|Seabed',
- },
- FiringRandomness = 0.3,
- FiringTolerance = 2,
- Label = 'FrontCannon01',
- MaxRadius = 128,
- MuzzleSalvoDelay = 0,
- MuzzleSalvoSize = 1,
- MuzzleVelocity = 30,
- ProjectileId = '/projectiles/CDFProtonCannon03/CDFProtonCannon03_proj.bp',
- ProjectilesPerOnFire = 3,
- PrefersPrimaryWeaponTarget = true,
- RackBones = {
- {
- MuzzleBones = {
- 'Front_Muzzle01',
- },
- RackBone = 'Front_Turret_Barrel01',
- },
- {
- MuzzleBones = {
- 'Front_Muzzle02',
- },
- RackBone = 'Front_Turret_Barrel02',
- },
- {
- MuzzleBones = {
- 'Front_Muzzle03',
- },
- RackBone = 'Front_Turret_Barrel03',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = -2,
- RackReloadTimeout = 10,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 0,
- RackSalvoSize = 3,
- RackSlavedToTurret = true,
- RangeCategory = 'UWRC_DirectFire',
- RateOfFire = 0.25,
- SlavedToBody = false,
- SlavedToBodyArcRange = 0,
- TargetCheckInterval = 2,
- TargetPriorities = {
- 'SPECIALHIGHPRI',
- 'NAVAL MOBILE',
- 'SPECIALLOWPRI',
- 'ALLUNITS',
- },
- TargetRestrictDisallow = 'UNTARGETABLE',
- TrackingRadius = 1.15,
- TurretBoneMuzzle = 'Front_Muzzle02',
- TurretBonePitch = 'Front_Turret',
- TurretBoneYaw = 'Front_Turret',
- TurretDualManipulators = true,
- TurretPitch = 30,
- TurretPitchRange = 45,
- TurretPitchSpeed = 10,
- TurretYaw = 0,
- TurretYawRange = 145,
- TurretYawSpeed = 45,
- Turreted = true,
- WeaponCategory = 'Direct Fire Naval',
- },
- {
- AboveWaterTargetsOnly = true,
- Audio = {
- BarrelLoop = Sound {
- Bank = 'URS',
- Cue = 'URS_Turret_Lrg_Loop',
- LodCutoff = 'WeaponBig_LodCutoff',
- },
- BarrelStart = Sound {
- Bank = 'URS',
- Cue = 'URS_Turret_Lrg_Start',
- LodCutoff = 'WeaponBig_LodCutoff',
- },
- Fire = Sound {
- Bank = 'URSWeapon',
- Cue = 'URS0302_Cannon',
- LodCutoff = 'WeaponBig_LodCutoff',
- },
- },
- BallisticArc = 'RULEUBA_LowArc',
- CollideFriendly = false,
- Damage = 900,
- DamageRadius = 2,
- DamageType = 'Normal',
- DisplayName = 'Proton Cannon',
- FireTargetLayerCapsTable = {
- Water = 'Land|Water|Seabed',
- },
- FiringRandomness = 0.3,
- FiringTolerance = 2,
- Label = 'BackCannon01',
- MaxRadius = 128,
- MuzzleSalvoDelay = 0,
- MuzzleSalvoSize = 1,
- MuzzleVelocity = 30,
- PrefersPrimaryWeaponTarget = true,
- ProjectileId = '/projectiles/CDFProtonCannon03/CDFProtonCannon03_proj.bp',
- ProjectilesPerOnFire = 3,
- RackBones = {
- {
- MuzzleBones = {
- 'Back_Muzzle01',
- },
- RackBone = 'Back_Turret_Barrel01',
- },
- {
- MuzzleBones = {
- 'Back_Muzzle02',
- },
- RackBone = 'Back_Turret_Barrel02',
- },
- {
- MuzzleBones = {
- 'Back_Muzzle03',
- },
- RackBone = 'Back_Turret_Barrel03',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = -2,
- RackReloadTimeout = 10,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 0,
- RackSalvoSize = 1,
- RackSlavedToTurret = true,
- RangeCategory = 'UWRC_DirectFire',
- RateOfFire = 0.25,
- SlavedToBody = false,
- SlavedToBodyArcRange = 0,
- TargetCheckInterval = 2,
- TargetPriorities = {
- 'SPECIALHIGHPRI',
- 'NAVAL MOBILE',
- 'SPECIALLOWPRI',
- 'ALLUNITS',
- },
- TargetRestrictDisallow = 'UNTARGETABLE',
- TrackingRadius = 1.15,
- TurretBoneMuzzle = 'Back_Muzzle02',
- TurretBonePitch = 'Back_Turret',
- TurretBoneYaw = 'Back_Turret',
- TurretDualManipulators = true,
- TurretPitch = 30,
- TurretPitchRange = 35,
- TurretPitchSpeed = 10,
- TurretYaw = 0,
- TurretYawRange = 135,
- TurretYawSpeed = 45,
- Turreted = true,
- WeaponCategory = 'Direct Fire Naval',
- },
- {
- AlwaysRecheckTarget = true,
- Audio = {
- Fire = Sound {
- Bank = 'URSWeapon',
- Cue = 'URS0302_Anti_Air',
- LodCutoff = 'Weapon_LodCutoff',
- },
- },
- BallisticArc = 'RULEUBA_None',
- CannotAttackGround = true,
- CollideFriendly = false,
- Damage = 3,
- DamageType = 'Normal',
- DisplayName = 'Electron Autocannon',
- FireTargetLayerCapsTable = {
- Water = 'Air',
- },
- FiringRandomness = 0,
- FiringTolerance = 1,
- Label = 'AAGun01',
- LeadTarget = true,
- MaxRadius = 45,
- MuzzleSalvoDelay = 0,
- MuzzleSalvoSize = 1,
- MuzzleVelocity = 90,
- ProjectileId = '/projectiles/CAAAutocannon01/CAAAutocannon01_proj.bp',
- ProjectileLifetimeUsesMultiplier = 1.25,
- ProjectilesPerOnFire = 1,
- RackBones = {
- {
- MuzzleBones = {
- 'Front_AA_Muzzle01',
- 'Front_AA_Muzzle02',
- 'Front_AA_Muzzle03',
- 'Front_AA_Muzzle04',
- },
- RackBone = 'Front_Barrel_AA',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = -0.3,
- RackReloadTimeout = 0,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 0,
- RackSalvoSize = 1,
- RackSlavedToTurret = true,
- RangeCategory = 'UWRC_AntiAir',
- RateOfFire = 1.2,
- TargetCheckInterval = 0.3,
- TargetPriorities = {
- 'SPECIALHIGHPRI',
- 'AIR MOBILE HIGHPRIAIR',
- 'AIR MOBILE TECH3 BOMBER',
- 'AIR MOBILE BOMBER',
- 'AIR MOBILE GROUNDATTACK',
- 'AIR MOBILE TRANSPORTATION',
- 'AIR MOBILE',
- 'SPECIALLOWPRI',
- 'ALLUNITS',
- },
- TargetRestrictDisallow = 'UNTARGETABLE',
- TrackingRadius = 1.4,
- TurretBoneMuzzle = 'Front_Barrel_AA',
- TurretBonePitch = 'Front_Barrel_AA',
- TurretBoneYaw = 'Front_Turret_AA',
- TurretDualManipulators = false,
- TurretPitch = 45,
- TurretPitchRange = 90,
- TurretPitchSpeed = 180,
- TurretYaw = 0,
- TurretYawRange = 180,
- TurretYawSpeed = 180,
- Turreted = true,
- WeaponCategory = 'Anti Air',
- },
- {
- AlwaysRecheckTarget = true,
- Audio = {
- Fire = Sound {
- Bank = 'URSWeapon',
- Cue = 'URS0302_Anti_Air',
- LodCutoff = 'Weapon_LodCutoff',
- },
- },
- BallisticArc = 'RULEUBA_None',
- CannotAttackGround = true,
- CollideFriendly = false,
- Damage = 3,
- DamageType = 'Normal',
- DisplayName = 'Electron Autocannon',
- FireTargetLayerCapsTable = {
- Water = 'Air',
- },
- FiringRandomness = 0,
- FiringTolerance = 1,
- Label = 'AAGun02',
- LeadTarget = true,
- MaxRadius = 45,
- MuzzleSalvoDelay = 0,
- MuzzleSalvoSize = 1,
- MuzzleVelocity = 90,
- PrefersPrimaryWeaponTarget = true,
- ProjectileId = '/projectiles/CAAAutocannon01/CAAAutocannon01_proj.bp',
- ProjectileLifetimeUsesMultiplier = 1.25,
- ProjectilesPerOnFire = 1,
- RackBones = {
- {
- MuzzleBones = {
- 'Back_AA_Muzzle01',
- 'Back_AA_Muzzle02',
- 'Back_AA_Muzzle03',
- 'Back_AA_Muzzle04',
- },
- RackBone = 'Back_Barrel_AA',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = -0.3,
- RackReloadTimeout = 10,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 0,
- RackSalvoSize = 1,
- RackSlavedToTurret = true,
- RangeCategory = 'UWRC_AntiAir',
- RateOfFire = 1.2,
- TargetCheckInterval = 0.3,
- TargetPriorities = {
- 'SPECIALHIGHPRI',
- 'AIR MOBILE HIGHPRIAIR',
- 'AIR MOBILE TECH3 BOMBER',
- 'AIR MOBILE BOMBER',
- 'AIR MOBILE GROUNDATTACK',
- 'AIR MOBILE TRANSPORTATION',
- 'AIR MOBILE',
- 'SPECIALLOWPRI',
- 'ALLUNITS',
- },
- TargetRestrictDisallow = 'UNTARGETABLE',
- TrackingRadius = 1.4,
- TurretBoneMuzzle = 'Back_Barrel_AA',
- TurretBonePitch = 'Back_Barrel_AA',
- TurretBoneYaw = 'Back_Turret_AA',
- TurretDualManipulators = false,
- TurretPitch = 45,
- TurretPitchRange = 90,
- TurretPitchSpeed = 180,
- TurretYaw = 0,
- TurretYawRange = 180,
- TurretYawSpeed = 180,
- Turreted = true,
- WeaponCategory = 'Anti Air',
- },
- {
- Audio = {
- Fire = Sound {
- Bank = 'URSWeapon',
- Cue = 'URS0302_Torpedo_Nanite',
- LodCutoff = 'Weapon_LodCutoff',
- },
- },
- BallisticArc = 'RULEUBA_None',
- CollideFriendly = false,
- Damage = 10,
- DamageType = 'Normal',
- DisplayName = 'Nanite Torpedo',
- DoTPulses = 5,
- DoTTime = 0.5,
- FireTargetLayerCapsTable = {
- Water = 'Seabed|Sub|Water',
- },
- FiringTolerance = 2,
- Label = 'Torpedo01',
- MaxRadius = 60,
- MuzzleSalvoDelay = 0.8,
- MuzzleSalvoSize = 4,
- MuzzleVelocity = 5,
- ProjectileId = '/projectiles/CANTorpedoNanite01/CANTorpedoNanite01_proj.bp',
- ProjectileLifetime = 7,
- RackBones = {
- {
- MuzzleBones = {
- 'Left_Attachpoint01',
- 'Right_Attachpoint01',
- 'Left_Attachpoint02',
- 'Right_Attachpoint02',
- },
- RackBone = 'Left_Attachpoint02',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = 0,
- RackReloadTimeout = 10,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 0,
- RackSalvoSize = 1,
- RackSlavedToTurret = false,
- RangeCategory = 'UWRC_AntiNavy',
- RateOfFire = 0.1,
- TargetCheckInterval = 1,
- TargetPriorities = {
- 'SPECIALHIGHPRI',
- 'MOBILE',
- 'STRUCTURE DEFENSE',
- 'SPECIALLOWPRI',
- 'ALLUNITS',
- },
- TargetRestrictDisallow = 'UNTARGETABLE, HOVER',
- TrackingRadius = 1.15,
- TurretPitch = 0,
- TurretPitchRange = 0,
- TurretPitchSpeed = 0,
- TurretYaw = 0,
- TurretYawRange = 0,
- TurretYawSpeed = 0,
- Turreted = false,
- WeaponCategory = 'Anti Navy',
- },
- {
- Audio = {
- Fire = Sound {
- Bank = 'URSWeapon',
- Cue = 'URS0302_Anti_Missile',
- LodCutoff = 'Weapon_LodCutoff',
- },
- },
- BallisticArc = 'RULEUBA_None',
- BeamCollisionDelay = 0.1,
- BeamLifetime = 0.1,
- CollideFriendly = false,
- Damage = 1,
- DamageType = 'Normal',
- DisplayName = 'Zapper Anti Missile',
- FireTargetLayerCapsTable = {
- Water = 'Air',
- },
- FiringTolerance = 5,
- HeadingArcCenter = -90,
- HeadingArcRange = 100,
- Label = 'LeftZapper',
- MaxRadius = 50,
- MuzzleSalvoDelay = 0,
- MuzzleSalvoSize = 1,
- NeedPrep = true,
- RackBones = {
- {
- MuzzleBones = {
- 'Left_Muzzle01',
- },
- RackBone = 'Left_Turret_Barrel02',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = 0,
- RackReloadTimeout = 0,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 0,
- RackSalvoSize = 1,
- RackSlavedToTurret = false,
- RangeCategory = 'UWRC_Countermeasure',
- RateOfFire = 0.5,
- TargetCheckInterval = 0.5,
- TargetRestrictDisallow = 'UNTARGETABLE,STRATEGIC',
- TargetRestrictOnlyAllow = 'TACTICAL,MISSILE',
- TargetType = 'RULEWTT_Projectile',
- TrackingRadius = 1.5,
- TurretBoneMuzzle = 'Left_Muzzle02',
- TurretBonePitch = 'Left_Turret01',
- TurretBoneYaw = 'Left_Turret01',
- TurretDualManipulators = false,
- TurretPitch = 0,
- TurretPitchRange = 90,
- TurretPitchSpeed = 180,
- TurretYaw = 0,
- TurretYawRange = 95,
- TurretYawSpeed = 720,
- Turreted = true,
- WeaponCategory = 'Defense',
- },
- {
- Audio = {
- Fire = Sound {
- Bank = 'URSWeapon',
- Cue = 'URS0302_Anti_Missile',
- LodCutoff = 'Weapon_LodCutoff',
- },
- },
- BallisticArc = 'RULEUBA_None',
- BeamCollisionDelay = 0.1,
- BeamLifetime = 0.1,
- CollideFriendly = false,
- Damage = 1,
- DamageType = 'Normal',
- DisplayName = 'Zapper Anti Missile',
- FireTargetLayerCapsTable = {
- Water = 'Air',
- },
- FiringTolerance = 5,
- HeadingArcCenter = 90,
- HeadingArcRange = 100,
- Label = 'RightZapper',
- MaxRadius = 50,
- MuzzleSalvoDelay = 0,
- MuzzleSalvoSize = 1,
- NeedPrep = true,
- RackBones = {
- {
- MuzzleBones = {
- 'Right_Muzzle01',
- },
- RackBone = 'Right_Turret_Barrel02',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = 0,
- RackReloadTimeout = 0,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 0,
- RackSalvoSize = 1,
- RackSlavedToTurret = false,
- RangeCategory = 'UWRC_Countermeasure',
- RateOfFire = 0.5,
- TargetCheckInterval = 0.5,
- TargetRestrictDisallow = 'UNTARGETABLE,STRATEGIC',
- TargetRestrictOnlyAllow = 'TACTICAL,MISSILE',
- TargetType = 'RULEWTT_Projectile',
- TrackingRadius = 1.5,
- TurretBoneMuzzle = 'Right_Muzzle02',
- TurretBonePitch = 'Right_Turret',
- TurretBoneYaw = 'Right_Turret',
- TurretDualManipulators = false,
- TurretPitch = 0,
- TurretPitchRange = 90,
- TurretPitchSpeed = 180,
- TurretYaw = 0,
- TurretYawRange = 95,
- TurretYawSpeed = 720,
- Turreted = true,
- WeaponCategory = 'Defense',
- },
- ##################ENHANCEMENTS
- {
- AboveWaterTargetsOnly = true,
- Audio = {
- BeamLoop = Sound {
- Bank = 'URLWeapon',
- Cue = 'URL0402_Beam_Loop',
- LodCutoff = 'Weapon_LodCutoff',
- },
- BeamStart = Sound {
- Bank = 'URLWeapon',
- Cue = 'URL0402_Beam_Start',
- LodCutoff = 'Weapon_LodCutoff',
- },
- BeamStop = Sound {
- Bank = 'URLWeapon',
- Cue = 'URL0402_Beam_Stop',
- LodCutoff = 'Weapon_LodCutoff',
- },
- Unpack = Sound {
- Bank = 'URLWeapon',
- Cue = 'URL0402_Beam_Charge',
- LodCutoff = 'Weapon_LodCutoff',
- },
- },
- BeamCollisionDelay = 0.1,
- BeamLifetime = 3*2,
- BallisticArc = 'RULEUBA_None',
- CollideFriendly = false,
- Damage = 100*0.25,
- DamageRadius = 0.5,
- DamageType = 'Normal',
- EnabledByEnhancement = 'WeaponLaser',
- DisplayName = 'Proton Cannon',
- FireTargetLayerCapsTable = {
- Water = 'Land|Water|Seabed',
- },
- FiringRandomness = 0,
- FiringTolerance = 2,
- HeadingArcCenter = 0,
- HeadingArcRange = 180,
- Label = 'WeaponLaser',
- MaxRadius = 88,
- ##MinRadius = 38,
- MuzzleSalvoDelay = 0,
- MuzzleSalvoSize = 1,
- ##MuzzleVelocity = 30,
- ##ProjectileId = '/projectiles/CDFProtonCannon03/CDFProtonCannon03_proj.bp',
- ProjectilesPerOnFire = 1,
- PrefersPrimaryWeaponTarget = true,
- RackBones = {
- {
- MuzzleBones = {
- 'Front_Muzzle01',
- },
- RackBone = 'Front_Turret_Barrel01',
- },
- {
- MuzzleBones = {
- 'Front_Muzzle02',
- },
- RackBone = 'Front_Turret_Barrel02',
- },
- {
- MuzzleBones = {
- 'Front_Muzzle03',
- },
- RackBone = 'Front_Turret_Barrel03',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = 0,
- RackReloadTimeout = 0,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 6,
- RackSalvoSize = 3,
- RackSlavedToTurret = false,
- RangeCategory = 'UWRC_DirectFire',
- RateOfFire = 4,
- SlavedToBody = false,
- SlavedToBodyArcRange = 0,
- TargetCheckInterval = 2,
- TargetPriorities = {
- 'SPECIALHIGHPRI',
- 'NAVAL MOBILE',
- 'SPECIALLOWPRI',
- 'ALLUNITS',
- },
- TargetRestrictDisallow = 'UNTARGETABLE',
- TrackingRadius = 1.15,
- TurretBoneMuzzle = 'Front_Muzzle02',
- TurretBonePitch = 'Front_Turret',
- TurretBoneYaw = 'Front_Turret', ##Front_Turret
- TurretDualManipulators = true,
- TurretPitch = 0,
- TurretPitchRange = 45,
- TurretPitchSpeed = 10,
- TurretYaw = 0,
- TurretYawRange = 145,
- TurretYawSpeed = 50,
- Turreted = true,
- WeaponCategory = 'Direct Fire Naval',
- WeaponRepackTimeout = 0,
- WeaponUnpacks = false,
- },
- {
- AboveWaterTargetsOnly = true,
- Audio = {
- BeamLoop = Sound {
- Bank = 'URLWeapon',
- Cue = 'URL0402_Beam_Loop',
- LodCutoff = 'Weapon_LodCutoff',
- },
- BeamStart = Sound {
- Bank = 'URLWeapon',
- Cue = 'URL0402_Beam_Start',
- LodCutoff = 'Weapon_LodCutoff',
- },
- BeamStop = Sound {
- Bank = 'URLWeapon',
- Cue = 'URL0402_Beam_Stop',
- LodCutoff = 'Weapon_LodCutoff',
- },
- Unpack = Sound {
- Bank = 'URLWeapon',
- Cue = 'URL0402_Beam_Charge',
- LodCutoff = 'Weapon_LodCutoff',
- },
- },
- BeamCollisionDelay = 0.1,
- BeamLifetime = 3*2,
- BallisticArc = 'RULEUBA_None',
- CollideFriendly = false,
- Damage = 100*0.25,
- DamageRadius = 0.5,
- EnabledByEnhancement = 'WeaponLaser2',
- DamageType = 'Normal',
- DisplayName = 'Proton Cannon',
- FireTargetLayerCapsTable = {
- Water = 'Land|Water|Seabed',
- },
- FiringRandomness = 0,
- FiringTolerance = 2,
- HeadingArcCenter = 0,
- HeadingArcRange = 180,
- Label = 'WeaponLaser2',
- MaxRadius = 88,
- MinRadius = 0,
- MuzzleSalvoDelay = 0,
- MuzzleSalvoSize = 1,
- ## MuzzleVelocity = 30,
- PrefersPrimaryWeaponTarget = true,
- ## ProjectileId = '/projectiles/CDFProtonCannon03/CDFProtonCannon03_proj.bp',
- ProjectilesPerOnFire = 1,
- RackBones = {
- {
- MuzzleBones = {
- 'Back_Muzzle01',
- },
- RackBone = 'Back_Turret_Barrel01',
- },
- {
- MuzzleBones = {
- 'Back_Muzzle02',
- },
- RackBone = 'Back_Turret_Barrel02',
- },
- {
- MuzzleBones = {
- 'Back_Muzzle03',
- },
- RackBone = 'Back_Turret_Barrel03',
- },
- },
- RackFireTogether = false,
- RackRecoilDistance = 0,
- RackReloadTimeout = 0,
- RackSalvoChargeTime = 0,
- RackSalvoReloadTime = 6,
- RackSalvoSize = 3,
- RackSlavedToTurret = false,
- RangeCategory = 'UWRC_DirectFire',
- RateOfFire = 4,
- SlavedToBody = false,
- SlavedToBodyArcRange = 0,
- TargetCheckInterval = 2,
- TargetPriorities = {
- 'SPECIALHIGHPRI',
- 'NAVAL MOBILE',
- 'SPECIALLOWPRI',
- 'ALLUNITS',
- },
- TargetRestrictDisallow = 'UNTARGETABLE',
- TrackingRadius = 1.15,
- TurretBoneMuzzle = 'Back_Muzzle02',
- TurretBonePitch = 'Back_Turret',
- TurretBoneYaw = 'Back_Turret',
- TurretDualManipulators = true,
- TurretPitch = 0,
- TurretPitchRange = 35,
- TurretPitchSpeed = 10,
- TurretYaw = 0,
- TurretYawRange = 135,
- TurretYawSpeed = 50,
- Turreted = true,
- WeaponCategory = 'Direct Fire Naval',
- WeaponRepackTimeout = 0,
- WeaponUnpacks = false,
- },
- },
- }
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