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- local combats = {
- [PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
- [GRASSDAMAGE] = {cor = COLOR_GRASS},
- [POISONEDDAMAGE] = {cor = COLOR_GRASS},
- [FIREDAMAGE] = {cor = COLOR_FIRE2},
- [BURNEDDAMAGE] = {cor = COLOR_BURN},
- [WATERDAMAGE] = {cor = COLOR_WATER},
- [ICEDAMAGE] = {cor = COLOR_ICE},
- [NORMALDAMAGE] = {cor = COLOR_NORMAL},
- [FLYDAMAGE] = {cor = COLOR_FLYING},
- [GHOSTDAMAGE] = {cor = COLOR_GHOST},
- [GROUNDDAMAGE] = {cor = COLOR_GROUND},
- [ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
- [ROCKDAMAGE] = {cor = COLOR_ROCK},
- [BUGDAMAGE] = {cor = COLOR_BUG},
- [FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
- [DRAGONDAMAGE] = {cor = COLOR_DRAGON},
- [POISONDAMAGE] = {cor = COLOR_POISON},
- [DARKDAMAGE] = {cor = COLOR_DARK},
- [STEELDAMAGE] = {cor = COLOR_STEEL},
- [MIRACLEDAMAGE] = {cor = COLOR_PSYCHIC},
- [DARK_EYEDAMAGE] = {cor = COLOR_GHOST},
- [SEED_BOMBDAMAGE] = {cor = COLOR_GRASS},
- [SACREDDAMAGE] = {cor = COLOR_FIRE2},
- [MUDBOMBDAMAGE] = {cor = COLOR_GROUND}, --alterado v1.9
- }
- local function sendPlayerDmgMsg(cid, text)
- if not isCreature(cid) then return true end
- doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
- end
- local races = {
- [4] = {cor = COLOR_FIRE2},
- [6] = {cor = COLOR_WATER},
- [7] = {cor = COLOR_NORMAL},
- [8] = {cor = COLOR_FIRE2},
- [9] = {cor = COLOR_FIGHTING},
- [10] = {cor = COLOR_FLYING},
- [11] = {cor = COLOR_GRASS},
- [12] = {cor = COLOR_POISON},
- [13] = {cor = COLOR_ELECTRIC},
- [14] = {cor = COLOR_GROUND},
- [15] = {cor = COLOR_PSYCHIC},
- [16] = {cor = COLOR_ROCK},
- [17] = {cor = COLOR_ICE},
- [18] = {cor = COLOR_BUG},
- [19] = {cor = COLOR_DRAGON},
- [20] = {cor = COLOR_GHOST},
- [21] = {cor = COLOR_STEEL},
- [22] = {cor = COLOR_DARK},
- [1] = {cor = 180},
- [2] = {cor = 180},
- [3] = {cor = 180},
- [5] = {cor = 180},
- }
- local damages = {GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE}
- local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
- local ignored = {POISONEDDAMAGE, BURNEDDAMAGE}
- local cannotkill = {BURNEDDAMAGE, POISONEDDAMAGE}
- function onStatsChange(cid, attacker, type, combat, value)
- if combat == FLYSYSTEMDAMAGE then return false end
- if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV
- if not isCreature(attacker) then
- if not isInArray(fixdamages, combat) and combats[combat] then
- doSendAnimatedText(getThingPos(cid), value, combats[combat].cor)
- end
- return true
- end
- local damageCombat = combat
- --------------------------------------------------
- if type == STATSCHANGE_HEALTHGAIN then
- if cid == attacker then
- return true
- end
- if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
- return false
- end
- return true
- end
- --------------------------------------------------
- if isMonster(cid) then
- local valor = value
- if not pokes[getCreatureName(cid)] and damageCombat == COMBAT_PHYSICALDAMAGE then
- valor = getOffense(attacker) * playerDamageReduction
- doCreatureAddHealth(cid, -math.abs(valor), 3, races[7].cor)
- return false
- elseif not pokes[getCreatureName(cid)] and damageCombat ~= COMBAT_PHYSICALDAMAGE then
- doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
- return false
- end
- end
- --------------------------------------------------
- if isPlayer(attacker) then
- local valor = value
- if valor > getCreatureHealth(cid) then
- valor = getCreatureHealth(cid)
- end
- if combat == COMBAT_PHYSICALDAMAGE then
- return false
- end
- if combat == PHYSICALDAMAGE then
- doSendMagicEffect(getThingPos(cid), 3)
- doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)
- end
- if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
- doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)
- end
- if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
- --doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")
- end
- return true
- end
- --------------------------------------------------
- if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
- return false
- end
- --------------------------------------------------
- if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then
- if isSummon(attacker) or isPlayer(attacker) then
- if canAttackOther(cid, attacker) == "Cant" then return false end
- end
- local valor = 0
- if combat == COMBAT_PHYSICALDAMAGE then
- valor = getOffense(attacker)
- else
- valor = getSpecialAttack(attacker)
- end
- valor = valor * playerDamageReduction
- valor = valor * math.random(83, 117) / 100
- if valor >= getCreatureHealth(cid) then
- valor = getCreatureHealth(cid)
- end
- valor = math.floor(valor)
- if valor >= getCreatureHealth(cid) then
- if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
- setPlayerStorageValue(cid, 6598754, -1)
- setPlayerStorageValue(cid, 6598755, -1)
- doRemoveCondition(cid, CONDITION_OUTFIT)
- doTeleportThing(cid, posBackPVP, false)
- doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
- return false --alterado v1.8
- end
- if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
- doRemoveCondition(cid, CONDITION_OUTFIT)
- setPlayerStorageValue(cid, 17000, 0)
- setPlayerStorageValue(cid, 17001, 0)
- setPlayerStorageValue(cid, 63215, -1)
- doChangeSpeed(cid, PlayerSpeed)
- local item = getPlayerSlotItem(cid, 8)
- local btype = getPokeballType(item.itemid)
- if #getCreatureSummons(cid) <= 0 then
- if isInArray(pokeballs[btype].all, item.itemid) then
- doTransformItem(item.uid, pokeballs[btype].off)
- doItemSetAttribute(item.uid, "hp", 0)
- end
- end
- end
- if getPlayerStorageValue(cid, 22545) == 1 then
- if getGlobalStorageValue(22550) == 1 then
- doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")
- doPlayerAddItem(cid, 2152, getPlayerStorageValue(cid, 22551)*2)
- setPlayerStorageValue(cid, 22545, -1)
- doTeleportThing(cid, getClosestFreeTile(cid, getClosestFreeTile(cid, posBackGolden)), false)
- doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
- setPlayerRecordWaves(cid)
- endGoldenArena()
- return false --alterado v1.8
- else
- setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
- setPlayerStorageValue(cid, 22545, -1)
- doTeleportThing(cid, getClosestFreeTile(cid, posBackGolden), false)
- doCreatureAddHealth(cid, getCreatureMaxHealth(cid)-getCreatureHealth(cid))
- setPlayerRecordWaves(cid)
- return true
- end
- end
- if getPlayerStorageValue(cid, 98796) >= 1 then
- setPlayerStorageValue(cid, 98796, -1)
- setPlayerStorageValue(cid, 98797, -1) --alterado v1.8
- doTeleportThing(cid, SafariOut, false)
- doSendMagicEffect(getThingPos(cid), 21)
- doPlayerSendTextMessage(cid, 27, "You die in the saffari... Best luck in the next time!")
- return false --alterado v1.8
- end
- local corpse = doCreateItem(3058, 1, getThingPos(cid))
- doDecayItem(corpse)
- doItemSetAttribute(corpse, "pName", getCreatureName(cid)) --alterado v1.7 coloca corpse quando o player morre!
- doItemSetAttribute(corpse, "attacker", getCreatureName(attacker))
- doItemSetAttribute(corpse, "article", getPlayerSex(cid) == 0 and "Ela" or "Ele")
- if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) <= 10 then
- setPlayerStorageValue(cid, Agatha.stoIni, -1)
- setPlayerStorageValue(cid, Agatha.stoRec, -1)
- setPlayerStorageValue(cid, Agatha.stoPer, -1)
- setPlayerStorageValue(cid, Agatha.stoEni, -1) --alterado v1.9 agatha quest
- setPlayerStorageValue(cid, Agatha.stoRes, -1)
- end
- end
- doCreatureAddHealth(cid, -valor, 3, 180)
- if not isPlayer(cid) then
- addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." HP due to an attack from "..getSomeoneDescription(attacker)..".")
- end
- return false
- end
- --------------------------------------------------
- if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
- if isPlayer(cid) then
- return false
- end
- if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
- return false
- end
- end
- --------------------------------------------------
- if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
- if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
- return false
- end
- end
- --------------------------------------------------
- if ehMonstro(cid) and ehMonstro(attacker) and not isSummon(cid) and not isSummon(attacker) then
- return false --alterado v1.9 /\
- end
- --------------------------------------------------
- --------------------REFLECT-----------------------
- if getPlayerStorageValue(cid, 21099) >= 1 and combat ~= COMBAT_PHYSICALDAMAGE then
- if not isInArray({"Team Claw", "Team Slice"}, getPlayerStorageValue(attacker, 21102)) then
- doSendMagicEffect(getThingPosWithDebug(cid), 135)
- doSendAnimatedText(getThingPosWithDebug(cid), "REFLECT", COLOR_GRASS)
- addEvent(docastspell, 100, cid, getPlayerStorageValue(attacker, 21102))
- if getCreatureName(cid) == "Wobbuffet" then
- doRemoveCondition(cid, CONDITION_OUTFIT)
- end
- setPlayerStorageValue(cid, 21099, -1)
- setPlayerStorageValue(cid, 21100, 1)
- setPlayerStorageValue(cid, 21101, attacker)
- setPlayerStorageValue(cid, 21103, getTableMove(attacker, getPlayerStorageValue(attacker, 21102)).f)
- setPlayerStorageValue(cid, 21104, getCreatureOutfit(attacker).lookType)
- return false
- end
- end
- -------------------------------------------------
- local multiplier = 1
- if isCreature(cid) then
- poketype1 = pokes[getCreatureName(cid)].type
- poketype2 = pokes[getCreatureName(cid)].type2
- end
- if not poketype1 or not poketype2 then return false end
- if getCreatureCondition(cid, CONDITION_INVISIBLE) then
- return false
- end
- if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
- if isInArray(effectiveness[damageCombat].super, poketype1) then
- multiplier = multiplier + 0.5
- end
- if isInArray(effectiveness[damageCombat].super, poketype2) then
- multiplier = multiplier + 0.5
- end
- if isInArray(effectiveness[damageCombat].weak, poketype1) then
- multiplier = multiplier - 0.25
- end
- if isInArray(effectiveness[damageCombat].weak, poketype2) then
- multiplier = multiplier - 0.25
- end
- if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
- if isInArray(specialabilities["foresight"], getCreatureName(attacker)) then
- multiplier = 0.5
- end --alterado v1.6
- end
- elseif combat == COMBAT_PHYSICALDAMAGE then
- if isGhostPokemon(cid) then
- if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then --passiva Foresight!!
- doSendMagicEffect(getThingPos(cid), 3)
- return false
- end
- end
- local cd = getPlayerStorageValue(attacker, conds["Miss"])
- local cd2 = getPlayerStorageValue(attacker, conds["Confusion"])
- local cd3 = getPlayerStorageValue(attacker, conds["Stun"])
- if cd >= 0 or cd2 >= 0 or cd3 >= 0 then
- if math.random(1, 100) > 50 then
- doSendMagicEffect(getThingPos(cid), 211)
- doSendAnimatedText(getThingPos(attacker), "MISS", 215)
- return false
- end
- end
- end
- --------------------------------------------------
- local valor = value
- if multiplier == 1.5 and poketype2 == "no type" then
- multiplier = 2
- elseif multiplier == 1.5 and poketype2 ~= "no type" then
- multiplier = 1.75
- elseif multiplier == 1.25 then
- multiplier = 1
- end
- --------------------------------------------------
- if isSummon(cid) and isSummon(attacker) then
- if getCreatureMaster(cid) == getCreatureMaster(attacker) then
- return false
- end
- if canAttackOther(cid, attacker) == "Cant" then
- return false
- end
- end
- valor = valor * multiplier
- if isSummon(attacker) then
- valor = valor * getHappinessRate(attacker)
- else
- valor = valor * summonReduction
- end
- valor = math.floor(valor)
- if combat == COMBAT_PHYSICALDAMAGE then
- local value = getOffense(attacker) > 1000 and 3 or 2
- block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid))) --alterado v1.9 testem essa nova formula plzzz '--'
- valor = (getOffense(attacker)/value) * block
- if valor <= 0 then
- valor = math.random(5, 10) --alterado v1.9
- end
- if isInArray(specialabilities["counter"], getCreatureName(cid)) then
- if math.random(1, 100) <= 10 then
- doCreatureAddHealth(attacker, -valor, 3, 180)
- valor = 0
- doSendAnimatedText(getThingPosWithDebug(cid), "COUNTER", 215)
- end
- end
- else
- valor = valor / getDefense(cid)
- end
- -------------------------Edited CLAN SYSTEM-----------------------------------
- if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
- valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")
- elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then
- valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
- end
- -----------------------------------------------------------------------
- ---------------------- FEAR / ROAR ------------------------------------
- if getPlayerStorageValue(attacker, conds["Fear"]) >= 1 then
- return true
- end
- --------------------------------------------------------------------------
- if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
- if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
- if not isInArray(specialabilities["foresight"], getCreatureName(attacker)) then
- valor = valor * 0
- end
- end
- end
- if damageCombat == GROUNDDAMAGE then
- if isInArray(specialabilities["levitate"], getCreatureName(cid)) then
- valor = 0
- end
- end
- -----------------------------------------------------------------------------
- local p = getThingPos(cid)
- if p.x == 1 and p.y == 1 and p.z == 10 then
- return false
- end
- if getPlayerStorageValue(cid, 9658783) == 1 then
- return false --imune
- end
- -----------------------------------------------------------------------------
- --------------- FIGHT MODE -----------------------
- if useOTClient then
- if isSummon(cid) then
- local master = getCreatureMaster(cid)
- if getPlayerStorageValue(master, 248759) == 1 then
- valor = valor * 1.1
- elseif getPlayerStorageValue(master, 248759) == 3 then
- valor = valor * 0.9
- end
- end
- if isSummon(attacker) then
- local master = getCreatureMaster(attacker)
- if getPlayerStorageValue(master, 248759) == 1 then
- valor = valor * 1.1
- elseif getPlayerStorageValue(master, 248759) == 3 then
- valor = valor * 0.9
- end
- end
- end
- -----------------------------------------------------------------------------
- local config = {
- sturdy = { --Pokémons que possuem a habilidade Sturdy. Configuração: ["nome_do_pokemon"] = lookType,
- ["Sudowoodo"] = 806,
- },
- cd = 20, --Cooldown da habilidade.
- duration = 6, --Duração, em segundos, do Sturdy.
- storages = {
- db = 8401,
- s = 8402,
- s_cd = 8403,
- },
- }
- if getPlayerStorageValue(cid, config.storages.s) > -1 then
- return false
- end
- local hp = getCreatureHealth(cid) - valor
- if not isPlayer(cid) then
- if hp <= 1 then
- if config.sturdy[getCreatureName(cid)] then
- local b = true
- if isSummon(cid) then
- local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
- if ball and getCD(ball.uid, "sturdy") > 0 then
- b = false
- end
- end
- if b then
- if hp < 1 then
- doCreatureAddHealth(cid, hp < 0 and (hp * -1) + 1 or 1)
- end
- setPlayerStorageValue(cid, config.storages.s, 1)
- if isSummon(cid) then
- local ball = getPlayerSlotItem(getCreatureMaster(cid), 8)
- if ball then
- setCD(ball.uid, "sturdy", config.duration + config.cd)
- end
- end
- doSetCreatureOutfit(cid, {lookType = config.sturdy[getCreatureName(cid)]}, config.duration * 1000)
- addEvent(function()
- if isCreature(cid) and getPlayerStorageValue(cid, config.storages.s) > -1 then
- setPlayerStorageValue(cid, config.storages.s, -1)
- doCreatureAddHealth(cid, -getCreatureHealth(cid))
- end
- end, config.duration * 1000)
- end
- end
- end
- end
- if valor >= getCreatureHealth(cid) then
- if isInArray(cannotKill, combat) and isPlayer(cid) then
- valor = getCreatureHealth(cid) - 1
- else
- valor = getCreatureHealth(cid)
- if not isPlayer(cid) and getPlayerStorageValue(cid, config.storages.db) > -1 then
- docastspell(cid, "DB")
- end
- end
- end
- valor = math.floor(valor)
- ------------------ SKILLs Q CURAM O ATTACKER ---------------------------------
- local function doHeal(cid, amount)
- if (getCreatureHealth(cid) + amount) >= getCreatureMaxHealth(cid) then
- amount = math.abs(getCreatureHealth(cid)-getCreatureMaxHealth(cid))
- end
- if getCreatureHealth(cid) ~= getCreatureMaxHealth(cid) then
- doCreatureAddHealth(cid, amount)
- doSendAnimatedText(getThingPosWithDebug(cid), "+"..amount.."", 65)
- end
- end
- if damageCombat == PSYCHICDAMAGE or damageCombat == MIRACLEDAMAGE then
- if getPlayerStorageValue(attacker, 95487) >= 1 then
- doHeal(attacker, valor)
- setPlayerStorageValue(attacker, 95487, -1)
- end
- elseif damageCombat == SEED_BOMBDAMAGE then
- doHeal(attacker, valor)
- end
- --------------------------------------------
- ----------SACRED FIRE-----------------------
- if combat == SACREDDAMAGE and not ehNPC(cid) then
- local ret = {}
- ret.id = cid
- ret.cd = 9
- ret.check = getPlayerStorageValue(cid, conds["Silence"])
- ret.eff = 39
- ret.cond = "Silence"
- doCondition2(ret)
- elseif combat == MUDBOMBDAMAGE and not ehNPC(cid) then
- local ret = {}
- ret.id = cid
- ret.cd = 9
- ret.eff = 34
- ret.check = getPlayerStorageValue(cid, conds["Miss"])
- ret.spell = "Mud Bomb" --alterado v1.9
- ret.cond = "Miss"
- doCondition2(ret)
- end
- ---------------------------------------------
- --------------Passiva Lifesteal Clobat------------
- if isInArray({"zubat", "golbat", "crobat", "shiny zubat", "shiny golbat", "shiny crobat"}, getCreatureName(attacker):lower()) and (combat == 128 or combat == 1) then
- if isWild(attacker) then
- value = math.floor(value*9)
- end
- value = math.floor(value*10)
- doCreatureAddHealth(attacker, math.floor(value))
- doSendAnimatedText(getThingPos(attacker), "+ "..math.floor(value), 30)
- end
- --------------------------------------------
- --valor = math.abs(valor) --ANTIGO
- --if isSummon(attacker) then
- valor = math.abs(valor) -- POKE HP BAR
- if isSummon(cid) and valor >= getCreatureHealth(cid) then
- onPokeHealthChange(getCreatureMaster(cid), true)
- elseif isSummon(cid) then
- onPokeHealthChange(getCreatureMaster(cid))
- end
- if isSummon(attacker) then
- if combat == COMBAT_PHYSICALDAMAGE then
- doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
- addEvent(doDoubleHit, 1000, attacker, cid, valor, races)
- else
- doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
- end
- else
- if combat ~= COMBAT_PHYSICALDAMAGE then
- doCreatureAddHealth(cid, -valor, 3, combats[damageCombat].cor)
- else
- doCreatureAddHealth(cid, -valor, 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
- addEvent(doDoubleHit, 1000, attacker, cid, valor, races)
- end
- if isSummon(cid) and valor ~= 0 then
- --addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
- end
- end
- local thick = {"Venusaur", "Shiny Venusaur", "Miltank"}
- if isInArray(thick, getCreatureName(cid)) and (combat == FIREDAMAGE or combat == ICEDAMAGE) then
- value = value * 0.2
- end
- local adaptability = {"Beedrill", "Shiny Beedrill"}
- if isInArray(adaptability, getCreatureName(cid)) and (combat == psyDmg) then
- value = value * 1000
- end
- if damageCombat == FIREDAMAGE and not isBurning(cid) then
- local ret = {}
- ret.id = cid
- ret.cd = math.random(5, 12)
- ret.check = getPlayerStorageValue(cid, conds["Burn"])
- ret.damage = isSummon(attacker) and getMasterLevel(attacker)+getPokemonBoost(attacker) or getPokemonLevel(attacker)
- ret.cond = "Burn"
- doCondition2(ret)
- elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) then
- local ret = {}
- ret.id = cid
- ret.cd = math.random(6, 15)
- ret.check = getPlayerStorageValue(cid, conds["Poison"])
- local lvl = isSummon(attacker) and getMasterLevel(attacker) or getPokemonLevel(attacker)
- ret.damage = math.floor((getPokemonLevel(attacker)+lvl)/2)
- ret.cond = "Poison"
- doCondition2(ret)
- end
- --[[---------------CD BAR-----------------------
- if isSummon(cid) then
- doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")
- end ]]
- ------------------------------------POTIONS-------------------------------------------
- if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
- if getPlayerStorageValue(cid, 173) >= 1 then
- if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
- setPlayerStorageValue(cid, 173, -1)
- doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)
- end
- end
- end
- ----------------------------------------PASSIVAS-------------------------------------
- -------------------------------------------Counter Spin------------------------------------
- if passivesChances["Counter Spin"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Counter Spin"][getCreatureName(cid)] then
- docastspell(cid, "Counter Spin")
- end
- -------------------------------------------Counter Claw------------------------------------
- if passivesChances["Counter Claw"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Counter Claw"][getCreatureName(cid)] then
- docastspell(cid, "Counter Claw")
- end
- -------------------------------------------Counter Helix------------------------------------
- if passivesChances["Helix"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Helix"][getCreatureName(cid)] then
- docastspell(cid, "Counter Helix")
- end
- -------------------------------------------Lava Counter/Electricity----------------------------
- if passivesChances["Fire_Thunder"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Fire_Thunder"][getCreatureName(cid)] then
- docastspell(cid, "Lava-Electricity")
- end
- -------------------------------------------Electricity----------------------------
- if passivesChances["Electricity"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electricity"][getCreatureName(cid)] then
- docastspell(cid, "Electricity")
- end
- -------------------------------------------Lava Counter----------------------------
- if passivesChances["Lava Counter"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Lava Counter"][getCreatureName(cid)] then
- docastspell(cid, "Lava Counter")
- end
- ---------------------------------------Stunning Confusion-----------------------------------------
- if passivesChances["Stunning"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Stunning"][getCreatureName(cid)] then
- docastspell(cid, "Stunning Confusion")
- end
- -----------------------------------------Groundshock-----------------------------------
- if passivesChances["Groundshock"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Groundshock"][getCreatureName(cid)] then
- docastspell(cid, "Groundshock")
- end
- ------------------------------------- Spike Skin ---------------------------------------
- if passivesChances["Spike Skin"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spike Skin"][getCreatureName(cid)] then
- docastspell(cid, "Spike Skin")
- end
- --------------------------------------Electric Charge---------------------------------------------
- if passivesChances["Electric Charge"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Electric Charge"][getCreatureName(cid)] then
- docastspell(cid, "Electric Charge", 0, 0)
- end
- -------------------------------------Melody------------------------------------
- if passivesChances["Melody"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Melody"][getCreatureName(cid)] then
- docastspell(cid, "Melody")
- end
- ------------------------------------- Dragon Fury / Fury ---------------------------------------
- if passivesChances["Dragon Fury"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dragon Fury"][getCreatureName(cid)] then
- docastspell(cid, "Dragon Fury", 0, 0)
- end
- ------------------------------------- Mega Drain ---------------------------------------
- if passivesChances["Mega Drain"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mega Drain"][getCreatureName(cid)] then
- docastspell(cid, "Mega Drain")
- end
- ------------------------------------- Miracle Eye ---------------------------------------
- if passivesChances["Miracle Eye"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Miracle Eye"][getCreatureName(cid)] then
- docastspell(cid, "Miracle Eye", 0, 0)
- end
- ------------------------------------- Dark Accurate ---------------------------------------
- if passivesChances["Dark Accurate"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Dark Accurate"][getCreatureName(cid)] then
- docastspell(cid, "Dark Accurate", 0, 0)
- end
- ------------------------------------- Spores Reaction ---------------------------------------
- if passivesChances["Spores Reaction"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Spores Reaction"][getCreatureName(cid)] then
- docastspell(cid, "Spores Reaction")
- end
- ------------------------------------ Uproar ----------------------------------------
- if passivesChances["Uproar"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Uproar"][getCreatureName(cid)] then
- docastspell(cid, "Uproar", 0, 0)
- end
- ------------------------------------ Amnesia ----------------------------------------
- if passivesChances["Amnesia"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Amnesia"][getCreatureName(cid)] then
- docastspell(cid, "Amnesia", 0, 0)
- end
- ------------------------------------ Static ----------------------------------------
- if passivesChances["Static"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Static"][getCreatureName(cid)] then
- docastspell(cid, "Static")
- end
- ------------------------------------ Flame Body ----------------------------------------
- if passivesChances["Flame Body"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Flame Body"][getCreatureName(cid)] then
- docastspell(cid, "Flame Body")
- end
- ----------------------------------- Zen Mind -----------------------------------------
- if passivesChances["Zen Mind"][getCreatureName(cid)] and isWithCondition(cid) and math.random(1, 100) <= passivesChances["Zen Mind"][getCreatureName(cid)] then
- docastspell(cid, "Zen Mind", 0, 0)
- end
- ---------------------------------- Mirror Coat ---------------------------------------
- if passivesChances["Mirror Coat"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Mirror Coat"][getCreatureName(cid)] then
- docastspell(cid, "Mirror Coat", 0, 0)
- end
- -------------------------------------------Bone Spin----------------------------
- if passivesChances["Bone Spin"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Bone Spin"][getCreatureName(cid)] then
- docastspell(cid, "Bone Spin")
- end
- --------------------------------- Illusion -----------------------------------------
- if passivesChances["Illusion"][getCreatureName(cid)] and math.random(1, 100) <= passivesChances["Illusion"][getCreatureName(cid)] then
- docastspell(cid, "Illusion", 0, 0)
- end
- return false
- end
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