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- Initialize engine version: 5.4.3f1 (01f4c123905a)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
- Vendor: NVIDIA
- VRAM: 4062 MB
- Begin MonoManager ReloadAssembly
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\App42_Unity3D_SDK_3.2.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\App42_Unity3D_SDK_3.2.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\bolt.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\bolt.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\bolt.user.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\bolt.user.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\udpkit.common.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\udpkit.common.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\udpkit.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\udpkit.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DemiLib.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DemiLib.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTween.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTween.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTween43.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTween43.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTween46.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTween46.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTween50.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTween50.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTweenPro.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DOTweenPro.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\System.Threading.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\System.Threading.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DynamicWaterNativeWrapper.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\DynamicWaterNativeWrapper.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Mono.Simd.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Mono.Simd.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\KDTree.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\KDTree.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\ProCore.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\ProCore.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Rewired_Core.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Rewired_Core.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\SonyNP.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\SonyNP.dll into Unity Child Domain
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\MKGlowSystem.dll (this message is harmless)
- Loading J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\MKGlowSystem.dll into Unity Child Domain
- - Completed reload, in 0.108 seconds
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\System.dll (this message is harmless)
- OnLevelWasLoaded was found on DOTweenComponent
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on DW_PoolGUI
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on DW_ObstructionGUI
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on PlayerController
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on DW_BoatGUI
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on DW_MainMenuGUI
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on DW_BuoyancyGUI
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on SpeculativeRigidbody
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Boo.Lang.dll (this message is harmless)
- OnLevelWasLoaded was found on OVRScreenFade
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- OnLevelWasLoaded was found on vp_Timer
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 375)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1200 59Hz; virtual: 3200x1200 at 0,0
- <RI> Initialized touch support.
- WARNING: Shader Unsupported: 'Hidden/Glow Downsample' - Pass '' has no vertex shader
- UnloadTime: 1.586112 ms
- Settings Res: 640 x 360 @ 0Hz
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Current Res Before: 640 x 360 @ 59Hz
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Current Res After: 640 x 360 @ 59Hz
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 3868 -> priority: 1
- The referenced script on this Behaviour (Game Object '5x5 Cave Door') is missing!
- (Filename: Line: 1656)
- The referenced script on this Behaviour (Game Object '5x5 Cave Door') is missing!
- (Filename: Line: 1656)
- The referenced script on this Behaviour (Game Object 'Pool Testing') is missing!
- (Filename: Line: 1656)
- Unloading 19 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.966080 ms
- Non platform assembly: data-000000003ADFB090 (this message is harmless)
- Fallback handler could not load library J:/STEAM-GAMES/steamapps/common/STRAFE/STRAFE_Data/Mono/data-000000003ADFB090.dll
- Non platform assembly: data-000000003ADFECB0 (this message is harmless)
- Fallback handler could not load library J:/STEAM-GAMES/steamapps/common/STRAFE/STRAFE_Data/Mono/data-000000003ADFECB0.dll
- Non platform assembly: data-0000000015F5C040 (this message is harmless)
- Fallback handler could not load library J:/STEAM-GAMES/steamapps/common/STRAFE/STRAFE_Data/Mono/data-0000000015F5C040.dll
- Rewired: Searching for compatible XInput library...
- Rewired: Found Xinput1_3.dll.
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\System.Xml.dll (this message is harmless)
- Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 46280.
- Total: 36.504932 ms (FindLiveObjects: 1.938875 ms CreateObjectMapping: 4.954806 ms MarkObjects: 29.489851 ms DeleteObjects: 0.120813 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 46280.
- Total: 36.007015 ms (FindLiveObjects: 1.750324 ms CreateObjectMapping: 3.455491 ms MarkObjects: 30.717337 ms DeleteObjects: 0.082399 ms)
- StrafeMan (UnityEngine.CharacterController)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- 1829015236 Current seed
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Platform assembly: J:\STEAM-GAMES\steamapps\common\STRAFE\STRAFE_Data\Managed\Mono.Security.dll (this message is harmless)
- ReflectionTypeLoadException: The classes in the module cannot be loaded.
- at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
- at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
- at Tilde.Console.FindCommands () [0x00000] in <filename unknown>:0
- at Tilde.Console..ctor () [0x00000] in <filename unknown>:0
- at Tilde.Console..cctor () [0x00000] in <filename unknown>:0
- Rethrow as TypeInitializationException: An exception was thrown by the type initializer for Tilde.Console
- at Tilde.DrawerConsole.Awake () [0x00000] in <filename unknown>:0
- UnityEngine.Object:Internal_CloneSingle(Object)
- UnityEngine.Object:Instantiate(GameObject)
- MenuManager:Start()
- (Filename: Line: -1)
- The referenced script on this Behaviour (Game Object 'JumpPoint (4)') is missing!
- (Filename: Line: 1656)
- Collecting Meshes
- Generating Tile #0 of 30
- Generating Tile #1 of 30
- Generating Tile #2 of 30
- Generating Tile #3 of 30
- Generating Tile #4 of 30
- Generating Tile #5 of 30
- Generating Tile #6 of 30
- Generating Tile #7 of 30
- Generating Tile #8 of 30
- Generating Tile #9 of 30
- Generating Tile #10 of 30
- Generating Tile #11 of 30
- Generating Tile #12 of 30
- Generating Tile #13 of 30
- Generating Tile #14 of 30
- Generating Tile #15 of 30
- Generating Tile #16 of 30
- Generating Tile #17 of 30
- Generating Tile #18 of 30
- Generating Tile #19 of 30
- Generating Tile #20 of 30
- Generating Tile #21 of 30
- Generating Tile #22 of 30
- Generating Tile #23 of 30
- Generating Tile #24 of 30
- Generating Tile #25 of 30
- Generating Tile #26 of 30
- Generating Tile #27 of 30
- Generating Tile #28 of 30
- Generating Tile #29 of 30
- Assigning Graph Indices
- Connecing Tile #0 of 30
- Connecing Tile #1 of 30
- Connecing Tile #2 of 30
- Connecing Tile #3 of 30
- Connecing Tile #4 of 30
- Connecing Tile #5 of 30
- Connecing Tile #6 of 30
- Connecing Tile #7 of 30
- Connecing Tile #8 of 30
- Connecing Tile #9 of 30
- Connecing Tile #10 of 30
- Connecing Tile #11 of 30
- Connecing Tile #12 of 30
- Connecing Tile #13 of 30
- Connecing Tile #14 of 30
- Connecing Tile #15 of 30
- Connecing Tile #16 of 30
- Connecing Tile #17 of 30
- Connecing Tile #18 of 30
- Connecing Tile #19 of 30
- Connecing Tile #20 of 30
- Connecing Tile #21 of 30
- Connecing Tile #22 of 30
- Connecing Tile #23 of 30
- Connecing Tile #24 of 30
- Connecing Tile #25 of 30
- Connecing Tile #26 of 30
- Connecing Tile #27 of 30
- Connecing Tile #28 of 30
- Connecing Tile #29 of 30
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Can not play a disabled audio source
- (Filename: Line: 432)
- Settings Res: 1920 x 1080 @ 0Hz
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Current Res Before: 1920 x 1080 @ 59Hz
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Current Res After: 1920 x 1080 @ 59Hz
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Can not play a disabled audio source
- (Filename: Line: 432)
- Volume 1
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- NullReferenceException: Object reference not set to an instance of an object
- at Tilde.DrawerConsole.OnDestroy () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 27 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 9907 unused Assets to reduce memory usage. Loaded Objects now: 75437.
- Total: 85.343948 ms (FindLiveObjects: 4.333146 ms CreateObjectMapping: 8.884168 ms MarkObjects: 53.739285 ms DeleteObjects: 18.386768 ms)
- TilePlugNode (StateRequiredDoorWay) does not want to attach to TilePlugNode (DoorWay1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- TilePlugNode (StateRequiredDoorWay) does not want to attach to TilePlugNode (DoorWay1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- plugDoorNode (StateRequiredDoorWay) does not want to attach to plugDoorNode (DoorWay1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- plugDoorNode (StateRequiredDoorWay) does not want to attach to plugDoorNode (DoorWay1)
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Something is not set up properly. You should always record leveluse ids before you try to record the level was used
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Something is not set up properly. You should always record leveluse ids before you try to record the level was used
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Something is not set up properly. You should always record leveluse ids before you try to record the level was used
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Something is not set up properly. You should always record leveluse ids before you try to record the level was used
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Something is not set up properly. You should always record leveluse ids before you try to record the level was used
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Collecting Meshes
- Generating Tile #0 of 56
- Generating Tile #1 of 56
- Generating Tile #2 of 56
- Generating Tile #3 of 56
- Generating Tile #4 of 56
- Generating Tile #5 of 56
- Generating Tile #6 of 56
- Generating Tile #7 of 56
- Generating Tile #8 of 56
- Generating Tile #9 of 56
- Generating Tile #10 of 56
- Generating Tile #11 of 56
- Generating Tile #12 of 56
- Generating Tile #13 of 56
- Generating Tile #14 of 56
- Generating Tile #15 of 56
- Generating Tile #16 of 56
- Generating Tile #17 of 56
- Generating Tile #18 of 56
- Generating Tile #19 of 56
- Generating Tile #20 of 56
- Generating Tile #21 of 56
- Generating Tile #22 of 56
- Generating Tile #23 of 56
- Generating Tile #24 of 56
- Generating Tile #25 of 56
- Generating Tile #26 of 56
- Generating Tile #27 of 56
- Generating Tile #28 of 56
- Generating Tile #29 of 56
- Generating Tile #30 of 56
- Generating Tile #31 of 56
- Generating Tile #32 of 56
- Generating Tile #33 of 56
- Generating Tile #34 of 56
- Generating Tile #35 of 56
- Generating Tile #36 of 56
- Generating Tile #37 of 56
- Generating Tile #38 of 56
- Generating Tile #39 of 56
- Generating Tile #40 of 56
- Generating Tile #41 of 56
- Generating Tile #42 of 56
- Generating Tile #43 of 56
- Generating Tile #44 of 56
- Generating Tile #45 of 56
- Generating Tile #46 of 56
- Generating Tile #47 of 56
- Generating Tile #48 of 56
- Generating Tile #49 of 56
- Generating Tile #50 of 56
- Generating Tile #51 of 56
- Generating Tile #52 of 56
- Generating Tile #53 of 56
- Generating Tile #54 of 56
- Generating Tile #55 of 56
- Assigning Graph Indices
- Connecing Tile #0 of 56
- Connecing Tile #1 of 56
- Connecing Tile #2 of 56
- Connecing Tile #3 of 56
- Connecing Tile #4 of 56
- Connecing Tile #5 of 56
- Connecing Tile #6 of 56
- Connecing Tile #7 of 56
- Connecing Tile #8 of 56
- Connecing Tile #9 of 56
- Connecing Tile #10 of 56
- Connecing Tile #11 of 56
- Connecing Tile #12 of 56
- Connecing Tile #13 of 56
- Connecing Tile #14 of 56
- Connecing Tile #15 of 56
- Connecing Tile #16 of 56
- Connecing Tile #17 of 56
- Connecing Tile #18 of 56
- Connecing Tile #19 of 56
- Connecing Tile #20 of 56
- Connecing Tile #21 of 56
- Connecing Tile #22 of 56
- Connecing Tile #23 of 56
- Connecing Tile #24 of 56
- Connecing Tile #25 of 56
- Connecing Tile #26 of 56
- Connecing Tile #27 of 56
- Connecing Tile #28 of 56
- Connecing Tile #29 of 56
- Connecing Tile #30 of 56
- Connecing Tile #31 of 56
- Connecing Tile #32 of 56
- Connecing Tile #33 of 56
- Connecing Tile #34 of 56
- Connecing Tile #35 of 56
- Connecing Tile #36 of 56
- Connecing Tile #37 of 56
- Connecing Tile #38 of 56
- Connecing Tile #39 of 56
- Connecing Tile #40 of 56
- Connecing Tile #41 of 56
- Connecing Tile #42 of 56
- Connecing Tile #43 of 56
- Connecing Tile #44 of 56
- Connecing Tile #45 of 56
- Connecing Tile #46 of 56
- Connecing Tile #47 of 56
- Connecing Tile #48 of 56
- Connecing Tile #49 of 56
- Connecing Tile #50 of 56
- Connecing Tile #51 of 56
- Connecing Tile #52 of 56
- Connecing Tile #53 of 56
- Connecing Tile #54 of 56
- Connecing Tile #55 of 56
- Finished distributing scrap AND credits
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
- Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
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