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- DT_Zipline
- DT_Zipline [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_ziplinePhysics [0xa00]
- DT_ZiplinePhysics
- m_isInit [0x8]
- m_ziplineType [0xc]
- m_ziplineStart [0x10]
- m_ziplineEnd [0x1c]
- m_springDistance [0x22c]
- m_springDistanceScale [0x230]
- m_remainingUnsimulatedTime [0x234]
- m_outerZiplineEntity [0x238]
- m_attachedEntities [0x240]
- m_attachedEntities
- m_numAttachedEntities [0x340]
- m_ziplineOwner [0x344]
- m_ziplineMaterialIndex [0xd48]
- m_prevZipline [0xd4c]
- m_nextZipline [0xd50]
- m_detachEndOnUse [0xd54]
- m_dropToBottom [0xd55]
- m_ziplineAutoDetachDistance [0xd58]
- m_ziplineVerticalPushOffInDirectionX [0xd5c]
- m_ziplineVerticalPreserveVelocity [0xd5d]
- m_ziplineWidth [0xd60]
- m_ziplineEnabled [0xd64]
- m_ziplineRestPositions [0xd68]
- m_ziplineRestPositions
- m_numZiplineRestPositions [0xe28]
- m_ziplineFadeDist [0xe2c]
- m_numZiplinePoints [0x8]
- m_ziplinePositions [0xc]
- m_ziplinePositions
- DT_ZiplineEnd
- DT_ZiplineEnd [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_autoDetachDistance [0xa00]
- m_verticalPushOffInDirectionX [0xa04]
- m_prevZipline [0xa08]
- DT_WeaponX
- DT_WeaponX [0x0]
- DT_BaseAnimating
- DT_BaseAnimating [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_animSequence [0x1c]
- m_animModelIndex [0x18]
- m_bSequenceFinished [0xef0]
- m_lockedAnimDeltaYaw [0xef4]
- m_nForceBone [0xe88]
- m_vecForce [0x88]
- m_nSkin [0xe48]
- m_nBody [0xe4c]
- m_camoIndex [0xe50]
- m_flModelScale [0xefc]
- m_flPoseParameter [0x24]
- m_flPoseParameter
- m_animPlaybackRate [0x10]
- m_animFrozen [0x14]
- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
- m_flSkyScaleStartTime [0xba0]
- m_flSkyScaleEndTime [0xba4]
- m_nNewSequenceParity [0x20]
- serveranimdata [0x0]
- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
- m_animInitialPos [0x0]
- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
- m_animEntityToRefOffset [0x44]
- m_animEntityToRefRotation [0x50]
- m_animBlendBeginTime [0x60]
- m_animBlendEndTime [0x64]
- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
- m_predictedAnimEventTimes [0x8]
- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
- LocalWeaponData [0x0]
- DT_WeaponX_LocalWeaponData
- m_ammoInClip [0x12f4]
- m_ammoInStockpile [0x12f8]
- m_lifetimeShots [0x12fc]
- m_bInReload [0x130a]
- m_lastPrimaryAttack [0x12c4]
- m_nextReadyTime [0x12c8]
- m_nextPrimaryAttackTime [0x12cc]
- m_attackTimeThisFrame [0x12d0]
- m_nNextThinkTick [0x4f8]
- m_flTimeWeaponIdle [0x1300]
- m_iWorldModelIndex [0x12d8]
- m_worldModelIndexOverride [0x12d4]
- m_holsterModelIndex [0x12dc]
- m_droppedModelIndex [0x12e0]
- m_ActiveState [0x12f0]
- m_weaponOwner [0x12c0]
- m_nIdealSequence [0x12e4]
- m_IdealActivity [0x12e8]
- m_weaponActivity [0x12ec]
- m_weaponNameIndex [0x1648]
- m_scriptActivated [0x163d]
- m_isLoadoutPickup [0x163e]
- m_weapState [0x1304]
- m_utilityEnt [0x1640]
- m_allowedToUse [0x1308]
- m_discarded [0x1309]
- m_forcedADS [0x130c]
- m_tossRelease [0x1310]
- m_customActivity [0x1314]
- m_customActivitySequence [0x1318]
- m_customActivityOwner [0x131c]
- m_customActivityEndTime [0x1320]
- m_customActivityFlags [0x1324]
- m_playerData [0x1328]
- DT_WeaponPlayerData
- m_moveSpread [0x8]
- m_spreadStartTime [0xc]
- m_spreadStartFracHip [0x10]
- m_spreadStartFracADS [0x14]
- m_kickSpreadHipfire [0x18]
- m_kickSpreadADS [0x1c]
- m_kickTime [0x20]
- m_kickScaleBasePitch [0x24]
- m_kickScaleBaseYaw [0x28]
- m_kickPatternScaleBase [0x2c]
- m_kickSpringHeatBaseTime [0x30]
- m_kickSpringHeatBaseValue [0x34]
- m_semiAutoTriggerHoldTime [0x38]
- m_semiAutoTriggerDown [0x3c]
- m_pendingTriggerPull [0x3d]
- m_semiAutoNeedsRechamber [0x3e]
- m_pendingReloadAttempt [0x3f]
- m_offhandHybridNormalMode [0x40]
- m_pendingoffhandHybridToss [0x41]
- m_fastHolster [0x42]
- m_didFirstDeploy [0x43]
- m_shouldCatch [0x44]
- m_clipModelIsHidden [0x45]
- m_segmentedReloadEndSeqRequired [0x46]
- m_segmentedReloadStartedEmpty [0x47]
- m_segmentedAnimStartedOneHanded [0x48]
- m_segmentedReloadCanRestartLoop [0x49]
- m_segmentedReloadLoopFireLocked [0x4a]
- m_realtimeModCmds [0x4b]
- m_realtimeModCmds
- m_realtimeModCmdHead [0x53]
- m_realtimeModCmdCount [0x54]
- m_customActivityAttachedModelIndex [0x58]
- m_customActivityAttachedModelAttachmentIndex [0x5c]
- m_fireRateLerp_startTime [0x60]
- m_fireRateLerp_startFraction [0x64]
- m_fireRateLerp_stopTime [0x68]
- m_fireRateLerp_stopFraction [0x6c]
- m_chargeAnimIndex [0x70]
- m_chargeAnimIndexOld [0x74]
- m_proScreen_owner [0x78]
- m_proScreen_int0 [0x7c]
- m_proScreen_int1 [0x80]
- m_proScreen_int2 [0x84]
- m_proScreen_float0 [0x88]
- m_proScreen_float1 [0x8c]
- m_proScreen_float2 [0x90]
- m_reloadMilestone [0x94]
- m_rechamberMilestone [0x98]
- m_cooldownMilestone [0x9c]
- m_fullReloadStartTime [0xa0]
- m_scriptTime0 [0xa4]
- m_scriptFlags0 [0xa8]
- m_scriptInt0 [0xac]
- m_curZoomFOV [0xb0]
- m_targetZoomFOV [0xb4]
- m_zoomFOVLerpTime [0xb8]
- m_zoomFOVLerpEndTime [0xbc]
- m_latestDryfireTime [0xc0]
- m_requestedAttackEndTime [0xc4]
- m_currentAltFireAnimIndex [0xc8]
- m_legendaryModelIndex [0xcc]
- m_smartAmmoEnable [0x13f8]
- m_smartAmmo [0x1400]
- DT_SmartAmmo_WeaponData
- numTargetEntities [0x8]
- targetEntities [0xc]
- targetEntities
- fractions [0x8]
- fractions
- visiblePoints [0x8c]
- visiblePoints
- lastVisibleTimes [0xac]
- lastVisibleTimes
- lastFullLockTimes [0xcc]
- lastFullLockTimes
- storedTargets [0xec]
- storedTargets
- lastNewTargetTime [0x10c]
- trackerCount [0x110]
- trackerEntities [0x114]
- trackerEntities
- trackerLocks [0x134]
- trackerLocks
- trackerTimes [0x154]
- trackerTimes
- m_needsReloadCheck [0x15f0]
- m_needsEmptyCycleCheck [0x15f1]
- m_networkedFlags [0x394]
- m_skinOverride [0x15f4]
- m_skinOverrideIsValid [0x15f8]
- predictingClientOnly [0x0]
- DT_WeaponX_PredictingClientOnly
- m_lastRegenTime [0x1608]
- m_cooldownEndTime [0x160c]
- m_stockPileWasDraining [0x1610]
- m_lastChargeLevel [0x1614]
- m_chargeEnergyDepleteStepCounter [0x1618]
- m_burstFireCount [0x161c]
- m_burstFireIndex [0x1620]
- m_shotCount [0x1624]
- m_animModelIndexPredictingClientOnly [0x164c]
- m_animSequencePredictingClientOnly [0x1650]
- m_shouldPlayIdleAnims [0x1654]
- m_bClientSideAnimation [0xfe0]
- m_chargeStartTime [0x15fc]
- m_chargeEndTime [0x1600]
- m_sustainedDischargeEndTime [0x1628]
- m_lastChargeFrac [0x1604]
- m_modBitfieldFromPlayer [0x162c]
- m_modBitfieldInternal [0x1630]
- m_modBitfieldCurrent [0x1634]
- m_curSharedEnergyCost [0x1638]
- m_grappleWeaponNeedsDryfire [0x163c]
- DT_Missile
- DT_Missile [0x0]
- DT_Projectile
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_CollisionGroup [0x4b8]
- m_PredictableID [0x748]
- m_hOwnerEntity [0x428]
- m_weaponDataIsSet [0x12c0]
- m_forceAdjustToGunBarrelDisabled [0x12c1]
- m_weaponClassIndex [0x12c4]
- m_destructionDistance [0x12c8]
- m_passThroughDepthTotal [0x12cc]
- m_impactEffectTable [0x12dc]
- m_reducedEffects [0x12e0]
- m_modBitfield [0x12d0]
- m_overrideMods [0x12d4]
- m_projectileTrailIndex [0x12d8]
- m_projectileCreationTimeServer [0x12e4]
- m_weaponSource [0x12e8]
- m_vecVelocity [0x408]
- m_networkedFlags [0x394]
- m_iTeamNum [0x3e4]
- m_realmsBitMask [0x9d8]
- m_hSpecificTarget [0x2724]
- m_targetPosition [0x2734]
- m_useTargetPosition [0x2740]
- DT_CrossbowBolt
- DT_CrossbowBolt [0x0]
- DT_Projectile
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_CollisionGroup [0x4b8]
- m_PredictableID [0x748]
- m_hOwnerEntity [0x428]
- m_weaponDataIsSet [0x12c0]
- m_forceAdjustToGunBarrelDisabled [0x12c1]
- m_weaponClassIndex [0x12c4]
- m_destructionDistance [0x12c8]
- m_passThroughDepthTotal [0x12cc]
- m_impactEffectTable [0x12dc]
- m_reducedEffects [0x12e0]
- m_modBitfield [0x12d0]
- m_overrideMods [0x12d4]
- m_projectileTrailIndex [0x12d8]
- m_projectileCreationTimeServer [0x12e4]
- m_weaponSource [0x12e8]
- m_vecVelocity [0x408]
- m_networkedFlags [0x394]
- m_iTeamNum [0x3e4]
- m_realmsBitMask [0x9d8]
- DT_VortexSphere
- DT_VortexSphere [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
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- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_spawnflags [0x794]
- m_enabled [0xa00]
- m_radius [0xa04]
- m_height [0xa08]
- m_bulletFov [0xa0c]
- m_bulletAbsorbedCount [0xa10]
- m_projectileAbsorbedCount [0xa14]
- m_ownerWeapon [0xa18]
- m_vortexEffect [0xa1c]
- m_vortexLocalAngles [0xa20]
- m_gunAttachment [0xa30]
- m_iHealth [0x3d4]
- DT_Turret
- DT_Turret [0x0]
- DT_BaseCombatCharacter
- DT_BaseCombatCharacter [0x0]
- DT_BaseAnimatingOverlay
- DT_BaseAnimatingOverlay [0x0]
- DT_BaseAnimating
- DT_BaseAnimating [0x0]
- DT_BaseEntity
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- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
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- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
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- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_animSequence [0x1c]
- m_animModelIndex [0x18]
- m_bSequenceFinished [0xef0]
- m_lockedAnimDeltaYaw [0xef4]
- m_nForceBone [0xe88]
- m_vecForce [0x88]
- m_nSkin [0xe48]
- m_nBody [0xe4c]
- m_camoIndex [0xe50]
- m_flModelScale [0xefc]
- m_flPoseParameter [0x24]
- m_flPoseParameter
- m_animPlaybackRate [0x10]
- m_animFrozen [0x14]
- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
- m_flSkyScaleStartTime [0xba0]
- m_flSkyScaleEndTime [0xba4]
- m_nNewSequenceParity [0x20]
- serveranimdata [0x0]
- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
- m_animInitialPos [0x0]
- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
- m_animEntityToRefOffset [0x44]
- m_animEntityToRefRotation [0x50]
- m_animBlendBeginTime [0x60]
- m_animBlendEndTime [0x64]
- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
- m_predictedAnimEventTimes [0x8]
- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
- overlay_vars [0x0]
- DT_OverlayVars
- m_AnimOverlay [0x12c8]
- m_AnimOverlay
- m_AnimOverlayCount [0x1388]
- m_animOverlayIsActive [0x8]
- m_animOverlayIsActive
- m_animOverlayModelIndex [0x70]
- m_animOverlayModelIndex
- m_animOverlaySequence [0x90]
- m_animOverlaySequence
- m_animOverlayStartTime [0x10]
- m_animOverlayStartTime
- m_animOverlayStartCycle [0x30]
- m_animOverlayStartCycle
- m_animOverlayPlaybackRate [0x50]
- m_animOverlayPlaybackRate
- m_animOverlayWeight [0xb0]
- m_animOverlayWeight
- m_animOverlayOrder [0xd0]
- m_animOverlayOrder
- m_animOverlayAnimTime [0xf0]
- m_animOverlayAnimTime
- m_animOverlayFadeInDuration [0x110]
- m_animOverlayFadeInDuration
- m_animOverlayFadeOutDuration [0x130]
- m_animOverlayFadeOutDuration
- bcc_localdata [0x0]
- DT_BCCLocalPlayerExclusive
- m_flNextAttack [0x15c0]
- m_selectedWeapons [0x1638]
- m_selectedWeapons
- m_latestPrimaryWeapons [0x163c]
- m_latestPrimaryWeapons
- m_latestNonOffhandWeapons [0x1644]
- m_latestNonOffhandWeapons
- m_lastCycleSlot [0x164c]
- m_weaponGettingSwitchedOut [0x8]
- m_weaponGettingSwitchedOut
- m_showActiveWeapon3p [0x10]
- m_showActiveWeapon3p
- m_contextAction [0x1690]
- m_weaponPermission [0x1654]
- m_weaponDelayEnableTime [0x1658]
- m_weaponDisabledFlags [0x167d]
- m_hudInfo_visibilityTestAlwaysPasses [0x167e]
- m_networkedFlags [0x394]
- m_nameVisibilityFlags [0x948]
- m_lastFiredTime [0x15c4]
- m_lastFiredWeapon [0x15c8]
- m_raiseFromMeleeEndTime [0x15cc]
- m_sharedEnergyCount [0x15d0]
- m_sharedEnergyTotal [0x15d4]
- m_sharedEnergyLockoutThreshold [0x15d8]
- m_lastSharedEnergyRegenTime [0x15dc]
- m_sharedEnergyRegenRate [0x15e0]
- m_sharedEnergyRegenDelay [0x15e4]
- m_lastSharedEnergyTakeTime [0x15e8]
- m_phaseShiftTimeStart [0x16bc]
- m_phaseShiftTimeEnd [0x16c0]
- m_minimapData [0x8f8]
- DT_MinimapBaseEntityData
- visibilityDefaultFlag [0x0]
- visibilityDefaultFlag
- visibilityShowFlag [0x20]
- visibilityShowFlag
- flags [0x40]
- zOrder [0x44]
- customState [0x48]
- objectScale [0x4c]
- m_cloakEndTime [0x17c]
- m_cloakFadeInEndTime [0x180]
- m_cloakFadeOutStartTime [0x184]
- m_cloakFadeInDuration [0x188]
- m_cloakFlickerAmount [0x18c]
- m_cloakFlickerEndTime [0x190]
- m_deathVelocity [0x3fc]
- m_vecViewOffset.x [0x30]
- m_vecViewOffset.y [0x34]
- m_vecViewOffset.z [0x38]
- m_targetInfoIconName [0x170c]
- m_rodeoRiders [0x14]
- m_rodeoRiders
- m_numRodeoSlots [0x28]
- m_settingsIndex [0x1788]
- m_driver [0x17a0]
- m_iHealth [0x3d4]
- m_iMaxHealth [0x4fc]
- m_forceAimPitch [0x17b0]
- m_forceAimYaw [0x17b4]
- m_driverTimeStart [0x17b8]
- m_inventory [0x15f0]
- DT_WeaponInventory
- weapons [0x8]
- weapons
- offhandWeapons [0x24]
- offhandWeapons
- activeWeapons [0x60]
- activeWeapons
- m_title [0x17bc]
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- DT_ScriptTraceVolume [0x0]
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- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
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- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
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- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
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- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
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- m_attachmentLerpEndTime [0x7bc]
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- m_attachmentLerpStartAngles [0x7cc]
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- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
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- movecollide [0x0]
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- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
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- m_triggerBloat [0x2d]
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- m_vecSpecifiedSurroundingMaxs [0x4c]
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- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
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- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
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- m_shapeType [0xa00]
- m_sphereRadius [0xa04]
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- m_boxMaxs [0xa14]
- m_drawDebug [0xa20]
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- DT_Projectile
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- m_hOwnerEntity [0x428]
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- m_destructionDistance [0x12c8]
- m_passThroughDepthTotal [0x12cc]
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- m_reducedEffects [0x12e0]
- m_modBitfield [0x12d0]
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- m_projectileTrailIndex [0x12d8]
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- m_weaponSource [0x12e8]
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- m_networkedFlags [0x394]
- m_iTeamNum [0x3e4]
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- m_visibilityFlags [0x3dc]
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- predictable_id [0x0]
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- m_spottedByTeams [0x8d8]
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- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
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- HighlightSettings [0x0]
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- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
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- m_animFrozen [0x14]
- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
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- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
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- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
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- m_animEntityToRefOffset [0x44]
- m_animEntityToRefRotation [0x50]
- m_animBlendBeginTime [0x60]
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- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
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- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
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- visibilityDefaultFlag
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- visibilityShowFlag
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- customState [0x48]
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- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
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- m_parentAttachmentIndex [0x7dc]
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- DT_CollisionProperty
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- m_phaseShiftFlags [0x734]
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- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
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- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
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- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
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- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- DT_TriggerSlip
- DT_TriggerSlip [0x0]
- DT_BaseTrigger
- DT_BaseTrigger [0x0]
- DT_BaseToggle
- DT_BaseToggle [0x0]
- DT_BaseEntity
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- m_bRenderWithViewModels [0x42c]
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- m_visibilityFlags [0x3dc]
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- m_phaseShiftFlags [0x734]
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- DT_HighlightSettings
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- m_highlightFunctionBits [0x258]
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- m_highlightServerFadeBases [0x298]
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- m_spawnflags [0x794]
- m_defaultSlipDirection [0xa80]
- DT_TriggerPlayerMovement
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- DT_BaseToggle
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- DT_BaseEntity
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- m_phaseShiftFlags [0x734]
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- m_bClientSidePredicted [0xa40]
- m_spawnflags [0x794]
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- m_aboveHeight [0xa8c]
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- m_punchRandomBoost [0xaa4]
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- m_statusEffectsTimedPluginNV [0xa00]
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- m_statusEffectsEndlessPluginNV [0xa18]
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- DT_PredictableId
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- m_shieldHealth [0x150]
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- DT_HighlightSettings
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- m_highlightParams
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- m_highlightFunctionBits
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- m_shieldHealth [0x150]
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- DT_HighlightSettings
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- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
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- DT_DoorMover
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- DT_ScriptMoverLightweight
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- m_fEffects [0x3c]
- m_networkedFlags [0x394]
- DT_ScriptMover
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- DT_ScriptProp
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- DT_DynamicProp
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- DT_BaseEntity
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- m_waypointFloats
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- m_waypointAssetA [0xb90]
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- m_grade [0x3ec]
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- DT_HighlightSettings
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- m_taskGameTimes
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- m_taskInts
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- m_taskEnts
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- DT_PlayerDecoy
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- DT_BaseAnimating
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- DT_BaseEntity
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- m_iTeamNum [0x3e4]
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- m_attachmentLerpStartAngles [0x7cc]
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- DT_CollisionProperty
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- m_firstChildEntityLink [0x9d0]
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- DT_HighlightSettings
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- m_highlightParams
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- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
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- m_nSkin [0xe48]
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- DT_Projectile
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- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_CollisionGroup [0x4b8]
- m_PredictableID [0x748]
- m_hOwnerEntity [0x428]
- m_weaponDataIsSet [0x12c0]
- m_forceAdjustToGunBarrelDisabled [0x12c1]
- m_weaponClassIndex [0x12c4]
- m_destructionDistance [0x12c8]
- m_passThroughDepthTotal [0x12cc]
- m_impactEffectTable [0x12dc]
- m_reducedEffects [0x12e0]
- m_modBitfield [0x12d0]
- m_overrideMods [0x12d4]
- m_projectileTrailIndex [0x12d8]
- m_projectileCreationTimeServer [0x12e4]
- m_weaponSource [0x12e8]
- m_vecVelocity [0x408]
- m_networkedFlags [0x394]
- m_iTeamNum [0x3e4]
- m_realmsBitMask [0x9d8]
- m_DmgRadius [0x26c4]
- m_doesExplode [0x26c1]
- m_parentAttachmentType [0x20]
- m_parentAttachmentHitbox [0x7e0]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_cloakEndTime [0x17c]
- m_cloakFadeInEndTime [0x180]
- m_cloakFadeOutStartTime [0x184]
- m_cloakFadeInDuration [0x188]
- m_cloakFlickerAmount [0x18c]
- m_cloakFlickerEndTime [0x190]
- m_ziplineGrenadeExpectedEndPosition [0x2750]
- DT_World
- DT_World [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_WorldMins [0xa00]
- m_WorldMaxs [0xa0c]
- m_bStartDark [0xa18]
- m_statusEffectsGenerationNV [0xa2c]
- m_worldFlags [0xa34]
- m_timeshiftArmDeviceSkin [0xa38]
- m_spTitanLoadoutUnlocks [0xa3c]
- m_deathFieldIsActive [0xa40]
- m_deathFieldOrigin [0xa44]
- m_deathFieldRadiusStart [0xa50]
- m_deathFieldRadiusEnd [0xa54]
- m_deathFieldTimeStart [0xa58]
- m_deathFieldTimeEnd [0xa5c]
- m_teamRelationRulesForPVE [0xa60]
- DT_EntityLinkPage
- pageIndex [0xa00]
- next [0xa04]
- next
- entity [0xe04]
- entity
- DT_WaterLODControl
- DT_WaterLODControl [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_flCheapWaterStartDistance [0xa00]
- m_flCheapWaterEndDistance [0xa04]
- DT_VGuiScreen
- DT_VGuiScreen [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_flWidth [0xa00]
- m_flHeight [0xa04]
- m_fScreenFlags [0xa34]
- m_nPanelName [0xa10]
- m_nAttachmentIndex [0xa2c]
- m_nOverlayMaterial [0xa30]
- m_hPlayerOwner [0xab8]
- DT_PlayerVehicle
- DT_PlayerVehicle [0x0]
- DT_BaseAnimating
- DT_BaseAnimating [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_animSequence [0x1c]
- m_animModelIndex [0x18]
- m_bSequenceFinished [0xef0]
- m_lockedAnimDeltaYaw [0xef4]
- m_nForceBone [0xe88]
- m_vecForce [0x88]
- m_nSkin [0xe48]
- m_nBody [0xe4c]
- m_camoIndex [0xe50]
- m_flModelScale [0xefc]
- m_flPoseParameter [0x24]
- m_flPoseParameter
- m_animPlaybackRate [0x10]
- m_animFrozen [0x14]
- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
- m_flSkyScaleStartTime [0xba0]
- m_flSkyScaleEndTime [0xba4]
- m_nNewSequenceParity [0x20]
- serveranimdata [0x0]
- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
- m_animInitialPos [0x0]
- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
- m_animEntityToRefOffset [0x44]
- m_animEntityToRefRotation [0x50]
- m_animBlendBeginTime [0x60]
- m_animBlendEndTime [0x64]
- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
- m_predictedAnimEventTimes [0x8]
- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
- vehicledriverdata [0x0]
- DT_VehicleDriverExclusive
- m_localOrigin [0x4]
- m_localOrigin.z [0xc]
- vehiclenondriverdata [0x0]
- DT_VehicleNonDriverExclusive
- m_localOrigin [0x50]
- m_localOrigin.z [0x58]
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_vehicleDriver [0x12c4]
- m_vehiclePlayers[0] [0x12cc]
- m_vehiclePlayers [0x0]
- m_vehiclePlayerCount [0x12dc]
- m_vehicleActivated [0x12e0]
- m_vehicleFlags [0x12e4]
- m_vehicleLaunchTime [0x12e8]
- m_localAngles [0x414]
- m_vecViewOffset.x [0x30]
- m_vecViewOffset.y [0x34]
- m_vecViewOffset.z [0x38]
- DT_TriggerNoZipline
- DT_TriggerNoZipline [0x0]
- DT_BaseTrigger
- DT_BaseTrigger [0x0]
- DT_BaseToggle
- DT_BaseToggle [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
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- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_vecFinalDest [0xa14]
- m_movementType [0xa20]
- m_flMoveTargetTime [0xa24]
- m_bClientSidePredicted [0xa40]
- m_spawnflags [0x794]
- DT_TriggerNoGrapple
- DT_TriggerNoGrapple [0x0]
- DT_BaseTrigger
- DT_BaseTrigger [0x0]
- DT_BaseToggle
- DT_BaseToggle [0x0]
- DT_BaseEntity
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- m_cellY [0x48]
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- m_localAngles [0x414]
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- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
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- m_passThroughDirection [0x3f8]
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- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
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- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
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- m_iSignifierName [0x500]
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- DT_CollisionProperty
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- m_collisionDetailLevel [0x2e]
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- predictable_id [0x0]
- DT_PredictableId
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- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
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- m_usableType [0x40]
- m_usablePriority [0x8b8]
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- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
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- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
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- m_movementType [0xa20]
- m_flMoveTargetTime [0xa24]
- m_bClientSidePredicted [0xa40]
- m_spawnflags [0x794]
- DT_BaseVPhysicsTrigger
- DT_BaseVPhysicsTrigger [0x0]
- DT_BaseEntity
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- m_localOrigin [0x50]
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- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
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- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- DT_BaseTrigger
- DT_BaseTrigger [0x0]
- DT_BaseToggle
- DT_BaseToggle [0x0]
- DT_BaseEntity
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- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
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- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
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- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
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- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
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- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
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- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
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- m_collisionDetailLevel [0x2e]
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- predictable_id [0x0]
- DT_PredictableId
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- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
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- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
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- DT_HighlightSettings
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- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
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- m_highlightServerFadeStartTimes [0x2a0]
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- m_flMoveTargetTime [0xa24]
- m_bClientSidePredicted [0xa40]
- m_spawnflags [0x794]
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- DT_BaseTempEntity
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- DT_SoundData
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- m_surfaceProp [0x64]
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- DT_HardPointFrontierEntity
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- visibilityShowFlag
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- zOrder [0x44]
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- objectScale [0x4c]
- DT_Team
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- m_score [0xa00]
- m_score2 [0xa04]
- m_kills [0xa08]
- m_deaths [0xa0c]
- m_iRoundsWon [0xa10]
- m_szTeamname [0xa38]
- m_reservedPlayerCount [0xb38]
- m_connectingPlayerCount [0xb3c]
- m_loadingPlayerCount [0xb40]
- player_array_element [0x0]
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- DT_SpotlightEnd
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- m_nRenderFX [0x42d]
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- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
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- m_passThroughFlags [0x3f0]
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- m_visibilityFlags [0x3dc]
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- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
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- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
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- m_flLightScale [0xa00]
- m_Radius [0xa04]
- DT_ImportantOnEntSound
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- m_teamMemberIndex [0x3e8]
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- m_parentAttachmentIndex [0x7dc]
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- m_attachmentLerpStartAngles [0x7cc]
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- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
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- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
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- movecollide [0x0]
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- DT_CollisionProperty
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- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
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- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
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- DT_PredictableId
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- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
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- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
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- DT_HighlightSettings
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- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
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- m_highlightServerFadeEndTimes [0x2a8]
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- m_realmsBitMask [0x9d8]
- m_networkTableSoundID [0xa00]
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- m_hSuppressedClient [0xa0c]
- m_milesSignal [0xa10]
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- DT_DynamicProp
- DT_DynamicProp [0x0]
- DT_BreakableProp
- DT_BreakableProp [0x0]
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- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
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- m_visibilityFlags [0x3dc]
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- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
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- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
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- DT_HighlightSettings
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- m_highlightParams
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- m_highlightFunctionBits
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- m_highlightServerFadeEndTimes [0x2a8]
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- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
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- m_bSequenceFinished [0xef0]
- m_lockedAnimDeltaYaw [0xef4]
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- m_vecForce [0x88]
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- m_nBody [0xe4c]
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- m_flModelScale [0xefc]
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- m_flPoseParameter
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- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
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- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
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- m_sequenceTransitionerLayers
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- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
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- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
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- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
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- m_lifeState [0x718]
- m_iTeamNum [0x3e4]
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- DT_DynamicProp [0x0]
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- DT_BreakableProp [0x0]
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- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
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- m_invulnerableToDamageCount [0x73c]
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- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
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- m_highlightFunctionBits
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- m_highlightServerFadeStartTimes [0x2a0]
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- m_highlightServerFadeEndTimes [0x2a8]
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- m_animStartCycle [0xc]
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- m_iTeamNum [0x3e4]
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- m_realmsBitMask [0x9d8]
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- DT_CollisionProperty
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- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
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- DT_DynamicProp
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- DT_BreakableProp
- DT_BreakableProp [0x0]
- DT_BaseAnimating
- DT_BaseAnimating [0x0]
- DT_BaseEntity
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- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
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- m_contents [0x4bc]
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- m_hOwnerEntity [0x428]
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- m_parentAttachmentIndex [0x7dc]
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- m_attachmentLerpStartAngles [0x7cc]
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- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
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- m_usableFOV [0x8c0]
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- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
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- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
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- m_highlightTeamBits [0x2f4]
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- m_realmsBitMask [0x9d8]
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- m_nForceBone [0xe88]
- m_vecForce [0x88]
- m_nSkin [0xe48]
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- m_flPoseParameter
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- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
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- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
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- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
- m_animInitialPos [0x0]
- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
- m_animEntityToRefOffset [0x44]
- m_animEntityToRefRotation [0x50]
- m_animBlendBeginTime [0x60]
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- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
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- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
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- m_predictedAnimEventsReadyToFireTime [0x58]
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- m_lifeState [0x718]
- m_iTeamNum [0x3e4]
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- m_cellZ [0x4c]
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- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
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- m_hOwnerEntity [0x428]
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- m_attachmentLerpStartAngles [0x7cc]
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- m_iSignifierName [0x500]
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- DT_CollisionProperty
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- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
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- m_triggerBloat [0x2d]
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- DT_PredictableId
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- m_visibilityFlags [0x3dc]
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- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
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- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_flPostProcessParameters [0xa00]
- m_flPostProcessParameters
- m_bMaster [0xa18]
- DT_PointCamera
- DT_PointCamera [0x0]
- DT_BaseEntity
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- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
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- m_collideWithOwner [0x4c0]
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- m_visibilityFlags [0x3dc]
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- m_usableType [0x40]
- m_usablePriority [0x8b8]
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- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
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- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
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- DT_HighlightSettings
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- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
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- DT_Player
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- m_phaseShiftFlags [0x734]
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- HighlightSettings [0x0]
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- m_highlightFunctionBits [0x258]
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- m_highlightServerFadeBases [0x298]
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- m_highlightServerFadeEndTimes [0x2a8]
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- m_flSoundCodeControllerValue [0x390]
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- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
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- m_animActive [0xa2c]
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- m_animNetworkFlags [0xa28]
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- m_nameVisibilityFlags [0x948]
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- m_lastFiredWeapon [0x15c8]
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- m_sharedEnergyCount [0x15d0]
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- m_phaseShiftTimeStart [0x16bc]
- m_phaseShiftTimeEnd [0x16c0]
- m_minimapData [0x8f8]
- DT_MinimapBaseEntityData
- visibilityDefaultFlag [0x0]
- visibilityDefaultFlag
- visibilityShowFlag [0x20]
- visibilityShowFlag
- flags [0x40]
- zOrder [0x44]
- customState [0x48]
- objectScale [0x4c]
- m_cloakEndTime [0x17c]
- m_cloakFadeInEndTime [0x180]
- m_cloakFadeOutStartTime [0x184]
- m_cloakFadeInDuration [0x188]
- m_cloakFlickerAmount [0x18c]
- m_cloakFlickerEndTime [0x190]
- m_deathVelocity [0x3fc]
- m_vecViewOffset.x [0x30]
- m_vecViewOffset.y [0x34]
- m_vecViewOffset.z [0x38]
- m_targetInfoIconName [0x170c]
- m_rodeoRiders [0x14]
- m_rodeoRiders
- m_numRodeoSlots [0x28]
- localdata [0x0]
- DT_LocalPlayerExclusive
- m_Local [0x1998]
- DT_Local
- m_iHideHUD [0x10]
- m_forceStance [0x48]
- m_nDuckTransitionTimeMsecs [0x14]
- m_superJumpsUsed [0x18]
- m_jumpedOffRodeo [0x1c]
- m_jumpPressTime [0x20]
- m_jetpackActivateTime [0x24]
- m_duckToggleOn [0x4c]
- m_flSuitPower [0x28]
- m_flSuitJumpPower [0x2c]
- m_flSuitGrapplePower [0x30]
- m_flFallVelocity [0x34]
- m_accelScale [0x50]
- m_powerRegenRateScale [0x54]
- m_dodgePowerDelayScale [0x58]
- m_bDrawViewmodel [0x4d]
- m_flStepSize [0x38]
- m_bAllowAutoMovement [0x4e]
- m_airSlowMoFrac [0x3c]
- predictableFlags [0x40]
- m_bitsActiveDevices [0x44]
- m_hSkyCamera [0x70]
- m_skybox3d.scale [0x74]
- m_skybox3d.cellNum [0x78]
- m_skybox3d.useWorldFog [0x7c]
- m_skybox3d.fog.enable [0xc1]
- m_skybox3d.fog.botAlt [0x80]
- m_skybox3d.fog.topAlt [0x84]
- m_skybox3d.fog.halfDistBot [0x88]
- m_skybox3d.fog.halfDistTop [0x8c]
- m_skybox3d.fog.distOffset [0x98]
- m_skybox3d.fog.densityScale [0x9c]
- m_skybox3d.fog.halfAngleDeg [0xa0]
- m_skybox3d.fog.distColorStr [0x90]
- m_skybox3d.fog.dirColorStr [0x94]
- m_skybox3d.fog.HDRColorScale [0xa4]
- m_skybox3d.fog.distColor [0xa8]
- m_skybox3d.fog.dirColor [0xac]
- m_skybox3d.fog.direction [0xb0]
- m_audio.localSound[0] [0xc8]
- m_audio.localSound[1] [0xd4]
- m_audio.localSound[2] [0xe0]
- m_audio.localSound[3] [0xec]
- m_audio.localSound[4] [0xf8]
- m_audio.localSound[5] [0x104]
- m_audio.localSound[6] [0x110]
- m_audio.localSound[7] [0x11c]
- m_audio.soundscapeIndex [0x128]
- m_audio.localBits [0x12c]
- m_audio.entIndex [0x130]
- m_animNearZ [0x14c]
- m_airMoveBlockPlanes[0] [0x180]
- m_airMoveBlockPlanes [0x0]
- m_airMoveBlockPlaneTime [0x198]
- m_airMoveBlockPlaneCount [0x19c]
- m_queuedMeleePressTime [0x1a0]
- m_queuedGrappleMeleeTime [0x1a4]
- m_disableMeleeUntilRelease [0x1a9]
- m_meleePressTime [0x1ac]
- m_meleeDisabledCounter [0x1b0]
- m_meleeInputIndex [0x1b4]
- lastAttacker [0x150]
- attackedCount [0x154]
- m_trackedChildProjectileCount [0x1b8]
- m_oneHandedWeaponUsage [0x1bc]
- m_flCockpitEntryTime [0x1c0]
- m_ejectStartTime [0x1c4]
- m_disembarkStartTime [0x1c8]
- m_hotDropImpactTime [0x1cc]
- m_outOfBoundsDeadTime [0x1d0]
- m_objectiveIndex [0x1d4]
- m_objectiveEntity [0x1d8]
- m_objectiveEndTime [0x1dc]
- m_cinematicEventFlags [0x1e0]
- m_forcedDialogueOnly [0x1e4]
- m_titanBuildTime [0x1e8]
- m_titanBubbleShieldTime [0x1ec]
- m_titanEmbarkEnabled [0x1f0]
- m_titanDisembarkEnabled [0x1f1]
- m_voicePackIndex [0x1f4]
- m_playerAnimStationaryGoalFeetYaw [0x1f8]
- m_playerAnimJumping [0x1fc]
- m_playerAnimJumpStartTime [0x200]
- m_playerAnimFirstJumpFrame [0x204]
- m_playerAnimDodging [0x205]
- m_playerAnimJumpActivity [0x208]
- m_playerAnimLanding [0x20c]
- m_playerAnimShouldLand [0x20d]
- m_playerAnimLandStartTime [0x210]
- m_playerAnimInAirWalk [0x214]
- m_playerAnimPrevFrameSequenceMotionYaw [0x218]
- m_playerLocalGravityBlendStartRotation [0x24c]
- m_playerLocalGravityBlendEndRotation [0x25c]
- m_playerLocalGravityBlendEndDirection [0x26c]
- m_playerLocalGravityBlendStartTime [0x278]
- m_playerLocalGravityBlendEndTime [0x27c]
- m_playerLocalGravityBlendStrength [0x280]
- m_playerLocalGravityStrength [0x284]
- m_playerLocalGravityType [0x288]
- m_playerLocalGravityPoint [0x28c]
- m_playerLocalGravityLineStart [0x298]
- m_playerLocalGravityLineEnd [0x2a4]
- m_playerLocalGravityEntity [0x2b0]
- m_playerLocalGravityLineStartEntity [0x2b4]
- m_playerLocalGravityLineEndEntity [0x2b8]
- m_playerFloatLookStartTime [0x2bc]
- m_playerFloatLookEndTime [0x2c0]
- m_wallrunLatestFloorHeight [0x2c4]
- m_groundNormal [0x2c8]
- m_continuousUseBlocked [0x2d4]
- m_useEnt [0x2d8]
- m_lastUCmdSimulationTicks [0x17d4]
- m_lastUCmdSimulationRemainderTime [0x17d8]
- m_localOrigin [0x4]
- m_localOrigin.z [0xc]
- m_flFriction [0x420]
- m_vecVelocity.x [0x408]
- m_vecVelocity.y [0x40c]
- m_vecVelocity.z [0x410]
- m_vecBaseVelocity [0x3c4]
- m_upDirPredicted [0x266c]
- m_wallRunStartTime [0x2fc4]
- m_wallRunClearTime [0x2fc8]
- m_lastWallRunStartPos [0x2678]
- m_bIsStickySprinting [0x2818]
- m_fStickySprintMinTime [0x25e8]
- m_sprintStartedTime [0x25f8]
- m_sprintStartedFrac [0x25fc]
- m_sprintEndedTime [0x2600]
- m_sprintEndedFrac [0x2604]
- m_stickySprintStartTime [0x2608]
- m_dodging [0x2fdc]
- m_dodgingInAir [0x3036]
- m_traversalBegin [0x26e4]
- m_traversalMid [0x26f0]
- m_traversalEnd [0x26fc]
- m_traversalMidFrac [0x2708]
- m_traversalForwardDir [0x270c]
- m_traversalStartTime [0x2728]
- m_traversalHandAppearTime [0x272c]
- m_traversalProgress [0x2724]
- m_traversalReleaseTime [0x2730]
- m_traversalBlendOutStartTime [0x2734]
- m_traversalBlendOutStartOffset [0x2738]
- m_wallDangleJumpOffTime [0x2750]
- m_wallDangleMayHangHere [0x2754]
- m_wallDangleForceFallOff [0x2755]
- m_wallDangleLastPushedForward [0x2756]
- m_wallDangleDisableWeapon [0x2758]
- m_sprintTiltVel [0x2820]
- m_sprintTiltPoseParameter [0x2824]
- m_sprintFracPoseParameter [0x2828]
- m_prevMoveYaw [0x281c]
- m_tethers [0x174c]
- m_tethers
- m_slowMoEnabled [0x2808]
- m_sliding [0x2809]
- m_slideLongJumpAllowed [0x280a]
- m_ziplineAllowed [0x298c]
- m_lastZipline [0x2994]
- m_useLastZiplineCooldown [0x2998]
- m_zipline [0x29a8]
- DT_PlayerZipline
- m_ziplineReenableWeapons [0x8]
- m_mountingZiplineDuration [0xc]
- m_mountingZiplineAlpha [0x10]
- m_ziplineStartTime [0x14]
- m_ziplineEndTime [0x18]
- m_mountingZiplineSourcePosition [0x1c]
- m_mountingZiplineSourceVelocity [0x28]
- m_mountingZiplineTargetPosition [0x34]
- m_ziplineUsePosition [0x4c]
- m_slidingZiplineAlpha [0x58]
- m_lastMoveDir2D [0x5c]
- m_ziplineReverse [0x68]
- m_ziplineViewOffsetPosition [0x2a18]
- m_ziplineViewOffsetVelocity [0x2a24]
- m_ziplineGrenadeEntity [0x2a30]
- m_highSpeedViewmodelAnims [0x2a40]
- m_playAnimationType [0x2a44]
- m_detachGrappleOnPlayAnimationEnd [0x2a48]
- m_playAnimationNext [0x2a4c]
- m_playAnimationNext
- m_playAnimationEntityBlocker [0x2a54]
- m_playAnimationEntityBlockerDucking [0x2a58]
- m_hConstraintEntity [0x2e9c]
- m_vecConstraintCenter [0x2ea0]
- m_flConstraintRadius [0x2eac]
- m_flConstraintWidth [0x2eb0]
- m_flConstraintSpeedFactor [0x2eb4]
- m_bConstraintPastRadius [0x2eb8]
- m_flLaggedMovementValue [0x345c]
- m_lastMoveInputTime [0x3460]
- m_ignoreEntityForMovementUntilNotTouching [0x3464]
- m_hTonemapController [0x2040]
- m_viewConeActive [0x2c2d]
- m_viewConeParented [0x2c2e]
- m_viewConeParity [0x2c30]
- m_viewConeLerpTime [0x3218]
- m_firstPersonProxy [0x3080]
- m_predictedFirstPersonProxy [0x3084]
- m_petTitanMode [0x30e4]
- m_hardpointEntity [0x3094]
- m_currentFrameLocalPlayer [0x1e40]
- DT_CurrentData_LocalPlayer
- m_viewConeAngleMin [0x0]
- m_viewConeAngleMax [0xc]
- m_stepSmoothingOffset [0x18]
- m_vecPunchBase_Angle [0x24]
- m_vecPunchBase_AngleVel [0x30]
- m_vecPunchWeapon_Angle [0x3c]
- m_vecPunchWeapon_AngleVel [0x48]
- m_localGravityRotation [0x54]
- m_hThirdPersonEnt [0x30ec]
- m_thirdPersonShoulderView [0x30f0]
- m_thirdPerson [0x3148]
- DT_ThirdPersonView
- m_thirdPersonEntViewOffset.x [0x0]
- m_thirdPersonEntViewOffset.y [0x4]
- m_thirdPersonEntViewOffset.z [0x8]
- m_thirdPersonEntBlendEaseInDuration [0x18]
- m_thirdPersonEntBlendTotalDuration [0x14]
- m_thirdPersonEntBlendEaseOutDuration [0x1c]
- m_thirdPersonEntShouldViewAnglesFollowThirdPersonEnt [0xc]
- m_thirdPersonEntPitchIsFreelook [0xd]
- m_thirdPersonEntYawIsFreelook [0xe]
- m_thirdPersonEntUseFixedDist [0xf]
- m_thirdPersonEntFixedClientOnly [0x10]
- m_thirdPersonEntPushedInByGeo [0x11]
- m_thirdPersonEntDrawViewmodel [0x12]
- m_thirdPersonEntFixedPitch [0x20]
- m_thirdPersonEntFixedYaw [0x24]
- m_thirdPersonEntFixedDist [0x28]
- m_thirdPersonEntFixedHeight [0x2c]
- m_thirdPersonEntMinYaw [0x40]
- m_thirdPersonEntMaxYaw [0x44]
- m_thirdPersonEntMinPitch [0x48]
- m_thirdPersonEntMaxPitch [0x4c]
- m_thirdPersonEntSpringToCenterRate [0x50]
- m_thirdPersonEntLookaheadLowerEntSpeed [0x54]
- m_thirdPersonEntLookaheadUpperEntSpeed [0x58]
- m_thirdPersonEntLookaheadMaxAngle [0x5c]
- m_thirdPersonEntLookaheadLerpAheadRate [0x60]
- m_thirdPersonEntLookaheadLerpToCenterRate [0x64]
- m_airSpeed [0x3050]
- m_airAcceleration [0x3054]
- m_observerModeStaticPosition [0x2f1c]
- m_observerModeStaticAngles [0x2f28]
- m_lungeTargetEntity [0x3744]
- m_isLungingToPosition [0x3748]
- m_lungeTargetPosition [0x374c]
- m_lungeStartPositionOffset [0x3758]
- m_lungeEndPositionOffset [0x3764]
- m_lungeStartTime [0x3770]
- m_lungeEndTime [0x3774]
- m_lungeCanFly [0x3778]
- m_lungeLockPitch [0x3779]
- m_lungeStartPitch [0x377c]
- m_lungeSmoothTime [0x3780]
- m_lungeMaxTime [0x3784]
- m_lungeMaxEndSpeed [0x3788]
- m_boosting [0x2a60]
- m_repeatedBoost [0x2a61]
- m_boostMeter [0x2a64]
- m_jetpack [0x2a68]
- m_jetpackAfterburner [0x2a69]
- m_gliding [0x2a6a]
- m_glideMeter [0x2a6c]
- m_glideRechargeDelayAccumulator [0x2a70]
- m_hovering [0x2a74]
- m_lastJumpHeight [0x2a78]
- m_slipAirRestrictDirection [0x2ac8]
- m_slipAirRestrictTime [0x2ad4]
- NearbyPushers [0x0]
- DT_NearbyPushers
- m_nearbyPushers [0x3b64]
- m_nearbyPushers
- m_nearbyPusherCount [0x3cb4]
- m_pushedFixedPointOffset [0x3cc4]
- m_pushedFixedPointOffset
- m_pushAwayFromTopAcceleration [0x3cdc]
- m_minimapTargetZoomScale [0x3cec]
- m_minimapTargetLerpTime [0x3cf0]
- m_wallrunFrictionScale [0x269c]
- m_groundFrictionScale [0x26a0]
- m_playerScriptNetDataExclusive [0x3cf8]
- m_vecAbsVelocity [0x120]
- m_modInventory [0x2284]
- m_modInventory
- m_consumableInventory [0x2304]
- m_consumableInventory
- m_lastKillTime [0x2f9c]
- m_freefallStartTime [0x3d30]
- m_freefallDistanceToLand [0x3d34]
- m_playerKnockBacks [0x3d40]
- m_playerKnockBacks
- m_armsModelIndex [0x3dc0]
- m_replayImportantSounds_networkTableSoundID [0x2be0]
- m_replayImportantSounds_networkTableSoundID
- m_replayImportantSounds_beginTime [0x2bf0]
- m_replayImportantSounds_beginTime
- teamshareddata [0x0]
- DT_PlayerTeamShared
- m_lastTimeDamagedByOtherPlayer [0x2ad8]
- m_lastTimeDamagedByNPC [0x2adc]
- m_lastTimeDidDamageToOtherPlayer [0x2ae0]
- m_lastTimeDidDamageToNPC [0x2ae4]
- m_healResources_healthTarget [0x21c4]
- m_lastJumpPadTouched [0x2b00]
- m_lastLaunchTime [0x2b08]
- pl [0x2048]
- DT_PlayerState
- deadflag [0x6c]
- currentClass [0x10]
- requestedClass [0x18]
- onDeathClass [0x20]
- m_inventory [0x15f0]
- DT_WeaponInventory
- weapons [0x8]
- weapons
- offhandWeapons [0x24]
- offhandWeapons
- activeWeapons [0x60]
- activeWeapons
- m_rodeo [0x20c8]
- DT_Rodeo_PlayerData
- stage [0x8]
- canRodeo [0xc]
- rodeoCountParity [0x10]
- startTime [0x14]
- endTime [0x18]
- targetEnt [0x1c]
- prevEnt [0x20]
- prevEntCooldown [0x24]
- pilot1pSequenceIndex [0x28]
- pilot3pSequenceIndex [0x2c]
- targetAttachmentIndex [0x30]
- m_ammoPoolCapacity [0x21bc]
- m_melee [0x2c38]
- DT_PlayerMelee_PlayerData
- attackActive [0x8]
- attackRecoveryShouldBeQuick [0x9]
- attackStartTime [0xc]
- attackHitEntity [0x10]
- attackHitEntityTime [0x14]
- attackLastHitNonWorldEntity [0x18]
- scriptedState [0x1c]
- pendingMeleePress [0x20]
- lungeBoost [0x24]
- m_grapple [0x2768]
- DT_GrappleData
- m_grappleVel [0x8]
- m_grapplePoints[0] [0x14]
- m_grapplePoints [0x0]
- m_grapplePointCount [0x44]
- m_grappleAttached [0x48]
- m_grapplePulling [0x49]
- m_grappleSwinging [0x4a]
- m_grappleRetracting [0x4b]
- m_grappleForcedRetracting [0x4c]
- m_grappleGracePeriodFinished [0x4d]
- m_grappleUsedPower [0x50]
- m_grappleActivateTime [0x54]
- m_grapplePullTime [0x58]
- m_grappleAttachTime [0x5c]
- m_grappleDetachTime [0x60]
- m_grappleMeleeTarget [0x64]
- m_grappleAutoAimTarget [0x68]
- m_grappleHasGoodVelocity [0x6c]
- m_grappleLastGoodVelocityTime [0x70]
- m_grappleSwingDetachLowSpeed [0x74]
- m_grappleSwingHoldTime [0x78]
- m_grappleActive [0x27f8]
- m_platformUserId [0x2240]
- m_hardware [0x2239]
- m_classModsActive [0x2250]
- m_passives[ 0 ] [0x2348]
- m_passives [0x0]
- m_selectedOffhands [0x1646]
- m_selectedOffhands
- m_selectedOffhandsPendingHybridAction [0x1649]
- m_selectedOffhandsPendingHybridAction
- m_playerFlags [0x2c6c]
- m_remoteTurret [0x283c]
- m_timeJetpackHeightActivateCheckPassed [0x3000]
- m_hGroundEntity [0x3d0]
- m_titanSoul [0x16b4]
- m_petTitan [0x308c]
- m_lifeState [0x718]
- m_iHealth [0x3d4]
- m_iMaxHealth [0x4fc]
- m_bleedoutState [0x2368]
- m_damageComboLatestUpdateTime [0x2514]
- m_damageComboStartHealth [0x2518]
- m_fFlags [0x8c]
- m_iObserverMode [0x2f0c]
- m_hObserverTarget [0x2f10]
- m_hViewModels [0x2840]
- m_hViewModels
- m_playerVehicle [0x2614]
- m_titanSoulBeingRodeoed [0x2618]
- m_entitySyncingWithMe [0x265c]
- m_ubEFNoInterpParity [0x35c0]
- m_activeBurnCardIndex [0x2f14]
- m_hColorCorrectionCtrl [0x35c4]
- m_PlayerFog.m_hCtrl [0x35c8]
- m_bShouldDrawPlayerWhileUsingViewEntity [0x2e98]
- m_flMaxspeed [0x3d8]
- m_title [0x3720]
- m_useCredit [0x2c68]
- m_damageImpulseNoDecelEndTime [0x260c]
- m_hasMic [0x2c70]
- m_inPartyChat [0x2c71]
- m_playerMoveSpeedScale [0x2c74]
- m_flDeathTime [0x2fa0]
- m_iSpawnParity [0x2f04]
- m_upDir [0x2660]
- m_lastDodgeTime [0x2fe0]
- m_wallClimbSetUp [0x2760]
- m_wallHanging [0x2761]
- m_traversalType [0x26e0]
- m_traversalState [0x26dc]
- m_traversalRefPos [0x2718]
- m_traversalForwardDir [0x270c]
- m_traversalYawDelta [0x2744]
- m_traversalYawPoseParameter [0x2748]
- m_grappleHook [0x3088]
- m_autoSprintForced [0x25f0]
- m_fIsSprinting [0x25f4]
- m_smartAmmoHighestLocksOnMeFractionValues [0x37c8]
- m_smartAmmoHighestLocksOnMeFractionValues
- m_smartAmmoHighestLocksOnMeEntities [0x37d8]
- m_smartAmmoHighestLocksOnMeEntities
- m_smartAmmoPreviousHighestLockOnMeFractionValue [0x37e8]
- m_statusEffectsTimedPlayerNV [0x2370]
- m_statusEffectsTimedPlayerNV
- m_statusEffectsEndlessPlayerNV [0x2460]
- m_statusEffectsEndlessPlayerNV
- m_activeZipline [0x2990]
- m_ziplineState [0x29a0]
- m_duckState [0x2620]
- m_leanState [0x2624]
- m_canStand [0x2629]
- m_StandHullMin [0x262c]
- m_StandHullMax [0x2638]
- m_DuckHullMin [0x2644]
- m_DuckHullMax [0x2650]
- m_xp [0x30b4]
- m_generation [0x30bc]
- m_rank [0x30c0]
- m_serverForceIncreasePlayerListGenerationParity [0x30c4]
- m_isPlayingRanked [0x30c8]
- m_skill_mu [0x30cc]
- m_nextTitanRespawnAvailable [0x30d0]
- m_hasBadReputation [0x21c0]
- m_communityName [0x21c9]
- m_communityClanTag [0x2209]
- m_factionName [0x2219]
- m_hardwareIcon [0x2229]
- m_happyHourActive [0x21c1]
- portalnonlocaldata [0x0]
- DT_PortalNonLocalPlayerExclusive
- m_localOrigin [0x50]
- m_localOrigin.z [0x58]
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_gestureSequences [0x251c]
- m_gestureSequences
- m_gestureStartTimes [0x2534]
- m_gestureStartTimes
- m_gestureBlendInDuration [0x254c]
- m_gestureBlendInDuration
- m_gestureBlendOutDuration [0x2564]
- m_gestureBlendOutDuration
- m_gestureFadeOutStartTime [0x257c]
- m_gestureFadeOutStartTime
- m_gestureFadeOutDuration [0x2594]
- m_gestureFadeOutDuration
- m_gestureAutoKillBitfield [0x25ac]
- m_viewOffsetEntity [0x2850]
- DT_Player_ViewOffsetEntityData
- viewOffsetEntityHandle [0x8]
- lerpInDuration [0xc]
- lerpOutDuration [0x10]
- stabilizePlayerEyeAngles [0x14]
- m_animViewEntity [0x2890]
- DT_Player_AnimViewEntityData
- animViewEntityHandle [0x0]
- animViewEntityAngleLerpInDuration [0x4]
- animViewEntityOriginLerpInDuration [0x8]
- animViewEntityLerpOutDuration [0xc]
- animViewEntityStabilizePlayerEyeAngles [0x10]
- animViewEntityThirdPersonCameraParity [0x14]
- animViewEntityThirdPersonCameraAttachment [0x18]
- animViewEntityThirdPersonCameraAttachment
- animViewEntityNumThirdPersonCameraAttachments [0x30]
- animViewEntityThirdPersonCameraVisibilityChecks [0x34]
- animViewEntityDrawPlayer [0x35]
- fovTarget [0x38]
- fovSmoothTime [0x3c]
- animViewEntityParity [0x48]
- m_pilotClassIndex [0x3b58]
- m_pilotClassActivityModifier [0x3b5c]
- m_vecAbsOrigin [0x4]
- isLocalOriginLocal [0x10]
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- m_nForceBone [0xe88]
- m_vecForce [0x88]
- m_nSkin [0xe48]
- m_nBody [0xe4c]
- m_camoIndex [0xe50]
- m_flModelScale [0xefc]
- m_flPoseParameter [0x24]
- m_flPoseParameter
- m_animPlaybackRate [0x10]
- m_animFrozen [0x14]
- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
- m_flSkyScaleStartTime [0xba0]
- m_flSkyScaleEndTime [0xba4]
- m_nNewSequenceParity [0x20]
- serveranimdata [0x0]
- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
- m_animInitialPos [0x0]
- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
- m_animEntityToRefOffset [0x44]
- m_animEntityToRefRotation [0x50]
- m_animBlendBeginTime [0x60]
- m_animBlendEndTime [0x64]
- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
- m_predictedAnimEventTimes [0x8]
- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
- overlay_vars [0x0]
- DT_OverlayVars
- m_AnimOverlay [0x12c8]
- m_AnimOverlay
- m_AnimOverlayCount [0x1388]
- m_animOverlayIsActive [0x8]
- m_animOverlayIsActive
- m_animOverlayModelIndex [0x70]
- m_animOverlayModelIndex
- m_animOverlaySequence [0x90]
- m_animOverlaySequence
- m_animOverlayStartTime [0x10]
- m_animOverlayStartTime
- m_animOverlayStartCycle [0x30]
- m_animOverlayStartCycle
- m_animOverlayPlaybackRate [0x50]
- m_animOverlayPlaybackRate
- m_animOverlayWeight [0xb0]
- m_animOverlayWeight
- m_animOverlayOrder [0xd0]
- m_animOverlayOrder
- m_animOverlayAnimTime [0xf0]
- m_animOverlayAnimTime
- m_animOverlayFadeInDuration [0x110]
- m_animOverlayFadeInDuration
- m_animOverlayFadeOutDuration [0x130]
- m_animOverlayFadeOutDuration
- bcc_localdata [0x0]
- DT_BCCLocalPlayerExclusive
- m_flNextAttack [0x15c0]
- m_selectedWeapons [0x1638]
- m_selectedWeapons
- m_latestPrimaryWeapons [0x163c]
- m_latestPrimaryWeapons
- m_latestNonOffhandWeapons [0x1644]
- m_latestNonOffhandWeapons
- m_lastCycleSlot [0x164c]
- m_weaponGettingSwitchedOut [0x8]
- m_weaponGettingSwitchedOut
- m_showActiveWeapon3p [0x10]
- m_showActiveWeapon3p
- m_contextAction [0x1690]
- m_weaponPermission [0x1654]
- m_weaponDelayEnableTime [0x1658]
- m_weaponDisabledFlags [0x167d]
- m_hudInfo_visibilityTestAlwaysPasses [0x167e]
- m_networkedFlags [0x394]
- m_nameVisibilityFlags [0x948]
- m_lastFiredTime [0x15c4]
- m_lastFiredWeapon [0x15c8]
- m_raiseFromMeleeEndTime [0x15cc]
- m_sharedEnergyCount [0x15d0]
- m_sharedEnergyTotal [0x15d4]
- m_sharedEnergyLockoutThreshold [0x15d8]
- m_lastSharedEnergyRegenTime [0x15dc]
- m_sharedEnergyRegenRate [0x15e0]
- m_sharedEnergyRegenDelay [0x15e4]
- m_lastSharedEnergyTakeTime [0x15e8]
- m_phaseShiftTimeStart [0x16bc]
- m_phaseShiftTimeEnd [0x16c0]
- m_minimapData [0x8f8]
- DT_MinimapBaseEntityData
- visibilityDefaultFlag [0x0]
- visibilityDefaultFlag
- visibilityShowFlag [0x20]
- visibilityShowFlag
- flags [0x40]
- zOrder [0x44]
- customState [0x48]
- objectScale [0x4c]
- m_cloakEndTime [0x17c]
- m_cloakFadeInEndTime [0x180]
- m_cloakFadeOutStartTime [0x184]
- m_cloakFadeInDuration [0x188]
- m_cloakFlickerAmount [0x18c]
- m_cloakFlickerEndTime [0x190]
- m_deathVelocity [0x3fc]
- m_vecViewOffset.x [0x30]
- m_vecViewOffset.y [0x34]
- m_vecViewOffset.z [0x38]
- m_targetInfoIconName [0x170c]
- m_rodeoRiders [0x14]
- m_rodeoRiders
- m_numRodeoSlots [0x28]
- m_iHealth [0x3d4]
- m_iMaxHealth [0x4fc]
- m_lifeState [0x718]
- m_inventory [0x15f0]
- DT_WeaponInventoryActiveWeaponOnly
- activeWeapons [0x60]
- activeWeapons
- m_fireteamSlotIndex [0x1780]
- statuseffectsdata_npc [0x0]
- DT_AI_BaseNPC_StatusEffects
- m_statusEffectsTimedNPCNV [0x1788]
- m_statusEffectsTimedNPCNV
- m_statusEffectsEndlessNPCNV [0x17d0]
- m_statusEffectsEndlessNPCNV
- m_title [0x1911]
- m_aiSettingsIndex [0x1934]
- m_subclass [0x1938]
- m_aiSprinting [0x18ea]
- m_aiNetworkFlags [0x190c]
- m_isHologram [0x1910]
- m_localOrigin [0x4]
- m_localAngles [0x414]
- m_hGroundEntity [0x3d0]
- m_turretState [0x1940]
- m_killCount [0x1944]
- m_titanKillCount [0x1948]
- m_eyeAttach [0x194c]
- m_controlPanel [0x1950]
- DT_NPC_Titan
- DT_NPC_Titan [0x0]
- DT_AI_BaseNPC
- DT_AI_BaseNPC [0x0]
- DT_BaseCombatCharacter
- DT_BaseCombatCharacter [0x0]
- DT_BaseAnimatingOverlay
- DT_BaseAnimatingOverlay [0x0]
- DT_BaseAnimating
- DT_BaseAnimating [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_animSequence [0x1c]
- m_animModelIndex [0x18]
- m_bSequenceFinished [0xef0]
- m_lockedAnimDeltaYaw [0xef4]
- m_nForceBone [0xe88]
- m_vecForce [0x88]
- m_nSkin [0xe48]
- m_nBody [0xe4c]
- m_camoIndex [0xe50]
- m_flModelScale [0xefc]
- m_flPoseParameter [0x24]
- m_flPoseParameter
- m_animPlaybackRate [0x10]
- m_animFrozen [0x14]
- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
- m_flSkyScaleStartTime [0xba0]
- m_flSkyScaleEndTime [0xba4]
- m_nNewSequenceParity [0x20]
- serveranimdata [0x0]
- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
- m_animInitialPos [0x0]
- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
- m_animEntityToRefOffset [0x44]
- m_animEntityToRefRotation [0x50]
- m_animBlendBeginTime [0x60]
- m_animBlendEndTime [0x64]
- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
- m_predictedAnimEventTimes [0x8]
- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
- overlay_vars [0x0]
- DT_OverlayVars
- m_AnimOverlay [0x12c8]
- m_AnimOverlay
- m_AnimOverlayCount [0x1388]
- m_animOverlayIsActive [0x8]
- m_animOverlayIsActive
- m_animOverlayModelIndex [0x70]
- m_animOverlayModelIndex
- m_animOverlaySequence [0x90]
- m_animOverlaySequence
- m_animOverlayStartTime [0x10]
- m_animOverlayStartTime
- m_animOverlayStartCycle [0x30]
- m_animOverlayStartCycle
- m_animOverlayPlaybackRate [0x50]
- m_animOverlayPlaybackRate
- m_animOverlayWeight [0xb0]
- m_animOverlayWeight
- m_animOverlayOrder [0xd0]
- m_animOverlayOrder
- m_animOverlayAnimTime [0xf0]
- m_animOverlayAnimTime
- m_animOverlayFadeInDuration [0x110]
- m_animOverlayFadeInDuration
- m_animOverlayFadeOutDuration [0x130]
- m_animOverlayFadeOutDuration
- bcc_localdata [0x0]
- DT_BCCLocalPlayerExclusive
- m_flNextAttack [0x15c0]
- m_selectedWeapons [0x1638]
- m_selectedWeapons
- m_latestPrimaryWeapons [0x163c]
- m_latestPrimaryWeapons
- m_latestNonOffhandWeapons [0x1644]
- m_latestNonOffhandWeapons
- m_lastCycleSlot [0x164c]
- m_weaponGettingSwitchedOut [0x8]
- m_weaponGettingSwitchedOut
- m_showActiveWeapon3p [0x10]
- m_showActiveWeapon3p
- m_contextAction [0x1690]
- m_weaponPermission [0x1654]
- m_weaponDelayEnableTime [0x1658]
- m_weaponDisabledFlags [0x167d]
- m_hudInfo_visibilityTestAlwaysPasses [0x167e]
- m_networkedFlags [0x394]
- m_nameVisibilityFlags [0x948]
- m_lastFiredTime [0x15c4]
- m_lastFiredWeapon [0x15c8]
- m_raiseFromMeleeEndTime [0x15cc]
- m_sharedEnergyCount [0x15d0]
- m_sharedEnergyTotal [0x15d4]
- m_sharedEnergyLockoutThreshold [0x15d8]
- m_lastSharedEnergyRegenTime [0x15dc]
- m_sharedEnergyRegenRate [0x15e0]
- m_sharedEnergyRegenDelay [0x15e4]
- m_lastSharedEnergyTakeTime [0x15e8]
- m_phaseShiftTimeStart [0x16bc]
- m_phaseShiftTimeEnd [0x16c0]
- m_minimapData [0x8f8]
- DT_MinimapBaseEntityData
- visibilityDefaultFlag [0x0]
- visibilityDefaultFlag
- visibilityShowFlag [0x20]
- visibilityShowFlag
- flags [0x40]
- zOrder [0x44]
- customState [0x48]
- objectScale [0x4c]
- m_cloakEndTime [0x17c]
- m_cloakFadeInEndTime [0x180]
- m_cloakFadeOutStartTime [0x184]
- m_cloakFadeInDuration [0x188]
- m_cloakFlickerAmount [0x18c]
- m_cloakFlickerEndTime [0x190]
- m_deathVelocity [0x3fc]
- m_vecViewOffset.x [0x30]
- m_vecViewOffset.y [0x34]
- m_vecViewOffset.z [0x38]
- m_targetInfoIconName [0x170c]
- m_rodeoRiders [0x14]
- m_rodeoRiders
- m_numRodeoSlots [0x28]
- m_iHealth [0x3d4]
- m_iMaxHealth [0x4fc]
- m_lifeState [0x718]
- m_inventory [0x15f0]
- DT_WeaponInventoryActiveWeaponOnly
- activeWeapons [0x60]
- activeWeapons
- m_fireteamSlotIndex [0x1780]
- statuseffectsdata_npc [0x0]
- DT_AI_BaseNPC_StatusEffects
- m_statusEffectsTimedNPCNV [0x1788]
- m_statusEffectsTimedNPCNV
- m_statusEffectsEndlessNPCNV [0x17d0]
- m_statusEffectsEndlessNPCNV
- m_title [0x1911]
- m_aiSettingsIndex [0x1934]
- m_subclass [0x1938]
- m_aiSprinting [0x18ea]
- m_aiNetworkFlags [0x190c]
- m_isHologram [0x1910]
- m_localOrigin [0x4]
- m_localAngles [0x414]
- m_hGroundEntity [0x3d0]
- m_inventory [0x15f0]
- DT_WeaponInventory
- weapons [0x8]
- weapons
- offhandWeapons [0x24]
- offhandWeapons
- activeWeapons [0x60]
- activeWeapons
- m_grapple [0x1948]
- DT_GrappleData
- m_grappleVel [0x8]
- m_grapplePoints[0] [0x14]
- m_grapplePoints [0x0]
- m_grapplePointCount [0x44]
- m_grappleAttached [0x48]
- m_grapplePulling [0x49]
- m_grappleSwinging [0x4a]
- m_grappleRetracting [0x4b]
- m_grappleForcedRetracting [0x4c]
- m_grappleGracePeriodFinished [0x4d]
- m_grappleUsedPower [0x50]
- m_grappleActivateTime [0x54]
- m_grapplePullTime [0x58]
- m_grappleAttachTime [0x5c]
- m_grappleDetachTime [0x60]
- m_grappleMeleeTarget [0x64]
- m_grappleAutoAimTarget [0x68]
- m_grappleHasGoodVelocity [0x6c]
- m_grappleLastGoodVelocityTime [0x70]
- m_grappleSwingDetachLowSpeed [0x74]
- m_grappleSwingHoldTime [0x78]
- m_selectedOffhands [0x1646]
- m_selectedOffhands
- m_titanSoul [0x16b4]
- m_grappleHook [0x1940]
- m_grappleActive [0x19d8]
- m_canStand [0x19d9]
- m_decalIndex [0xe54]
- DT_NPC_Dropship
- DT_NPC_Dropship [0x0]
- DT_AI_BaseNPC
- DT_AI_BaseNPC [0x0]
- DT_BaseCombatCharacter
- DT_BaseCombatCharacter [0x0]
- DT_BaseAnimatingOverlay
- DT_BaseAnimatingOverlay [0x0]
- DT_BaseAnimating
- DT_BaseAnimating [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_animSequence [0x1c]
- m_animModelIndex [0x18]
- m_bSequenceFinished [0xef0]
- m_lockedAnimDeltaYaw [0xef4]
- m_nForceBone [0xe88]
- m_vecForce [0x88]
- m_nSkin [0xe48]
- m_nBody [0xe4c]
- m_camoIndex [0xe50]
- m_flModelScale [0xefc]
- m_flPoseParameter [0x24]
- m_flPoseParameter
- m_animPlaybackRate [0x10]
- m_animFrozen [0x14]
- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
- m_flSkyScaleStartTime [0xba0]
- m_flSkyScaleEndTime [0xba4]
- m_nNewSequenceParity [0x20]
- serveranimdata [0x0]
- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
- m_animInitialPos [0x0]
- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
- m_animEntityToRefOffset [0x44]
- m_animEntityToRefRotation [0x50]
- m_animBlendBeginTime [0x60]
- m_animBlendEndTime [0x64]
- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
- m_predictedAnimEventTimes [0x8]
- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
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- DT_OverlayVars
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- m_AnimOverlay
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- m_animOverlayIsActive
- m_animOverlayModelIndex [0x70]
- m_animOverlayModelIndex
- m_animOverlaySequence [0x90]
- m_animOverlaySequence
- m_animOverlayStartTime [0x10]
- m_animOverlayStartTime
- m_animOverlayStartCycle [0x30]
- m_animOverlayStartCycle
- m_animOverlayPlaybackRate [0x50]
- m_animOverlayPlaybackRate
- m_animOverlayWeight [0xb0]
- m_animOverlayWeight
- m_animOverlayOrder [0xd0]
- m_animOverlayOrder
- m_animOverlayAnimTime [0xf0]
- m_animOverlayAnimTime
- m_animOverlayFadeInDuration [0x110]
- m_animOverlayFadeInDuration
- m_animOverlayFadeOutDuration [0x130]
- m_animOverlayFadeOutDuration
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- DT_BCCLocalPlayerExclusive
- m_flNextAttack [0x15c0]
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- m_selectedWeapons
- m_latestPrimaryWeapons [0x163c]
- m_latestPrimaryWeapons
- m_latestNonOffhandWeapons [0x1644]
- m_latestNonOffhandWeapons
- m_lastCycleSlot [0x164c]
- m_weaponGettingSwitchedOut [0x8]
- m_weaponGettingSwitchedOut
- m_showActiveWeapon3p [0x10]
- m_showActiveWeapon3p
- m_contextAction [0x1690]
- m_weaponPermission [0x1654]
- m_weaponDelayEnableTime [0x1658]
- m_weaponDisabledFlags [0x167d]
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- m_networkedFlags [0x394]
- m_nameVisibilityFlags [0x948]
- m_lastFiredTime [0x15c4]
- m_lastFiredWeapon [0x15c8]
- m_raiseFromMeleeEndTime [0x15cc]
- m_sharedEnergyCount [0x15d0]
- m_sharedEnergyTotal [0x15d4]
- m_sharedEnergyLockoutThreshold [0x15d8]
- m_lastSharedEnergyRegenTime [0x15dc]
- m_sharedEnergyRegenRate [0x15e0]
- m_sharedEnergyRegenDelay [0x15e4]
- m_lastSharedEnergyTakeTime [0x15e8]
- m_phaseShiftTimeStart [0x16bc]
- m_phaseShiftTimeEnd [0x16c0]
- m_minimapData [0x8f8]
- DT_MinimapBaseEntityData
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- visibilityDefaultFlag
- visibilityShowFlag [0x20]
- visibilityShowFlag
- flags [0x40]
- zOrder [0x44]
- customState [0x48]
- objectScale [0x4c]
- m_cloakEndTime [0x17c]
- m_cloakFadeInEndTime [0x180]
- m_cloakFadeOutStartTime [0x184]
- m_cloakFadeInDuration [0x188]
- m_cloakFlickerAmount [0x18c]
- m_cloakFlickerEndTime [0x190]
- m_deathVelocity [0x3fc]
- m_vecViewOffset.x [0x30]
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- m_vecViewOffset.z [0x38]
- m_targetInfoIconName [0x170c]
- m_rodeoRiders [0x14]
- m_rodeoRiders
- m_numRodeoSlots [0x28]
- m_iHealth [0x3d4]
- m_iMaxHealth [0x4fc]
- m_lifeState [0x718]
- m_inventory [0x15f0]
- DT_WeaponInventoryActiveWeaponOnly
- activeWeapons [0x60]
- activeWeapons
- m_fireteamSlotIndex [0x1780]
- statuseffectsdata_npc [0x0]
- DT_AI_BaseNPC_StatusEffects
- m_statusEffectsTimedNPCNV [0x1788]
- m_statusEffectsTimedNPCNV
- m_statusEffectsEndlessNPCNV [0x17d0]
- m_statusEffectsEndlessNPCNV
- m_title [0x1911]
- m_aiSettingsIndex [0x1934]
- m_subclass [0x1938]
- m_aiSprinting [0x18ea]
- m_aiNetworkFlags [0x190c]
- m_isHologram [0x1910]
- m_localOrigin [0x4]
- m_localAngles [0x414]
- m_hGroundEntity [0x3d0]
- m_titanSoul [0x16b4]
- m_bJetWakeFXEnabled [0x1980]
- DT_NPC_Drone
- DT_NPC_Drone [0x0]
- DT_AI_BaseNPC
- DT_AI_BaseNPC [0x0]
- DT_BaseCombatCharacter
- DT_BaseCombatCharacter [0x0]
- DT_BaseAnimatingOverlay
- DT_BaseAnimatingOverlay [0x0]
- DT_BaseAnimating
- DT_BaseAnimating [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
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- m_parentAttachmentIndex [0x7dc]
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- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_animSequence [0x1c]
- m_animModelIndex [0x18]
- m_bSequenceFinished [0xef0]
- m_lockedAnimDeltaYaw [0xef4]
- m_nForceBone [0xe88]
- m_vecForce [0x88]
- m_nSkin [0xe48]
- m_nBody [0xe4c]
- m_camoIndex [0xe50]
- m_flModelScale [0xefc]
- m_flPoseParameter [0x24]
- m_flPoseParameter
- m_animPlaybackRate [0x10]
- m_animFrozen [0x14]
- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
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- m_flSkyScaleEndValue [0xb9c]
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- serveranimdata [0x0]
- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
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- DT_AnimRelativeData
- m_animInitialPos [0x0]
- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
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- m_syncingWithEntity [0xb24]
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- m_predictedAnimEventTimes [0x8]
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- m_predictedAnimEventIndices [0x28]
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- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
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- overlay_vars [0x0]
- DT_OverlayVars
- m_AnimOverlay [0x12c8]
- m_AnimOverlay
- m_AnimOverlayCount [0x1388]
- m_animOverlayIsActive [0x8]
- m_animOverlayIsActive
- m_animOverlayModelIndex [0x70]
- m_animOverlayModelIndex
- m_animOverlaySequence [0x90]
- m_animOverlaySequence
- m_animOverlayStartTime [0x10]
- m_animOverlayStartTime
- m_animOverlayStartCycle [0x30]
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- m_animOverlayPlaybackRate [0x50]
- m_animOverlayPlaybackRate
- m_animOverlayWeight [0xb0]
- m_animOverlayWeight
- m_animOverlayOrder [0xd0]
- m_animOverlayOrder
- m_animOverlayAnimTime [0xf0]
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- m_animOverlayFadeInDuration [0x110]
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- m_animOverlayFadeOutDuration [0x130]
- m_animOverlayFadeOutDuration
- bcc_localdata [0x0]
- DT_BCCLocalPlayerExclusive
- m_flNextAttack [0x15c0]
- m_selectedWeapons [0x1638]
- m_selectedWeapons
- m_latestPrimaryWeapons [0x163c]
- m_latestPrimaryWeapons
- m_latestNonOffhandWeapons [0x1644]
- m_latestNonOffhandWeapons
- m_lastCycleSlot [0x164c]
- m_weaponGettingSwitchedOut [0x8]
- m_weaponGettingSwitchedOut
- m_showActiveWeapon3p [0x10]
- m_showActiveWeapon3p
- m_contextAction [0x1690]
- m_weaponPermission [0x1654]
- m_weaponDelayEnableTime [0x1658]
- m_weaponDisabledFlags [0x167d]
- m_hudInfo_visibilityTestAlwaysPasses [0x167e]
- m_networkedFlags [0x394]
- m_nameVisibilityFlags [0x948]
- m_lastFiredTime [0x15c4]
- m_lastFiredWeapon [0x15c8]
- m_raiseFromMeleeEndTime [0x15cc]
- m_sharedEnergyCount [0x15d0]
- m_sharedEnergyTotal [0x15d4]
- m_sharedEnergyLockoutThreshold [0x15d8]
- m_lastSharedEnergyRegenTime [0x15dc]
- m_sharedEnergyRegenRate [0x15e0]
- m_sharedEnergyRegenDelay [0x15e4]
- m_lastSharedEnergyTakeTime [0x15e8]
- m_phaseShiftTimeStart [0x16bc]
- m_phaseShiftTimeEnd [0x16c0]
- m_minimapData [0x8f8]
- DT_MinimapBaseEntityData
- visibilityDefaultFlag [0x0]
- visibilityDefaultFlag
- visibilityShowFlag [0x20]
- visibilityShowFlag
- flags [0x40]
- zOrder [0x44]
- customState [0x48]
- objectScale [0x4c]
- m_cloakEndTime [0x17c]
- m_cloakFadeInEndTime [0x180]
- m_cloakFadeOutStartTime [0x184]
- m_cloakFadeInDuration [0x188]
- m_cloakFlickerAmount [0x18c]
- m_cloakFlickerEndTime [0x190]
- m_deathVelocity [0x3fc]
- m_vecViewOffset.x [0x30]
- m_vecViewOffset.y [0x34]
- m_vecViewOffset.z [0x38]
- m_targetInfoIconName [0x170c]
- m_rodeoRiders [0x14]
- m_rodeoRiders
- m_numRodeoSlots [0x28]
- m_iHealth [0x3d4]
- m_iMaxHealth [0x4fc]
- m_lifeState [0x718]
- m_inventory [0x15f0]
- DT_WeaponInventoryActiveWeaponOnly
- activeWeapons [0x60]
- activeWeapons
- m_fireteamSlotIndex [0x1780]
- statuseffectsdata_npc [0x0]
- DT_AI_BaseNPC_StatusEffects
- m_statusEffectsTimedNPCNV [0x1788]
- m_statusEffectsTimedNPCNV
- m_statusEffectsEndlessNPCNV [0x17d0]
- m_statusEffectsEndlessNPCNV
- m_title [0x1911]
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- m_aiNetworkFlags [0x190c]
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- m_localAngles [0x414]
- m_hGroundEntity [0x3d0]
- m_bAttackTarget [0x1940]
- m_beamSpread [0x1948]
- m_scanTarget [0x1944]
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- DT_MovieDisplay [0x0]
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- m_parentAttachmentIndex [0x7dc]
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- m_attachmentLerpStartAngles [0x7cc]
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- m_usSolidFlags [0x28]
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- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
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- m_spottedByTeams [0x8d8]
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- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
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- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
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- m_bEnabled [0xa00]
- m_bLooping [0xa01]
- m_szMovieFilename [0xa03]
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- m_visibilityFlags [0x3dc]
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- m_usableType [0x40]
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- m_usePromptSize [0x8c4]
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- m_phaseShiftFlags [0x734]
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- m_phaseShiftFlags [0x734]
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- DT_HighlightSettings
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- m_highlightServerFadeBases [0x298]
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- DT_HighlightSettings
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- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
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- m_pressUsePrompt [0x6a0]
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- m_vecMaxs [0x1c]
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- m_usableFOV [0x8c0]
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- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
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- DT_HighlightSettings
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- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
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- m_highlightServerFadeStartTimes [0x2a0]
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- m_realmsBitMask [0x9d8]
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- m_hOwnerEntity [0x428]
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- m_nSolidType [0x2c]
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- DT_PredictableId
- m_PredictableID [0x748]
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- m_visibilityFlags [0x3dc]
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- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
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- m_spottedByTeams [0x8d8]
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- m_phaseShiftFlags [0x734]
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- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
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- m_firstChildEntityLink [0x9d0]
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- m_highlightServerFadeBases [0x298]
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- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
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- m_animActive [0xa2c]
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- m_predictedAnimEventTimes
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- m_predictedAnimEventTarget [0x4c]
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- m_predictedAnimEventModel [0x54]
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- m_animBlendBeginTime [0x60]
- m_animBlendEndTime [0x64]
- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
- m_predictedAnimEventTimes [0x8]
- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
- overlay_vars [0x0]
- DT_OverlayVars
- m_AnimOverlay [0x12c8]
- m_AnimOverlay
- m_AnimOverlayCount [0x1388]
- m_animOverlayIsActive [0x8]
- m_animOverlayIsActive
- m_animOverlayModelIndex [0x70]
- m_animOverlayModelIndex
- m_animOverlaySequence [0x90]
- m_animOverlaySequence
- m_animOverlayStartTime [0x10]
- m_animOverlayStartTime
- m_animOverlayStartCycle [0x30]
- m_animOverlayStartCycle
- m_animOverlayPlaybackRate [0x50]
- m_animOverlayPlaybackRate
- m_animOverlayWeight [0xb0]
- m_animOverlayWeight
- m_animOverlayOrder [0xd0]
- m_animOverlayOrder
- m_animOverlayAnimTime [0xf0]
- m_animOverlayAnimTime
- m_animOverlayFadeInDuration [0x110]
- m_animOverlayFadeInDuration
- m_animOverlayFadeOutDuration [0x130]
- m_animOverlayFadeOutDuration
- DT_BoneFollower
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- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
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- m_Collision [0x440]
- DT_CollisionProperty
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- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
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- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
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- m_vecSpecifiedSurroundingMaxs [0x4c]
- m_modelIndex [0xa00]
- m_boneIndex [0xa04]
- m_hOwnerEntity [0x428]
- m_networkedFlags [0x394]
- DT_BaseAnimating
- DT_BaseAnimating [0x0]
- DT_BaseEntity
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- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
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- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- m_animSequence [0x1c]
- m_animModelIndex [0x18]
- m_bSequenceFinished [0xef0]
- m_lockedAnimDeltaYaw [0xef4]
- m_nForceBone [0xe88]
- m_vecForce [0x88]
- m_nSkin [0xe48]
- m_nBody [0xe4c]
- m_camoIndex [0xe50]
- m_flModelScale [0xefc]
- m_flPoseParameter [0x24]
- m_flPoseParameter
- m_animPlaybackRate [0x10]
- m_animFrozen [0x14]
- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
- m_flSkyScaleStartTime [0xba0]
- m_flSkyScaleEndTime [0xba4]
- m_nNewSequenceParity [0x20]
- serveranimdata [0x0]
- DT_ServerAnimationData
- m_animStartTime [0x8]
- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
- m_animInitialPos [0x0]
- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
- m_animEntityToRefOffset [0x44]
- m_animEntityToRefRotation [0x50]
- m_animBlendBeginTime [0x60]
- m_animBlendEndTime [0x64]
- m_animScriptSequence [0x68]
- m_animScriptModel [0x6c]
- m_animIgnoreParentRot [0x70]
- m_animMotionMode [0x74]
- m_syncingWithEntity [0xb24]
- m_predictedAnimEventData [0xb28]
- DT_PredictedAnimEventData
- m_predictedAnimEventTimes [0x8]
- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
- DT_AmbientGeneric
- DT_AmbientGeneric [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
- m_dissolveEffectEntityHandle [0x8a8]
- moveparent [0x1c]
- m_parentAttachmentIndex [0x7dc]
- m_parentAttachmentModel [0x7e4]
- m_attachmentLerpStartTime [0x7b8]
- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
- m_originRelativeToPusher [0x24]
- m_networkedFlags [0x394]
- m_realmsBitMask [0x9d8]
- DT_TitanSoul
- m_titan [0xa00]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_lastRodeoHitTime [0xba0]
- m_stance [0xd68]
- m_playerSettingsNum [0xd70]
- m_doomed [0xd6c]
- m_invalidHealthBarEnt [0xd78]
- m_bEjecting [0xd79]
- m_isValidRodeoTarget [0xd7a]
- m_nextCoreChargeAvailable [0xba8]
- m_coreChargeExpireTime [0xbb0]
- m_coreChargeStartTime [0xbb8]
- m_coreUseDuration [0xbbc]
- m_damageComboLatestUpdateTime [0xbc0]
- m_damageComboStartHealth [0xbc4]
- statuseffectsdata_soul [0x0]
- DT_TitanSoul_StatusEffects
- m_statusEffectsTimedTitanSoulNV [0xbc8]
- m_statusEffectsTimedTitanSoulNV
- m_statusEffectsEndlessTitanSoulNV [0xcb8]
- m_statusEffectsEndlessTitanSoulNV
- m_bossPlayer [0x104]
- m_titanSoulScriptNetData [0xa08]
- m_networkedFlags [0x394]
- DT_AI_BaseNPC
- DT_AI_BaseNPC [0x0]
- DT_BaseCombatCharacter
- DT_BaseCombatCharacter [0x0]
- DT_BaseAnimatingOverlay
- DT_BaseAnimatingOverlay [0x0]
- DT_BaseAnimating
- DT_BaseAnimating [0x0]
- DT_BaseEntity
- m_cellX [0x44]
- m_cellY [0x48]
- m_cellZ [0x4c]
- m_localOrigin [0x50]
- m_localAngles [0x414]
- m_nModelIndex [0x5c]
- m_fEffects [0x3c]
- m_nRenderMode [0x439]
- m_nRenderFX [0x42d]
- m_clrRender [0x48]
- m_bRenderWithViewModels [0x42c]
- m_iTeamNum [0x3e4]
- m_teamMemberIndex [0x3e8]
- m_grade [0x3ec]
- m_passThroughFlags [0x3f0]
- m_passThroughThickness [0x3f4]
- m_passThroughDirection [0x3f8]
- m_CollisionGroup [0x4b8]
- m_contents [0x4bc]
- m_collideWithOwner [0x4c0]
- m_hOwnerEntity [0x428]
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- m_parentAttachmentIndex [0x7dc]
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- m_attachmentLerpEndTime [0x7bc]
- m_attachmentLerpStartOrigin [0x7c0]
- m_attachmentLerpStartAngles [0x7cc]
- m_iName [0x509]
- m_scriptNameIndex [0x610]
- m_instanceNameIndex [0x614]
- m_holdUsePrompt [0x698]
- m_pressUsePrompt [0x6a0]
- m_iSignifierName [0x500]
- movetype [0x0]
- movecollide [0x0]
- m_Collision [0x440]
- DT_CollisionProperty
- m_vecMins [0x10]
- m_vecMaxs [0x1c]
- m_nSolidType [0x2c]
- m_usSolidFlags [0x28]
- m_nSurroundType [0x39]
- m_triggerBloat [0x2d]
- m_collisionDetailLevel [0x2e]
- m_vecSpecifiedSurroundingMins [0x40]
- m_vecSpecifiedSurroundingMaxs [0x4c]
- predictable_id [0x0]
- DT_PredictableId
- m_PredictableID [0x748]
- m_fadeDist [0x7f0]
- m_visibilityFlags [0x3dc]
- m_bossPlayer [0x104]
- m_usableType [0x40]
- m_usablePriority [0x8b8]
- m_usableDistanceOverride [0x8bc]
- m_usableFOV [0x8c0]
- m_usePromptSize [0x8c4]
- m_spottedByTeams [0x8d8]
- m_spottedByTeams
- m_phaseShiftFlags [0x734]
- m_baseTakeDamage [0x738]
- m_invulnerableToDamageCount [0x73c]
- m_shieldHealth [0x150]
- m_shieldHealthMax [0x154]
- m_firstChildEntityLink [0x9d0]
- m_firstParentEntityLink [0x9d4]
- HighlightSettings [0x0]
- DT_HighlightSettings
- m_highlightParams [0x198]
- m_highlightParams
- m_highlightFunctionBits [0x258]
- m_highlightFunctionBits
- m_highlightServerFadeBases [0x298]
- m_highlightServerFadeBases
- m_highlightServerFadeStartTimes [0x2a0]
- m_highlightServerFadeStartTimes
- m_highlightServerFadeEndTimes [0x2a8]
- m_highlightServerFadeEndTimes
- m_highlightServerContextID [0x2e8]
- m_highlightTeamBits [0x2f4]
- m_bIsSoundCodeControllerValueSet [0x38c]
- m_flSoundCodeControllerValue [0x390]
- m_pusher [0x9b4]
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- m_bSequenceFinished [0xef0]
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- m_vecForce [0x88]
- m_nSkin [0xe48]
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- m_camoIndex [0xe50]
- m_flModelScale [0xefc]
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- m_flPoseParameter
- m_animPlaybackRate [0x10]
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- m_bClientSideRagdoll [0x84]
- m_nRagdollImpactFXTableId [0xb94]
- m_flSkyScaleStartValue [0xb98]
- m_flSkyScaleEndValue [0xb9c]
- m_flSkyScaleStartTime [0xba0]
- m_flSkyScaleEndTime [0xba4]
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- DT_ServerAnimationData
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- m_animStartCycle [0xc]
- m_nResetEventsParity [0xe58]
- m_SequenceTransitioner [0xbc0]
- DT_SequenceTransitioner
- m_sequenceTransitionerLayers [0x50]
- m_sequenceTransitionerLayers
- m_sequenceTransitionerLayerCount [0x1a0]
- m_passDamageToParent [0x740]
- m_flEstIkOffset [0x94]
- m_animActive [0xa2c]
- m_animCollisionEnabled [0xa2f]
- m_animPlantingEnabled [0xa30]
- m_animNetworkFlags [0xa28]
- m_animRelativeData [0xa34]
- DT_AnimRelativeData
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- m_animInitialVel [0xc]
- m_animInitialRot [0x18]
- m_animInitialCorrectPos [0x28]
- m_animInitialCorrectRot [0x34]
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- m_animIgnoreParentRot [0x70]
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- m_predictedAnimEventTimes
- m_predictedAnimEventIndices [0x28]
- m_predictedAnimEventIndices
- m_predictedAnimEventCount [0x48]
- m_predictedAnimEventTarget [0x4c]
- m_predictedAnimEventSequence [0x50]
- m_predictedAnimEventModel [0x54]
- m_predictedAnimEventsReadyToFireTime [0x58]
- overlay_vars [0x0]
- DT_OverlayVars
- m_AnimOverlay [0x12c8]
- m_AnimOverlay
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- m_animOverlayIsActive
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- m_animOverlayModelIndex
- m_animOverlaySequence [0x90]
- m_animOverlaySequence
- m_animOverlayStartTime [0x10]
- m_animOverlayStartTime
- m_animOverlayStartCycle [0x30]
- m_animOverlayStartCycle
- m_animOverlayPlaybackRate [0x50]
- m_animOverlayPlaybackRate
- m_animOverlayWeight [0xb0]
- m_animOverlayWeight
- m_animOverlayOrder [0xd0]
- m_animOverlayOrder
- m_animOverlayAnimTime [0xf0]
- m_animOverlayAnimTime
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- m_animOverlayFadeInDuration
- m_animOverlayFadeOutDuration [0x130]
- m_animOverlayFadeOutDuration
- bcc_localdata [0x0]
- DT_BCCLocalPlayerExclusive
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- m_selectedWeapons [0x1638]
- m_selectedWeapons
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- m_latestPrimaryWeapons
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- m_latestNonOffhandWeapons
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- m_weaponGettingSwitchedOut [0x8]
- m_weaponGettingSwitchedOut
- m_showActiveWeapon3p [0x10]
- m_showActiveWeapon3p
- m_contextAction [0x1690]
- m_weaponPermission [0x1654]
- m_weaponDelayEnableTime [0x1658]
- m_weaponDisabledFlags [0x167d]
- m_hudInfo_visibilityTestAlwaysPasses [0x167e]
- m_networkedFlags [0x394]
- m_nameVisibilityFlags [0x948]
- m_lastFiredTime [0x15c4]
- m_lastFiredWeapon [0x15c8]
- m_raiseFromMeleeEndTime [0x15cc]
- m_sharedEnergyCount [0x15d0]
- m_sharedEnergyTotal [0x15d4]
- m_sharedEnergyLockoutThreshold [0x15d8]
- m_lastSharedEnergyRegenTime [0x15dc]
- m_sharedEnergyRegenRate [0x15e0]
- m_sharedEnergyRegenDelay [0x15e4]
- m_lastSharedEnergyTakeTime [0x15e8]
- m_phaseShiftTimeStart [0x16bc]
- m_phaseShiftTimeEnd [0x16c0]
- m_minimapData [0x8f8]
- DT_MinimapBaseEntityData
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- visibilityDefaultFlag
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- visibilityShowFlag
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- zOrder [0x44]
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- objectScale [0x4c]
- m_cloakEndTime [0x17c]
- m_cloakFadeInEndTime [0x180]
- m_cloakFadeOutStartTime [0x184]
- m_cloakFadeInDuration [0x188]
- m_cloakFlickerAmount [0x18c]
- m_cloakFlickerEndTime [0x190]
- m_deathVelocity [0x3fc]
- m_vecViewOffset.x [0x30]
- m_vecViewOffset.y [0x34]
- m_vecViewOffset.z [0x38]
- m_targetInfoIconName [0x170c]
- m_rodeoRiders [0x14]
- m_rodeoRiders
- m_numRodeoSlots [0x28]
- m_iHealth [0x3d4]
- m_iMaxHealth [0x4fc]
- m_lifeState [0x718]
- m_inventory [0x15f0]
- DT_WeaponInventoryActiveWeaponOnly
- activeWeapons [0x60]
- activeWeapons
- m_fireteamSlotIndex [0x1780]
- statuseffectsdata_npc [0x0]
- DT_AI_BaseNPC_StatusEffects
- m_statusEffectsTimedNPCNV [0x1788]
- m_statusEffectsTimedNPCNV
- m_statusEffectsEndlessNPCNV [0x17d0]
- m_statusEffectsEndlessNPCNV
- m_title [0x1911]
- m_aiSettingsIndex [0x1934]
- m_subclass [0x1938]
- m_aiSprinting [0x18ea]
- m_aiNetworkFlags [0x190c]
- m_isHologram [0x1910]
- m_localOrigin [0x4]
- m_localAngles [0x414]
- m_hGroundEntity [0x3d0]
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