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  1. shared/large_blade/thump03.vsnd
  2. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack3.vsnd
  3. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack5.vsnd
  4. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/spectre/idle_loop.vsnd
  5. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  6. [SoundOperatorSystem] vmix_start_vsnd: Hero_Puck.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/puck/idle_loop.vsnd
  7. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/phoenix/idle_loop.vsnd
  8. [SoundOperatorSystem] vmix_start_vsnd: Hero_Gyrocopter.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/gyrocopter/idle_loop.vsnd
  9. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.Flap Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/phoenix/wings.vsnd
  10. [SoundOperatorSystem] vmix_start_vsnd: Creep_Dire.Footstep Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/creeps/bad/01.vsnd
  11. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Destroy Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_out.vsnd
  12. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  13. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact4.vsnd
  14. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  15. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/preattack.vsnd
  16. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  17. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  18. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  19. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general04.vsnd
  20. 60 frames: 115.9 fps, avg time:8.63ms abs_range:3.81ms, min_time:7.00ms, max_time:12.44ms
  21. 240 frames: 115.0 fps, avg time:8.69ms, abs_range:17.40ms, min_time:6.87ms, max_time:26.09ms
  22. 1000 frames: 115.0 fps, avg time:8.69ms, total frames: 577
  23.  
  24. UI only
  25. [Demo] Demo skipping to tick 78564 from curent 78781, full packet tick 77404
  26. [Client] CL:  Receiving uncompressed update from server
  27. [SoundOperatorSystem] Hero_NagaSiren.Attack.Ring: Sound event executionlist has exceeded MAX_VOICES. Index 199 : Hero_NagaSiren.Attack.Ring
  28. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  29. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  30. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.Cast.Immortal Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/tornado_cast_ti6.vsnd
  31. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Hellfire_Blast Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/hellfire_blast.vsnd
  32. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact2.vsnd
  33. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Hellfire_BlastImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/hellfire_blast.vsnd
  34. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/attack02.vsnd
  35. [SoundOperatorSystem] vmix_start_vsnd: Item_Desolator.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/deso_target.vsnd
  36. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  37. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Destroy Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_out.vsnd
  38. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/mini_tornado02.vsnd
  39. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact3.vsnd
  40. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/mini_tornado04.vsnd
  41. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/mini_tornado05.vsnd
  42. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  43. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/attack03.vsnd
  44. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
  45. [SoundOperatorSystem] vmix_start_vsnd: Item_Desolator.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/deso_target.vsnd
  46. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact.vsnd
  47. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Loop Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/meteor.vsnd
  48. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Cast Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/meteor_cast.vsnd
  49. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack5.vsnd
  50. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Chronosphere Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/chronosphere.vsnd
  51. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack4.vsnd
  52. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Invoke Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/invoke.vsnd
  53. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage05.vsnd
  54. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  55. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  56. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/attack02.vsnd
  57. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage02.vsnd
  58. [SoundOperatorSystem] vmix_start_vsnd: Item_Desolator.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/deso_target.vsnd
  59. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.DeafeningBlast.Immortal Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/deafening_blast_ti6.vsnd
  60. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  61. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/meteor_impact.vsnd
  62. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact2.vsnd
  63. [SoundOperatorSystem] vmix_start_vsnd: DOTA_Item.Mjollnir.Loop Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/item_mjoll_loop.vsnd
  64. [SoundOperatorSystem] vmix_start_vsnd: DOTA_Item.Mjollnir.Activate Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/item_mjoll_on.vsnd
  65. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.LandDamage Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_01.vsnd
  66. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.LandDamage Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_02.vsnd
  67. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.TimeDilation.Cast Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/time_dilation_cast.vsnd
  68. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.TimeDilation.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/time_dilation_target.vsnd
  69. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  70. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.LandDamage Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_04.vsnd
  71. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact4.vsnd
  72. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/attack01.vsnd
  73. [SoundOperatorSystem] vmix_start_vsnd: Item_Desolator.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/deso_target.vsnd
  74. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Invoke Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/invoke.vsnd
  75. [SoundOperatorSystem] vmix_start_vsnd: Hero_Range.Miss Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  76. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact3.vsnd
  77. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.SunRay.Stop Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/sunray_beam_stop.vsnd
  78. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.SunStrike.Charge Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/sunstrike_charge.vsnd
  79. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  80. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  81. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  82. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Destroy Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_out.vsnd
  83. [SoundOperatorSystem] vmix_start_vsnd: Hero_Range.Miss Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  84. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  85. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  86. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  87. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Cast Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_cast.vsnd
  88. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Loop Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_loop.vsnd
  89. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.TimeLockImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/faceless_void_timelockimpact.vsnd
  90. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  91. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Invoke Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/invoke.vsnd
  92. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  93. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact2.vsnd
  94. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact.vsnd
  95. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  96. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.SunStrike.Ignite Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/sunstrike_ignite.vsnd
  97. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.TimeLockImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/faceless_void_timelockimpact.vsnd
  98. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Launch Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_launch.vsnd
  99. [SoundOperatorSystem] vmix_start_vsnd: Hero_Rattletrap.Power_Cogs Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/rattletrap/power_cogs.vsnd
  100. [SoundOperatorSystem] vmix_start_vsnd: Hero_Rattletrap.Power_Cogs_Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/rattletrap/power_cogs_impact.vsnd
  101. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Launch Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_launch.vsnd
  102. [SoundOperatorSystem] vmix_start_vsnd: Hero_Range.Miss Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  103. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  104. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact4.vsnd
  105. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Launch Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_launch.vsnd
  106. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Launch Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_launch.vsnd
  107. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  108. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Create Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_in.vsnd
  109. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Create Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_in.vsnd
  110. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Create Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_in.vsnd
  111. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/spectre/idle_loop.vsnd
  112. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  113. [SoundOperatorSystem] vmix_start_vsnd: Hero_Puck.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/puck/idle_loop.vsnd
  114. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/phoenix/idle_loop.vsnd
  115. [SoundOperatorSystem] vmix_start_vsnd: Hero_Gyrocopter.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/gyrocopter/idle_loop.vsnd
  116. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  117. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  118. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  119. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  120. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  121. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  122. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring03.vsnd
  123. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  124. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  125. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  126. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  127. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
  128. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  129. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  130. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  131. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter03.vsnd
  132. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  133. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  134. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  135. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  136. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  137. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  138. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring03.vsnd
  139. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  140. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  141. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  142. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  143. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter01.vsnd
  144. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  145. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  146. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring03.vsnd
  147. [SoundOperatorSystem] vmix_start_vsnd: Building_RadiantTower.Destruction.Distant Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/radiant_tower_distant03.vsnd
  148. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter03.vsnd
  149. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  150. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  151. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  152. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  153. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  154. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  155. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  156. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  157. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  158. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  159. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  160. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  161. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  162. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  163. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring03.vsnd
  164. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  165. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  166. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  167. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  168. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  169. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  170. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  171. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  172. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  173. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  174. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  175. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  176. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/small_blade/ring02.vsnd
  177. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  178. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  179. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  180. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring03.vsnd
  181. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/small_blade/ring02.vsnd
  182. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/small_blade/ring03.vsnd
  183. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  184. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  185. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  186. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  187. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack5.vsnd
  188. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack4.vsnd
  189. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/spectre/idle_loop.vsnd
  190. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  191. [SoundOperatorSystem] vmix_start_vsnd: Hero_Puck.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/puck/idle_loop.vsnd
  192. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/phoenix/idle_loop.vsnd
  193. [SoundOperatorSystem] vmix_start_vsnd: Hero_Gyrocopter.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/gyrocopter/idle_loop.vsnd
  194. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.Flap Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/phoenix/wings.vsnd
  195. [SoundOperatorSystem] vmix_start_vsnd: Creep_Dire.Footstep Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/creeps/bad/02.vsnd
  196. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/attack03.vsnd
  197. [SoundOperatorSystem] vmix_start_vsnd: Item_Desolator.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/deso_target.vsnd
  198. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Destroy Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_out.vsnd
  199. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  200. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact2.vsnd
  201. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  202. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/preattack.vsnd
  203. 60 frames: 108.3 fps, avg time:9.23ms abs_range:3.29ms, min_time:7.90ms, max_time:12.52ms
  204. 240 frames: 107.4 fps, avg time:9.31ms, abs_range:17.17ms, min_time:7.79ms, max_time:26.48ms
  205. 1000 frames: 106.7 fps, avg time:9.38ms, total frames: 535
  206.  
  207. Game only
  208. [Demo] Demo skipping to tick 78564 from curent 78780, full packet tick 77404
  209. [Client] CL:  Receiving uncompressed update from server
  210. [SoundOperatorSystem] Hero_NagaSiren.Attack.Ring: Sound event executionlist has exceeded MAX_VOICES. Index 198 : Hero_NagaSiren.Attack.Ring
  211. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  212. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  213. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.Cast.Immortal Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/tornado_cast_ti6.vsnd
  214. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Hellfire_Blast Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/hellfire_blast.vsnd
  215. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact.vsnd
  216. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Hellfire_BlastImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/hellfire_blast.vsnd
  217. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/attack01.vsnd
  218. [SoundOperatorSystem] vmix_start_vsnd: Item_Desolator.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/deso_target.vsnd
  219. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  220. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Destroy Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_out.vsnd
  221. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/mini_tornado05.vsnd
  222. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact4.vsnd
  223. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/mini_tornado03.vsnd
  224. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/mini_tornado01.vsnd
  225. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten05.vsnd
  226. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/attack02.vsnd
  227. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/damage01.vsnd
  228. [SoundOperatorSystem] vmix_start_vsnd: Item_Desolator.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/deso_target.vsnd
  229. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact2.vsnd
  230. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Loop Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/meteor.vsnd
  231. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Cast Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/meteor_cast.vsnd
  232. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack5.vsnd
  233. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Chronosphere Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/chronosphere.vsnd
  234. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack3.vsnd
  235. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Invoke Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/invoke.vsnd
  236. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten02.vsnd
  237. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  238. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  239. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/attack03.vsnd
  240. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Building Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/sweeten04.vsnd
  241. [SoundOperatorSystem] vmix_start_vsnd: Item_Desolator.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/deso_target.vsnd
  242. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.DeafeningBlast.Immortal Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/deafening_blast_ti6.vsnd
  243. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  244. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/meteor_impact.vsnd
  245. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact3.vsnd
  246. [SoundOperatorSystem] vmix_start_vsnd: DOTA_Item.Mjollnir.Loop Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/item_mjoll_loop.vsnd
  247. [SoundOperatorSystem] vmix_start_vsnd: DOTA_Item.Mjollnir.Activate Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/item_mjoll_on.vsnd
  248. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.LandDamage Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_01.vsnd
  249. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.LandDamage Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_02.vsnd
  250. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.TimeDilation.Cast Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/time_dilation_cast.vsnd
  251. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.TimeDilation.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/time_dilation_target.vsnd
  252. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  253. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Tornado.LandDamage Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/deaths/common/body_impact_light_03.vsnd
  254. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact2.vsnd
  255. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/skeleton_king/attack01.vsnd
  256. [SoundOperatorSystem] vmix_start_vsnd: Item_Desolator.Target Voice count >= MAX_VOICES, aborting starting vsnd sounds/items/deso_target.vsnd
  257. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Invoke Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/invoke.vsnd
  258. [SoundOperatorSystem] vmix_start_vsnd: Hero_Range.Miss Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  259. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact.vsnd
  260. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.SunRay.Stop Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/sunray_beam_stop.vsnd
  261. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.SunStrike.Charge Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/sunstrike_charge.vsnd
  262. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  263. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  264. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  265. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Destroy Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_out.vsnd
  266. [SoundOperatorSystem] vmix_start_vsnd: Hero_Range.Miss Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  267. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  268. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  269. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/tower_projectile.vsnd
  270. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Cast Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_cast.vsnd
  271. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Loop Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_loop.vsnd
  272. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.TimeLockImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/faceless_void_timelockimpact.vsnd
  273. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  274. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.Invoke Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/invoke.vsnd
  275. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  276. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact4.vsnd
  277. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact.vsnd
  278. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  279. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.SunStrike.Ignite Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/invoker/sunstrike_ignite.vsnd
  280. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.TimeLockImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/faceless_void/faceless_void_timelockimpact.vsnd
  281. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Launch Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_launch.vsnd
  282. [SoundOperatorSystem] vmix_start_vsnd: Hero_Rattletrap.Power_Cogs Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/rattletrap/power_cogs.vsnd
  283. [SoundOperatorSystem] vmix_start_vsnd: Hero_Rattletrap.Power_Cogs_Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/rattletrap/power_cogs_impact.vsnd
  284. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Launch Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_launch.vsnd
  285. [SoundOperatorSystem] vmix_start_vsnd: Hero_Range.Miss Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  286. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  287. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact2.vsnd
  288. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Launch Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_launch.vsnd
  289. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.FireSpirits.Launch Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/phoenix/fire_spirits_launch.vsnd
  290. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ChaosMeteor.Damage Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/lina/projectile_impact.vsnd
  291. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Create Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_in.vsnd
  292. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Create Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_in.vsnd
  293. [SoundOperatorSystem] vmix_start_vsnd: General.Illusion.Create Voice count >= MAX_VOICES, aborting starting vsnd sounds/misc/morph_in.vsnd
  294. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/spectre/idle_loop.vsnd
  295. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  296. [SoundOperatorSystem] vmix_start_vsnd: Hero_Puck.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/puck/idle_loop.vsnd
  297. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/phoenix/idle_loop.vsnd
  298. [SoundOperatorSystem] vmix_start_vsnd: Hero_Gyrocopter.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/gyrocopter/idle_loop.vsnd
  299. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  300. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  301. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  302. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  303. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  304. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  305. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  306. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  307. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  308. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  309. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  310. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter02.vsnd
  311. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  312. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  313. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  314. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
  315. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  316. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  317. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  318. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  319. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  320. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  321. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring03.vsnd
  322. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  323. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  324. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  325. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  326. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  327. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  328. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  329. [SoundOperatorSystem] vmix_start_vsnd: Building_RadiantTower.Destruction.Distant Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/building/radiant_tower_distant02.vsnd
  330. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  331. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  332. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  333. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  334. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  335. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring03.vsnd
  336. [SoundOperatorSystem] vmix_start_vsnd: Damage_Melee.Gore Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/damage/npc/spatter04.vsnd
  337. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  338. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  339. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  340. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  341. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  342. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  343. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  344. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  345. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring03.vsnd
  346. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  347. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  348. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  349. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  350. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  351. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  352. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  353. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring01.vsnd
  354. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  355. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring02.vsnd
  356. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  357. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  358. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/small_blade/ring01.vsnd
  359. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  360. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring03.vsnd
  361. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  362. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/ring04.vsnd
  363. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/small_blade/ring01.vsnd
  364. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/small_blade/ring03.vsnd
  365. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump02.vsnd
  366. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  367. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  368. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump01.vsnd
  369. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack5.vsnd
  370. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/antimage/antimage_attack3.vsnd
  371. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/spectre/idle_loop.vsnd
  372. [SoundOperatorSystem] vmix_start_vsnd: Hero_NagaSiren.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/morphling/idle_loop.vsnd
  373. [SoundOperatorSystem] vmix_start_vsnd: Hero_Puck.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/puck/idle_loop.vsnd
  374. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/phoenix/idle_loop.vsnd
  375. [SoundOperatorSystem] vmix_start_vsnd: Hero_Gyrocopter.IdleLoop Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/gyrocopter/idle_loop.vsnd
  376. [SoundOperatorSystem] vmix_start_vsnd: Hero_Phoenix.Flap Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/movement/hero/phoenix/wings.vsnd
  377. [SoundOperatorSystem] vmix_start_vsnd: Creep_Dire.Footstep Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/creeps/bad/02.vsnd
  378. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  379. [SoundOperatorSystem] vmix_start_vsnd: Creep_Good_Range.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/good/range_projectile_impact3.vsnd
  380. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.ProjectileImpact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/projectile_impact.vsnd
  381. [SoundOperatorSystem] vmix_start_vsnd: Hero_Invoker.PreAttack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/witch_doctor/preattack.vsnd
  382. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Impact Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/hero/shared/large_blade/thump03.vsnd
  383. [SoundOperatorSystem] vmix_start_vsnd: Hero_SkeletonKing.Attack.Ring Voice count >= MAX_VOICES, aborting starting vsnd sounds/null.vsnd
  384. [SoundOperatorSystem] vmix_start_vsnd: Creep_Bad_Engine.Attack Voice count >= MAX_VOICES, aborting starting vsnd sounds/weapons/creep/bad/engine_attack01.vsnd
  385. [SoundOperatorSystem] vmix_start_vsnd: Hero_FacelessVoid.Footsteps Voice count >= MAX_VOICES, aborting starting vsnd sounds/physics/footsteps/hero/shared/general03.vsnd
  386. 60 frames: 110.9 fps, avg time:9.01ms abs_range:2.55ms, min_time:7.75ms, max_time:11.57ms
  387. 240 frames: 108.6 fps, avg time:9.21ms, abs_range:9.77ms, min_time:7.75ms, max_time:18.98ms
  388. 1000 frames: 106.4 fps, avg time:9.40ms, total frames: 534
  389.  
  390.  
  391. -------------------------------------------------------------
  392. perftest output ends here.
  393. -------------------------------------------------------------
  394. ] condump
RAW Paste Data
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