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- Character
- =========
- Andrew McBride
- Gnome Cleric, 38
- 3 feet tall, orange skin green hair, 30lbs
- Chaotic Evil
- Level 3
- 10m, gold, 6 silver
- Stats
- =====
- Armour: 15
- Initiative: 1
- Speed: 25
- Proficiency Bonus: 2
- Max HP: 25
- Current HP: 25
- Temporary HP:
- Strength: 11 / +0
- Dexterity: 13 / +1
- Consitution: 14 / +2
- Intelligence: 16 / +3
- Wisdom: 16 / +3
- Charisma: 12 / +1
- Proficiency
- ===========
- *General*
- + Light/Medium/Heavy Armour
- + Athletics
- + Perception
- + Shields
- + Simple Weapons
- + Wisdom/Charisma Save
- + Martial Weapons
- *Skills*
- + Acrobatics: 1
- + Animal Handling: 3
- + Arcana: 3
- + Athletics: 2
- + Deception: 1
- + History: 3
- + Insight: 3
- + Intimidation: 1
- + Investigation: 3
- + Medicine: 3
- + Nature: 3
- + Perception: 5
- + Performace: 1
- + Persuasion: 3
- + Religion: 5
- + Sleight of Hand: 1
- + Stealth: 1
- + Survival: 3
- *Saving Throws*
- + Wisdom: 5
- + Charisma: 3
- God
- ===
- Blibdoolpoolp - Crawfish God
- Domain - Tempest
- + Fog cloud
- + Thunder wave
- + Gust of wind
- + Shatter
- Spells
- ======
- *Class*
- + Wrath of the storm
- + Channel divinity
- *Cantrips*
- + Thaumaturgy
- + Spare The Dying
- + Sacred Flame
- + Minor Illusion
- Day Spells
- ==========
- *Level 1 Cantrips*
- + Inflict Wounds
- + Detect Poison & Disese
- + Detect Evil & Good
- + Cure Wounds
- *Level 2 Cantrips*
- + Hold Person
- + Silence
- Items
- =====
- + Lucky Charm - Single piece of old chewed chewing gum
- + 16 Bolts
- + Priest pack
- + Backpack
- + Blanket
- + 10 candles
- + Tinderbox
- + Alms box
- + 2 blocks of incense
- + Censor
- + Vestments
- + Waterskin
- + 4 Rations
- Equipment
- =========
- + Warhammer: 1d6 or 1d8 if two handed
- + Crossbow: 1d8
- + Holy Symbol: Needed to cast spells
- + Shield: +2
- + (E) Scale mail: +4
- Flaws
- =====
- + I can't help but to pocket random things
- + Bad reputation
- Additional Information
- ======================
- + Extremely prejudiced against staff members
- + Pirate background
- + Talk to small animals (although very primally)
- + Dark vision up to 60 feet
- Cantrip Descriptions
- ====================
- Sacred Flame
- ------------
- Evocation
- + Casting Time: 1 action
- + Range: 60 feet
- + Components: V, S
- + Duration: Instantaneous
- The target must succeed on a dex saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. The spell's damage increases by 1d8 when you reach the 5th level (2d8), 11th level (3d8), and 17th level (4d8)
- Spare the Dying
- ---------------
- Necromancy
- + Casting Time: 1 action
- + Range: Touch
- + Components: V, S
- + Duration: Instantaneous
- You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on ondead or contructs.
- Thaumaturgy
- ----------
- Transmutation
- + Casting Time: 1 action
- + Range: 30 feet
- + Components: V
- + Duration: Up to one minute
- One of the following effects: Your voice booms up to three times as loud as normal; you cause flames to flicker, brighten, dim, or change color; you cause harmless tremors in the ground you create an instantaneous sound that originates from a point of your choice within range; you instantaneously cause an unlocked door or window to fly open or slam shut; you alter the appearance of your eyes. You can have up to three effects at a time and can use an action to cancel one.
- Minor Illusion
- --------------
- Illusion
- + Casting Time: 1 action
- + Range: 30 feet
- + Components: S, M
- Creates either a minor sound or image within range that goes away if dismissed or another illusion is cast. The image must be no larger that a five-foot cube and the sound can be any sound at all whose volume can range from a whisper to a scream.
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