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Untitled

Jan 28th, 2018
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  1. Log file open, 01/28/18 09:11:46
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogInit: Display: Running engine for game: SYFv02Clone2
  9. LogPlatformFile: Not using cached read wrapper
  10. LogInit: Display: RandInit(139477627) SRandInit(139477627).
  11. LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
  12. LogStats: Stats thread started at 0.164267
  13. LogD3D11RHI: Aftermath initialized
  14. LogPluginManager: Mounting plugin Paper2D
  15. LogPluginManager: Mounting plugin LightPropagationVolume
  16. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  17. LogPluginManager: Mounting plugin GitSourceControl
  18. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  19. LogPluginManager: Mounting plugin NullSourceCodeAccess
  20. LogPluginManager: Mounting plugin PerforceSourceControl
  21. LogPluginManager: Mounting plugin SubversionSourceControl
  22. LogPluginManager: Mounting plugin UObjectPlugin
  23. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  24. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  25. LogPluginManager: Mounting plugin AssetManagerEditor
  26. LogPluginManager: Mounting plugin AudioCapture
  27. LogPluginManager: Mounting plugin FacialAnimation
  28. LogPluginManager: Mounting plugin GameplayTagsEditor
  29. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  30. LogPluginManager: Mounting plugin PluginBrowser
  31. LogPluginManager: Mounting plugin SpeedTreeImporter
  32. LogPluginManager: Mounting plugin AlembicImporter
  33. LogPluginManager: Mounting plugin CharacterAI
  34. LogPluginManager: Mounting plugin HTML5Networking
  35. LogPluginManager: Mounting plugin Able
  36. LogPluginManager: Mounting plugin AndroidMedia
  37. LogPluginManager: Mounting plugin AvfMedia
  38. LogPluginManager: Mounting plugin MediaPlayerEditor
  39. LogPluginManager: Mounting plugin WmfMedia
  40. LogPluginManager: Mounting plugin TcpMessaging
  41. LogPluginManager: Mounting plugin UdpMessaging
  42. LogPluginManager: Mounting plugin LevelSequenceEditor
  43. LogPluginManager: Mounting plugin MatineeToLevelSequence
  44. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  45. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  46. LogPluginManager: Mounting plugin OnlineSubsystem
  47. LogPluginManager: Mounting plugin OnlineSubsystemNull
  48. LogPluginManager: Mounting plugin OnlineSubsystemSteam
  49. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  50. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  51. LogPluginManager: Mounting plugin AndroidMoviePlayer
  52. LogPluginManager: Mounting plugin AndroidPermission
  53. LogPluginManager: Mounting plugin AppleMoviePlayer
  54. LogPluginManager: Mounting plugin ArchVisCharacter
  55. LogPluginManager: Mounting plugin CableComponent
  56. LogPluginManager: Mounting plugin CustomMeshComponent
  57. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  58. LogPluginManager: Mounting plugin GoogleCloudMessaging
  59. LogPluginManager: Mounting plugin ImmediatePhysics
  60. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  61. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  62. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  63. LogPluginManager: Mounting plugin MobilePatchingUtils
  64. LogPluginManager: Mounting plugin OculusVR
  65. LogPluginManager: Mounting plugin PhysXVehicles
  66. LogPluginManager: Mounting plugin ProceduralMeshComponent
  67. LogPluginManager: Mounting plugin RuntimePhysXCooking
  68. LogPluginManager: Mounting plugin SteamVR
  69. LogPluginManager: Mounting plugin WindowsMoviePlayer
  70. LogInit: Using libcurl 7.47.1
  71. LogInit: - built for x86_64-pc-win32
  72. LogInit: - supports SSL with OpenSSL/1.0.2g
  73. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  74. LogInit: - other features:
  75. LogInit: CURL_VERSION_SSL
  76. LogInit: CURL_VERSION_LIBZ
  77. LogInit: CURL_VERSION_IPV6
  78. LogInit: CURL_VERSION_ASYNCHDNS
  79. LogInit: CURL_VERSION_LARGEFILE
  80. LogInit: CURL_VERSION_IDN
  81. LogInit: CurlRequestOptions (configurable via config and command line):
  82. LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
  83. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  84. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  85. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  86. LogOnline: Display: STEAM: Loading Steam SDK 1.39
  87. LogOnline: Warning: STEAM: Steam API disabled!
  88. LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
  89. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  90. LogInit: Build: ++UE4+Release-4.17-CL-3658906
  91. LogInit: Engine Version: 4.17.2-3658906+++UE4+Release-4.17
  92. LogInit: Compatible Engine Version: 4.17.0-3573198+++UE4+Release-4.17
  93. LogInit: Net CL: 3573198
  94. LogDevObjectVersion: Number of dev versions registered: 16
  95. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  96. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  97. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  98. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
  99. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 28
  100. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  101. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  102. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  103. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  104. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  105. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 19
  106. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
  107. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  108. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  109. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
  110. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 7
  111. LogInit: Compiled (64-bit): Sep 22 2017 13:47:16
  112. LogInit: Compiled with Visual C++: 19.00.24215.01
  113. LogInit: Build Configuration: Development
  114. LogInit: Branch Name: ++UE4+Release-4.17
  115. LogInit: Command line:
  116. LogInit: Base directory: C:/Program Files/Epic Games/UE_4.17/Engine/Binaries/Win64/
  117. LogInit: Installed Engine Build: 1
  118. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  119. LogInit: Object subsystem initialized
  120. [2018.01.28-14.11.46:833][ 0]LogInit: Selected Device Profile: [Windows]
  121. [2018.01.28-14.11.46:833][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  122. [2018.01.28-14.11.46:841][ 0]LogInit: Computer: THEATRUMMACHINA
  123. [2018.01.28-14.11.46:841][ 0]LogInit: User: EricNigh
  124. [2018.01.28-14.11.46:841][ 0]LogInit: CPU Page size=4096, Cores=4
  125. [2018.01.28-14.11.46:841][ 0]LogInit: High frequency timer resolution =3.906252 MHz
  126. [2018.01.28-14.11.46:841][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  127. [2018.01.28-14.11.46:841][ 0]LogMemory: Platform Memory Stats for Windows
  128. [2018.01.28-14.11.46:841][ 0]LogMemory: Process Physical Memory: 280.33 MB used, 280.33 MB peak
  129. [2018.01.28-14.11.46:841][ 0]LogMemory: Process Virtual Memory: 278.93 MB used, 278.93 MB peak
  130. [2018.01.28-14.11.46:841][ 0]LogMemory: Physical Memory: 8740.60 MB used, 7571.32 MB free, 16311.92 MB total
  131. [2018.01.28-14.11.46:841][ 0]LogMemory: Virtual Memory: 660.24 MB used, 7571.32 MB free, 134217728.00 MB total
  132. [2018.01.28-14.11.47:021][ 0]LogInit: Using OS detected language (en-US).
  133. [2018.01.28-14.11.47:021][ 0]LogInit: Using OS detected locale (en-US).
  134. [2018.01.28-14.11.47:028][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used.
  135. [2018.01.28-14.11.47:629][ 0]LogD3D11RHI: D3D11 adapters:
  136. [2018.01.28-14.11.47:650][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 960' (Feature Level 11_0)
  137. [2018.01.28-14.11.47:650][ 0]LogD3D11RHI: 3979/0/8155 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
  138. [2018.01.28-14.11.47:651][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  139. [2018.01.28-14.11.47:651][ 0]LogD3D11RHI: 0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  140. [2018.01.28-14.11.47:651][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  141. [2018.01.28-14.11.47:654][ 0]LogD3D11RHI: Creating new Direct3DDevice
  142. [2018.01.28-14.11.47:654][ 0]LogD3D11RHI: GPU DeviceId: 0x1401 (for the marketing name, search the web for "GPU Device Id")
  143. [2018.01.28-14.11.47:654][ 0]LogWindows: EnumDisplayDevices:
  144. [2018.01.28-14.11.47:654][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 960' (P:1 D:1)
  145. [2018.01.28-14.11.47:655][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 960' (P:0 D:0)
  146. [2018.01.28-14.11.47:655][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 960' (P:0 D:0)
  147. [2018.01.28-14.11.47:655][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 960' (P:0 D:0)
  148. [2018.01.28-14.11.47:655][ 0]LogWindows: DebugString: FoundDriverCount:4
  149. [2018.01.28-14.11.47:655][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 960
  150. [2018.01.28-14.11.47:655][ 0]LogD3D11RHI: Driver Version: 388.13 (internal:23.21.13.8813, unified:388.13)
  151. [2018.01.28-14.11.47:655][ 0]LogD3D11RHI: Driver Date: 10-27-2017
  152. [2018.01.28-14.11.47:655][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  153. [2018.01.28-14.11.47:664][ 0]LogD3D11RHI: Async texture creation enabled
  154. [2018.01.28-14.11.47:681][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
  155. [2018.01.28-14.11.47:729][ 0]LogShaderCompilers: Guid format shader working directory is 3 characters bigger than the processId version (../../../../../../Users/EricNigh/SYFv02Clone2/Intermediate/Shaders/WorkingDirectory/14344/).
  156. [2018.01.28-14.11.47:729][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/EricNigh/AppData/Local/Temp/UnrealShaderWorkingDir/F2489BC24D18711506E9A780A03B499A/'.
  157. [2018.01.28-14.11.47:729][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
  158. [2018.01.28-14.11.48:485][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
  159. [2018.01.28-14.11.48:528][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
  160. [2018.01.28-14.11.48:570][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
  161. [2018.01.28-14.11.48:612][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
  162. [2018.01.28-14.11.48:657][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
  163. [2018.01.28-14.11.48:700][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
  164. [2018.01.28-14.11.48:743][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
  165. [2018.01.28-14.11.48:785][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
  166. [2018.01.28-14.11.48:823][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
  167. [2018.01.28-14.11.48:865][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  168. [2018.01.28-14.11.48:906][ 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
  169. [2018.01.28-14.11.48:947][ 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform
  170. [2018.01.28-14.11.48:989][ 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform
  171. [2018.01.28-14.11.49:029][ 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
  172. [2018.01.28-14.11.49:070][ 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
  173. [2018.01.28-14.11.49:155][ 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform
  174. [2018.01.28-14.11.49:155][ 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
  175. [2018.01.28-14.11.49:187][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
  176. [2018.01.28-14.11.49:267][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
  177. [2018.01.28-14.11.49:290][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
  178. [2018.01.28-14.11.49:332][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
  179. [2018.01.28-14.11.49:374][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
  180. [2018.01.28-14.11.49:417][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
  181. [2018.01.28-14.11.49:462][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
  182. [2018.01.28-14.11.49:462][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
  183. [2018.01.28-14.11.49:859][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  184. [2018.01.28-14.11.49:968][ 0]LogDerivedDataCache: Loaded boot cache 0.11s 93MB C:/Users/EricNigh/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
  185. [2018.01.28-14.11.49:968][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/EricNigh/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc
  186. [2018.01.28-14.11.49:969][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/EricNigh/SYFv02Clone2/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  187. [2018.01.28-14.11.49:969][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  188. [2018.01.28-14.11.49:969][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/EricNigh/SYFv02Clone2/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  189. [2018.01.28-14.11.49:969][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  190. [2018.01.28-14.11.49:983][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  191. [2018.01.28-14.11.49:996][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/EricNigh/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  192. [2018.01.28-14.11.50:004][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  193. [2018.01.28-14.11.50:004][ 0]LogSlate: Using Freetype 2.6.0
  194. [2018.01.28-14.11.50:004][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  195. [2018.01.28-14.11.50:005][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  196. [2018.01.28-14.11.50:245][ 0]LogAssetRegistry: FAssetRegistry took 0.0260 seconds to start up
  197. [2018.01.28-14.11.50:343][ 0]LogInit: Selected Device Profile: [Windows]
  198. [2018.01.28-14.11.50:504][ 0]LogContentStreaming: Texture pool size is 0.00 MB
  199. [2018.01.28-14.11.50:752][ 0]LogSimplygon: Simplygon DLL not present - disabling.
  200. [2018.01.28-14.11.50:787][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
  201. [2018.01.28-14.11.50:787][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  202. [2018.01.28-14.11.50:787][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
  203. [2018.01.28-14.11.50:787][ 0]LogMeshReduction: No automatic mesh merging module available
  204. [2018.01.28-14.11.50:787][ 0]LogMeshMerging: No automatic mesh merging module available
  205. [2018.01.28-14.11.51:118][ 0]LogNetVersion: SYFv02Clone2 , NetCL: 3573198, EngineNetVer: 2, GameNetVer: 0 (Checksum: 2759894389)
  206. [2018.01.28-14.11.51:306][ 0]LogPackageLocalizationCache: Processed 5 localized package path(s) for 2 prioritized culture(s) in 0.043588 seconds
  207. [2018.01.28-14.11.51:311][ 0]LogUObjectArray: 35832 objects as part of root set at end of initial load.
  208. [2018.01.28-14.11.51:311][ 0]LogUObjectAllocator: 7742864 out of 0 bytes used by permanent object pool.
  209. [2018.01.28-14.11.51:311][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  210. [2018.01.28-14.11.53:697][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  211. [2018.01.28-14.11.53:732][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  212. [2018.01.28-14.11.54:292][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
  213. [2018.01.28-14.11.54:643][ 0]SourceControl: Source control is disabled
  214. [2018.01.28-14.11.54:643][ 0]SourceControl: Source control is disabled
  215. [2018.01.28-14.11.54:686][ 0]SourceControl: Source control is disabled
  216. [2018.01.28-14.11.54:726][ 0]SourceControl: Source control is disabled
  217. [2018.01.28-14.11.55:187][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  218. [2018.01.28-14.11.55:401][ 0]LogOcInput: OculusInput pre-init called
  219. [2018.01.28-14.11.55:627][ 0]LogEngine: Initializing Engine...
  220. [2018.01.28-14.11.55:629][ 0]LogHMD: Failed to initialize OpenVR with code 100
  221. [2018.01.28-14.11.55:850][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  222. [2018.01.28-14.11.55:850][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  223. [2018.01.28-14.11.55:967][ 0]LogAIModule: Creating AISystem for world Untitled
  224. [2018.01.28-14.11.55:973][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  225. [2018.01.28-14.11.55:988][ 0]LogInit: FAudioDevice initialized.
  226. [2018.01.28-14.11.56:162][ 0]LogDerivedDataCache: Saved boot cache 0.17s 93MB C:/Users/EricNigh/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
  227. [2018.01.28-14.11.56:188][ 0]LogInit: Texture streaming: Enabled
  228. [2018.01.28-14.11.56:283][ 0]LogEngineSessionManager: EngineSessionManager initialized
  229. [2018.01.28-14.11.56:471][ 0]LogInit: Transaction tracking system initialized
  230. [2018.01.28-14.11.56:733][ 0]BlueprintLog: New page: Editor Load
  231. [2018.01.28-14.11.57:507][ 0]LocalizationService: Localization service is disabled
  232. [2018.01.28-14.11.58:109][ 0]LogConsoleResponse: Display:
  233. [2018.01.28-14.11.58:281][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  234. [2018.01.28-14.11.58:281][ 0]LogCook: Display: Mobile HDR setting 1
  235. [2018.01.28-14.11.58:281][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  236. [2018.01.28-14.11.59:174][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/EricNigh/SYFv02Clone2/Content/' took 0.02s
  237. [2018.01.28-14.11.59:214][ 0]SourceControl: Source control is disabled
  238. [2018.01.28-14.11.59:215][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/EricNigh/SYFv02Clone2/Content/ThirdPersonBP/Maps/BurningMan.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  239. [2018.01.28-14.11.59:215][ 0]LightingResults: New page: Lighting Build
  240. [2018.01.28-14.11.59:251][ 0]MapCheck: New page: Map Check
  241. [2018.01.28-14.11.59:251][ 0]LightingResults: New page: Lighting Build
  242. [2018.01.28-14.11.59:282][ 0]LogLinker: Warning: Asset '../../../../../../Users/EricNigh/SYFv02Clone2/Content/Able/Abilities/BurnPassive.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  243. [2018.01.28-14.11.59:283][ 0]LogLinker: Warning: Asset '../../../../../../Users/EricNigh/SYFv02Clone2/Content/Able/Particles/PS_Burning.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  244. [2018.01.28-14.11.59:285][ 0]LogLinker: Warning: Asset '../../../../../../Users/EricNigh/SYFv02Clone2/Content/Able/Particles/Materials/M_FireFlipBook.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  245. [2018.01.28-14.11.59:285][ 0]LogLinker: Warning: Asset '../../../../../../Users/EricNigh/SYFv02Clone2/Content/Able/Particles/Textures/MatFire01.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  246. [2018.01.28-14.11.59:290][ 0]LogLinker: Warning: Asset '../../../../../../Users/EricNigh/SYFv02Clone2/Content/Able/Character/TargetMannequin/BrokenMannequin.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  247. [2018.01.28-14.11.59:292][ 0]LogLinker: Warning: Asset '../../../../../../Users/EricNigh/SYFv02Clone2/Content/Able/Character/TargetMannequin/mannequin.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  248. [2018.01.28-14.11.59:293][ 0]LogLinker: Warning: Asset '../../../../../../Users/EricNigh/SYFv02Clone2/Content/Able/Character/TargetMannequin/SDR_Char.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  249. [2018.01.28-14.11.59:300][ 0]LogLinker: Warning: Asset '../../../../../../Users/EricNigh/SYFv02Clone2/Content/Able/Character/TargetMannequin/Base.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
  250. [2018.01.28-14.12.00:606][ 0]LogAIModule: Creating AISystem for world BurningMan
  251. [2018.01.28-14.12.00:621][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  252. [2018.01.28-14.12.00:677][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  253. [2018.01.28-14.12.00:789][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 112.164ms to complete.
  254. [2018.01.28-14.12.00:789][ 0]LogFileHelpers: Loading map 'BurningMan' took 1.575
  255. [2018.01.28-14.12.00:913][ 0]LogCollectionManager: Loaded 0 collections in 0.001540 seconds
  256. [2018.01.28-14.12.00:987][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/EricNigh/SYFv02Clone2/Saved/Collections/' took 0.01s
  257. [2018.01.28-14.12.00:987][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/EricNigh/SYFv02Clone2/Content/Developers/EricNigh/Collections/' took 0.01s
  258. [2018.01.28-14.12.00:987][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/EricNigh/SYFv02Clone2/Content/Collections/' took 0.01s
  259. [2018.01.28-14.12.00:987][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
  260. [2018.01.28-14.12.00:994][ 0]LogContentBrowser: Native class hierarchy populated in 0.0073 seconds. Added 2501 classes and 518 folders.
  261. [2018.01.28-14.12.01:048][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders.
  262. [2018.01.28-14.12.01:090][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders.
  263. [2018.01.28-14.12.01:132][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 1 classes and 2 folders.
  264. [2018.01.28-14.12.01:275][ 0]LogDirectoryWatcher: Warning: Failed to begin reading directory changes for ../../../../../../Users/EricNigh/SYFv02Clone2/Plugins/. Error: The system cannot find the file specified. (0x00000002)
  265. [2018.01.28-14.12.01:278][ 0]LogSlate: Took 0.000209 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  266. [2018.01.28-14.12.01:279][ 0]LogSlate: Took 0.000136 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  267. [2018.01.28-14.12.01:283][ 0]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  268. [2018.01.28-14.12.01:364][ 0]LogRenderer: Reallocating scene render targets to support 1112x524 Format 10 NumSamples 1 (Frame:1).
  269. [2018.01.28-14.12.01:431][ 0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
  270. [2018.01.28-14.12.01:543][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 1 classes and 2 folders.
  271. [2018.01.28-14.12.01:543][ 0]LogLoad: (Engine Initialization) Total time: 16.50 seconds
  272. [2018.01.28-14.12.01:543][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  273. [2018.01.28-14.12.01:543][ 0]LogExternalProfiler: Found external profiler: VSPerf
  274. [2018.01.28-14.12.01:543][ 0]LogExternalProfiler: Using external profiler: VSPerf
  275. [2018.01.28-14.12.01:917][ 0]LogContentStreaming: Texture pool size now 1000 MB
  276. [2018.01.28-14.12.02:216][ 1]LogFileCache: Retrieving MD5 hashes for directory 'C:/Users/EricNigh/SYFv02Clone2/Content/' took 0.32s
  277. [2018.01.28-14.12.02:237][ 1]LogAssetRegistry: Asset discovery search completed in 12.0153 seconds
  278. [2018.01.28-14.12.02:239][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
  279. [2018.01.28-14.12.02:239][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000028 seconds (updated 0 objects)
  280. [2018.01.28-14.12.04:212][ 7]LogDirectoryWatcher: A directory notification for '../../../Engine/Plugins/' was aborted.
  281. [2018.01.28-14.12.07:753][ 85]LogTemp: Repeating last play command: Standalone Game
  282. [2018.01.28-14.12.07:915][ 85]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
  283. [2018.01.28-14.12.08:213][ 85]LogSavePackage: Save=210.21ms
  284. [2018.01.28-14.12.08:213][ 85]LogSavePackage: Moving '../../../../../../Users/EricNigh/SYFv02Clone2/Saved/UEDPCBurningMan2628E15742F3AF63A4BE77AE32ED41B9.tmp' to '../../../../../../Users/EricNigh/SYFv02Clone2/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCBurningMan.umap'
  285. [2018.01.28-14.12.08:216][ 85]LogSavePackage: Display: Finished SavePackage ../../../../../../Users/EricNigh/SYFv02Clone2/Saved/Autosaves/Game/ThirdPersonBP/Maps/UEDPCBurningMan.umap
  286. [2018.01.28-14.12.08:220][ 85]LogEditorTransaction: Undo Spawn Play From Here Start
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